模块:测试数据库
可在模块:测试数据库/doc创建此模块的帮助文档
local p={} p.char_skill_data={ {owner="索菲亚",owner_order="1",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="氷結魔法(単体)Ⅱ",skill_name_cn="冰结魔法(单体)Ⅱ",skill_content_jp="敵単体に氷属性攻撃(威力 170)",skill_content_cn="对敌方单体施以冰属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="氷結魔法(全体)Ⅱ",skill_name_cn="冰结魔法(全体)Ⅱ",skill_content_jp="敵全体に氷属性攻撃(威力 150)",skill_content_cn="对全体敌人施以冰属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name_jp="乱氷結魔法",skill_name_cn="乱冰结魔法",skill_content_jp="ランダムなターゲットに2回の氷属性攻撃(威力 75)<br/>攻撃毎に氷耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以2次冰属性攻击(威力75)<br/>每次攻击都赋予冰耐性下降15%的效果(2回合)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak=" 冰",test_hit="2",test_obj="敌乱"},{skill_order="4",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="属性防御破壊叩き",skill_name_cn="属性防御破坏敲击",skill_content_jp="敵単体に本物理攻撃(威力 170)<br/>さらに、属防ダウン15%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以书物理攻击(威力170)<br/>并赋予属防下降15%的效果(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="书",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="大氷結魔法(単体)Ⅱ",skill_name_cn="大冰结魔法(单体)Ⅱ",skill_content_jp="敵単体に2回の氷属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次冰属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="氷結魔法(単体)Ⅲ",skill_name_cn="冰结魔法(单体)Ⅲ",skill_content_jp="敵単体に氷属性攻撃(威力 230)",skill_content_cn="对敌方单体施以冰属性攻击(威力230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="冰",test_hit="1",test_obj="敌单",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="大乱氷結魔法",skill_name_cn="大乱冰结魔法",skill_content_jp="ランダムなターゲットに3回の氷属性攻撃(威力 55)<br/>攻撃毎に氷耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以3次冰属性攻击(威力55)<br/>每次攻击都赋予冰耐性下降15%的效果(2回合)",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak=" 冰",test_hit="3",test_obj="敌乱",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="46",skill_tag2="",skill_name_jp="氷結魔法(全体)Ⅲ",skill_name_cn="冰结魔法(全体)Ⅲ",skill_content_jp="敵全体に氷属性攻撃(威力 180)",skill_content_cn="对全体敌人施以冰属性攻击(威力180)",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak=" 冰",test_hit="1",test_obj="敌群",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="特大氷結魔法(単体)Ⅲ",skill_name_cn="特大冰结魔法(单体)Ⅲ",skill_content_jp="敵単体に3回の氷属性攻撃(威力 85)",skill_content_cn="对敌方单体施以3次冰属性攻击(威力85)",skill_boost_jp="威力95/110/140",skill_boost_cn="威力95/110/140",test_weak="冰",test_hit="3",test_obj="敌单",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="500",skill_tag2="灯火の加護",skill_name_jp="絶氷華",skill_name_cn="绝冰华",skill_content_jp="敵全体に氷属性攻撃(威力 530)",skill_content_cn="对全体敌人施以冰属性攻击(威力530)",skill_boost_jp="威力560/700/900",skill_boost_cn="威力560/700/900",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="全快時消費SP半減",skill_name_cn="无伤时消耗SP减半",skill_content_jp="HP満タン時:自身に消費SP量軽減50%の効果を付与<br/>(効力重複不可)",skill_content_cn="HP为最大值时:赋予自身SP消耗量减轻50%的效果<br/>(效果不可重复)"},{skill_order="12",skill_type="被动",skill_tag="冰伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷属性強化Ⅴ",skill_name_cn="冰属性强化V",skill_content_jp="自身に氷属性ダメージアップ30%の効果を付与",skill_content_cn="赋予自身冰属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="専心の探求",skill_name_cn="专心的探索",skill_content_jp="HP満タン時:自身に属攻アップ15%と<br/>ダメージ上限アップ(効果量 50000)の効果を付与",skill_content_cn="HP为最大值时:自身攻击提升15%<br/>并赋予伤害上限提升(效果量50000)的效果"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="冰",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="銀氷華",skill_name_cn="银冰华",skill_content_jp="【Lv1】<br/>敵全体に氷属性攻撃(威力 375)<br/>【Lv10】<br/>敵全体に氷属性攻撃(威力 450)",skill_content_cn="【Lv1】<br/>对全体敌人施以冰属性攻击(威力375)<br/>【Lv10】<br/>对全体敌人施以冰属性攻击(威力450)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},}, {owner="特欧",owner_order="2",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="大切断",skill_name_cn="大切断",skill_content_jp="敵単体に斧物理攻撃(威力 170)",skill_content_cn="对敌方单体施以斧物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="全体大治癒",skill_name_cn="全体大治愈",skill_content_jp="味方前衛全体に<br/>HP自動回復の効果を付与(2ターン/効力 120)",skill_content_cn="赋予我方前卫全体<br/>HP自动回复的效果(2回合/效力120)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="雷衝",skill_name_cn="雷冲",skill_content_jp="敵単体に雷属性攻撃(威力 170)",skill_content_cn="对敌方单体施以雷属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="15",skill_tag2="",skill_name_jp="健全化",skill_name_cn="健全化",skill_content_jp="味方単体の状態異常を回復<br/>さらに、状態異常無効化の効果を付与(一部除く/1ターン)",skill_content_cn="驱散我方单体的异常状态<br/>并赋予状态异常无效化的效果(部分除外/1回合)",skill_boost_jp="ターン数2/3/4",skill_boost_cn="回合数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三叉断ち",skill_name_cn="三叉劈",skill_content_jp="ランダムなターゲットに3回の斧物理攻撃(威力 65)",skill_content_cn="对随机目标施以3次斧物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="秘伝の治癒",skill_name_cn="秘传的治愈",skill_content_jp="味方前衛全体にHP自動回復(効力 150)と<br/>風耐性アップ20%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体HP自动恢复(效力150)<br/>与风耐性提升20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="雷殺",skill_name_cn="雷杀",skill_content_jp="敵単体に雷属性攻撃(威力 230)",skill_content_cn="对单体敌人施以雷属性攻击(威力230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP27)",skill_up_note_cn="消費SP降低(SP27)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name_jp="秘伝の霊薬",skill_name_cn="秘传灵药",skill_content_jp="味方単体のHP回復(効力 230)し、状態異常を回復(一部除く)<br/>さらに、HP自動回復の効果を付与(2ターン/効力 150)",skill_content_cn="赋予我方单体HP恢复(效力230)与驱散状态异常(部分除外)<br/>并赋予HP自动恢复的效果(2回合/效力150)",skill_boost_jp="即時回復の効力250/290/350",skill_boost_cn="立即恢复效力250/290/350",test_weak=" ",test_hit="",test_obj="",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP44)",skill_up_note_cn="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="回复",skill_parent="8",skill_sp="55",skill_tag2="進化",skill_name_jp="秘伝の霊薬",skill_name_cn="秘传灵药",skill_content_jp="味方前衛全体のHP回復(効力 230)し、状態異常を回復(一部除く)<br/>さらに、HP自動回復の効果を付与(2ターン/効力 150)",skill_content_cn="赋予我方前卫全体HP恢复(效力230)与驱散状态异常(部分除外)<br/>并赋予HP自动恢复的效果(2回合/效力150)",skill_boost_jp="即時回復の効力250/290/350",skill_boost_cn="立即恢复效力250/290/350",test_weak=" ",test_hit="",test_obj=""},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="ダブルハーベスト",skill_name_cn="双倍收成",skill_content_jp="敵全体に2回の斧物理攻撃(威力 95)",skill_content_cn="对全体敌人施以2次斧物理攻击(威力95)",skill_boost_jp="威力110/130/150",skill_boost_cn="威力110/130/150",test_weak=" 斧",test_hit="2",test_obj="敌群",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="11",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="80",skill_tag2="灯火の加護",skill_name_jp="エクスハーベスト",skill_name_cn="提前收割",skill_content_jp="敵単体に4回の斧物理攻撃(威力 85)<br/>ブーストMAX時:敵全体化",skill_content_cn="对敌方单体施以4次斧物理攻击(威力85)<br/>能力提升(Boost)MAX时:目标全体化",skill_boost_jp="威力95/105/130",skill_boost_cn="威力95/105/130",test_weak="斧",test_hit="4",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="BP回復プラス",skill_name_cn="BP恢复增加",skill_content_jp="戦闘開始時:自身に<br/>BP回復量1アップの効果を付与(2ターン)",skill_content_cn="战斗开始时:赋予自身<br/>BP回复量1提升的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="异常耐性强化",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="異常耐性強化(相互)",skill_name_cn="异常耐性强化(相互)",skill_content_jp="前衛と後衛の<br/>状態異常耐性が50%アップ(一部除く)",skill_content_cn="赋予前后卫<br/>状态异常耐性50%提升(部分除外)"},{skill_order="14",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="強化効果延長(与)Ⅱ",skill_name_cn="强化效果延长(与)Ⅱ",skill_content_jp="自身が強化効果を付与した際の<br/>効果を2ターン延長(重複不可)",skill_content_cn="当自身赋予强化效果时<br/>效果延长2回合(不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 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",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name_jp="守護のオーラⅡ",skill_name_cn="守护之光Ⅱ",skill_content_jp="味方前衛全体に<br/>属防アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体属防提升15%效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="光明魔法(全体)Ⅱ",skill_name_cn="光明魔法(全体)Ⅱ",skill_content_jp="敵全体に光属性攻撃(威力 150)",skill_content_cn="对全体敌人施以光属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="物理攻撃破壊打ち",skill_name_cn="物理攻击破坏打击",skill_content_jp="敵単体に杖物理攻撃(威力 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205)",skill_content_cn="我方前卫全体HP恢复(效力205)",skill_boost_jp="効力225/255/295",skill_boost_cn="效力225/255/295",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP44)",skill_up_note_cn="消費SP降低(SP44)"},{skill_order="10",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="46",skill_tag2="",skill_name_jp="光明魔法(全体)Ⅲ",skill_name_cn="光明魔法(全体)Ⅲ",skill_content_jp="敵全体に光属性攻撃(威力 180)",skill_content_cn="对全体敌人施以光属性攻击(威力180)",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="光",test_hit="1",test_obj="敌群",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP37)",skill_up_note_cn="消費SP降低(SP37)"},{skill_order="11",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="84",skill_tag2="灯火の加護",skill_name_jp="継続光明魔法(全体)",skill_name_cn="持续光明魔法(全体)",skill_content_jp="使用した次のターンから1ターンに1回<br/>味方の行動前(一部除く)に<br/>敵全体に光属性攻撃(威力 180/継続 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剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="闘気解放",skill_name_cn="斗气解放",skill_content_jp="自身に物攻アップ20%と物防アップ20%の効果を付与(3ターン)",skill_content_cn="赋予自身物攻·物防提升20%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="闇閃",skill_name_cn="暗闪",skill_content_jp="敵全体に闇属性攻撃(威力 150)",skill_content_cn="对全体敌人施以暗属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="暗",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="コラプスチャージ",skill_name_cn="崩坏充能",skill_content_jp="敵単体に剣物理攻撃(威力 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85)<br/>攻撃毎に中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对随机目标施以3次雷属性攻击(威力85)<br/>每次攻击中等概率赋予麻痹状态异常(2回合)",skill_boost_jp="威力95/110/140",skill_boost_cn="威力95/110/140",test_weak="雷",test_hit="3",test_obj="敌乱"},{skill_order="9",skill_type="被动",skill_tag="属防降低",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時属防弱体(全体)Ⅱ",skill_name_cn="战斗开始时属防削弱(全体)Ⅱ",skill_content_jp="戦闘開始時:敵全体に属防ダウン15%の効果を付与(3ターン)",skill_content_cn="战斗开始时:赋予全体敌人属防降低15%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="属防降低",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name_jp="開始時属防弱体(全体)Ⅱ",skill_name_cn="战斗开始时属防削弱(全体)Ⅱ",skill_content_jp="戦闘開始時:敵全体に属防ダウン15%の効果を付与(5ターン)",skill_content_cn="战斗开始时:赋予全体敌人属防降低15%的效果(5回合)"},{skill_order="11",skill_type="被动",skill_tag="雷伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷属性強化Ⅲ",skill_name_cn="雷属性强化Ⅲ",skill_content_jp="自身に雷属性ダメージアップ20%の効果を付与",skill_content_cn="赋予自身雷属性伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="属攻強化Ⅲ",skill_name_cn="属攻强化Ⅲ",skill_content_jp="自身に属攻アップ20%の効果を付与",skill_content_cn="赋予自身属攻提升20%的效果"},{skill_order="13",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 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60)",skill_content_cn="对随机目标施以3次冰属性攻击(威力60)",skill_boost_jp="威力70/85/110 強化2後:90/105/125",skill_boost_cn="威力70/85/110强化2后: 90/105/125",test_weak="冰",test_hit="3",test_obj="敌乱",skill_up="80",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="威力アップ(80)",skill_up_content_cn2="威力提升(80)",skill_up_note_jp="消費SPダウン(SP32)",skill_up_note_cn="消費SP降低(SP26)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="67",skill_tag2="灯火の加護",skill_name_jp="四連氷瀑葬",skill_name_cn="四连冰雹葬",skill_content_jp="敵全体に4回の氷属性攻撃(威力 25)",skill_content_cn="对全体敌人施以4次冰属性攻击(威力25)",skill_boost_jp="威力35/45/60",skill_boost_cn="威力35/45/60",test_weak=" 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{owner="巴拉德",owner_order="30",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="急所突き",skill_name_cn="关键点突击",skill_content_jp="敵単体に槍物理攻撃(威力 160)",skill_content_cn="对敌方单体施以长枪物理攻击(威力160)",skill_boost_jp="威力190/230/320",skill_boost_cn="威力190/230/320",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="13",skill_tag2="",skill_name_jp="深呼吸",skill_name_cn="深呼吸",skill_content_jp="自身に物攻アップ10%と<br/>属攻アップ10%の効果を付与(3ターン)",skill_content_cn="给自身提升10%的攻击<br/>属攻提升10%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="炎衝",skill_name_cn="炎冲",skill_content_jp="敵単体に火属性攻撃(威力 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強化2後:280/330/400",skill_boost_cn="威力250/290/350强化2后: 280/330/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="80",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="威力アップ(250)",skill_up_content_cn2="威力提升(250)",skill_up_note_jp="消費SPダウン(SP26)",skill_up_note_cn="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name_jp="雲晴天槍",skill_name_cn="云晴天枪",skill_content_jp="敵単体に槍物理攻撃(威力 260)<br/>HP30%以下時:威力が1.2倍",skill_content_cn="对敌方单体施以长枪物理攻击(威力260)<br/>HP 30%以下时:威力提升1.2倍",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="10",skill_type="被动",skill_tag="枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="瀕死時槍攻撃強化(前全)Ⅱ",skill_name_cn="濒死时枪攻击强化(前全)Ⅱ",skill_content_jp="HP30%以下時:味方前衛全体に<br/>槍攻撃ダメージアップ15%の効果を付与",skill_content_cn="HP 30%以下时:我方前卫全体<br/>枪攻击伤害提升 15%"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時物攻強化(相互)Ⅱ",skill_name_cn="开始时物攻强化(相互)Ⅱ",skill_content_jp="戦闘開始時:前衛と後衛に<br/>物攻アップ15%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>赋予物攻15%的效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="槍攻撃強化(相互)Ⅱ",skill_name_cn="枪攻击强化(相互)Ⅱ",skill_content_jp="前衛と後衛に<br/>槍攻撃ダメージアップ15%の効果を付与",skill_content_cn="前后卫<br/>枪攻击伤害提升 15%"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 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{owner="尤妮丝",owner_order="42",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="光明魔法(単体)",skill_name_cn="光明魔法(单体)",skill_content_jp="敵単体に光属性攻撃(威力 120)",skill_content_cn="对敌方单体施以光属性攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak=" 光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="大光明魔法(単体)",skill_name_cn="大光明魔法(单体)",skill_content_jp="敵単体に2回の光属性攻撃(威力 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10%。"},{skill_order="12",skill_type="EX",skill_tag="弓,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="レッドバリーの毒撃",skill_name_cn="红色巴里的毒杀",skill_content_jp="【Lv1】<br/>敵単体に弓物理攻撃(威力 440)<br/>さらに、中確率で毒の状態異常を付与(2ターン)<br/>【Lv10】<br/>敵単体に弓物理攻撃(威力 525)<br/>さらに、中確率で毒の状態異常を付与(2ターン)",skill_content_cn="【Lv1】<br/>对敌方单体施以弓物理攻击(威力440)<br/>并中等概率中毒状态异常(2回合)<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力525)<br/>并中等概率中毒状态异常(2回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},}, {owner="科妮",owner_order="50",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="貫く",skill_name_cn="贯穿",skill_content_jp="敵単体に槍物理攻撃(威力 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{owner="卡萝尔",owner_order="51",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="貫く",skill_name_cn="贯穿",skill_content_jp="敵単体に槍物理攻撃(威力 120)",skill_content_cn="对敌方单体施以长枪物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="11",skill_tag2="",skill_name_jp="突撃",skill_name_cn="突击",skill_content_jp="敵単体に槍物理攻撃(威力 120)<br/>さらに、自身への挑発効果を付与(2ターン)",skill_content_cn="对敌方单体施以长枪物理攻击(威力120)<br/>并赋予自身挑衅效果(2回合)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="風撃",skill_name_cn="风攻击",skill_content_jp="敵単体に風属性攻撃(威力 120)",skill_content_cn="对敌方单体单体施以风属性攻击(威力 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{owner="弗昂",owner_order="52",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="貫く",skill_name_cn="贯穿",skill_content_jp="敵単体に槍物理攻撃(威力 120)",skill_content_cn="对敌方单体施以长枪物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="5",skill_tag2="",skill_name_jp="いたずら",skill_name_cn="恶作剧",skill_content_jp="敵単体に自身への挑発効果を付与(3ターン)",skill_content_cn="赋予敌方单体对自身的挑衅效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="闇撃",skill_name_cn="暗攻击",skill_content_jp="敵単体に闇属性攻撃(威力 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205)",skill_content_cn="我方前卫全体的HP恢复(效力205)",skill_boost_jp="効力225/255/295",skill_boost_cn="效力225/255/295",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時属攻強化(相互)",skill_name_cn="开始时属攻强化(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>属攻アップ10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>属攻提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時氷耐性強化(相互)",skill_name_cn="开始时冰耐性增强(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>氷耐性アップ効果10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>赋予冰耐性提升效果10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="冰耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name_jp="氷耐性強化(相互)",skill_name_cn="冰耐受性增强(相互)",skill_content_jp="前衛と後衛に<br/>氷耐性アップ10%の効果を付与",skill_content_cn="前后卫<br/>提升冰耐受性10%的效果"},{skill_order="11",skill_type="被动",skill_tag="属防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="前衛時属防強化(前全)",skill_name_cn="前卫时属防强化(前全)",skill_content_jp="前衛時:味方前衛全体に<br/>属防アップ10%の効果を付与",skill_content_cn="前卫时:我方前卫全体<br/>赋予属防提升10%的效果"},{skill_order="12",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 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{owner="费丽妮",owner_order="57",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="スティング",skill_name_cn="斯汀",skill_content_jp="敵単体に短剣物理攻撃(威力 120)",skill_content_cn="对敌方单体施以短剑物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="6",skill_tag2="",skill_name_jp="コウモリ",skill_name_cn="コウモリ",skill_content_jp="敵単体に物攻ダウン10%の効果を付与(2ターン)",skill_content_cn="敵単体に物攻ダウン10%の効果を付与(2ターン)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="雷撃",skill_name_cn="雷击",skill_content_jp="敵単体に雷属性攻撃(威力 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210)",skill_content_cn="对敌方单体施以短剑物理攻击(威力210)",skill_boost_jp="威力260/280/320 強化2後:270/320/370",skill_boost_cn="威力260/280/320强化2后: 270/320/370",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="60",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="威力アップ(240)",skill_up_content_cn2="威力提升(240)",skill_up_note_jp="消費SPダウン(SP26)",skill_up_note_cn="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="33",skill_tag2="弱点外,灯火の加護",skill_name_jp="トリオフィシャー",skill_name_cn="三重渔夫",skill_content_jp="敵単体に3回の短剣物理攻撃(威力 55)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对敌方单体施以3次短剑物理攻击(威力55)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="单"},{skill_order="8",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時速度強化(相互)",skill_name_cn="开始时速度增强(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>速度アップ10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>速度提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時氷耐性強化(相互)",skill_name_cn="开始时冰耐性增强(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>氷耐性アップ効果10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>赋予冰耐性提升效果10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="物攻強化(相互)",skill_name_cn="物攻强化(相互)",skill_content_jp="前衛と後衛に物攻アップ10%の効果を付与",skill_content_cn="赋予前后卫物攻提升10%的效果"},{skill_order="11",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="レッドバリーの刃",skill_name_cn="红巴里之刃",skill_content_jp="【Lv1】<br/>敵単体に短剣物理攻撃(威力 440)<br/>さらに、物防ダウン5%の効果を付与(2ターン)<br/>【Lv10】<br/>敵単体に短剣物理攻撃(威力 525)<br/>さらに、物防ダウン10%の効果を付与(2ターン)",skill_content_cn="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并赋予物防降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并赋予物防降低10%的效果(2回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},}, {owner="佩妮",owner_order="59",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="脳天撃",skill_name_cn="脑天击",skill_content_jp="敵単体に斧物理攻撃(威力 120)",skill_content_cn="对敌方单体施以斧物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name_jp="応急手当",skill_name_cn="急救",skill_content_jp="味方単体のHP回復(効力 90)",skill_content_cn="单体我方的HP恢复(效力90)",skill_boost_jp="効力110/150/210",skill_boost_cn="效力110/150/210",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="雷撃",skill_name_cn="雷击",skill_content_jp="敵単体に雷属性攻撃(威力 120)",skill_content_cn="对单体敌人施以雷属性攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name_jp="毒治療",skill_name_cn="毒药治疗",skill_content_jp="味方単体の毒の状態異常を回復<br/>ブースト時は毒無効化の効果を付与",skill_content_cn="恢复我方单体的毒药状态异常<br/>提升时赋予毒无效化效果",skill_boost_jp="毒無効化のターン数2/3/4",skill_boost_cn="毒无效化的回合数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="救急手当",skill_name_cn="急救津贴",skill_content_jp="味方単体のHP回復(効力 150)",skill_content_cn="单体我方的HP恢复(效力150)",skill_boost_jp="効力170/210/270",skill_boost_cn="效力170/210/270",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連続断",skill_name_cn="连续断",skill_content_jp="敵単体に2回の斧物理攻撃(威力 80)",skill_content_cn="对敌方单体施以2次斧物理攻击(威力80)",skill_boost_jp="威力95/115/150 強化2後:125/145/170",skill_boost_cn="威力95/115/150强化2后: 125/145/170",test_weak=" 斧",test_hit="2",test_obj="敌单",skill_up="60",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="威力アップ(110)",skill_up_content_cn2="威力提升(110)",skill_up_note_jp="消費SPダウン(SP21)",skill_up_note_cn="消費SP降低(SP21)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="52",skill_tag2="灯火の加護",skill_name_jp="三叉両断",skill_name_cn="三叉两断",skill_content_jp="ランダムなターゲットに3回の斧物理攻撃(威力 85)",skill_content_cn="对随机目标施以3次斧物理攻击(威力85)",skill_boost_jp="威力95/110/140",skill_boost_cn="威力95/110/140",test_weak=" 斧",test_hit="3",test_obj="敌乱"},{skill_order="8",skill_type="被动",skill_tag="金币数量增加",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="獲得リーフ強化",skill_name_cn="获得叶子强化",skill_content_jp="戦闘終了時:獲得リーフが3%アップ",skill_content_cn="战斗结束时:获得的叶子提升3%"},{skill_order="9",skill_type="被动",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時風耐性強化(相互)",skill_name_cn="开始时风阻增强(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>風耐性アップ10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>提升风阻10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="风耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name_jp="風耐性強化(相互)",skill_name_cn="加强抗风技能(相互)",skill_content_jp="前衛と後衛に風耐性アップ10%の効果を付与",skill_content_cn="赋予前后卫抗风技能提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="ペニーお手製万能薬",skill_name_cn="佩妮自制万能药",skill_content_jp="ターン終了時:<br/>味方前衛全体の状態異常を10%の確率で回復(一部除く)",skill_content_cn="回合结束时:<br/>以10%的概率恢复我方前卫全体的状态异常(部分除外)"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="ペニー特製解毒薬",skill_name_cn="Penny特制解毒药",skill_content_jp="【Lv1】<br/>味方単体のHP回復(効力 250)し、毒の状態異常を回復<br/>さらに、毒無効化の効果を付与(2ターン)<br/>【Lv10】<br/>味方単体のHP回復(効力 300)し、毒の状態異常を回復<br/>さらに、毒無効化の効果を付与(3ターン)",skill_content_cn="【Lv1】<br/>我方单体的HP恢复(效力250),毒状态异常恢复<br/>并赋予毒无效化效果(2回合)<br/>【Lv10】<br/>敌方单体的HP恢复(效力300),毒状态异常恢复<br/>并赋予毒无效化效果(3回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="ザクロシャワー",skill_name_cn="石榴淋浴",skill_content_jp="味方前衛全体のBPを1回復<br/>ただし、ターン中、行動が遅くなる<br/>【使用条件】8ターン目以降",skill_content_cn="恢复我方前卫全体的BP 1<br/>但是,在回合中,行动会变慢<br/>【使用条件】第8回合以后",skill_boost_jp="BP回復量2/3/4",skill_boost_cn="BP恢复量2/3/4",test_weak="",test_hit="",test_obj=""},},}, {owner="萨莉亚",owner_order="60",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="脳天撃",skill_name_cn="脑天击",skill_content_jp="敵単体に斧物理攻撃(威力 120)",skill_content_cn="对敌方单体施以斧物理攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="10",skill_tag2="",skill_name_jp="治癒",skill_name_cn="治愈",skill_content_jp="味方単体にHP自動回復の効果を付与(2ターン/効力 90)",skill_content_cn="赋予我方单体HP自动回复的效果(2回合/效力90)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name_jp="氷撃",skill_name_cn="冰击",skill_content_jp="敵単体に氷属性攻撃(威力 120)",skill_content_cn="对敌方单体施以冰属性攻击(威力120)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name_jp="出血治療",skill_name_cn="出血治疗",skill_content_jp="味方単体の出血の状態異常を回復<br/>ブースト時は出血無効化の効果を付与",skill_content_cn="恢复我方单体出血状态异常<br/>提升时赋予出血无效化的效果",skill_boost_jp="出血無効化のターン数2/3/4",skill_boost_cn="出血无效化的回合数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="大切断",skill_name_cn="大切割",skill_content_jp="敵単体に斧物理攻撃(威力 150)",skill_content_cn="对敌方单体施以斧物理攻击(威力150)",skill_boost_jp="威力180/220/270",skill_boost_cn="威力180/220/270",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="19",skill_tag2="",skill_name_jp="大治癒",skill_name_cn="大治愈",skill_content_jp="味方単体にHP自動回復の効果を付与(2ターン/効力 120)",skill_content_cn="赋予我方单体HP自动回复的效果(2回合/效力120)",skill_boost_jp="ターン数3/4/5 強化後:4/5/6",skill_boost_cn="回合数3/4/5强化后:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="60",skill_up_content_jp="",skill_up_content_cn="",skill_up2="100",skill_up_content_jp2="効力アップ(150)",skill_up_content_cn2="效力提升(150)",skill_up_note_jp="効果ターン数アップ(3ターン)",skill_up_note_cn="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="灯火の加護",skill_name_jp="慈癒の恵み",skill_name_cn="慈治的恩惠",skill_content_jp="味方前衛全体のHP回復(効力 45)<br/>さらに、HP自動回復の効果を付与(5ターン/効力 70)",skill_content_cn="我方前卫全体的HP恢复(效力45)<br/>并赋予HP自动恢复的效果(5回合/效力70)",skill_boost_jp="効力60/80/110",skill_boost_cn="效力60/80/110",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時物攻強化(相互)",skill_name_cn="开始时物攻强化(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>物攻アップ10%の効果を付与",skill_content_cn="战斗开始时候:前后卫<br/>赋予物攻提升10%的效果"},{skill_order="9",skill_type="被动",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時火耐性強化(相互)",skill_name_cn="开始时加强耐火性(相互)",skill_content_jp="戦闘開始時:前衛と後衛に<br/>火耐性アップ10%の効果を付与(3ターン)",skill_content_cn="战斗开始时候:前后卫<br/>赋予火耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="火耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name_jp="火耐性強化(相互)",skill_name_cn="火耐性强化(相互)",skill_content_jp="前衛と後衛に<br/>火耐性アップ10%の効果を付与",skill_content_cn="前后卫<br/>提升10%的抗火效果"},{skill_order="11",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="物防強化(相互)",skill_name_cn="物防强化(相互)",skill_content_jp="前衛と後衛に物防アップ10%の効果を付与",skill_content_cn="赋予前后卫物防提升10%的效果"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="情愛の縫合",skill_name_cn="亲情的缝合",skill_content_jp="【Lv1】<br/>味方単体のHP回復(効力 250)し、出血の状態異常を回復<br/>さらに、出血無効化の効果を付与(2ターン)<br/>【Lv10】<br/>味方単体のHP回復(効力 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140)",skill_content_cn="对全体敌人施以火属性攻击(威力140)",skill_boost_jp="威力165/195/230 強化2後:195/235/270",skill_boost_cn="威力165/195/230强化2后: 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10%。"},{skill_order="12",skill_type="EX",skill_tag="扇,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="レッドバリーの舞踏",skill_name_cn="红色峡谷之舞蹈",skill_content_jp="【Lv1】<br/>敵単体に扇物理攻撃(威力 440)<br/>さらに、味方前衛全体に物防アップ5%の効果を付与(2ターン)<br/>【Lv10】<br/>敵単体に扇物理攻撃(威力 525)<br/>さらに、味方前衛全体に物防アップ10%の効果を付与(2ターン)",skill_content_cn="【Lv1】<br/>对敌方单体单体施以扇子物理攻击(威力 440)<br/>并赋予我方前卫全体物防提升5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体单体施以扇子物理攻击(威力 525)<br/>并赋予我方前卫全体物防提升10%的效果(2回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},}, {owner="洁卡莉特Ex",owner_order="65",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連続突き",skill_name_cn="连环突刺",skill_content_jp="敵単体に2回の槍物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次枪物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name_jp="挑発",skill_name_cn="挑衅",skill_content_jp="敵全体に自身への挑発効果を付与(2ターン)",skill_content_cn="对全体敌人赋予对自身的挑衅效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="枪,剑",skill_parent="",skill_sp="50",skill_tag2="迅速行动",skill_name_jp="槍を剣に変える",skill_name_cn="化枪为剑",skill_content_jp="ターン中、素早く行動し<br/>敵単体に槍物理攻撃(威力 180)<br/>剣弱点を突ける(ダメージ計算は槍物理)",skill_content_cn="回合中,迅速行动<br/>对全体敌人施以枪物理攻击(威力 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100)",skill_content_cn="【Lv1】<br/>对全体敌人施以3次雷属性攻击(威力85)<br/>【Lv10】<br/>对全体敌人施以5次雷属性攻击(威力100)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="雷,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="ゴロゴロバースト",skill_name_cn="轰隆爆裂",skill_content_jp="敵単体に雷耐性ダウン15%の効果を付与(2ターン)<br/>さらに、雷属性攻撃(威力 290)<br/>【使用条件】自身の必殺技を1回以上使用する",skill_content_cn="赋予敌方单体雷耐性下降15%的效果(2回合)<br/>并施以雷属性攻击(威力290)<br/>【使用条件】至少使用一次自己的极限技(必杀)。",skill_boost_jp="威力340/380/500",skill_boost_cn="威力340/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner="杜兰",owner_order="71",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="ダブルスティング",skill_name_cn="双重刺痛",skill_content_jp="敵単体に2回の短剣物理攻撃(威力 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{owner="妮可拉",owner_order="72",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="スパイダーファング",skill_name_cn="蜘蛛毒牙",skill_content_jp="敵単体に短剣物理攻撃(威力 170)<br/>さらに速度ダウン15%を付与(2ターン)※行動順影響は2ターン目",skill_content_cn="对敌方单体施以短剑物理攻击(威力170)<br/>并使其速度降低15%(2回合)※行动顺序影响从下回合开始",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="24",skill_tag2="弱点外",skill_name_jp="シールドバースト",skill_name_cn="防壁炸裂",skill_content_jp="敵単体に短剣物理攻撃(威力 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65)",skill_content_cn="对敌方单体施以3次枪物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="ディスペラート",skill_name_cn="绝望",skill_content_jp="敵単体に槍物理攻撃(威力 290)<br/>ただし、30%の確率で自身に最大HP30%のダメージを受ける",skill_content_cn="对敌方单体施以枪物理攻击(威力290)<br/>但有30%的几率会受到相当于自身最大HP30%的伤害。",skill_boost_jp="威力320/380/500",skill_boost_cn="威力320/380/500",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="180",skill_tag2="灯火の加護",skill_name_jp="インヴェルシオーネ",skill_name_cn="倒转乾坤",skill_content_jp="敵単体に1〜2回の槍物理攻撃(威力 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10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="ハードエイト",skill_name_cn="双四八",skill_content_jp="【Lv1】<br/>敵単体に槍物理攻撃(威力 500)<br/>【Lv10】<br/>敵単体に槍物理攻撃(威力 600)",skill_content_cn="【Lv1】<br/>对敌方单体施以枪物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体进行枪物理攻击(威力600)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="ロヴィーナ",skill_name_cn="毁灭",skill_content_jp="ターン中、素早く行動し<br/>敵単体に4〜10回の槍物理攻撃(威力 30)<br/>ただし、30%の確率で自身にダメージ(効果量 自身の最大HPの80%)<br/>【使用条件】5ターン目以降",skill_content_cn="回合开始时,率先行动<br/>对敌方单体施以4〜10次枪物理攻击(威力30)<br/>但有30%的几率会对自身造成伤害(效果量为自身最大生命值的80%)。<br/>【使用条件】第五个回合及之后",skill_boost_jp="威力35/40/60",skill_boost_cn="威力35/40/60",test_weak="",test_hit="",test_obj=""},},}, {owner="闪达",owner_order="80",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,扇",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="ハーゲン呼び",skill_name_cn="呼唤哈根",skill_content_jp="ハーゲンを呼び出し、敵単体に短剣物理2回攻撃(威力 75)<br/>または敵全体に扇物理攻撃(威力 120)",skill_content_cn="召唤哈根,对敌方单体施以2次短剑物理攻击(威力75)<br/>或对全体敌人施以扇物理攻击(威力120)",skill_boost_jp="短剣:威力90/110/150 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65)",skill_content_cn="对随机目标施以3次弓物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 弓",test_hit="3",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="覚醒",skill_name_cn="觉醒",skill_content_jp="自身に物攻アップ15%と<br/>会心アップ15%の効果を付与(3ターン)",skill_content_cn="赋予自身物理攻击增加 15%<br/>与会心提升15%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="治癒の波動",skill_name_cn="治愈的波动",skill_content_jp="自身にHP自動回復の効果を付与(3ターン/効力 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180)<br/>さらに、中確率で暗闇の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以光属性攻击(威力180)<br/>并有中等概率赋予黑暗状态异常(2回合)",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="光",test_hit="1",test_obj="敌群",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="70",skill_tag2="",skill_name_jp="行雲流水",skill_name_cn="行云流水",skill_content_jp="ランダムなターゲットに5回の弓物理攻撃(威力 55)",skill_content_cn="对随机目标施以5次弓物理攻击(威力55)",skill_boost_jp="威力65/75/100",skill_boost_cn="威力65/75/100",test_weak=" 弓",test_hit="5",test_obj="敌乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="81",skill_tag2="灯火の加護",skill_name_jp="不惜身命",skill_name_cn="不惜身命",skill_content_jp="敵全体に4回の弓物理攻撃(威力 45)<br/>必ずクリティカルダメージ",skill_content_cn="对全体敌人施以4次弓物理攻击(威力45)<br/>必定造成暴击伤害",skill_boost_jp="威力55/65/80",skill_boost_cn="威力55/65/80",test_weak=" 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最大SPの10%)",skill_content_cn="赋予自身SP自动回复的效果(回复量最大SP的10%)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,弓,扇",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="狩猟連弓・魔狼",skill_name_cn="狩猎连弓・魔狼",skill_content_jp="【Lv1】<br/>ハーゲンを呼び出し<br/>敵単体に2回の短剣物理攻撃(威力 90)と<br/>敵全体に扇物理攻撃(威力 140)<br/>さらに、敵単体に弓物理攻撃(威力 190)<br/>【Lv10】<br/>ハーゲンを呼び出し<br/>敵単体に2回の短剣物理攻撃(威力 110)と<br/>敵全体に扇物理攻撃(威力 170)<br/>さらに、敵単体に弓物理攻撃(威力 230)",skill_content_cn="【Lv1】<br/>呼叫哈根<br/>对敌方单体施以2次短剑物理攻击(威力90)<br/>或对全体敌人施以扇物理攻击(威力140)<br/>并对敌方单体施以弓物理攻击(威力190)<br/>【Lv10】<br/>呼叫哈根<br/>对敌方单体施以2次短剑物理攻击(威力110)<br/>或对全体敌人施以扇物理攻击(威力170)<br/>并对敌方单体施以弓物理攻击(威力230)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓,光",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="抜山蓋世",skill_name_cn="拔山蓋世",skill_content_jp="敵単体に2回の弓物理攻撃(威力 150)<br/>光弱点を突ける(ダメージ計算は弓物理)<br/>このアビリティのダメージ上限が50000アップ<br/>攻撃対象がブレイク中の時威力が1.2倍<br/>【使用条件】3ターン目以降",skill_content_cn="对敌方单体施以2次弓物理攻击(威力 150)<br/>可攻击光弱点(伤害以弓物理计算)<br/>该技能的伤害上限提升50000<br/>攻击对象被破防时威力增加1.2倍<br/>【使用条件】第3回合以后",skill_boost_jp="威力165/195/260",skill_boost_cn="威力165/195/260",test_weak="",test_hit="",test_obj=""},},}, {owner="波拉",owner_order="81",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="闇夜の詩",skill_name_cn="暗夜之诗",skill_content_jp="敵全体に闇属性攻撃(威力 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55)",skill_content_cn="对随机目标施以5次斧物理攻击(威力55)",skill_boost_jp="威力65/75/100",skill_boost_cn="威力65/75/100",test_weak=" 斧",test_hit="5",test_obj="敌乱"},{skill_order="11",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="64",skill_tag2="灯火の加護",skill_name_jp="ツインランページ",skill_name_cn="双重冲撞",skill_content_jp="敵単体に2回の斧物理攻撃(威力 135)<br/>自身が会心アップ状態の時威力が1.2倍",skill_content_cn="对敌方单体施以2次斧物理攻击(威力135)<br/>自身处于会心提升状态时威力提升1.2倍",skill_boost_jp="威力150/175/235",skill_boost_cn="威力150/175/235",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="後衛時HP治癒(前単)",skill_name_cn="后卫时HP治愈(前单)",skill_content_jp="後衛時:前衛にHP自動回復の効果を付与(効力 100)",skill_content_cn="后卫时:赋予前卫HP自动回复的效果(效力100)"},{skill_order="13",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="全快時会心強化Ⅴ",skill_name_cn="无伤时会心强化V",skill_content_jp="HP満タン時:自身に会心アップ30%の効果を付与",skill_content_cn="HP为最大值时:赋予自身会心提升30%的效果"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="全快時会心威力強化(相互)Ⅲ",skill_name_cn="无伤时会心威力强化(相互)Ⅲ",skill_content_jp="HP満タン時:前衛と後衛にクリティカル時の<br/>ダメージアップ20%の効果を付与",skill_content_cn="HP为最大值时:赋予前后卫暴击时br/>提升20%伤害的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 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{owner="戈洛萨姆",owner_order="87",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="乱舞",skill_name_cn="乱舞",skill_content_jp="ランダムなターゲットに3回の扇物理攻撃(威力 65)",skill_content_cn="对随机目标施以3次扇物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 扇",test_hit="3",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="轟雷の詩Ⅱ",skill_name_cn="轰雷之诗Ⅱ",skill_content_jp="敵全体に雷属性攻撃(威力 150)",skill_content_cn="对全体敌人施以雷属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak=" 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"},{skill_order="11",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="瀕死時速度強化Ⅲ",skill_name_cn="濒死时速度强化Ⅲ",skill_content_jp="HP30%以下時:自身に速度アップ20%の効果を付与<br/>※行動順影響は2ターン目",skill_content_cn="当HP低于30%时:赋予自身速度提升20%的效果<br/>※行动顺序影响从下回合开始"},{skill_order="12",skill_type="被动",skill_tag="速度提升,扇伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name_jp="麗しき舞闘家",skill_name_cn="美丽的武斗家",skill_content_jp="自身に速度アップ20%と<br/>扇攻撃ダメージアップ15%の効果を付与",skill_content_cn="自身速度提升20%<br/>扇攻击提升15%"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="HP治癒",skill_name_cn="HP治愈",skill_content_jp="自身にHP自動回復の効果を付与(効力 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65)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="空蝉之術",skill_name_cn="空蝉之术",skill_content_jp="自身に物理攻撃(一部除く)を必ず回避する効果を付与(1回)",skill_content_cn="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost_jp="回数2/3/4回",skill_boost_cn="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="バニシュ(全体)",skill_name_cn="放逐(全体)",skill_content_jp="敵全体に2回の光属性攻撃(威力 80)",skill_content_cn="对全体敌人施以2次光属性攻击(威力80)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak=" 光",test_hit="2",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="ベノムスパイン",skill_name_cn="毒椎",skill_content_jp="敵単体に短剣物理攻撃(威力 230)<br/>さらに、中確率で毒の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以短剑物理攻击(威力 230)<br/>并中等概率赋予中毒异常状态(2回合)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="残像乱舞",skill_name_cn="残像乱舞",skill_content_jp="敵単体に短剣物理攻撃(威力 260)<br/>ブーストMAX時:必ずクリティカルダメージ",skill_content_cn="对敌方单体施以短剑物理攻击(威力260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_parent="9",skill_sp="38",skill_tag2="進化",skill_name_jp="残像乱舞",skill_name_cn="残像乱舞",skill_content_jp="敵単体に短剣物理攻撃(威力 260)<br/>攻撃対象が毒状態の時威力が1.5倍<br/>ブーストMAX時:必ずクリティカルダメージ",skill_content_cn="对敌方单体施以短剑物理攻击(威力260)<br/>攻击对象中毒时威力提升1.5倍<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="58",skill_tag2="灯火の加護",skill_name_jp="神速瞬撃",skill_name_cn="神速瞬击",skill_content_jp="敵単体に5回の短剣物理攻撃(威力 35)",skill_content_cn="对敌方单体施以5次短剑物理攻击(威力35)",skill_boost_jp="威力45/55/80",skill_boost_cn="威力45/55/80",test_weak="短剑",test_hit="5",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="会心威力強化Ⅴ",skill_name_cn="会心威力强化V",skill_content_jp="自身にクリティカル時の<br/>ダメージアップ30%の効果を付与",skill_content_cn="赋予自身暴击时<br/>伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="幻毒痛",skill_name_cn="幻毒痛",skill_content_jp="毒状態の敵がいる時<br/>自身に物攻アップ30%の効果を付与",skill_content_cn="当敌人处于中毒状态时<br/>赋予自身物攻提升30%的效果"},{skill_order="14",skill_type="被动",skill_tag="物理・属性攻击回避,妨害",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="光陰流水(毒)",skill_name_cn="光阴流水(毒)",skill_content_jp="自身に攻撃(一部除く)を30%の確率で回避する効果を付与<br/>このアビリティで回避成功時に<br/>敵全体に中確率で毒の状態異常を付与(2ターン)",skill_content_cn="赋予自身以30%的概率回避攻击(部分除外)的效果<br/>使用此能力成功回避攻击时<br/>中等概率赋予全体敌人中毒异常状态(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="幻影乱舞",skill_name_cn="幻影乱舞",skill_content_jp="【Lv1】<br/>敵単体に短剣物理攻撃(威力 500)<br/>必ずクリティカルダメージ<br/>【Lv10】<br/>敵単体に短剣物理攻撃(威力 600)<br/>必ずクリティカルダメージ",skill_content_cn="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力500)<br/>必定造成暴击伤害<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力600)<br/>必定造成暴击伤害",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="万手沙華",skill_name_cn="万手沙华",skill_content_jp="自身に使用する攻撃アビリティを2回発動する効果を付与<br/>(3ターン/ターン延長不可/追加発動分はSP消費無し)<br/>さらに、短剣攻撃ダメージアップ30%の効果を付与(3ターン)<br/>【使用条件】自身の必殺技を1回以上使用する",skill_content_cn="赋予自身使用的攻击技能发动2次的效果<br/>(3回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予短剑攻击伤害提升30%(3回合)<br/>【使用条件】至少使用一次自己的极限技(必杀)。",skill_boost_jp="ターン数4/5/6(短剣ダメージアップのみ)",skill_boost_cn="回合数4/5/6(短剑伤害上升)",test_weak="",test_hit="",test_obj=""},},}, {owner="伊蒂亚",owner_order="96",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="二連斬",skill_name_cn="二连斩",skill_content_jp="敵単体に2回の剣物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次剑物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="ファイア(単体)",skill_name_cn="焰(单体)",skill_content_jp="敵単体に2回の火属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次火属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="一閃",skill_name_cn="一闪",skill_content_jp="敵全体に剣物理攻撃(威力 150)",skill_content_cn="对全体敌人施以剑物理攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="ガードアタックⅡ",skill_name_cn="守卫攻击Ⅱ",skill_content_jp="敵単体に2回の剣物理攻撃(威力 120)<br/>さらに、自身に物防アップ20%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以2次剑物理攻击(威力120)<br/>并赋予自身物防提升20%的效果(2回合)",skill_boost_jp="威力135/155/210",skill_boost_cn="威力135/155/210",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="決死の覚悟",skill_name_cn="拼死的觉悟",skill_content_jp="敵全体に自身への挑発効果を付与しつつ<br/>自身に物防・属防アップ15%の効果を付与(2ターン)",skill_content_cn="赋予全体敌人对自身的挑衅效果<br/>并赋予自身物防·属防提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="三連渾身斬り",skill_name_cn="三连浑身斩",skill_content_jp="敵単体に3回の剣物理攻撃(威力 85)",skill_content_cn="对敌方单体施以3次剑物理攻击(威力85)",skill_boost_jp="威力95/110/140",skill_boost_cn="威力95/110/140",test_weak=" 剑",test_hit="3",test_obj="敌单",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="ファイア(全体)",skill_name_cn="焰(全体)",skill_content_jp="敵全体に2回の火属性攻撃(威力 95)",skill_content_cn="对全体敌人施以2次火属性攻击(威力95)",skill_boost_jp="威力110/130/150",skill_boost_cn="威力110/130/150",test_weak="火",test_hit="2",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="剑,回复",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="奇跡の太刀",skill_name_cn="奇迹的太刀",skill_content_jp="敵単体に剣物理攻撃(威力 230)<br/>さらに、自身のHPを回復(効力 180)",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)<br/>并恢复自己的HP(效力180)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="ヘブンズゲート",skill_name_cn="天堂之门",skill_content_jp="ランダムなターゲットに光属性攻撃<br/>ブーストLvに応じて攻撃回数増加(威力 150/2回)",skill_content_cn="对随机目标施以光属性攻击<br/>根据等级提升增加攻击次数(威力150/2次)",skill_boost_jp="威力120/105/120 攻撃回数3/4/5回",skill_boost_cn="威力120/105/120攻击次数3/4/5次",test_weak="光",test_hit="1~2",test_obj="敌乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_parent="9",skill_sp="42",skill_tag2="進化",skill_name_jp="ヘブンズゲート",skill_name_cn="天堂之门",skill_content_jp="ランダムなターゲットに光属性攻撃<br/>ブーストLvに応じて攻撃回数増加(威力 150/3回)<br/>剣弱点を突ける(ダメージ計算は光属性)",skill_content_cn="对随机目标施以光属性攻击<br/>根据等级提升增加攻击次数(威力150/3次)<br/>并攻击剑弱点(伤害以光魔法计算)",skill_boost_jp="威力120/105/120 攻撃回数4/5/6回",skill_boost_cn="威力120/105/120攻击次数4/5/6次",test_weak=" 光",test_hit="3",test_obj="敌乱"},{skill_order="11",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="55",skill_tag2="灯火の加護",skill_name_jp="ハックスラッシュ",skill_name_cn="砍杀",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>さらに、自身に最大HPアップ30%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>并赋予自身最大HP提升30%的效果(2回合)",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="受击时加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="被ダメ時BP回復プラス付与",skill_name_cn="被攻击时赋予BP恢复",skill_content_jp="攻撃を受けた時25%の確率で<br/>BP回復量1アップの効果を付与(1ターン)<br/>※複数回敵からダメージを受けた時も1回のみ発動",skill_content_cn="受到攻击时25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="弱点时伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="弱点威力強化Ⅲ",skill_name_cn="弱点威力强化Ⅲ",skill_content_jp="自身が敵の弱点を突いた時の<br/>ダメージアップ20%の効果を付与",skill_content_cn="当自己击中敌人的弱点时<br/>赋予自身伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="魔力還元",skill_name_cn="魔力还原",skill_content_jp="受けたダメージの3%のSP回復<br/>(一部除く/同系統の効果重複不可)",skill_content_cn="将受到的伤害的3%转为SP恢复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="月に叢雲花に風",skill_name_cn="月与丛云花与风",skill_content_jp="【Lv1】<br/>自身に物理攻撃に対して反撃する効果を付与(3ターン)<br/>さらに、物防・属防アップ10%の効果を付与(3ターン)<br/>反撃:対象に剣物理攻撃(威力 200)<br/>【Lv10】<br/>自身に物理攻撃に対して反撃する効果を付与(4ターン)<br/>さらに、物防・属防アップ10%の効果を付与(4ターン)<br/>反撃:対象に剣物理攻撃(威力 200)",skill_content_cn="【Lv1】<br/>对自身赋予反击物理攻击的效果(3回合)<br/>并赋予物防·属防提升10%的效果(3回合)<br/>反击:对目标施以剑物理攻击(威力200)<br/>【Lv10】<br/>对自身赋予反击物理攻击的效果(4回合)<br/>并赋予物防·属防提升10%的效果(4回合)<br/>反击:对目标施以剑物理攻击(威力200)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="四天王剣",skill_name_cn="四天王剑",skill_content_jp="敵単体に4回の剣物理攻撃(威力 100)<br/>さらに、物防ダウン15%の効果を付与(2ターン)<br/>【使用条件】自身が攻撃を受けた回数が5回以上の時",skill_content_cn="对敌方单体施以4次剑物理攻击(威力100)<br/>并赋予物防降低15%的效果(2回合)<br/>【使用条件】自身受击次数为5次以上时",skill_boost_jp="威力110/120/145",skill_boost_cn="威力110/120/145",test_weak="",test_hit="",test_obj=""},},}, {owner="阿尼艾斯",owner_order="97",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="エアロ(単体)",skill_name_cn="风刃(单体)",skill_content_jp="敵単体に2回の風属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次风属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="风",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="ケアル(全体)",skill_name_cn="治愈(全体)",skill_content_jp="味方前衛全体のHP回復(効力 130)",skill_content_cn="我方前卫全体HP回复(效果130)",skill_boost_jp="効力150/180/220",skill_boost_cn="效果150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name_jp="プロテス",skill_name_cn="防卫",skill_content_jp="味方前衛全体に<br/>物防アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体物防提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="属性属防破壊打ち",skill_name_cn="属性防御破坏打击",skill_content_jp="敵単体に杖物理攻撃(威力 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",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP40)",skill_up_note_cn="消費SP降低(SP40)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="灯火の加護",skill_name_jp="シェル",skill_name_cn="外壳",skill_content_jp="味方前衛全体に属防アップ15%の効果を付与(2ターン)<br/>ブーストMAX時:<br/>同対象に属性攻撃(一部除く)を完全に防ぐ効果を付与(1回)<br/>さらに防いだ時、光属性攻撃で反撃(威力 200)",skill_content_cn="赋予我方前卫全体15%属防提升(2回合)<br/>能力提升(Boost)MAX时:<br/>赋予同对象完全防止属性攻击(部分除外)的效果(1次)<br/>触发防护时,使用光属性攻击进行反击(威力200)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="天使の加護",skill_name_cn="天使的加护",skill_content_jp="攻撃を受けた時30%の確率で<br/>受けたダメージ量の50%のHP回復<br/>(一部除く/同系統の効果重複不可)",skill_content_cn="受到攻击时30%概率<br/>恢复受到的伤害量50%的HP<br/>(部分除外/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="速度降低",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="スロウ反撃",skill_name_cn="缓慢反击",skill_content_jp="攻撃を受けた時30%の確率で<br/>敵単体に速度ダウン15%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="受击时30%概率<br/>赋予敌方单体减速15%的效果(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="余力",skill_name_cn="余力",skill_content_jp="BP3消費してアビリティを使用時<br/>自身にBP回復量1アップの効果を付与(2ターン)",skill_content_cn="消耗BP3使用技能时<br/>赋予自身BP回复量1提升的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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75)<br/>さらに、味方前衛全体に属攻アップ15%と<br/>光属性ダメージアップ15%の効果を付与(2ターン)<br/>【使用条件】5ターン目以降",skill_content_cn="对敌方单体施以5次光属性攻击(威力75)<br/>并赋予我方前卫全体属攻提升15%<br/>与光属性伤害提升15%的效果(2回合)<br/>【使用条件】第五个回合后",skill_boost_jp="威力85/95/120",skill_boost_cn="威力85/95/120",test_weak="",test_hit="",test_obj=""},},}, {owner="利·杜",owner_order="98",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="弱点外",skill_name_jp="双壊衝",skill_name_cn="双坏冲",skill_content_jp="敵単体に2回の短剣物理攻撃(威力 75)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对敌方单体施以2次短剑物理攻击(威力75)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="雷神閃",skill_name_cn="雷神闪",skill_content_jp="敵全体に雷属性攻撃(威力 150)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以雷属性攻击(威力150)<br/>并有中等概率赋予麻痹异常状态(2回合)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="雷",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="双飛閃",skill_name_cn="双飞闪",skill_content_jp="敵全体に2回の短剣物理攻撃(威力 80)",skill_content_cn="对全体敌人施以2次短剑物理攻击(威力80)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="12",skill_tag2="",skill_name_jp="足縫い",skill_name_cn="拖慢脚步",skill_content_jp="敵全体に速度ダウン10%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="赋予全体敌人10%速度降低的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="勁",skill_name_cn="劲",skill_content_jp="敵単体に短剣物理攻撃(威力 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100)<br/>※対象は選択しているターゲット",skill_content_cn="自身使用“短剑物理”的攻击时,赋予追击效果<br/>(根据行动顺序攻击/不论技能段数而只发动1次)<br/>追击:对敌方单体施以短剑物理攻击(威力 100)<br/>※目标为自身选中的目标"},{skill_order="14",skill_type="被动",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="霹靂の型",skill_name_cn="霹雳之形",skill_content_jp="自身に物攻アップ15%の効果を付与<br/>HP満タン時:自身に消費SP量軽減50%の効果を付与<br/>(効力重複不可)",skill_content_cn="赋予自身物攻提升15%的效果<br/>HP为最大值时:自身消耗SP量减少50%<br/>(效力不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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530)",skill_content_cn="对敌方单体施以火属性攻击(威力530)",skill_boost_jp="威力560/700/900",skill_boost_cn="威力560/700/900",test_weak="火",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火属性強化Ⅴ",skill_name_cn="火属性强化V",skill_content_jp="自身に火属性ダメージアップ30%の効果を付与",skill_content_cn="赋予自身火属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="全速力",skill_name_cn="全速力",skill_content_jp="BP3消費時、自身が素早く行動",skill_content_cn="在消耗BP3时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="全速力",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name_jp="猫の早駆け",skill_name_cn="猫之快步",skill_content_jp="BP3消費時、自身が素早く行動<br/>さらに、自身にSP自動回復の効果を付与(1ターン/回復量 30)",skill_content_cn="在消耗BP3时,自身可以迅速行动<br/>并赋予自身SP自动回复效果(1回合/回复量 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",skill_name_cn="罕见的毛茸茸",skill_content_jp="ランダムなターゲットに火属性攻撃<br/>ブーストLvに応じて攻撃回数増加(威力 45/4回)<br/>【使用条件】3ターン目以降",skill_content_cn="对随机目标施以火属性攻击<br/>根据等级提升增加攻击次数(威力 45/4次)<br/>【使用条件】第3回合以后",skill_boost_jp="威力45/40/50 回数5/6/7回",skill_boost_cn="威力45/40/50 次数5/6/7次",test_weak="",test_hit="",test_obj=""},},}, {owner="普洛梅",owner_order="100",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連痛打",skill_name_cn="连痛打",skill_content_jp="敵単体に2回の杖物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次杖物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="治癒魔法(全体)Ⅱ",skill_name_cn="治愈魔法(全体)Ⅱ",skill_content_jp="味方前衛全体のHP回復(効力 55)<br/>さらに、HP自動回復の効果を付与(2ターン/効力 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600)",skill_content_cn="【Lv1】<br/>对敌方单体施以火属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以火属性攻击(威力600)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="火,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="聖火神の浄炎",skill_name_cn="聖火神の浄炎",skill_content_jp="敵単体に燃焼の状態異常を付与(2ターン)<br/>さらに、火属性攻撃(威力 530)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)<br/>【使用条件】5ターン目以降",skill_content_cn="赋予敌方单体燃烧异常(2 回合)并施以火属性攻击(威力 530)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>【使用条件】第五个回合后",skill_boost_jp="威力560/700/900",skill_boost_cn="威力560/700/900",test_weak="",test_hit="",test_obj=""},},}, {owner="加特尔德",owner_order="101",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="大切断",skill_name_cn="大切割",skill_content_jp="敵単体に斧物理攻撃(威力 170)",skill_content_cn="对敌方单体施以斧物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 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150)と<br/>属攻アップ20%の効果を付与(2ターン)",skill_content_cn="赋予我方单体HP自动恢复(效力150)<br/>与属攻提升20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="三連両断",skill_name_cn="三连两断",skill_content_jp="敵単体に3回の斧物理攻撃(威力 85)",skill_content_cn="对敌方单体施以3次斧物理攻击(威力85)",skill_boost_jp="威力95/110/140",skill_boost_cn="威力95/110/140",test_weak="斧",test_hit="3",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="耐闇の治癒Ⅲ",skill_name_cn="耐暗的治愈Ⅲ",skill_content_jp="味方前衛全体にHP自動回復(効力 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{owner="尤妮",owner_order="106",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="毒液矢",skill_name_cn="毒液箭",skill_content_jp="敵単体に弓物理攻撃(威力 170)<br/>さらに、中確率で毒の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以弓物理攻击(威力170)<br/>并中等概率赋予中毒异常状态(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="連炎閃",skill_name_cn="连炎闪",skill_content_jp="敵全体に2回の火属性攻撃(威力 80)",skill_content_cn="对全体敌人施以2次火属性攻击(威力80)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="火",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="21",skill_tag2="",skill_name_jp="漆黒の矢",skill_name_cn="漆黑之矢",skill_content_jp="敵単体に弓物理攻撃(威力 170)<br/>さらに、中確率で暗闇の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以弓物理攻击(威力170)<br/>并中等概率赋予黑暗异常状态(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="パラライズレイン",skill_name_cn="麻痹之雨",skill_content_jp="敵全体に2回の弓物理攻撃(威力 80)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以2次弓物理攻击(威力80)<br/>并中等概率赋予麻痹异常状态(2回合)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="弓",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="プリズナーハント",skill_name_cn="囚猎",skill_content_jp="敵単体に弓物理攻撃(威力 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105)",skill_content_cn="对全体敌人施以2次弓物理攻击(威力105)<br/>与1次火属性攻击(威力105)",skill_boost_jp="威力115/135/160",skill_boost_cn="威力115/135/160",test_weak="弓,火",test_hit="2",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="ジャミングショット",skill_name_cn="妨害之箭",skill_content_jp="敵単体に弓物理攻撃(威力 170)<br/>さらに、小確率で毒・麻痺・暗闇の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以弓物理攻击(威力170)<br/>并小概率赋予中毒·麻痹·黑暗的状态异常(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="剑,枪,斧,弓",skill_parent="",skill_sp="65",skill_tag2="",skill_name_jp="夕凪の突撃",skill_name_cn="夕凪的突击",skill_content_jp="敵全体に1回ずつ剣・槍・斧・弓物理攻撃(威力 45)",skill_content_cn="对全体敌人施以剑·枪·斧·弓物理攻击各1次(威力45)",skill_boost_jp="威力55/65/80",skill_boost_cn="威力55/65/80",test_weak="弓,枪,斧",test_hit="1",test_obj="敌群",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="剑,枪,斧,弓",skill_parent="9",skill_sp="65",skill_tag2="進化",skill_name_jp="夕凪の突撃",skill_name_cn="夕凪的突击",skill_content_jp="敵全体に1回ずつ剣・槍・斧・弓物理攻撃(威力 45)<br/>対象毎に麻痺・毒・暗闇の状態異常の種類に応じて威力が変化<br/>1種:威力が1.2倍<br/>2種:威力が1.5倍<br/>3種:威力が2倍<br/>※威力倍率が高いほうのみ適用される",skill_content_cn="对敌方全体施以剑·枪·斧·弓物理攻击各1次(威力45)<br/>根据每个对象的麻痹、中毒、黑暗异常的数量,威力会发生变化。<br/>1种:威力1.2倍<br/>2种:威力1.5倍<br/>3种:威力加倍<br/>※仅生效威力倍率高的一方",skill_boost_jp="威力55/65/80",skill_boost_cn="威力55/65/80",test_weak="弓,枪,斧",test_hit="1",test_obj="敌群"},{skill_order="11",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="42",skill_tag2="灯火の加護",skill_name_jp="ハザードショット",skill_name_cn="危险射击",skill_content_jp="ランダムなターゲットに2回の弓物理攻撃(威力 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195)",skill_content_cn="【Lv1】<br/>对敌方单体施以剑·枪·斧·弓物理攻击各1次(威力165)<br/>【Lv10】<br/>对敌方单体施以剑·枪·斧·弓物理攻击各一次(威力195)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,枪,斧,弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="夕凪の乱撃",skill_name_cn="夕凪的乱击",skill_content_jp="ランダムなターゲットに6回の弓物理攻撃(威力 40)<br/>剣・槍・斧弱点を突ける(ダメージ計算は弓物理)<br/>【使用条件】5ターン目以降",skill_content_cn="对随机目标施以6次弓物理攻击(威力40)<br/>并攻击剑·枪·斧弱点(伤害以弓物理计算)<br/>【使用条件】第5个回合后",skill_boost_jp="威力45/50/70",skill_boost_cn="威力45/50/70",test_weak="",test_hit="",test_obj=""},},}, {owner="卡尔多娜",owner_order="107",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="大突進",skill_name_cn="大突进",skill_content_jp="敵全体に槍物理攻撃(威力 150)",skill_content_cn="对全体敌人施以枪物理攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="連氷閃",skill_name_cn="连冰闪",skill_content_jp="敵全体に2回の氷属性攻撃(威力 80)",skill_content_cn="对全体敌人施以2次冰属性攻击(威力80)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="冰",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="ヒールスイング",skill_name_cn="治疗横击",skill_content_jp="敵全体に槍物理攻撃(威力 150)<br/>さらに、自身のHP回復(効力 140)",skill_content_cn="对全体敌人施以枪物理攻击(威力150)<br/>并恢复自身HP(效力 140)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name_jp="盛装",skill_name_cn="盛装",skill_content_jp="敵全体に味方単体への挑発効果を付与(2ターン)",skill_content_cn="赋予全体敌人对我方指定单体的挑衅效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="両足突き",skill_name_cn="双足突刺",skill_content_jp="ランダムなターゲットに2回の槍物理攻撃(威力 90)<br/>攻撃毎に速度ダウン15%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对随机目标进行2次枪物理攻击(威力90)<br/>每次攻击都赋予速度下降15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="枪",test_hit="2",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="SPパサー",skill_name_cn="SP传递",skill_content_jp="自身を除く味方単体のSP回復(回復量 25)",skill_content_cn="除自身以外的我方单体SP恢复(回复量25)",skill_boost_jp="回復量50/75/100",skill_boost_cn="恢复量50/75/100",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="回复,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="聖衣盛装",skill_name_cn="圣衣盛装",skill_content_jp="ターン中、素早く行動し<br/>味方単体のHP回復(効力 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{owner="乌·鲁代",owner_order="117",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="連続突き",skill_name_cn="连续突刺",skill_content_jp="敵単体に2回の槍物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次枪物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="闇衝",skill_name_cn="暗冲",skill_content_jp="敵単体に闇属性攻撃(威力 170)",skill_content_cn="对敌方单体施以暗属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="一番槍",skill_name_cn="一番枪",skill_content_jp="敵単体に槍物理攻撃(威力 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45)",skill_content_cn="回合开始时,率先行动<br/>对随机目标施以4次斧物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="斧",test_hit="4",test_obj="乱",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP50)",skill_up_note_cn="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="斧,火",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="駁撃",skill_name_cn="驳击",skill_content_jp="敵単体に斧物理攻撃(威力 120)と火属性攻撃(威力 120)<br/>攻撃対象が出血状態の時威力が1.5倍<br/>ただし、攻撃対象の出血状態を回復する",skill_content_cn="对敌方单体施以斧物理攻击(威力120)与火属性攻击(威力120)<br/>攻击对象出血时威力提升1.5倍<br/>但会驱散攻击目标的出血状态",skill_boost_jp="威力190/230/320",skill_boost_cn="威力190/230/320",test_weak="斧,火",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(160)",skill_up_note_cn="威力提升(160)"},{skill_order="10",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="85",skill_tag2="灯火の加護",skill_name_jp="教戒",skill_name_cn="教戒",skill_content_jp="敵全体に4回の斧物理攻撃(威力 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10%。"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="斧,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="引導",skill_name_cn="引导",skill_content_jp="【Lv1】<br/>敵単体に中確率で出血の状態異常を付与(2ターン)<br/>さらに、斧物理攻撃(威力 500)<br/>攻撃対象が出血状態の時威力が1.2倍<br/>【Lv10】<br/>敵単体に中確率で出血の状態異常を付与(2ターン)<br/>さらに、斧物理攻撃(威力 600)<br/>攻撃対象が出血状態の時威力が1.2倍",skill_content_cn="【Lv1】<br/>以中等概率赋予敌方单体出血状态异常(2回合)<br/>并施以斧物理攻击(威力500)<br/>攻击对象出血时威力提升1.2倍<br/>【Lv10】<br/>以中等概率赋予敌方单体出血状态异常(2回合)<br/>并施以斧物理攻击(威力600)<br/>攻击对象出血时威力提升1.2倍",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},}, {owner="缇缇",owner_order="119",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="雷鳴の詩Ⅱ",skill_name_cn="雷鸣之诗Ⅱ",skill_content_jp="敵単体に雷属性攻撃(威力 170)<br/>ブーストMAX時:同対象に雷耐性ダウン10%の効果を付与(2ターン)",skill_content_cn="对单体敌人施以雷属性攻击(威力170)<br/>能力提升(Boost)MAX时:赋予同对象雷耐性降低10%的效果(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="14",skill_tag2="",skill_name_jp="孔雀の舞Ⅱ",skill_name_cn="孔雀之舞Ⅱ",skill_content_jp="味方単体に属攻アップ15%の効果を付与(2ターン/ブーストMAX時重複可)<br/>ブーストMAX時:同対象のBP回復(回復量 1)",skill_content_cn="赋予我方单体15%属攻提升效果(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:同一对象的BP恢复(恢复量1)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="打ち払い",skill_name_cn="扫荡",skill_content_jp="敵単体に扇物理攻撃(威力 170)<br/>ブーストMAX時:同対象に扇耐性ダウン10%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以扇物理攻击(威力170)<br/>能力提升(Boost)MAX时:赋予同对象扇耐性降低10%的效果(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="60",skill_tag2="",skill_name_jp="BPパサー",skill_name_cn="BP传递",skill_content_jp="自身を除く味方単体のBP回復(回復量 1)<br/>ただし、ターン中、行動が遅くなる<br/>ブーストMAX時:同対象のHP回復(効力 280)",skill_content_cn="除自身以外的我方单体BP恢复(回复量1)<br/>但是在本回合中的行动会变慢<br/>能力提升(Boost)MAX时:同一目标的HP恢复(效力280)",skill_boost_jp="回復量2/3/4",skill_boost_cn="恢复量2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="雷,回复",skill_parent="",skill_sp="46",skill_tag2="",skill_name_jp="轟雷の詩Ⅲ",skill_name_cn="轰雷之诗Ⅲ",skill_content_jp="敵全体に雷属性攻撃(威力 180)<br/>ブーストMAX時:自身のSP回復(回復量 50)",skill_content_cn="对全体敌人施以雷属性攻击(威力180)<br/>能力提升(Boost)MAX时:自身SP恢复(恢复量50)",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="雷",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="天衝撃",skill_name_cn="天冲击",skill_content_jp="敵単体に4回の扇物理攻撃(威力 45)<br/>ブーストMAX時:攻撃回数が5回になる",skill_content_cn="对敌方单体施以4次扇物理攻击(威力45)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="扇",test_hit="4",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="51",skill_tag2="",skill_name_jp="雷雨の哀歌",skill_name_cn="雷雨的哀歌",skill_content_jp="ランダムなターゲットに3回の雷属性攻撃(威力 65)<br/>攻撃毎に雷耐性ダウン15%の効果を付与(2ターン/ブーストMAX時重複可)<br/>ブーストMAX時:同対象に中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对随机目标施以3次雷属性攻击(威力65)<br/>每次攻击赋予15%的雷耐性降低效果(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:赋予同对象中等概率的麻痹状态异常(2回合)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="雷",test_hit="3",test_obj="乱",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP41)",skill_up_note_cn="消費SP降低(SP41)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="80",skill_tag2="",skill_name_jp="雷獣の詩",skill_name_cn="雷兽之诗",skill_content_jp="敵全体に2回の雷属性攻撃(威力 105)<br/>さらに、物攻・属攻ダウン15%の効果を付与(2ターン/ブーストMAX時重複可)<br/>ブーストMAX時:同対象に物防・属防ダウン15%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以2次雷属性攻击(威力105)<br/>并赋予物攻·属攻降低15%的效果(2回合/能力提升(Boost)MAX时可重复)<br/>提升MAX时:赋予同对象物防·属防降低15%的效果(2回合)",skill_boost_jp="威力120/140/170",skill_boost_cn="威力120/140/170",test_weak="雷",test_hit="2",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP64)",skill_up_note_cn="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="70",skill_tag2="",skill_name_jp="猛将の鼓舞Ⅲ",skill_name_cn="猛将的鼓舞Ⅲ",skill_content_jp="味方前衛全体に物攻・属攻・会心アップ<br/>20%の効果を付与(2ターン/ブーストMAX時重複可)<br/>ブーストMAX時:同対象のBP回復(回復量 1)",skill_content_cn="赋予我方前卫全体物攻·属攻·会心<br/>提升20%的效果(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:同一对象的BP恢复(恢复量1)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP56)",skill_up_note_cn="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="灯火の加護",skill_name_jp="雷鳴の詩Ⅲ",skill_name_cn="雷鸣之诗Ⅲ",skill_content_jp="敵単体に雷属性攻撃(威力 230)<br/>ブーストMAX時:攻撃回数が2回になる",skill_content_cn="对单体敌人施以雷属性攻击(威力230)<br/>能力提升(Boost)MAX时:攻击次数变为2次",skill_boost_jp="",skill_boost_cn="",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="BP回復プラス",skill_name_cn="BP恢复提升",skill_content_jp="戦闘開始時:自身に<br/>BP回復量1アップの効果を付与(2ターン)",skill_content_cn="战斗开始时:赋予自身<br/>BP回复量提升1的效果(2回合)"},{skill_order="12",skill_type="被动",skill_tag="受击时加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="被ダメ時BP回復プラス付与",skill_name_cn="受击时赋予BP恢复",skill_content_jp="攻撃を受けた時25%の確率で<br/>BP回復量1アップの効果を付与(1ターン)<br/>※複数回敵からダメージを受けた時も1回のみ発動",skill_content_cn="受到攻击时25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="受击时加成点回复",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name_jp="被ダメ時BP回復プラス付与",skill_name_cn="受击时赋予BP恢复",skill_content_jp="攻撃を受けた時50%の確率で<br/>BP回復量1アップの効果を付与(1ターン)<br/>※複数回敵からダメージを受けた時も1回のみ発動",skill_content_cn="受击时50%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="14",skill_type="被动",skill_tag="全速力,属性暴击解放",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="全速全霊",skill_name_cn="全速全灵",skill_content_jp="BP3消費時、自身が素早く行動<br/>さらに、自身に属性攻撃でクリティカルが発生する効果を付与",skill_content_cn="在消耗BP3时,自身可以迅速行动。<br/>并赋予自身属性攻击发生暴击的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 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65)<br/>さらに、自身に物攻アップ20%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以3次剑物理攻击(威力65)<br/>并赋予自身物攻提升20%的效果(2回合)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="剑",test_hit="3",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name_jp="愛のラプソディア",skill_name_cn="爱之狂想曲",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>并中等概率赋予麻痹状态异常(2回合)",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="48",skill_tag2="灯火の加護",skill_name_jp="情熱のストリダン",skill_name_cn="热情的尖鸣",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>ブーストMAX時:必ずクリティカルダメージ",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>能力加成(Boost) MAX时:必定造成暴击伤害",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時速度強化Ⅴ",skill_name_cn="战斗开始时速度强化V",skill_content_jp="戦闘開始時:自身に<br/>速度アップ30%の効果を付与(3ターン)",skill_content_cn="战斗开始时:赋予自身<br/>速度提升30%的效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="溌剌たるアレグロ",skill_name_cn="爽朗的快板",skill_content_jp="行動選択フェイズ開始時に20%の確率で<br/>使用するアビリティを2回発動する効果を付与<br/>(1ターン/ターン延長不可/追加発動分はSP消費無し)",skill_content_cn="选择行动阶段开始时<br/>有20%概率发动2次使用的技能<br/>(1回合/不可延长回合/追加发动的次数不消耗SP)"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name_jp="溌剌たるアレグロ",skill_name_cn="爽朗的快板",skill_content_jp="行動選択フェイズ開始時に50%の確率で<br/>使用するアビリティを2回発動する効果を付与<br/>(1ターン/ターン延長不可/追加発動分はSP消費無し)",skill_content_cn="选择行动阶段开始时<br/>有50%概率发动2次使用的技能<br/>(1回合/不可延长回合/追加发动的次数不消耗SP)"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="会心威力強化Ⅴ",skill_name_cn="会心威力强化V",skill_content_jp="自身にクリティカル時の<br/>ダメージアップ30%の効果を付与",skill_content_cn="赋予自身造成暴击时<br/>伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 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70)",skill_content_cn="对全体敌人施以2次枪物理攻击(威力70)",skill_boost_jp="威力80/100/120",skill_boost_cn="威力80/100/120",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="火の精霊石",skill_name_cn="火之精灵石",skill_content_jp="敵全体に火属性攻撃(威力 150)",skill_content_cn="对全体敌人施以火属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="火",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="44",skill_tag2="",skill_name_jp="爆発クロスボウ",skill_name_cn="爆炸弩",skill_content_jp="ランダムなターゲットに3回の火属性攻撃(威力 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170)<br/>さらに、中確率で毒の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以枪物理攻击(威力170)<br/>并中等概率赋予中毒状态异常(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name_jp="特製匂い団子",skill_name_cn="特制气味丸子",skill_content_jp="敵全体に自身への挑発効果を付与(2ターン)<br/>さらに、物攻ダウン15%の効果を付与(2ターン)",skill_content_cn="赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予物攻下降15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="54",skill_tag2="",skill_name_jp="火の精霊石(特大)",skill_name_cn="火之精灵石(特大)",skill_content_jp="敵全体に火属性攻撃(威力 210)",skill_content_cn="对全体敌人施以火属性攻击(威力210)",skill_boost_jp="威力235/275/340",skill_boost_cn="威力235/275/340",test_weak="火",test_hit="1",test_obj="群",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="ぶんぶん回し",skill_name_cn="大回旋",skill_content_jp="敵全体に2回の槍物理攻撃(威力 95)",skill_content_cn="对全体敌人施以2次枪物理攻击(威力95)",skill_boost_jp="威力110/130/150",skill_boost_cn="威力110/130/150",test_weak="枪",test_hit="2",test_obj="群",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="25",skill_tag2="",skill_name_jp="大発明プラムランス",skill_name_cn="大发明普拉姆之枪",skill_content_jp="敵単体に槍物理攻撃(威力 110)<br/>さらに、自身のSP回復(回復量 20)",skill_content_cn="对敌方单体施以枪物理攻击(威力110)<br/>并恢复自身SP(恢复量20)",skill_boost_jp="威力140/170/250",skill_boost_cn="威力140/170/250",test_weak="枪",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="枪,回复,加成点回复",skill_parent="",skill_sp="20",skill_tag2="進化",skill_name_jp="大発明プラムランス",skill_name_cn="大发明混合之枪",skill_content_jp="敵単体に槍物理攻撃(威力 110)<br/>さらに、自身のHP回復(効力 100)とSP回復(回復量 60)<br/>ブーストMAX時:自身のBPを3回復",skill_content_cn="对敌方单体施以枪物理攻击(威力110)<br/>并恢复自身HP(效力 100)与SP(恢复量60)<br/>能力提升(Boost)MAX时:自身BP恢复3",skill_boost_jp="威力140/170/250",skill_boost_cn="威力140/170/250",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="70",skill_tag2="",skill_name_jp="サンダークロスボウ",skill_name_cn="雷电弩",skill_content_jp="ランダムなターゲットに1回の雷属性攻撃(威力 290)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对随机目标施以1次雷属性攻击(威力290)<br/>并有中等概率赋予麻痹状态异常(2回合)",skill_boost_jp="威力320/380/500",skill_boost_cn="威力320/380/500",test_weak="雷",test_hit="1",test_obj="乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="12",skill_type="主动",skill_tag="枪,弓,雷,debuff",skill_parent="",skill_sp="56",skill_tag2="進化",skill_name_jp="サンダークロスボウ・改",skill_name_cn="雷电弩・改",skill_content_jp="ランダムなターゲットに1回の雷属性攻撃(威力 290)<br/>槍・弓弱点を突ける(ダメージ計算は雷属性)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)<br/>ブーストMAX時:感電の状態異常を付与(2ターン)<br/>感電:雷属性攻撃を受ける毎にシールド-1(0にならない)",skill_content_cn="对随机目标施以1次雷属性攻击(威力290)<br/>可攻击枪・弓弱点(伤害以雷属性计算)<br/>并有中等概率赋予麻痹状态异常(2回合)<br/>能力提升(Boost)MAX时:赋予目标感电异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost_jp="威力320/380/500",skill_boost_cn="威力320/380/500",test_weak="枪,弓,雷",test_hit="1",test_obj="乱"},{skill_order="13",skill_type="主动",skill_tag="火,雷",skill_parent="",skill_sp="81",skill_tag2="灯火の加護",skill_name_jp="雷火の拡散精霊石(特大)",skill_name_cn="雷火的扩散精灵石(特大)",skill_content_jp="敵全体に3回の雷属性攻撃(威力 95)<br/>火弱点を突ける(ダメージ計算は雷属性)",skill_content_cn="对全体敌人施以3次雷属性攻击(威力 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80)<br/>さらに、味方前衛全体に物防アップ10%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以2次弓物理攻击(威力80)<br/>并赋予我方前卫全体物防提升10%的效果(2回合)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="弓",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="チャーミングルアー",skill_name_cn="魅惑诱饵",skill_content_jp="ターン中、素早く行動し<br/>味方単体のHP回復(効力 230)<br/>さらに、敵全体に味方単体への挑発効果を付与(2ターン)",skill_content_cn="回合开始时,率先行动<br/>为我方单体恢复HP(效力230)<br/>并赋予全体敌人对我方目标单体的挑衅效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name_jp="ソリッドレイン",skill_name_cn="固体降雨",skill_content_jp="敵全体に3回の弓物理攻撃(威力 80)<br/>さらに、味方前衛全体に物攻アップ10%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以3次弓物理攻击(威力80)<br/>并赋予我方前卫全体物攻上升10%的效果(2回合)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="弓",test_hit="3",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="70",skill_tag2="",skill_name_jp="風切り羽",skill_name_cn="风切羽",skill_content_jp="ランダムなターゲットに4回の風属性攻撃(威力 45)<br/>攻撃毎に弓耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以4次风属性攻击(威力45)<br/>每次攻击赋予弓耐性下降15%的效果(2回合)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="风",test_hit="4",test_obj="乱",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="弓,回复",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="マンイーター",skill_name_cn="食人鲨",skill_content_jp="敵単体に弓物理攻撃(威力 260)<br/>さらに、味方前衛全体のHP回復(効力 150)",skill_content_cn="对敌方单体施以弓物理攻击(威力260)<br/>并恢复我方前卫全体HP(效力150)",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name_jp="チャームアロー",skill_name_cn="魅惑之箭",skill_content_jp="敵単体に4回の弓物理攻撃(威力 45)<br/>さらに、中確率で魅惑の状態異常を付与(2ターン)<br/>魅惑:一定確率で行動できなくなる",skill_content_cn="对敌方单体施以4次弓物理攻击(威力45)<br/>并以中等概率赋予魅惑状态异常(2回合)<br/>魅力:一定概率无法行动",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="弓攻撃強化(前全)",skill_name_cn="弓攻击强化(前全)",skill_content_jp="味方前衛全体に<br/>弓攻撃ダメージアップ10%の効果を付与",skill_content_cn="赋予我方前卫全体<br/>弓攻击伤害增加10%的效果"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="強化効果延長(与)Ⅱ",skill_name_cn="强化效果延长(与)2",skill_content_jp="自身が強化効果を付与した際の<br/>効果を1ターン延長(重複不可)",skill_content_cn="当自身赋予强化效果时<br/>效果延长1回合(不重叠)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name_jp="強化効果延長(与)",skill_name_cn="强化效果延长(与)",skill_content_jp="自身が強化効果を付与した際の<br/>効果を2ターン延長(重複不可)",skill_content_cn="当自身赋予强化效果时<br/>效果延长2回合(不重叠)"},{skill_order="14",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="消費SP軽減Ⅱ",skill_name_cn="消费SP减轻Ⅱ",skill_content_jp="自身に消費SP量軽減20%の効果を付与<br/>(効力重複不可)",skill_content_cn="自身消耗SP量减少20%<br/>(效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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250)<br/>さらに、物攻・物防・雷耐性アップ20%の効果を付与(3ターン)",skill_content_cn="【Lv1】<br/>我方前卫全体HP恢复(效力200)<br/>并赋予物攻·物防·雷耐性提升10%的效果(2回合)<br/>【Lv10】<br/>我方前卫全体HP恢复(效力250)<br/>并赋予物攻·物防·雷耐性提升20%的效果(3回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="ユーフォリアコロン",skill_name_cn="兴奋之香",skill_content_jp="味方前衛全体にHP自動回復の効果(効力 110)と<br/>物攻アップ15%と<br/>弓攻撃ダメージアップ15%の効果を付与(2ターン)<br/>【使用条件】4ターン目以降",skill_content_cn="我方前卫全体HP恢复(效力 110)<br/>并赋予物攻·弓攻击提升15%的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner="诺妮雅",owner_order="125",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="大突進",skill_name_cn="大突进",skill_content_jp="敵全体に槍物理攻撃(威力 150)",skill_content_cn="对全体敌人施以枪物理攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name_jp="会心の激励Ⅱ",skill_name_cn="会心激励Ⅱ",skill_content_jp="味方前衛全体に<br/>会心アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体<br/>会心提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="炎衝",skill_name_cn="炎冲",skill_content_jp="敵単体に火属性攻撃(威力 170)",skill_content_cn="对敌方单体施以火属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="45",skill_tag2="",skill_name_jp="ド根性突き",skill_name_cn="坚韧不拔之突刺",skill_content_jp="敵単体に槍物理攻撃(威力 230)<br/>必ずクリティカルダメージ<br/>さらに、味方前衛全体に会心アップ10%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以枪物理攻击(威力230)<br/>必定造成暴击<br/>并赋予我方前卫全体会心提升10%的效果(2回合)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="連炎閃",skill_name_cn="连炎闪",skill_content_jp="敵全体に2回の火属性攻撃(威力 80)",skill_content_cn="对敌人全体施以2次火属性攻击(威力80)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="火",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="鋭槍の構え",skill_name_cn="锐枪的姿态",skill_content_jp="自身に物攻アップ15%と槍攻撃ダメージアップ15%の効果を付与(3ターン)",skill_content_cn="赋予自身物攻与枪攻击伤害提t升15%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連突き",skill_name_cn="三连突刺",skill_content_jp="敵単体に3回の槍物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次枪物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单",skill_up="96",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="8",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="四連炎衝",skill_name_cn="四连炎冲",skill_content_jp="敵単体に4回の火属性攻撃(威力 45)",skill_content_cn="对敌方单体施以4次火属性攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="火",test_hit="4",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="60",skill_tag2="",skill_name_jp="怒髪天突き",skill_name_cn="怒发冲天",skill_content_jp="ターン中、素早く行動し<br/>敵単体に槍物理攻撃(威力 230)<br/>必ずクリティカルダメージ<br/>さらに、味方前衛全体に会心アップ15%の効果を付与(2ターン)",skill_content_cn="回合开始时,率先行动<br/>对敌方单体施以枪物理攻击(威力230)<br/>必定造成暴击<br/>并赋予我方前卫全体会心提升15%的效果(2回合)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="枪",test_hit="1",test_obj="群",skill_up="100",skill_up_content_jp="",skill_up_content_cn=""},{skill_order="10",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="79",skill_tag2="灯火の加護",skill_name_jp="有頂天乱槍",skill_name_cn="有顶天乱枪",skill_content_jp="ランダムなターゲットに4回の槍物理攻撃(威力 65)<br/>さらに、味方前衛全体にクリティカル時の<br/>ダメージアップ15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以4次枪物理攻击(威力65)<br/>并赋予我方前卫全体<br/>暴击时伤害提升15%的效果(2回合)",skill_boost_jp="",skill_boost_cn="",test_weak="枪",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="必定暴击",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="開始時必ず会心",skill_name_cn="战斗开始时必定会心",skill_content_jp="戦闘開始時:自身に<br/>必ずクリティカルの効果を付与(3ターン)",skill_content_cn="战斗开始时:赋予自身必定暴击效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,枪伤害提升,必定暴击",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name_jp="機先を制す(槍)Ⅱ",skill_name_cn="把握先机(枪)Ⅱ",skill_content_jp="戦闘開始時:自身に物攻アップ15%と<br/>槍攻撃ダメージアップ15%と<br/>必ずクリティカルの効果を付与(3ターン)",skill_content_cn="战斗开始时:赋予自身物攻<br/>与枪攻击伤害提高15%<br/>以及必定暴击效果(3回合)"},{skill_order="13",skill_type="被动",skill_tag="必杀技槽回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="秘技の備え",skill_name_cn="秘技的姿态",skill_content_jp="戦闘開始時:自身の必殺技ゲージを100.0%にする",skill_content_cn="战斗开始时:使自己的必杀值变为100.0%"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="前衛時会心威力強化(前全)Ⅱ",skill_name_cn="前卫时会心威力强化(前全)Ⅱ",skill_content_jp="前衛時:味方前衛全体にクリティカル時の<br/>ダメージアップ15%の効果を付与",skill_content_cn="前卫时:赋予我方前卫全体<br/>暴击时伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="千金一槍",skill_name_cn="千金一枪",skill_content_jp="【Lv1】<br/>敵全体に槍物理攻撃(威力 330)<br/>さらに、自身を除く味方前衛全体の必殺技ゲージを増加<br/>(対象の1BP分のゲージ増加量の1.0倍)<br/>【Lv10】<br/>敵全体に槍物理攻撃(威力 395)<br/>さらに、自身を除く味方前衛全体の必殺技ゲージを増加<br/>(対象の1BP分のゲージ増加量の1.0倍)",skill_content_cn="【Lv1】<br/>对全体敌人施以枪物理攻击(威力330)<br/>并提升除自身以外的我方前卫全体的必杀值<br/>(目标每使用1 BP,必杀值增加1.0倍)<br/>【Lv10】<br/>对全体敌人施以枪物理攻击(威力395)<br/>并提升除自身以外的我方前卫全体的必杀值(目标每使用1 BP,必杀值增加1.0倍)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="全力投入ですわ!",skill_name_cn="全力以赴!",skill_content_jp="味方単体の必殺技ゲージを100.0%にする<br/>さらに、威力アップ30%の効果を付与<br/>(2ターン/ターン延長不可/同系統の効果重複不可)<br/>ただし、ターン中、行動が遅くなる<br/>ブーストMAX時:前衛全体化<br/>【使用条件】8ターン目以内",skill_content_cn="将我方单体的必杀值提高到100.0%<br/>并提升30%的威力<br/>(2回合/回合不可延长/同系统的效果不可重复)<br/>但是在本回合中的行动会变慢<br/>能力提升(Boost)MAX时:前卫全体化<br/>【使用条件】第8回合以内",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner="埃尔欧诺拉",owner_order="126",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="初雪の詩Ⅱ",skill_name_cn="初雪之诗Ⅱ",skill_content_jp="敵単体に氷属性攻撃(威力 170)",skill_content_cn="对敌方单体施以冰属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 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525)<br/>さらに、敵全体に自身への挑発効果を付与(2ターン)しつつ<br/>自身に物理攻撃を必ず回避する効果を付与(4回)",skill_content_cn="【Lv1】<br/>对敌方单体施以冰属性攻击(威力440)<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予自身必定回避物理攻击的效果(3次)<br/>【Lv10】<br/>对敌方单体施以冰属性攻击(威力525)<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予自身必定回避物理攻击的效果(4次)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="属性攻击回避",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="魔除けのポロネーズ",skill_name_cn="驱魔的波兰舞",skill_content_jp="味方前衛全体に<br/>属性攻撃(一部除く)を必ず回避する効果を付与(1回)<br/>【使用条件】4ターン目以降",skill_content_cn="赋予我方前卫全体<br/>必定回避属性攻击(一部分除外)的效果(1次)<br/>【使用条件】第4回合以后",skill_boost_jp="回数2/3/4回",skill_boost_cn="次数2/3/4次",test_weak="",test_hit="",test_obj=""},},}, {owner="利夏尔",owner_order="127",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="渾身斬り",skill_name_cn="浑身斩",skill_content_jp="敵単体に剣物理攻撃(威力 230)",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="雷殺",skill_name_cn="雷杀",skill_content_jp="敵単体に雷属性攻撃(威力 230)",skill_content_cn="对敌方单体施以雷属性攻击(威力230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="両脛斬り",skill_name_cn="两胫斩",skill_content_jp="ランダムなターゲットに2回の剣物理攻撃(威力 90)<br/>攻撃毎に速度ダウン15%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对随机目标施以2次剑物理攻击(威力90)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="剑",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="川豆",skill_name_cn="川豆",skill_content_jp="自身のHP回復(効力 165)し<br/>物攻アップ・会心アップ15%の効果を付与(2ターン)<br/>さらに、使用した次のターンに素早く行動",skill_content_cn="恢复自身HP(效力165)<br/>赋予物攻·会心提升15%的效果(2回合)<br/>并使自身下回合能迅速行动",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="三連乱雷衝",skill_name_cn="三连乱雷冲",skill_content_jp="ランダムなターゲットに3回の雷属性攻撃(威力 65)",skill_content_cn="对随机目标施以3次雷属性攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="雷",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="強襲斬り",skill_name_cn="强袭斩",skill_content_jp="敵単体に剣物理攻撃(威力 230)<br/>必ずクリティカルダメージ",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)<br/>必定造成暴击伤害",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(260)",skill_up_note_cn="威力提升(260)"},{skill_order="7",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="両小手斬り",skill_name_cn="两小手斩",skill_content_jp="ランダムなターゲットに2回の剣物理攻撃(威力 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{owner="2B",owner_order="128",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連斬",skill_name_cn="三连斩",skill_content_jp="敵単体に3回の剣物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次剑物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="A120:リペア(自身)",skill_name_cn="A120:修复(自己)",skill_content_jp="自身のHP回復(効力 105)、SP回復(回復量 最大SPの5%)<br/>状態異常を回復(一部除く)",skill_content_cn="自身HP恢复(效力105)、SP恢复(恢复量最大SP的5%)<br/>并驱散状态异常(部分除外)",skill_boost_jp="HP回復効力125/165/225 SP回復量6/8/10%",skill_boost_cn="HP恢复效力125/165/225 SP恢复量6/8/10%",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name_jp="R070:Mシールド",skill_name_cn="R070: M盾牌",skill_content_jp="味方前衛全体に<br/>属防アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体<br/>属防提升15%效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連断",skill_name_cn="三连断",skill_content_jp="敵単体に3回の斧物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次斧物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="ジャスト回避",skill_name_cn="完美回避",skill_content_jp="自身に物理攻撃(一部除く)を必ず回避する効果を付与(1回)",skill_content_cn="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost_jp="回数2/3/4回",skill_boost_cn="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="物理攻击回避",skill_parent="5",skill_sp="50",skill_tag2="進化",skill_name_jp="オーバークロック",skill_name_cn="超频",skill_content_jp="自身に物理攻撃(一部除く)を必ず回避する効果を付与(1回)<br/>さらに、使用する攻撃アビリティを2回発動する効果を付与<br/>(2ターン/ターン延長不可/追加発動分はSP消費無し)",skill_content_cn="赋予自身必定回避物理攻击(部分除外)的效果(1次)<br/>并赋予可发动2次攻击技能的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)",skill_boost_jp="回数2/3/4回",skill_boost_cn="回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="60",skill_tag2="弱点外",skill_name_jp="自爆",skill_name_cn="自爆",skill_content_jp="敵全体に3回の火属性攻撃(威力 80)<br/>弱点以外でもシールドポイントを削る<br/>ただし、自身のHPが1になる<br/>※戦闘中1回のみ使用可能",skill_content_cn="对全体敌人施以3次火属性攻击(威力80)<br/>即使非弱点也会削减护盾点数<br/>但自身的HP会变成1<br/>※战斗中只能使用一次",skill_boost_jp="威力105/120/145",skill_boost_cn="威力105/120/145",test_weak="火",test_hit="3",test_obj="群",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(95)",skill_up_note_cn="威力提升(95)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="57",skill_tag2="",skill_name_jp="A140:グラビティ",skill_name_cn="A140:重力",skill_content_jp="敵全体に2回の闇属性攻撃(威力 95)<br/>さらに、物防ダウン15%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以2次暗属性攻击(威力95)<br/>并赋予物防降低15%的效果(2回合)",skill_boost_jp="威力110/130/150",skill_boost_cn="威力110/130/150",test_weak="暗",test_hit="2",test_obj="群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP46)",skill_up_note_cn="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="強襲重撃",skill_name_cn="强袭重击",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>ブーストMAX時:必ずクリティカルダメージ",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="強襲断機",skill_name_cn="强袭断机",skill_content_jp="敵単体に斧物理攻撃(威力 260)<br/>ブーストMAX時:必ずクリティカルダメージ",skill_content_cn="对敌方单体施以斧物理攻击(威力260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="11",skill_type="主动",skill_tag="剑,斧",skill_parent="",skill_sp="59",skill_tag2="灯火の加護",skill_name_jp="重撃断機",skill_name_cn="重击断机",skill_content_jp="敵単体に剣物理攻撃(威力 290)<br/>斧弱点を突ける(ダメージ計算は剣物理)",skill_content_cn="对敌方单体施以剑物理攻击(威力290)<br/>并攻击斧弱点(伤害以剑物理计算)",skill_boost_jp="威力320/380/500",skill_boost_cn="威力320/380/500",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升,物理・属性攻击回避",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="無機なる刃",skill_name_cn="无机之刃",skill_content_jp="自身に攻撃(一部除く)を15%の確率で回避する効果を付与<br/>このアビリティ効果で回避成功時に<br/>BP回復量1アップの効果を付与(1ターン)",skill_content_cn="赋予自身15%概率回避攻击(部分除外)的效果<br/>使用此技能效果回避成功时<br/>赋予BP回复量提升1的效果(1回合)"},{skill_order="13",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="会心威力強化Ⅴ",skill_name_cn="会心威力强化V",skill_content_jp="自身にクリティカル時の<br/>ダメージアップ30%の効果を付与",skill_content_cn="赋予自身暴击时提升30%伤害的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="近接武器攻撃力UP",skill_name_cn="近战武器攻击力UP",skill_content_jp="HP満タン時:自身に物攻アップ15%と<br/>ダメージ上限アップ(効果量 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{owner="A2",owner_order="130",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="トリプルエッジ",skill_name_cn="三重边缘",skill_content_jp="敵単体に3回の短剣物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連断",skill_name_cn="三连断",skill_content_jp="敵単体に3回の斧物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次斧物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="挑発・攻勢",skill_name_cn="挑衅・攻势",skill_content_jp="敵全体に自身への挑発効果を付与しつつ<br/>自身に物攻アップ・会心アップ15%の効果を付与(2ターン)",skill_content_cn="赋予全体敌人对自身的挑衅效果<br/>赋予自身物攻·会心提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連斬",skill_name_cn="三连斩",skill_content_jp="敵単体に3回の剣物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次剑物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name_jp="ダブルワイドバースト",skill_name_cn="双重广域炸裂爆裂",skill_content_jp="敵全体に2回の短剣物理攻撃(威力 65)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对全体敌人施以2次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力75/90/115",skill_boost_cn="威力75/90/115",test_weak="短剑",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="バーサーカーモード",skill_name_cn="狂战士模式",skill_content_jp="特殊効果”バーサーカーモード”を起動(6ターン)<br/>バーサーカーモード:<br/>物攻・会心・速度アップ15%とダメージアップ15%の効果<br/>ただし、ターン終了時にダメージ(効果量 最大HPの40%)<br/>※戦闘中1回のみ使用可能/行動順影響は2ターン目",skill_content_cn="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度提升15%与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用1次/行动顺序影响从下回合开始",skill_boost_jp="ターン数7/8/9",skill_boost_cn="回合数7/8/9",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP40)",skill_up_note_cn="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="40",skill_tag2="進化",skill_name_jp="バーサーカーモード",skill_name_cn="狂战士模式",skill_content_jp="特殊効果”バーサーカーモード”を起動(6ターン)<br/>バーサーカーモード:<br/>物攻・会心・速度アップ15%とダメージアップ15%の効果<br/>ただし、ターン終了時にダメージ(効果量 最大HPの40%)<br/>※戦闘中2回のみ使用可能/行動順影響は2ターン目",skill_content_cn="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度提升15%与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用2次/行动顺序影响从下回合开始",skill_boost_jp="ターン数7/8/9",skill_boost_cn="回合数7/8/9",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="断機砕破",skill_name_cn="断机破碎",skill_content_jp="敵単体に斧物理攻撃(威力 260)",skill_content_cn="对敌方单体施以斧物理攻击(威力260)",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP32)",skill_up_note_cn="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="潰甲斬機",skill_name_cn="破甲斩机",skill_content_jp="敵単体に短剣物理攻撃(威力 230)<br/>さらに、物防ダウン20%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以短剑物理攻击(威力 230)<br/>并赋予物防降低20%的效果(2回合)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="低躯重撃",skill_name_cn="低躯重击",skill_content_jp="敵単体に剣物理攻撃(威力 230)<br/>さらに、速度ダウン20%の効果を付与(2ターン)※行動順影響は2ターン目",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予速度降低20%的效果(2回合)※行动顺序影响从下回合开始",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑",test_hit="1",test_obj="群",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="11",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="70",skill_tag2="弱点外,灯火の加護",skill_name_jp="空甲砕破",skill_name_cn="空甲破碎",skill_content_jp="敵全体に短剣物理攻撃(威力 150)<br/>弱点以外でもシールドポイントを削る<br/>さらに、物理耐性ダウン10%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以短剑物理攻击(威力150)<br/>即使非弱点也会削减护盾点数<br/>并赋予物理耐性降低10%的效果(2回合)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="短剑",test_hit="1",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ふんばる",skill_name_cn="不屈不挠",skill_content_jp="戦闘中1度だけ、敵からHPが0になるダメージを受けてもHPが1残る",skill_content_cn="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="憎悪の力",skill_name_cn="憎恶之力",skill_content_jp="バーサーカーモード起動中<br/>使用する攻撃アビリティを2回発動する<br/>(追加発動分はSP消費なし)",skill_content_cn="处于狂战士模式时<br/>使用技能可发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="クリティカルUP",skill_name_cn="暴击伤害UP",skill_content_jp="バーサーカーモード起動中<br/>自身にクリティカル時のダメージアップ15%の効果を付与",skill_content_cn="处于狂战士模式时<br/>赋予自身暴击时伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="制圧:円環斬機",skill_name_cn="制压:圆环斩机",skill_content_jp="【Lv1】<br/>敵単体に短剣物理攻撃(威力 440)<br/>さらに、物防ダウン10%の効果を付与(2ターン)<br/>【Lv10】<br/>敵単体に短剣物理攻撃(威力 525)<br/>さらに、物防ダウン15%の効果を付与(2ターン)",skill_content_cn="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并赋予物防降低10%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并赋予物防降低15%的效果(2回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,短剑,斧",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="制圧:殲滅断刃",skill_name_cn="制压:歼灭断刃",skill_content_jp="敵全体に5回の短剣物理攻撃(威力 35)<br/>剣・斧弱点を突ける(ダメージ計算は短剣物理)<br/>【使用条件】4ターン目以降",skill_content_cn="对全体敌人施以5次短剑物理攻击(威力35)<br/>并攻击剑・斧弱点(伤害以短剑物理计算)<br/>【使用条件】第4回合以后",skill_boost_jp="威力40/50/60",skill_boost_cn="威力40/50/60",test_weak="",test_hit="",test_obj=""},},}, {owner="亚芬",owner_order="131",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="大切断",skill_name_cn="大切断",skill_content_jp="敵単体に斧物理攻撃(威力 170)",skill_content_cn="对敌方单体施以斧物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="氷柱",skill_name_cn="冰柱",skill_content_jp="敵単体に氷属性攻撃(威力 170)",skill_content_cn="对敌方单体施以冰属性攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="15",skill_tag2="",skill_name_jp="健全化",skill_name_cn="健全化",skill_content_jp="味方単体の状態異常を回復<br/>さらに、状態異常無効化の効果を付与(一部除く/1ターン)<br/>ブーストMAX時:前衛全体化",skill_content_cn="驱散我方单体的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost_jp="ターン数2/3/4",skill_boost_cn="回合数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="耐火・耐氷の治癒Ⅲ",skill_name_cn="耐火・耐冰的治愈Ⅲ",skill_content_jp="味方前衛全体にHP自動回復(効力 150)と<br/>火・氷耐性アップ20%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体HP自动恢复(效力150)<br/>与火·冰耐性提升20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="100",skill_tag2="",skill_name_jp="ザクロシャワー",skill_name_cn="石榴浴",skill_content_jp="味方前衛全体のBP回復(回復量 1)<br/>ただし、ターン中、行動が遅くなる<br/>※戦闘中2回のみ使用可能",skill_content_cn="赋予我方前卫全体BP回复(回复量1)<br/>但是在本回合中的行动会变慢<br/>※战斗中只能使用2次",skill_boost_jp="回復量2/3/4",skill_boost_cn="恢复量2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="四連断",skill_name_cn="四连断",skill_content_jp="敵単体に4回の斧物理攻撃(威力 45)",skill_content_cn="对敌方单体施以4次斧物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="斧",test_hit="4",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="四連氷柱",skill_name_cn="四连冰柱",skill_content_jp="敵単体に4回の氷属性攻撃(威力 45)",skill_content_cn="对敌方单体施以4次冰属性攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="冰",test_hit="4",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP40)",skill_up_note_cn="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="死中活撃断",skill_name_cn="死中活击断",skill_content_jp="敵単体に斧物理攻撃(威力 260)<br/>自身の残りHPが低いほど威力アップ<br/>最大2倍(HP10%以下時)",skill_content_cn="对敌方单体施以斧物理攻击(威力260)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP40)",skill_up_note_cn="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="復活手当",skill_name_cn="复活手当",skill_content_jp="味方単体を復活させる(回復量 最大HPの25%)<br/>※戦闘中3回のみ使用可能",skill_content_cn="使我方单体复活(回复量 最大HP的25%)<br/>※一场战斗可使用3次",skill_boost_jp="回復量50/75/100%",skill_boost_cn="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP40)",skill_up_note_cn="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name_jp="勇斧の補助剤(全体)Ⅱ",skill_name_cn="勇斧的辅助剂(全体)Ⅱ",skill_content_jp="味方前衛全体に物攻アップ15%と<br/>斧攻撃ダメージアップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体物攻提升15%<br/>与斧攻击伤害提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="強化効果延長(与)",skill_name_cn="强化效果延长(与)",skill_content_jp="自身が強化効果を付与した際の<br/>効果を1ターン延長(重複不可)",skill_content_cn="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ふんばる",skill_name_cn="不屈不挠",skill_content_jp="戦闘中1度だけ、敵からHPが0になるダメージを受けてもHPが1残る",skill_content_cn="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="斧伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="斧攻撃強化Ⅲ",skill_name_cn="斧攻击强化Ⅲ",skill_content_jp="自身に斧攻撃ダメージアップ20%の効果を付与",skill_content_cn="赋予自身斧攻击伤害提升20%的效果"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 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45)<br/>さらに、自身に特殊効果”威力強化(1.5倍)”を付与(3ターン)<br/>効果対象:嵐槍・剛槍・剛嵐絶槍<br/>※戦闘中1回のみ使用可能",skill_content_cn="对全体敌人施以4次枪物理攻击(威力45)<br/>并赋予自身特殊效果“威力强化(1.5倍)”(3回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>※战斗中只能使用一次",skill_boost_jp="威力55/65/80 強化後:60/70/85",skill_boost_cn="威力55/65/80强化后:60/70/85",test_weak="枪",test_hit="4",test_obj="群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(55)",skill_up_note_cn="威力提升(55)"},{skill_order="8",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="68",skill_tag2="",skill_name_jp="剛絶槍",skill_name_cn="刚绝枪",skill_content_jp="敵単体に6回の槍物理攻撃(威力 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260)<br/>威力強化効果中:威力が1.5倍<br/>攻撃回数増加効果中:攻撃回数1回増加",skill_content_cn="对敌方单体施以枪物理攻击(威力260)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="枪",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP32)",skill_up_note_cn="消費SP降低(SP26)"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="9",skill_sp="32",skill_tag2="進化",skill_name_jp="剛嵐絶槍",skill_name_cn="刚岚绝枪",skill_content_jp="敵単体に槍物理攻撃(威力 290)<br/>威力強化効果中:威力が1.5倍<br/>攻撃回数増加効果中:攻撃回数1回増加",skill_content_cn="对敌方单体施以枪物理攻击(威力290)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost_jp="威力320/380/500",skill_boost_cn="威力320/380/500",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="37",skill_tag2="灯火の加護",skill_name_jp="双乱貫穿",skill_name_cn="双乱贯穿",skill_content_jp="ランダムなターゲットに2回の槍物理攻撃(威力 90)<br/>攻撃毎に槍耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以2次枪物理攻击(威力90)<br/>每次攻击赋予枪耐性降低15%的效果(2回合)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="枪",test_hit="2",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="槍攻撃強化Ⅱ",skill_name_cn="枪攻击强化Ⅱ",skill_content_jp="自身に槍攻撃ダメージアップ15%の効果を付与",skill_content_cn="赋予自身枪攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="必定暴击",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="瀕死時必ず会心",skill_name_cn="濒死时必定会心",skill_content_jp="HP30%以下時:自身に必ずクリティカルの効果を付与",skill_content_cn="HP 30%以下时:赋予自身必定暴击效果"},{skill_order="14",skill_type="被动",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="剛嵐の構え",skill_name_cn="刚岚之资",skill_content_jp="自身にダメージ上限アップ(効果量 100000)の効果を付与",skill_content_cn="赋予自身伤害上限提升(效果量100000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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{owner="赫尔米尼亚",owner_order="134",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="かまいたち",skill_name_cn="扭曲",skill_content_jp="敵全体に扇物理攻撃(威力 150)<br/>さらに、中確率で出血の状態異常を付与(2ターン)",skill_content_cn="对全体敌人施以扇物理攻击(威力150)<br/>中等概率赋予受伤异常状态(2回合)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="守護の粉",skill_name_cn="守护之粉",skill_content_jp="味方前衛全体に物防アップ15%と<br/>属防アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体物防・属防提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="46",skill_tag2="",skill_name_jp="極光",skill_name_cn="极光",skill_content_jp="敵全体に光属性攻撃(威力 180)",skill_content_cn="对全体敌人施以光属性攻击(威力180)",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="光",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="月光",skill_name_cn="月光",skill_content_jp="ランダムなターゲットに4回の光属性攻撃(威力 45)",skill_content_cn="对随机目标施以4次光属性攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="光",test_hit="4",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="四連剛射",skill_name_cn="四连刚射",skill_content_jp="敵単体に4回の弓物理攻撃(威力 45)",skill_content_cn="对敌方单体施以4次弓物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name_jp="裂傷乱扇",skill_name_cn="裂伤乱扇",skill_content_jp="ランダムなターゲットに4回の扇物理攻撃(威力 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2回)<br/>さらに、中確率で出血の状態異常を付与(2ターン)",skill_content_cn="从使用后的下回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost_jp="継続3/4/5回",skill_boost_cn="持续3/4/5次",test_weak="弓",test_hit="2",test_obj="群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP72)",skill_up_note_cn="消費SP降低(SP72)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="60",skill_tag2="",skill_name_jp="吸魂の扇",skill_name_cn="吸魂之扇",skill_content_jp="敵単体に扇物理攻撃(威力 260)<br/>攻撃対象が出血状態の時威力が1.2倍<br/>さらに、与えたダメージ量の1%のSP吸収",skill_content_cn="对敌方单体施以扇物理攻击(威力 260)<br/>攻击目标受伤时威力提升1.2倍<br/>并吸收造成的伤害量1%的SP",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="特定条件時威力倍率上昇(1.3倍)",skill_up_note_cn="特定条件时威力倍率提升(1.3倍)"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="55",skill_tag2="",skill_name_jp="吸命の矢",skill_name_cn="吸命之矢",skill_content_jp="敵単体に弓物理攻撃(威力 260)<br/>攻撃対象が出血状態の時威力が1.2倍<br/>さらに、与えたダメージ量の10%のHP吸収",skill_content_cn="对敌方单体施以弓物理攻击(威力260)<br/>攻击对象受伤时威力提升1.2倍<br/>并吸收造成的伤害量10%的HP",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="特定条件時威力倍率上昇(1.3倍)",skill_up_note_cn="特定条件时威力倍率提升(1.3倍)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="28",skill_tag2="灯火の加護",skill_name_jp="微醺の粉",skill_name_cn="微醺之粉",skill_content_jp="敵全体に弓・扇・光耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="赋予全体敌人弓・扇・光耐性降低15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="受伤",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="女執事呼び",skill_name_cn="呼唤女管家",skill_content_jp="自身がバトルアビリティを使用時<br/>30%の確率で女執事を呼び出し<br/>ランダムなターゲットに出血の状態異常を付与(3ターン)",skill_content_cn="自身使用战斗技能时<br/>有30%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="12",skill_type="被动",skill_tag="受伤",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name_jp="女執事呼び",skill_name_cn="呼唤女管家",skill_content_jp="自身がバトルアビリティを使用時<br/>50%の確率で女執事を呼び出し<br/>ランダムなターゲットに出血の状態異常を付与(3ターン)",skill_content_cn="自身使用战斗技能时<br/>有50%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="13",skill_type="被动",skill_tag="弓伤害提升,扇伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="弓・扇攻撃強化Ⅲ",skill_name_cn="弓・扇攻击强化Ⅲ",skill_content_jp="自身に弓・扇攻撃ダメージアップ20%の効果を付与",skill_content_cn="赋予自身弓·扇攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="強欲の昂り",skill_name_cn="强欲之激昂",skill_content_jp="出血状態の敵がいる時<br/>自身に物攻アップ30%の効果を付与",skill_content_cn="当敌人处于受伤状态时<br/>赋予自身物攻提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 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45)",skill_content_cn="对敌方单体施以4次短剑物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="アンチアタックⅡ",skill_name_cn="攻击削弱Ⅱ",skill_content_jp="敵単体に物攻ダウン20%と<br/>属攻ダウン20%の効果を付与(2ターン)",skill_content_cn="赋予敌方单体物攻・属攻降低20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="トリプルビート",skill_name_cn="三重节拍",skill_content_jp="敵単体に3回の本物理攻撃(威力 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230)<br/>并赋予短剑耐性降低10%的效果(2回合)<br/>行动选择时,若自身处于激情状态:赋予必定暴击<br/>与恢复自身BP 3的效果",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(260)",skill_up_note_cn="威力提升(260)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="66",skill_tag2="",skill_name_jp="心に巣食う闇",skill_name_cn="埋藏于心的黑暗",skill_content_jp="敵全体に2回の闇属性攻撃(威力 95)<br/>さらに、物防・属防ダウン15%の効果を付与(2ターン)<br/>行動選択時に自身が激情状態:攻撃回数が4回になり<br/>物防・属防ダウンの効果が3ターンになる",skill_content_cn="对全体敌人施以2次暗属性攻击(威力95)<br/>并赋予物防·属防降低15%的效果(2回合)<br/>行动选择时,若自身处于激情状态:则攻击次数为4次<br/>物防·属防降低的效果变为3回合",skill_boost_jp="威力110/130/150",skill_boost_cn="威力110/130/150",test_weak="暗",test_hit="2",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP53)",skill_up_note_cn="消費SP降低(SP53)"},{skill_order="9",skill_type="主动",skill_tag="书,回复,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="褪紅の手記",skill_name_cn="褪红的手记",skill_content_jp="敵単体に本物理攻撃(威力 230)<br/>さらに、本耐性ダウン10%の効果を付与(2ターン)<br/>行動選択時に自身が激情状態:必ずクリティカルダメージになり<br/>自身のBPを3回復する効果を追加",skill_content_cn="对敌方单体施以书物理攻击(威力230)<br/>并赋予书耐性降低10%的效果(2回合)<br/>行动选择时,若自身处于激情状态:赋予必定暴击<br/>与恢复自身BP 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120)<br/>さらに、闇耐性ダウン15%の効果を付与(2ターン)<br/>行動選択時に自身が激情状態:攻撃回数が3回になり<br/>短剣・本弱点を突けるようになる",skill_content_cn="对全体敌人施以暗属性攻击(威力120)<br/>并赋予暗耐性降低15%的效果(2回合)<br/>行动选择时,若自身处于激情状态:则攻击次数变为3次<br/>并攻击短剑・书弱点",skill_boost_jp="威力145/185/220",skill_boost_cn="威力145/185/220",test_weak="暗",test_hit="1",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ほとばしる激情",skill_name_cn="激情的波动",skill_content_jp="味方が戦闘不能になった時、または自身が必殺技使用時<br/>自身に特殊効果”激情”を付与(4ターン)<br/>激情:物攻アップ30%と属攻アップ30%の効果<br/>さらに、一部のアビリティが変化する",skill_content_cn="当我方无法战斗或自身使用必杀技时<br/>赋予自身特殊效果“激情”(4回合)<br/>激情:物攻・属攻提升30%<br/>某些技能会发生变化"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name_jp="ほとばしる激情",skill_name_cn="激情的波动",skill_content_jp="味方が戦闘不能になった時、または自身が必殺技使用時<br/>自身に特殊効果”激情”を付与(5ターン)<br/>激情:物攻アップ30%と属攻アップ30%の効果<br/>さらに、一部のアビリティが変化する",skill_content_cn="当我方无法战斗或自身使用必杀技时<br/>赋予自身特殊效果“激情”(5回合)<br/>激情:物攻・属攻提升30%<br/>某些技能会发生变化"},{skill_order="13",skill_type="被动",skill_tag="短剑伤害提升,书伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="短剣・本攻撃強化Ⅲ",skill_name_cn="短剑·书攻击强化Ⅲ",skill_content_jp="自身に短剣・本攻撃ダメージアップ20%の効果を付与",skill_content_cn="赋予自身短剑·书攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="題材との邂逅",skill_name_cn="与题材的邂逅",skill_content_jp="戦闘開始時:自身に特殊効果”激情”を付与(3ターン)<br/>激情:物攻アップ30%と属攻アップ30%の効果<br/>さらに、一部のアビリティが変化する",skill_content_cn="战斗开始时:赋予自身特殊效果“激情”(3回合)<br/>激情:物攻・属攻提升30%<br/>某些技能会发生变化"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 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230)し<br/>特殊効果”威圧”を付与(2ターン)",skill_content_cn="赋予自身必定避免物理攻击(部分除外)的效果(1次)<br/>成功防御时,使用剑物理攻击对攻击目标反击(威力230)<br/>并赋予其特殊效果“威压”(2回合)",skill_boost_jp="回数2/3/4回",skill_boost_cn="回数2/3/4回",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP44)",skill_up_note_cn="消費SP降低(SP44)"},{skill_order="8",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="58",skill_tag2="",skill_name_jp="疾風迅雷",skill_name_cn="疾风迅雷",skill_content_jp="ランダムなターゲットに5回の雷属性攻撃(威力 35)",skill_content_cn="对随机目标施以5次雷属性攻击(威力35)",skill_boost_jp="威力45/55/80",skill_boost_cn="威力45/55/80",test_weak="雷",test_hit="5",test_obj="乱",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP46)",skill_up_note_cn="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="威獄の剣",skill_name_cn="威狱之剑",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>攻撃対象が威圧状態の時威力が1.2倍",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象处于威压状态时威力提升1.2倍",skill_boost_jp="威力290/340/450 強化後:340/380/500",skill_boost_cn="威力290/340/450强化后: 340/380/500",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(290)",skill_up_note_cn="威力提升(290)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="62",skill_tag2="灯火の加護",skill_name_jp="威圧の暴剣",skill_name_cn="威压的暴剑",skill_content_jp="ランダムなターゲットに3回の剣物理攻撃(威力 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70000)の効果を付与",skill_content_cn="当敌人处于威压状态时<br/>赋予自身物攻提升20%<br/>与伤害上限提升(效果量70000)的效果"},{skill_order="13",skill_type="被动",skill_tag="剑伤害提升,暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="剣攻撃・会心威力強化Ⅱ",skill_name_cn="剑攻击·会心威力强化Ⅱ",skill_content_jp="自身に剣攻撃ダメージアップ15%と<br/>クリティカル時のダメージアップ15%の効果を付与",skill_content_cn="赋予自身剑攻击伤害提升15%<br/>与暴击时伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="物防降低,属防降低",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="凶圧",skill_name_cn="凶压",skill_content_jp="前衛時かつ威圧状態の敵がいる時<br/>敵全体に物防・属防ダウン5%の効果を付与",skill_content_cn="当处于前卫且存在威压状态的敌人时<br/>赋予全体敌人物防・属防降低5%的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 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10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="雷剣将の凶撃",skill_name_cn="雷剑将的凶击",skill_content_jp="【Lv1】<br/>敵単体に剣物理攻撃(威力 500)<br/>攻撃対象が威圧状態の時威力が1.2倍<br/>【Lv10】<br/>敵単体に剣物理攻撃(威力 600)<br/>攻撃対象が威圧状態の時威力が1.2倍",skill_content_cn="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>攻击对象处于威压状态时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>攻击对象处于威压状态时威力提升1.2倍",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="暴威の大剣",skill_name_cn="暴威的大剑",skill_content_jp="敵単体に剣物理攻撃(威力 140)<br/>自身を除く味方前後衛全体のBPをそれぞれ1消費し<br/>消費した人数が多いほど威力アップ<br/>最大4.5倍(7人消費時)<br/>【使用条件】威圧状態の敵がいる時",skill_content_cn="对敌方单体施以剑物理攻击(威力140)<br/>消耗除自身外的我方前后卫全体BP值各1<br/>消耗的人数越多威力越大<br/>最大4.5倍(7人消耗时)<br/>【使用条件】当敌人处于威压状态时",skill_boost_jp="威力170/210/300",skill_boost_cn="威力170/210/300",test_weak="剑",test_hit="1",test_obj="单"},},}, {owner="尤科斯",owner_order="137",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="でたらめ打ち",skill_name_cn="乱七八糟打击",skill_content_jp="敵単体に1〜7回の杖物理攻撃(威力 35)<br/>ただし、30%の確率で自身に最大HP20%のダメージを受ける",skill_content_cn="对敌方单体施以1-7次杖物理攻击(威力35)<br/>但有30%的几率会受到最大HP 20%的伤害。",skill_boost_jp="威力45/55/80",skill_boost_cn="威力45/55/80",test_weak="杖",test_hit="1~7",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="49",skill_tag2="",skill_name_jp="折れたる剣の癒やし",skill_name_cn="断剑的治愈",skill_content_jp="味方単体のHP回復(効力 160)<br/>さらに、回復対象が剣士の時、同対象のSP回復(回復量 25)",skill_content_cn="我方单体HP恢复(效力160)<br/>当恢复对象是剑士时,同一对象的SP恢复(恢复量25)",skill_boost_jp="HP回復効力180/220/280 SP回復量50/75/100",skill_boost_cn="HP回复效力180/220/280 SP回复量50/75/100",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="天恵の治癒",skill_name_cn="天赐的治愈",skill_content_jp="味方前衛全体にHP自動回復の効果を付与(2ターン/効力 110)<br/>さらに、同対象それぞれに20%の確率で<br/>SP自動回復の効果を付与(2ターン/回復量 最大SPの5%)",skill_content_cn="赋予我方前卫全体HP自动回复的效果(2回合/效力110)<br/>同一对象有20%概率<br/>赋予SP自动回复的效果(2回合/回复量最大SP的5%)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="揺るがぬ剣の守り",skill_name_cn="坚定不移之剑的守护",skill_content_jp="味方単体に物防・属防アップ20%の効果を付与(2ターン)<br/>さらに、効果対象が剣士の時、同対象のBPを1回復",skill_content_cn="赋予我方单体物防·属防提升20%的效果(2回合)<br/>当效果对象是剑士时,同一对象的BP恢复1。",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="どたばた火炎魔法Ⅱ",skill_name_cn="啪嗒啪嗒火炎魔法Ⅱ",skill_content_jp="敵全体に1〜5回の火属性攻撃(威力 65)<br/>ただし、30%の確率で自身に最大HP20%のダメージを受ける",skill_content_cn="对全体敌人施以1-5次火属性攻击(威力65)<br/>但有30%的几率会受到最大HP 20%的伤害。",skill_boost_jp="威力75/90/115",skill_boost_cn="威力75/90/115",test_weak="火",test_hit="1~5",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="回复,复活",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="汝、すこやかなれ",skill_name_cn="汝,安康无恙",skill_content_jp="味方単体の状態異常を回復し状態異常無効化の効果を付与(一部除く/1ターン)<br/>さらに、20%の確率で同対象に<br/>自動復活させる効果を付与(回復量 最大HPの50%)<br/>(戦闘不能の味方選択不可/重ねがけ時、回数増加無し)",skill_content_cn="驱散我方单体的状态异常并赋予状态异常无效化的效果(部分除外/1回合)<br/>有20%的概率为同一目标<br/>赋予自动复活效果(恢复量最大HP的50%)<br/>(无法战斗的我方单体不可选择/重叠时,次数不提升)",skill_boost_jp="ターン数2/3/4",skill_boost_cn="回合数2/3/4",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP24)",skill_up_note_cn="消費SP降低(SP24)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="47",skill_tag2="",skill_name_jp="振るわれし剣の聖別",skill_name_cn="挥舞之剑的圣别",skill_content_jp="味方単体に物攻・会心アップ20%の効果を付与(2ターン)<br/>さらに、効果対象が剣士の時、同対象に<br/>クリティカル時のダメージアップ20%の効果を付与(2ターン)",skill_content_cn="赋予我方单体物攻·会心提升20%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予暴击时伤害提升20%的效果(2回合)",skill_boost_jp="ターン数3/4/5 強化後:4/5/6",skill_boost_cn="回合数3/4/5强化后:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果ターン数アップ(3ターン)",skill_up_note_cn="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="47",skill_tag2="進化",skill_name_jp="振るわれし剣の聖別",skill_name_cn="挥舞之剑的圣别",skill_content_jp="味方前衛全体に物攻・会心アップ20%の効果を付与(2ターン)<br/>さらに、効果対象が剣士の時、同対象に<br/>クリティカル時のダメージアップ20%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体物攻·会心提升20%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予暴击时伤害提升20%的效果(2回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="でたらめ火炎魔法Ⅱ",skill_name_cn="乱七八糟火炎魔法Ⅱ",skill_content_jp="敵単体に1〜7回の火属性攻撃(威力 45)<br/>ただし、30%の確率で自身に最大HPの20%のダメージを受ける",skill_content_cn="对敌方单体施以1〜7次火属性攻击(威力45)<br/>但有30%的几率会受到最大生命值20%的伤害。",skill_boost_jp="威力75/85/110",skill_boost_cn="威力75/85/110",test_weak="火",test_hit="1~7",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(65)",skill_up_note_cn="威力提升(65)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="66",skill_tag2="",skill_name_jp="神意の癒やし",skill_name_cn="神意的治愈",skill_content_jp="味方前衛全体のHP回復(効力 205)<br/>さらに、同対象それぞれに20%の確率で<br/>BP回復量1アップの効果を付与(1ターン)",skill_content_cn="我方前卫全体HP恢复(效力205)<br/>同一对象有20%概率<br/>赋予BP回复量提升1的效果(1回合)",skill_boost_jp="効力225/255/295",skill_boost_cn="效力225/255/295",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP53)",skill_up_note_cn="消費SP降低(SP53)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="74",skill_tag2="灯火の加護",skill_name_jp="聖心の治癒",skill_name_cn="圣心的治愈",skill_content_jp="味方前衛全体に<br/>SP自動回復の効果を付与(2ターン/回復量 最大SPの5%)<br/>さらに、同対象それぞれに20%の確率で<br/>HP自動回復の効果を付与(2ターン/効力 110)",skill_content_cn="赋予我方前卫全体<br/>SP自动回复的效果(2回合/回复量:最大SP的5%)<br/>同一对象有20%概率<br/>赋予HP自动回复的效果(2回合/效力110)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="前衛時HP治癒(全体)",skill_name_cn="前卫时HP治愈(全体)",skill_content_jp="前衛時:味方前後衛全体にHP自動回復の効果を付与(効力 10)",skill_content_cn="前卫时:赋予我方前后卫全体HP自动回复的效果(效力10)"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="前衛時SP治癒(整体)",skill_name_cn="前卫时SP治愈(全体)",skill_content_jp="前衛時:味方前後衛全体にSP自動回復の効果を付与(回復量 最大SPの1%)",skill_content_cn="前卫时:赋予我方前后卫全体SP自动回复的效果(回复量最大SP的1%)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升,速度提升,会心提升,必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="思わぬ幸運",skill_name_cn="意外之喜",skill_content_jp="行動選択フェイズ開始時に味方前衛全体それぞれに<br/>物攻、物防、属攻、属防、速度、会心アップ5%の内<br/>いずれか1つの効果<br/>または、必ずクリティカルの効果を付与(2ターン)",skill_content_cn="行动选择阶段开始时,随机赋予我方前卫全体<br/>物攻·物防·属攻·属防·速度·会心提升5%<br/>中的任何一个效果<br/>或必定暴击效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="高貴なる剣の祝祷",skill_name_cn="高贵之剑的祈祷",skill_content_jp="【Lv1】<br/>味方単体に物攻・会心アップ10%の効果を付与(2ターン)<br/>さらに、効果対象が剣士の時、同対象に<br/>必ずクリティカルの効果を付与(2ターン)<br/>【Lv10】<br/>味方単体に物攻・会心アップ20%の効果を付与(3ターン)<br/>さらに、効果対象が剣士の時、同対象に<br/>必ずクリティカルの効果を付与(3ターン)",skill_content_cn="【Lv1】<br/>赋予我方单体物攻·会心提升10%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予必定暴击效果(2回合)<br/>【Lv10】<br/>赋予我方单体物攻·会心提升20%的效果(3回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予必定暴击效果(3回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="火,buff,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="はちゃめちゃ火炎魔法Ⅲ",skill_name_cn="一团糟的火焰魔法3",skill_content_jp="敵全体に1〜10回の火属性攻撃(威力 45)<br/>さらに、同対象それぞれに30%の確率で<br/>物防・属防ダウン30%の効果を付与(2ターン)<br/>さらに、味方前衛全体それぞれに30%の確率で<br/>物攻・属攻アップ30%の効果を付与(2ターン)<br/>【使用条件】3ターン目以降",skill_content_cn="对全体敌人施以1~10次火属性攻击(威力 45)<br/>每个目标有30%概率对其<br/>赋予物防・属防降低30%的效果(2回合)<br/>同时,我方前卫全体也有30%概率<br/>被赋予物攻・属攻提升30%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost_jp="威力55/65/80",skill_boost_cn="威力55/65/80",test_weak="火",test_hit="1~10",test_obj="敌群"},},}, {owner="隆德",owner_order="138",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="二連斬",skill_name_cn="二连斩",skill_content_jp="敵単体に2回の剣物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次剑物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="光閃",skill_name_cn="光闪",skill_content_jp="敵全体に光属性攻撃(威力 150)",skill_content_cn="对敌人全体施以光属性攻击(威力150)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="27",skill_tag2="",skill_name_jp="信仰の活力Ⅱ",skill_name_cn="信仰的活力Ⅱ",skill_content_jp="自身にSP自動回復(回復量 最大SPの10%)と<br/>物攻アップ15%の効果を付与(2ターン)",skill_content_cn="赋予自身自动恢复SP(恢复量最大SP的10%)<br/>与物攻提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="31",skill_tag2="",skill_name_jp="聖火のオーラⅡ",skill_name_cn="圣火之光Ⅱ",skill_content_jp="味方前衛全体に属防アップ15%と<br/>闇耐性アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体属防・暗耐性提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="33",skill_tag2="",skill_name_jp="ホーリーウェーブ",skill_name_cn="神圣冲击波",skill_content_jp="敵全体に剣物理攻撃(威力 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730)<br/>雷弱点を突ける(ダメージ計算は風属性)",skill_content_cn="对敌方单体施以风属性攻击(威力730)<br/>突破雷电弱点(伤害以风属性计算)",skill_boost_jp="威力760/900/1200",skill_boost_cn="威力760/900/1200",test_weak="风",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name_jp="アトゥラエンテ",skill_name_cn="美妙盛宴",skill_content_jp="味方前後衛全体に属攻アップ15%の効果を付与(2ターン)<br/>さらに、敵全体に属防ダウン15%の効果を付与(2ターン)",skill_content_cn="赋予我方前后卫全体属攻提升15%的效果(2回合)<br/>并赋予全体敌人属防降低15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="短剑伤害提升,风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="短剣攻撃・風属性強化Ⅲ",skill_name_cn="短剑攻击・风属性强化Ⅲ",skill_content_jp="自身に短剣攻撃・風属性ダメージアップ20%の効果を付与",skill_content_cn="赋予自身短剑攻击·风属性伤害提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="束縛の悦楽",skill_name_cn="束缚的悦乐",skill_content_jp="麻痺状態の敵がいる時<br/>自身にSP自動回復の効果を付与(効力 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140)<br/>さらに、速度ダウン15%の効果を付与(2ターン)<br/>その直後、後衛に移動する(交代として扱われない)※行動順影響は2ターン目",skill_content_cn="对敌方单体施以短剑物理攻击(威力140)<br/>并赋予速度降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)※行动顺序影响是第2回合",skill_boost_jp="威力170/210/300",skill_boost_cn="威力170/210/300",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff,调查",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="エスピオナージ",skill_name_cn="谍报",skill_content_jp="敵単体に物攻・属攻ダウン20%の効果を付与(2ターン)<br/>さらに、弱点を1つ開示<br/>その直後、後衛に移動する(交代として扱われない)",skill_content_cn="赋予敌方单体物攻·属攻降低20%的效果(2回合)<br/>并显示一个弱点<br/>之后立即移到后卫(不被视为交替)",skill_boost_jp="ターン数3/4/5 弱点開示数3/4/5",skill_boost_cn="回合数3/4/5 弱点显示数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="臨時手当(全体)",skill_name_cn="临时处置(全体)",skill_content_jp="味方前衛全体のHP回復(効力 130)<br/>その直後、後衛に移動する(交代として扱われない)",skill_content_cn="我方前卫全体HP回复(效果130)<br/>之后立即移到后卫(不被视为交替)",skill_boost_jp="効力150/180/220",skill_boost_cn="效果150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="火刃の密謀",skill_name_cn="火刃的密谋",skill_content_jp="敵単体に剣・短剣・火耐性ダウン15%の効果を付与(2ターン)<br/>その直後、後衛に移動する(交代として扱われない)",skill_content_cn="赋予敌方单体剑・短剑・火耐性降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="46",skill_tag2="弱点外",skill_name_jp="トリプルバースト",skill_name_cn="三重炸裂",skill_content_jp="敵単体に3回の短剣物理攻撃(威力 65)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="38",skill_tag2="弱点外",skill_name_jp="バックドラフト",skill_name_cn="复燃",skill_content_jp="敵単体に2回の火属性攻撃(威力 90)<br/>その直後、後衛に移動する(交代として扱われない)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对敌方单体施以2次火属性攻击(威力90)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="火",test_hit="2",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP30)",skill_up_note_cn="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="アフターバーナー",skill_name_cn="后燃",skill_content_jp="ランダムなターゲットに3回の火属性攻撃(威力 55)<br/>攻撃毎に速度ダウン15%の効果を付与(2ターン)<br/>その直後、後衛に移動する(交代として扱われない)※行動順影響は2ターン目",skill_content_cn="对随机目标施以3次火属性攻击(威力55)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)※行动顺序影响是第2回合",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak="火",test_hit="3",test_obj="乱",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP30)",skill_up_note_cn="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name_jp="ダブルワイドバースト",skill_name_cn="双重广域炸裂",skill_content_jp="敵全体に2回の短剣物理攻撃(威力 80)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="58",skill_tag2="弱点外",skill_name_jp="バーストステップ",skill_name_cn="炸裂步伐",skill_content_jp="ランダムなターゲットに4回の短剣物理攻撃(威力 45)<br/>その直後、後衛に移動する(交代として扱われない)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对随机目标施以4次短剑物理攻击(威力45)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP46)",skill_up_note_cn="消費SP降低(SP46)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="25",skill_tag2="灯火の加護",skill_name_jp="メイド式万能治療",skill_name_cn="女仆式万能治疗",skill_content_jp="自身と後衛の状態異常を回復<br/>さらに、状態異常無効化の効果を付与(一部除く/1ターン)<br/>その直後、後衛に移動する(交代として扱われない)",skill_content_cn="驱散自身和后卫的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>之后立即移到后卫(不被视为交替)",skill_boost_jp="ターン数2/3/4",skill_boost_cn="回合数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="後衛時SP治癒(前単)",skill_name_cn="后卫时SP治愈(前单)",skill_content_jp="後衛時:前衛にSP自動回復の効果を付与(回復量 最大SPの5%)",skill_content_cn="后卫时:赋予前卫SP自动回复的效果(回复量最大SP的5%)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="後衛時物攻強化(前単)Ⅱ",skill_name_cn="后卫时物攻强化(前单)Ⅱ",skill_content_jp="後衛時:前衛に物攻アップ15%の効果を付与",skill_content_cn="后卫时:赋予前卫物攻提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name_jp="後衛時攻撃強化(前単)Ⅱ",skill_name_cn="后卫时攻击强化(前单)Ⅱ",skill_content_jp="後衛時:前衛に物攻・属攻アップ15%の効果を付与",skill_content_cn="后卫时:赋予前卫物攻・属攻提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="破防中伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="後衛時ブレイク強化(前単)Ⅱ",skill_name_cn="后卫时突破强化(前单)Ⅱ",skill_content_jp="後衛時:ブレイク中の敵への<br/>ダメージアップ15%の効果を前衛に付与",skill_content_cn="后卫时:对突破中的敌人<br/>赋予前卫15%伤害的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 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10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技,弱点外",skill_name_jp="メイドインヘブン",skill_name_cn="来自天堂的女仆",skill_content_jp="【Lv1】<br/>敵単体に5回の短剣物理攻撃(威力 85)<br/>その直後、後衛に移動する(交代として扱われない)<br/>弱点以外でもシールドポイントを削る<br/>【Lv10】<br/>敵単体に5回の短剣物理攻撃(威力 100)<br/>その直後、後衛に移動する(交代として扱われない)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="【Lv1】<br/>对单体敌人施以5次短剑物理攻击(威力85)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数<br/>【Lv10】<br/>对单体敌人施以5次短剑物理攻击(威力100)<br/>之后立即转移到后卫(不被视为轮换)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="有能なるメイドの下準備",skill_name_cn="超能女仆的万全准备",skill_content_jp="味方前衛全体と自身の後衛に物攻・属攻アップ15%(2ターン)と<br/>必ずクリティカルの効果を付与(2ターン)<br/>その直後、後衛に移動する(交代として扱われない)<br/>【使用条件】6ターン目以降",skill_content_cn="赋予我方前卫全体及自身后卫物攻・属攻提升15%的效果(2回合)と<br/>并赋予必定暴击效果(2ターン)<br/>之后立即移到后卫(不被视为交替)<br/>【使用条件】第6回合以后",skill_boost_jp="ターン数3/4/5(必ずクリティカル以外)",skill_boost_cn="回合数3/4/5(必暴除外)",test_weak="",test_hit="",test_obj=""},},}, {owner="林悠",owner_order="142",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="手作りシチュー",skill_name_cn="手作炖菜",skill_content_jp="味方単体のHP回復(効力 100)、SP回復(回復量 20)<br/>さらに、氷耐性アップ20%の効果を付与(2ターン)<br/>ブーストMAX時:前衛全体化",skill_content_cn="我方单体HP恢复(效力100)、SP恢复(回复量20)<br/>并赋予冰耐性提升20%的效果(2回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost_jp="効力120/160/220",skill_boost_cn="效力120/160/220",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="猟師の巡回(弓全体)",skill_name_cn="猎人的巡逻(弓全体)",skill_content_jp="敵全体に弓物理攻撃(威力 120)<br/>さらに、中確率で毒・出血の状態異常を付与(3ターン)",skill_content_cn="对全体敌人施以弓物理攻击(威力120)<br/>并以中等概率赋予毒·出血的状态异常(3回合)",skill_boost_jp="威力145/185/220",skill_boost_cn="威力145/185/220",test_weak="弓",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="聖火騎士の巡警(雷単体)",skill_name_cn="圣火骑士的巡警(雷单体)",skill_content_jp="敵単体に2回の雷属性攻撃(威力 120)",skill_content_cn="对敌方单体施以2次雷属性攻击(威力120)",skill_boost_jp="威力135/155/210",skill_boost_cn="威力135/155/210",test_weak="雷",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="大回復魔法(全体)",skill_name_cn="大复原魔法(全体)",skill_content_jp="味方前衛全体のHP回復(効力 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最大SPの5%)",skill_content_cn="后卫时:赋予前卫SP自动回复的效果(回复量最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="後衛時消費SP軽減(前全)",skill_name_cn="后卫时消耗SP减轻(前全)",skill_content_jp="後衛時:味方前衛全体に消費SP量軽減10%の効果を付与<br/>(効力重複不可)",skill_content_cn="后卫时:赋予我方前卫全体消耗SP量减轻10%的效果<br/>(效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="開始時被ダメージ軽減Ⅱ",skill_name_cn="战斗开始时被伤害减轻Ⅱ",skill_content_jp="戦闘開始時:自身に:ダメージ減少50%(一部除く)の効果を付与(1回)<br/>(同系統の効果重複不可)",skill_content_cn="战斗开始时:赋予自身伤害减少50%(部分除外)的效果(1次)<br/>(同一类型的效果不能重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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250)し、状態異常を回復(一部除く)<br/>さらに、状態異常無効化(一部除く/2ターン)と<br/>属性攻撃(一部除く)を必ず回避する効果(2回)を付与",skill_content_cn="【Lv1】<br/>我方前卫全体恢复HP(效力200)与驱散状态异常(部分除外)<br/>并赋予状态异常无效化(部分除外/2回合)<br/>与必定回避属性攻击(部分除外)的效果(1次)<br/>【Lv10】<br/>我方前卫全体恢复HP(效力250)与驱散状态异常(部分除外)<br/>并赋予状态异常无效化(部分除外/2回合)<br/>与必定回避属性攻击(部分除外)的效果(2次)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="無垢なる生命の泉",skill_name_cn="无垢的生命之泉",skill_content_jp="味方前後衛全体のHP回復(効力 130)<br/>回復対象が戦闘不能時は復活させる(回復量 最大HPの100%)<br/>さらに、同対象に物防・属防アップ15%の効果を付与(2ターン)<br/>【使用条件】自身が恩寵の祈り・聖戦の祈り状態のいずれかの時",skill_content_cn="我方前后卫全体HP恢复(效力130)<br/>回复对象不能战斗时复活(回复量最大HP的100%)<br/>并赋予同对象物防·属防15%提升的效果(2回合)<br/>【使用条件】当自身处于恩宠祈祷或圣战祈祷状态时",skill_boost_jp="効力150/180/220",skill_boost_cn="效果150/180/220",test_weak="",test_hit="",test_obj=""},},}, {owner="埃德加尔特",owner_order="143",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="渾身斬り",skill_name_cn="全身斩",skill_content_jp="敵単体に剣物理攻撃(威力 230)",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="連炎衝",skill_name_cn="连炎冲",skill_content_jp="敵単体に2回の火属性攻撃(威力 90)",skill_content_cn="对敌方单体施以2次火属性攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連斬",skill_name_cn="三连斩",skill_content_jp="敵単体に3回の剣物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次剑物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 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75)<br/>さらに、自身のBPを1回復",skill_content_cn="对敌方单体施以2次剑物理攻击(威力75)<br/>并将自身的BP恢复为1",skill_boost_jp="",skill_boost_cn="",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="魔力還元Ⅱ",skill_name_cn="魔力还原Ⅱ",skill_content_jp="受けたダメージ量の4%のSP回復<br/>(一部除く/同系統の効果重複不可)",skill_content_cn="受到的伤害量的4%的SP回复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="気高き誇り",skill_name_cn="崇高的骄傲",skill_content_jp="挑発状態の敵がいる時<br/>自身が受けたダメージの15%のHP回復の効果を付与<br/>(一部除く/同系統の効力重複不可)",skill_content_cn="当敌人处于挑衅状态时<br/>赋予自身受到的伤害15%的HP恢复效果<br/>(部分除外/同系统效力不可重复)"},{skill_order="14",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="王女の貴剣",skill_name_cn="公主的宝剑",skill_content_jp="自身に剣攻撃ダメージアップ15%と<br/>ダメージ上限アップ(効果量 50000)の効果を付与",skill_content_cn="对自身的剑攻击伤害提升15%<br/>赋予伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 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170)<br/>さらに、速度ダウン30%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对敌方单体施以剑物理攻击(威力170)<br/>并降低速度30%(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="猛虎のごとく",skill_name_cn="威猛如虎",skill_content_jp="味方単体に物攻アップ20%と<br/>属攻アップ20%の効果を付与(2ターン)",skill_content_cn="赋予我方单体物攻·属攻提升20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="火の範囲魔法石",skill_name_cn="火范围魔法石",skill_content_jp="敵全体に火属性攻撃(威力 150)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)<br/>※戦闘中3回のみ使用可能",skill_content_cn="对全体敌人施以火属性攻击(威力150)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>※一场战斗可使用3次",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="火",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="全治全開の丸薬",skill_name_cn="全能治愈药丸",skill_content_jp="味方単体のHP回復(回復量 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剑",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="連続で行くぞッ…!",skill_name_cn="连续行动...!",skill_content_jp="自身に使用する攻撃アビリティを2回発動する効果を付与<br/>(2ターン/ターン延長不可/追加発動分はSP消費無し)<br/>さらに、物攻アップ15%の効果を付与(3ターン)",skill_content_cn="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予物攻提升15%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP24)",skill_up_note_cn="消費SP降低(SP24)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="飛鷹撃",skill_name_cn="飞鹰击",skill_content_jp="敵単体に剣物理攻撃(威力 230)<br/>攻撃対象がブレイク時威力が1.2倍",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)<br/>攻击对象被破防时威力提升1.2倍",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="9",skill_sp="34",skill_tag2="進化",skill_name_jp="飛鷹撃",skill_name_cn="飞鹰攻击",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>攻撃対象がブレイク時威力が1.2倍",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象被破防时威力提升1.2倍",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="灯火の加護",skill_name_jp="我らの道は決まった",skill_name_cn="我们的道路已然决定",skill_content_jp="自身にBP回復量1アップの効果を付与(2ターン)",skill_content_cn="赋予自身BP回复量提升1的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="追击",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="追撃の備え",skill_name_cn="准备追击",skill_content_jp="自身が「たたかう」で攻撃時に追撃<br/>※ブースト時も1回のみ発動",skill_content_cn="自身用普攻时追击<br/>※能力提升(Boost)时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="対物理反击",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="反撃の備え",skill_name_cn="反击准备",skill_content_jp="自身に物理攻撃に対して反撃する効果を付与<br/>反撃:対象に剣物理攻撃(威力 120)",skill_content_cn="赋予自身对物理攻击施以反击的效果<br/>反击:对对象施以剑物理攻击(威力120)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,物防提升,属防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="ピンチで技能アップ",skill_name_cn="危急时状态提升",skill_content_jp="HP50%以下時:自身に<br/>物攻・物防・属防アップ15%の効果を付与",skill_content_cn="HP 50%以下时:赋予自身<br/>物攻·物防·属防提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="信念の御旗の下に",skill_name_cn="在信念的旗帜下",skill_content_jp="【Lv1】<br/>味方前衛全体に速度アップ5%の効果を付与(2ターン)<br/>さらに、BPを1回復しつつ自身を除く味方前衛の必殺技ゲージを増加<br/>(対象の1BP分のゲージ増加量の1.0倍)※行動順影響は2ターン目<br/>ただし、ターン中、行動が遅くなる<br/>【Lv10】<br/>味方前衛全体に速度アップ10%の効果を付与(3ターン)<br/>さらに、BPを1回復しつつ自身を除く味方前衛の必殺技ゲージを増加<br/>(対象の1BP分のゲージ増加量の1.0倍)※行動順影響は2ターン目<br/>ただし、ターン中、行動が遅くなる",skill_content_cn="【Lv1】<br/>赋予我方前卫全体速度提升5%的效果(2回合)<br/>恢复BP1,并提升除自身以外的我方前卫的必杀技槽<br/>(相当于目标1BP提升的必杀技槽量)※行动顺序影响从下回合开始<br/>但是在本回合中的行动会变慢<br/>【Lv10】<br/>赋予我方前卫全体速度提升10%的效果(3回合)<br/>恢复BP 1,并提升除自身以外的我方前卫的必杀技槽<br/>(相当于目标1BP提升的必杀技槽量)※行动顺序影响从下回合开始<br/>但是在本回合中的行动会变慢",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="王剣・五鷹撃",skill_name_cn="王剑·五鹰击",skill_content_jp="敵単体に5回の剣物理攻撃(威力 65)<br/>さらに、自身のBPを2回復<br/>【使用条件】自身の必殺技を1回以上使用する",skill_content_cn="对敌方单体施以5次剑物理攻击(威力65)<br/>并恢复自身的BP2<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost_jp="威力75/85/110",skill_boost_cn="威力75/85/110",test_weak="",test_hit="",test_obj=""},},}, {owner="芙蕾德丽卡",owner_order="145",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="炎撃の魔法",skill_name_cn="炎击魔法",skill_content_jp="敵単体に火属性攻撃(威力 120)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="对敌方单体施以火属性攻击(威力120)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力150/190/240",skill_boost_cn="威力150/190/240",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name_jp="みんなしらべる",skill_name_cn="全体探查",skill_content_jp="敵全体の弱点を1つずつ開示",skill_content_cn="显示全体敌人的一个弱点",skill_boost_jp="弱点開示数2/3/4",skill_boost_cn="弱点展示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="魔防弱化のデスパイス",skill_name_cn="魔防弱化香料",skill_content_jp="敵単体に属防ダウン20%と<br/>火耐性ダウン20%の効果を付与(2ターン)<br/>※戦闘中3回のみ使用可能",skill_content_cn="赋予敌方单体属防降低20%<br/>与火耐性降低20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="トリプルビート",skill_name_cn="三重振击",skill_content_jp="敵単体に3回の本物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="67",skill_tag2="",skill_name_jp="炎盾の魔法",skill_name_cn="炎盾的魔法",skill_content_jp="自身に属防アップ30%と<br/>火耐性アップ30%の効果を付与(3ターン)<br/>さらに、自身に物理攻撃に対して反撃する効果を付与(3ターン)<br/>反撃:対象に火属性攻撃(威力 180)",skill_content_cn="赋予自身属防提升30%<br/>与火耐性提升30%的效果(3回合)<br/>并赋予自身对物理攻击施以反击的效果(3回合)<br/>反击:对目标施以火属性攻击(威力180)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="魔攻強化のスパイス",skill_name_cn="魔攻强化香料",skill_content_jp="味方単体に属攻アップ20%と<br/>火属性ダメージアップ20%の効果を付与(2ターン)<br/>※戦闘中3回のみ使用可能",skill_content_cn="赋予我方攻击提升20%<br/>与火属性伤害提升20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost_jp="ターン数3/4/5 強化後:4/5/6",skill_boost_cn="回合数3/4/5强化后:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果ターン数アップ(3ターン)",skill_up_note_cn="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="45",skill_tag2="",skill_name_jp="炎鎖の魔法",skill_name_cn="炎锁魔法",skill_content_jp="敵単体に火属性攻撃(威力 170)<br/>さらに、速度ダウン20%の効果を付与(2ターン)し<br/>燃焼の状態異常を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对敌方单体施以火属性攻击(威力170)<br/>并赋予降低速度20%(2回合)<br/>与燃烧状态异常的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="火",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP36)",skill_up_note_cn="消費SP降低(SP36)"},{skill_order="8",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="44",skill_tag2="",skill_name_jp="大噴火",skill_name_cn="大喷火",skill_content_jp="敵単体に火属性攻撃(威力 230)<br/>攻撃対象が燃焼状態の時威力が1.2倍",skill_content_cn="对敌方单体施以火属性攻击(威力230)<br/>攻击对象处于燃烧状态时威力提升1.2倍",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="火",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP35)",skill_up_note_cn="消費SP降低(SP35)"},{skill_order="9",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="86",skill_tag2="",skill_name_jp="大炎柱の魔法",skill_name_cn="大炎柱魔法",skill_content_jp="敵全体に3回の火属性攻撃(威力 80)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="对全体敌人施以3次火属性攻击(威力80)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="火",test_hit="3",test_obj="群",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP69)",skill_up_note_cn="消費SP降低(SP69)"},{skill_order="10",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="76",skill_tag2="灯火の加護",skill_name_jp="乱炎柱の魔法",skill_name_cn="乱炎柱魔法",skill_content_jp="ランダムなターゲットに5回の火属性攻撃(威力 35)<br/>攻撃毎に燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="对随机目标施以5次火属性攻击(威力35)<br/>每次攻击都会造成燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力45/55/80",skill_boost_cn="威力45/55/80",test_weak="火",test_hit="5",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火属性強化Ⅴ",skill_name_cn="火属性强化V",skill_content_jp="自身に火属性ダメージアップ30%の効果を付与",skill_content_cn="赋予自身火属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="燃焼で魔力アップ",skill_name_cn="燃烧提升魔力",skill_content_jp="燃焼状態の敵がいる時<br/>自身に属攻アップ20%の効果を付与",skill_content_cn="当敌人处于燃烧状态时<br/>赋予自身20%属攻提升的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,火耐性降低",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name_jp="燃焼で魔力アップ",skill_name_cn="燃烧提升魔力",skill_content_jp="燃焼状態の敵がいる時<br/>自身に属攻アップ20%の効果を付与<br/>さらに、敵全体に火耐性ダウン10%の効果を付与",skill_content_cn="当敌人处于燃烧状态时<br/>赋予自身20%属攻提升的效果<br/>并赋予全体敌人10%的火耐性下降效果"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="ブレイク中連続詠唱",skill_name_cn="破防时连续咏唱",skill_content_jp="自身がバトルアビリティを使用時<br/>ブレイク中の敵がいるか、敵をブレイクさせた時<br/>自身が使用する属性アビリティを2回発動する<br/>(同系統の効果重複不可/追加発動分はSP消費無し)",skill_content_cn="自身使用战斗技能时<br/>有处在破防状态中的敌人或自身使敌人破防时<br/>自身使用的属性技能发动2次<br/>(同系统的效果不可重复/追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="堕ちる太陽",skill_name_cn="坠日",skill_content_jp="【Lv1】<br/>敵全体に火属性攻撃(威力 500)<br/>攻撃対象が燃焼状態の時威力が1.2倍<br/>使用後、自身にターン終了時に<br/>BPが回復しなくなる効果を付与(効果影響3ターン)<br/>【Lv10】<br/>敵全体に火属性攻撃(威力 600)<br/>攻撃対象が燃焼状態の時威力が1.2倍<br/>使用後、自身にターン終了時に<br/>BPが回復しなくなる効果を付与(効果影響3ターン)",skill_content_cn="【Lv1】<br/>对全体敌人施以火属性攻击(威力500)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>使用后,自身在回合结束时<br/>赋予BP停止恢复的效果(效果影响3回合)<br/>【Lv10】<br/>对全体敌人施以火属性攻击(威力600)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>使用后,自身在回合结束时<br/>赋予BP停止恢复的效果(效果影响3回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="火,回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="火焔噴流の魔法",skill_name_cn="火焰喷流魔法",skill_content_jp="敵単体に火属性攻撃(威力 290)<br/>さらに、自身のBPを3回復<br/>【使用条件】自身の必殺技を1回以上使用する",skill_content_cn="对敌方单体施以火属性攻击(威力290)<br/>并恢复自身BP 3点<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost_jp="威力340/380/500",skill_boost_cn="威力340/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner="罗兰",owner_order="146",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="二段突き",skill_name_cn="两段突刺",skill_content_jp="敵単体に2回の槍物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次枪物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="雷の魔法石",skill_name_cn="雷魔法石",skill_content_jp="敵単体に雷属性攻撃(威力 170)<br/>さらに、大確率で麻痺の状態異常を付与(2ターン)<br/>※戦闘中3回のみ使用可能",skill_content_cn="对敌方单体施以雷属性攻击(威力170)<br/>并大概率赋予麻痹状态异常(2回合)<br/>※一场战斗可使用3次",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="物防弱化のデスパイス",skill_name_cn="物防弱化香料",skill_content_jp="敵単体に物防ダウン20%と<br/>槍耐性ダウン20%の効果を付与(2ターン)<br/>※戦闘中3回のみ使用可能",skill_content_cn="赋予敌方单体物防降低20%<br/>与枪耐性降低20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="突破突き",skill_name_cn="破敌突刺",skill_content_jp="敵全体に槍物理攻撃(威力 150)<br/>行動完了後、後衛に移動する(交代として扱われない)<br/>行きがけの駄賃効果中:攻撃回数1回増加",skill_content_cn="对全体敌人施以枪物理攻击(威力150)<br/>行动结束后,移动到后卫<br/>顺势出击效果中:攻击次数提升1次",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="",skill_parent="",skill_sp="36",skill_tag2="",skill_name_jp="気力昂揚",skill_name_cn="气力昂扬",skill_content_jp="自身にBP回復量1アップの効果を付与(2ターン)",skill_content_cn="赋予自身BP回复量1提升的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="1",skill_tag2="",skill_name_jp="物攻強化のスパイス",skill_name_cn="物攻强化香料",skill_content_jp="味方単体に物攻アップ20%と<br/>槍攻撃ダメージアップ20%の効果を付与(2ターン)<br/>※戦闘中3回のみ使用可能",skill_content_cn="赋予我方20%物攻提升<br/>与枪攻击伤害提升20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost_jp="ターン数3/4/5 強化後:4/5/6",skill_boost_cn="回合数3/4/5强化后:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果ターン数アップ(3ターン)",skill_up_note_cn="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="馬頭撃",skill_name_cn="马头击",skill_content_jp="敵単体に槍物理攻撃(威力 230)<br/>さらに、物防ダウン20%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以枪物理攻击(威力230)<br/>并赋予物防降低20%的效果(2回合)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP30)",skill_up_note_cn="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="50",skill_tag2="",skill_name_jp="サンクァンヌ",skill_name_cn="长枪飞掷",skill_content_jp="敵単体に槍物理攻撃(威力 260)<br/>攻撃対象が未行動時威力が1.2倍",skill_content_cn="对敌方单体施以枪物理攻击(威力260)<br/>攻击对象未行动时威力提升1.2倍",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="枪",test_hit="1",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP40)",skill_up_note_cn="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="68",skill_tag2="",skill_name_jp="龍閃",skill_name_cn="龙闪",skill_content_jp="敵全体に3回の槍物理攻撃(威力 80)<br/>行きがけの駄賃効果中:攻撃回数1回増加",skill_content_cn="对全体敌人施以3次枪物理攻击(威力80)<br/>顺势出击效果中:攻击次数提升1次",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP54)",skill_up_note_cn="消費SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="9",skill_sp="54",skill_tag2="進化",skill_name_jp="龍閃",skill_name_cn="龙闪",skill_content_jp="敵全体に3回の槍物理攻撃(威力 80)<br/>行きがけの駄賃効果中:攻撃回数3回増加",skill_content_cn="对全体敌人施以3次枪物理攻击(威力80)<br/>顺势出击效果中:攻击次数提升3次",skill_boost_jp="威力90/105/130",skill_boost_cn="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群"},{skill_order="11",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="48",skill_tag2="灯火の加護",skill_name_jp="キャトラーゼ",skill_name_cn="卡特拉泽",skill_content_jp="ランダムなターゲットに4回の槍物理攻撃(威力 45)<br/>行動完了後、後衛に移動する(交代として扱われない)<br/>行きがけの駄賃効果中:攻撃回数1回増加",skill_content_cn="对随机目标施以4次枪物理攻击(威力45)<br/>行动结束后,移动到后卫<br/>顺势出击效果中:攻击次数提升1次",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="枪",test_hit="4",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="行きがけの駄賃",skill_name_cn="顺势出击",skill_content_jp="前衛に交代時:<br/>自身に特殊効果”行きがけの駄賃”を付与(1ターン)<br/>行きがけの駄賃:ダメージアップ15%の効果<br/>さらに、一部のアビリティの攻撃回数1回増加",skill_content_cn="替换至前卫时:<br/>赋予自身特殊效果“顺势出击”(1回合)<br/>顺势出击:伤害提升15%<br/>并且某些技能的攻击次数提升1次"},{skill_order="13",skill_type="被动",skill_tag="速度提升,枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="晴天快足",skill_name_cn="晴天快步",skill_content_jp="HP満タン時:自身に速度アップ30%と<br/>槍攻撃ダメージアップ15%の効果を付与<br/>※行動順影響は2ターン目",skill_content_cn="HP为最大值时:自身速度提升30%<br/>枪攻击伤害提升 15%<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="伤害上限提升,必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="駆け馬に鞭",skill_name_cn="策马扬鞭",skill_content_jp="行きがけの駄賃効果中:自身に必ずクリティカルと<br/>ダメージ上限アップ(効果量 30000)の効果を付与",skill_content_cn="顺势出击效果中:赋予自身必定暴击<br/>与伤害上限提升(效果量30000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="四頭龍撃",skill_name_cn="四头龙击",skill_content_jp="【Lv1】<br/>敵単体に槍耐性ダウン10%の効果を付与(2ターン)<br/>さらに、4回の槍物理攻撃(威力 95)<br/>【Lv10】<br/>敵単体に槍耐性ダウン15%の効果を付与(2ターン)<br/>さらに、4回の槍物理攻撃(威力 115)",skill_content_cn="【Lv1】<br/>赋予敌方单体10%枪耐性降低的效果(2回合)<br/>并施以4次枪物理攻击(威力95)<br/>【Lv10】<br/>赋予敌方单体15%枪耐性降低的效果(2回合)<br/>并施以4次枪物理攻击(威力115)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="トロワーズ",skill_name_cn="特罗瓦兹",skill_content_jp="敵単体に槍物理攻撃(威力 290)<br/>行きがけの駄賃効果中:攻撃回数1回増加<br/>【使用条件】自身がHP満タン時",skill_content_cn="对敌方单体施以枪物理攻击(威力290)<br/>顺势出击效果中:攻击次数提升1次<br/>【使用条件】当HP为最大值时",skill_boost_jp="威力340/380/500",skill_boost_cn="威力340/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner="索菲亚Ex",owner_order="147",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="風塵魔法(全体)",skill_name_cn="风尘魔法(全体)",skill_content_jp="敵全体に風属性攻撃(威力 120)",skill_content_cn="对全体敌人施以风属性攻击(威力120)",skill_boost_jp="威力145/185/220",skill_boost_cn="威力145/185/220",test_weak="风",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name_jp="応急手当",skill_name_cn="急救",skill_content_jp="味方単体のHP回復(効力 100)",skill_content_cn="单体我方的HP恢复(效力100)",skill_boost_jp="効力120/160/220",skill_boost_cn="效力120/160/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="斧,调查",skill_parent="",skill_sp="7",skill_tag2="",skill_name_jp="採取断",skill_name_cn="采集断",skill_content_jp="敵単体に斧物理攻撃(威力 140)<br/>さらに、弱点を1つ開示",skill_content_cn="对单体敌人施以斧物理攻击(威力140)<br/>并还披露了一个弱点",skill_boost_jp="威力170/210/300",skill_boost_cn="威力170/210/300",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="氷・風の免疫(全体)Ⅱ",skill_name_cn="冰・风的免疫(全体)Ⅱ",skill_content_jp="味方前衛全体に氷・風耐性アップ20%の効果を付与(2ターン)<br/>碧海の叡智Ⅰ効果中:同対象のHP回復(効力 130)<br/>碧海の叡智Ⅱ効果中:さらに、同対象のSP回復(回復量 20)",skill_content_cn="赋予我方前卫全体提升冰·风耐性20%的效果(2回合)<br/>碧海的睿智Ⅰ效果中:同对象的HP恢复(效力130)<br/>碧海的睿智Ⅱ效果中:并同一对象的SP回复(回复量20)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="属性攻撃破壊断",skill_name_cn="属性攻击破坏断",skill_content_jp="敵単体に斧物理攻撃(威力 230)<br/>さらに、属攻ダウン15%の効果を付与(2ターン)",skill_content_cn="对单体敌人施以斧物理攻击(威力230)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="风,回复",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="特大風塵魔法(単体)Ⅱ",skill_name_cn="特大风尘魔法(单体)Ⅱ",skill_content_jp="敵単体に3回の風属性攻撃(威力 65)<br/>碧海の叡智Ⅰ効果中:自身のSP回復(回復量 20)<br/>碧海の叡智Ⅱ効果中:さらに、自身のBPを1回復",skill_content_cn="对敌方单体施以3次风属性攻击(威力65)<br/>碧海的睿智Ⅰ效果中:自身SP回复(回复量20)<br/>碧海的睿智Ⅱ效果中:并自身BP恢复1",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="风",test_hit="3",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP32)",skill_up_note_cn="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="耐火・耐雷の治癒Ⅲ",skill_name_cn="耐火防雷的治愈Ⅲ",skill_content_jp="味方前衛全体にHP自動回復(効力 150)と<br/>火・雷耐性アップ20%の効果を付与(2ターン)",skill_content_cn="我方前卫全体HP自动恢复(效力150)<br/>赋予火·雷耐性提升20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="特大風塵魔法(全体)Ⅱ",skill_name_cn="特大风尘魔法(全体)Ⅱ",skill_content_jp="敵全体に3回の風属性攻撃(威力 65)<br/>碧海の叡智Ⅰ効果中:攻撃回数が4回になる<br/>碧海の叡智Ⅱ効果中:攻撃回数が5回になる",skill_content_cn="对全体敌人施以3次风属性攻击(威力65)<br/>碧海的睿智Ⅰ效果中:攻击次数变为4次<br/>碧海的睿智Ⅱ效果中:攻击次数变为5次",skill_boost_jp="威力75/90/115",skill_boost_cn="威力75/90/115",test_weak="风",test_hit="3",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP50)",skill_up_note_cn="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="風塵魔法(単体)Ⅳ",skill_name_cn="风尘魔法(单体)Ⅳ",skill_content_jp="敵単体に風属性攻撃(威力 260)<br/>碧海の叡智Ⅰ効果中:威力が1.2倍<br/>碧海の叡智Ⅱ効果中:威力が1.5倍<br/>※威力倍率が高いほうのみ適用される",skill_content_cn="对敌方单体施以风属性攻击(威力260)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="风",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP34)",skill_up_note_cn="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="风,buff",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name_jp="ストームロア",skill_name_cn="风暴咆哮",skill_content_jp="ランダムなターゲットに4回の風属性攻撃(威力 45)<br/>さらに、自身に属攻アップ15%の効果を付与(2ターン)<br/>碧海の叡智Ⅰ効果中:攻撃回数が5回になる<br/>碧海の叡智Ⅱ効果中:攻撃回数が6回になる",skill_content_cn="对随机目标施以4次风属性攻击(威力45)<br/>并赋予自身15%的属攻效果(2回合)<br/>碧海的睿智Ⅰ效果中:攻击次数变为5次<br/>碧海的睿智Ⅱ效果中:攻击次数变为6次",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="风",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="碧海の叡智",skill_name_cn="碧海的智慧",skill_content_jp="自身の状態効果アイコンが8個以上の時、自身に特殊効果”碧海の叡智Ⅰ”を付与し<br/>16個以上の時、さらに、自身に特殊効果”碧海の叡智Ⅱ”を付与<br/>碧海の叡智Ⅰ:風属性ダメージアップ15%の効果<br/>碧海の叡智Ⅱ:属攻アップ15%の効果",skill_content_cn="自身状态图像8个以上时,赋予自身特殊效果「碧海的睿智Ⅰ」<br/>16个以上时,还会给自身添加特殊效果“碧海的睿智Ⅱ”<br/>碧海的睿智Ⅰ:风属性伤害提升15%效果<br/>碧海的睿智Ⅱ:属攻提升15%效果"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="碧海の恩恵",skill_name_cn="碧海的恩惠",skill_content_jp="行動選択フェイズ開始時に味方前後衛全体それぞれに<br/>物攻、物防、属攻、属防アップ10%の内<br/>いずれか1つの効果を付与(2ターン)",skill_content_cn="行动选择阶段开始时,我方前后卫全体分别<br/>物攻、物防、属攻、属防提升10%内<br/>赋予任一效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="属性暴击解放,必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="碧き秘術",skill_name_cn="蓝色的秘术",skill_content_jp="碧海の叡智Ⅰ効果中:<br/>自身に属性攻撃でクリティカルが発生する効果を付与<br/>碧海の叡智Ⅱ効果中:<br/>自身に必ずクリティカルの効果を付与",skill_content_cn="碧海的睿智Ⅰ效果中:<br/>赋予自身属性攻击产生暴击的效果<br/>碧海智慧Ⅱ效果中:<br/>一定要给自身带来关键效果"},{skill_order="14",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="风",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="ダウンテンペスト",skill_name_cn="下载黑死病",skill_content_jp="【Lv1】<br/>敵単体に風属性攻撃(威力 500)<br/>碧海の叡智Ⅰ効果中:威力が1.2倍<br/>碧海の叡智Ⅱ効果中:威力が1.5倍<br/>※威力倍率が高いほうのみ適用される<br/>【Lv10】<br/>敵単体に風属性攻撃(威力 600)<br/>碧海の叡智Ⅰ効果中:威力が1.2倍<br/>碧海の叡智Ⅱ効果中:威力が1.5倍<br/>※威力倍率が高いほうのみ適用される",skill_content_cn="【Lv1】<br/>对敌方单体施以风属性攻击(威力500)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方<br/>【Lv10】<br/>对敌方单体施以风属性攻击(威力600)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},}, {owner="菲欧儿Ex",owner_order="148",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="打ち払い",skill_name_cn="横扫",skill_content_jp="敵単体に扇物理攻撃(威力 170)",skill_content_cn="对敌方单体施以扇形物理攻击(威力170)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="舞闘の序曲",skill_name_cn="舞斗序曲",skill_content_jp="自身に物攻アップ15%と<br/>扇攻撃ダメージアップ15%の効果を付与(3ターン)",skill_content_cn="自身物理攻击提升 15%<br/>扇子攻击伤害提升15%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="21",skill_tag2="",skill_name_jp="天日の舞",skill_name_cn="太阳之舞",skill_content_jp="敵単体に扇物理攻撃(威力 140)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="对敌方单体施以扇形物理攻击(威力140)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力170/210/300",skill_boost_cn="威力170/210/300",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="85",skill_tag2="",skill_name_jp="物理返しの旋律",skill_name_cn="回归物理的旋律",skill_content_jp="使用ターン中、自身に物理攻撃(一部除く)を完全に防ぐ効果を付与<br/>さらに防いだ時、扇物理攻撃で反撃(威力 230)し<br/>燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="使用回合中,赋予自身完全防止物理攻击(部分除外)的效果<br/>进一步防御时,用扇子物理攻击施以反击(威力230)<br/>燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="85",skill_tag2="",skill_name_jp="属性返しの旋律",skill_name_cn="回归属性的旋律",skill_content_jp="使用ターン中、自身に属性攻撃(一部除く)を完全に防ぐ効果を付与<br/>さらに防いだ時、扇物理攻撃で反撃(威力 230)し<br/>燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="使用回合中,赋予自身完全防止属性攻击(部分除外)的效果<br/>进一步防御时,用扇子物理攻击施以反击(威力230)<br/>燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="烈日の舞",skill_name_cn="烈日之舞",skill_content_jp="敵単体に3回の扇物理攻撃(威力 65)<br/>燃焼状態の敵がいる時:攻撃回数が4回になる",skill_content_cn="对敌方单体施以3次扇物理攻击(威力65)<br/>当敌人处于燃烧状态时:攻击次数变为4次",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="扇",test_hit="3",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP30)",skill_up_note_cn="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="暁日の舞",skill_name_cn="黎明之舞",skill_content_jp="ターン中、素早く行動し<br/>敵単体に扇物理攻撃(威力 170)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>戦闘開始1ターン目:燃焼の効果が6ターンになる<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="回合开始时,抢先行动<br/>对敌方单体施以扇形物理攻击(威力170)<br/>并赋予燃烧的异常效果(2回合)<br/>战斗开始第1回合:燃烧效果变成6回合<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP38)",skill_up_note_cn="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="56",skill_tag2="",skill_name_jp="演舞・ラウンドデュアル",skill_name_cn="演舞・圆形双",skill_content_jp="敵全体に2回の扇物理攻撃(威力 95)",skill_content_cn="对全体敌人施以2次扇形物理攻击(威力95)",skill_boost_jp="威力110/130/150",skill_boost_cn="威力110/130/150",test_weak="扇",test_hit="2",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP45)",skill_up_note_cn="消費SP降低(SP45)"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="53",skill_tag2="",skill_name_jp="演舞・コラプスチャージ",skill_name_cn="演舞・合作充值",skill_content_jp="敵単体に扇物理攻撃(威力 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600)<br/>攻撃対象が燃焼状態の時威力が1.2倍",skill_content_cn="【Lv1】<br/>对敌方单体施以扇形物理攻击(威力500)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以扇形物理攻击(威力600)<br/>攻击对象处于燃烧状态时威力提升1.2倍",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},},}, {owner="艾特里克斯",owner_order="149",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="28",skill_tag2="",skill_name_jp="高速連斬",skill_name_cn="高速连斩",skill_content_jp="敵単体に2回の剣物理攻撃(威力 75)<br/>さらに、自身に速度アップ15%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对敌方单体施以2次剑物理攻击(威力75)<br/>并赋予自身速度提升15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name_jp="攻防一体",skill_name_cn="攻防一体",skill_content_jp="自身に物攻アップ15%と<br/>物防アップ15%の効果を付与(3ターン)",skill_content_cn="赋予自身物攻・物防提升15%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="三連乱闇衝",skill_name_cn="三连乱暗冲",skill_content_jp="ランダムなターゲットに3回の闇属性攻撃(威力 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150)<br/>HP満タン時:自身のBPを2回復",skill_content_cn="对全体敌人施以剑物理攻击(威力150)<br/>HP为最大值时:自身的BP恢复2",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="破魔闇閃",skill_name_cn="破魔暗闪",skill_content_jp="敵全体に闇属性攻撃(威力 150)<br/>さらに、属攻ダウン15%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以暗属性攻击(威力150)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="暗",test_hit="1",test_obj="群",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP32)",skill_up_note_cn="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="54",skill_tag2="弱点外",skill_name_jp="ワッパ呼び",skill_name_cn="呼唤瓦帕",skill_content_jp="ランダムなターゲットに4回の斧物理攻撃<br/>HP満タン時:弱点以外でもシールドポイントを削る",skill_content_cn="对随机目标施以4次斧物理攻击<br/>HP为最大值时:即使在弱点以外也能削除护盾点",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="斧",test_hit="4",test_obj="乱",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP43)",skill_up_note_cn="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="55",skill_tag2="",skill_name_jp="溟海閃",skill_name_cn="溟海闪",skill_content_jp="敵全体に剣物理攻撃(威力 180)<br/>闇弱点を突ける(ダメージ計算は剣物理)<br/>HP満タン時:威力が1.2倍",skill_content_cn="对全体敌人施以剑物理攻击(威力180)<br/>并计算暗弱点(伤害以剑物理计算)<br/>HP为最大值时:威力提升1.2倍",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP44)",skill_up_note_cn="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="43",skill_tag2="",skill_name_jp="暗月",skill_name_cn="暗月",skill_content_jp="敵単体に剣物理攻撃(威力 230)<br/>闇弱点を突ける(ダメージ計算は剣物理)<br/>HP満タン時:威力が1.2倍",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>HP为最大值时:威力提升1.2倍",skill_boost_jp="威力260/300/400 強化後:290/340/450",skill_boost_cn="威力260/300/400强化后: 290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(260)",skill_up_note_cn="威力提升(260)"},{skill_order="10",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="43",skill_tag2="進化",skill_name_jp="暗月",skill_name_cn="暗月",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>闇弱点を突ける(ダメージ計算は剣物理)<br/>HP満タン時:威力が1.5倍",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>HP为最大值时:威力提升1.5倍",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="灯火の加護",skill_name_jp="怒濤の号令",skill_name_cn="怒涛的号令",skill_content_jp="味方前衛全体に物攻アップ15%と<br/>剣・斧ダメージアップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体物攻<br/>与剑・斧攻击伤害提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="12",skill_type="被动",skill_tag="物攻提升,属攻提升,消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="荒海の威信",skill_name_cn="荒海的威信",skill_content_jp="前衛時かつHP満タン時:<br/>味方前衛全体に物攻・属攻アップ15%と<br/>消費SP量軽減20%(効果重複不可)の効果を付与",skill_content_cn="前卫时且HP为最大值时:<br/>我方前卫全体物攻・属攻提升15%<br/>SP消耗量减少20%(效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="体力护盾",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="イヴリ呼び",skill_name_cn="呼唤伊乌利",skill_content_jp="BP3消費してアビリティを使用時、自身にHPバリアを付与<br/>(効力 使用者の最大HPの75%/重複不可)",skill_content_cn="消耗BP3使用技能时,为自身附加HP护盾<br/>(效力 使用者最大HP的75%/不可重复)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="領主の気概",skill_name_cn="领主的气概",skill_content_jp="BP3消費時、自身が使用する攻撃アビリティを2回発動する<br/>(追加発動分はSP消費無し)",skill_content_cn="BP消耗3时,自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="闇耐性強化",skill_name_cn="暗耐性强化",skill_content_jp="自身の闇耐性が10%アップ",skill_content_cn="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光耐性強化",skill_name_cn="光耐性强化",skill_content_jp="自身の光耐性が10%アップ",skill_content_cn="自身的光耐性提升 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150)<br/>斧物理攻撃は弱点以外でもシールドポイントを削る",skill_content_cn="【Lv1】<br/>对敌方单体施以2次斧物理攻击(威力125)<br/>并3次剑物理攻击(威力125)<br/>斧物理攻击在弱点以外也能削除护盾点<br/>【Lv10】<br/>对敌方单体施以2次斧物理攻击(威力150)<br/>并3次剑物理攻击(威力150)<br/>斧物理攻击在弱点以外也能削除护盾点",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,斧,暗",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="冥淵閃",skill_name_cn="冥渊闪",skill_content_jp="敵全体に4回の剣物理攻撃(威力 55)<br/>斧・闇弱点を突ける(ダメージ計算は剣物理)<br/>【使用条件】4ターン目以降",skill_content_cn="对全体敌人施以4次剑物理攻击(威力55)<br/>并攻击斧・暗弱点(伤害以剑物理计算)<br/>【使用条件】第4回合以后",skill_boost_jp="威力60/70/85",skill_boost_cn="威力60/70/85",test_weak=" ",test_hit=" ",test_obj=" "},},}, {owner="特蕾莎Ex",owner_order="150",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,buff",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="炎閃",skill_name_cn="炎闪",skill_content_jp="敵全体に火属性攻撃(威力 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170)<br/>さらに、物攻・物防ダウン10%の効果を付与(2ターン)<br/>カモフラ効果中:自身に”仕掛け弓pt”を1追加<br/>仕掛け弓pt:一部アビリティの攻撃回数を増やす",skill_content_cn="对敌方单体施以弓物理攻击(威力170)<br/>并赋予物攻·物防降低10%的效果(2回合)<br/>在迷彩效果中:添加1个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="弓",test_hit="1",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP28)",skill_up_note_cn="消費SP降低(SP28)"},{skill_order="7",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="54",skill_tag2="",skill_name_jp="全体獄射",skill_name_cn="整个监狱射击",skill_content_jp="敵全体に弓物理攻撃(威力 180)<br/>カモフラ効果中:自身に”仕掛け弓pt”を2追加<br/>仕掛け弓pt:一部アビリティの攻撃回数を増やす",skill_content_cn="对全体敌人施以弓物理攻击(威力180)<br/>在迷彩效果中:添加2个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="弓",test_hit="1",test_obj="群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP43)",skill_up_note_cn="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="火,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="連炎殺",skill_name_cn="连炎杀",skill_content_jp="敵単体に2回の火属性攻撃(威力 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65)<br/>カモフラ効果中:自身に”仕掛け弓pt”を1追加<br/>仕掛け弓pt:一部アビリティの攻撃回数を増やす",skill_content_cn="回合开始时,抢先行动<br/>对敌方单体施以3次弓物理攻击(威力65)<br/>在迷彩效果中:添加1个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP47)",skill_up_note_cn="消費SP降低(SP47)"},{skill_order="10",skill_type="主动",skill_tag="弓,buff",skill_parent="9",skill_sp="47",skill_tag2="進化",skill_name_jp="疾風三連撃ち",skill_name_cn="疾风三连击",skill_content_jp="ターン中、素早く行動し<br/>敵単体に3回の弓物理攻撃(威力 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10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="仕掛け式むらさめ矢",skill_name_cn="机关式紫色箭",skill_content_jp="【Lv1】<br/>敵全体に弓物理攻撃(威力 60)<br/>さらに、自身の”仕掛け弓pt”を最大9消費し<br/>同対象に消費したptと同回数の弓物理攻撃(威力 60)<br/>【Lv10】<br/>敵全体に弓物理攻撃(威力 70)<br/>さらに、自身の”仕掛け弓pt”を最大9消費し<br/>同対象に消費したptと同回数の弓物理攻撃(威力 70)",skill_content_cn="【Lv1】<br/>敌人全体受到弓物理攻击(威力60)<br/>并最多消耗9个自身的机关弓pt”<br/>同对象消耗的PT和相同次数的弓物理攻击(威力60)<br/>【Lv10】<br/>对全体敌人施以弓物理攻击(威力70)<br/>并最多消耗9个自身的机关弓pt”<br/>同对象消耗的PT和相同次数的弓物理攻击(威力70)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="颯爽五連撃ち",skill_name_cn="潇洒的五连击",skill_content_jp="敵単体に5回の弓物理攻撃(威力 65)<br/>さらに、自身に”仕掛け弓pt”を5追加<br/>仕掛け弓pt:一部アビリティの攻撃回数を増やす<br/>【使用条件】自身がカモフラ効果中の時",skill_content_cn="对单体敌人施以5次弓物理攻击(威力65)<br/>并还添加了5个装置弓pt”<br/>机关弓pt:提升部分技能的攻击次数<br/>【使用条件】当自身处于伪装效果中时",skill_boost_jp="威力75/85/110",skill_boost_cn="威力75/85/110",test_weak="",test_hit="",test_obj=""},},}, {owner="普里姆萝洁Ex",owner_order="151",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="25",skill_tag2="",skill_name_jp="三連撃",skill_name_cn="三连击",skill_content_jp="敵単体に3回の斧物理攻撃(威力 55)",skill_content_cn="对敌方单体施以3次斧物理攻击(威力55)",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak="斧",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="防癒の煙",skill_name_cn="防愈之烟",skill_content_jp="味方前衛全体のHP回復(効力 65)<br/>さらに、物防・属防アップ15%の効果を付与(2ターン)",skill_content_cn="我方前卫全体HP恢复(效力65)<br/>并赋予物防·属防15%提升的效果(2回合)",skill_boost_jp="効力150/180/220",skill_boost_cn="效果150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="51",skill_tag2="",skill_name_jp="雷雨の哀歌",skill_name_cn="雷雨的哀歌",skill_content_jp="ランダムなターゲットに3回の雷属性攻撃(威力 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230)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、槍・杖耐性ダウン10%の効果を付与(2ターン)<br/>連撃効果中:効果を再発動(SP消費無し)し、”連撃”を解除する",skill_content_cn="对敌方单体施以枪物理攻击(威力230)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予枪·杖耐性降低10%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="枪,杖,debuff",skill_parent="",skill_sp="54",skill_tag2="",skill_name_jp="衝角槍術",skill_name_cn="冲角枪术",skill_content_jp="敵全体に槍物理攻撃(威力 150)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、物防・属防ダウン15%の効果を付与(2ターン)<br/>連撃効果中:効果を再発動(SP消費無し)し、”連撃”を解除する",skill_content_cn="对全体敌人施以枪物理攻击(威力150)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予物防·属防降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP43)",skill_up_note_cn="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="枪,杖,debuff",skill_parent="",skill_sp="69",skill_tag2="",skill_name_jp="猛襲槍術",skill_name_cn="猛袭枪术",skill_content_jp="敵全体に槍物理攻撃(威力 180)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、物攻・属攻ダウン15%の効果を付与(2ターン)<br/>連撃効果中:効果を再発動(SP消費無し)し、”連撃”を解除する",skill_content_cn="对全体敌人施以枪物理攻击(威力180)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予物攻·属攻降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost_jp="威力205/245/300",skill_boost_cn="威力205/245/300",test_weak="枪",test_hit="1",test_obj="敌群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP64)",skill_up_note_cn="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="70",skill_tag2="",skill_name_jp="神風五連突き",skill_name_cn="神风五连突刺",skill_content_jp="敵単体に5回の槍物理攻撃(威力 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56)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、自身に特殊効果”連撃”を付与<br/>連撃:一部アビリティの効果が再発動(SP消費無し)する",skill_content_cn="回合开始时,率先行动<br/>对敌方单体施以5次枪物理攻击(威力56)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost_jp="威力65/75/100",skill_boost_cn="威力65/75/100",test_weak="枪",test_hit="5",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="69",skill_tag2="灯火の加護",skill_name_jp="大海賊の号令",skill_name_cn="大海盗的号令",skill_content_jp="味方前衛全体に<br/>槍攻撃ダメージアップ30%の効果を付与(2ターン)<br/>連撃効果中:同対象に物攻アップ30%の効果を付与(2ターン)<br/>※”連撃”は解除しない",skill_content_cn="赋予我方前卫全体<br/>枪攻击伤害提升30%的效果(2回合)<br/>连击效果中:同对象的物攻提升30%(2回合)<br/>※”连击”效果解除",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升,消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="蒼蛇の型",skill_name_cn="苍蛇之型",skill_content_jp="連撃効果中:自身に槍攻撃ダメージアップ20%と<br/>消費SP量軽減20%(効力重複不可)の効果を付与",skill_content_cn="连击效果中:赋予自身枪攻击伤害提升20%<br/>与SP消耗量减少20%(效力不可重复)的效果"},{skill_order="13",skill_type="被动",skill_tag="全属性耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="前衛時属性耐性強化(前全)Ⅲ",skill_name_cn="前卫时属性耐性强化(前全)Ⅲ",skill_content_jp="前衛時:味方前衛全体に全属性耐性アップ20%の効果を付与",skill_content_cn="前卫时:赋予我方前卫全体全属性耐性提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="buff,加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="海蛇の眼光",skill_name_cn="海蛇的眼光",skill_content_jp="ブレイク中の敵がいる時<br/>自身に物攻アップ20%と<br/>BP回復量1アップの効果を付与",skill_content_cn="存在破防中的敌人时<br/>自身物攻提升20%<br/>BP恢复量提升1"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 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250)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>さらに、味方前衛全体にBP回復量1アップの効果を付与(2ターン)",skill_content_cn="【Lv1】<br/>对敌方单体施以2次枪物理攻击(威力210)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以2次枪物理攻击(威力250)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪,杖",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="竜骨槍術",skill_name_cn="龙骨枪术",skill_content_jp="敵単体に槍物理攻撃(威力 350)<br/>杖弱点を突ける(ダメージ計算は槍物理)<br/>このアビリティのダメージ上限が50000アップ<br/>連撃効果中:効果を再発動(SP消費無し)する<br/>※”連撃”は解除しない<br/>【使用条件】3ターン目以降",skill_content_cn="对敌方单体施以枪物理攻击(威力350)<br/>攻击杖弱点(伤害以枪物理计算)<br/>此技能的伤害上限提升50000<br/>连击效果中:再次发动效果(无SP消耗)<br/>※”连击”效果解除<br/>【使用条件】第3回合以后",skill_boost_jp="威力380/460/600",skill_boost_cn="威力380/460/600",test_weak="枪,杖",test_hit="1",test_obj="敌单"},},}, {owner="塔图洛克",owner_order="153",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,枪,斧,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name_jp="マ・ファ呼び",skill_name_cn="呼唤玛・法",skill_content_jp="マ・ファを呼び出し、敵全体に2回の剣物理攻撃(威力 70)<br/>槍・斧弱点を突ける(ダメージ計算は剣物理)<br/>さらに、中確率で出血の状態異常を付与(2ターン)",skill_content_cn="召唤玛法,对全体敌人施以2次剑物理攻击(威力70)<br/>并攻击枪・斧弱点(伤害以剑物理计算)<br/>并中等概率赋予受伤异常状态(2回合)",skill_boost_jp="威力80/100/120",skill_boost_cn="威力80/100/120",test_weak="剑,枪,斧",test_hit="2",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="剑,枪,斧,杖,debuff",skill_parent="1",skill_sp="42",skill_tag2="進化",skill_name_jp="マ・ファ呼び",skill_name_cn="呼唤玛・法",skill_content_jp="マ・ファを呼び出し、敵全体に2回の剣物理攻撃(威力 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"},{skill_order="12",skill_type="被动",skill_tag="精气pt",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="生気吸収",skill_name_cn="精气吸收",skill_content_jp="自身がバトルアビリティで攻撃時<br/>与えたダメージの5%のHP吸収<br/>さらに、自身に”生気pt”を1追加(※攻撃回数の影響を受けない)<br/>生気pt:数に応じてサポアビ”女帝の歓喜”の効果が追加される",skill_content_cn="当自身使用战斗技能时<br/>吸收造成伤害5%的HP<br/>并附加1个“精气pt“(※不受攻击次数影响)<br/>精气pt:根据数量附加被动“女帝的欢喜”效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升,体力自动回复,精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="女帝の歓喜",skill_name_cn="女帝的欢喜",skill_content_jp="味方前衛全体に自身の”生気pt”の数に応じた効果を付与<br/>3以上の時:物防・属防アップ15%<br/>6以上の時:さらに、物攻・属攻アップ15%<br/>9以上の時:さらに、HP/SP自動回復(効力 70/回復量 最大SPの5%)",skill_content_cn="赋予我方前卫全体根据自身“精气pt”数量的效果<br/>3以上时:物防・属防提升15%<br/>6以上时:物攻・属攻提升15%<br/>9以上时:HP・SP自动恢复(效力70/恢复量 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{owner="巴尔杰罗",owner_order="154",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="マリツィオーゾ",skill_name_cn="恶作剧",skill_content_jp="敵単体に2回の短剣物理攻撃(威力 75)<br/>さらに、短剣耐性ダウン10%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以2次短剑物理攻击(威力75)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="アンチガードⅡ",skill_name_cn="防御削弱Ⅱ",skill_content_jp="敵単体に物防ダウン20%と<br/>属防ダウン20%の効果を付与(2ターン)",skill_content_cn="赋予敌方单体物防·属防降低20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="33",skill_tag2="",skill_name_jp="トラッタメント",skill_name_cn="医治",skill_content_jp="味方単体のHP回復(効力 100)<br/>さらに、SP回復(回復量 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85)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>攻撃対象が短剣耐性ダウン状態の時威力が1.2倍",skill_content_cn="对敌方单体施以3次短剑物理攻击(威力85)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>攻击对象处于短剑耐性降低状态时,威力提升1.2倍",skill_boost_jp="威力95/110/140",skill_boost_cn="威力95/110/140",test_weak="短剑",test_hit="3",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP52)",skill_up_note_cn="消費SP降低(SP52)"},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="12",skill_tag2="灯火の加護",skill_name_jp="アルディート",skill_name_cn="勇敢一击",skill_content_jp="敵単体に短剣物理攻撃(威力 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10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 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100)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)",skill_content_cn="对敌方单体施以短剑物理攻击(威力100)<br/>中等概率赋予麻痹异常状态(2回合)",skill_boost_jp="威力120/150/210",skill_boost_cn="威力120/150/210",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="双風波",skill_name_cn="双风波",skill_content_jp="敵単体に2回の風属性攻撃(威力 55)",skill_content_cn="对敌方单体施以2次风属性攻击(威力55)",skill_boost_jp="威力65/80/105",skill_boost_cn="威力65/80/105",test_weak="风",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name_jp="アンチアタックⅡ",skill_name_cn="攻击降低Ⅱ",skill_content_jp="敵単体に物攻ダウン20%と<br/>属攻ダウン20%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以物攻・属攻降低20%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="弱点外",skill_name_jp="二連細破",skill_name_cn="二连细破",skill_content_jp="敵単体に2回の短剣物理攻撃(威力 55)<br/>弱点以外でもシールドポイントを削る",skill_content_cn="对敌方单体施以2次短剑物理攻击(威力55)<br/>即使非弱点也会削减护盾点数",skill_boost_jp="威力65/80/105",skill_boost_cn="威力65/80/105",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="シロブドウ",skill_name_cn="白葡萄",skill_content_jp="味方単体のSP回復(回復量 10)<br/>さらに、回復対象が盗賊の時<br/>同対象に必ずクリティカルの効果を付与(2ターン)",skill_content_cn="我方单体SP回复(回复量10)<br/>当恢复对象是盗贼时<br/>赋予对象必定暴击效果(2回合)",skill_boost_jp="回復量20/30/40",skill_boost_cn="恢复量20/30/40",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="短剑,回复",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="舞刺突",skill_name_cn="舞刺突",skill_content_jp="敵単体に2回の短剣物理攻撃(威力 55)<br/>さらに、自身のBPを1回復",skill_content_cn="对敌方单体施以2次短剑物理攻击(威力55)<br/>并将自身的BP恢复1",skill_boost_jp="威力65/80/105",skill_boost_cn="威力65/80/105",test_weak="短剑",test_hit="2",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP21)",skill_up_note_cn="消費SP降低(SP21)"},{skill_order="7",skill_type="主动",skill_tag="短剑,回复",skill_parent="6",skill_sp="26",skill_tag2="進化",skill_name_jp="舞刺突",skill_name_cn="舞刺突",skill_content_jp="敵単体に2回の短剣物理攻撃(威力 55)<br/>さらに、自身のBPを2回復<br/>行動完了後、後衛に移動する(交代として扱われない)",skill_content_cn="对敌方单体施以2次短剑物理攻击(威力55)<br/>并将自身的BP恢复2<br/>之后立即移到后卫(不被视为交替)",skill_boost_jp="",skill_boost_cn="",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="8",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="53",skill_tag2="弱点外",skill_name_jp="風破連陣",skill_name_cn="风破连阵",skill_content_jp="敵全体に2回の風属性攻撃(威力 55)<br/>弱点以外でもシールドポイントを削る<br/>ブーストMAX時:攻撃回数が3回になる",skill_content_cn="对全体敌人施以2次风属性攻击(威力55)<br/>即使非弱点也会削减护盾点数<br/>能力提升(Boost)MAX时:攻击次数变为3次",skill_boost_jp="威力65/80/80",skill_boost_cn="威力65/80/80",test_weak="风",test_hit="2",test_obj="群",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP42)",skill_up_note_cn="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="短剑,风",skill_parent="",skill_sp="41",skill_tag2="",skill_name_jp="嵐刺突",skill_name_cn="岚刺突",skill_content_jp="ランダムなターゲットに3回の短剣物理攻撃(威力 45)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>ブーストMAX時:攻撃回数が4回になる",skill_content_cn="对随机目标施以3次短剑物理攻击(威力45)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="短剑,风",test_hit="3",test_obj="乱",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP33)",skill_up_note_cn="消費SP降低(SP33)"},{skill_order="10",skill_type="主动",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="41",skill_tag2="",skill_name_jp="自欺の一刺",skill_name_cn="自欺的一刺",skill_content_jp="敵単体に短剣物理攻撃(威力 230)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>さらに、短剣耐性ダウン10%の効果を付与(2ターン)",skill_content_cn="短剑对敌方单体施以物理攻击(威力 230)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="短剑,风",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果ターン数アップ(3ターン)",skill_up_note_cn="效果回合数提升(3回合)"},{skill_order="11",skill_type="主动",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="63",skill_tag2="灯火の加護",skill_name_jp="暴嵐壊閃",skill_name_cn="暴风坏闪",skill_content_jp="敵全体に3回の短剣物理攻撃(威力 65)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>ブーストMAX時:同対象に物攻・属攻ダウン10%の効果を付与(2ターン)",skill_content_cn="对全体敌人施以3次短剑物理攻击(威力65)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>Boost MAX时:赋予同对象物攻·属攻降低10%的效果(2回合)",skill_boost_jp="威力75/90/115",skill_boost_cn="威力75/90/115",test_weak="短剑,风",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="後衛交代時SP回復(前全)",skill_name_cn="后卫交替时SP恢复(前全)",skill_content_jp="後衛に交代時:<br/>味方前衛全体のSP回復(回復量 対象の最大SPの5%)",skill_content_cn="替换至后卫时:<br/>我方前卫全体SP回复(回复量对象最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="瞬身の構え",skill_name_cn="瞬身的姿态",skill_content_jp="前衛に交代時:<br/>自身に使用するアビリティを2回発動する効果を付与<br/>(1ターン/ターン延長不可/追加発動分はSP消費なし)",skill_content_cn="替换至前卫时:<br/>赋予自身使用技能发动两次的效果<br/>(1回合/回合不可延长/追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="短剑伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="短剣攻撃強化Ⅲ",skill_name_cn="短剑攻击强化Ⅲ",skill_content_jp="自身に短剣攻撃ダメージアップ20%の効果を付与",skill_content_cn="赋予自身短剑攻击伤害提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="葬風乱刺",skill_name_cn="葬风乱刺",skill_content_jp="【Lv1】<br/>敵単体に5回の短剣物理攻撃(威力 75)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>さらに、短剣耐性ダウン5%の効果を付与(2ターン)<br/>【Lv10】<br/>敵単体に5回の短剣物理攻撃(威力 90)<br/>風弱点を突ける(ダメージ計算は短剣物理)<br/>さらに、短剣耐性ダウン10%の効果を付与(2ターン)",skill_content_cn="【Lv1】<br/>对敌方单体施以5次短剑物理攻击(威力75)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以5次短剑物理攻击(威力90)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="刺風破盾の策謀",skill_name_cn="刺风破盾的计谋",skill_content_jp="敵全体に短剣・風耐性ダウン15%の効果を付与(2ターン)<br/>さらに、弱点に関係なくシールドポイントを3削る<br/>ただし、この効果ではブレイクできない<br/>【使用条件】ブレイク中の敵がいない時",skill_content_cn="赋予全体敌人短剑・风耐性降低15%的效果(2回合)<br/>并无视弱点削除3层护盾<br/>但这个效果无法使敌人破防<br/>【使用条件】当没有敌人处于破防状态时",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},}, {owner="哈米",owner_order="156",owner_skill={{skill_order="1",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="30",skill_tag2="",skill_name_jp="乱れ名簿投げ",skill_name_cn="大量投掷名册",skill_content_jp="ランダムなターゲットに3〜4回の本物理攻撃(威力 45)",skill_content_cn="对随机目标施以3-4次书物理攻击(威力45)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="书",test_hit="3~4",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="debuff,调查",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="弱点分析",skill_name_cn="弱点分析",skill_content_jp="敵全体に物防・属防ダウン15%の効果を付与(2ターン)<br/>さらに、弱点を1つずつ開示",skill_content_cn="赋予全体敌人物防·属防降低15%的效果(2回合)<br/>并显示一个弱点",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="debuff,物理攻击回避",skill_parent="",skill_sp="54",skill_tag2="",skill_name_jp="なすりつけ(物理)",skill_name_cn="磨蹭(物理)",skill_content_jp="敵全体に自身の後衛への挑発効果を付与(3ターン)<br/>さらに、後衛に物理攻撃(一部除く)を必ず回避する効果を付与(1回)<br/>その直後、後衛に移動する(交代として扱われない)",skill_content_cn="赋予全体敌人对自身后卫的挑衅效果(3回合)<br/>并赋予后卫必定回避物理攻击(部分除外)的效果(1次)<br/>随后立即移到后卫(不视为交替)",skill_boost_jp="回数2/3/4回",skill_boost_cn="回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff,属性攻击回避",skill_parent="",skill_sp="54",skill_tag2="",skill_name_jp="なすりつけ(属性)",skill_name_cn="磨蹭(属性)",skill_content_jp="敵全体に自身の後衛への挑発効果を付与(3ターン)<br/>さらに、後衛に属性攻撃(一部除く)を必ず回避する効果を付与(1回)<br/>その直後、後衛に移動する(交代として扱われない)",skill_content_cn="赋予全体敌人对自身后卫的挑衅效果(3回合)<br/>并赋予后卫必定回避属性攻击(部分除外)的效果(1次)<br/>随后立即移到后卫(不视为交替)",skill_boost_jp="回数2/3/4回",skill_boost_cn="回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="三連氷閃",skill_name_cn="三连冰闪",skill_content_jp="敵全体に3回の氷属性攻撃(威力 65)",skill_content_cn="对全体敌人施以3次冰属性攻击(威力65)",skill_boost_jp="威力75/90/115",skill_boost_cn="威力75/90/115",test_weak="冰",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="48",skill_tag2="",skill_name_jp="はちゃめちゃ名簿投げ",skill_name_cn="乱丢名册",skill_content_jp="ランダムなターゲットに1〜8回の本物理攻撃(威力 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{owner="露梅尔",owner_order="157",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风,调查",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="探究の緑",skill_name_cn="探究之绿",skill_content_jp="敵単体に3回の風属性攻撃(威力 65)<br/>さらに、弱点を1つ開示",skill_content_cn="对敌方单体施以3次风属性攻击(威力65)<br/>并显示一个弱点",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="风",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="光,回复",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="純粋の白",skill_name_cn="纯粹之白",skill_content_jp="敵単体に3回の光属性攻撃(威力 65)<br/>さらに、味方前衛全体のHP回復(効力 150)",skill_content_cn="对敌方单体施以3次光属性攻击(威力65)<br/>并恢复我方前卫全体的HP(效力150)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="光",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name_jp="活性の黄",skill_name_cn="活性之黄",skill_content_jp="敵単体に3回の雷属性攻撃(威力 65)<br/>さらに、味方前衛全体に速度アップ15%と<br/>会心アップ15%の効果を付与(2ターン) ※行動順影響は2ターン目",skill_content_cn="对敌方单体施以3次雷属性攻击(威力65)<br/>并赋予我方前卫全体速度・会心提升15%的效果(2回合)※行动顺序影响从下回合开始",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="雷",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="寒色のマーブル",skill_name_cn="寒色大理石",skill_content_jp="味方前衛全体に氷・風・闇耐性アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体冰・风・暗耐性提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="暖色のマーブル",skill_name_cn="暖色大理石",skill_content_jp="味方前衛全体に火・雷・光耐性アップ15%の効果を付与(2ターン)",skill_content_cn="赋予我方前卫全体火・雷・光耐性提升15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="火,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name_jp="情熱の赤",skill_name_cn="情热之红",skill_content_jp="敵単体に3回の火属性攻撃(威力 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65)<br/>さらに、物攻ダウン15%と<br/>属攻ダウン15%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以3次暗属性攻击(威力65)<br/>并赋予物攻・属攻降低15%的效果(2回合)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="暗",test_hit="3",test_obj="单",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="効果ターン数アップ(3ターン)",skill_up_note_cn="效果回合数提升(3回合)"},{skill_order="9",skill_type="主动",skill_tag="6属性复合",skill_parent="",skill_sp="54",skill_tag2="",skill_name_jp="異色のコラージュ",skill_name_cn="异色的拼贴画",skill_content_jp="敵単体に1回ずつ火・氷・雷・風・光・闇属性攻撃(威力 45)",skill_content_cn="对敌方单体施以火・冰・雷・风・光・暗属性攻击各1次(威力45)",skill_boost_jp="強化後:威力55/65/85",skill_boost_cn="强化后:威力55/65/85",test_weak="火,冰,雷,风,光,暗",test_hit="1",test_obj="单",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(50)",skill_up_note_cn="威力提升(50)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="64",skill_tag2="灯火の加護",skill_name_jp="異色のパレット",skill_name_cn="异色的调色板",skill_content_jp="自身に火・氷・雷・風・光・闇属性<br/>ダメージアップ30%の効果を付与(3ターン)",skill_content_cn="赋予自身火・冰・雷・风・光・暗属性<br/>伤害提升30%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="強化効果延長(与)",skill_name_cn="强化效果延长(与)",skill_content_jp="自身が強化効果を付与した際の<br/>効果を1ターン延長(重複不可)",skill_content_cn="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="12",skill_type="被动",skill_tag="弱点时伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="弱点威力強化(相互)Ⅲ",skill_name_cn="弱点威力强化(相互)Ⅲ",skill_content_jp="前衛と後衛に敵の弱点を突いた時の<br/>ダメージアップ20%の効果を付与",skill_content_cn="前后卫在攻击到敌人的弱点时伤害提升20%"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="踊る色彩",skill_name_cn="舞动的色彩",skill_content_jp="自身の状態効果アイコンが16個以上の時<br/>味方前衛全体にSP自動回復の効果を付与(回復量 最大SPの5%)",skill_content_cn="当自身状态栏超过16个时<br/>赋予我方前卫全体SP自动回复的效果(回复量 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75)",skill_content_cn="对敌方单体施以5次冰属性攻击(威力75)",skill_boost_jp="威力85/95/120",skill_boost_cn="威力85/95/120",test_weak="冰",test_hit="5",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="最大体力提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="最大HP強化Ⅱ",skill_name_cn="最大HP强化Ⅱ",skill_content_jp="自身に最大HPアップ15%の効果を付与",skill_content_cn="赋予自身最大HP提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="魔力還元Ⅱ",skill_name_cn="魔力还原Ⅱ",skill_content_jp="受けたダメージ量の4%のSP回復<br/>(一部除く/同系統の効果重複不可)",skill_content_cn="受到的伤害量4%的SP回复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="冰伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="氷属性強化Ⅴ",skill_name_cn="冰属性强化V",skill_content_jp="自身に氷属性ダメージアップ30%の効果を付与",skill_content_cn="赋予自身冰属性伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 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使用者の最大HPの40%/重複不可)",skill_content_cn="【Lv1】<br/>赋予我方前卫全体HP护盾<br/>(效力:使用者最大HP的30%/不可重复)<br/>【Lv10】<br/>赋予我方前卫全体HP护盾<br/>(效力:使用者最大HP的40%/不可重复)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="冰",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="白銀天閃",skill_name_cn="白银天闪",skill_content_jp="敵全体に5回の氷属性攻撃(威力 30)<br/>【使用条件】3ターン目以降",skill_content_cn="对全体敌人施以5次冰属性攻击(威力30)<br/>【使用条件】第3回合以后",skill_boost_jp="威力35/40/50",skill_boost_cn="威力35/40/50",test_weak="",test_hit="",test_obj=""},},}, {owner="卢米斯Ex",owner_order="159",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name_jp="連射",skill_name_cn="连射",skill_content_jp="敵単体に2回の弓物理攻撃(威力 75)",skill_content_cn="对敌方单体施以2次弓物理攻击(威力75)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="弓",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name_jp="連雷撃",skill_name_cn="连环雷击",skill_content_jp="敵単体に2回の雷属性攻撃(威力 75)",skill_content_cn="对敌方单体施以2次雷属性攻击(威力75)",skill_boost_jp="威力90/110/150",skill_boost_cn="威力90/110/150",test_weak="雷",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name_jp="ブランドボルト",skill_name_cn="品牌螺栓",skill_content_jp="ランダムなターゲットに2回の雷属性攻撃(威力 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65)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>ブーストMAX時:攻撃回数が5回になる",skill_content_cn="对敌方单体施以3次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="弓,雷",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="60",skill_tag2="",skill_name_jp="暗薬の早弓",skill_name_cn="暗药的早弓",skill_content_jp="ターン中、素早く行動し<br/>敵単体に3回の弓物理攻撃(威力 65)<br/>さらに、中確率で暗闇の状態異常を付与(2ターン)<br/>ブーストMAX時:暗闇の付与確率が極大確率になる",skill_content_cn="回合开始时,抢先行动<br/>对敌方单体施以3次弓物理攻击(威力65)<br/>并赋予中等概率的暗状态异常(2回合)<br/>能力提升(Boost)MAX时:暗的概率成为最大概率",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP48)",skill_up_note_cn="消費SP降低(SP48)"},{skill_order="7",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="62",skill_tag2="",skill_name_jp="ボルトペイン",skill_name_cn="螺栓窗格",skill_content_jp="ターン中、素早く行動し<br/>敵単体に3回の雷属性攻撃(威力 65)<br/>さらに、中確率で麻痺の状態異常を付与(2ターン)<br/>ブーストMAX時:麻痺の付与確率が極大確率になる",skill_content_cn="回合开始时,抢先行动<br/>对敌方单体施以3次雷属性攻击(威力65)<br/>并有中等概率赋予麻痹的异常状态(2回合)<br/>能力提升(Boost)MAX时:麻痹的概率成为最大概率",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="雷",test_hit="3",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP50)",skill_up_note_cn="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="63",skill_tag2="",skill_name_jp="ライトニングバラージ",skill_name_cn="闪电风暴",skill_content_jp="敵全体に3回の弓物理攻撃(威力 65)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>ブーストMAX時:攻撃回数が5回になる",skill_content_cn="对全体敌人施以3次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost_jp="威力75/90/75",skill_boost_cn="威力75/90/75",test_weak="弓,雷",test_hit="3",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP50)",skill_up_note_cn="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="65",skill_tag2="",skill_name_jp="乱弓雷尖矢",skill_name_cn="乱弓雷尖矢",skill_content_jp="ランダムなターゲットに4回の弓物理攻撃(威力 65)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>ブーストMAX時:攻撃回数が6回になる",skill_content_cn="对随机目标施以4次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为6次",skill_boost_jp="威力75/85/75",skill_boost_cn="威力75/85/75",test_weak="弓,雷",test_hit="4",test_obj="乱",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP52)",skill_up_note_cn="消費SP降低(SP52)"},{skill_order="10",skill_type="主动",skill_tag="弓,雷",skill_parent="9",skill_sp="52",skill_tag2="進化",skill_name_jp="乱弓雷尖矢",skill_name_cn="乱弓雷尖矢",skill_content_jp="ランダムなターゲットに4回の弓物理攻撃(威力 65)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>ブーストMAX時:攻撃回数が7回になる",skill_content_cn="对随机目标施以4次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为7次",skill_boost_jp="威力75/85/75",skill_boost_cn="威力75/85/75",test_weak="弓,雷",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="主动",skill_tag="弓,雷,debuff",skill_parent="",skill_sp="101",skill_tag2="灯火の加護",skill_name_jp="多重雷矢",skill_name_cn="多重雷箭",skill_content_jp="使用した次のターンから1ターンに1回<br/>味方の行動前(一部除く)に<br/>敵全体に弓物理攻撃(威力 180/継続 2回)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>さらに、それぞれ中確率で弓・雷耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="从使用的下一个回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>并赋予弓·雷耐性降低15%的效果(2回合)",skill_boost_jp="継続3/4/5回",skill_boost_cn="持续3/4/5次",test_weak="弓,雷",test_hit="2",test_obj="弓"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="前衛時HP治癒(前全)",skill_name_cn="前卫时HP治愈(前全)",skill_content_jp="前衛時:味方前衛全体にHP自動回復の効果を付与(効力 30)",skill_content_cn="前卫时:赋予我方前卫全体HP自动回复的效果(效力30)"},{skill_order="13",skill_type="被动",skill_tag="会心提升,暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="会心・会心威力強化(相互)Ⅱ",skill_name_cn="会心・会心威力强化(相互)Ⅱ",skill_content_jp="前衛と後衛に会心アップ15%と<br/>クリティカル時のダメージアップ15%の効果を付与",skill_content_cn="前后卫的会心提升15%<br/>赋予暴击时伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,弓伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="物攻・弓攻撃強化Ⅱ",skill_name_cn="物攻・弓攻击强化Ⅱ",skill_content_jp="自身に物攻アップ15%と<br/>弓攻撃ダメージアップ15%の効果を付与",skill_content_cn="自身物理攻击提升 15%<br/>弓攻击伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷耐性強化",skill_name_cn="雷耐性强化",skill_content_jp="自身の雷耐性が10%アップ",skill_content_cn="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="風耐性強化",skill_name_cn="风耐性强化",skill_content_jp="自身の風耐性が10%アップ",skill_content_cn="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓,雷",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="神鳴り轟射",skill_name_cn="神鸣响轰射",skill_content_jp="【Lv1】<br/>ランダムなターゲットに8回の弓物理攻撃(威力 45)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>【Lv10】<br/>ランダムなターゲットに8回の弓物理攻撃(威力 55)<br/>雷弱点を突ける(ダメージ計算は弓物理)",skill_content_cn="【Lv1】<br/>对随机目标施以8次弓物理攻击(威力45)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>【Lv10】<br/>对随机目标施以8次弓物理攻击(威力55)<br/>并攻击雷弱点(伤害以弓物理计算)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓,雷",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="鎮心の雷三正射",skill_name_cn="镇心雷三正射",skill_content_jp="敵単体に3回の弓物理攻撃(威力 110)<br/>雷弱点を突ける(ダメージ計算は弓物理)<br/>必ずクリティカルダメージ<br/>【使用条件】4ターン目以降",skill_content_cn="对敌方单体施以3次弓物理攻击(威力110)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>必定造成暴击伤害<br/>【使用条件】第4回合以后",skill_boost_jp="威力120/140/180",skill_boost_cn="威力120/140/180",test_weak="",test_hit="",test_obj=""},},}, {owner="艾丽卡",owner_order="160",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name_jp="三連斬",skill_name_cn="三连斩",skill_content_jp="敵単体に3回の剣物理攻撃(威力 65)",skill_content_cn="对敌方单体施以3次剑物理攻击(威力65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="40",skill_tag2="",skill_name_jp="三連乱光衝",skill_name_cn="三连乱光冲",skill_content_jp="ランダムなターゲットに3回の光属性攻撃(威力 65)",skill_content_cn="对随机目标施以3次光属性攻击(威力 65)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="王技の剣・破戦",skill_name_cn="王技之剑·破战",skill_content_jp="敵単体に剣物理攻撃(威力 170)<br/>王装時:同対象に物攻・属攻ダウン15%の効果を付与(2ターン)<br/>戦装時:同対象に物防・属防ダウン15%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以剑物理攻击(威力170)<br/>王装时:同对象的物攻・属攻降低15%(2回合)<br/>战装时:同对象的物防・属防降低15%(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑,debuff",skill_parent="3",skill_sp="34",skill_tag2="技変化",skill_name_jp="戦技の剣・破護",skill_name_cn="战技之剑・破护",skill_content_jp="敵単体に剣物理攻撃(威力 170)<br/>王装時:同対象に物攻・属攻ダウン15%の効果を付与(2ターン)<br/>戦装時:同対象に物防・属防ダウン15%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以剑物理攻击(威力170)<br/>王装时:同对象的物攻・属攻降低15%(2ターン)<br/>战装时:同对象的物防・属防降低15%(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="25",skill_tag2="",skill_name_jp="未来への思い",skill_name_cn="心怀未来",skill_content_jp="自身のSP回復(回復量 50)",skill_content_cn="自身SP恢复(恢复量50)",skill_boost_jp="回復量75/100/125",skill_boost_cn="回复量75/100/125",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="37",skill_tag2="",skill_name_jp="信念の王火・進軍",skill_name_cn="信念的王火・进军",skill_content_jp="王装時:味方前衛全体に会心アップ10%と<br/>ダメージアップ10%の効果を付与(2ターン)<br/>戦装時:自身に剣攻撃ダメージアップ30%の効果を付与(3ターン)",skill_content_cn="王装时:赋予我方前卫全体会心提升10%与伤害提升10%的效果(2回合)<br/>战装时:赋予自身剑攻击伤害提升30%的效果(3回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="37",skill_tag2="技変化",skill_name_jp="信念の戦火・孤軍",skill_name_cn="信念的战火·孤军",skill_content_jp="王装時:味方前衛全体に会心アップ10%と<br/>ダメージアップ10%の効果を付与(2ターン)<br/>戦装時:自身に剣攻撃ダメージアップ30%の効果を付与(3ターン)",skill_content_cn="王装时:赋予我方前卫全体会心提升10%与伤害提升10%的效果(2回合)<br/>战装时:赋予自身剑攻击伤害提升30%的效果(3回合)",skill_boost_jp="ターン数4/5/6",skill_boost_cn="回合数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="主动",skill_tag="剑,回复",skill_parent="",skill_sp="44",skill_tag2="",skill_name_jp="王の剣・練気",skill_name_cn="王之剑・练气",skill_content_jp="敵単体に剣物理攻撃(威力 230)さらに、自身のBPを1回復<br/>王装時:自身に”練気pt”を1追加<br/>戦装時:”練気pt”が1以上の時”練気pt”を1消費し<br/>効果を再発動(SP消費無し)する",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)并恢复自身1BP<br/>王装时:自身追加1点“练气pt”<br/>战装时:“练气pt”存在1个及以上时消耗1“练气pt”并使得技能再次发动(不消耗SP)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP35)",skill_up_note_cn="消費SP降低(SP35)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="8",skill_sp="44",skill_tag2="技変化",skill_name_jp="戦の剣・再気",skill_name_cn="战之剑·再气",skill_content_jp="敵単体に剣物理攻撃(威力 230)さらに、自身のBPを1回復<br/>王装時:自身に”練気pt”を1追加<br/>戦装時:”練気pt”が1以上の時”練気pt”を1消費し<br/>効果を再発動(SP消費無し)する",skill_content_cn="对敌方单体施以剑物理攻击(威力 230)并恢复自身1BP<br/>王装时:自身追加1点“练气pt”<br/>战装时:“练气pt”存在1个及以上时消耗1“练气pt”并使得技能再次发动(不消耗SP)",skill_boost_jp="威力260/300/400",skill_boost_cn="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP35)",skill_up_note_cn="消費SP降低(SP35)"},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="47",skill_tag2="",skill_name_jp="王煌斬",skill_name_cn="王煌斬",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>光弱点を突ける(ダメージ計算は剣物理)<br/>”練気pt”が2以上の時”練気pt”を2消費し、効果を再発動(SP消費無し)する<br/>戦装時:さらに、闇弱点を突ける(ダメージ計算は剣物理)",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>并攻击光弱点(伤害以剑物理计算)<br/>“练气pt”存在2个及以上时消耗2个“练气pt”并使技能再次发动(不消耗SP)<br/>战装时:同时攻击暗弱点(伤害以剑物理计算)",skill_boost_jp="威力290/340/450 強化後:340/380/500",skill_boost_cn="威力290/340/450强化后: 340/380/500",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="威力アップ(290)",skill_up_note_cn="威力提升(290)"},{skill_order="11",skill_type="主动",skill_tag="剑,光,暗",skill_parent="10",skill_sp="47",skill_tag2="技変化",skill_name_jp="戦煌斬・日蝕",skill_name_cn="战煌斩・日蚀",skill_content_jp="敵単体に剣物理攻撃(威力 260)<br/>光弱点を突ける(ダメージ計算は剣物理)<br/>”練気pt”が2以上の時”練気pt”を2消費し、効果を再発動(SP消費無し)する<br/>戦装時:さらに、闇弱点を突ける(ダメージ計算は剣物理)",skill_content_cn="对敌方单体施以剑物理攻击(威力 260)<br/>并攻击光弱点(伤害以剑物理计算)<br/>“练气pt”存在2个及以上时消耗2个“练气pt”并使技能再次发动(不消耗SP)<br/>战装时:同时攻击暗弱点(伤害以剑物理计算)",skill_boost_jp="威力290/340/450 強化後:340/380/500",skill_boost_cn="威力290/340/450强化后: 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55)<br/>杖・本弱点を突ける(ダメージ計算は斧物理)<br/>”応援pt”9以上:攻撃回数が6回になる",skill_content_cn="对全体敌人施以3次斧物理攻击(威力55)<br/>并攻击杖·书弱点(伤害以斧物理计算)<br/>支援pt”9以上:攻击次数达到6次",skill_boost_jp="威力65/80/100",skill_boost_cn="威力65/80/100",test_weak="斧",test_hit="3",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="必杀技槽回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="フロンティアスピリット",skill_name_cn="先驱精神",skill_content_jp="ターン終了時:自身の必殺技ゲージを50.0%増加",skill_content_cn="回合结束时:自身的必杀技槽提升50.0%"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复,精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="町人たちの応援",skill_name_cn="市民们的支持",skill_content_jp="味方前衛全体に自身の”応援pt”の数に応じた効果を付与<br/>3以上:HP自動回復の効果を付与(効力 30)<br/>7以上:さらに、SP自動回復の効果を付与(回復量 対象の最大SPの5%)",skill_content_cn="根据自身的支援pt”数量赋予全体我方前卫效果<br/>3以上:赋予HP自动恢复效果(效力30)<br/>7以上:并赋予SP自动恢复的效果(恢复量对象的最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="伤害提升,体力自动回复,精力自动回复",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name_jp="町人たちの応援",skill_name_cn="市民们的支持",skill_content_jp="味方前衛全体に自身の”応援pt”の数に応じた効果を付与<br/>3以上:HP自動回復の効果を付与(効力 30)<br/>5以上:さらに、ダメージアップ15%の効果を付与<br/>7以上:さらに、SP自動回復の効果を付与(回復量 対象の最大SPの5%)",skill_content_cn="根据自身的支援pt”数量赋予全体我方前卫效果<br/>3以上:赋予HP自动恢复效果(效力30)<br/>5以上:额外提升15%的伤害效果<br/>7以上:并赋予SP自动恢复的效果(恢复量对象的最大SP的5%)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="チアフルチェンジ",skill_name_cn="啦啦队变化",skill_content_jp="交代時:自身に”応援pt”を1追加",skill_content_cn="更换时:添加1个支援pt”"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火・氷耐性強化",skill_name_cn="火·冰耐受性强化",skill_content_jp="自身の火・氷耐性が10%アップ",skill_content_cn="自身的火·冰耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升,风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="雷・風耐性強化",skill_name_cn="加强防雷风耐性",skill_content_jp="自身の雷・風耐性が10%アップ",skill_content_cn="自身的防雷风耐性提升10%"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="光・闇耐性強化",skill_name_cn="光・暗耐性强化",skill_content_jp="自身の光・闇耐性が10%アップ",skill_content_cn="自身的光暗耐性提升10%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="チアフルビルド",skill_name_cn="啦啦队构建",skill_content_jp="【Lv1】<br/>ターン中、素早く行動し<br/>味方前衛全体に物攻・属攻・会心アップ6%の効果を付与(1ターン)<br/>”応援pt”1毎に効果1%上昇<br/>さらに、自身に”応援pt”を1追加<br/>(使用可能回数:2回)<br/>【Lv10】<br/>ターン中、素早く行動し<br/>味方前衛全体に物攻・属攻・会心アップ6%の効果を付与(1ターン)<br/>”応援pt”1毎に効果1%上昇<br/>さらに、自身に”応援pt”を1追加<br/>(使用可能回数:10回)",skill_content_cn="【Lv1】<br/>回合开始时,抢先行动<br/>赋予我方前卫全体物攻·属攻·会心提升6%的效果(1回合)<br/>每次支援pt”效果提升1%<br/>并还为自身添加了1个支持pt”<br/>(可用次数: 2次)<br/>【Lv10】<br/>回合开始时,抢先行动<br/>赋予我方前卫全体物攻·属攻·会心提升6%的效果(1回合)<br/>每次支援pt”效果提升1%<br/>并还为自身添加了1个支持pt”<br/>(可用次数: 10次)",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="斧,杖,书,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="ランドレベリング",skill_name_cn="土地整平",skill_content_jp="敵単体に8回の斧物理攻撃(威力 25)<br/>杖・本弱点を突ける(ダメージ計算は斧物理)<br/>さらに、斧・杖・本耐性ダウン15%の効果を付与(2ターン)<br/>【使用条件】自身の応援ptが6以上",skill_content_cn="对敌方单体施以8次斧物理攻击(威力25)<br/>并攻击杖·书弱点(伤害以斧物理计算)<br/>并赋予斧·杖·书耐性降低15%的效果(2回合)<br/>【使用条件】自身的应援pt为6以上",skill_boost_jp="威力30/35/50",skill_boost_cn="威力30/35/50",test_weak="",test_hit="",test_obj=""},},}, {owner="海茵特Ex",owner_order="163",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,枪,debuff",skill_parent="",skill_sp="45",skill_tag2="",skill_name_jp="リンデ呼び・舞",skill_name_cn="呼唤林德・舞",skill_content_jp="リンデを呼び出し、敵全体に剣物理攻撃(威力 150)<br/>槍弱点を突ける(ダメージ計算は剣物理)<br/>さらに、物防・属防ダウン10%の効果を付与(2ターン)",skill_content_cn="召唤林德,对全体敌人施以剑物理攻击(威力150)<br/>并攻击枪弱点(伤害以剑物理计算)<br/>并赋予物防·属防降低10%的效果(2回合)",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="剑,枪",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="26",skill_tag2="",skill_name_jp="二連払い",skill_name_cn="二连清扫",skill_content_jp="敵単体に2回の扇物理攻撃(威力 90)",skill_content_cn="对敌方单体施以2次扇物理攻击(威力90)",skill_boost_jp="威力105/125/180",skill_boost_cn="威力105/125/180",test_weak="扇",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="21",skill_tag2="",skill_name_jp="誘引のエレジー",skill_name_cn="引诱的挽歌",skill_content_jp="敵全体に自身への挑発効果を付与(2ターン)<br/>さらに、物攻・属攻ダウン15%の効果を付与(2ターン)",skill_content_cn="赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予物攻·属攻降低15%的效果(2回合)",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="32",skill_tag2="",skill_name_jp="炎蛇の詩",skill_name_cn="炎蛇之诗",skill_content_jp="敵全体に火属性攻撃(威力 120)<br/>さらに、速度ダウン15%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对全体敌人施以火属性攻击(威力120)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost_jp="威力145/185/220",skill_boost_cn="威力145/185/220",test_weak="火",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="火,属性攻击回避",skill_parent="",skill_sp="52",skill_tag2="",skill_name_jp="魔除けの炎舞",skill_name_cn="驱魔的炎舞",skill_content_jp="敵単体に3回の火属性攻撃(威力 65)<br/>さらに、自身に属性攻撃(一部除く)を必ず回避する効果を付与(1回)",skill_content_cn="对敌方单体施以3次火属性攻击(威力65)<br/>并赋予自身必定回避属性攻击(部分除外)的效果(1次)",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="火",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name_jp="涙雨の乱舞",skill_name_cn="泪雨的乱舞",skill_content_jp="ランダムなターゲットに3回の扇物理攻撃(威力 65)<br/>攻撃毎に物防・属防・速度ダウン10%の効果を付与(2ターン)<br/>※行動順影響は2ターン目",skill_content_cn="对随机目标施以3次扇物理攻击(威力65)<br/>每次攻击赋予物防・属防・速度降低10%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost_jp="威力75/90/120",skill_boost_cn="威力75/90/120",test_weak="扇",test_hit="3",test_obj="乱",skill_up="88",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP45)",skill_up_note_cn="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="59",skill_tag2="",skill_name_jp="無心の先舞",skill_name_cn="无心之先舞",skill_content_jp="敵単体に扇物理攻撃(威力 260)<br/>必ずクリティカルダメージ<br/>攻撃対象が速度ダウン状態の時威力が1.2倍",skill_content_cn="对敌方单体单体施以扇物理攻击(威力 260)<br/>必定造成暴击伤害<br/>攻击对象速度降低时威力提升1.2倍",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单",skill_up="96",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP47)",skill_up_note_cn="消費SP降低(SP47)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="7",skill_sp="47",skill_tag2="進化",skill_name_jp="無心の先舞",skill_name_cn="无心之先舞",skill_content_jp="敵単体に扇物理攻撃(威力 260)<br/>必ずクリティカルダメージ<br/>攻撃対象が速度ダウン状態の時威力が1.5倍",skill_content_cn="对敌方单体单体施以扇物理攻击(威力 260)<br/>必定造成暴击伤害<br/>攻击对象速度降低时威力提升1.5倍",skill_boost_jp="威力290/340/450",skill_boost_cn="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="78",skill_tag2="",skill_name_jp="夜霧の連舞",skill_name_cn="夜雾的连舞",skill_content_jp="敵全体に4回の扇物理攻撃(威力 35)<br/>さらに、中確率で魅惑の状態異常を付与(2ターン)<br/>魅惑:一定確率で行動できなくなる",skill_content_cn="对全体敌人施以4次扇物理攻击(威力35)<br/>中等概率赋予魅惑状态异常(2回合)<br/>魅力:一定概率无法行动",skill_boost_jp="威力45/55/70",skill_boost_cn="威力45/55/70",test_weak="扇",test_hit="4",test_obj="群",skill_up="99",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP62)",skill_up_note_cn="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="78",skill_tag2="",skill_name_jp="鳳凰の舞",skill_name_cn="凤凰之舞",skill_content_jp="敵全体に扇物理攻撃(威力 150)<br/>さらに、物攻・物防・属攻・属防・会心・速度ダウン15%<br/>の効果を付与(2ターン)※行動順影響は2ターン目",skill_content_cn="对全体敌人施以扇物理攻击(威力150)<br/>并赋予物攻・物防・属攻・属防・会心・速度降低15%<br/>的效果(2回合)※行动顺序影响从下回合开始",skill_boost_jp="威力175/215/260",skill_boost_cn="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群",skill_up="100",skill_up_content_jp="",skill_up_content_cn="",skill_up_note_jp="消費SPダウン(SP62)",skill_up_note_cn="消費SP降低(SP62)"},{skill_order="11",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="59",skill_tag2="灯火の加護",skill_name_jp="華乱吹",skill_name_cn="华乱吹",skill_content_jp="ランダムなターゲットに4回の扇物理攻撃(威力 45)<br/>攻撃毎に小確率で扇耐性ダウン15%の効果を付与(2ターン)",skill_content_cn="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击小概率赋予扇耐性降低15%的效果(2回合)",skill_boost_jp="威力55/65/90",skill_boost_cn="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ブーストダッシュ",skill_name_cn="加速冲刺",skill_content_jp="BP1以上消費時、自身が素早く行動",skill_content_cn="消耗BP1以上时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="物理・属性攻击回避",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="回避姿勢",skill_name_cn="回避架势",skill_content_jp="自身に攻撃(一部除く)を50%の確率で回避する効果を付与",skill_content_cn="赋予自身以50%的概率回避攻击(部分除外)的效果"},{skill_order="14",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name_jp="消費SP軽減Ⅱ",skill_name_cn="消费SP减轻Ⅱ",skill_content_jp="自身に消費SP量軽減20%の効果を付与<br/>(効力重複不可)",skill_content_cn="自身消耗SP量减少20%<br/>(效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="火耐性強化",skill_name_cn="火耐性强化",skill_content_jp="自身の火耐性が10%アップ",skill_content_cn="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="氷耐性強化",skill_name_cn="冰耐性强化",skill_content_jp="自身の氷耐性が10%アップ",skill_content_cn="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+10000",skill_name_cn="伤害上限+10000",skill_content_jp="自身のダメージ上限が10000アップ",skill_content_cn="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name_jp="ダメージ上限アップ+20000",skill_name_cn="伤害上限+20000",skill_content_jp="自身のダメージ上限が20000アップ",skill_content_cn="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,枪,扇,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name_jp="玉霰舞・雪豹",skill_name_cn="玉霰舞・雪豹",skill_content_jp="【Lv1】<br/>ターン中、素早く行動し<br/>リンデと共に、敵全体に扇物理攻撃(威力 330)<br/>剣・槍弱点を突ける(ダメージ計算は扇物理)<br/>さらに、物攻・物防・属攻・属防ダウン5%の効果を付与(2ターン)<br/>【Lv10】<br/>ターン中、素早く行動し<br/>リンデと共に、敵全体に扇物理攻撃(威力 395)<br/>剣・槍弱点を突ける(ダメージ計算は扇物理)<br/>さらに、物攻・物防・属攻・属防ダウン10%の効果を付与(2ターン)",skill_content_cn="【Lv1】<br/>回合开始时,抢先行动<br/>与林德一起,对全体敌人施以扇形物理攻击(威力330)<br/>刺穿剑・枪的弱点(伤害以*计算",skill_boost_jp="",skill_boost_cn="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name_jp="扇火のラメントⅡ",skill_name_cn="扇火的哀歌",skill_content_jp="敵全体に扇・火耐性ダウン15%の効果を付与(2ターン)<br/>【使用条件】3ターン目以降",skill_content_cn="赋予全体敌人扇・火耐性降低15%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost_jp="ターン数3/4/5",skill_boost_cn="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},}, {owner="索隆",owner_order="164",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name_jp="火炎燃焼魔法(単体)Ⅱ",skill_name_cn="火焰燃烧魔法(单体)Ⅱ",skill_content_jp="敵単体に火属性攻撃(威力 170)<br/>さらに、燃焼の状態異常を付与(2ターン)<br/>燃焼:ターン終了時に属攻ダメージ&シールド-1(0にならない)",skill_content_cn="对敌方单体施以火属性攻击(威力170)<br/>并赋予燃烧异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="24",skill_tag2="",skill_name_jp="物理攻撃牽制叩き",skill_name_cn="物理攻击牵制打击",skill_content_jp="敵単体に本物理攻撃(威力 170)<br/>さらに、物攻ダウン10%の効果を付与(2ターン)",skill_content_cn="对敌方单体施以书物理攻击(威力170)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost_jp="威力200/240/350",skill_boost_cn="威力200/240/350",test_weak="书",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name_jp="みんなしらべる",skill_name_cn="全体探查",skill_content_jp="敵全体の弱点を1つずつ開示",skill_content_cn="显示全体敌人的一个弱点",skill_boost_jp="弱点開示数2/3/4",skill_boost_cn="弱点展示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name_jp="燃焼の智略",skill_name_cn="燃烧的智略",skill_content_jp="敵全体に燃焼の状態異常を付