模块:测试数据库

可在模块:测试数据库/doc创建此模块的帮助文档

local p={}

p.char_skill_data={
{owner="索菲亚",owner_order="1",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="氷結魔法(単体)Ⅱ",skill_name_cn="冰结魔法(单体)Ⅱ",skill_content_jp="敵単体に氷属性攻撃(威力 170)",skill_content_cn="对敌方单体施以冰属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="氷結魔法(全体)Ⅱ",skill_name_cn="冰结魔法(全体)Ⅱ",skill_content_jp="敵全体に氷属性攻撃(威力 150)",skill_content_cn="对全体敌人施以冰属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name_jp="乱氷結魔法",skill_name_cn="乱冰结魔法",skill_content_jp="ランダムなターゲットに2回の氷属性攻撃(威力 75)<br/>攻撃毎に氷耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以2次冰属性攻击(威力75)<br/>每次攻击都赋予冰耐性下降15%的效果(2回合)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak=" 冰",test_hit="2",test_obj="敌乱"},{skill_order="4",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="属性防御破壊叩き",skill_name_cn="属性防御破坏敲击",skill_content_jp="敵単体に本物理攻撃(威力 170)<br/>さらに、属防ダウン15%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以书物理攻击(威力170)<br/>并赋予属防下降15%的效果(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="书",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="大氷結魔法(単体)Ⅱ",skill_name_cn="大冰结魔法(单体)Ⅱ",skill_content_jp="敵単体に2回の氷属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次冰属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="氷結魔法(単体)Ⅲ",skill_name_cn="冰结魔法(单体)Ⅲ",skill_content_jp="敵単体に氷属性攻撃(威力 230)",skill_content_cn="对敌方单体施以冰属性攻击(威力230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="冰",test_hit="1",test_obj="敌单",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="大乱氷結魔法",skill_name_cn="大乱冰结魔法",skill_content_jp="ランダムなターゲットに3回の氷属性攻撃(威力 55)<br/>攻撃毎に氷耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以3次冰属性攻击(威力55)<br/>每次攻击都赋予冰耐性下降15%的效果(2回合)",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak=" 冰",test_hit="3",test_obj="敌乱",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="46",skill_tag2="",skill_name_jp="氷結魔法(全体)Ⅲ",skill_name_cn="冰结魔法(全体)Ⅲ",skill_content_jp="敵全体に氷属性攻撃(威力 180)",skill_content_cn="对全体敌人施以冰属性攻击(威力180)",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak=" 冰",test_hit="1",test_obj="敌群",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="特大氷結魔法(単体)Ⅲ",skill_name_cn="特大冰结魔法(单体)Ⅲ",skill_content_jp="敵単体に3回の氷属性攻撃(威力 85)",skill_content_cn="对敌方单体施以3次冰属性攻击(威力85)",skill_boost_jp="威力95/110/140",skill_boost_cn="威力95/110/140",test_weak="冰",test_hit="3",test_obj="敌单",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="500",skill_tag2="灯火の加護",skill_name_jp="絶氷華",skill_name_cn="绝冰华",skill_content_jp="敵全体に氷属性攻撃(威力 530)",skill_content_cn="对全体敌人施以冰属性攻击(威力530)",skill_boost_jp="威力560/700/900",skill_boost_cn="威力560/700/900",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="全快時消費SP半減",skill_name_cn="无伤时消耗SP减半",skill_content_jp="HP満タン時:自身に消費SP量軽減50%の効果を付与<br/>(効力重複不可)",skill_content_cn="HP为最大值时:赋予自身SP消耗量减轻50%的效果<br/>(效果不可重复)"},{skill_order="12",skill_type="被动",skill_tag="冰伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷属性強化Ⅴ",skill_name_cn="冰属性强化V",skill_content_jp="自身に氷属性ダメージアップ30%の効果を付与",skill_content_cn="赋予自身冰属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="専心の探求",skill_name_cn="专心的探索",skill_content_jp="HP満タン時:自身に属攻アップ15%と<br/>ダメージ上限アップ(効果量 50000)の効果を付与",skill_content_cn="HP为最大值时:自身攻击提升15%<br/>并赋予伤害上限提升(效果量50000)的效果"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="冰",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="銀氷華",skill_name_cn="银冰华",skill_content_jp="【Lv1】<br/>敵全体に氷属性攻撃(威力 375)<br/>【Lv10】<br/>敵全体に氷属性攻撃(威力 450)",skill_content_cn="【Lv1】<br/>对全体敌人施以冰属性攻击(威力375)<br/>【Lv10】<br/>对全体敌人施以冰属性攻击(威力450)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},},
{owner="特欧",owner_order="2",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="大切断",skill_name_cn="大切断",skill_content_jp="敵単体に斧物理攻撃(威力 170)",skill_content_cn="对敌方单体施以斧物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="全体大治癒",skill_name_cn="全体大治愈",skill_content_jp="味方前衛全体に<br/>HP自動回復の効果を付与(2ターン/効力 120)",skill_content_cn="赋予我方前卫全体<br/>HP自动回复的效果(2回合/效力120)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="雷衝",skill_name_cn="雷冲",skill_content_jp="敵単体に雷属性攻撃(威力 170)",skill_content_cn="对敌方单体施以雷属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="15",skill_tag2="",skill_name_jp="健全化",skill_name_cn="健全化",skill_content_jp="味方単体の状態異常を回復<br/>さらに、状態異常無効化の効果を付与(一部除く/1ターン)",skill_content_cn="驱散我方单体的异常状态<br/>并赋予状态异常无效化的效果(部分除外/1回合)",skill_boost_jp="ターン数2/3/4",skill_boost_cn="回合数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三叉断ち",skill_name_cn="三叉劈",skill_content_jp="ランダムなターゲットに3回の斧物理攻撃(威力 65)",skill_content_cn="对随机目标施以3次斧物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="秘伝の治癒",skill_name_cn="秘传的治愈",skill_content_jp="味方前衛全体にHP自動回復(効力 150)と<br/>風耐性アップ20%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体HP自动恢复(效力150)<br/>与风耐性提升20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="雷殺",skill_name_cn="雷杀",skill_content_jp="敵単体に雷属性攻撃(威力 230)",skill_content_cn="对单体敌人施以雷属性攻击(威力230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP27)",skill_up_note_cn="消費SP降低(SP27)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name_jp="秘伝の霊薬",skill_name_cn="秘传灵药",skill_content_jp="味方単体のHP回復(効力 230)し、状態異常を回復(一部除く)<br/>さらに、HP自動回復の効果を付与(2ターン/効力 150)",skill_content_cn="赋予我方单体HP恢复(效力230)与驱散状态异常(部分除外)<br/>并赋予HP自动恢复的效果(2回合/效力150)",skill_boost_jp="即時回復の効力250/290/350",skill_boost_cn="立即恢复效力250/290/350",test_weak=" ",test_hit="",test_obj="",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP44)",skill_up_note_cn="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="回复",skill_parent="8",skill_sp="55",skill_tag2="進化",skill_name_jp="秘伝の霊薬",skill_name_cn="秘传灵药",skill_content_jp="味方前衛全体のHP回復(効力 230)し、状態異常を回復(一部除く)<br/>さらに、HP自動回復の効果を付与(2ターン/効力 150)",skill_content_cn="赋予我方前卫全体HP恢复(效力230)与驱散状态异常(部分除外)<br/>并赋予HP自动恢复的效果(2回合/效力150)",skill_boost_jp="即時回復の効力250/290/350",skill_boost_cn="立即恢复效力250/290/350",test_weak=" ",test_hit="",test_obj=""},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="ダブルハーベスト",skill_name_cn="双倍收成",skill_content_jp="敵全体に2回の斧物理攻撃(威力 95)",skill_content_cn="对全体敌人施以2次斧物理攻击(威力95)",skill_boost_jp="威力110/130/150",skill_boost_cn="威力110/130/150",test_weak=" 斧",test_hit="2",test_obj="敌群",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="11",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="80",skill_tag2="灯火の加護",skill_name_jp="エクスハーベスト",skill_name_cn="提前收割",skill_content_jp="敵単体に4回の斧物理攻撃(威力 85)<br/>ブーストMAX時:敵全体化",skill_content_cn="对敌方单体施以4次斧物理攻击(威力85)<br/>能力提升(Boost)MAX时:目标全体化",skill_boost_jp="威力95/105/130",skill_boost_cn="威力95/105/130",test_weak="斧",test_hit="4",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="BP回復プラス",skill_name_cn="BP恢复增加",skill_content_jp="戦闘開始時:自身に<br/>BP回復量1アップの効果を付与(2ターン)",skill_content_cn="战斗开始时:赋予自身<br/>BP回复量1提升的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="异常耐性强化",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="異常耐性強化(相互)",skill_name_cn="异常耐性强化(相互)",skill_content_jp="前衛と後衛の<br/>状態異常耐性が50%アップ(一部除く)",skill_content_cn="赋予前后卫<br/>状态异常耐性50%提升(部分除外)"},{skill_order="14",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="強化効果延長(与)Ⅱ",skill_name_cn="强化效果延长(与)Ⅱ",skill_content_jp="自身が強化効果を付与した際の<br/>効果を2ターン延長(重複不可)",skill_content_cn="当自身赋予强化效果时<br/>效果延长2回合(不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 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",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name_jp="守護のオーラⅡ",skill_name_cn="守护之光Ⅱ",skill_content_jp="味方前衛全体に<br/>属防アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体属防提升15%效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="光明魔法(全体)Ⅱ",skill_name_cn="光明魔法(全体)Ⅱ",skill_content_jp="敵全体に光属性攻撃(威力 150)",skill_content_cn="对全体敌人施以光属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="物理攻撃破壊打ち",skill_name_cn="物理攻击破坏打击",skill_content_jp="敵単体に杖物理攻撃(威力 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{owner="菲欧儿",owner_order="7",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="斬り落とし",skill_name_cn="斩落",skill_content_jp="敵単体に剣物理攻撃(威力 170)",skill_content_cn="对敌方单体施以剑物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="攻防一体",skill_name_cn="攻防一体",skill_content_jp="自身に物攻アップ15%と物防アップ15%の効果を付与(3ターン)",skill_content_cn="赋予自身物攻·物防提升15%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="闇衝",skill_name_cn="暗冲",skill_content_jp="敵単体に闇属性攻撃(威力 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{owner="斯凯亚克罗",owner_order="8",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="全体剛射",skill_name_cn="全体刚射",skill_content_jp="敵全体に弓物理攻撃(威力 150)",skill_content_cn="对全体敌人施以弓物理攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak=" 弓",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="二連剛射",skill_name_cn="二连刚射",skill_content_jp="敵単体に2回の弓物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次弓物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 弓",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="覚醒",skill_name_cn="觉醒",skill_content_jp="自身に物攻アップ15%と<br/>会心アップ15%の効果を付与(3ターン)",skill_content_cn="赋予自身物攻提升 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{owner="佩雷迪尔",owner_order="19",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="火炎魔法(単体)",skill_name_cn="火焰魔法(单体)",skill_content_jp="敵単体に火属性攻撃(威力 130)",skill_content_cn="对敌方单体施以火属性攻击(威力130)",skill_boost_jp="威力160/200/270",skill_boost_cn="威力160/200/270",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="しらべる",skill_name_cn="探查",skill_content_jp="敵単体の弱点を1つ開示",skill_content_cn="披露一个敌人的弱点",skill_boost_jp="弱点開示数2/3/4",skill_boost_cn="弱点展示数2/3/4",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="火炎魔法(全体)",skill_name_cn="火焰魔法(全体)",skill_content_jp="敵全体に火属性攻撃(威力 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450)<br/>必ずクリティカルダメージ",skill_content_cn="【Lv1】<br/>对全体敌人施以弓物理攻击(威力375)<br/>必定造成暴击伤害<br/>【Lv10】<br/>对全体敌人施以弓物理攻击(威力450)<br/>必定造成暴击伤害",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="明鏡止水の矢",skill_name_cn="明镜止水之箭",skill_content_jp="敵単体に弓物理攻撃(威力 290)<br/>必ずクリティカルダメージ<br/>【使用条件】自身の必殺技を1回以上使用する",skill_content_cn="对敌方单体施以弓物理攻击(威力290)<br/>必定造成暴击伤害<br/>【使用条件】至少使用一次自身的极限技。",skill_boost_jp="威力320/380/500",skill_boost_cn="威力320/380/500",test_weak="",test_hit="",test_obj=""},},},
{owner="特里休",owner_order="22",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="斬り落とし",skill_name_cn="斩落",skill_content_jp="敵単体に剣物理攻撃(威力 160)",skill_content_cn="对敌方单体施以剑物理攻击(威力160)",skill_boost_jp="威力190/230/320",skill_boost_cn="威力190/230/320",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="治癒の息吹",skill_name_cn="治愈之息",skill_content_jp="自身にHP自動回復の効果を付与(3ターン/効力 100)",skill_content_cn="赋予自身HP自动回复的效果(3回合/效力100)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="風撃",skill_name_cn="风攻击",skill_content_jp="敵単体に風属性攻撃(威力 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50)",skill_boost_jp="威力60/75/90",skill_boost_cn="威力60/75/90",test_weak=" 剑",test_hit="4",test_obj="敌单"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="おもてなし",skill_name_cn="款待",skill_content_jp="味方単体のHP回復(効力 155)",skill_content_cn="使我方单体的HP恢复(效力155)",skill_boost_jp="効力175/215/275 強化2後:245/285/345",skill_boost_cn="效力175/215/275强化2后: 245/285/345",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_content_jp="",skill_up_content_cn="",skill_up2="99",skill_up_content_jp2="",skill_up_content_cn2=""},{skill_order="8",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="風殺",skill_name_cn="风杀",skill_content_jp="敵単体に風属性攻撃(威力 220)",skill_content_cn="对敌方单体施以风属性攻击(威力220)",skill_boost_jp="威力250/290/350 強化2後:280/330/400",skill_boost_cn="威力250/290/350强化2后: 280/330/400",test_weak="风",test_hit="1",test_obj="敌单",skill_up="80",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="",skill_up_content_cn2=""},{skill_order="9",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="72",skill_tag2="灯火の加護",skill_name_jp="豪勢なおもてなし",skill_name_cn="豪华的款待",skill_content_jp="味方前衛全体のHP回復(効力 205)<br/>さらに、物攻アップ15%の効果を付与(2ターン)",skill_content_cn="使我方前卫全体的HP恢复(效力205)<br/>并赋予物攻提升15%的效果(2回合)",skill_boost_jp="効力225/255/295",skill_boost_cn="效力225/255/295",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="10",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="たたかうでHP吸収",skill_name_cn="普攻吸收HP",skill_content_jp="自身が「たたかう」で攻撃時<br/>与えたダメージ量の10%のHP吸収",skill_content_cn="自身普通攻击时<br/>吸收相当于造成伤害量的10%的HP"},{skill_order="11",skill_type="被动",skill_tag="体力回复技能强化",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="瀕死時HP回復技強化Ⅴ",skill_name_cn="濒死时HP恢复技强化V",skill_content_jp="HP30%以下時:自身が使用するHP回復技効力アップ<br/>30%の効果を付与(自動回復技は除く)",skill_content_cn="HP 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{owner="贝尔加",owner_order="29",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="貫く",skill_name_cn="贯穿",skill_content_jp="敵単体に槍物理攻撃(威力 130)",skill_content_cn="对敌方单体施以长枪物理攻击(威力130)",skill_boost_jp="威力160/200/270",skill_boost_cn="威力160/200/270",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name_jp="迅速",skill_name_cn="快速",skill_content_jp="自身に速度アップ15%の効果を付与(3ターン)<br/>※行動順影響は2ターン目",skill_content_cn="赋予自身速度提升15%的效果(3回合)<br/>※行动顺序影响从第2回合开始",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="氷撃",skill_name_cn="冰击",skill_content_jp="敵単体に氷属性攻撃(威力 130)",skill_content_cn="对敌方单体施以冰属性攻击(威力130)",skill_boost_jp="威力160/200/270",skill_boost_cn="威力160/200/270",test_weak=" 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{owner="巴拉德",owner_order="30",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="急所突き",skill_name_cn="关键点突击",skill_content_jp="敵単体に槍物理攻撃(威力 160)",skill_content_cn="对敌方单体施以长枪物理攻击(威力160)",skill_boost_jp="威力190/230/320",skill_boost_cn="威力190/230/320",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="13",skill_tag2="",skill_name_jp="深呼吸",skill_name_cn="深呼吸",skill_content_jp="自身に物攻アップ10%と<br/>属攻アップ10%の効果を付与(3ターン)",skill_content_cn="给自身提升10%的攻击<br/>属攻提升10%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="炎衝",skill_name_cn="炎冲",skill_content_jp="敵単体に火属性攻撃(威力 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145)<br/>さらに、中確率で出血の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以杖物理攻击(威力145)<br/>并有中等概率赋予出血异常状态(2回合)",skill_boost_jp="威力170/200/245 強化2後:200/240/280",skill_boost_cn="威力170/200/245强化2后: 200/240/280",test_weak=" 杖",test_hit="1",test_obj="敌群",skill_up="80",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="威力アップ(175)",skill_up_content_cn2="威力提升(175)",skill_up_note_jp="消費SPダウン(SP27)",skill_up_note_cn="消費SP降低(SP27)"},{skill_order="8",skill_type="主动",skill_tag="杖,debuff",skill_parent="7",skill_sp="29",skill_tag2="進化",skill_name_jp="無心破戒撃",skill_name_cn="无心破戒击",skill_content_jp="敵全体に杖物理攻撃(威力 175)し<br/>大確率で火・杖耐性ダウン15%の効果を付与(2ターン)<br/>さらに、中確率で出血の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以杖物理攻击(威力175)<br/>大概率赋予火·杖耐性降低15%的效果(2回合)<br/>并有中等概率赋予出血异常状态(2回合)",skill_boost_jp="威力200/240/280",skill_boost_cn="威力200/240/280",test_weak=" 杖",test_hit="1",test_obj="敌群"},{skill_order="9",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="58",skill_tag2="灯火の加護",skill_name_jp="三尊破戒撃",skill_name_cn="三尊破戒击",skill_content_jp="ランダムなターゲットに3回の杖物理攻撃(威力 85)<br/>攻撃毎に小確率で出血の状態異常を付与(2ターン)",skill_content_cn="对随机目标施以3次杖物理攻击(威力85)<br/>每次攻击小概率赋予出血状态异常(2回合)",skill_boost_jp="威力95/110/140",skill_boost_cn="威力95/110/140",test_weak=" 杖",test_hit="3",test_obj="敌乱"},{skill_order="10",skill_type="被动",skill_tag="异常效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="異常効果延長(相互/与)",skill_name_cn="异常效果延长(相互/与)",skill_content_jp="前衛か後衛が状態異常を付与した際の<br/>効果を1ターン延長(一部除く/重複不可)",skill_content_cn="前后卫赋予异常状态时<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="11",skill_type="被动",skill_tag="伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="血気",skill_name_cn="血气",skill_content_jp="出血状態の敵がいる時<br/>自身にダメージアップ30%の効果を付与",skill_content_cn="当敌人处于出血状态时<br/>赋予自身伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="後衛時HP治癒(前単)",skill_name_cn="后卫时HP治愈(前单)",skill_content_jp="後衛時:前衛にHP自動回復の効果を付与(効力 100)",skill_content_cn="后卫时:赋予前卫HP自动回复的效果(效力100)"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 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{owner="费丽妮",owner_order="57",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="スティング",skill_name_cn="斯汀",skill_content_jp="敵単体に短剣物理攻撃(威力 120)",skill_content_cn="对敌方单体施以短剑物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="6",skill_tag2="",skill_name_jp="コウモリ",skill_name_cn="コウモリ",skill_content_jp="敵単体に物攻ダウン10%の効果を付与(2ターン)",skill_content_cn="敵単体に物攻ダウン10%の効果を付与(2ターン)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="雷撃",skill_name_cn="雷击",skill_content_jp="敵単体に雷属性攻撃(威力 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80)<br/>さらに、物攻ダウン10%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以2次短剑物理攻击(威力80)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群"},{skill_order="8",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時会心強化(相互)",skill_name_cn="开始时会心强化(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>会心アップ10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>赋予会心提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時風耐性強化(相互)",skill_name_cn="开始时风阻增强(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>風耐性アップ10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>提升风阻10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="风耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name_jp="風耐性強化(相互)",skill_name_cn="加强抗风技能(相互)",skill_content_jp="前衛と後衛に風耐性アップ10%の効果を付与",skill_content_cn="赋予前后卫抗风技能提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="機を見るに敏",skill_name_cn="機を見るに敏",skill_content_jp="物攻ダウン状態の敵がいる時<br/>味方前衛全体に<br/>クリティカル時のダメージアップ10%の効果を付与",skill_content_cn="物攻ダウン状態の敵がいる時<br/>赋予我方前卫全体<br/>クリティカル時のダメージアップ10%の効果を付与"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 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{owner="迪艾格",owner_order="58",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="スティング",skill_name_cn="斯汀",skill_content_jp="敵単体に短剣物理攻撃(威力 120)",skill_content_cn="对敌方单体施以短剑物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="6",skill_tag2="",skill_name_jp="フクロウ",skill_name_cn="猫头鹰",skill_content_jp="敵単体に物防ダウン10%の効果を付与(2ターン)",skill_content_cn="赋予敌方单体物防降低10%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="炎撃",skill_name_cn="火焰攻击",skill_content_jp="敵単体に火属性攻撃(威力 120)",skill_content_cn="对敌方单体施以火属性攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="12",skill_tag2="",skill_name_jp="全体フクロウ",skill_name_cn="整个猫头鹰",skill_content_jp="敵全体に物防ダウン10%の効果を付与(2ターン)",skill_content_cn="赋予全体敌人物防降低10%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="14",skill_tag2="",skill_name_jp="フクロウⅡ",skill_name_cn="猫头鹰Ⅱ",skill_content_jp="敵単体に物防ダウン15%の効果を付与(2ターン)",skill_content_cn="赋予单体敌人15%的物防效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="ジャガーバイト",skill_name_cn="捷豹字节",skill_content_jp="敵単体に短剣物理攻撃(威力 210)",skill_content_cn="对敌方单体施以短剑物理攻击(威力210)",skill_boost_jp="威力260/280/320 強化2後:270/320/370",skill_boost_cn="威力260/280/320强化2后: 270/320/370",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="60",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="威力アップ(240)",skill_up_content_cn2="威力提升(240)",skill_up_note_jp="消費SPダウン(SP26)",skill_up_note_cn="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="33",skill_tag2="弱点外,灯火の加護",skill_name_jp="トリオフィシャー",skill_name_cn="三重渔夫",skill_content_jp="敵単体に3回の短剣物理攻撃(威力 55)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对敌方单体施以3次短剑物理攻击(威力55)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="单"},{skill_order="8",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時速度強化(相互)",skill_name_cn="开始时速度增强(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>速度アップ10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>速度提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時氷耐性強化(相互)",skill_name_cn="开始时冰耐性增强(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>氷耐性アップ効果10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>赋予冰耐性提升效果10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="物攻強化(相互)",skill_name_cn="物攻强化(相互)",skill_content_jp="前衛と後衛に物攻アップ10%の効果を付与",skill_content_cn="赋予前后卫物攻提升10%的效果"},{skill_order="11",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="レッドバリーの刃",skill_name_cn="红巴里之刃",skill_content_jp="【Lv1】<br/>敵単体に短剣物理攻撃(威力 440)<br/>さらに、物防ダウン5%の効果を付与(2ターン)<br/>【Lv10】<br/>敵単体に短剣物理攻撃(威力 525)<br/>さらに、物防ダウン10%の効果を付与(2ターン)",skill_content_cn="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并赋予物防降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并赋予物防降低10%的效果(2回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},},
{owner="佩妮",owner_order="59",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="脳天撃",skill_name_cn="脑天击",skill_content_jp="敵単体に斧物理攻撃(威力 120)",skill_content_cn="对敌方单体施以斧物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name_jp="応急手当",skill_name_cn="急救",skill_content_jp="味方単体のHP回復(効力 90)",skill_content_cn="单体我方的HP恢复(效力90)",skill_boost_jp="効力110/150/210",skill_boost_cn="效力110/150/210",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="雷撃",skill_name_cn="雷击",skill_content_jp="敵単体に雷属性攻撃(威力 120)",skill_content_cn="对单体敌人施以雷属性攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name_jp="毒治療",skill_name_cn="毒药治疗",skill_content_jp="味方単体の毒の状態異常を回復<br/>ブースト時は毒無効化の効果を付与",skill_content_cn="恢复我方单体的毒药状态异常<br/>提升时赋予毒无效化效果",skill_boost_jp="毒無効化のターン数2/3/4",skill_boost_cn="毒无效化的回合数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="救急手当",skill_name_cn="急救津贴",skill_content_jp="味方単体のHP回復(効力 150)",skill_content_cn="单体我方的HP恢复(效力150)",skill_boost_jp="効力170/210/270",skill_boost_cn="效力170/210/270",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連続断",skill_name_cn="连续断",skill_content_jp="敵単体に2回の斧物理攻撃(威力 80)",skill_content_cn="对敌方单体施以2次斧物理攻击(威力80)",skill_boost_jp="威力95/115/150 強化2後:125/145/170",skill_boost_cn="威力95/115/150强化2后: 125/145/170",test_weak=" 斧",test_hit="2",test_obj="敌单",skill_up="60",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="威力アップ(110)",skill_up_content_cn2="威力提升(110)",skill_up_note_jp="消費SPダウン(SP21)",skill_up_note_cn="消費SP降低(SP21)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="52",skill_tag2="灯火の加護",skill_name_jp="三叉両断",skill_name_cn="三叉两断",skill_content_jp="ランダムなターゲットに3回の斧物理攻撃(威力 85)",skill_content_cn="对随机目标施以3次斧物理攻击(威力85)",skill_boost_jp="威力95/110/140",skill_boost_cn="威力95/110/140",test_weak=" 斧",test_hit="3",test_obj="敌乱"},{skill_order="8",skill_type="被动",skill_tag="金币数量增加",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="獲得リーフ強化",skill_name_cn="获得叶子强化",skill_content_jp="戦闘終了時:獲得リーフが3%アップ",skill_content_cn="战斗结束时:获得的叶子提升3%"},{skill_order="9",skill_type="被动",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時風耐性強化(相互)",skill_name_cn="开始时风阻增强(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>風耐性アップ10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>提升风阻10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="风耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name_jp="風耐性強化(相互)",skill_name_cn="加强抗风技能(相互)",skill_content_jp="前衛と後衛に風耐性アップ10%の効果を付与",skill_content_cn="赋予前后卫抗风技能提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="ペニーお手製万能薬",skill_name_cn="佩妮自制万能药",skill_content_jp="ターン終了時:<br/>味方前衛全体の状態異常を10%の確率で回復(一部除く)",skill_content_cn="回合结束时:<br/>以10%的概率恢复我方前卫全体的状态异常(部分除外)"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="ペニー特製解毒薬",skill_name_cn="Penny特制解毒药",skill_content_jp="【Lv1】<br/>味方単体のHP回復(効力 250)し、毒の状態異常を回復<br/>さらに、毒無効化の効果を付与(2ターン)<br/>【Lv10】<br/>味方単体のHP回復(効力 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{owner="萨莉亚",owner_order="60",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="脳天撃",skill_name_cn="脑天击",skill_content_jp="敵単体に斧物理攻撃(威力 120)",skill_content_cn="对敌方单体施以斧物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="10",skill_tag2="",skill_name_jp="治癒",skill_name_cn="治愈",skill_content_jp="味方単体にHP自動回復の効果を付与(2ターン/効力 90)",skill_content_cn="赋予我方单体HP自动回复的效果(2回合/效力90)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="氷撃",skill_name_cn="冰击",skill_content_jp="敵単体に氷属性攻撃(威力 120)",skill_content_cn="对敌方单体施以冰属性攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak=" 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{owner="霍尔赫",owner_order="61",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="脳天撃",skill_name_cn="脑天击",skill_content_jp="敵単体に斧物理攻撃(威力 120)",skill_content_cn="对敌方单体施以斧物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="10",skill_tag2="",skill_name_jp="治癒",skill_name_cn="治愈",skill_content_jp="味方単体にHP自動回復の効果を付与(2ターン/効力 90)",skill_content_cn="赋予我方单体HP自动回复的效果(2回合/效力90)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="炎撃",skill_name_cn="火焰攻击",skill_content_jp="敵単体に火属性攻撃(威力 120)",skill_content_cn="对敌方单体施以火属性攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name_jp="睡眠治療",skill_name_cn="睡眠治疗",skill_content_jp="味方単体の睡眠の状態異常を回復<br/>ブースト時は睡眠無効化の効果を付与",skill_content_cn="恢复我方的睡眠状态异常<br/>提升时赋予睡眠禁用效果",skill_boost_jp="睡眠無効化のターン数2/3/4",skill_boost_cn="睡眠无效化的回合数2/3/4",test_weak=" ",test_hit=" ",test_obj="敌 我方全体"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="19",skill_tag2="",skill_name_jp="大治癒",skill_name_cn="大治愈",skill_content_jp="味方単体にHP自動回復の効果を付与(2ターン/効力 120)",skill_content_cn="赋予我方单体HP自动回复的效果(2回合/效力120)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="全力斬り",skill_name_cn="全力斩击",skill_content_jp="敵全体に斧物理攻撃(威力 140)",skill_content_cn="对全体敌人施以斧物理攻击(威力140)",skill_boost_jp="威力165/195/230 強化2後:195/235/270",skill_boost_cn="威力165/195/230强化2后: 195/235/270",test_weak=" 斧",test_hit="1",test_obj="敌群",skill_up="60",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="威力アップ(170)",skill_up_content_cn2="威力提升(170)",skill_up_note_jp="消費SPダウン(SP24)",skill_up_note_cn="消費SP降低(SP24)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name_jp="ぱぱっと手当",skill_name_cn="突然津贴",skill_content_jp="ターン中、素早く行動し<br/>味方前衛全体のHP回復(効力 65)<br/>さらに、氷耐性アップ15%の効果を付与(2ターン)",skill_content_cn="回合开始时,抢先行动<br/>我方前卫全体的HP恢复(效力65)<br/>并赋予冰耐性提升15%的效果(2回合)",skill_boost_jp="効力85/115/155",skill_boost_cn="效力85/115/155",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="8",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時物防強化(相互)",skill_name_cn="开始时加强物防(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>物防アップ10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>赋予物防提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時氷耐性強化(相互)",skill_name_cn="开始时冰耐性增强(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>氷耐性アップ効果10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>赋予冰耐性提升效果10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="開始時速度強化(相互)Ⅲ",skill_name_cn="开始时速度增强(相互)Ⅲ",skill_content_jp="戦闘開始時:前衛と後衛に<br/>速度アップ20%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>速度提升20%的效果(3回合)"},{skill_order="11",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="レッドバリーの妙薬",skill_name_cn="红巴利的灵药",skill_content_jp="【Lv1】<br/>味方単体のHP回復(効力 250)し、睡眠の状態異常を回復<br/>さらに、睡眠無効化の効果を付与(2ターン)<br/>【Lv10】<br/>味方単体のHP回復(効力 300)し、睡眠の状態異常を回復<br/>さらに、睡眠無効化の効果を付与(3ターン)",skill_content_cn="【Lv1】<br/>恢复我方单体的HP(效力250),恢复睡眠状态异常<br/>并赋予睡眠无效化的效果(2回合)<br/>【Lv10】<br/>恢复我方单体的HP(效力300),恢复睡眠状态异常<br/>并赋予睡眠无效化效果(3回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},},
{owner="哈利",owner_order="62",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="払い",skill_name_cn="驱散",skill_content_jp="敵単体に扇物理攻撃(威力 120)",skill_content_cn="对敌方单体单体施以扇子物理攻击(威力 120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak=" 扇",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="6",skill_tag2="",skill_name_jp="白狼の舞",skill_name_cn="白狼之舞",skill_content_jp="味方単体に会心アップ10%の効果を付与(2ターン)",skill_content_cn="赋予我方单体会心提升10%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="情熱の詩",skill_name_cn="激情的诗",skill_content_jp="敵単体に火属性攻撃(威力 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{owner="杜兰",owner_order="71",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="ダブルスティング",skill_name_cn="双重刺痛",skill_content_jp="敵単体に2回の短剣物理攻撃(威力 70)",skill_content_cn="对敌方单体施以2次短剑物理攻击(威力70)",skill_boost_jp="威力85/105/135",skill_boost_cn="威力85/105/135",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="連光撃",skill_name_cn="连光击",skill_content_jp="敵単体に2回の光属性攻撃(威力 70)",skill_content_cn="对敌方单体施以2次光属性攻击(威力70)",skill_boost_jp="威力85/105/135",skill_boost_cn="威力85/105/135",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="ライフスナッチ",skill_name_cn="生命抢夺",skill_content_jp="敵単体に短剣物理攻撃(威力 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90)<br/>さらに、与えたダメージ量の2%のSP吸収",skill_content_cn="对敌方单体施以2次短剑物理攻击(威力90)<br/>并吸收造成的伤害量的2%的SP",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時速度強化(相互)Ⅲ",skill_name_cn="开始时速度增强(相互)Ⅲ",skill_content_jp="戦闘開始時:前衛と後衛に<br/>速度アップ20%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:赋予前后卫<br/>速度提升20%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時物攻強化(相互)Ⅲ",skill_name_cn="开始时物攻强化(相互)Ⅲ",skill_content_jp="戦闘開始時:前衛と後衛に<br/>物攻アップ20%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:赋予前后卫<br/>物攻20%的效果(3回合)"},{skill_order="11",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="開始時会心強化(相互)Ⅲ",skill_name_cn="开始时会心强化(相互)Ⅲ",skill_content_jp="戦闘開始時:前衛と後衛に<br/>会心アップ20%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:赋予前后卫<br/>会心提升20%的效果(3回合)"},{skill_order="12",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 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{owner="妮可拉",owner_order="72",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="スパイダーファング",skill_name_cn="蜘蛛毒牙",skill_content_jp="敵単体に短剣物理攻撃(威力 170)<br/>さらに速度ダウン15%を付与(2ターン)※行動順影響は2ターン目",skill_content_cn="对敌方单体施以短剑物理攻击(威力170)<br/>并使其速度降低15%(2回合)※行动顺序影响从下回合开始",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="24",skill_tag2="弱点外",skill_name_jp="シールドバースト",skill_name_cn="防壁炸裂",skill_content_jp="敵単体に短剣物理攻撃(威力 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170)<br/>さらに与えたダメージ量の10%のHPと1%のSP吸収",skill_content_cn="对敌方单体施以短剑物理攻击(威力170)<br/>并吸收伤害量的10%HP与1%SP",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="25",skill_tag2="",skill_name_jp="トリプルスティング",skill_name_cn="三重炸裂",skill_content_jp="敵単体に3回の短剣物理攻撃(威力 55)",skill_content_cn="对敌方单体施以3次短剑物理攻击(威力55)",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="SPギフト",skill_name_cn="赠送SP",skill_content_jp="自身を除く味方単体のSP回復(回復量 25)",skill_content_cn="除自身以外的我方单体SP回复(回复量25)",skill_boost_jp="回復量50/75/100",skill_boost_cn="恢复量50/75/100",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="57",skill_tag2="",skill_name_jp="聖夜の光",skill_name_cn="圣夜之光",skill_content_jp="敵全体に光属性攻撃(威力 180)<br/>さらに、属防ダウン15%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以光属性攻击(威力180)<br/>并赋予属防降低15%的效果(2回合)",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="光",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="マジックリーパー",skill_name_cn="魔力收割",skill_content_jp="敵単体に短剣物理攻撃(威力 180)<br/>さらに、与えたダメージの2%のSP吸収",skill_content_cn="对敌方单体施以短剑物理攻击(威力180)<br/>并吸收造成的伤害的2%SP",skill_boost_jp="威力240/280/330",skill_boost_cn="威力240/280/330",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="ソニックラッシュ",skill_name_cn="音速冲击",skill_content_jp="ランダムなターゲットに4回の短剣物理攻撃(威力 45)",skill_content_cn="对随机目标施以4次短剑物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="敌乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="37",skill_tag2="灯火の加護",skill_name_jp="輝星の聖歌",skill_name_cn="辉星的圣歌",skill_content_jp="ランダムなターゲットに4回の光属性攻撃(威力 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{owner="莱欧尼尔",owner_order="77",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="斬り落とし",skill_name_cn="斩落",skill_content_jp="敵単体に剣物理攻撃(威力 170)",skill_content_cn="对敌人施以剑物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="氷衝",skill_name_cn="冰冲",skill_content_jp="敵単体に氷属性攻撃(威力 170)",skill_content_cn="对敌方单体施以冰属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="横一文字切り",skill_name_cn="(改)讨龙的夙愿",skill_content_jp="敵全体に剣物理攻撃(威力 120)",skill_content_cn="赋予自身剑伤害提升15%的效果,进入SP污染6的异常状态(3回合)",skill_boost_jp="威力145/185/220",skill_boost_cn="回合数4/5/6",test_weak=" ",test_hit=" 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{owner="多萝德娅",owner_order="79",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連続突き",skill_name_cn="连续突击",skill_content_jp="敵単体に2回の槍物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次枪物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="炎衝",skill_name_cn="炎冲",skill_content_jp="敵単体に火属性攻撃(威力 170)",skill_content_cn="对敌人单体施以火属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="大突進",skill_name_cn="大突进",skill_content_jp="敵全体に槍物理攻撃(威力 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85)",skill_content_cn="赋予自身HP自动恢复的效果(效力85)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="セカンドディール",skill_name_cn="第二笔交易",skill_content_jp="行動選択フェイズ開始時に20%の確率で<br/>使用するアビリティを2回発動する効果を付与<br/>(1ターン/ターン延長不可/追加発動分はSP消費無し)",skill_content_cn="行动选择阶段开始时20%概率<br/>赋予技能发动2次的效果<br/>(1回合/回合不可延长/追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 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600)",skill_content_cn="【Lv1】<br/>对敌方单体施以枪物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体进行枪物理攻击(威力600)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="ロヴィーナ",skill_name_cn="毁灭",skill_content_jp="ターン中、素早く行動し<br/>敵単体に4〜10回の槍物理攻撃(威力 30)<br/>ただし、30%の確率で自身にダメージ(効果量 自身の最大HPの80%)<br/>【使用条件】5ターン目以降",skill_content_cn="回合开始时,率先行动<br/>对敌方单体施以4〜10次枪物理攻击(威力30)<br/>但有30%的几率会对自身造成伤害(效果量为自身最大生命值的80%)。<br/>【使用条件】第五个回合及之后",skill_boost_jp="威力35/40/60",skill_boost_cn="威力35/40/60",test_weak="",test_hit="",test_obj=""},},},
{owner="闪达",owner_order="80",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,扇",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="ハーゲン呼び",skill_name_cn="呼唤哈根",skill_content_jp="ハーゲンを呼び出し、敵単体に短剣物理2回攻撃(威力 75)<br/>または敵全体に扇物理攻撃(威力 120)",skill_content_cn="召唤哈根,对敌方单体施以2次短剑物理攻击(威力75)<br/>或对全体敌人施以扇物理攻击(威力120)",skill_boost_jp="短剣:威力90/110/150 扇:威力145/185/220",skill_boost_cn="短剑:威力90/110/150扇:威力145/185/220",test_weak="短剑,扇",test_hit="2,1",test_obj="敌单,敌群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="二連剛射",skill_name_cn="二连刚射",skill_content_jp="敵単体に2回の弓物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次弓物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 弓",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="光閃",skill_name_cn="光闪",skill_content_jp="敵全体に光属性攻撃(威力 150)",skill_content_cn="对全体敌人施以光属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="乱れ剛射",skill_name_cn="乱之刚射",skill_content_jp="ランダムなターゲットに3回の弓物理攻撃(威力 65)",skill_content_cn="对随机目标施以3次弓物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 弓",test_hit="3",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="覚醒",skill_name_cn="觉醒",skill_content_jp="自身に物攻アップ15%と<br/>会心アップ15%の効果を付与(3ターン)",skill_content_cn="赋予自身物理攻击增加 15%<br/>与会心提升15%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="治癒の波動",skill_name_cn="治愈的波动",skill_content_jp="自身にHP自動回復の効果を付与(3ターン/効力 140)",skill_content_cn="赋予自身HP自动回复的效果(3回合/效力140)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="獄射",skill_name_cn="狱射",skill_content_jp="敵単体に弓物理攻撃(威力 230)",skill_content_cn="对敌方单体施以弓物理攻击(威力230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="流星光底",skill_name_cn="流星光底",skill_content_jp="敵全体に光属性攻撃(威力 180)<br/>さらに、中確率で暗闇の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以光属性攻击(威力180)<br/>并有中等概率赋予黑暗状态异常(2回合)",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="光",test_hit="1",test_obj="敌群",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="70",skill_tag2="",skill_name_jp="行雲流水",skill_name_cn="行云流水",skill_content_jp="ランダムなターゲットに5回の弓物理攻撃(威力 55)",skill_content_cn="对随机目标施以5次弓物理攻击(威力55)",skill_boost_jp="威力65/75/100",skill_boost_cn="威力65/75/100",test_weak=" 弓",test_hit="5",test_obj="敌乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="81",skill_tag2="灯火の加護",skill_name_jp="不惜身命",skill_name_cn="不惜身命",skill_content_jp="敵全体に4回の弓物理攻撃(威力 45)<br/>必ずクリティカルダメージ",skill_content_cn="对全体敌人施以4次弓物理攻击(威力45)<br/>必定造成暴击伤害",skill_boost_jp="威力55/65/80",skill_boost_cn="威力55/65/80",test_weak=" 弓",test_hit="4",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="一意専心",skill_name_cn="专心致志",skill_content_jp="自身に弓攻撃ダメージアップ30%の効果を付与",skill_content_cn="赋予自身弓攻击伤害提高30%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,弓伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name_jp="一意専心",skill_name_cn="专心致志",skill_content_jp="自身に物攻アップ15%と<br/>弓攻撃ダメージアップ30%の効果を付与",skill_content_cn="赋予自身物攻提升15%<br/>与弓攻击伤害提升30%の効果"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ハーゲン強化",skill_name_cn="哈根强化",skill_content_jp="アビリティ”ハーゲン呼び”の<br/>威力アップ30%の効果を付与",skill_content_cn="“呼唤哈根”的技能威力提升30%"},{skill_order="14",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="SP治癒Ⅱ",skill_name_cn="SP治愈Ⅱ",skill_content_jp="自身にSP自動回復の効果を付与(回復量 最大SPの10%)",skill_content_cn="赋予自身SP自动回复的效果(回复量最大SP的10%)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,弓,扇",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="狩猟連弓・魔狼",skill_name_cn="狩猎连弓・魔狼",skill_content_jp="【Lv1】<br/>ハーゲンを呼び出し<br/>敵単体に2回の短剣物理攻撃(威力 90)と<br/>敵全体に扇物理攻撃(威力 140)<br/>さらに、敵単体に弓物理攻撃(威力 190)<br/>【Lv10】<br/>ハーゲンを呼び出し<br/>敵単体に2回の短剣物理攻撃(威力 110)と<br/>敵全体に扇物理攻撃(威力 170)<br/>さらに、敵単体に弓物理攻撃(威力 230)",skill_content_cn="【Lv1】<br/>呼叫哈根<br/>对敌方单体施以2次短剑物理攻击(威力90)<br/>或对全体敌人施以扇物理攻击(威力140)<br/>并对敌方单体施以弓物理攻击(威力190)<br/>【Lv10】<br/>呼叫哈根<br/>对敌方单体施以2次短剑物理攻击(威力110)<br/>或对全体敌人施以扇物理攻击(威力170)<br/>并对敌方单体施以弓物理攻击(威力230)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓,光",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="抜山蓋世",skill_name_cn="拔山蓋世",skill_content_jp="敵単体に2回の弓物理攻撃(威力 150)<br/>光弱点を突ける(ダメージ計算は弓物理)<br/>このアビリティのダメージ上限が50000アップ<br/>攻撃対象がブレイク中の時威力が1.2倍<br/>【使用条件】3ターン目以降",skill_content_cn="对敌方单体施以2次弓物理攻击(威力 150)<br/>可攻击光弱点(伤害以弓物理计算)<br/>该技能的伤害上限提升50000<br/>攻击对象被破防时威力增加1.2倍<br/>【使用条件】第3回合以后",skill_boost_jp="威力165/195/260",skill_boost_cn="威力165/195/260",test_weak="",test_hit="",test_obj=""},},},
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{owner="卢米斯",owner_order="85",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連続断",skill_name_cn="连续断",skill_content_jp="敵単体に2回の斧物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次斧物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="救急手当",skill_name_cn="急救措施",skill_content_jp="味方単体のHP回復(効力 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{owner="斯特多",owner_order="88",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="大暗闇魔法(単体)Ⅱ",skill_name_cn="大黑暗魔法(单体)Ⅱ",skill_content_jp="敵単体に2回の闇属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次暗属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="暗",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="治癒魔法(全体)Ⅱ",skill_name_cn="治愈魔法(全体)Ⅱ",skill_content_jp="味方前衛全体のHP回復(効力 55)<br/>さらに、HP自動回復の効果を付与(2ターン/効力 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{owner="伊蒂亚",owner_order="96",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="二連斬",skill_name_cn="二连斩",skill_content_jp="敵単体に2回の剣物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次剑物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="ファイア(単体)",skill_name_cn="焰(单体)",skill_content_jp="敵単体に2回の火属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次火属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="一閃",skill_name_cn="一闪",skill_content_jp="敵全体に剣物理攻撃(威力 150)",skill_content_cn="对全体敌人施以剑物理攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak=" 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{owner="阿尼艾斯",owner_order="97",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="エアロ(単体)",skill_name_cn="风刃(单体)",skill_content_jp="敵単体に2回の風属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次风属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="风",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="ケアル(全体)",skill_name_cn="治愈(全体)",skill_content_jp="味方前衛全体のHP回復(効力 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200)",skill_content_cn="赋予我方前卫全体15%属防提升(2回合)<br/>能力提升(Boost)MAX时:<br/>赋予同对象完全防止属性攻击(部分除外)的效果(1次)<br/>触发防护时,使用光属性攻击进行反击(威力200)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="天使の加護",skill_name_cn="天使的加护",skill_content_jp="攻撃を受けた時30%の確率で<br/>受けたダメージ量の50%のHP回復<br/>(一部除く/同系統の効果重複不可)",skill_content_cn="受到攻击时30%概率<br/>恢复受到的伤害量50%的HP<br/>(部分除外/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="速度降低",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="スロウ反撃",skill_name_cn="缓慢反击",skill_content_jp="攻撃を受けた時30%の確率で<br/>敵単体に速度ダウン15%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="受击时30%概率<br/>赋予敌方单体减速15%的效果(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="余力",skill_name_cn="余力",skill_content_jp="BP3消費してアビリティを使用時<br/>自身にBP回復量1アップの効果を付与(2ターン)",skill_content_cn="消耗BP3使用技能时<br/>赋予自身BP回复量1提升的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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{owner="利·杜",owner_order="98",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="弱点外",skill_name_jp="双壊衝",skill_name_cn="双坏冲",skill_content_jp="敵単体に2回の短剣物理攻撃(威力 75)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对敌方单体施以2次短剑物理攻击(威力75)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="雷神閃",skill_name_cn="雷神闪",skill_content_jp="敵全体に雷属性攻撃(威力 150)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以雷属性攻击(威力150)<br/>并有中等概率赋予麻痹异常状态(2回合)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="雷",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="双飛閃",skill_name_cn="双飞闪",skill_content_jp="敵全体に2回の短剣物理攻撃(威力 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{owner="穆露",owner_order="99",owner_skill={{skill_order="1",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="25",skill_tag2="",skill_name_jp="ランダムバッシュ",skill_name_cn="任意猛击",skill_content_jp="ランダムなターゲットに3回の本物理攻撃(威力 55)",skill_content_cn="对随机目标施以3次书物理攻击(威力55)",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak="书",test_hit="3",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="大火炎魔法(単体)",skill_name_cn="大火炎魔法(单体)",skill_content_jp="敵単体に2回の火属性攻撃(威力 75)",skill_content_cn="对敌方单体施以2次火属性攻击(威力75)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak=" 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{owner="普洛梅",owner_order="100",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連痛打",skill_name_cn="连痛打",skill_content_jp="敵単体に2回の杖物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次杖物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="治癒魔法(全体)Ⅱ",skill_name_cn="治愈魔法(全体)Ⅱ",skill_content_jp="味方前衛全体のHP回復(効力 55)<br/>さらに、HP自動回復の効果を付与(2ターン/効力 80)",skill_content_cn="我方前卫全体HP恢复(效力55)<br/>并赋予HP自动恢复的效果(2回合/效力80)",skill_boost_jp="効力70/95/130",skill_boost_cn="效力70/95/130",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="制裁の炎",skill_name_cn="制裁的火焰",skill_content_jp="敵単体に火属性攻撃(威力 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{owner="加特尔德",owner_order="101",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="大切断",skill_name_cn="大切割",skill_content_jp="敵単体に斧物理攻撃(威力 170)",skill_content_cn="对敌方单体施以斧物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="戦闘薬",skill_name_cn="战斗药",skill_content_jp="自身に物攻アップ15%と速度アップ15%の効果を付与(3ターン)<br/>※行動順影響は2ターン目",skill_content_cn="赋予自身提升15%物攻·速度的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="救急手当",skill_name_cn="急救措施",skill_content_jp="味方単体のHP回復(効力 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190)さらに<br/>速度ダウン15%を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对敌方单体施以暗属性攻击(威力190)<br/>速度降低15%(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost_jp="威力220/260/370",skill_boost_cn="威力220/260/370",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name_jp="麻痺・睡眠治療",skill_name_cn="麻痹・睡眠治疗",skill_content_jp="味方単体の麻痺と睡眠の状態異常を回復<br/>ブースト時は麻痺・睡眠無効化の効果を付与",skill_content_cn="恢复我方的瘫痪和睡眠状态异常<br/>提升时赋予麻痹·睡眠无效化的效果",skill_boost_jp="麻痺・睡眠無効化のターン数2/3/4",skill_boost_cn="麻痹·睡眠无效化的回合数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧,回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="ヒールスラッシュ",skill_name_cn="治疗斧击",skill_content_jp="敵全体に斧物理攻撃(威力 150)<br/>さらに、自身のHP回復(効力 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{owner="索蕾犹",owner_order="102",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連続断",skill_name_cn="连续断",skill_content_jp="敵単体に2回の斧物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次斧物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="全体大治癒",skill_name_cn="全体大治愈",skill_content_jp="味方前衛全体に<br/>HP自動回復の効果を付与(2ターン/効力 120)",skill_content_cn="赋予我方前卫全体<br/>HP自动回复效果(2回合/效力120)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="光衝",skill_name_cn="光冲",skill_content_jp="敵単体に光属性攻撃(威力 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{owner="尤妮",owner_order="106",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="毒液矢",skill_name_cn="毒液箭",skill_content_jp="敵単体に弓物理攻撃(威力 170)<br/>さらに、中確率で毒の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以弓物理攻击(威力170)<br/>并中等概率赋予中毒异常状态(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="連炎閃",skill_name_cn="连炎闪",skill_content_jp="敵全体に2回の火属性攻撃(威力 80)",skill_content_cn="对全体敌人施以2次火属性攻击(威力80)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="火",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="21",skill_tag2="",skill_name_jp="漆黒の矢",skill_name_cn="漆黑之矢",skill_content_jp="敵単体に弓物理攻撃(威力 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105)",skill_content_cn="对全体敌人施以2次弓物理攻击(威力105)<br/>与1次火属性攻击(威力105)",skill_boost_jp="威力115/135/160",skill_boost_cn="威力115/135/160",test_weak="弓,火",test_hit="2",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="ジャミングショット",skill_name_cn="妨害之箭",skill_content_jp="敵単体に弓物理攻撃(威力 170)<br/>さらに、小確率で毒・麻痺・暗闇の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以弓物理攻击(威力170)<br/>并小概率赋予中毒·麻痹·黑暗的状态异常(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="剑,枪,斧,弓",skill_parent="",skill_sp="65",skill_tag2="",skill_name_jp="夕凪の突撃",skill_name_cn="夕凪的突击",skill_content_jp="敵全体に1回ずつ剣・槍・斧・弓物理攻撃(威力 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195)",skill_content_cn="【Lv1】<br/>对敌方单体施以剑·枪·斧·弓物理攻击各1次(威力165)<br/>【Lv10】<br/>对敌方单体施以剑·枪·斧·弓物理攻击各一次(威力195)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,枪,斧,弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="夕凪の乱撃",skill_name_cn="夕凪的乱击",skill_content_jp="ランダムなターゲットに6回の弓物理攻撃(威力 40)<br/>剣・槍・斧弱点を突ける(ダメージ計算は弓物理)<br/>【使用条件】5ターン目以降",skill_content_cn="对随机目标施以6次弓物理攻击(威力40)<br/>并攻击剑·枪·斧弱点(伤害以弓物理计算)<br/>【使用条件】第5个回合后",skill_boost_jp="威力45/50/70",skill_boost_cn="威力45/50/70",test_weak="",test_hit="",test_obj=""},},},
{owner="卡尔多娜",owner_order="107",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="大突進",skill_name_cn="大突进",skill_content_jp="敵全体に槍物理攻撃(威力 150)",skill_content_cn="对全体敌人施以枪物理攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="連氷閃",skill_name_cn="连冰闪",skill_content_jp="敵全体に2回の氷属性攻撃(威力 80)",skill_content_cn="对全体敌人施以2次冰属性攻击(威力80)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="冰",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="ヒールスイング",skill_name_cn="治疗横击",skill_content_jp="敵全体に槍物理攻撃(威力 150)<br/>さらに、自身のHP回復(効力 140)",skill_content_cn="对全体敌人施以枪物理攻击(威力150)<br/>并恢复自身HP(效力 140)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name_jp="盛装",skill_name_cn="盛装",skill_content_jp="敵全体に味方単体への挑発効果を付与(2ターン)",skill_content_cn="赋予全体敌人对我方指定单体的挑衅效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="両足突き",skill_name_cn="双足突刺",skill_content_jp="ランダムなターゲットに2回の槍物理攻撃(威力 90)<br/>攻撃毎に速度ダウン15%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对随机目标进行2次枪物理攻击(威力90)<br/>每次攻击都赋予速度下降15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="枪",test_hit="2",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="SPパサー",skill_name_cn="SP传递",skill_content_jp="自身を除く味方単体のSP回復(回復量 25)",skill_content_cn="除自身以外的我方单体SP恢复(回复量25)",skill_boost_jp="回復量50/75/100",skill_boost_cn="恢复量50/75/100",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="回复,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="聖衣盛装",skill_name_cn="圣衣盛装",skill_content_jp="ターン中、素早く行動し<br/>味方単体のHP回復(効力 230)<br/>さらに、敵全体に味方単体への挑発効果を付与(2ターン)",skill_content_cn="回合开始时,率先行动<br/>为我方单体恢复HP(效力230)<br/>并赋予全体敌人对该指定对象的挑衅效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="四連乱氷衝",skill_name_cn="四连乱冰冲",skill_content_jp="ランダムなターゲットに4回の氷属性攻撃(威力 45)",skill_content_cn="对随机目标施以4次冰属性攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="冰",test_hit="4",test_obj="乱",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="三連猛進撃",skill_name_cn="三连猛进击",skill_content_jp="敵全体に3回の槍物理攻撃(威力 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{owner="欧尔贝克",owner_order="114",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="横一文字斬り",skill_name_cn="横一文字斩",skill_content_jp="敵全体に剣物理攻撃(威力 150)",skill_content_cn="对全体敌人施以剑物理攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="一番槍",skill_name_cn="一番枪",skill_content_jp="敵単体に槍物理攻撃(威力 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{owner="乌·鲁代",owner_order="117",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連続突き",skill_name_cn="连续突刺",skill_content_jp="敵単体に2回の槍物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次枪物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="闇衝",skill_name_cn="暗冲",skill_content_jp="敵単体に闇属性攻撃(威力 170)",skill_content_cn="对敌方单体施以暗属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="一番槍",skill_name_cn="一番枪",skill_content_jp="敵単体に槍物理攻撃(威力 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70)",skill_content_cn="【Lv1】<br/>对随机目标施以5-8次枪物理攻击(威力60)<br/>【Lv10】<br/>对随机目标施以5-8次枪物理攻击(威力70)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪,回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="セリシインペール",skill_name_cn="塞利西穿刺",skill_content_jp="敵単体に槍物理攻撃(威力 290)<br/>さらに、自身のBPを1回復<br/>【使用条件】自身の必殺技を1回以上使用する",skill_content_cn="对敌方单体施以枪物理攻击(威力290)<br/>并使自己的BP恢复1<br/>【使用条件】至少使用一次自己的极限技(必杀)。",skill_boost_jp="威力340/380/500",skill_boost_cn="威力340/380/500",test_weak="",test_hit="",test_obj=""},},},
{owner="贝兹",owner_order="118",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="一刀両断",skill_name_cn="一刀两断",skill_content_jp="敵単体に斧物理攻撃(威力 230)",skill_content_cn="对敌方单体施以斧物理攻击(威力230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name_jp="説得の構え",skill_name_cn="劝导姿态",skill_content_jp="自身に物攻アップ15%の効果を付与(3ターン)",skill_content_cn="赋予自身提升15%物攻的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="全体大治癒",skill_name_cn="全体大治愈",skill_content_jp="味方前衛全体に<br/>HP自動回復の効果を付与(2ターン/効力 120)",skill_content_cn="赋予我方前卫全体<br/>HP自动回复的效果(2回合/效力120)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="4",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="44",skill_tag2="",skill_name_jp="力説",skill_name_cn="力说",skill_content_jp="ランダムなターゲットに3回の斧物理攻撃(威力 65)<br/>攻撃毎に中確率で出血の状態異常を付与(2ターン)",skill_content_cn="对随机目标施以3次斧物理攻击(威力65)<br/>每次攻击以中等概率赋予出血状态异常(2回合)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="斧",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="炎殺",skill_name_cn="炎杀",skill_content_jp="敵単体に火属性攻撃(威力 230)",skill_content_cn="对敌方单体施以火属性攻击(威力230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="セージポーションⅢ",skill_name_cn="鼠尾草灵药Ⅲ",skill_content_jp="味方単体のHP回復(効力 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{owner="缇缇",owner_order="119",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="雷鳴の詩Ⅱ",skill_name_cn="雷鸣之诗Ⅱ",skill_content_jp="敵単体に雷属性攻撃(威力 170)<br/>ブーストMAX時:同対象に雷耐性ダウン10%の効果を付与(2ターン)",skill_content_cn="对单体敌人施以雷属性攻击(威力170)<br/>能力提升(Boost)MAX时:赋予同对象雷耐性降低10%的效果(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="14",skill_tag2="",skill_name_jp="孔雀の舞Ⅱ",skill_name_cn="孔雀之舞Ⅱ",skill_content_jp="味方単体に属攻アップ15%の効果を付与(2ターン/ブーストMAX時重複可)<br/>ブーストMAX時:同対象のBP回復(回復量 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525)<br/>さらに、味方前衛全体のBPを1回復",skill_content_cn="【Lv1】<br/>对单体敌人施以雷属性攻击(威力440)<br/>并恢复我方前卫全体的BP1<br/>【Lv10】<br/>对单体敌人施以雷属性攻击(威力525)<br/>并恢复我方前卫全体的BP1",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="高揚の舞",skill_name_cn="高扬之舞",skill_content_jp="自身にBP回復量3アップの効果を付与(3ターン)<br/>【使用条件】自身の状態効果アイコンが8個以上の時",skill_content_cn="赋予自身BP回复量提升3的效果(3回合)<br/>【使用条件】自身状态效果存在8个以上时",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},},},
{owner="尼兰娜拉",owner_order="120",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="大暗闇魔法(単体)Ⅱ",skill_name_cn="大黑暗魔法(单体)Ⅱ",skill_content_jp="敵単体に2回の闇属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次暗属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="暗",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name_jp="みんなしらべる",skill_name_cn="全体探查",skill_content_jp="敵全体の弱点を1つずつ開示",skill_content_cn="显示全部敌人的一个弱点",skill_boost_jp="弱点開示数2/3/4",skill_boost_cn="弱点展示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="暗闇魔法(全体)Ⅱ",skill_name_cn="暗魔法(全体)Ⅱ",skill_content_jp="敵全体に闇属性攻撃(威力 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{owner="约书亚",owner_order="121",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="恋のプレリュード",skill_name_cn="恋爱前奏曲",skill_content_jp="敵単体に2回の剣物理攻撃(威力 90)<br/>さらに、自身に剣攻撃ダメージアップ20%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以2次剑物理攻击(威力90)<br/>并赋予自身剑攻击伤害上升20%的效果(2回合)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="連氷衝",skill_name_cn="连冰冲",skill_content_jp="敵単体に2回の氷属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次冰属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="嘆きのフーガ",skill_name_cn="叹息的赋格曲",skill_content_jp="敵単体に剣物理攻撃(威力 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{owner="拉尔柯",owner_order="122",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="ぶん回し",skill_name_cn="回旋",skill_content_jp="敵全体に2回の槍物理攻撃(威力 70)",skill_content_cn="对全体敌人施以2次枪物理攻击(威力70)",skill_boost_jp="威力80/100/120",skill_boost_cn="威力80/100/120",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="火の精霊石",skill_name_cn="火之精灵石",skill_content_jp="敵全体に火属性攻撃(威力 150)",skill_content_cn="对全体敌人施以火属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="火",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="44",skill_tag2="",skill_name_jp="爆発クロスボウ",skill_name_cn="爆炸弩",skill_content_jp="ランダムなターゲットに3回の火属性攻撃(威力 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{owner="库洛艾",owner_order="124",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="23",skill_tag2="",skill_name_jp="ハートショット",skill_name_cn="穿心射",skill_content_jp="敵単体に弓物理攻撃(威力 170)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以弓物理攻击(威力170)<br/>并有中等概率赋予麻痹状态异常(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="救急手当(全体)",skill_name_cn="急救处理(全体)",skill_content_jp="味方前衛全体のHP回復(効力 130)",skill_content_cn="我方前卫全体HP回复(效果130)",skill_boost_jp="効力150/180/220",skill_boost_cn="效果150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="連風閃",skill_name_cn="连风闪",skill_content_jp="敵全体に2回の風属性攻撃(威力 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45)<br/>さらに、中確率で魅惑の状態異常を付与(2ターン)<br/>魅惑:一定確率で行動できなくなる",skill_content_cn="对敌方单体施以4次弓物理攻击(威力45)<br/>并以中等概率赋予魅惑状态异常(2回合)<br/>魅力:一定概率无法行动",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="弓攻撃強化(前全)",skill_name_cn="弓攻击强化(前全)",skill_content_jp="味方前衛全体に<br/>弓攻撃ダメージアップ10%の効果を付与",skill_content_cn="赋予我方前卫全体<br/>弓攻击伤害增加10%的效果"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="強化効果延長(与)Ⅱ",skill_name_cn="强化效果延长(与)2",skill_content_jp="自身が強化効果を付与した際の<br/>効果を1ターン延長(重複不可)",skill_content_cn="当自身赋予强化效果时<br/>效果延长1回合(不重叠)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name_jp="強化効果延長(与)",skill_name_cn="强化效果延长(与)",skill_content_jp="自身が強化効果を付与した際の<br/>効果を2ターン延長(重複不可)",skill_content_cn="当自身赋予强化效果时<br/>效果延长2回合(不重叠)"},{skill_order="14",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="消費SP軽減Ⅱ",skill_name_cn="消费SP减轻Ⅱ",skill_content_jp="自身に消費SP量軽減20%の効果を付与<br/>(効力重複不可)",skill_content_cn="自身消耗SP量减少20%<br/>(效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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{owner="诺妮雅",owner_order="125",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="大突進",skill_name_cn="大突进",skill_content_jp="敵全体に槍物理攻撃(威力 150)",skill_content_cn="对全体敌人施以枪物理攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name_jp="会心の激励Ⅱ",skill_name_cn="会心激励Ⅱ",skill_content_jp="味方前衛全体に<br/>会心アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体<br/>会心提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="炎衝",skill_name_cn="炎冲",skill_content_jp="敵単体に火属性攻撃(威力 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{owner="埃尔欧诺拉",owner_order="126",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="初雪の詩Ⅱ",skill_name_cn="初雪之诗Ⅱ",skill_content_jp="敵単体に氷属性攻撃(威力 170)",skill_content_cn="对敌方单体施以冰属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="打ち払い",skill_name_cn="扫荡",skill_content_jp="敵単体に扇物理攻撃(威力 170)",skill_content_cn="对敌方单体施以扇物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="薙ぎ払い",skill_name_cn="横扫千军",skill_content_jp="敵全体に扇物理攻撃(威力 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65)<br/>さらに、自身に物理攻撃(一部除く)を必ず回避する効果を付与(1回)",skill_content_cn="对敌方单体施以3次扇物理攻击(威力65)<br/>并赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="扇",test_hit="3",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP40)",skill_up_note_cn="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="44",skill_tag2="",skill_name_jp="露氷の詩",skill_name_cn="露冰之诗",skill_content_jp="敵全体に2回の氷属性攻撃(威力 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85)<br/>攻撃毎に小確率で物防ダウン20%の効果を付与(2ターン)",skill_content_cn="对随机目标施以4次冰属性攻击(威力85)<br/>每次攻击小概率赋予物防降低20%的效果(2回合)",skill_boost_jp="威力95/105/130",skill_boost_cn="威力95/105/130",test_weak="冰",test_hit="4",test_obj="乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP72)",skill_up_note_cn="消費SP降低(SP72)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="30",skill_tag2="灯火の加護",skill_name_jp="氷強化魔法(全体)Ⅲ",skill_name_cn="冰强化魔法(全体)Ⅲ",skill_content_jp="味方前衛全体に氷属性ダメージアップ20%の効果を付与(2ターン)<br/>行動完了後、後衛に移動する(交代として扱われない)",skill_content_cn="赋予我方前卫全体冰属性伤害提升20%的效果(2回合)<br/>行动结束后,移动到后卫位置",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="物理攻击回避",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時物理攻撃回避付与",skill_name_cn="战斗开始时物理攻击回避",skill_content_jp="戦闘開始時:自身に物理攻撃(一部除く)を必ず回避する効果を付与(3回)",skill_content_cn="战斗开始时:赋予自身必定回避物理攻击(部分除外)的效果(3次)"},{skill_order="12",skill_type="被动",skill_tag="物理攻击回避",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name_jp="開始時物理攻撃回避付与(前全)",skill_name_cn="战斗开始时物理攻击回避(前全)",skill_content_jp="戦闘開始時:味方前衛全体に<br/>物理攻撃(一部除く)を必ず回避する効果を付与(3回)",skill_content_cn="战斗开始时:赋予我方前卫全体<br/>必定回避物理攻击(部分除外)的效果(3次)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="交代時物理強化(前全)",skill_name_cn="交替时物理强化(前全)",skill_content_jp="交代時:味方前衛全体に物攻アップ10%と<br/>物防アップ10%の効果を付与(1ターン)",skill_content_cn="交替时:赋予我方前卫全体物攻·物防提升10%的效果(1回合)"},{skill_order="14",skill_type="被动",skill_tag="物理攻击回避",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="前衛交代時物理攻撃回避",skill_name_cn="交替前卫时物理攻击回避",skill_content_jp="前衛に交代時:自身に<br/>物理攻撃(一部除く)を必ず回避する効果を付与(1回)",skill_content_cn="交替到前卫时:赋予自身<br/>必定回避物理攻击(部分除外)的效果(1次)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 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525)<br/>さらに、敵全体に自身への挑発効果を付与(2ターン)しつつ<br/>自身に物理攻撃を必ず回避する効果を付与(4回)",skill_content_cn="【Lv1】<br/>对敌方单体施以冰属性攻击(威力440)<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予自身必定回避物理攻击的效果(3次)<br/>【Lv10】<br/>对敌方单体施以冰属性攻击(威力525)<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予自身必定回避物理攻击的效果(4次)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="属性攻击回避",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="魔除けのポロネーズ",skill_name_cn="驱魔的波兰舞",skill_content_jp="味方前衛全体に<br/>属性攻撃(一部除く)を必ず回避する効果を付与(1回)<br/>【使用条件】4ターン目以降",skill_content_cn="赋予我方前卫全体<br/>必定回避属性攻击(一部分除外)的效果(1次)<br/>【使用条件】第4回合以后",skill_boost_jp="回数2/3/4回",skill_boost_cn="次数2/3/4次",test_weak="",test_hit="",test_obj=""},},},
{owner="利夏尔",owner_order="127",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="渾身斬り",skill_name_cn="浑身斩",skill_content_jp="敵単体に剣物理攻撃(威力 230)",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="雷殺",skill_name_cn="雷杀",skill_content_jp="敵単体に雷属性攻撃(威力 230)",skill_content_cn="对敌方单体施以雷属性攻击(威力230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="両脛斬り",skill_name_cn="两胫斩",skill_content_jp="ランダムなターゲットに2回の剣物理攻撃(威力 90)<br/>攻撃毎に速度ダウン15%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对随机目标施以2次剑物理攻击(威力90)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="剑",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="川豆",skill_name_cn="川豆",skill_content_jp="自身のHP回復(効力 165)し<br/>物攻アップ・会心アップ15%の効果を付与(2ターン)<br/>さらに、使用した次のターンに素早く行動",skill_content_cn="恢复自身HP(效力165)<br/>赋予物攻·会心提升15%的效果(2回合)<br/>并使自身下回合能迅速行动",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="三連乱雷衝",skill_name_cn="三连乱雷冲",skill_content_jp="ランダムなターゲットに3回の雷属性攻撃(威力 65)",skill_content_cn="对随机目标施以3次雷属性攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="雷",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="強襲斬り",skill_name_cn="强袭斩",skill_content_jp="敵単体に剣物理攻撃(威力 230)<br/>必ずクリティカルダメージ",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)<br/>必定造成暴击伤害",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(260)",skill_up_note_cn="威力提升(260)"},{skill_order="7",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="両小手斬り",skill_name_cn="两小手斩",skill_content_jp="ランダムなターゲットに2回の剣物理攻撃(威力 90)<br/>攻撃毎に物攻ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以2次剑物理攻击(威力90)<br/>每次攻击赋予物攻降低15%的效果(2回合)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="剑",test_hit="2",test_obj="乱",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP29)",skill_up_note_cn="消費SP降低(SP29)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="75",skill_tag2="",skill_name_jp="激流陣",skill_name_cn="激流阵",skill_content_jp="味方前衛全体に物攻アップ20%と<br/>剣・槍攻撃ダメージアップ20%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体物攻提升20%<br/>并赋予剑·枪攻击伤害提升20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP60)",skill_up_note_cn="消費SP降低(SP60)"},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="83",skill_tag2="",skill_name_jp="波紋斬り",skill_name_cn="波纹斩",skill_content_jp="ランダムなターゲットに4回の剣物理攻撃(威力 85)<br/>攻撃毎に小確率で剣耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以4次剑物理攻击(威力85)<br/>每次攻击小概率赋予剑耐性降低15%的效果(2回合)",skill_boost_jp="威力95/105/130",skill_boost_cn="威力95/105/130",test_weak="剑",test_hit="4",test_obj="乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP66)",skill_up_note_cn="消費SP降低(SP66)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="56",skill_tag2="灯火の加護",skill_name_jp="流崩斬り",skill_name_cn="流崩斩",skill_content_jp="敵単体に4回の剣物理攻撃(威力 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160)<br/>ブーストMAX時:前衛全体化",skill_content_cn="我方单体HP恢复(效力160)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost_jp="効力180/220/280",skill_boost_cn="效力180/220/280",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効力アップ(180)",skill_up_note_cn="效力提升(180)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name_jp="A060:Pシールド",skill_name_cn="A060: P盾牌",skill_content_jp="味方前衛全体に<br/>物防アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体物防提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5 強化後:4/5/6",skill_boost_cn="回合数3/4/5强化后:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果ターン数アップ(3ターン)",skill_up_note_cn="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="50",skill_tag2="弱点外",skill_name_jp="A150:ヴォルト",skill_name_cn="A150:伏特",skill_content_jp="敵単体に雷属性攻撃(威力 230)<br/>さらに、物攻ダウン・物防ダウン15%の効果を付与(2ターン)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对单体敌人施以雷属性攻击(威力230)<br/>并赋予物攻·物防降低15%的效果(2回合)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力260/300/400 強化後:ターン数3/4/5",skill_boost_cn="威力260/300/400强化后:回合数3/4/5",test_weak="雷",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="ブースト時効果ターン数アップ",skill_up_note_cn="提升时效果回合数提升"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="刺突乱撃",skill_name_cn="刺突乱击",skill_content_jp="ランダムなターゲットに4回の槍物理攻撃(威力 45)",skill_content_cn="对随机目标施以4次枪物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="枪",test_hit="4",test_obj="乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="枪,雷",skill_parent="9",skill_sp="38",skill_tag2="進化",skill_name_jp="刺突乱撃",skill_name_cn="刺突乱击",skill_content_jp="ランダムなターゲットに5回の槍物理攻撃(威力 45)<br/>雷弱点を突ける(ダメージ計算は槍物理)",skill_content_cn="对随机目标施以5次枪物理攻击(威力45)<br/>并攻击雷弱点(伤害以枪物理计算)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="枪",test_hit="5",test_obj="乱"},{skill_order="11",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="58",skill_tag2="灯火の加護",skill_name_jp="R010:レーザー",skill_name_cn="R010:激光",skill_content_jp="敵全体に2回の雷属性攻撃(威力 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525)<br/>さらに、弱点を全て開示し<br/>物攻・物防ダウン10%の効果を付与(2ターン)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="【Lv1】<br/>对敌方单体施以雷属性攻击(威力440)<br/>显示所有弱点<br/>并赋予物攻·物防降低5%的效果(2回合)<br/>即使非弱点也会削减护盾点数<br/>【Lv10】<br/>对敌方单体施以雷属性攻击(威力525)<br/>显示所有弱点<br/>并赋予物攻·物防降低10%的效果(2回合)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="雷,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="A150:ヴォルト(拡散)",skill_name_cn="A150:伏特(扩散)",skill_content_jp="敵全体に3回の雷属性攻撃(威力 110)<br/>さらに、味方前衛全体に<br/>物攻・属攻アップ15%の効果を付与(2ターン)<br/>【使用条件】4ターン目以降",skill_content_cn="对全体敌人施以3次雷属性攻击(威力110)<br/>并赋予我方前卫全体物攻·属攻提升15%的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost_jp="威力120/135/160",skill_boost_cn="威力120/135/160",test_weak="",test_hit="",test_obj=""},},},
{owner="A2",owner_order="130",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="トリプルエッジ",skill_name_cn="三重边缘",skill_content_jp="敵単体に3回の短剣物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連断",skill_name_cn="三连断",skill_content_jp="敵単体に3回の斧物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次斧物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 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{owner="亚芬",owner_order="131",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="大切断",skill_name_cn="大切断",skill_content_jp="敵単体に斧物理攻撃(威力 170)",skill_content_cn="对敌方单体施以斧物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="氷柱",skill_name_cn="冰柱",skill_content_jp="敵単体に氷属性攻撃(威力 170)",skill_content_cn="对敌方单体施以冰属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 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100000)の効果を付与",skill_content_cn="赋予自身伤害上限提升(效果量100000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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{owner="赫尔米尼亚",owner_order="134",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="かまいたち",skill_name_cn="扭曲",skill_content_jp="敵全体に扇物理攻撃(威力 150)<br/>さらに、中確率で出血の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以扇物理攻击(威力150)<br/>中等概率赋予受伤异常状态(2回合)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="守護の粉",skill_name_cn="守护之粉",skill_content_jp="味方前衛全体に物防アップ15%と<br/>属防アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体物防・属防提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="46",skill_tag2="",skill_name_jp="極光",skill_name_cn="极光",skill_content_jp="敵全体に光属性攻撃(威力 180)",skill_content_cn="对全体敌人施以光属性攻击(威力180)",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="光",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="月光",skill_name_cn="月光",skill_content_jp="ランダムなターゲットに4回の光属性攻撃(威力 45)",skill_content_cn="对随机目标施以4次光属性攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="光",test_hit="4",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="四連剛射",skill_name_cn="四连刚射",skill_content_jp="敵単体に4回の弓物理攻撃(威力 45)",skill_content_cn="对敌方单体施以4次弓物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name_jp="裂傷乱扇",skill_name_cn="裂伤乱扇",skill_content_jp="ランダムなターゲットに4回の扇物理攻撃(威力 45)<br/>攻撃毎に中確率で出血の状態異常を付与(2ターン)",skill_content_cn="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击以中等概率赋予受伤状态异常(2回合)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP45)",skill_up_note_cn="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="90",skill_tag2="",skill_name_jp="輝きの矢",skill_name_cn="光辉之矢",skill_content_jp="使用した次のターンから1ターンに1回<br/>味方の行動前(一部除く)に<br/>敵全体に弓物理攻撃(威力 180/継続 2回)<br/>さらに、中確率で出血の状態異常を付与(2ターン)",skill_content_cn="从使用后的下回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost_jp="継続3/4/5回",skill_boost_cn="持续3/4/5次",test_weak="弓",test_hit="2",test_obj="群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP72)",skill_up_note_cn="消費SP降低(SP72)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="60",skill_tag2="",skill_name_jp="吸魂の扇",skill_name_cn="吸魂之扇",skill_content_jp="敵単体に扇物理攻撃(威力 260)<br/>攻撃対象が出血状態の時威力が1.2倍<br/>さらに、与えたダメージ量の1%のSP吸収",skill_content_cn="对敌方单体施以扇物理攻击(威力 260)<br/>攻击目标受伤时威力提升1.2倍<br/>并吸收造成的伤害量1%的SP",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="特定条件時威力倍率上昇(1.3倍)",skill_up_note_cn="特定条件时威力倍率提升(1.3倍)"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="55",skill_tag2="",skill_name_jp="吸命の矢",skill_name_cn="吸命之矢",skill_content_jp="敵単体に弓物理攻撃(威力 260)<br/>攻撃対象が出血状態の時威力が1.2倍<br/>さらに、与えたダメージ量の10%のHP吸収",skill_content_cn="对敌方单体施以弓物理攻击(威力260)<br/>攻击对象受伤时威力提升1.2倍<br/>并吸收造成的伤害量10%的HP",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="特定条件時威力倍率上昇(1.3倍)",skill_up_note_cn="特定条件时威力倍率提升(1.3倍)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="28",skill_tag2="灯火の加護",skill_name_jp="微醺の粉",skill_name_cn="微醺之粉",skill_content_jp="敵全体に弓・扇・光耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="赋予全体敌人弓・扇・光耐性降低15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="受伤",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="女執事呼び",skill_name_cn="呼唤女管家",skill_content_jp="自身がバトルアビリティを使用時<br/>30%の確率で女執事を呼び出し<br/>ランダムなターゲットに出血の状態異常を付与(3ターン)",skill_content_cn="自身使用战斗技能时<br/>有30%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="12",skill_type="被动",skill_tag="受伤",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name_jp="女執事呼び",skill_name_cn="呼唤女管家",skill_content_jp="自身がバトルアビリティを使用時<br/>50%の確率で女執事を呼び出し<br/>ランダムなターゲットに出血の状態異常を付与(3ターン)",skill_content_cn="自身使用战斗技能时<br/>有50%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="13",skill_type="被动",skill_tag="弓伤害提升,扇伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="弓・扇攻撃強化Ⅲ",skill_name_cn="弓・扇攻击强化Ⅲ",skill_content_jp="自身に弓・扇攻撃ダメージアップ20%の効果を付与",skill_content_cn="赋予自身弓·扇攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="強欲の昂り",skill_name_cn="强欲之激昂",skill_content_jp="出血状態の敵がいる時<br/>自身に物攻アップ30%の効果を付与",skill_content_cn="当敌人处于受伤状态时<br/>赋予自身物攻提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 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{owner="亚久斯特",owner_order="135",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="クアッドエッジ",skill_name_cn="四连短剑",skill_content_jp="敵単体に4回の短剣物理攻撃(威力 45)",skill_content_cn="对敌方单体施以4次短剑物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="アンチアタックⅡ",skill_name_cn="攻击削弱Ⅱ",skill_content_jp="敵単体に物攻ダウン20%と<br/>属攻ダウン20%の効果を付与(2ターン)",skill_content_cn="赋予敌方单体物攻・属攻降低20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="トリプルビート",skill_name_cn="三重节拍",skill_content_jp="敵単体に3回の本物理攻撃(威力 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{owner="泰塔斯",owner_order="136",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="四連斬",skill_name_cn="四连斩",skill_content_jp="敵単体に4回の剣物理攻撃(威力 45)",skill_content_cn="对敌方单体施以4次剑物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="剑",test_hit="4",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="威圧の眼光",skill_name_cn="威压之眼",skill_content_jp="ランダムなターゲットに2回特殊効果”威圧”を付与(2ターン)<br/>威圧:物防・属防ダウン5%の効果",skill_content_cn="对随机目标赋予2次特殊效果“威压”(2回合)<br/>威压:物防・属防降低5%",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="44",skill_tag2="",skill_name_jp="撫で斬り",skill_name_cn="斩尽杀绝",skill_content_jp="敵全体に剣物理攻撃(威力 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10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="高貴なる剣の祝祷",skill_name_cn="高贵之剑的祈祷",skill_content_jp="【Lv1】<br/>味方単体に物攻・会心アップ10%の効果を付与(2ターン)<br/>さらに、効果対象が剣士の時、同対象に<br/>必ずクリティカルの効果を付与(2ターン)<br/>【Lv10】<br/>味方単体に物攻・会心アップ20%の効果を付与(3ターン)<br/>さらに、効果対象が剣士の時、同対象に<br/>必ずクリティカルの効果を付与(3ターン)",skill_content_cn="【Lv1】<br/>赋予我方单体物攻·会心提升10%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予必定暴击效果(2回合)<br/>【Lv10】<br/>赋予我方单体物攻·会心提升20%的效果(3回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予必定暴击效果(3回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="火,buff,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="はちゃめちゃ火炎魔法Ⅲ",skill_name_cn="一团糟的火焰魔法3",skill_content_jp="敵全体に1〜10回の火属性攻撃(威力 45)<br/>さらに、同対象それぞれに30%の確率で<br/>物防・属防ダウン30%の効果を付与(2ターン)<br/>さらに、味方前衛全体それぞれに30%の確率で<br/>物攻・属攻アップ30%の効果を付与(2ターン)<br/>【使用条件】3ターン目以降",skill_content_cn="对全体敌人施以1~10次火属性攻击(威力 45)<br/>每个目标有30%概率对其<br/>赋予物防・属防降低30%的效果(2回合)<br/>同时,我方前卫全体也有30%概率<br/>被赋予物攻・属攻提升30%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost_jp="威力55/65/80",skill_boost_cn="威力55/65/80",test_weak="火",test_hit="1~10",test_obj="敌群"},},},
{owner="隆德",owner_order="138",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="二連斬",skill_name_cn="二连斩",skill_content_jp="敵単体に2回の剣物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次剑物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="光閃",skill_name_cn="光闪",skill_content_jp="敵全体に光属性攻撃(威力 150)",skill_content_cn="对敌人全体施以光属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="27",skill_tag2="",skill_name_jp="信仰の活力Ⅱ",skill_name_cn="信仰的活力Ⅱ",skill_content_jp="自身にSP自動回復(回復量 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230)<br/>攻击光弱点(伤害以剑物理计算)<br/>并恢复自身的BP1",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="71",skill_tag2="",skill_name_jp="ホーリーインパルス",skill_name_cn="神圣脉冲",skill_content_jp="敵全体に3回の剣物理攻撃(威力 80)<br/>光弱点を突ける(ダメージ計算は剣物理)<br/>ブーストMAX時:攻撃回数が5回になる",skill_content_cn="对全体敌人施以3次剑物理攻击(威力80)<br/>并攻击光弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost_jp="威力90/105/90",skill_boost_cn="威力90/105/90",test_weak="剑,光",test_hit="3",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP57)",skill_up_note_cn="消費SP降低(SP57)"},{skill_order="9",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="51",skill_tag2="",skill_name_jp="セイクリッドチャージ",skill_name_cn="圣域充能",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>光弱点を突ける(ダメージ計算は剣物理)<br/>ブーストMAX時:必ずクリティカルダメージ",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>并攻击光弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost_jp="威力290/340/450 強化後:340/380/500",skill_boost_cn="威力290/340/450强化后: 340/380/500",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(290)",skill_up_note_cn="威力提升(290)"},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="53",skill_tag2="灯火の加護",skill_name_jp="ホーリーパニッシュメント",skill_name_cn="圣罚",skill_content_jp="敵単体に剣物理攻撃(威力 140)<br/>光弱点を突ける(ダメージ計算は剣物理)<br/>聖火の加護効果中:威力が2.5倍",skill_content_cn="对敌方单体施以剑物理攻击(威力140)<br/>并攻击光弱点(伤害以剑物理计算)<br/>圣火的加护效果中:威力提升2.5倍",skill_boost_jp="威力170/210/300",skill_boost_cn="威力170/210/300",test_weak="剑,光",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="剣攻撃強化Ⅱ",skill_name_cn="剑攻击强化Ⅱ",skill_content_jp="自身に剣攻撃ダメージアップ15%の効果を付与",skill_content_cn="赋予自身剑攻击伤害提升15%的效果"},{skill_order="12",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升,buff",skill_parent="",skill_sp="",skill_tag2="進化",skill_name_jp="聖炎の騎士",skill_name_cn="圣炎的骑士",skill_content_jp="自身に剣攻撃ダメーシアップ15%と<br/>ダメージ上限アップ(効果量 50000)の効果を付与<br/>聖火の加護効果中:自身に物攻アップ30%の効果を付与",skill_content_cn="赋予自身剑攻击伤害提升15%<br/>与伤害上限提升效果(效果量 50000)<br/>圣火的加护效果中:自身物攻提升30%"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="HP50%以下時HP治癒",skill_name_cn="HP 50%以下时HP治愈",skill_content_jp="HP50%以下時:自身にHP自動回復の効果を付与(効力 90)",skill_content_cn="HP 50%以下时:赋予自身HP自动恢复的效果(效力90)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="聖火の警醒",skill_name_cn="圣火的警醒",skill_content_jp="自身が敵をブレイクさせた時<br/>自身に特殊効果”聖火の加護”を付与(2ターン)<br/>聖火の加護:BP回復量3アップの効果<br/>※付与方法によらず”聖火の加護”はバトアビとして付与",skill_content_cn="当自身使敌人破防时<br/>赋予自身特殊效果“圣火的加护”(2回合)<br/>圣火的加护: BP回复量提升3<br/>※无论如何赋予,“圣火的加护”都将作为主动区效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="エルフリックの裁剣",skill_name_cn="艾尔弗林克的裁剑",skill_content_jp="【Lv1】<br/>敵単体に剣物理攻撃(威力 500)<br/>光弱点を突ける(ダメージ計算は剣物理)<br/>さらに、自身に特殊効果”聖火の加護”を付与(4ターン)<br/>聖火の加護:BP回復量3アップの効果<br/>※付与方法によらず”聖火の加護”はバトアビとして付与<br/>【Lv10】<br/>敵単体に剣物理攻撃(威力 600)<br/>光弱点を突ける(ダメージ計算は剣物理)<br/>さらに、自身に特殊効果”聖火の加護”を付与(4ターン)<br/>聖火の加護:BP回復量3アップの効果<br/>※付与方法によらず”聖火の加護”はバトアビとして付与",skill_content_cn="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>攻击光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣火的加护”(4回合)<br/>圣火的加护: BP回复量提升3<br/>※无论如何赋予,“圣火的加护”都将作为主动区效果<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>攻击光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣火的加护”(4回合)<br/>圣火保佑: BP回复量提升3的效果<br/>※无论如何赋予,“圣火的加护”都将作为主动区效果",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="秘心の覚悟",skill_name_cn="秘心的觉悟",skill_content_jp="自身に使用する攻撃アビリティを2回発動する効果を付与<br/>(2ターン/ターン延長不可/追加発動分はSP消費無し)<br/>【使用条件】3ターン目以降",skill_content_cn="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>【使用条件】第3回合以后",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},},},
{owner="泽妮亚",owner_order="139",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="回転連撃",skill_name_cn="回旋连击",skill_content_jp="敵全体に2回の斧物理攻撃(威力 70)",skill_content_cn="对全体敌人施以2次斧物理攻击(威力70)",skill_boost_jp="威力80/100/120",skill_boost_cn="威力80/100/120",test_weak="斧",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="マインドポイズンⅢ",skill_name_cn="精神毒药Ⅲ",skill_content_jp="敵単体に属防ダウン20%の効果を付与(2ターン)<br/>さらに、毒の状態異常を付与(2ターン)",skill_content_cn="赋予敌方单体20%属防降低的效果(2回合)<br/>并赋予妨害状态异常(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name_jp="秘伝の神薬",skill_name_cn="秘传的神药",skill_content_jp="味方前衛全体のHP回復(効力 45)<br/>さらに、HP自動回復の効果を付与(2ターン/効力 90)",skill_content_cn="我方前卫全体HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力90)",skill_boost_jp="効力150/180/220",skill_boost_cn="效果150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="68",skill_tag2="",skill_name_jp="強葬薬",skill_name_cn="强葬药",skill_content_jp="ターン中、素早く行動し<br/>味方単体に特殊効果”強葬”を付与(3ターン)<br/>強葬:物攻・属攻アップ30%と<br/>物理攻撃耐性アップ30%と<br/>必ずクリティカルの効果<br/>ただし、効果ターン終了時に戦闘不能になる",skill_content_cn="回合开始时,率先行动<br/>赋予我方单体特殊效果“强葬”(3回合)<br/>强葬:物攻·属攻提升30%<br/>物理攻击耐性提升30%<br/>必定暴击<br/>但效果回合结束时无法战斗",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="四連断",skill_name_cn="四连断",skill_content_jp="敵単体に4回の斧物理攻撃(威力 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65)<br/>さらに、特殊効果”強葬”と状態異常を回復(一部除く)<br/>ブーストMAX時:前後衛全体化",skill_content_cn="我方前卫全体HP恢复(效力65)<br/>并驱散特殊效果“强葬”与异常状态(部分除外)<br/>能力提升(Boost)MAX时:前后卫全体化",skill_boost_jp="効力85/115/155",skill_boost_cn="效力85/115/155",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP30)",skill_up_note_cn="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="84",skill_tag2="",skill_name_jp="ルーナニクドの瘴気",skill_name_cn="鲁纳尼克多的瘴气",skill_content_jp="敵全体に3回の闇属性攻撃(威力 80)<br/>さらに、属防ダウン20%の効果を付与(2ターン)し<br/>中確率で毒の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以3次暗属性攻击(威力80)<br/>并赋予属防降低20%的效果(2回合)<br/>中等概率赋予中毒状态异常(2回合)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="暗",test_hit="3",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP67)",skill_up_note_cn="消費SP降低(SP67)"},{skill_order="9",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="アナフィラキシー",skill_name_cn="过敏性休克",skill_content_jp="敵単体に闇属性攻撃(威力 260)<br/>攻撃対象が毒状態の時威力が1.2倍",skill_content_cn="对敌方单体施以暗属性攻击(威力260)<br/>攻击对象处于妨害状态时威力提升1.5倍",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="暗",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="暗",skill_parent="9",skill_sp="42",skill_tag2="進化",skill_name_jp="アナフィラキシー",skill_name_cn="过敏性休克",skill_content_jp="敵単体に闇属性攻撃(威力 260)<br/>攻撃対象が毒状態の時威力が1.5倍",skill_content_cn="对敌方单体施以暗属性攻击(威力260)<br/>攻击对象处于妨害状态时威力提升1.2倍",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="44",skill_tag2="灯火の加護",skill_name_jp="オーバードーズ",skill_name_cn="过量服用",skill_content_jp="敵単体に闇属性攻撃(威力 230)<br/>強葬状態の味方の人数に応じて威力アップ<br/>最大3倍(8人の時)",skill_content_cn="对敌方单体施以暗属性攻击(威力 230)<br/>根据我方存在“强葬效果的人数提升威力”<br/>最大3倍(8人时)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,暗伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="毒性学の知識(相互)",skill_name_cn="毒性学的知识(相互)",skill_content_jp="毒状態の敵がいる時<br/>前衛と後衛に属攻アップ30%と<br/>闇属性ダメージアップ30%の効果を付与",skill_content_cn="当敌人处于中毒状态时<br/>赋予前后卫属攻提升30%<br/>与暗属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="妨害",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="毒薬散布",skill_name_cn="毒药散布",skill_content_jp="戦闘開始時:敵全体に毒の状態異常を付与(3ターン)",skill_content_cn="战斗开始时:赋予全体敌人妨害状态异常(3回合)"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升,属性暴击解放",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="強葬の相互作用",skill_name_cn="强葬的相互作用",skill_content_jp="味方前衛全体に強葬状態の味方の人数に応じた効果を付与<br/>1以上:属性攻撃でクリティカルが発生する効果<br/>4以上:さらに、BP回復量1アップ",skill_content_cn="根据我方前卫全体存在“强葬”效果人数赋予对应效果<br/>1以上:属性攻击发生暴击<br/>4以上:BP回复量提升1"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 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{owner="雷比娜",owner_order="140",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="大風塵魔法(単体)",skill_name_cn="大风尘魔法(单体)",skill_content_jp="敵単体に2回の風属性攻撃(威力 75)",skill_content_cn="对敌方单体施以2次风属性攻击(威力75)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="风",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="破護の風縛Ⅲ",skill_name_cn="破护之风缚Ⅲ",skill_content_jp="敵単体に属防ダウン20%と<br/>風耐性ダウン20%の効果を付与(2ターン)<br/>さらに、大確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="赋予敌方单体属防<br/>与风耐性降低20%的效果(2回合)<br/>并大概率赋予麻痹状态异常(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="風塵魔法(全体)",skill_name_cn="风尘魔法(全体)",skill_content_jp="敵全体に風属性攻撃(威力 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{owner="萨莉莎",owner_order="141",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="15",skill_tag2="",skill_name_jp="ダガースロー",skill_name_cn="匕首投掷",skill_content_jp="敵単体に短剣物理攻撃(威力 140)<br/>さらに、速度ダウン15%の効果を付与(2ターン)<br/>その直後、後衛に移動する(交代として扱われない)※行動順影響は2ターン目",skill_content_cn="对敌方单体施以短剑物理攻击(威力140)<br/>并赋予速度降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)※行动顺序影响是第2回合",skill_boost_jp="威力170/210/300",skill_boost_cn="威力170/210/300",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff,调查",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="エスピオナージ",skill_name_cn="谍报",skill_content_jp="敵単体に物攻・属攻ダウン20%の効果を付与(2ターン)<br/>さらに、弱点を1つ開示<br/>その直後、後衛に移動する(交代として扱われない)",skill_content_cn="赋予敌方单体物攻·属攻降低20%的效果(2回合)<br/>并显示一个弱点<br/>之后立即移到后卫(不被视为交替)",skill_boost_jp="ターン数3/4/5 弱点開示数3/4/5",skill_boost_cn="回合数3/4/5 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100)<br/>その直後、後衛に移動する(交代として扱われない)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="【Lv1】<br/>对单体敌人施以5次短剑物理攻击(威力85)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数<br/>【Lv10】<br/>对单体敌人施以5次短剑物理攻击(威力100)<br/>之后立即转移到后卫(不被视为轮换)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="有能なるメイドの下準備",skill_name_cn="超能女仆的万全准备",skill_content_jp="味方前衛全体と自身の後衛に物攻・属攻アップ15%(2ターン)と<br/>必ずクリティカルの効果を付与(2ターン)<br/>その直後、後衛に移動する(交代として扱われない)<br/>【使用条件】6ターン目以降",skill_content_cn="赋予我方前卫全体及自身后卫物攻・属攻提升15%的效果(2回合)と<br/>并赋予必定暴击效果(2ターン)<br/>之后立即移到后卫(不被视为交替)<br/>【使用条件】第6回合以后",skill_boost_jp="ターン数3/4/5(必ずクリティカル以外)",skill_boost_cn="回合数3/4/5(必暴除外)",test_weak="",test_hit="",test_obj=""},},},
{owner="林悠",owner_order="142",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="手作りシチュー",skill_name_cn="手作炖菜",skill_content_jp="味方単体のHP回復(効力 100)、SP回復(回復量 20)<br/>さらに、氷耐性アップ20%の効果を付与(2ターン)<br/>ブーストMAX時:前衛全体化",skill_content_cn="我方单体HP恢复(效力100)、SP恢复(回复量20)<br/>并赋予冰耐性提升20%的效果(2回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost_jp="効力120/160/220",skill_boost_cn="效力120/160/220",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="猟師の巡回(弓全体)",skill_name_cn="猎人的巡逻(弓全体)",skill_content_jp="敵全体に弓物理攻撃(威力 120)<br/>さらに、中確率で毒・出血の状態異常を付与(3ターン)",skill_content_cn="对全体敌人施以弓物理攻击(威力120)<br/>并以中等概率赋予毒·出血的状态异常(3回合)",skill_boost_jp="威力145/185/220",skill_boost_cn="威力145/185/220",test_weak="弓",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="聖火騎士の巡警(雷単体)",skill_name_cn="圣火骑士的巡警(雷单体)",skill_content_jp="敵単体に2回の雷属性攻撃(威力 120)",skill_content_cn="对敌方单体施以2次雷属性攻击(威力120)",skill_boost_jp="威力135/155/210",skill_boost_cn="威力135/155/210",test_weak="雷",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="大回復魔法(全体)",skill_name_cn="大复原魔法(全体)",skill_content_jp="味方前衛全体のHP回復(効力 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最大HPの25%)<br/>戦闘不能時は即時発動(重ねがけ時、回数増加無し)<br/>※戦闘中4回のみ使用可能",skill_content_cn="赋予我方单体自动复活的效果(回复量:最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用4次",skill_boost_jp="回復量50/75/100%",skill_boost_cn="回復量50/75/100%",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP48)",skill_up_note_cn="消費SP降低(SP48)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_parent="8",skill_sp="48",skill_tag2="進化",skill_name_jp="生命保護魔法",skill_name_cn="生命保护魔法",skill_content_jp="味方単体に自動復活させる効果を付与(回復量 最大HPの25%)<br/>戦闘不能時は即時発動(重ねがけ時、回数増加無し)<br/>※戦闘中6回のみ使用可能",skill_content_cn="赋予我方单体自动复活的效果(回复量:最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用6次",skill_boost_jp="回復量50/75/100%",skill_boost_cn="回復量50/75/100%",test_weak="",test_hit="",test_obj=""},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="聖戦の祈り",skill_name_cn="圣战祈祷",skill_content_jp="味方前後衛全体に特殊効果”聖戦の祈り”の効果を付与<br/>自身が行動するか行動不能になるまで継続する<br/>(継続消費SP90/継続SPが不足した時も解除)<br/>聖戦の祈り:物攻・属攻アップ15%と<br/>ダメージアップ10%と<br/>沈黙・恐怖無効化の効果",skill_content_cn="为我方前后卫全体赋予特殊效果“圣战祈祷”<br/>持续到自身采取行动或无法行动为止<br/>(持续消耗SP90/持续SP不足时也解除)<br/>圣战祈祷:赋予物攻·属攻提升15%<br/>伤害提升10%<br/>与沉默和恐惧无效化的效果",skill_boost_jp="継続消費SP70/55/40",skill_boost_cn="持续消费SP 70/55/40",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果量アップ(ダメージアップ15%)",skill_up_note_cn="效果量提升(伤害提升15%)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="110",skill_tag2="灯火の加護",skill_name_jp="SP・BPパサー",skill_name_cn="SP·BP传递",skill_content_jp="自身を除く味方単体のSP回復(回復量 25)<br/>さらに、BPを1回復<br/>ただし、ターン中、行動が遅くなる",skill_content_cn="除自身以外的我方单体SP回复(回复量25)<br/>并将BP恢复为1<br/>但是在本回合中的行动会变慢",skill_boost_jp="SP回復量50/75/100 BP回復量2/3/4",skill_boost_cn="SP恢复量50/75/100BP恢复量2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="後衛時SP治癒(前単)",skill_name_cn="后卫时SP治愈(前单)",skill_content_jp="後衛時:前衛にSP自動回復の効果を付与(回復量 最大SPの5%)",skill_content_cn="后卫时:赋予前卫SP自动回复的效果(回复量最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="後衛時消費SP軽減(前全)",skill_name_cn="后卫时消耗SP减轻(前全)",skill_content_jp="後衛時:味方前衛全体に消費SP量軽減10%の効果を付与<br/>(効力重複不可)",skill_content_cn="后卫时:赋予我方前卫全体消耗SP量减轻10%的效果<br/>(效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="開始時被ダメージ軽減Ⅱ",skill_name_cn="战斗开始时被伤害减轻Ⅱ",skill_content_jp="戦闘開始時:自身に:ダメージ減少50%(一部除く)の効果を付与(1回)<br/>(同系統の効果重複不可)",skill_content_cn="战斗开始时:赋予自身伤害减少50%(部分除外)的效果(1次)<br/>(同一类型的效果不能重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff,属性攻击回避",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="清き魂の願い",skill_name_cn="净魂之愿",skill_content_jp="【Lv1】<br/>味方前衛全体のHP回復(効力 200)し、状態異常を回復(一部除く)<br/>さらに、状態異常無効化(一部除く/2ターン)と<br/>属性攻撃(一部除く)を必ず回避する効果(1回)を付与<br/>【Lv10】<br/>味方前衛全体のHP回復(効力 250)し、状態異常を回復(一部除く)<br/>さらに、状態異常無効化(一部除く/2ターン)と<br/>属性攻撃(一部除く)を必ず回避する効果(2回)を付与",skill_content_cn="【Lv1】<br/>我方前卫全体恢复HP(效力200)与驱散状态异常(部分除外)<br/>并赋予状态异常无效化(部分除外/2回合)<br/>与必定回避属性攻击(部分除外)的效果(1次)<br/>【Lv10】<br/>我方前卫全体恢复HP(效力250)与驱散状态异常(部分除外)<br/>并赋予状态异常无效化(部分除外/2回合)<br/>与必定回避属性攻击(部分除外)的效果(2次)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="無垢なる生命の泉",skill_name_cn="无垢的生命之泉",skill_content_jp="味方前後衛全体のHP回復(効力 130)<br/>回復対象が戦闘不能時は復活させる(回復量 最大HPの100%)<br/>さらに、同対象に物防・属防アップ15%の効果を付与(2ターン)<br/>【使用条件】自身が恩寵の祈り・聖戦の祈り状態のいずれかの時",skill_content_cn="我方前后卫全体HP恢复(效力130)<br/>回复对象不能战斗时复活(回复量最大HP的100%)<br/>并赋予同对象物防·属防15%提升的效果(2回合)<br/>【使用条件】当自身处于恩宠祈祷或圣战祈祷状态时",skill_boost_jp="効力150/180/220",skill_boost_cn="效果150/180/220",test_weak="",test_hit="",test_obj=""},},},
{owner="埃德加尔特",owner_order="143",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="渾身斬り",skill_name_cn="全身斩",skill_content_jp="敵単体に剣物理攻撃(威力 230)",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="連炎衝",skill_name_cn="连炎冲",skill_content_jp="敵単体に2回の火属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次火属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連斬",skill_name_cn="三连斩",skill_content_jp="敵単体に3回の剣物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次剑物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="39",skill_tag2="",skill_name_jp="ドゥエルエーレ",skill_name_cn="多威尔艾雷",skill_content_jp="自身のHP回復(効力 165)<br/>さらに、物攻・会心アップ15%の効果を付与(2ターン)",skill_content_cn="自身HP恢复(效力165)<br/>并赋予物攻·会心提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="アイゼルネヴァント",skill_name_cn="艾塞尔奈凡特",skill_content_jp="敵全体に剣物理攻撃(威力 120)<br/>さらに、自身への挑発効果を付与(2ターン)",skill_content_cn="对全体敌人施以剑物理攻击(威力120)<br/>并赋予自身对敌挑衅效果(2回合)",skill_boost_jp="威力145/185/220",skill_boost_cn="威力145/185/220",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="グロースヴァッフェ",skill_name_cn="成长炸弹",skill_content_jp="自身にHP自動回復(効力 110)と会心アップ15%と<br/>剣攻撃ダメージアップ15%の効果を付与(2ターン)",skill_content_cn="自身HP自动恢复(效力110)与会心提升15%<br/>并赋予剑攻击伤害提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP30)",skill_up_note_cn="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="エーデルシュナイデン",skill_name_cn="艾德尔切",skill_content_jp="敵単体に剣物理攻撃(威力 230)<br/>攻撃対象が挑発状態の時威力が1.2倍",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)<br/>攻击对象处于挑衅状态时威力提升1.2倍",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="シュトルツオルデン",skill_name_cn="自豪的勋章",skill_content_jp="ランダムなターゲットに3回の剣物理攻撃(威力 65)<br/>攻撃毎に自身への挑発効果を付与(2ターン)",skill_content_cn="对随机目标施以3次剑物理攻击(威力65)<br/>每次攻击赋予自身对敌挑衅效果(2回合)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="剑",test_hit="3",test_obj="乱",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_parent="8",skill_sp="34",skill_tag2="進化",skill_name_jp="シュトルツオルデン",skill_name_cn="自豪的勋章",skill_content_jp="ランダムなターゲットに4回の剣物理攻撃(威力 65)<br/>攻撃毎に自身への挑発効果を付与(2ターン)",skill_content_cn="对随机目标施以4次剑物理攻击(威力65)<br/>每次攻击赋予自身对敌挑衅效果(2回合)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="剑",test_hit="4",test_obj="乱"},{skill_order="10",skill_type="主动",skill_tag="剑,火",skill_parent="",skill_sp="300",skill_tag2="",skill_name_jp="エーデルフリューゲル",skill_name_cn="艾德尔之翼",skill_content_jp="敵単体に剣物理攻撃(威力 530)<br/>火弱点を突ける(ダメージ計算は剣物理)<br/>攻撃対象が挑発状態の時威力が1.3倍",skill_content_cn="对敌方单体施以剑物理攻击(威力530)<br/>突破火弱点(伤害以*计算",skill_boost_jp="威力560/700/900",skill_boost_cn="威力560/700/900",test_weak="剑,火",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP240)",skill_up_note_cn="消費SP降低(SP67)"},{skill_order="11",skill_type="主动",skill_tag="剑,回复",skill_parent="",skill_sp="26",skill_tag2="灯火の加護",skill_name_jp="エーデルシュヴェーアト",skill_name_cn="雪绒花",skill_content_jp="敵単体に2回の剣物理攻撃(威力 75)<br/>さらに、自身のBPを1回復",skill_content_cn="对敌方单体施以2次剑物理攻击(威力75)<br/>并将自身的BP恢复为1",skill_boost_jp="",skill_boost_cn="",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="魔力還元Ⅱ",skill_name_cn="魔力还原Ⅱ",skill_content_jp="受けたダメージ量の4%のSP回復<br/>(一部除く/同系統の効果重複不可)",skill_content_cn="受到的伤害量的4%的SP回复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="気高き誇り",skill_name_cn="崇高的骄傲",skill_content_jp="挑発状態の敵がいる時<br/>自身が受けたダメージの15%のHP回復の効果を付与<br/>(一部除く/同系統の効力重複不可)",skill_content_cn="当敌人处于挑衅状态时<br/>赋予自身受到的伤害15%的HP恢复效果<br/>(部分除外/同系统效力不可重复)"},{skill_order="14",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="王女の貴剣",skill_name_cn="公主的宝剑",skill_content_jp="自身に剣攻撃ダメージアップ15%と<br/>ダメージ上限アップ(効果量 50000)の効果を付与",skill_content_cn="对自身的剑攻击伤害提升15%<br/>赋予伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 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{owner="瑟雷诺亚",owner_order="144",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="ディレイソード",skill_name_cn="缓速剑",skill_content_jp="敵単体に剣物理攻撃(威力 170)<br/>さらに、速度ダウン30%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对敌方单体施以剑物理攻击(威力170)<br/>并降低速度30%(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="猛虎のごとく",skill_name_cn="威猛如虎",skill_content_jp="味方単体に物攻アップ20%と<br/>属攻アップ20%の効果を付与(2ターン)",skill_content_cn="赋予我方单体物攻·属攻提升20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="火の範囲魔法石",skill_name_cn="火范围魔法石",skill_content_jp="敵全体に火属性攻撃(威力 150)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)<br/>※戦闘中3回のみ使用可能",skill_content_cn="对全体敌人施以火属性攻击(威力150)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>※一场战斗可使用3次",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="火",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="全治全開の丸薬",skill_name_cn="全能治愈药丸",skill_content_jp="味方単体のHP回復(回復量 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剑",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="連続で行くぞッ…!",skill_name_cn="连续行动...!",skill_content_jp="自身に使用する攻撃アビリティを2回発動する効果を付与<br/>(2ターン/ターン延長不可/追加発動分はSP消費無し)<br/>さらに、物攻アップ15%の効果を付与(3ターン)",skill_content_cn="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予物攻提升15%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP24)",skill_up_note_cn="消費SP降低(SP24)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="飛鷹撃",skill_name_cn="飞鹰击",skill_content_jp="敵単体に剣物理攻撃(威力 230)<br/>攻撃対象がブレイク時威力が1.2倍",skill_content_cn="对敌方单体施以剑物理攻击(威力 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1,并提升除自身以外的我方前卫的必杀技槽<br/>(相当于目标1BP提升的必杀技槽量)※行动顺序影响从下回合开始<br/>但是在本回合中的行动会变慢",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="王剣・五鷹撃",skill_name_cn="王剑·五鹰击",skill_content_jp="敵単体に5回の剣物理攻撃(威力 65)<br/>さらに、自身のBPを2回復<br/>【使用条件】自身の必殺技を1回以上使用する",skill_content_cn="对敌方单体施以5次剑物理攻击(威力65)<br/>并恢复自身的BP2<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost_jp="威力75/85/110",skill_boost_cn="威力75/85/110",test_weak="",test_hit="",test_obj=""},},},
{owner="芙蕾德丽卡",owner_order="145",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="炎撃の魔法",skill_name_cn="炎击魔法",skill_content_jp="敵単体に火属性攻撃(威力 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10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="堕ちる太陽",skill_name_cn="坠日",skill_content_jp="【Lv1】<br/>敵全体に火属性攻撃(威力 500)<br/>攻撃対象が燃焼状態の時威力が1.2倍<br/>使用後、自身にターン終了時に<br/>BPが回復しなくなる効果を付与(効果影響3ターン)<br/>【Lv10】<br/>敵全体に火属性攻撃(威力 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{owner="罗兰",owner_order="146",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="二段突き",skill_name_cn="两段突刺",skill_content_jp="敵単体に2回の槍物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次枪物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="雷の魔法石",skill_name_cn="雷魔法石",skill_content_jp="敵単体に雷属性攻撃(威力 170)<br/>さらに、大確率で麻痺の状態異常を付与(2ターン)<br/>※戦闘中3回のみ使用可能",skill_content_cn="对敌方单体施以雷属性攻击(威力170)<br/>并大概率赋予麻痹状态异常(2回合)<br/>※一场战斗可使用3次",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="物防弱化のデスパイス",skill_name_cn="物防弱化香料",skill_content_jp="敵単体に物防ダウン20%と<br/>槍耐性ダウン20%の効果を付与(2ターン)<br/>※戦闘中3回のみ使用可能",skill_content_cn="赋予敌方单体物防降低20%<br/>与枪耐性降低20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="突破突き",skill_name_cn="破敌突刺",skill_content_jp="敵全体に槍物理攻撃(威力 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{owner="索菲亚Ex",owner_order="147",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="風塵魔法(全体)",skill_name_cn="风尘魔法(全体)",skill_content_jp="敵全体に風属性攻撃(威力 120)",skill_content_cn="对全体敌人施以风属性攻击(威力120)",skill_boost_jp="威力145/185/220",skill_boost_cn="威力145/185/220",test_weak="风",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name_jp="応急手当",skill_name_cn="急救",skill_content_jp="味方単体のHP回復(効力 100)",skill_content_cn="单体我方的HP恢复(效力100)",skill_boost_jp="効力120/160/220",skill_boost_cn="效力120/160/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="斧,调查",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="採取断",skill_name_cn="采集断",skill_content_jp="敵単体に斧物理攻撃(威力 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260)<br/>碧海の叡智Ⅰ効果中:威力が1.2倍<br/>碧海の叡智Ⅱ効果中:威力が1.5倍<br/>※威力倍率が高いほうのみ適用される",skill_content_cn="对敌方单体施以风属性攻击(威力260)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="风",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="风,buff",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name_jp="ストームロア",skill_name_cn="风暴咆哮",skill_content_jp="ランダムなターゲットに4回の風属性攻撃(威力 45)<br/>さらに、自身に属攻アップ15%の効果を付与(2ターン)<br/>碧海の叡智Ⅰ効果中:攻撃回数が5回になる<br/>碧海の叡智Ⅱ効果中:攻撃回数が6回になる",skill_content_cn="对随机目标施以4次风属性攻击(威力45)<br/>并赋予自身15%的属攻效果(2回合)<br/>碧海的睿智Ⅰ效果中:攻击次数变为5次<br/>碧海的睿智Ⅱ效果中:攻击次数变为6次",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="风",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="碧海の叡智",skill_name_cn="碧海的智慧",skill_content_jp="自身の状態効果アイコンが8個以上の時、自身に特殊効果”碧海の叡智Ⅰ”を付与し<br/>16個以上の時、さらに、自身に特殊効果”碧海の叡智Ⅱ”を付与<br/>碧海の叡智Ⅰ:風属性ダメージアップ15%の効果<br/>碧海の叡智Ⅱ:属攻アップ15%の効果",skill_content_cn="自身状态图像8个以上时,赋予自身特殊效果「碧海的睿智Ⅰ」<br/>16个以上时,还会给自身添加特殊效果“碧海的睿智Ⅱ”<br/>碧海的睿智Ⅰ:风属性伤害提升15%效果<br/>碧海的睿智Ⅱ:属攻提升15%效果"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="碧海の恩恵",skill_name_cn="碧海的恩惠",skill_content_jp="行動選択フェイズ開始時に味方前後衛全体それぞれに<br/>物攻、物防、属攻、属防アップ10%の内<br/>いずれか1つの効果を付与(2ターン)",skill_content_cn="行动选择阶段开始时,我方前后卫全体分别<br/>物攻、物防、属攻、属防提升10%内<br/>赋予任一效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="属性暴击解放,必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="碧き秘術",skill_name_cn="蓝色的秘术",skill_content_jp="碧海の叡智Ⅰ効果中:<br/>自身に属性攻撃でクリティカルが発生する効果を付与<br/>碧海の叡智Ⅱ効果中:<br/>自身に必ずクリティカルの効果を付与",skill_content_cn="碧海的睿智Ⅰ效果中:<br/>赋予自身属性攻击产生暴击的效果<br/>碧海智慧Ⅱ效果中:<br/>一定要给自身带来关键效果"},{skill_order="14",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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600)<br/>碧海の叡智Ⅰ効果中:威力が1.2倍<br/>碧海の叡智Ⅱ効果中:威力が1.5倍<br/>※威力倍率が高いほうのみ適用される",skill_content_cn="【Lv1】<br/>对敌方单体施以风属性攻击(威力500)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方<br/>【Lv10】<br/>对敌方单体施以风属性攻击(威力600)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},},
{owner="菲欧儿Ex",owner_order="148",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="打ち払い",skill_name_cn="横扫",skill_content_jp="敵単体に扇物理攻撃(威力 170)",skill_content_cn="对敌方单体施以扇形物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="舞闘の序曲",skill_name_cn="舞斗序曲",skill_content_jp="自身に物攻アップ15%と<br/>扇攻撃ダメージアップ15%の効果を付与(3ターン)",skill_content_cn="自身物理攻击提升 15%<br/>扇子攻击伤害提升15%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="21",skill_tag2="",skill_name_jp="天日の舞",skill_name_cn="太阳之舞",skill_content_jp="敵単体に扇物理攻撃(威力 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170)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>戦闘開始1ターン目:燃焼の効果が6ターンになる<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="回合开始时,抢先行动<br/>对敌方单体施以扇形物理攻击(威力170)<br/>并赋予燃烧的异常效果(2回合)<br/>战斗开始第1回合:燃烧效果变成6回合<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="56",skill_tag2="",skill_name_jp="演舞・ラウンドデュアル",skill_name_cn="演舞・圆形双",skill_content_jp="敵全体に2回の扇物理攻撃(威力 95)",skill_content_cn="对全体敌人施以2次扇形物理攻击(威力95)",skill_boost_jp="威力110/130/150",skill_boost_cn="威力110/130/150",test_weak="扇",test_hit="2",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP45)",skill_up_note_cn="消費SP降低(SP45)"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="53",skill_tag2="",skill_name_jp="演舞・コラプスチャージ",skill_name_cn="演舞・合作充值",skill_content_jp="敵単体に扇物理攻撃(威力 230)<br/>さらに、物防ダウン20%の効果を付与(2ターン)<br/>攻撃対象が燃焼状態の時威力が1.2倍",skill_content_cn="对敌方单体施以扇形物理攻击(威力230)<br/>并赋予物防降低20%的效果(2回合)<br/>攻击对象处于燃烧状态时威力提升1.2倍",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="扇",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="26",skill_tag2="灯火の加護",skill_name_jp="燃扇のエレジー",skill_name_cn="燃扇的挽歌",skill_content_jp="敵単体に扇耐性ダウン20%の効果を付与(2ターン)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="赋予敌人单体扇子耐性降低20%的效果(2回合)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="物攻提升,扇伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ブレイク中物攻・扇攻撃強化Ⅲ",skill_name_cn="突破中物攻·扇攻击强化Ⅲ",skill_content_jp="ブレイク中の敵がいる時<br/>自身に物攻アップ20%と<br/>扇攻撃ダメージアップ20%の効果を付与",skill_content_cn="存在处于破防状态的敌人时<br/>给自身提升20%的攻击<br/>扇子攻击伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="庇护",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ライフセービング",skill_name_cn="拯救生命",skill_content_jp="アビリティ”物理返しの旋律”か”属性返しの旋律”使用時<br/>自身に味方前衛への単体攻撃ダメージを<br/>代わりに受ける効果を付与(1ターン)",skill_content_cn="使用物理返回旋律”或属性返回旋律”技能时<br/>给自身造成我方前卫的单体攻击伤害<br/>赋予代替效果(1回合)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="灼日の演舞",skill_name_cn="灼日的舞蹈",skill_content_jp="燃焼状態の敵がいる時<br/>味方前衛全体に物攻アップ10%と<br/>ダメージ上限アップ(効果量 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{owner="特蕾莎Ex",owner_order="150",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,buff",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="炎閃",skill_name_cn="炎闪",skill_content_jp="敵全体に火属性攻撃(威力 150)<br/>カモフラ効果中:自身に”仕掛け弓pt”を1追加<br/>仕掛け弓pt:一部アビリティの攻撃回数を増やす",skill_content_cn="对全体敌人施以火属性攻击(威力150)<br/>在迷彩效果中:添加1个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="火",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="10",skill_tag2="",skill_name_jp="仕掛け式連続矢",skill_name_cn="机关式连续箭",skill_content_jp="敵単体に弓物理攻撃(威力 35)<br/>さらに、自身の”仕掛け弓pt”を最大9消費し<br/>同対象に消費したptと同回数の弓物理攻撃(威力 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{owner="普里姆萝洁Ex",owner_order="151",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="25",skill_tag2="",skill_name_jp="三連撃",skill_name_cn="三连击",skill_content_jp="敵単体に3回の斧物理攻撃(威力 55)",skill_content_cn="对敌方单体施以3次斧物理攻击(威力55)",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak="斧",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="防癒の煙",skill_name_cn="防愈之烟",skill_content_jp="味方前衛全体のHP回復(効力 65)<br/>さらに、物防・属防アップ15%の効果を付与(2ターン)",skill_content_cn="我方前卫全体HP恢复(效力65)<br/>并赋予物防·属防15%提升的效果(2回合)",skill_boost_jp="効力150/180/220",skill_boost_cn="效果150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="51",skill_tag2="",skill_name_jp="雷雨の哀歌",skill_name_cn="雷雨的哀歌",skill_content_jp="ランダムなターゲットに3回の雷属性攻撃(威力 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105)<br/>さらに、物防・属防ダウン15%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以2次雷属性攻击(威力105)<br/>并赋予物防·属防降低15%的效果(2回合)",skill_boost_jp="威力120/140/170",skill_boost_cn="威力120/140/170",test_weak="雷",test_hit="2",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP64)",skill_up_note_cn="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="77",skill_tag2="",skill_name_jp="ローズシャワー",skill_name_cn="玫瑰花雨",skill_content_jp="味方前衛全体にHP自動回復(効力 150)と<br/>速度アップ15%の効果を付与(2ターン)<br/>さらに、必殺技ゲージを20.0%増加<br/>ブーストMAX時:前後衛全体化 ※行動順影響は2ターン目",skill_content_cn="赋予我方前卫全体HP自动恢复(效力150)<br/>与速度提升15%的效果(2回合)<br/>并提升必杀技槽20.0%<br/>能力提升(Boost)MAX时:前后卫全体化※行动顺序影响从下回合开始",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP62)",skill_up_note_cn="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name_jp="万雷の詩Ⅱ",skill_name_cn="万雷之诗Ⅱ",skill_content_jp="ランダムなターゲットに5回の雷属性攻撃(威力 35)",skill_content_cn="对随机目标施以5次雷属性攻击(威力35)",skill_boost_jp="威力45/55/80",skill_boost_cn="威力45/55/80",test_weak="雷",test_hit="5",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="機転",skill_name_cn="机智",skill_content_jp="BP自然回復フェイズ後にBP0の場合、自身のBPを1回復",skill_content_cn="在BP自然恢复阶段后,如果BP为0,则将自身的BP恢复为1。"},{skill_order="12",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="HP75%以上時SP治癒",skill_name_cn="HP 75%以上时SP治愈",skill_content_jp="HP75%以上時:自身にSP自動回復の効果を付与(回復量 最大SPの5%)",skill_content_cn="HP 75%以上时:赋予自身SP自动恢复的效果(恢复量最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="必杀技槽回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="秘技の備え",skill_name_cn="秘技之构",skill_content_jp="戦闘開始時:自身の必殺技ゲージを100.0%にする",skill_content_cn="战斗开始时:将自身的必杀技槽提升为100.0%"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="プリムローズシャワー",skill_name_cn="报春花雨",skill_content_jp="【Lv1】<br/>味方前衛全体にHP自動回復(効力 100)と<br/>物攻・属攻アップ10%の効果を付与(2ターン)<br/>さらに、自身を除く味方前衛全体の必殺技ゲージを50.0%増加<br/>【Lv10】<br/>味方前衛全体にHP自動回復(効力 125)と<br/>物攻・属攻アップ20%の効果を付与(3ターン)<br/>さらに、自身を除く味方前衛全体の必殺技ゲージを50.0%増加",skill_content_cn="【Lv1】<br/>赋予我方前卫全体HP自动恢复(效力100)<br/>与物攻·属攻提升10%的效果(2回合)<br/>并将除自身以外的我方前卫全体必杀技槽提升50.0%<br/>【Lv10】<br/>赋予我方前卫全体HP自动恢复(效力125)<br/>与物攻·属攻提升20%的效果(3回合)<br/>并将除自身以外的我方前卫全体必杀技槽提升50.0%",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},},
{owner="雷欧",owner_order="152",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="17",skill_tag2="",skill_name_jp="片足突き",skill_name_cn="单脚突刺",skill_content_jp="敵単体に槍物理攻撃(威力 140)<br/>さらに、速度ダウン15%の効果を付与(2ターン)<br/>連撃効果中:効果を再発動(SP消費無し)し、”連撃”を解除する<br/>※行動順影響は2ターン目",skill_content_cn="对敌方单体施以枪物理攻击(威力140)<br/>并赋予速度降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力170/210/300",skill_boost_cn="威力170/210/300",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="枪,杖,buff",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="乱れ槍術",skill_name_cn="乱枪术",skill_content_jp="ランダムなターゲットに3回の槍物理攻撃(威力 55)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、自身に特殊効果”連撃”を付与<br/>連撃:一部アビリティの効果が再発動(SP消費無し)する",skill_content_cn="对随机目标施以3次枪物理攻击(威力55)<br/>并攻击杖弱点(伤害以枪物理计算)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak="枪",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="心眼",skill_name_cn="心眼",skill_content_jp="自身に必ずクリティカルの効果を付与(3ターン)",skill_content_cn="赋予自身必定暴击效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=" "},{skill_order="4",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="33",skill_tag2="",skill_name_jp="守勢突き",skill_name_cn="守势突刺",skill_content_jp="敵単体に槍物理攻撃(威力 170)<br/>さらに、自身に物防アップ20%の効果を付与(2ターン)<br/>連撃効果中:効果を再発動(SP消費無し)し、”連撃”を解除する",skill_content_cn="对敌方单体施以枪物理攻击(威力170)<br/>并赋予自身物防提升20%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="二連大突進",skill_name_cn="二连大突进",skill_content_jp="敵全体に2回の槍物理攻撃(威力 80)<br/>さらに、自身に特殊効果”連撃”を付与<br/>連撃:一部アビリティの効果が再発動(SP消費無し)する",skill_content_cn="对全体敌人施以2次枪物理攻击(威力80)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="枪",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="枪,杖,debuff",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="蛇牙の槍術",skill_name_cn="蛇牙枪术",skill_content_jp="敵単体に槍物理攻撃(威力 230)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、槍・杖耐性ダウン10%の効果を付与(2ターン)<br/>連撃効果中:効果を再発動(SP消費無し)し、”連撃”を解除する",skill_content_cn="对敌方单体施以枪物理攻击(威力230)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予枪·杖耐性降低10%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="枪,杖,debuff",skill_parent="",skill_sp="54",skill_tag2="",skill_name_jp="衝角槍術",skill_name_cn="冲角枪术",skill_content_jp="敵全体に槍物理攻撃(威力 150)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、物防・属防ダウン15%の効果を付与(2ターン)<br/>連撃効果中:効果を再発動(SP消費無し)し、”連撃”を解除する",skill_content_cn="对全体敌人施以枪物理攻击(威力150)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予物防·属防降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP43)",skill_up_note_cn="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="枪,杖,debuff",skill_parent="",skill_sp="69",skill_tag2="",skill_name_jp="猛襲槍術",skill_name_cn="猛袭枪术",skill_content_jp="敵全体に槍物理攻撃(威力 180)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、物攻・属攻ダウン15%の効果を付与(2ターン)<br/>連撃効果中:効果を再発動(SP消費無し)し、”連撃”を解除する",skill_content_cn="对全体敌人施以枪物理攻击(威力180)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予物攻·属攻降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="枪",test_hit="1",test_obj="敌群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP64)",skill_up_note_cn="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="70",skill_tag2="",skill_name_jp="神風五連突き",skill_name_cn="神风五连突刺",skill_content_jp="敵単体に5回の槍物理攻撃(威力 55)<br/>さらに、自身に特殊効果”連撃”を付与<br/>連撃:一部アビリティの効果が再発動(SP消費無し)する",skill_content_cn="对敌方单体施以5次枪物理攻击(威力55)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost_jp="威力65/75/100",skill_boost_cn="威力65/75/100",test_weak="枪",test_hit="5",test_obj="敌单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP56)",skill_up_note_cn="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="枪,杖,buff,全速力",skill_parent="9",skill_sp="56",skill_tag2="進化",skill_name_jp="神風五連突き",skill_name_cn="神风五连突刺",skill_content_jp="ターン中、素早く行動し<br/>敵単体に5回の槍物理攻撃(威力 56)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、自身に特殊効果”連撃”を付与<br/>連撃:一部アビリティの効果が再発動(SP消費無し)する",skill_content_cn="回合开始时,率先行动<br/>对敌方单体施以5次枪物理攻击(威力56)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost_jp="威力65/75/100",skill_boost_cn="威力65/75/100",test_weak="枪",test_hit="5",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="69",skill_tag2="灯火の加護",skill_name_jp="大海賊の号令",skill_name_cn="大海盗的号令",skill_content_jp="味方前衛全体に<br/>槍攻撃ダメージアップ30%の効果を付与(2ターン)<br/>連撃効果中:同対象に物攻アップ30%の効果を付与(2ターン)<br/>※”連撃”は解除しない",skill_content_cn="赋予我方前卫全体<br/>枪攻击伤害提升30%的效果(2回合)<br/>连击效果中:同对象的物攻提升30%(2回合)<br/>※”连击”效果解除",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升,消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="蒼蛇の型",skill_name_cn="苍蛇之型",skill_content_jp="連撃効果中:自身に槍攻撃ダメージアップ20%と<br/>消費SP量軽減20%(効力重複不可)の効果を付与",skill_content_cn="连击效果中:赋予自身枪攻击伤害提升20%<br/>与SP消耗量减少20%(效力不可重复)的效果"},{skill_order="13",skill_type="被动",skill_tag="全属性耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="前衛時属性耐性強化(前全)Ⅲ",skill_name_cn="前卫时属性耐性强化(前全)Ⅲ",skill_content_jp="前衛時:味方前衛全体に全属性耐性アップ20%の効果を付与",skill_content_cn="前卫时:赋予我方前卫全体全属性耐性提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="buff,加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="海蛇の眼光",skill_name_cn="海蛇的眼光",skill_content_jp="ブレイク中の敵がいる時<br/>自身に物攻アップ20%と<br/>BP回復量1アップの効果を付与",skill_content_cn="存在破防中的敌人时<br/>自身物攻提升20%<br/>BP恢复量提升1"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 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{owner="索妮雅",owner_order="155",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name_jp="痺縛刺",skill_name_cn="痹缚刺",skill_content_jp="敵単体に短剣物理攻撃(威力 100)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以短剑物理攻击(威力100)<br/>中等概率赋予麻痹异常状态(2回合)",skill_boost_jp="威力120/150/210",skill_boost_cn="威力120/150/210",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="双風波",skill_name_cn="双风波",skill_content_jp="敵単体に2回の風属性攻撃(威力 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55)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对敌方单体施以2次短剑物理攻击(威力55)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力65/80/105",skill_boost_cn="威力65/80/105",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="シロブドウ",skill_name_cn="白葡萄",skill_content_jp="味方単体のSP回復(回復量 10)<br/>さらに、回復対象が盗賊の時<br/>同対象に必ずクリティカルの効果を付与(2ターン)",skill_content_cn="我方单体SP回复(回复量10)<br/>当恢复对象是盗贼时<br/>赋予对象必定暴击效果(2回合)",skill_boost_jp="回復量20/30/40",skill_boost_cn="恢复量20/30/40",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="短剑,回复",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="舞刺突",skill_name_cn="舞刺突",skill_content_jp="敵単体に2回の短剣物理攻撃(威力 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55)<br/>弱点以外でもシールドポイントを削る<br/>ブーストMAX時:攻撃回数が3回になる",skill_content_cn="对全体敌人施以2次风属性攻击(威力55)<br/>即使非弱点也会削减护盾点数<br/>能力提升(Boost)MAX时:攻击次数变为3次",skill_boost_jp="威力65/80/80",skill_boost_cn="威力65/80/80",test_weak="风",test_hit="2",test_obj="群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="短剑,风",skill_parent="",skill_sp="41",skill_tag2="",skill_name_jp="嵐刺突",skill_name_cn="岚刺突",skill_content_jp="ランダムなターゲットに3回の短剣物理攻撃(威力 45)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>ブーストMAX時:攻撃回数が4回になる",skill_content_cn="对随机目标施以3次短剑物理攻击(威力45)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="短剑,风",test_hit="3",test_obj="乱",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP33)",skill_up_note_cn="消費SP降低(SP33)"},{skill_order="10",skill_type="主动",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="41",skill_tag2="",skill_name_jp="自欺の一刺",skill_name_cn="自欺的一刺",skill_content_jp="敵単体に短剣物理攻撃(威力 230)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>さらに、短剣耐性ダウン10%の効果を付与(2ターン)",skill_content_cn="短剑对敌方单体施以物理攻击(威力 230)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="短剑,风",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果ターン数アップ(3ターン)",skill_up_note_cn="效果回合数提升(3回合)"},{skill_order="11",skill_type="主动",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="63",skill_tag2="灯火の加護",skill_name_jp="暴嵐壊閃",skill_name_cn="暴风坏闪",skill_content_jp="敵全体に3回の短剣物理攻撃(威力 65)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>ブーストMAX時:同対象に物攻・属攻ダウン10%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以3次短剑物理攻击(威力65)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>Boost MAX时:赋予同对象物攻·属攻降低10%的效果(2回合)",skill_boost_jp="威力75/90/115",skill_boost_cn="威力75/90/115",test_weak="短剑,风",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="後衛交代時SP回復(前全)",skill_name_cn="后卫交替时SP恢复(前全)",skill_content_jp="後衛に交代時:<br/>味方前衛全体のSP回復(回復量 対象の最大SPの5%)",skill_content_cn="替换至后卫时:<br/>我方前卫全体SP回复(回复量对象最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="瞬身の構え",skill_name_cn="瞬身的姿态",skill_content_jp="前衛に交代時:<br/>自身に使用するアビリティを2回発動する効果を付与<br/>(1ターン/ターン延長不可/追加発動分はSP消費なし)",skill_content_cn="替换至前卫时:<br/>赋予自身使用技能发动两次的效果<br/>(1回合/回合不可延长/追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="短剑伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="短剣攻撃強化Ⅲ",skill_name_cn="短剑攻击强化Ⅲ",skill_content_jp="自身に短剣攻撃ダメージアップ20%の効果を付与",skill_content_cn="赋予自身短剑攻击伤害提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="葬風乱刺",skill_name_cn="葬风乱刺",skill_content_jp="【Lv1】<br/>敵単体に5回の短剣物理攻撃(威力 75)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>さらに、短剣耐性ダウン5%の効果を付与(2ターン)<br/>【Lv10】<br/>敵単体に5回の短剣物理攻撃(威力 90)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>さらに、短剣耐性ダウン10%の効果を付与(2ターン)",skill_content_cn="【Lv1】<br/>对敌方单体施以5次短剑物理攻击(威力75)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以5次短剑物理攻击(威力90)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="刺風破盾の策謀",skill_name_cn="刺风破盾的计谋",skill_content_jp="敵全体に短剣・風耐性ダウン15%の効果を付与(2ターン)<br/>さらに、弱点に関係なくシールドポイントを3削る<br/>ただし、この効果ではブレイクできない<br/>【使用条件】ブレイク中の敵がいない時",skill_content_cn="赋予全体敌人短剑・风耐性降低15%的效果(2回合)<br/>并无视弱点削除3层护盾<br/>但这个效果无法使敌人破防<br/>【使用条件】当没有敌人处于破防状态时",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},},
{owner="哈米",owner_order="156",owner_skill={{skill_order="1",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="乱れ名簿投げ",skill_name_cn="大量投掷名册",skill_content_jp="ランダムなターゲットに3〜4回の本物理攻撃(威力 45)",skill_content_cn="对随机目标施以3-4次书物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="书",test_hit="3~4",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="debuff,调查",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="弱点分析",skill_name_cn="弱点分析",skill_content_jp="敵全体に物防・属防ダウン15%の効果を付与(2ターン)<br/>さらに、弱点を1つずつ開示",skill_content_cn="赋予全体敌人物防·属防降低15%的效果(2回合)<br/>并显示一个弱点",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="debuff,物理攻击回避",skill_parent="",skill_sp="54",skill_tag2="",skill_name_jp="なすりつけ(物理)",skill_name_cn="磨蹭(物理)",skill_content_jp="敵全体に自身の後衛への挑発効果を付与(3ターン)<br/>さらに、後衛に物理攻撃(一部除く)を必ず回避する効果を付与(1回)<br/>その直後、後衛に移動する(交代として扱われない)",skill_content_cn="赋予全体敌人对自身后卫的挑衅效果(3回合)<br/>并赋予后卫必定回避物理攻击(部分除外)的效果(1次)<br/>随后立即移到后卫(不视为交替)",skill_boost_jp="回数2/3/4回",skill_boost_cn="回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff,属性攻击回避",skill_parent="",skill_sp="54",skill_tag2="",skill_name_jp="なすりつけ(属性)",skill_name_cn="磨蹭(属性)",skill_content_jp="敵全体に自身の後衛への挑発効果を付与(3ターン)<br/>さらに、後衛に属性攻撃(一部除く)を必ず回避する効果を付与(1回)<br/>その直後、後衛に移動する(交代として扱われない)",skill_content_cn="赋予全体敌人对自身后卫的挑衅效果(3回合)<br/>并赋予后卫必定回避属性攻击(部分除外)的效果(1次)<br/>随后立即移到后卫(不视为交替)",skill_boost_jp="回数2/3/4回",skill_boost_cn="回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="三連氷閃",skill_name_cn="三连冰闪",skill_content_jp="敵全体に3回の氷属性攻撃(威力 65)",skill_content_cn="对全体敌人施以3次冰属性攻击(威力65)",skill_boost_jp="威力75/90/115",skill_boost_cn="威力75/90/115",test_weak="冰",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="はちゃめちゃ名簿投げ",skill_name_cn="乱丢名册",skill_content_jp="ランダムなターゲットに1〜8回の本物理攻撃(威力 45)",skill_content_cn="对随机目标施以1-8次书物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="书",test_hit="1~8",test_obj="乱",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="選手紹介",skill_name_cn="选手介绍",skill_content_jp="自身に物攻・属攻アップ20%の効果を付与(3ターン)<br/>後衛生存時:後衛に同効果を付与(3ターン)<br/>ブーストMAX時かつ後衛生存時:後衛のBPを3回復",skill_content_cn="赋予自身物攻·属攻提升20%的效果(3回合)<br/>后卫存活时:赋予后卫相同效果(3回合)<br/>能力提升(Boost)MAX时及后卫生存时:后卫BP回复3",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="ハミィトラップ",skill_name_cn="哈米陷阱",skill_content_jp="味方単体に物理攻撃に対して反撃する効果を付与(3ターン)<br/>その直後、自身が後衛に移動する(交代として扱われない)<br/>反撃:敵全体に2回の本物理攻撃(威力70)し<br/>物防・属防ダウン5%の効果を付与(2ターン)",skill_content_cn="赋予我方单体对物理攻击施以反击的效果(3回合)<br/>随后自身移到后卫(不视为交替)<br/>反击:对全体敌人施以2次书物理攻击(威力70)<br/>并赋予物防·属防降低5%的效果(2回合)",skill_boost_jp="ターン数4/5/6(対物理反撃のみ)",skill_boost_cn="回合数4/5/6(仅限对物理反击)",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果量アップ(10%)",skill_up_note_cn="效果量提升(10%)"},{skill_order="9",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name_jp="名簿のカド",skill_name_cn="名册书角",skill_content_jp="敵単体に本物理攻撃(威力 260)<br/>さらに、中確率で出血・麻痺・暗闇のうち<br/>いずれか1つの状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以书物理攻击(威力260)<br/>并中等概率赋予出血·麻痹·失明中的<br/>任一状态异常(2回合)",skill_boost_jp="威力290/340/450 強化後:340/380/500",skill_boost_cn="威力290/340/450强化后: 340/380/500",test_weak="书",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(290)",skill_up_note_cn="威力提升(290)"},{skill_order="10",skill_type="被动",skill_tag="书伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ハミィ選手登場",skill_name_cn="哈米选手登场",skill_content_jp="前衛に交代時:<br/>自身に本攻撃ダメージアップ30%の効果を付与(1ターン)",skill_content_cn="替换至前卫时:<br/>赋予自身书攻击伤害提升30%的效果(1回合)"},{skill_order="11",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="セコンドの声援",skill_name_cn="助手的声援",skill_content_jp="後衛時:<br/>前衛に受けたダメージ量の15%のHP回復の効果を付与<br/>(一部除く/同系統の効果重複不可)",skill_content_cn="后卫时:<br/>赋予前卫回复受到伤害量15%的HP的效果<br/>(部分除外/同系统的效果不可重复)"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 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{owner="露梅尔",owner_order="157",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风,调查",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="探究の緑",skill_name_cn="探究之绿",skill_content_jp="敵単体に3回の風属性攻撃(威力 65)<br/>さらに、弱点を1つ開示",skill_content_cn="对敌方单体施以3次风属性攻击(威力65)<br/>并显示一个弱点",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="风",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="光,回复",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="純粋の白",skill_name_cn="纯粹之白",skill_content_jp="敵単体に3回の光属性攻撃(威力 65)<br/>さらに、味方前衛全体のHP回復(効力 150)",skill_content_cn="对敌方单体施以3次光属性攻击(威力65)<br/>并恢复我方前卫全体的HP(效力150)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="光",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name_jp="活性の黄",skill_name_cn="活性之黄",skill_content_jp="敵単体に3回の雷属性攻撃(威力 65)<br/>さらに、味方前衛全体に速度アップ15%と<br/>会心アップ15%の効果を付与(2ターン) 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{owner="米罗德Ex",owner_order="158",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="二突き",skill_name_cn="二连突刺",skill_content_jp="敵単体に2回の槍物理攻撃(威力 75)",skill_content_cn="对敌方单体施以2次枪物理攻击(威力75)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="枪",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="連氷撃",skill_name_cn="连冰击",skill_content_jp="敵単体に2回の氷属性攻撃(威力 75)",skill_content_cn="对敌方单体施以2次冰属性攻击(威力75)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="冰",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="破刃突き",skill_name_cn="破刃突刺",skill_content_jp="敵単体に槍物理攻撃(威力 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強化後:50/75/100%",skill_boost_cn="HP40/60/80%回合数3/4/5强化后:50/75/100%",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果量アップ(HPバリア25%)",skill_up_note_cn="效果量提升(HP护盾25%)"},{skill_order="10",skill_type="主动",skill_tag="体力护盾,buff",skill_parent="9",skill_sp="74",skill_tag2="進化",skill_name_jp="聖夜の紅衣",skill_name_cn="圣夜红衣",skill_content_jp="自身を除く味方単体にHPバリアを付与<br/>(効力 使用者の最大HPの30%/重複不可)<br/>さらに、物防・属防アップ20%の効果を付与(2ターン)",skill_content_cn="赋予除自身以外的我方HP护盾<br/>(效力:使用者最大HP的30%/不可重复)<br/>并赋予物防·属防提升20%的效果(2回合)",skill_boost_jp="HPバリア60/90/120% ターン数3/4/5",skill_boost_cn="HP护盾60/90/120%回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="100",skill_tag2="灯火の加護",skill_name_jp="五連白銀",skill_name_cn="五连白银",skill_content_jp="敵単体に5回の氷属性攻撃(威力 75)",skill_content_cn="对敌方单体施以5次冰属性攻击(威力75)",skill_boost_jp="威力85/95/120",skill_boost_cn="威力85/95/120",test_weak="冰",test_hit="5",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="最大体力提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="最大HP強化Ⅱ",skill_name_cn="最大HP强化Ⅱ",skill_content_jp="自身に最大HPアップ15%の効果を付与",skill_content_cn="赋予自身最大HP提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="魔力還元Ⅱ",skill_name_cn="魔力还原Ⅱ",skill_content_jp="受けたダメージ量の4%のSP回復<br/>(一部除く/同系統の効果重複不可)",skill_content_cn="受到的伤害量4%的SP回复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="冰伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="氷属性強化Ⅴ",skill_name_cn="冰属性强化V",skill_content_jp="自身に氷属性ダメージアップ30%の効果を付与",skill_content_cn="赋予自身冰属性伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="体力护盾",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="天賜る光",skill_name_cn="天赐之光",skill_content_jp="【Lv1】<br/>味方前衛全体にHPバリアを付与<br/>(効力 使用者の最大HPの30%/重複不可)<br/>【Lv10】<br/>味方前衛全体にHPバリアを付与<br/>(効力 使用者の最大HPの40%/重複不可)",skill_content_cn="【Lv1】<br/>赋予我方前卫全体HP护盾<br/>(效力:使用者最大HP的30%/不可重复)<br/>【Lv10】<br/>赋予我方前卫全体HP护盾<br/>(效力:使用者最大HP的40%/不可重复)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="冰",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="白銀天閃",skill_name_cn="白银天闪",skill_content_jp="敵全体に5回の氷属性攻撃(威力 30)<br/>【使用条件】3ターン目以降",skill_content_cn="对全体敌人施以5次冰属性攻击(威力30)<br/>【使用条件】第3回合以后",skill_boost_jp="威力35/40/50",skill_boost_cn="威力35/40/50",test_weak="",test_hit="",test_obj=""},},},
{owner="卢米斯Ex",owner_order="159",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="連射",skill_name_cn="连射",skill_content_jp="敵単体に2回の弓物理攻撃(威力 75)",skill_content_cn="对敌方单体施以2次弓物理攻击(威力75)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="弓",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="連雷撃",skill_name_cn="连环雷击",skill_content_jp="敵単体に2回の雷属性攻撃(威力 75)",skill_content_cn="对敌方单体施以2次雷属性攻击(威力75)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="雷",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name_jp="ブランドボルト",skill_name_cn="品牌螺栓",skill_content_jp="ランダムなターゲットに2回の雷属性攻撃(威力 75)<br/>攻撃毎に雷耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以2次雷属性攻击(威力75)<br/>每次攻击赋予雷耐性降低15%的效果(2回合)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="雷",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name_jp="乱弓残痕",skill_name_cn="乱弓残痕",skill_content_jp="ランダムなターゲットに2回の弓物理攻撃(威力 75)<br/>攻撃毎に弓耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以2次弓物理攻击(威力75)<br/>每次攻击赋予弓耐性降低15%的效果(2回合)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="弓",test_hit="2",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="キツツキ雷矢",skill_name_cn="啄木鸟雷矢",skill_content_jp="敵単体に3回の弓物理攻撃(威力 65)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>ブーストMAX時:攻撃回数が5回になる",skill_content_cn="对敌方单体施以3次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="弓,雷",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="60",skill_tag2="",skill_name_jp="暗薬の早弓",skill_name_cn="暗药的早弓",skill_content_jp="ターン中、素早く行動し<br/>敵単体に3回の弓物理攻撃(威力 65)<br/>さらに、中確率で暗闇の状態異常を付与(2ターン)<br/>ブーストMAX時:暗闇の付与確率が極大確率になる",skill_content_cn="回合开始时,抢先行动<br/>对敌方单体施以3次弓物理攻击(威力65)<br/>并赋予中等概率的暗状态异常(2回合)<br/>能力提升(Boost)MAX时:暗的概率成为最大概率",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP48)",skill_up_note_cn="消費SP降低(SP48)"},{skill_order="7",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="ボルトペイン",skill_name_cn="螺栓窗格",skill_content_jp="ターン中、素早く行動し<br/>敵単体に3回の雷属性攻撃(威力 65)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)<br/>ブーストMAX時:麻痺の付与確率が極大確率になる",skill_content_cn="回合开始时,抢先行动<br/>对敌方单体施以3次雷属性攻击(威力65)<br/>并有中等概率赋予麻痹的异常状态(2回合)<br/>能力提升(Boost)MAX时:麻痹的概率成为最大概率",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="雷",test_hit="3",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP50)",skill_up_note_cn="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="63",skill_tag2="",skill_name_jp="ライトニングバラージ",skill_name_cn="闪电风暴",skill_content_jp="敵全体に3回の弓物理攻撃(威力 65)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>ブーストMAX時:攻撃回数が5回になる",skill_content_cn="对全体敌人施以3次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost_jp="威力75/90/75",skill_boost_cn="威力75/90/75",test_weak="弓,雷",test_hit="3",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP50)",skill_up_note_cn="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="65",skill_tag2="",skill_name_jp="乱弓雷尖矢",skill_name_cn="乱弓雷尖矢",skill_content_jp="ランダムなターゲットに4回の弓物理攻撃(威力 65)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>ブーストMAX時:攻撃回数が6回になる",skill_content_cn="对随机目标施以4次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为6次",skill_boost_jp="威力75/85/75",skill_boost_cn="威力75/85/75",test_weak="弓,雷",test_hit="4",test_obj="乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP52)",skill_up_note_cn="消費SP降低(SP52)"},{skill_order="10",skill_type="主动",skill_tag="弓,雷",skill_parent="9",skill_sp="52",skill_tag2="進化",skill_name_jp="乱弓雷尖矢",skill_name_cn="乱弓雷尖矢",skill_content_jp="ランダムなターゲットに4回の弓物理攻撃(威力 65)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>ブーストMAX時:攻撃回数が7回になる",skill_content_cn="对随机目标施以4次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为7次",skill_boost_jp="威力75/85/75",skill_boost_cn="威力75/85/75",test_weak="弓,雷",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="主动",skill_tag="弓,雷,debuff",skill_parent="",skill_sp="101",skill_tag2="灯火の加護",skill_name_jp="多重雷矢",skill_name_cn="多重雷箭",skill_content_jp="使用した次のターンから1ターンに1回<br/>味方の行動前(一部除く)に<br/>敵全体に弓物理攻撃(威力 180/継続 2回)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>さらに、それぞれ中確率で弓・雷耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="从使用的下一个回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>并赋予弓·雷耐性降低15%的效果(2回合)",skill_boost_jp="継続3/4/5回",skill_boost_cn="持续3/4/5次",test_weak="弓,雷",test_hit="2",test_obj="弓"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="前衛時HP治癒(前全)",skill_name_cn="前卫时HP治愈(前全)",skill_content_jp="前衛時:味方前衛全体にHP自動回復の効果を付与(効力 30)",skill_content_cn="前卫时:赋予我方前卫全体HP自动回复的效果(效力30)"},{skill_order="13",skill_type="被动",skill_tag="会心提升,暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="会心・会心威力強化(相互)Ⅱ",skill_name_cn="会心・会心威力强化(相互)Ⅱ",skill_content_jp="前衛と後衛に会心アップ15%と<br/>クリティカル時のダメージアップ15%の効果を付与",skill_content_cn="前后卫的会心提升15%<br/>赋予暴击时伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,弓伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="物攻・弓攻撃強化Ⅱ",skill_name_cn="物攻・弓攻击强化Ⅱ",skill_content_jp="自身に物攻アップ15%と<br/>弓攻撃ダメージアップ15%の効果を付与",skill_content_cn="自身物理攻击提升 15%<br/>弓攻击伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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{owner="艾丽卡",owner_order="160",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連斬",skill_name_cn="三连斩",skill_content_jp="敵単体に3回の剣物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次剑物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="三連乱光衝",skill_name_cn="三连乱光冲",skill_content_jp="ランダムなターゲットに3回の光属性攻撃(威力 65)",skill_content_cn="对随机目标施以3次光属性攻击(威力 65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="王技の剣・破戦",skill_name_cn="王技之剑·破战",skill_content_jp="敵単体に剣物理攻撃(威力 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35)<br/>并攻击光弱点(伤害以剑物理计算)<br/>“练气pt”存在3个及以上时消耗3个“练气pt”并再次发动效果(不消耗SP)<br/>战装时:同时攻击暗弱点(伤害以剑物理计算)",skill_boost_jp="威力45/55/80",skill_boost_cn="威力45/55/80",test_weak="剑,光",test_hit="5",test_obj="乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP54)",skill_up_note_cn="消費SP降低(SP54)"},{skill_order="15",skill_type="主动",skill_tag="剑,光,暗",skill_parent="14",skill_sp="67",skill_tag2="技変化",skill_name_jp="戦煌瀾斬・日蝕",skill_name_cn="战煌澜斩・日蚀",skill_content_jp="ランダムなターゲットに5回の剣物理攻撃(威力 35)<br/>光弱点を突ける(ダメージ計算は剣物理)<br/>”練気pt”が3以上の時”練気pt”を3消費し、効果を再発動(SP消費無し)する<br/>戦装時:さらに、闇弱点を突ける(ダメージ計算は剣物理)",skill_content_cn="对随机目标施以5次剑物理攻击(威力 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{owner="阿拉乌妮Ex",owner_order="161",owner_skill={{skill_order="1",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="",skill_name_jp="攻めの福音",skill_name_cn="进攻的福音",skill_content_jp="味方前衛全体に<br/>物攻・属攻・会心アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体<br/>物攻・属攻・会心提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="",skill_name_jp="守りの福音",skill_name_cn="守护的福音",skill_content_jp="味方前衛全体に<br/>物防・属防・速度アップ15%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="赋予我方前卫全体<br/>物防・属防・速度提升15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="氷砕の詩",skill_name_cn="冰碎之诗",skill_content_jp="敵単体に3回の氷属性攻撃(威力 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395)<br/>剣・槍弱点を突ける(ダメージ計算は扇物理)<br/>さらに、物攻・物防・属攻・属防ダウン10%の効果を付与(2ターン)",skill_content_cn="【Lv1】<br/>回合开始时,抢先行动<br/>与林德一起,对全体敌人施以扇形物理攻击(威力330)<br/>刺穿剑・枪的弱点(伤害以*计算",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="扇火のラメントⅡ",skill_name_cn="扇火的哀歌",skill_content_jp="敵全体に扇・火耐性ダウン15%の効果を付与(2ターン)<br/>【使用条件】3ターン目以降",skill_content_cn="赋予全体敌人扇・火耐性降低15%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},},
{owner="索隆",owner_order="164",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="火炎燃焼魔法(単体)Ⅱ",skill_name_cn="火焰燃烧魔法(单体)Ⅱ",skill_content_jp="敵単体に火属性攻撃(威力 170)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="对敌方单体施以火属性攻击(威力170)<br/>并赋予燃烧异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="物理攻撃牽制叩き",skill_name_cn="物理攻击牵制打击",skill_content_jp="敵単体に本物理攻撃(威力 170)<br/>さらに、物攻ダウン10%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以书物理攻击(威力170)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="书",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name_jp="みんなしらべる",skill_name_cn="全体探查",skill_content_jp="敵全体の弱点を1つずつ開示",skill_content_cn="显示全体敌人的一个弱点",skill_boost_jp="弱点開示数2/3/4",skill_boost_cn="弱点展示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name_jp="燃焼の智略",skill_name_cn="燃烧的智略",skill_content_jp="敵全体に燃焼の状態異常を付