治愈

更新日期: 2024-04-19  最新编辑:玩家U_138389291

Heal is a game mechanic which restores a player's health.

Healing Modifiers

Healing is additive and can be reduced to zero.

Heal modifiers also affect Vampirism and life stealing effects like Blood Goobert.

Formula

<math>\text{Heal} = \text{Heal Amount} \times (100\% + \text{Amplify} - \text{Reduce})</math>

Heal = Heal Amount * (100% + Amplify - Reduce)

Example

<math>20 \times (100\% + 25\% - (60\% + 30\%)) = 20 \times 35\% = 7</math>

20 * (100% + 25% - (60% - 30%)) = 20 * 35% = 7

List of Heal items

Name Effect Class Rarity Cost

没有结果