版本更新0.9.5:修订间差异
更新日期: 2024-04-19 最新编辑:玩家U_138389291
玩家U_138389291(讨论 | 贡献) 无编辑摘要 |
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==[[共通物品]]== | ==[[共通物品]]== | ||
* 微章在回合2/3的出现率提高到10% (改动前:25%/3%/3%) | |||
* [[狼微章]]: 速度加成 20% -> 15% | |||
* [[彩虹微章]]: 触发延迟 5s -> 6s | |||
* [[石头微章]]: 护甲 5 -> 4 | |||
* [[钢之黏黏]]: 护甲 14 -> 13 | |||
* [[酷炫西洋剑]]: 1.4s -> 1.3s | |||
* [[英雄长剑]]: 伤害 +2 | |||
* [[猎鹰战刃]]: 冷却 2.0s -> 1.9s | |||
* [[十字刃]]: 冷却 1.5s -> 1.4s | |||
* [[强效生命魔药]]: 再生 2 -> 3 | |||
* [[吸血魔药]]: 生命偷取 12 -> 14 | |||
* [[腐败熊猫之锅]]: 伤害 +1 | |||
* [[笨重巨刃]](被动改动): 耐力消耗 2.5 -> 2.2, 冷却 2.5s -> 2.2s | |||
* [[守护钱包]]: 护甲 8 -> 10 | |||
==[[火焰魔导士]]== | ==[[火焰魔导士]]== |
2024年4月12日 (五) 17:21的版本
共通物品
- 微章在回合2/3的出现率提高到10% (改动前:25%/3%/3%)
- 狼微章: 速度加成 20% -> 15%
- 彩虹微章: 触发延迟 5s -> 6s
- 石头微章: 护甲 5 -> 4
- 钢之黏黏: 护甲 14 -> 13
- 酷炫西洋剑: 1.4s -> 1.3s
- 英雄长剑: 伤害 +2
- 猎鹰战刃: 冷却 2.0s -> 1.9s
- 十字刃: 冷却 1.5s -> 1.4s
- 强效生命魔药: 再生 2 -> 3
- 吸血魔药: 生命偷取 12 -> 14
- 腐败熊猫之锅: 伤害 +1
- 笨重巨刃(被动改动): 耐力消耗 2.5 -> 2.2, 冷却 2.5s -> 2.2s
- 守护钱包: 护甲 8 -> 10
火焰魔导士
• 龙巢: 开局狂热 5 -> 3, 攻击回复 5 -> 4 • 燃烧短剑: 狂热给予率 50% -> 40% • 燃烧长剑: 伤害 -1 • 凤凰: 生命流失 10 -> 12 • 炽热长枪: 伤害 6 - 10 -> 4 - 9 • 日曜护甲: 回复 15 -> 12 • 烈火之杖: 伤害 +2 • 烈火之鞭: 冷却 2.0s -> 1.7s
狂战士
• 黄铜指虎: 冷却 2.1s -> 2.3s • 铁砧: 联动伤害加成 2 -> 1 • 锁链鞭: 冷却 2.1s -> 2.2s • 锻造巨刃(被动调整): 耐力消耗 3.0 -> 2.8, 冷却 3.0s -> 2.8s
游侠
• 世界树之叶: 联动提供魔法 1 -> 2, 回复 10 -> 5 • 穿甲箭: 爆伤加成 30% -> 35%, 护甲摧毁 8 -> 10 • 颠茄剧毒短弓: 施加概率 60% -> 70% • 暴击之杖: 必爆持续时间 1.0s -> 1.2s
收割者
• 不愈之杖: 回复 +1 • 吸血鬼梳子: 联动物品偷取加成 5% -> 7% • 大锅: 回复 12 -> 15, 狂热 3 -> 4 • 愚者: 速度加成 40% -> 50% • 大火龙(卡牌): 狂热 3 -> 4 • 黑暗莲花: 价格 8g -> 7g • 强效神圣魔药: 随机增益 7 -> 8 • 强效吸血魔药: 吸血 2 -> 3
bug修复和其他改动 “修复了石头徽章在卖出后仍然错误地阻止出现职业专属物品的问题” “修复了一个会导致物品不可移动的问题” “修复了衣柜按钮(关闭衣柜后仍显示“关闭衣柜)” “合成提示线会显示当前职业以外的专属合成”
Patch notes
Balance Changes:
Neutral
- Badges now have a 10% chance to appear in the first 3 rounds (previously 25%/3%/3%)
- Wolf Badge: Trigger speed bonus 20% -> 15%
- Rainbow Badge: Activation delay 5s -> 6s
- Stone Badge: 5 -> 4
- Steel Goobert: 14 -> 13
- Fancy Fencing Rapier: Cooldown 1.4s -> 1.3s
- Hero Longsword: Damage +2
- Falcon Blade: Cooldown 2s -> 1.9s
- Crossblades: Cooldown 1.5s -> 1.4s
- Strong Health Potion: 2 -> 3
- Vampiric Potion: Lifesteal 12 -> 14
- Pandamonium: Damage +1
- Impractically Large Greatsword: Buffed stamina cost 2.5 -> 2.2, cooldown 2.5s -> 2.2s
- Protective Purse: 8 -> 10
Pyromancer
- Dragon Nest: 5 -> 3, Heal 5 -> 4
- Burning Sword: chance 50% -> 40%
- Burning Blade: Damage -1
- Phoenix: Health loss 10 -> 12
- Molten Spear: Damage 6 - 10 -> 4 - 9
- Sun Armor: Heal 15 -> 12
- Staff of Fire: Damage +2
- Flame Whip: Cooldown 2s -> 1.7s
Berserker
- Brass Knuckles: Cooldown 2.1s -> 2.3s
- Anvil: Damage bonus 2 -> 1
- Chain Whip: Cooldown 2.1s -> 2.2s
- Busted Blade: Battle Rage stamina cost 3 -> 2.8, cooldown 3s -> 2.8s
Ranger
- Yggdrasil Leaf: 1 -> 2, Heal 10 -> 5
- Piercing Arrow: Bonus crit damage 30% -> 35%, removal 8 -> 10
- Belladonna's Shade: Chance 60% -> 70%
- Critwood Staff: Duration 1s -> 1.2s
Reaper
- Staff of Unhealing: Heal +1
- Nocturnal Lock Lifter: Lifesteal per Vampiric item 5% -> 7%
- Cauldron: Heal 12 -> 15, 3 -> 4
- The Fool: Speed boost 40% -> 50%
- Holo Fire Lizard: 3 -> 4
- Darkest Lotus: Cost 8g -> 7g
- Strong Divine Potion: Random buffs 7 -> 8
- Strong Vampiric Potion: 2 -> 3
Fixes:
- Fixed Stone Badge preventing class items from showing up in the shop after selling it
- Fixed an issue causing items to be non-interactable
- Fixed wardrobe button still saying “Close Wardrobe” after closing the wardrobe
- Blue crafting lines now also show for recipes from a different class
- Reworded Badges to make clear only the shop is affected
External links
[Official page]