暴击:修订间差异

更新日期: 2024-04-03  最新编辑:玩家U_138389291

(创建页面,内容为“'''Critical hits''' are the staple mechanic of Ranger, referring to attacks that deal double their usual damage. When an item inflicts damage, it has a certain chance of becoming a critical hit, indicated by the item's "Crit chance". All sources of damage start with a 0% crit chance, and may only gain crit chance through outside sources. At 100% crit chance, an item's attacks are guaranteed to become critical. Crit chance does not exceed…”)
 
无编辑摘要
第1行: 第1行:
'''Critical hits''' are the staple [[Game Mechanics|mechanic]] of [[Ranger]], referring to attacks that deal double their usual damage. When an item inflicts damage, it has a certain chance of becoming a critical hit, indicated by the item's "Crit chance". All sources of damage start with a 0% crit chance, and may only gain crit chance through outside sources. At 100% crit chance, an item's attacks are guaranteed to become critical. Crit chance does not exceed 100%.
'''暴击''' 暴击是游侠的主要机制,指的是造成双倍伤害的攻击。当物品造成伤害时,有一定几率成为暴击,以该物品的“暴击率”表示。所有伤害来源的初始暴击几率均为 0%,并且只能通过外部来源获得暴击几率。当暴击率达到 100% 时,物品的攻击一定会变得暴击。暴击率不超过100%


== Items related to Critical hits ==
== 与暴击相关的物品 ==


=== Items that provide crit chance ===
=== 提供暴击几率的物品 ===
Items that guarantee a critical hit give every item 100% crit chance until its effect ends.
Items that guarantee a critical hit give every item 100% crit chance until its effect ends.


* [[Ace of Spades]] - On reveal: Your next hit is critical. If the number of cards before is odd, gain 2 {{icon/luck}} and 2 {{icon/spikes}}.
* [[黑桃A]] - On reveal: Your next hit is critical. If the number of cards before is odd, gain 2 {{icon/luck}} and 2 {{icon/spikes}}.
* [[Acorn Collar]] - {{icon/star}} items gain 5% critical hit chance for each {{icon/luck}} stack.
* [[橡子项圈]] - {{icon/star}} items gain 5% critical hit chance for each {{icon/luck}} stack.
* [[Critwood Staff]] - On attack: use 4 {{icon/mana}} to deal 7 additional damage and for the next 1s, all your attacks are critical.
* [[Critwood Staff]] - On attack: use 4 {{icon/mana}} to deal 7 additional damage and for the next 1s, all your attacks are critical.
* [[Cursed Dagger]] - This and {{icon/star}} items gain +1% accuracy and +1% crit chance per debuff of your opponent.
* [[Cursed Dagger]] - This and {{icon/star}} items gain +1% accuracy and +1% crit chance per debuff of your opponent.

2024年4月3日 (三) 15:43的版本

暴击 暴击是游侠的主要机制,指的是造成双倍伤害的攻击。当物品造成伤害时,有一定几率成为暴击,以该物品的“暴击率”表示。所有伤害来源的初始暴击几率均为 0%,并且只能通过外部来源获得暴击几率。当暴击率达到 100% 时,物品的攻击一定会变得暴击。暴击率不超过100%。

与暴击相关的物品

提供暴击几率的物品

Items that guarantee a critical hit give every item 100% crit chance until its effect ends.

  • 黑桃A - On reveal: Your next hit is critical. If the number of cards before is odd, gain 2 Luck and 2 Spikes.
  • 橡子项圈 - Star items gain 5% critical hit chance for each Luck stack.
  • Critwood Staff - On attack: use 4 Mana to deal 7 additional damage and for the next 1s, all your attacks are critical.
  • Cursed Dagger - This and Star items gain +1% accuracy and +1% crit chance per debuff of your opponent.
  • Ranger Bag - Items inside gain 10% critical hit chance +3% for each Luck.

Items that benefit from critical hits

  • All weapons except Staff of Unhealing are capable of inflicting critical hits when they attack.
  • The lifesteal effects of Blood Goobert, Manathirst, and all rarities of Ruby when inside the Backpack are capable of inflicting critical hits, also doubling the healing to match the damage dealt.
  • The damage effects of Holo Fire Lizard and Demonic Flask are capable of inflicting critical hits when they activate. However, Demonic Flask is unable to be affected by Cursed Dagger.

Items that counter critical hits