命中率

更新日期: 2024-03-20  最新编辑:BackpackbattlesBot

Accuracy is a mechanic that determines whether an attack hits or misses. Not only does this determine whether an attack deals damage, but also whether certain effects will activate.

Explanation

When most Weapons attempt to attack, they roll their accuracy stat to determine whether the attack is successful. If it succeeds, the attack hits and attempts to deal damage. If it fails, the attack misses and will not deal any damage. Most weapons have a "base" accuracy stat that other sources can modify.

Certain mechanics may trigger every time a weapon successfully attempts to attack, regardless of whether the attack hits or misses. Others may only trigger when an attack hits, and still others may only trigger when an attack misses.

Mechanics that use accuracy

Mechanics that increase accuracy

  • Luck will increase accuracy by 5% per stack.
  • Cursed Dagger - This and Star items have +1% accuracy and +1% crit chance per debuff of your opponent.

Mechanics that decrease accuracy

  • Blind will decrease accuracy by 5% per stack.

Mechanics that ignore accuracy

  • "On attack" effects will always trigger when a weapon successfully attempts to attack (AKA when not out of stamina). These items include Critwood Staff, Darksaber, Magic Staff, and Spectral Dagger.
  • The Staff of Unhealing's effect always ignores accuracy, regardless of the source of healing.
  • Weapons will still provide activations regardless if their attack hits or misses.

Mechanics that only trigger when a weapon hits

Mechanics that only trigger when a weapon misses