模块:角色技能数据中文:修订间差异

无编辑摘要
无编辑摘要
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p.char_skill_data={
p.char_skill_data={
{owner_order="215",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="22",skill_name="振り回す",skill_content="敵全体に槍物理攻撃(威力 120)",skill_boost="威力145/185/220",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="43",skill_name="高級治療薬(前全)",skill_content="味方前衛全体に<br/>HP自動回復の効果を付与(2ターン/効力110)<br/>さらに、物攻・物防・属攻・属防・会心・速度ダウン状態を回復",skill_boost="ターン数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_sp="14",skill_name="ドミナントスパイク",skill_content="敵単体に槍物理攻撃(威力 45)<br/>ブーストMAX時:SP40未満になるまで自身のSPを40消耗(最大6回)し<br/>消耗した回数分、同じ攻撃を繰り返す",skill_boost="威力55/65/90",test_weak="枪",test_hit="7",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="3",skill_sp="14",skill_tag2="進化",skill_name="ドミナントスパイク",skill_content="敵単体に槍物理攻撃(威力 65)<br/>ブーストMAX時:SP30未満になるまで自身のSPを30消耗(最大6回)し<br/>消耗した回数分、同じ攻撃を繰り返す",skill_boost="威力75/85/110",test_weak="枪",test_hit="7",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="50",skill_name="SPパサー",skill_content="自身を除く味方単体のSP回復(回復量 25)",skill_boost="回復量50/75/100"},{skill_order="6",skill_type="主动",skill_tag="短剑,弓,扇,debuff",skill_sp="77",skill_name="一流踊子よびⅡ",skill_content="敵単体に4回の扇物理攻撃(威力 45)<br/>短剣・弓弱点を突ける(ダメージ計算は扇物理)<br/>さらに、物防・属防ダウン15%の効果を付与(2ターン)<br/>BP2以上消費時:敵全体化<br/>ブーストMAX時:さらに、攻撃回数が5回になる",skill_boost="威力55/65/90",test_weak="短剑,弓,扇",test_hit="4,5",test_obj="敌单"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="48",skill_name="大貴族の号令",skill_content="味方前衛全体に物理ダメージアップ15%の効果を付与(3ターン)<br/>さらに、効果対象が商人の時、同対象のBPを1回復",skill_boost="ターン数3/4/5",skill_up="88",skill_up_content="効果ターン数アップ(3ターン)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_sp="84",skill_name="特級治療薬(全体)",skill_content="味方前後衛全体に<br/>HP自動回復の効果を付与(2ターン/効力140)<br/>さらに、物攻・物防・属攻・属防・会心・速度ダウン状態を回復",skill_boost="ターン数3/4/5",skill_up="96",skill_up_content="消費SPダウン(SP67)"},{skill_order="9",skill_type="主动",skill_tag="剑,枪,斧,buff",skill_sp="96",skill_name="一流剣士よびⅡ",skill_content="敵単体に4回の剣物理攻撃(威力 45)<br/>槍・斧弱点を突ける(ダメージ計算は剣物理)<br/>さらに、味方前衛全体に物攻・物防アップ15%の効果を付与(2ターン)<br/>BP2以上消費時:敵全体化<br/>ブーストMAX時:さらに、攻撃回数が5回になる",skill_boost="威力55/65/90",test_weak="剑,枪,斧",test_hit="4,5",test_obj="敌单",skill_up="99",skill_up_content="消費SPダウン(SP77)"},{skill_order="10",skill_type="主动",skill_tag="杖,书,光,体力护盾",skill_sp="79",skill_name="一流神官よびⅡ",skill_content="敵単体に4回の杖物理攻撃(威力 45)本・光弱点を突ける(ダメージ計算は杖物理)さらに、味方前衛全体にHPバリアを付与(効果量 使用者の最大HPの20%/重複不可)BP2以上消費時:敵全体化ブーストMAX時:さらに、攻撃回数が5回になる",skill_boost="威力55/65/90",test_weak="杖,书,光",test_hit="4,5",test_obj="敌单",skill_up="100",skill_up_content="効果量アップ(25%)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_sp="200",skill_tag2="灯火の加護",skill_name="特級復活薬(全体)",skill_content="味方前後衛全体のHP回復(回復量 最大HPの10%)<br/>回復対象が戦闘不能時は復活させる(回復量 最大HPの25%)<br/>※戦闘中3回のみ使用可能",skill_boost="回復量20/30/40% 回復量50/75/100%"},{skill_order="12",skill_type="被动",skill_tag="加成点回复",skill_name="投資家の手腕",skill_content="後衛に交代時:自身のBPを5回復"},{skill_order="13",skill_type="被动",skill_tag="回复,必杀技槽回复",skill_name="有り余る財力",skill_content="ターン終了時:味方前後衛全体のSP回復<br/>(回復量 対象の最大SPの1%)し<br/>必殺技ゲージを40.0%増加"},{skill_order="14",skill_type="被动",skill_tag="体力自动回复",skill_tag2="灯火の加護",skill_name="お抱え上級薬師",skill_content="自身にHP自動回復(回復量 最大HPの約20%)と<br/>物理攻撃ダメージアップ20%<br/>状態異常無効化(一部除く)の効果を付与"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_tag2="必殺技",skill_name="破格の小切手",skill_content="【Lv1】<br/>自身を除く味方前後衛全体の必殺技の使用可能回数を1復活させる<br/>さらに、同対象の必殺技ゲージを20.0%増加(この必殺技は使用可能回数の復活不可)<br/>【Lv10】<br/>自身を除く味方前後衛全体の必殺技の使用可能回数を1復活させる<br/>さらに、同対象の必殺技ゲージを60.0%増加(この必殺技は使用可能回数の復活不可)"},{skill_order="21",skill_type="EX",skill_tag="回复,SP护盾",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="極上プラムのジャム",skill_content="自身のSP回復(回復量 最大SPの25%)<br/>さらに、SPストックを付与(効果量使用者の最大SPの25%/重複不可)<br/>【使用条件】なし",skill_boost="回復量50/75/100% 回復量50/75/100%"},},},
{owner_order="215",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="22",skill_name="挥舞",skill_content="对全体敌人施以枪物理攻击(威力120)",skill_boost="威力145/185/220",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="43",skill_name="高级治疗药(前全)",skill_content="赋予我方前卫全体HP自动恢复的效果(2回合/效力110)<br/>并驱散物攻・物防・属攻・属防・会心・速度的减益状态",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_sp="14",skill_name="支配突刺",skill_content="对敌方单体施以枪物理攻击(威力 45)<br/>Boost MAX时:消耗自身40SP,直到SP低于40(最大6次)<br/>根据消耗的人数增加攻击次数",skill_boost="威力55/65/90",test_weak="枪",test_hit="7",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="3",skill_sp="14",skill_tag2="進化",skill_name="支配突刺",skill_content="对敌方单体施以枪物理攻击(威力 65)<br/>Boost MAX时:消耗自身30SP,直到SP低于30(最大6次)<br/>根据消耗的人数增加攻击次数",skill_boost="威力75/85/110",test_weak="枪",test_hit="7",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="50",skill_name="SP传递",skill_content="赋予除自身外的我方单体SP恢复(恢复量 25)",skill_boost="恢复量50/75/100"},{skill_order="6",skill_type="主动",skill_tag="短剑,弓,扇,debuff",skill_sp="77",skill_name="呼唤一流舞者Ⅱ",skill_content="对敌方单体施以4次扇物理攻击(威力 45)<br/>突破短剑・弓弱点(伤害以扇物理计算)<br/>并赋予物防・属防降低15%的效果(2回合)<br/>BP消耗2以上时:敌方目标全体化<br/>Boost MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="短剑,弓,扇",test_hit="4,5",test_obj="敌单"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="48",skill_name="大贵族的号令",skill_content="赋予我方前卫全体物理攻击伤害提升15%的效果(3回合)<br/>若施加目标是商人,额外恢复其1BP",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="効果ターン数アップ(3ターン)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_sp="84",skill_name="特级治疗药(全体)",skill_content="赋予我方前后卫全体HP自动恢复的效果(2回合/效力140)<br/>并驱散物攻・物防・属攻・属防・会心・速度的减益状态",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SPダウン(SP67)"},{skill_order="9",skill_type="主动",skill_tag="剑,枪,斧,buff",skill_sp="96",skill_name="呼唤一流剑士Ⅱ",skill_content="对敌方单体施以4次剑物理攻击(威力 45)<br/>突破枪・斧弱点(伤害以剑物理计算)<br/>并赋予我方前卫全体物攻・物防提升15%的效果(2回合)<br/>BP消耗2以上时:敌方目标全体化<br/>Boost MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="剑,枪,斧",test_hit="4,5",test_obj="敌单",skill_up="99",skill_up_content="消費SPダウン(SP77)"},{skill_order="10",skill_type="主动",skill_tag="杖,书,光,体力护盾",skill_sp="79",skill_name="呼唤一流神官Ⅱ",skill_content="对敌方单体施以4次杖物理攻击(威力 45)<br/>突破书・光弱点(伤害以扇物理计算)<br/>并赋予我方前卫全体HP护盾(效果量 使用者最大HP的20%/不可重复)<br/>BP消耗2以上时:敌方目标全体化<br/>Boost MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="杖,书,光",test_hit="4,5",test_obj="敌单",skill_up="100",skill_up_content="効果量アップ(25%)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_sp="200",skill_tag2="灯火の加護",skill_name="特级复活药(全体)",skill_content="我方前后卫全体HP恢复(恢复量 最大HP的10%)<br/>恢复对象无法战斗时立即复活(恢复量 最大HP的25%)<br/>※战斗中最多使用3次",skill_boost="恢复量20/30/40% 强化后恢复量50/75/100%"},{skill_order="12",skill_type="被动",skill_tag="加成点回复",skill_name="投资家的手段",skill_content="交替至后卫时:自身BP恢复5"},{skill_order="13",skill_type="被动",skill_tag="回复,必杀技槽回复",skill_name="雄厚的财力",skill_content="回合结束时:我方前后卫全体SP恢复<br/>(恢复量 对象最大SP的1%<br/>且必杀技槽提升40.0%"},{skill_order="14",skill_type="被动",skill_tag="体力自动回复",skill_tag2="灯火の加護",skill_name="私家上级药师",skill_content="赋予自身HP自动恢复(恢复量 最大HP的约20%)、<br/>物理攻击伤害提升20%<br/>与状态异常无效化(一部分除外)的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_tag2="必殺技",skill_name="大手笔的支票",skill_content="【Lv1】<br/>使除自身以外的我方前后卫全体的必杀技可使用次数复活1<br/>并将同对象的必杀技槽提升20.0%<br/>(此必杀技不可复活使用次数)<br/>【Lv10】<br/>使除自身以外的我方前后卫全体的必杀技可使用次数复活1<br/>并将同对象的必杀技槽提升60.0%<br/>(此必杀技不可复活使用次数)"},{skill_order="21",skill_type="EX",skill_tag="回复,SP护盾",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="极上李子果酱",skill_content="自身的SP恢复(恢复量 最大SP的25%)<br/>并赋予SP护盾(效果量 使用者最大SP的25%/不可重复)<br/>【使用条件】无",skill_boost="恢复量50/75/100%"},},},
{owner_order="214",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,冰,光",skill_sp="46",skill_name="三连光彩冲",skill_content="对敌方单体施以3次光属性攻击(威力65)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力75/90/120",test_weak="火,冰,光",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_sp="42",skill_name="赋予活力的应急措施(前全)",skill_content="我方前卫全体HP恢复(效力65)<br/>Boost MAX时:赋予同对象物攻・属攻提升10%的效果(2回合)",skill_boost="效力85/115/155"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="光彩的辅助剂(前全)Ⅱ",skill_content="赋予我方前卫全体<br/>火・冰・光属性伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="52",skill_name="圣战的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体物攻・属攻提升10%<br/>与伤害上限提升(效果量 20000)的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="火,冰,光",skill_sp="66",skill_name="四连乱光彩冲",skill_content="对随机敌人施以4次光属性攻击(威力45)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>每次攻击小概率赋予属防降低10%的效果(2回合)<br/>Boost MAX时:攻次数变为5次",skill_boost="威力55/65/90",test_weak="火,冰,光",test_hit="4",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="115",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续1次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续2/3/4次",skill_up="88",skill_up_content="消耗SP减轻(SP41)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="6",skill_sp="92",skill_tag2="進化",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续2次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续3/4/5次"},{skill_order="8",skill_type="主动",skill_tag="体力护盾,buff",skill_sp="104",skill_name="恩宠的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体HP护盾(效果量:使用者最大HP的5%/不可重复)<br/>并赋予物防・属防提升10%的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="效果量10/15/20% 回合数3/4/5",skill_up="96",skill_up_content="消耗SP减轻(SP83)"},{skill_order="9",skill_type="主动",skill_tag="火,冰,光",skill_sp="94",skill_name="四连唱导光彩闪",skill_content="回合中,迅速行动<br/>对全体敌人施以4次光属性攻击(威力35)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="威力45/55/70",test_weak="火,冰,光",test_hit="4",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP75)"},{skill_order="10",skill_type="主动",skill_tag="火,冰,光",skill_sp="126",skill_name="持续大乱光彩冲",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对随机目标施以3次光属性攻击(威力55/持续2次)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>攻击时若自身处于前卫,攻击次数变为4次",skill_boost="持续3/4/5次",test_weak="火,冰,光",test_hit="3,4",test_obj="敌乱",skill_up="100",skill_up_content="消耗SP减轻(SP101)"},{skill_order="11",skill_type="主动",skill_tag="火,冰,光",skill_sp="300",skill_tag2="灯火の加護",skill_name="光彩响冲",skill_content="对敌方单体施以光属性攻击(威力630)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力660/800/1000",test_weak="火,冰,光",test_hit="1",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,属防提升",skill_name="全换位者属性强化Ⅱ",skill_content="我方换位时:换位的我方目标属攻・属防提升15%(1回合)"},{skill_order="13",skill_type="被动",skill_tag="体力回复,精力回复",skill_name="全换位者HP・SP恢复",skill_content="我方换位时:赋予换位的我方HP恢复(恢复量 目标最大HP的20%)<br/>与SP恢复(恢复量 目标最大SP的3%)"},{skill_order="14",skill_type="被动",skill_tag="交替时加成点回复",skill_tag2="灯火の加護",skill_name="后卫移动者BP恢复",skill_content="我方移动至后卫时:换位的我方目标BP恢复1"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="眩耀的面纱",skill_content="【Lv1】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升10%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量 10000)的效果(1回合)<br/>当效果对象为自己时<br/>威力提升与伤害上限提升的效果是2回合<br/>【Lv10】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升20%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量 50000)的效果(1回合)<br/>当效果对象为自己时<br/>威力提升与伤害上限提升的效果是2回合"},{skill_order="21",skill_type="EX",skill_tag="复活,加成点回复",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="聖霊の祝福",skill_content="味方後衛全体に自動復活させる効果を付与(回復量 最大HPの25%)<br/>戦闘不能時は即時発動(重ねがけ時、回数増加無し)<br/>さらに、BPを4回復<br/>ただし、ターン中、行動が遅くなる<br/>【使用条件】5ターン目以降",skill_boost="HP回復量50%/75%/100%"},},},
{owner_order="214",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,冰,光",skill_sp="46",skill_name="三连光彩冲",skill_content="对敌方单体施以3次光属性攻击(威力65)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力75/90/120",test_weak="火,冰,光",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_sp="42",skill_name="赋予活力的应急措施(前全)",skill_content="我方前卫全体HP恢复(效力65)<br/>Boost MAX时:赋予同对象物攻・属攻提升10%的效果(2回合)",skill_boost="效力85/115/155"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="光彩的辅助剂(前全)Ⅱ",skill_content="赋予我方前卫全体<br/>火・冰・光属性伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="52",skill_name="圣战的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体物攻・属攻提升10%<br/>与伤害上限提升(效果量 20000)的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="火,冰,光",skill_sp="66",skill_name="四连乱光彩冲",skill_content="对随机敌人施以4次光属性攻击(威力45)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>每次攻击小概率赋予属防降低10%的效果(2回合)<br/>Boost MAX时:攻次数变为5次",skill_boost="威力55/65/90",test_weak="火,冰,光",test_hit="4",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="115",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续1次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续2/3/4次",skill_up="88",skill_up_content="消耗SP减轻(SP41)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="6",skill_sp="92",skill_tag2="進化",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续2次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续3/4/5次"},{skill_order="8",skill_type="主动",skill_tag="体力护盾,buff",skill_sp="104",skill_name="恩宠的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体HP护盾(效果量:使用者最大HP的5%/不可重复)<br/>并赋予物防・属防提升10%的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="效果量10/15/20% 回合数3/4/5",skill_up="96",skill_up_content="消耗SP减轻(SP83)"},{skill_order="9",skill_type="主动",skill_tag="火,冰,光",skill_sp="94",skill_name="四连唱导光彩闪",skill_content="回合中,迅速行动<br/>对全体敌人施以4次光属性攻击(威力35)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="威力45/55/70",test_weak="火,冰,光",test_hit="4",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP75)"},{skill_order="10",skill_type="主动",skill_tag="火,冰,光",skill_sp="126",skill_name="持续大乱光彩冲",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对随机目标施以3次光属性攻击(威力55/持续2次)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>攻击时若自身处于前卫,攻击次数变为4次",skill_boost="持续3/4/5次",test_weak="火,冰,光",test_hit="3,4",test_obj="敌乱",skill_up="100",skill_up_content="消耗SP减轻(SP101)"},{skill_order="11",skill_type="主动",skill_tag="火,冰,光",skill_sp="300",skill_tag2="灯火の加護",skill_name="光彩响冲",skill_content="对敌方单体施以光属性攻击(威力630)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力660/800/1000",test_weak="火,冰,光",test_hit="1",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,属防提升",skill_name="全换位者属性强化Ⅱ",skill_content="我方换位时:换位的我方目标属攻・属防提升15%(1回合)"},{skill_order="13",skill_type="被动",skill_tag="体力回复,精力回复",skill_name="全换位者HP・SP恢复",skill_content="我方换位时:赋予换位的我方HP恢复(恢复量 目标最大HP的20%)<br/>与SP恢复(恢复量 目标最大SP的3%)"},{skill_order="14",skill_type="被动",skill_tag="交替时加成点回复",skill_tag2="灯火の加護",skill_name="后卫移动者BP恢复",skill_content="我方移动至后卫时:换位的我方目标BP恢复1"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="眩耀的面纱",skill_content="【Lv1】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升10%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量 10000)的效果(1回合)<br/>当效果对象为自己时<br/>威力提升与伤害上限提升的效果是2回合<br/>【Lv10】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升20%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量 50000)的效果(1回合)<br/>当效果对象为自己时<br/>威力提升与伤害上限提升的效果是2回合"},{skill_order="21",skill_type="EX",skill_tag="复活,加成点回复",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="圣灵的祝福",skill_content="赋予我方后卫全体自动复活效果(恢复量 最大HP的25%)<br/>无法战斗时立即发动(重叠时,不延长回合数)<br/>并且BP恢复4<br/>但该回合的行动会推迟<br/>【使用条件】第5回合以后",skill_boost="HP恢复量50%/75%/100%"},},},
{owner_order="213",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖,雷",skill_sp="21",skill_name="雷击魔杖(单体) Ⅱ",skill_content="对敌方单体施以杖物理攻击(威力 170)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力200/240/350",test_weak="杖,雷",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="28",skill_name="治愈魔法(前全)",skill_content="我方前卫全体HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力70)",skill_boost="效力60/80/110"},{skill_order="3",skill_type="主动",skill_tag="杖",skill_sp="35",skill_name="爆碎连打",skill_content="对全体敌人施以2次杖物理攻击(威力 80)",skill_boost="威力95/115/130",test_weak="杖",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="45",skill_name="荒天的神谕Ⅲ",skill_content="赋予敌方单体杖・冰・雷・风耐性降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="59",skill_name="活力的神谕Ⅱ",skill_content="我方前卫全体物攻提升15%(2回合)<br/>当效果对象是神官时,<br/>同对象普攻外的物理攻击(一部分除外)<br/>可突破火・冰・雷・风・光・暗弱点<br/>(2回合/伤害以使用的攻击类型计算)<br/>Boost MAX时:前后卫全体化",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="杖,雷",skill_sp="51",skill_name="特大乱雷击魔杖Ⅱ",skill_content="对随机目标施以4次杖物理攻击(威力 45)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力55/65/90",test_weak="杖,雷",test_hit="4",test_obj="敌乱",skill_up="88",skill_up_content="消耗SP减轻(SP41)"},{skill_order="7",skill_type="主动",skill_tag="杖,雷",skill_parent="6",skill_sp="41",skill_tag2="進化",skill_name="极大乱雷击魔杖Ⅱ",skill_content="对随机目标施以5次杖物理攻击(威力 45)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力55/65/90",test_weak="杖,雷",test_hit="5",test_obj="敌乱"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="59",skill_name="杖攻击强化之治愈",skill_content="我方前卫全体HP恢复(效力 140)<br/>并赋予杖攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消耗SP减轻(SP47)"},{skill_order="9",skill_type="主动",skill_tag="杖,雷",skill_sp="71",skill_name="特大雷击魔杖(全体)Ⅲ",skill_content="对全体敌人施以3次杖物理攻击(威力 80)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力90/105/130",test_weak="杖,雷",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP57)"},{skill_order="10",skill_type="主动",skill_tag="杖",skill_sp="36",skill_name="诛罚之杖",skill_content="对敌方单体施以2次杖物理攻击(威力 90)<br/>攻击目标处于破防状态时威力提升1.5倍",skill_boost="威力135/155/210",test_weak="杖",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="威力提升(120)"},{skill_order="11",skill_type="主动",skill_tag="debuff",skill_sp="32",skill_tag2="灯火の加護",skill_name="杖弱化的神谕Ⅵ",skill_content="赋予敌方单体杖弱点(6次)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="次数7/8/9次"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_name="全速力",skill_content="在BP消耗3时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="杖伤害提升,全属性伤害提升,集体杖弱点",skill_name="遍历的圣女",skill_content="赋予我方前卫全体根据队内神官人数的效果<br/>2以上:杖攻击伤害提升15%<br/>4以上:全属性攻击伤害提升15%<br/>5以上:赋予属性攻击可突破杖弱点的效果"},{skill_order="14",skill_type="被动",skill_tag="强化效果延长(相互),弱化效果延长(相互)",skill_tag2="灯火の加護",skill_name="强化/削弱效果延长(与)",skill_content="自身赋予强化效果与状态异常以外的削弱效果<br/>时的效果延长1回合(不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="星火神的天惠",skill_content="【Lv1】<br/>赋予我方前卫全体物攻提升5%<br/>杖攻击伤害提升5%<br/>与伤害上限提升(效果量 10000)的效果(2回合)<br/>【Lv10】<br/>赋予我方前卫全体物攻提升10%<br/>杖攻击伤害提升10%<br/>与伤害上限提升(效果量 20000)的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="杖,雷",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="禁断雷击魔杖(单体)",skill_content="对敌方单体施以杖物理攻击(威力 530)<br/>并突破雷弱点(伤害以杖物理计算)<br/>【使用条件】第5回合以后",skill_boost="威力560/700/900",test_weak="杖,雷",test_hit="1",test_obj="敌单"},},},
{owner_order="213",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖,雷",skill_sp="21",skill_name="雷击魔杖(单体) Ⅱ",skill_content="对敌方单体施以杖物理攻击(威力 170)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力200/240/350",test_weak="杖,雷",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="28",skill_name="治愈魔法(前全)",skill_content="我方前卫全体HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力70)",skill_boost="效力60/80/110"},{skill_order="3",skill_type="主动",skill_tag="杖",skill_sp="35",skill_name="爆碎连打",skill_content="对全体敌人施以2次杖物理攻击(威力 80)",skill_boost="威力95/115/130",test_weak="杖",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="45",skill_name="荒天的神谕Ⅲ",skill_content="赋予敌方单体杖・冰・雷・风耐性降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="59",skill_name="活力的神谕Ⅱ",skill_content="我方前卫全体物攻提升15%(2回合)<br/>当效果对象是神官时,<br/>同对象普攻外的物理攻击(一部分除外)<br/>可突破火・冰・雷・风・光・暗弱点<br/>(2回合/伤害以使用的攻击类型计算)<br/>Boost MAX时:前后卫全体化",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="杖,雷",skill_sp="51",skill_name="特大乱雷击魔杖Ⅱ",skill_content="对随机目标施以4次杖物理攻击(威力 45)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力55/65/90",test_weak="杖,雷",test_hit="4",test_obj="敌乱",skill_up="88",skill_up_content="消耗SP减轻(SP41)"},{skill_order="7",skill_type="主动",skill_tag="杖,雷",skill_parent="6",skill_sp="41",skill_tag2="進化",skill_name="极大乱雷击魔杖Ⅱ",skill_content="对随机目标施以5次杖物理攻击(威力 45)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力55/65/90",test_weak="杖,雷",test_hit="5",test_obj="敌乱"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="59",skill_name="杖攻击强化之治愈",skill_content="我方前卫全体HP恢复(效力 140)<br/>并赋予杖攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消耗SP减轻(SP47)"},{skill_order="9",skill_type="主动",skill_tag="杖,雷",skill_sp="71",skill_name="特大雷击魔杖(全体)Ⅲ",skill_content="对全体敌人施以3次杖物理攻击(威力 80)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力90/105/130",test_weak="杖,雷",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP57)"},{skill_order="10",skill_type="主动",skill_tag="杖",skill_sp="36",skill_name="诛罚之杖",skill_content="对敌方单体施以2次杖物理攻击(威力 90)<br/>攻击目标处于破防状态时威力提升1.5倍",skill_boost="威力135/155/210",test_weak="杖",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="威力提升(120)"},{skill_order="11",skill_type="主动",skill_tag="debuff",skill_sp="32",skill_tag2="灯火の加護",skill_name="杖弱化的神谕Ⅵ",skill_content="赋予敌方单体杖弱点(6次)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="次数7/8/9次"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_name="全速力",skill_content="在BP消耗3时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="杖伤害提升,全属性伤害提升,集体杖弱点",skill_name="遍历的圣女",skill_content="赋予我方前卫全体根据队内神官人数的效果<br/>2以上:杖攻击伤害提升15%<br/>4以上:全属性攻击伤害提升15%<br/>5以上:赋予属性攻击可突破杖弱点的效果"},{skill_order="14",skill_type="被动",skill_tag="强化效果延长(相互),弱化效果延长(相互)",skill_tag2="灯火の加護",skill_name="强化/削弱效果延长(与)",skill_content="自身赋予强化效果与状态异常以外的削弱效果<br/>时的效果延长1回合(不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="星火神的天惠",skill_content="【Lv1】<br/>赋予我方前卫全体物攻提升5%<br/>杖攻击伤害提升5%<br/>与伤害上限提升(效果量 10000)的效果(2回合)<br/>【Lv10】<br/>赋予我方前卫全体物攻提升10%<br/>杖攻击伤害提升10%<br/>与伤害上限提升(效果量 20000)的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="杖,雷",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="禁断雷击魔杖(单体)",skill_content="对敌方单体施以杖物理攻击(威力 530)<br/>并突破雷弱点(伤害以杖物理计算)<br/>【使用条件】第5回合以后",skill_boost="威力560/700/900",test_weak="杖,雷",test_hit="1",test_obj="敌单"},},},
{owner_order="212",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="斧",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="50",skill_name="连光杀闪",skill_content="对全体敌人施以2次光属性攻击(威力95)",skill_boost="威力110/130/150",test_weak="光",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_sp="40",skill_name="战士之药",skill_content="我方单体HP恢复(效力 160)<br/>并赋予物攻・属攻提升15%的效果(2回合)<br/>疗气效果中:前卫全体化",skill_boost="效力180/220/280"},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_sp="58",skill_name="黄昏的眩光",skill_content="对随机目标施以4次光属性攻击(威力45)<br/>每次攻击中等概率赋予失明状态异常(2回合)<br/>疗气效果中:失明异常赋予变为大概率",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="斧,回复",skill_sp="74",skill_name="黄昏的旋断",skill_content="对全体敌人施以斧物理攻击(威力 180)<br/>疗气效果中:我方前卫全体HP恢复(效力 90)、BP恢复1",skill_boost="威力205/245/300",test_weak="斧",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="52",skill_name="贤人的愈烟",skill_content="我方前卫全体HP恢复(效力 130)<br/>并驱散状态异常(一部分除外)<br/>与特殊效果”魅了”・”昏睡”・”静寂”<br/>疗气效果中:前后卫全体化",skill_boost="效力150/180/220",skill_up="88",skill_up_content="消耗SP减轻(SP42)"},{skill_order="7",skill_type="主动",skill_tag="斧,debuff",skill_sp="73",skill_name="黄昏的坏断",skill_content="对随机目标施以4次斧物理攻击(威力65)<br/>每次攻击中等概率赋予斧耐性降低15%的效果(2回合)<br/>疗气效果中:赋予变为大概率",skill_boost="威力75/85/110",test_weak="斧",test_hit="4",test_obj="敌乱",skill_up="96",skill_up_content="消耗SP减轻(SP58)"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="99",skill_name="黄昏的辅助剂",skill_content="赋予我方前卫全体物攻・会心<br/>与斧攻击伤害提升15%的效果(2回合)<br/>战气效果中:赋予必定暴击效果(2回合)<br/>疗气效果中:恢复SP(恢复量 对象最大SP的10%)",skill_boost="回合数3/4/5(必定暴击除外)",skill_up="99",skill_up_content="消耗SP减轻(SP79)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="70",skill_name="双轰断",skill_content="对敌方单体施以2次斧物理攻击(威力 135)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)",skill_boost="威力150/175/235",test_weak="斧",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="消耗SP减轻(SP56)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="9",skill_sp="56",skill_tag2="進化",skill_name="双轰断",skill_content="对敌方单体施以2次斧物理攻击(威力 150)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)",skill_boost="威力165/195/260",test_weak="斧",test_hit="2",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="斧,debuff",skill_sp="70",skill_tag2="灯火の加護",skill_name="破防双伐",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>并赋予物防・属防降低15%的效果(2回合)<br/>疗气效果中:再次发动效果(不消耗SP)",skill_boost="威力110/130/150",test_weak="斧",test_hit="2",test_obj="敌群"},{skill_order="12",skill_type="被动",skill_tag="底力",skill_name="潜力:识别救急",skill_content="(准备Turn:0/再使用Turn:4)<br/>选择指令时,赋予自身特殊效果”识别救急”(1回合)<br/>识别救急:技能配置变为以下内容<br/>战气双伐:对全体敌人施以2次斧物理攻击<br/>并赋予自身特殊效果“战气”<br/>疗气斧功:赋予我方前卫全体物攻与斧攻击伤害提升的效果<br/>并赋予自身特殊效果“疗气”<br/>战气:普攻以外的物理攻击可突破光・暗弱点<br/>疗气:BP恢复量提升1"},{skill_order="13",skill_type="被动",skill_tag="斧,buff",skill_parent="12",skill_sp="1",skill_tag2="技変化",skill_name="战气双伐",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>并赋予自身特殊效果“战气”(6回合)<br/>战气:普攻以外的物理攻击<br/>可突破光・暗弱点(伤害以使用的攻击类型计算)",skill_boost="威力110/130/150 回合数7/8/9",test_weak="斧",test_hit="2",test_obj="敌群"},{skill_order="14",skill_type="被动",skill_tag="buff",skill_parent="12",skill_sp="1",skill_tag2="技変化",skill_name="疗气斧功",skill_content="赋予我方前卫全体物攻<br/>与斧攻击伤害提升15%的效果(2回合)<br/>并赋予自身特殊效果“疗气”(6回合)<br/>疗气:BP恢复量提升1",skill_boost="回合数3/4/5(物攻・斧攻击伤害提升) 回合数7/8/9(疗气)"},{skill_order="15",skill_type="被动",skill_tag="物攻提升,斧伤害提升,伤害上限提升",skill_name="斧断的怒力",skill_content="前卫时:赋予我方前卫全体物攻提升15%<br/>与伤害上限提升(效果量 20000)的效果<br/>战气效果中:斧攻击伤害提升15%<br/>并赋予被动区斧物理伤害增益上限提升至50%的效果"},{skill_order="16",skill_type="被动",skill_tag="全物理耐性提升,精力自动回复",skill_tag2="灯火の加護",skill_name="前卫时物理耐性强化(前全)",skill_content="前卫时:我方前卫全体物理耐性提升10%<br/>疗气效果中:并赋予SP自动恢复的效果(恢复量 对象最大SP的3%)"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="19",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="22",skill_type="EX",skill_tag="回复,buff,复活",skill_tag2="必殺技",skill_name="黄昏的秘药",skill_content="【Lv1】<br/>我方前后卫全体HP恢复(效力200)、SP恢复(恢复量 对象最大SP的10%)<br/>且BP恢复1,驱散状态异常与特殊效果“魅了”・“昏睡”・“静寂”<br/>并赋予状态异常无效化效果(一部分除外/2回合)<br/>战气效果中:同对象的斧攻击伤害提升5%(2回合)<br/>疗气效果中:恢复对象无法战斗时复活(恢复量 最大HP的25%)<br/>※无法战斗的队友无法被赋予复活以外的效果<br/>【Lv10】<br/>我方前后卫全体HP恢复(效力250)、SP恢复(恢复量 对象最大SP的10%)<br/>且BP恢复1,驱散状态异常与特殊效果“魅了”・“昏睡”・“静寂”<br/>并赋予状态异常无效化效果(一部分除外/3回合)<br/>战气效果中:同对象的斧攻击伤害提升10%(3回合)<br/>疗气效果中:恢复对象无法战斗时复活(恢复量 最大HP的25%)<br/>※无法战斗的队友无法被赋予复活以外的效果"},{skill_order="23",skill_type="EX",skill_tag="斧",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="三业轰伐",skill_content="对全体敌人施以3次斧物理攻击(威力80)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)<br/>【使用条件】自身存在战气・疗气中任意一个效果时",skill_boost="威力90/105/130",test_weak="斧",test_hit="3",test_obj="敌群"},},},
{owner_order="212",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="斧",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="50",skill_name="连光杀闪",skill_content="对全体敌人施以2次光属性攻击(威力95)",skill_boost="威力110/130/150",test_weak="光",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_sp="40",skill_name="战士之药",skill_content="我方单体HP恢复(效力 160)<br/>并赋予物攻・属攻提升15%的效果(2回合)<br/>疗气效果中:前卫全体化",skill_boost="效力180/220/280"},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_sp="58",skill_name="黄昏的眩光",skill_content="对随机目标施以4次光属性攻击(威力45)<br/>每次攻击中等概率赋予失明状态异常(2回合)<br/>疗气效果中:失明异常赋予变为大概率",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="斧,回复",skill_sp="74",skill_name="黄昏的旋断",skill_content="对全体敌人施以斧物理攻击(威力 180)<br/>疗气效果中:我方前卫全体HP恢复(效力 90)、BP恢复1",skill_boost="威力205/245/300",test_weak="斧",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="52",skill_name="贤人的愈烟",skill_content="我方前卫全体HP恢复(效力 130)<br/>并驱散状态异常(一部分除外)<br/>与特殊效果”魅了”・”昏睡”・”静寂”<br/>疗气效果中:前后卫全体化",skill_boost="效力150/180/220",skill_up="88",skill_up_content="消耗SP减轻(SP42)"},{skill_order="7",skill_type="主动",skill_tag="斧,debuff",skill_sp="73",skill_name="黄昏的坏断",skill_content="对随机目标施以4次斧物理攻击(威力65)<br/>每次攻击中等概率赋予斧耐性降低15%的效果(2回合)<br/>疗气效果中:赋予变为大概率",skill_boost="威力75/85/110",test_weak="斧",test_hit="4",test_obj="敌乱",skill_up="96",skill_up_content="消耗SP减轻(SP58)"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="99",skill_name="黄昏的辅助剂",skill_content="赋予我方前卫全体物攻・会心<br/>与斧攻击伤害提升15%的效果(2回合)<br/>战气效果中:赋予必定暴击效果(2回合)<br/>疗气效果中:恢复SP(恢复量 对象最大SP的10%)",skill_boost="回合数3/4/5(必定暴击除外)",skill_up="99",skill_up_content="消耗SP减轻(SP79)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="70",skill_name="双轰断",skill_content="对敌方单体施以2次斧物理攻击(威力 135)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)",skill_boost="威力150/175/235",test_weak="斧",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="消耗SP减轻(SP56)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="9",skill_sp="56",skill_tag2="進化",skill_name="双轰断",skill_content="对敌方单体施以2次斧物理攻击(威力 150)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)",skill_boost="威力165/195/260",test_weak="斧",test_hit="2",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="斧,debuff",skill_sp="70",skill_tag2="灯火の加護",skill_name="破防双伐",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>并赋予物防・属防降低15%的效果(2回合)<br/>疗气效果中:再次发动效果(不消耗SP)",skill_boost="威力110/130/150",test_weak="斧",test_hit="2",test_obj="敌群"},{skill_order="12",skill_type="被动",skill_tag="底力",skill_name="潜力:识别救急",skill_content="(准备Turn:0/再使用Turn:4)<br/>选择指令时,赋予自身特殊效果”识别救急”(1回合)<br/>识别救急:技能配置变为以下内容<br/>战气双伐:对全体敌人施以2次斧物理攻击<br/>并赋予自身特殊效果“战气”<br/>疗气斧功:赋予我方前卫全体物攻与斧攻击伤害提升的效果<br/>并赋予自身特殊效果“疗气”<br/>战气:普攻以外的物理攻击可突破光・暗弱点<br/>疗气:BP恢复量提升1"},{skill_order="13",skill_type="被动",skill_tag="斧,buff",skill_parent="12",skill_sp="1",skill_tag2="技変化",skill_name="战气双伐",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>并赋予自身特殊效果“战气”(6回合)<br/>战气:普攻以外的物理攻击<br/>可突破光・暗弱点(伤害以使用的攻击类型计算)",skill_boost="威力110/130/150 回合数7/8/9",test_weak="斧",test_hit="2",test_obj="敌群"},{skill_order="14",skill_type="被动",skill_tag="buff",skill_parent="12",skill_sp="1",skill_tag2="技変化",skill_name="疗气斧功",skill_content="赋予我方前卫全体物攻<br/>与斧攻击伤害提升15%的效果(2回合)<br/>并赋予自身特殊效果“疗气”(6回合)<br/>疗气:BP恢复量提升1",skill_boost="回合数3/4/5(物攻・斧攻击伤害提升) 回合数7/8/9(疗气)"},{skill_order="15",skill_type="被动",skill_tag="物攻提升,斧伤害提升,伤害上限提升",skill_name="斧断的怒力",skill_content="前卫时:赋予我方前卫全体物攻提升15%<br/>与伤害上限提升(效果量 20000)的效果<br/>战气效果中:斧攻击伤害提升15%<br/>并赋予被动区斧物理伤害增益上限提升至50%的效果"},{skill_order="16",skill_type="被动",skill_tag="全物理耐性提升,精力自动回复",skill_tag2="灯火の加護",skill_name="前卫时物理耐性强化(前全)",skill_content="前卫时:我方前卫全体物理耐性提升10%<br/>疗气效果中:并赋予SP自动恢复的效果(恢复量 对象最大SP的3%)"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="19",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="22",skill_type="EX",skill_tag="回复,buff,复活",skill_tag2="必殺技",skill_name="黄昏的秘药",skill_content="【Lv1】<br/>我方前后卫全体HP恢复(效力200)、SP恢复(恢复量 对象最大SP的10%)<br/>且BP恢复1,驱散状态异常与特殊效果“魅了”・“昏睡”・“静寂”<br/>并赋予状态异常无效化效果(一部分除外/2回合)<br/>战气效果中:同对象的斧攻击伤害提升5%(2回合)<br/>疗气效果中:恢复对象无法战斗时复活(恢复量 最大HP的25%)<br/>※无法战斗的队友无法被赋予复活以外的效果<br/>【Lv10】<br/>我方前后卫全体HP恢复(效力250)、SP恢复(恢复量 对象最大SP的10%)<br/>且BP恢复1,驱散状态异常与特殊效果“魅了”・“昏睡”・“静寂”<br/>并赋予状态异常无效化效果(一部分除外/3回合)<br/>战气效果中:同对象的斧攻击伤害提升10%(3回合)<br/>疗气效果中:恢复对象无法战斗时复活(恢复量 最大HP的25%)<br/>※无法战斗的队友无法被赋予复活以外的效果"},{skill_order="23",skill_type="EX",skill_tag="斧",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="三业轰伐",skill_content="对全体敌人施以3次斧物理攻击(威力80)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)<br/>【使用条件】自身存在战气・疗气中任意一个效果时",skill_boost="威力90/105/130",test_weak="斧",test_hit="3",test_obj="敌群"},},},

2024年9月15日 (日) 15:27的版本

可在模块:角色技能数据中文/doc创建此模块的帮助文档

--复制本列至     模块:角色技能数据中文
local p={}

p.char_skill_data={
{owner_order="215",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="22",skill_name="挥舞",skill_content="对全体敌人施以枪物理攻击(威力120)",skill_boost="威力145/185/220",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="43",skill_name="高级治疗药(前全)",skill_content="赋予我方前卫全体HP自动恢复的效果(2回合/效力110)<br/>并驱散物攻・物防・属攻・属防・会心・速度的减益状态",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_sp="14",skill_name="支配突刺",skill_content="对敌方单体施以枪物理攻击(威力 45)<br/>Boost MAX时:消耗自身40SP,直到SP低于40(最大6次)<br/>根据消耗的人数增加攻击次数",skill_boost="威力55/65/90",test_weak="枪",test_hit="7",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="3",skill_sp="14",skill_tag2="進化",skill_name="支配突刺",skill_content="对敌方单体施以枪物理攻击(威力 65)<br/>Boost MAX时:消耗自身30SP,直到SP低于30(最大6次)<br/>根据消耗的人数增加攻击次数",skill_boost="威力75/85/110",test_weak="枪",test_hit="7",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="50",skill_name="SP传递",skill_content="赋予除自身外的我方单体SP恢复(恢复量 25)",skill_boost="恢复量50/75/100"},{skill_order="6",skill_type="主动",skill_tag="短剑,弓,扇,debuff",skill_sp="77",skill_name="呼唤一流舞者Ⅱ",skill_content="对敌方单体施以4次扇物理攻击(威力 45)<br/>突破短剑・弓弱点(伤害以扇物理计算)<br/>并赋予物防・属防降低15%的效果(2回合)<br/>BP消耗2以上时:敌方目标全体化<br/>Boost MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="短剑,弓,扇",test_hit="4,5",test_obj="敌单"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="48",skill_name="大贵族的号令",skill_content="赋予我方前卫全体物理攻击伤害提升15%的效果(3回合)<br/>若施加目标是商人,额外恢复其1BP",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="効果ターン数アップ(3ターン)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_sp="84",skill_name="特级治疗药(全体)",skill_content="赋予我方前后卫全体HP自动恢复的效果(2回合/效力140)<br/>并驱散物攻・物防・属攻・属防・会心・速度的减益状态",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SPダウン(SP67)"},{skill_order="9",skill_type="主动",skill_tag="剑,枪,斧,buff",skill_sp="96",skill_name="呼唤一流剑士Ⅱ",skill_content="对敌方单体施以4次剑物理攻击(威力 45)<br/>突破枪・斧弱点(伤害以剑物理计算)<br/>并赋予我方前卫全体物攻・物防提升15%的效果(2回合)<br/>BP消耗2以上时:敌方目标全体化<br/>Boost MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="剑,枪,斧",test_hit="4,5",test_obj="敌单",skill_up="99",skill_up_content="消費SPダウン(SP77)"},{skill_order="10",skill_type="主动",skill_tag="杖,书,光,体力护盾",skill_sp="79",skill_name="呼唤一流神官Ⅱ",skill_content="对敌方单体施以4次杖物理攻击(威力 45)<br/>突破书・光弱点(伤害以扇物理计算)<br/>并赋予我方前卫全体HP护盾(效果量 使用者最大HP的20%/不可重复)<br/>BP消耗2以上时:敌方目标全体化<br/>Boost MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="杖,书,光",test_hit="4,5",test_obj="敌单",skill_up="100",skill_up_content="効果量アップ(25%)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_sp="200",skill_tag2="灯火の加護",skill_name="特级复活药(全体)",skill_content="我方前后卫全体HP恢复(恢复量 最大HP的10%)<br/>恢复对象无法战斗时立即复活(恢复量 最大HP的25%)<br/>※战斗中最多使用3次",skill_boost="恢复量20/30/40% 强化后恢复量50/75/100%"},{skill_order="12",skill_type="被动",skill_tag="加成点回复",skill_name="投资家的手段",skill_content="交替至后卫时:自身BP恢复5"},{skill_order="13",skill_type="被动",skill_tag="回复,必杀技槽回复",skill_name="雄厚的财力",skill_content="回合结束时:我方前后卫全体SP恢复<br/>(恢复量 对象最大SP的1%)<br/>且必杀技槽提升40.0%"},{skill_order="14",skill_type="被动",skill_tag="体力自动回复",skill_tag2="灯火の加護",skill_name="私家上级药师",skill_content="赋予自身HP自动恢复(恢复量 最大HP的约20%)、<br/>物理攻击伤害提升20%<br/>与状态异常无效化(一部分除外)的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_tag2="必殺技",skill_name="大手笔的支票",skill_content="【Lv1】<br/>使除自身以外的我方前后卫全体的必杀技可使用次数复活1<br/>并将同对象的必杀技槽提升20.0%<br/>(此必杀技不可复活使用次数)<br/>【Lv10】<br/>使除自身以外的我方前后卫全体的必杀技可使用次数复活1<br/>并将同对象的必杀技槽提升60.0%<br/>(此必杀技不可复活使用次数)"},{skill_order="21",skill_type="EX",skill_tag="回复,SP护盾",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="极上李子果酱",skill_content="自身的SP恢复(恢复量 最大SP的25%)<br/>并赋予SP护盾(效果量 使用者最大SP的25%/不可重复)<br/>【使用条件】无",skill_boost="恢复量50/75/100%"},},},
{owner_order="214",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,冰,光",skill_sp="46",skill_name="三连光彩冲",skill_content="对敌方单体施以3次光属性攻击(威力65)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力75/90/120",test_weak="火,冰,光",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_sp="42",skill_name="赋予活力的应急措施(前全)",skill_content="我方前卫全体HP恢复(效力65)<br/>Boost MAX时:赋予同对象物攻・属攻提升10%的效果(2回合)",skill_boost="效力85/115/155"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="光彩的辅助剂(前全)Ⅱ",skill_content="赋予我方前卫全体<br/>火・冰・光属性伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="52",skill_name="圣战的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体物攻・属攻提升10%<br/>与伤害上限提升(效果量 20000)的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="火,冰,光",skill_sp="66",skill_name="四连乱光彩冲",skill_content="对随机敌人施以4次光属性攻击(威力45)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>每次攻击小概率赋予属防降低10%的效果(2回合)<br/>Boost MAX时:攻次数变为5次",skill_boost="威力55/65/90",test_weak="火,冰,光",test_hit="4",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="115",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续1次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续2/3/4次",skill_up="88",skill_up_content="消耗SP减轻(SP41)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="6",skill_sp="92",skill_tag2="進化",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续2次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续3/4/5次"},{skill_order="8",skill_type="主动",skill_tag="体力护盾,buff",skill_sp="104",skill_name="恩宠的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体HP护盾(效果量:使用者最大HP的5%/不可重复)<br/>并赋予物防・属防提升10%的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="效果量10/15/20% 回合数3/4/5",skill_up="96",skill_up_content="消耗SP减轻(SP83)"},{skill_order="9",skill_type="主动",skill_tag="火,冰,光",skill_sp="94",skill_name="四连唱导光彩闪",skill_content="回合中,迅速行动<br/>对全体敌人施以4次光属性攻击(威力35)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="威力45/55/70",test_weak="火,冰,光",test_hit="4",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP75)"},{skill_order="10",skill_type="主动",skill_tag="火,冰,光",skill_sp="126",skill_name="持续大乱光彩冲",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对随机目标施以3次光属性攻击(威力55/持续2次)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>攻击时若自身处于前卫,攻击次数变为4次",skill_boost="持续3/4/5次",test_weak="火,冰,光",test_hit="3,4",test_obj="敌乱",skill_up="100",skill_up_content="消耗SP减轻(SP101)"},{skill_order="11",skill_type="主动",skill_tag="火,冰,光",skill_sp="300",skill_tag2="灯火の加護",skill_name="光彩响冲",skill_content="对敌方单体施以光属性攻击(威力630)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力660/800/1000",test_weak="火,冰,光",test_hit="1",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,属防提升",skill_name="全换位者属性强化Ⅱ",skill_content="我方换位时:换位的我方目标属攻・属防提升15%(1回合)"},{skill_order="13",skill_type="被动",skill_tag="体力回复,精力回复",skill_name="全换位者HP・SP恢复",skill_content="我方换位时:赋予换位的我方HP恢复(恢复量 目标最大HP的20%)<br/>与SP恢复(恢复量 目标最大SP的3%)"},{skill_order="14",skill_type="被动",skill_tag="交替时加成点回复",skill_tag2="灯火の加護",skill_name="后卫移动者BP恢复",skill_content="我方移动至后卫时:换位的我方目标BP恢复1"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="眩耀的面纱",skill_content="【Lv1】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升10%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量 10000)的效果(1回合)<br/>当效果对象为自己时<br/>威力提升与伤害上限提升的效果是2回合<br/>【Lv10】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升20%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量 50000)的效果(1回合)<br/>当效果对象为自己时<br/>威力提升与伤害上限提升的效果是2回合"},{skill_order="21",skill_type="EX",skill_tag="复活,加成点回复",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="圣灵的祝福",skill_content="赋予我方后卫全体自动复活效果(恢复量 最大HP的25%)<br/>无法战斗时立即发动(重叠时,不延长回合数)<br/>并且BP恢复4<br/>但该回合的行动会推迟<br/>【使用条件】第5回合以后",skill_boost="HP恢复量50%/75%/100%"},},},
{owner_order="213",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖,雷",skill_sp="21",skill_name="雷击魔杖(单体) Ⅱ",skill_content="对敌方单体施以杖物理攻击(威力 170)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力200/240/350",test_weak="杖,雷",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="28",skill_name="治愈魔法(前全)",skill_content="我方前卫全体HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力70)",skill_boost="效力60/80/110"},{skill_order="3",skill_type="主动",skill_tag="杖",skill_sp="35",skill_name="爆碎连打",skill_content="对全体敌人施以2次杖物理攻击(威力 80)",skill_boost="威力95/115/130",test_weak="杖",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="45",skill_name="荒天的神谕Ⅲ",skill_content="赋予敌方单体杖・冰・雷・风耐性降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="59",skill_name="活力的神谕Ⅱ",skill_content="我方前卫全体物攻提升15%(2回合)<br/>当效果对象是神官时,<br/>同对象普攻外的物理攻击(一部分除外)<br/>可突破火・冰・雷・风・光・暗弱点<br/>(2回合/伤害以使用的攻击类型计算)<br/>Boost MAX时:前后卫全体化",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="杖,雷",skill_sp="51",skill_name="特大乱雷击魔杖Ⅱ",skill_content="对随机目标施以4次杖物理攻击(威力 45)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力55/65/90",test_weak="杖,雷",test_hit="4",test_obj="敌乱",skill_up="88",skill_up_content="消耗SP减轻(SP41)"},{skill_order="7",skill_type="主动",skill_tag="杖,雷",skill_parent="6",skill_sp="41",skill_tag2="進化",skill_name="极大乱雷击魔杖Ⅱ",skill_content="对随机目标施以5次杖物理攻击(威力 45)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力55/65/90",test_weak="杖,雷",test_hit="5",test_obj="敌乱"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="59",skill_name="杖攻击强化之治愈",skill_content="我方前卫全体HP恢复(效力 140)<br/>并赋予杖攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消耗SP减轻(SP47)"},{skill_order="9",skill_type="主动",skill_tag="杖,雷",skill_sp="71",skill_name="特大雷击魔杖(全体)Ⅲ",skill_content="对全体敌人施以3次杖物理攻击(威力 80)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力90/105/130",test_weak="杖,雷",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP57)"},{skill_order="10",skill_type="主动",skill_tag="杖",skill_sp="36",skill_name="诛罚之杖",skill_content="对敌方单体施以2次杖物理攻击(威力 90)<br/>攻击目标处于破防状态时威力提升1.5倍",skill_boost="威力135/155/210",test_weak="杖",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="威力提升(120)"},{skill_order="11",skill_type="主动",skill_tag="debuff",skill_sp="32",skill_tag2="灯火の加護",skill_name="杖弱化的神谕Ⅵ",skill_content="赋予敌方单体杖弱点(6次)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="次数7/8/9次"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_name="全速力",skill_content="在BP消耗3时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="杖伤害提升,全属性伤害提升,集体杖弱点",skill_name="遍历的圣女",skill_content="赋予我方前卫全体根据队内神官人数的效果<br/>2以上:杖攻击伤害提升15%<br/>4以上:全属性攻击伤害提升15%<br/>5以上:赋予属性攻击可突破杖弱点的效果"},{skill_order="14",skill_type="被动",skill_tag="强化效果延长(相互),弱化效果延长(相互)",skill_tag2="灯火の加護",skill_name="强化/削弱效果延长(与)",skill_content="自身赋予强化效果与状态异常以外的削弱效果<br/>时的效果延长1回合(不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="星火神的天惠",skill_content="【Lv1】<br/>赋予我方前卫全体物攻提升5%<br/>杖攻击伤害提升5%<br/>与伤害上限提升(效果量 10000)的效果(2回合)<br/>【Lv10】<br/>赋予我方前卫全体物攻提升10%<br/>杖攻击伤害提升10%<br/>与伤害上限提升(效果量 20000)的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="杖,雷",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="禁断雷击魔杖(单体)",skill_content="对敌方单体施以杖物理攻击(威力 530)<br/>并突破雷弱点(伤害以杖物理计算)<br/>【使用条件】第5回合以后",skill_boost="威力560/700/900",test_weak="杖,雷",test_hit="1",test_obj="敌单"},},},
{owner_order="212",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="斧",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="50",skill_name="连光杀闪",skill_content="对全体敌人施以2次光属性攻击(威力95)",skill_boost="威力110/130/150",test_weak="光",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_sp="40",skill_name="战士之药",skill_content="我方单体HP恢复(效力 160)<br/>并赋予物攻・属攻提升15%的效果(2回合)<br/>疗气效果中:前卫全体化",skill_boost="效力180/220/280"},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_sp="58",skill_name="黄昏的眩光",skill_content="对随机目标施以4次光属性攻击(威力45)<br/>每次攻击中等概率赋予失明状态异常(2回合)<br/>疗气效果中:失明异常赋予变为大概率",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="斧,回复",skill_sp="74",skill_name="黄昏的旋断",skill_content="对全体敌人施以斧物理攻击(威力 180)<br/>疗气效果中:我方前卫全体HP恢复(效力 90)、BP恢复1",skill_boost="威力205/245/300",test_weak="斧",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="52",skill_name="贤人的愈烟",skill_content="我方前卫全体HP恢复(效力 130)<br/>并驱散状态异常(一部分除外)<br/>与特殊效果”魅了”・”昏睡”・”静寂”<br/>疗气效果中:前后卫全体化",skill_boost="效力150/180/220",skill_up="88",skill_up_content="消耗SP减轻(SP42)"},{skill_order="7",skill_type="主动",skill_tag="斧,debuff",skill_sp="73",skill_name="黄昏的坏断",skill_content="对随机目标施以4次斧物理攻击(威力65)<br/>每次攻击中等概率赋予斧耐性降低15%的效果(2回合)<br/>疗气效果中:赋予变为大概率",skill_boost="威力75/85/110",test_weak="斧",test_hit="4",test_obj="敌乱",skill_up="96",skill_up_content="消耗SP减轻(SP58)"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="99",skill_name="黄昏的辅助剂",skill_content="赋予我方前卫全体物攻・会心<br/>与斧攻击伤害提升15%的效果(2回合)<br/>战气效果中:赋予必定暴击效果(2回合)<br/>疗气效果中:恢复SP(恢复量 对象最大SP的10%)",skill_boost="回合数3/4/5(必定暴击除外)",skill_up="99",skill_up_content="消耗SP减轻(SP79)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="70",skill_name="双轰断",skill_content="对敌方单体施以2次斧物理攻击(威力 135)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)",skill_boost="威力150/175/235",test_weak="斧",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="消耗SP减轻(SP56)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="9",skill_sp="56",skill_tag2="進化",skill_name="双轰断",skill_content="对敌方单体施以2次斧物理攻击(威力 150)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)",skill_boost="威力165/195/260",test_weak="斧",test_hit="2",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="斧,debuff",skill_sp="70",skill_tag2="灯火の加護",skill_name="破防双伐",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>并赋予物防・属防降低15%的效果(2回合)<br/>疗气效果中:再次发动效果(不消耗SP)",skill_boost="威力110/130/150",test_weak="斧",test_hit="2",test_obj="敌群"},{skill_order="12",skill_type="被动",skill_tag="底力",skill_name="潜力:识别救急",skill_content="(准备Turn:0/再使用Turn:4)<br/>选择指令时,赋予自身特殊效果”识别救急”(1回合)<br/>识别救急:技能配置变为以下内容<br/>战气双伐:对全体敌人施以2次斧物理攻击<br/>并赋予自身特殊效果“战气”<br/>疗气斧功:赋予我方前卫全体物攻与斧攻击伤害提升的效果<br/>并赋予自身特殊效果“疗气”<br/>战气:普攻以外的物理攻击可突破光・暗弱点<br/>疗气:BP恢复量提升1"},{skill_order="13",skill_type="被动",skill_tag="斧,buff",skill_parent="12",skill_sp="1",skill_tag2="技変化",skill_name="战气双伐",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>并赋予自身特殊效果“战气”(6回合)<br/>战气:普攻以外的物理攻击<br/>可突破光・暗弱点(伤害以使用的攻击类型计算)",skill_boost="威力110/130/150 回合数7/8/9",test_weak="斧",test_hit="2",test_obj="敌群"},{skill_order="14",skill_type="被动",skill_tag="buff",skill_parent="12",skill_sp="1",skill_tag2="技変化",skill_name="疗气斧功",skill_content="赋予我方前卫全体物攻<br/>与斧攻击伤害提升15%的效果(2回合)<br/>并赋予自身特殊效果“疗气”(6回合)<br/>疗气:BP恢复量提升1",skill_boost="回合数3/4/5(物攻・斧攻击伤害提升) 回合数7/8/9(疗气)"},{skill_order="15",skill_type="被动",skill_tag="物攻提升,斧伤害提升,伤害上限提升",skill_name="斧断的怒力",skill_content="前卫时:赋予我方前卫全体物攻提升15%<br/>与伤害上限提升(效果量 20000)的效果<br/>战气效果中:斧攻击伤害提升15%<br/>并赋予被动区斧物理伤害增益上限提升至50%的效果"},{skill_order="16",skill_type="被动",skill_tag="全物理耐性提升,精力自动回复",skill_tag2="灯火の加護",skill_name="前卫时物理耐性强化(前全)",skill_content="前卫时:我方前卫全体物理耐性提升10%<br/>疗气效果中:并赋予SP自动恢复的效果(恢复量 对象最大SP的3%)"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="19",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="22",skill_type="EX",skill_tag="回复,buff,复活",skill_tag2="必殺技",skill_name="黄昏的秘药",skill_content="【Lv1】<br/>我方前后卫全体HP恢复(效力200)、SP恢复(恢复量 对象最大SP的10%)<br/>且BP恢复1,驱散状态异常与特殊效果“魅了”・“昏睡”・“静寂”<br/>并赋予状态异常无效化效果(一部分除外/2回合)<br/>战气效果中:同对象的斧攻击伤害提升5%(2回合)<br/>疗气效果中:恢复对象无法战斗时复活(恢复量 最大HP的25%)<br/>※无法战斗的队友无法被赋予复活以外的效果<br/>【Lv10】<br/>我方前后卫全体HP恢复(效力250)、SP恢复(恢复量 对象最大SP的10%)<br/>且BP恢复1,驱散状态异常与特殊效果“魅了”・“昏睡”・“静寂”<br/>并赋予状态异常无效化效果(一部分除外/3回合)<br/>战气效果中:同对象的斧攻击伤害提升10%(3回合)<br/>疗气效果中:恢复对象无法战斗时复活(恢复量 最大HP的25%)<br/>※无法战斗的队友无法被赋予复活以外的效果"},{skill_order="23",skill_type="EX",skill_tag="斧",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="三业轰伐",skill_content="对全体敌人施以3次斧物理攻击(威力80)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)<br/>【使用条件】自身存在战气・疗气中任意一个效果时",skill_boost="威力90/105/130",test_weak="斧",test_hit="3",test_obj="敌群"},},},
{owner_order="211",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,暗",skill_sp="31",skill_name="连邪冲",skill_content="对敌方单体施以2次暗属性攻击(威力90)<br/>并突破短剑弱点(伤害以暗属性计算)",skill_boost="威力105/125/180",test_weak="短剑,暗",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑,暗",skill_sp="35",skill_name="邪闪",skill_content="对全体敌人施以暗属性攻击(威力 150)<br/>并突破短剑弱点(伤害以暗属性计算)",skill_boost="威力175/215/260",test_weak="短剑,暗",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="29",skill_name="蚀暗的挽歌",skill_content="赋予全体敌人属防降低15%的效果(2回合)<br/>并赋予暗弱点(3次)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="短剑,暗,debuff",skill_sp="54",skill_name="缠邪之泛滥",skill_content="对随机目标施以3次暗属性攻击(威力 65)<br/>并突破短剑弱点(伤害以暗属性计算)<br/>每次攻击都赋予目标暗耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="短剑,暗",test_hit="3",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="68",skill_name="异界之舞",skill_content="赋予我方前后卫全体属攻与暗属性伤害提升20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_sp="46",skill_name="蚀暗的耳语",skill_content="回合中,率先行动<br/>赋予全体敌人暗弱点(2次)<br/>随后立即移到后卫(触发自身的交替效果)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="次数3/4/5次",skill_up="88",skill_up_content="消耗SP减轻(SP37)"},{skill_order="7",skill_type="主动",skill_tag="短剑,暗",skill_sp="53",skill_name="邪暗积闪",skill_content="对全体敌人施以2次暗属性攻击(威力95)<br/>并突破短剑弱点(伤害以暗属性计算)<br/>Boost MAX时:攻击次数变为4次",skill_boost="威力110/130/110",test_weak="短剑,暗",test_hit="2,4",test_obj="敌群",skill_up="96",skill_up_content="消耗SP减轻(SP42)"},{skill_order="8",skill_type="主动",skill_tag="短剑,暗",skill_sp="49",skill_name="黑华烂漫",skill_content="对随机目标施以5次暗属性攻击(威力 30)<br/>并突破短剑弱点(伤害以暗属性计算)",skill_boost="威力35/45/60",test_weak="短剑,暗",test_hit="5",test_obj="敌乱",skill_up="99",skill_up_content="消耗SP减轻(SP39)"},{skill_order="9",skill_type="主动",skill_tag="短剑,暗",skill_parent="8",skill_sp="39",skill_tag2="進化",skill_name="黑华烂漫",skill_content="对随机目标施以6次暗属性攻击(威力 30)<br/>并突破短剑弱点(伤害以暗属性计算)",skill_boost="威力35/45/60",test_weak="短剑,暗",test_hit="6",test_obj="敌乱"},{skill_order="10",skill_type="主动",skill_tag="暗,debuff",skill_sp="87",skill_name="边狱之渊刃",skill_content="赋予敌方单体暗弱点(3次)<br/>并对同对象施以3次暗属性攻击(威力 95)<br/>Boost MAX时:再次发动效果(不消耗SP)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="威力110/125/160",test_weak="暗",test_hit="3",test_obj="敌单",skill_up="100",skill_up_content="消耗SP减轻(SP70)"},{skill_order="11",skill_type="主动",skill_tag="buff,debuff",skill_sp="42",skill_tag2="灯火の加護",skill_name="蚀暗的邀约",skill_content="赋予全体敌人暗弱点(2次)<br/>并赋予我方前后卫全体<br/>下回合迅速行动的效果<br/>随后立即移到后卫(触发自身的交替效果)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="次数3/4/5次"},{skill_order="12",skill_type="被动",skill_name="嗅探黑暗",skill_content="交替至后卫时:赋予我方前卫全体进行“暗属性”攻击时<br/>破盾量提升1的效果<br/>(2回合/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="伤害上限提升",skill_name="西方的大行军",skill_content="前卫时:赋予我方前卫全体<br/>主动区与被动区暗属性伤害增益上限提升至50%<br/>与伤害上限提升(效果量 30000)的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升,暗伤害提升,属性暴击解放",skill_tag2="灯火の加護",skill_name="边狱的智慧",skill_content="自身属攻提升15%<br/>暗属性伤害提升15%<br/>并赋予属性攻击发生暴击的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,暗,debuff",skill_tag2="必殺技",skill_name="异神的渊唤",skill_content="【Lv1】<br/>对随机目标施以8次暗属性攻击(威力 45)<br/>并突破短剑弱点(伤害以暗属性计算)<br/>每段攻击都能赋予暗耐性降低10%的效果(1回合)<br/>【Lv10】<br/>对随机目标施以8次暗属性攻击(威力 55)<br/>并突破短剑弱点(伤害以暗属性计算)<br/>每段攻击都能赋予暗耐性降低15%的效果(1回合)"},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="蚀暗的异狱舞",skill_content="回合中,率先行动<br/>赋予全体敌人暗弱点(2次)<br/>并赋予我方前后卫全体<br/>属攻提升20%、暗属性伤害提升30%<br/>与伤害上限提升(效果量 30000)的效果(2回合)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%<br/>【使用条件】至少使用一次极限技(必杀)"},},},
{owner_order="210",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_sp="32",skill_name="冲击",skill_content="对敌方单体施以扇物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak="扇",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="扇,debuff",skill_sp="36",skill_name="破扇的乱扫",skill_content="对随机目标施以3次扇物理攻击(威力 55)<br/>每次攻击都赋予扇耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="扇",test_hit="3",test_obj="敌乱"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="35",skill_name="防御削弱Ⅱ",skill_content="赋予敌方单体物防·属防降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="60",skill_name="跟进",skill_content="赋予我方BP回复量提升1的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="扇,buff",skill_sp="36",skill_name="吸魔之扇",skill_content="对敌方单体施以2次扇物理攻击(威力90)<br/>并吸收造成伤害量的2%的SP",skill_boost="威力105/125/180",test_weak="扇",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="40",skill_name="入海的信号",skill_content="赋予我方前卫全体<br/>伤害上限提升(效果量 50000)的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消耗SP减轻(SP32)"},{skill_order="7",skill_type="主动",skill_tag="扇",skill_sp="62",skill_name="冲击四连打",skill_content="对敌方单体施以4次扇物理攻击(威力65)",skill_boost="威力75/85/110",test_weak="扇",test_hit="4",test_obj="敌单",skill_up="96",skill_up_content="消耗SP减轻(SP50)"},{skill_order="8",skill_type="主动",skill_tag="扇,debuff",skill_sp="68",skill_name="海风",skill_content="对全体敌人施以3次扇物理攻击(威力 65)<br/>并赋予扇耐性降低15%的效果(2回合)",skill_boost="威力75/90/115",test_weak="扇",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP54)"},{skill_order="9",skill_type="主动",skill_tag="扇",skill_sp="10",skill_name="坚毅一击·瓦洛",skill_content="对敌方单体施以2次扇物理攻击(威力45)<br/>Boost MAX时:消耗我方前后卫全体的SP各100点<br/>消耗的人数越多威力越大<br/>最多5倍(消耗8人时)",skill_boost="威力70/85/120",test_weak="扇",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="威力提升(55)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_sp="69",skill_tag2="灯火の加護",skill_name="崇高一击·瓦洛",skill_content="对随机目标施以5次扇物理攻击(威力 35)<br/>每次攻击小概率赋予扇耐性降低15%的效果",skill_boost="威力45/55/80",test_weak="扇",test_hit="5",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="物攻提升,属攻提升,扇伤害提升,体力自动回复,精力自动回复",skill_name="舞蹈的连锁",skill_content="赋予我方前卫全体根据队内舞者人数的效果<br/>2以上:物攻・属攻提升15%<br/>3以上:扇攻击伤害提升30%<br/>4以上:SP自动恢复(恢复量 目标最大SP的3%)<br/>6以上:HP自动恢复(恢复量 目标最大HP的50%)"},{skill_order="12",skill_type="被动",skill_name="热情的舞蹈",skill_content="消耗BP3且自身使用扇物理攻击时进行追击<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击:对敌方单体施以与队内舞者人数相同的次数的扇物理攻撃(威力 100/最大4次)"},{skill_order="13",skill_type="被动",skill_parent="12",skill_tag2="進化",skill_name="热情的舞蹈",skill_content="消耗BP3且自身使用扇物理攻击时进行追击<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击:对敌方单体施以与队内舞者人数相同的次数的扇物理攻撃(威力 100/最大8次)"},{skill_order="14",skill_type="被动",skill_tag="底力",skill_tag2="灯火の加護",skill_name="潜力:海的作风",skill_content="(准备Turn:2/再使用Turn:6)<br/>选择指令时,赋予自身特殊效果”海的作风”(2回合)<br/>海的作风:使用普攻外的攻击时(一部分除外)<br/>可突破全弱点(无属性弱点除外)<br/>(伤害以使用的属性计算)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="向日葵",skill_content="【Lv1】<br/>回合中,率先行动<br/>赋予我方前后卫全体物攻・属攻提升5%的效果(2回合)<br/>若对象为舞者,则赋予同对象威力提升100%的效果<br/>(1回合/回合不可延长/同系统效果不可重复)<br/>【Lv10】<br/>回合中,率先行动<br/>赋予我方前后卫全体物攻・属攻提升10%的效果(3回合)<br/>若对象为舞者,则赋予同对象威力提升100%的效果<br/>(1回合/回合不可延长/同系统效果不可重复)"},{skill_order="21",skill_type="EX",skill_tag="扇",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="勇敢一击·瓦洛",skill_content="对敌方单体施以扇物理攻击(威力 65)<br/>Boost MAX时:消耗我方前后卫全体的SP各100点<br/>根据消耗的人数增加攻击次数(最多8次)<br/>【使用条件】第7回合以后",skill_boost="威力80/100/130",test_weak="扇",test_hit="1,9",test_obj="敌单"},},},
{owner_order="209",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="25",skill_name="三连射",skill_content="对敌方单体施以3次弓物理攻击(威力65)",skill_boost="威力65/80/100",test_weak="弓",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="治疗(前全)",skill_content="我方前卫全体HP恢复(效力 130)",skill_boost="效力150/180/220"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_sp="15",skill_name="健全治疗",skill_content="驱散我方单体状态异常<br/>并赋予状态异常无效化效果(一部分除外/1回合)<br/>Boost MAX时:前卫全体化",skill_boost="回合数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="弓,buff",skill_sp="48",skill_name="瞄准",skill_content="赋予自身必定暴击效果(2回合)<br/>并对敌方单体施以2次弓物理攻击(威力75)<br/>只有1个敌人时伤害提升1.2倍",skill_boost="威力90/110/150",test_weak="弓",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="物理攻击回避",skill_sp="60",skill_name="眨眼间",skill_content="赋予我方单体必定回避物理攻击(一部分除外)的效果(1次)",skill_boost="次数2/3/4次"},{skill_order="6",skill_type="主动",skill_tag="弓,光,debuff",skill_sp="63",skill_name="神圣冲击",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并突破光弱点(伤害以弓物理计算)<br/>并赋予物防・属防降低20%的效果(2回合)",skill_boost="威力75/90/120",test_weak="弓,光",test_hit="3",test_obj="敌单"},{skill_order="7",skill_type="主动",skill_tag="弓,光,debuff",skill_sp="87",skill_name="发光箭",skill_content="对敌方单体施以4次弓物理攻击(威力65)<br/>并突破光弱点(伤害以弓物理计算)<br/>并赋予物攻・属攻降低20%的效果(2回合)",skill_boost="威力75/85/110",test_weak="弓,光",test_hit="4",test_obj="敌单"},{skill_order="8",skill_type="主动",skill_tag="复活",skill_sp="60",skill_name="重新振作",skill_content="赋予我方单体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不增加)<br/>※战斗中只能使用4次",skill_boost="恢复量50/75/100%"},{skill_order="9",skill_type="主动",skill_tag="弓,光,buff",skill_sp="95",skill_name="受到祝福的射击手",skill_content="对全体敌人施以3次弓物理攻击(威力80)<br/>并突破光弱点(伤害以弓物理计算)并赋予我方前卫全体HP恢复效果(效力90)<br/>只有1个敌人时伤害提升1.2倍",skill_boost="威力90/105/130",test_weak="弓,光",test_hit="3",test_obj="敌群"},{skill_order="10",skill_type="主动",skill_tag="弓,光,暗",skill_sp="98",skill_tag2="灯火の加護",skill_name="黑白魔弓·乱击",skill_content="对随机目标施以6次弓物理攻击(威力40)并突破光·暗弱点(伤害以弓物理计算)<br/>只有1个敌人时伤害提升1.2倍",skill_boost="威力45/50/70",test_weak="弓,光,暗",test_hit="6",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="体力护盾",skill_name="奇迹之光",skill_content="自身使用主动技能进行恢复时<br/>若使用HP恢复的对象HP值超过其最大HP<br/>则赋予恢复对象将溢出的恢复量转换成的HP护盾(上限1000/不可重复)<br/>根据行动时的状态赋予HP恢复效果/自动恢复除外"},{skill_order="12",skill_type="被动",skill_tag="体力护盾",skill_parent="11",skill_tag2="進化",skill_name="奇迹之光",skill_content="自身使用主动技能进行恢复时<br/>若使用HP恢复的对象HP值超过其最大HP<br/>则赋予恢复对象将溢出的恢复量转换成的HP护盾(上限2000/不可重复)<br/>根据行动时的状态赋予HP恢复效果/自动恢复除外"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升,精力自动回复,最大精力提升",skill_name="一心一意",skill_content="赋予前后卫<br/>SP自动恢复(恢复量 对象最大SP的3%)<br/>最大SP提升10%<br/>与物攻·属攻提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,属攻提升,会心提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="爱格妮娅的祈祷",skill_content="自身使用主动技能进行恢复时<br/>若使用HP恢复的对象HP值超过其最大HP<br/>则赋予回复对象物攻·属攻·会心提升15%<br/>与伤害上限提升(效果量 20000)的效果(2回合)<br/>※根据行动时的状态赋予HP恢复效果/自动恢复除外"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="祈祷",skill_content="【Lv1】<br/>回合中,率先行动<br/>赋予我方前后卫全体HP自动恢复(效力 100)<br/>与SP自动恢复(恢复量 最大SP的3%)<br/>并赋予物攻・属攻・会心提升5%<br/>与伤害上限提升(效果量 10000)的效果(2回合)<br/>【Lv10】<br/>回合中,率先行动<br/>赋予我方前后卫全体HP自动恢复(效力 125)<br/>与SP自动恢复(恢复量 最大SP的5%)<br/>并赋予物攻・属攻・会心提升10%<br/>与伤害上限提升(效果量 20000)的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="弓,光",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="圣十字架",skill_content="自身伤害上限提升(效果量 50000)(3回合)<br/>并对全体敌人施以2次弓物理攻击(威力 115)<br/>攻击光弱点(伤害以弓物理计算)<br/>并赋予我方前卫全体以伤害转化的HP恢复(效果量 造成伤害的30%)<br/>只有1个敌人时伤害提升1.2倍<br/>【使用条件】第4回合以后",skill_boost="威力130/150/190",test_weak="弓,光",test_hit="2",test_obj="敌群"},},},
{owner_order="208",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_sp="28",skill_name="冰冻(单体)",skill_content="对敌方单体施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="冰",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_sp="28",skill_name="雷电(单体)",skill_content="对敌方单体施以2次雷属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="雷",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="火",skill_sp="78",skill_name="烈焰(全体)",skill_content="对全体敌人施以3次火属性攻击(威力95)",skill_boost="威力105/120/145",test_weak="火",test_hit="3",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="冰",skill_sp="78",skill_name="冰封(全体)",skill_content="对全体敌人施以3次冰属性攻击(威力95)",skill_boost="威力105/120/145",test_weak="冰",test_hit="3",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_sp="78",skill_name="雷霆(全体)",skill_content="对全体敌人施以3次雷属性攻击(威力95)",skill_boost="威力105/120/145",test_weak="雷",test_hit="3",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="风,回复",skill_sp="88",skill_name="召唤:希尔芙",skill_content="对全体敌人施以3次风属性攻击(威力95)<br/>忽视必定回避与完全防止伤害的效果<br/>并恢复我方前卫全体的HP(效力60)",skill_boost="威力105/120/145",test_weak="风",test_hit="3",test_obj="敌群",skill_up="88",skill_up_content="消耗SP减轻(SP70)"},{skill_order="7",skill_type="主动",skill_tag="火,光",skill_sp="67",skill_name="光焰(单体) ",skill_content="对敌方单体施以4次火属性攻击(威力65)<br/>并突破光弱点(伤害以火属性计算)",skill_boost="威力75/85/110",test_weak="火,光",test_hit="4",test_obj="敌单",skill_up="96",skill_up_content="消耗SP减轻(SP54)"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="131",skill_name="召唤:阿修罗",skill_content="赋予我方前后卫全体HP恢复(效力205)<br/>与物防提升15%的效果(2回合)<br/>并有20%概率赋予自动复活的效果(恢复量 最大HP的50%)<br/>(我方无法战斗的对象除外,重复使用时该效果回合数不叠加)",skill_boost="恢复量225/255/295 回合数3/4/5",skill_up="99",skill_up_content="消耗SP减轻(SP108)"},{skill_order="9",skill_type="主动",skill_tag="光",skill_sp="98",skill_name="流星",skill_content="对随机目标施以6次光属性攻击(威力45)",skill_boost="威力50/60/75 強化后:威力55/65/85",test_weak="光",test_hit="6",test_obj="敌乱",skill_up="100",skill_up_content="威力提升(50)"},{skill_order="10",skill_type="主动",skill_tag="无属性",skill_sp="500",skill_tag2="弱点外,灯火の加護",skill_name="召唤:利维坦",skill_content="对全体敌人施以2次无属性攻击(威力630)<br/>忽视必定回避与完全防止伤害的效果<br/>即使非弱点也能减少盾牌点数",skill_boost="威力660/800/1000",test_weak="无",test_hit="2",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,消耗精力减少",skill_name="人与幻兽的羁绊",skill_content="HP满状态时:赋予自身属性攻击提升15%和<br/>SP消耗量减少30%的效果(效果不可叠加)"},{skill_order="12",skill_type="被动",skill_tag="威力提升",skill_name="全属性强化V",skill_content="赋予自身属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="威力提升,属性暴击",skill_parent="12",skill_tag2="進化",skill_name="幻兽王的羁绊",skill_content="赋予自身属性伤害提升30%和<br/>与属性攻击可以暴击的效果"},{skill_order="14",skill_type="被动",skill_tag="火,冰,雷",skill_tag2="灯火の加護",skill_name="召唤",skill_content="(准备回合:3/再使用回合:6)<br/>指令选择时,技能配置变为以下内容(1回合)<br/>伊芙利特:对全体敌人进行6次火属性攻击<br/>希瓦:对全体敌人进行6次冰属性攻击<br/>拉姆:对全体敌人进行6次雷属性攻击<br/>每次攻击都无视完全回避效果和<br/>完全防御效果"},{skill_order="15",skill_type="被动",skill_tag="火",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="召唤:伊芙利特",skill_content="对全体敌人施以6次火属性攻击(威力40)<br/>忽视必定回避与完全防止伤害的效果",skill_boost="威力45/50/70",test_weak="火",test_hit="6",test_obj="敌群"},{skill_order="16",skill_type="被动",skill_tag="冰",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="召唤:希瓦",skill_content="对全体敌人施以6次冰属性攻击(威力40)<br/>忽视必定回避与完全防止伤害的效果",skill_boost="威力45/50/70",test_weak="冰",test_hit="6",test_obj="敌群"},{skill_order="17",skill_type="被动",skill_tag="雷",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="召唤:拉姆",skill_content="对全体敌人施以6次雷属性攻击(威力40)<br/>忽视必定回避与完全防止伤害的效果",skill_boost="威力45/50/70",test_weak="雷",test_hit="6",test_obj="敌群"},{skill_order="18",skill_type="特殊",skill_tag="火耐性提升,冰耐性提升",skill_name="火·冰耐性强化",skill_content="自身的火·冰耐性提升10%"},{skill_order="19",skill_type="特殊",skill_tag="雷耐性提升,风耐性提升",skill_name="雷·风耐性强化",skill_content="自身的雷·风耐性提升10%"},{skill_order="20",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_name="光·暗耐性强化",skill_content="自身的光·暗耐性提升10%"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="22",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="23",skill_type="EX",skill_tag="火,冰,雷,风,光,暗,buff",skill_tag2="必殺技",skill_name="召唤:巴哈姆特",skill_content="【等级1】对全体敌人施以6次光属性攻击(威力50)<br/>攻击火・冰・雷・风・暗弱点(伤害以光属性计算)<br/>忽视必定回避与完全防止伤害的效果<br/>并赋予自身特殊效果“幻兽的加护”<br/>(2回合/作为主动技能赋予/回合数重置)<br/>“幻兽的加护”:被动“召唤”的再次使用回合数变为0<br/>【等级10】对全体敌人施以6次光属性攻击(威力60)<br/>攻击火・冰・雷・风・暗弱点(伤害以光属性计算)<br/>忽视必定回避与完全防止伤害的效果<br/>并赋予自身特殊效果“幻兽的加护”<br/>(2回合/作为主动技能赋予/回合数重置)<br/>“幻兽的加护”:被动“召唤”的再次使用回合数变为0"},{skill_order="24",skill_type="EX",skill_tag="光,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="召唤:龙",skill_content="对全体敌人施以光属性攻击(威力210)忽视必定回避与完全防止伤害的效果<br/>并赋予自身特殊效果“幻兽的加护”<br/>(2回合/作为主动技能赋予/回合数重置)<br/>“幻兽的加护”:被动“召唤”的再次使用回合数变为0<br/>【使用条件】第4回合以后",skill_boost="威力235/275/349",test_weak="光",test_hit="1",test_obj="敌群"},},},
{owner_order="207",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪,火,风,buff",skill_sp="37",skill_name="跳跃",skill_content="赋予自身特殊效果“跳跃中”<br/>下回合超迅速地行动<br/>对敌方单体施以枪物理攻击(威力280)并突破火・风弱点(伤害以枪物理计算)<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数",skill_boost="威力340/420/600",test_weak="枪,火,风",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="风,buff",skill_sp="34",skill_name="龙卷风(单体)",skill_content="对敌方单体施以风物理攻击(威力170)<br/>并且下回合能迅速行动<br/>消耗1BP以上时:攻击次数变为3次",skill_boost="威力75/90/120",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="枪,debuff",skill_sp="38",skill_name="穿透",skill_content="对敌方单体施以2次枪物理攻击(威力90)<br/>并赋予物防降低10%和<br/>枪耐性下降10%的效果(2回合)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪,debuff",skill_sp="43",skill_name="龙牙",skill_content="对全体敌人施以2次枪物理攻击(威力80)并赋予枪耐性降低15%的效果(2回合)",skill_boost="威力95/115/130",test_weak="枪",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="枪,buff",skill_sp="48",skill_name="脉冲驱动",skill_content="对敌方单体施以3次枪物理攻击(威力65)<br/>并赋予自身物攻提升15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="枪,回复",skill_sp="47",skill_name="龙剑",skill_content="对敌方单体施以枪物理攻击(威力 230)并吸收相当于造成伤害量30%的HP恢复与2%的SP恢复",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="88",skill_up_content="消费SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="风,buff",skill_sp="56",skill_name="飓风(全体)",skill_content="对全体敌人施以风属性攻击(威力180)<br/>并且下回合能迅速行动<br/>消耗1BP以上时:攻击次数变为3次",skill_boost="威力90/105/130",test_weak="风",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content="消费SP降低(SP45)"},{skill_order="8",skill_type="主动",skill_tag="枪,debuff",skill_sp="54",skill_name="穿透之枪",skill_content="对敌方单体施以2次枪物理攻击(威力120)<br/>并赋予物防·属防下降15%的效果(2回合)",skill_boost="威力135/155/210",test_weak="枪",test_hit="2",test_obj="敌单",skill_up="99",skill_up_content="消费SP降低(SP45)"},{skill_order="9",skill_type="主动",skill_tag="枪,火,风,buff",skill_sp="108",skill_name="W跳跃",skill_content="赋予自身特殊效果“跳跃中”<br/>下回合超迅速地行动<br/>对敌方单体施以4次枪物理攻击(威力195)并突破火・风弱点(伤害以枪物理计算)<br/>此技能的伤害上限提高50000<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数",skill_boost="威力225/255/330",test_weak="枪,火,风",test_hit="4",test_obj="敌单",skill_up="100",skill_up_content="消费SP降低(SP86)"},{skill_order="10",skill_type="主动",skill_tag="枪,火,风,buff",skill_sp="86",skill_tag2="進化",skill_name="W跳跃",skill_content="赋予自身特殊效果“跳跃中”<br/>下回合超迅速地行动<br/>对敌方单体施以4次枪物理攻击(威力195)并突破火・风弱点(伤害以枪物理计算)<br/>此技能的伤害上限提高70000<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数",skill_boost="威力225/255/330",test_weak="枪,火,风",test_hit="4",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="枪",skill_sp="70",skill_tag2="灯火の加護",skill_name="龙牙龙爪",skill_content="对敌方单体施以枪物理攻击<br/>根据Boost加成提升攻击次数(威力 85/3回),Boost MAX时:必定暴击",skill_boost="威力75/75/70 回合数4/5/6",test_weak="枪",test_hit="3~6",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="威力提升",skill_name="龙骑士之魂",skill_content="自身使用技能“跳跃”、“W跳跃”<br/>和必杀技“龙骑士之傲”时<br/>威力提升100%"},{skill_order="13",skill_type="被动",skill_tag="物攻提升",skill_name="物攻强化V",skill_content="赋予自身物攻提升30%的效果"},{skill_order="14",skill_type="被动",skill_tag="追击",skill_tag2="灯火の加護",skill_name="飞舞之龙的轰鸣",skill_content="“跳跃中”:赋予除自身外的我方前卫全体<br/>行动后进行追击的效果(仅按行动顺序攻击/不依赖攻击次数只发动一次)追击:对全体敌人施以枪物理攻击(威力200)※破盾恢复行动前的敌人无法破盾"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,风耐性提升",skill_name="火·风耐性强化",skill_content="自身的火·风耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化III",skill_content="自身的冰耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化III",skill_content="自身的雷耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,火,风,buff",skill_tag2="必殺技",skill_name="龙骑士之傲",skill_content="【Lv1】赋予自身特殊效果“跳跃中”<br/>2回合后,超迅速地行动<br/>对全体敌人施以6次枪物理攻击(威力105)并突破火・风弱点(伤害以枪物理计算)<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数<br/>【Lv10】赋予自身特殊效果“跳跃中”<br/>2回合后,超迅速地行动<br/>对全体敌人施以8次枪物理攻击(威力135)<br/>并突破火・风弱点(伤害以枪物理计算)<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数"},{skill_order="21",skill_type="EX",skill_tag="枪,火,风,debuff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="升龙之驱",skill_content="回合中,率先行动<br/>对敌方单体施以8次枪物理攻击(威力30)<br/>攻击火・风弱点(伤害以枪物理计算)<br/>并赋予物防降低30%的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost="威力35/40/55",test_weak="枪,火,风",test_hit="8",test_obj="敌单"},},},
{owner_order="206",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,光",skill_sp="29",skill_name="光斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并突破光弱点(伤害以剑物理计算)",skill_boost="威力105/125/180",test_weak="剑,光",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="治愈术(前全)",skill_content="我方前卫全体HP回复(效力130)",skill_boost="效力150/180/220"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="18",skill_name="庇护",skill_content="使用后在当前回合中,自身受到的伤害减少20%(部分除外)<br/>并赋予代替除自身外的我方单体<br/>承受攻击伤害(包括全体攻击)的效果(1回合)<br/>※选择对象若换位,则重新选择交替后的前卫为对象",skill_boost="受到伤害減少30/40/50%"},{skill_order="4",skill_type="主动",skill_tag="剑,暗",skill_sp="41",skill_name="黑影",skill_content="如果自身的HP超过20%,则消耗最大HP的20%<br/>对全体敌人施以2次剑物理攻击(威力95)<br/>并突破暗弱点(伤害以剑物理计算)",skill_boost="威力110/130/150",test_weak="剑,暗",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="44",skill_name="永不屈服之圣光",skill_content="赋予我方前卫全体物防·属防提升15%的效果(2回合)<br/>圣骑士效果中:同对象暗耐性提升10%(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="剑,光,debuff",skill_sp="50",skill_name="神圣十字架",skill_content="对全体敌人施以2次剑物理攻击(威力 80)<br/>并突破光弱点(伤害以剑物理计算)<br/>圣骑士效果中:同目标的剑・光耐性降低10%(2回合)",skill_boost="威力95/115/130",test_weak="剑,光",test_hit="2",test_obj="敌群"},{skill_order="7",skill_type="主动",skill_tag="剑,光,体力护盾",skill_sp="65",skill_name="圣骑士部队",skill_content="对敌方单体施以3次剑物理攻击(威力85)<br/>并突破光弱点(伤害以剑物理计算)<br/>圣骑士效果中:赋予自身HP护盾<br/>(效果量 使用者最大HP的25%/不可重复)",skill_boost="威力95/110/140",test_weak="剑,光",test_hit="3",test_obj="敌单"},{skill_order="8",skill_type="主动",skill_tag="剑,暗,debuff",skill_sp="65",skill_name="暗影使者",skill_content="如果自身的HP超过20%,则消耗最大HP的20%<br/>对敌方单体施以4次剑物理攻击(威力65)<br/>并突破暗弱点(伤害以剑物理计算)<br/>并赋予物防・属防降低15%的效果(2回合)",skill_boost="威力75/85/110"},{skill_order="9",skill_type="主动",skill_tag="剑,光",skill_sp="72",skill_name="圣之跃",skill_content="对随机目标施以4次剑物理攻击(威力65)<br/>并突破光弱点(伤害以剑物理计算)<br/>圣骑士效果中:威力1.2倍",skill_boost="威力75/85/110",test_weak="剑,光",test_hit="4",test_obj="敌乱"},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_sp="63",skill_tag2="灯火の加護",skill_name="闪光炸裂",skill_content="对全体敌人施以3次剑物理攻击(威力85)<br/>并突破光弱点(伤害以剑物理计算)<br/>圣骑士效果中:攻击次数变为5次",skill_boost="威力75/90/115",test_weak="剑,光",test_hit="3,5",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="受击时体力回复",skill_name="讨伐真正黑暗之光明",skill_content="恢复受到伤害量10%的HP<br/>(一部分除外/同系统效果无法重复)<br/>在受到敌人攻击时赋予自身特殊效果“圣骑士”(2回合)<br/>(一部分除外/※不受攻击次数影响)<br/>※因该效果属于反击,在被赋予其他反击效果、<br/>无法反击(无法行动,敌人反击)时不触发<br/>圣骑士:物理・属性耐性提升5%"},{skill_order="12",skill_type="被动",skill_tag="受击时体力回复",skill_parent="11",skill_tag2="進化",skill_name="讨伐真正黑暗之光明",skill_content="恢复受到伤害量15%的HP<br/>(一部分除外/同系统效果无法重复)<br/>在受到敌人攻击时赋予自身特殊效果“圣骑士”(2回合)<br/>(一部分除外/※不受攻击次数影响)<br/>※因该效果属于反击,在被赋予其他反击效果、<br/>无法反击(无法行动,敌人反击)时不触发<br/>圣骑士:物理・属性耐性提升5%"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升,属防提升,剑伤害提升",skill_name="圣剑的引导",skill_content="自身物攻与剑攻击伤害提升15%<br/>圣骑士效果中:自身物防・属防提升10%"},{skill_order="14",skill_type="被动",skill_tag="庇护",skill_tag2="灯火の加護",skill_name="代表光之意志而战",skill_content="前卫且自身血量大于50%时:<br/>赋予自身代替我方前卫承受单体攻击伤害的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_name="光·暗耐性强化",skill_content="自身的光·暗耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,光,buff",skill_tag2="必殺技",skill_name="光芒之翼",skill_content="【Lv1】<br/>对敌方单体施以5次剑物理攻击(威力 85)<br/>并突破光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣骑士”(3回合)<br/>※圣骑士效果作为主动区赋予<br/>圣骑士:物理・属性耐性提升5%<br/>【Lv10】<br/>对敌方单体施以5次剑物理攻击(威力 100)<br/>并突破光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣骑士”(3回合)<br/>※圣骑士效果作为主动区赋予<br/>圣骑士:物理・属性耐性提升5%"},{skill_order="21",skill_type="EX",skill_tag="剑,光,暗",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="双相之力",skill_content="对敌方单体施以6次剑物理攻击(威力50)并突破光・暗弱点(伤害以剑物理计算)",skill_boost="威力60/70/100",test_weak="剑,光,暗",test_hit="6",test_obj="敌单"},},},
{owner_order="205",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="35",skill_name="瞬间刺",skill_content="对全体敌人施以2次枪物理攻击(威力 80)",skill_boost="威力95/115/130/230",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="37",skill_name="武闪·焰",skill_content="对全体敌人施以2次火属性攻击(威力 80)",skill_boost="威力95/115/130/230",test_weak="火",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_sp="41",skill_name="双手破突・狱",skill_content="对敌方单体施以2次枪物理攻击<br/>攻击火弱点(伤害以枪物理计算)<br/>并赋予物攻·属攻降低10%的效果(2回合)",skill_boost="威力105/125/180/315",test_weak="枪,火",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="枪,debuff",skill_sp="44",skill_name="瞬刺乱枪",skill_content="对随机目标施以3次枪物理攻击(威力65)<br/>每次攻击小概率赋予物防降低10%的效果(2回合)<br/>消耗BP5时:攻击次数变为6次",skill_boost="威力75/120/105",test_weak="枪",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="火",skill_sp="46",skill_name="火炎乱掌",skill_content="对随机目标施以3次火属性攻击(威力 65)<br/>每次攻击小概率赋予目标降低10%属防的效果(2回合)<br/>BP消耗5时,攻击次数变为6次",skill_boost="威力75/90/120/105",test_weak="火",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_sp="60",skill_name="瞬刺全枪",skill_content="对全体敌人施以3次枪物理攻击(威力65)<br/>消耗BP5时:攻击次数变为5次",skill_boost="威力75/115/90",test_weak="枪",test_hit="3",test_obj="群",skill_up="88",skill_up_content="消耗SP降低(SP48)"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_sp="77",skill_name="瞬刹破突・狱",skill_content="对敌方单体施以4次枪物理攻击<br/>攻击火弱点(伤害以枪物理计算)<br/>并赋予物攻·属攻降低10%的效果(2回合)",skill_boost="威力75/85/110/195",test_weak="枪,火",test_hit="4",test_obj="单",skill_up="96",skill_up_content="消耗SP降低(SP62)"},{skill_order="8",skill_type="主动",skill_tag="枪,debuff",skill_sp="56",skill_name="强夺乱突",skill_content="对随机目标施以3次枪物理攻击(威力65)<br/>每次攻击小概率赋予物攻降低20%的效果(2回合)<br/>消耗BP5时:攻击次数变为7次",skill_boost="威力75/120/90",test_weak="枪",test_hit="3",test_obj="乱",skill_up="99",skill_up_content="消耗SP降低(SP45)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_sp="68",skill_name="天狱头枪",skill_content="对敌方单体施以2次枪物理攻击(威力150)<br/>此技能的伤害上限提升50000<br/>消耗BP5时:攻击次数变为3次",skill_boost="威力165/260/315",test_weak="枪",test_hit="2",test_obj="单",skill_up="100",skill_up_content="消耗SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="buff,debuff",skill_sp="67",skill_tag2="灯火の加護",skill_name="对财富的厌恶",skill_content="赋予自身30%的物攻提升<br/>与枪攻击伤害提升30%<br/>并赋予必定暴击效果(3回合)<br/>但同时会赋予自身特殊效果“BP不可恢复”(3回合/回合数可覆盖)",skill_boost="回合数4/6/8(BP不可恢复除外)"},{skill_order="11",skill_type="被动",skill_tag="加成等级变化(2-4-6),物攻提升",skill_name="虚伪的财富",skill_content="赋予自身提升30%物攻的效果<br/>并将潜力槽Lv变更为Lv.2/Lv.4/Lv.6(MAX)<br/>※BP的消耗量将变为1/3/5"},{skill_order="12",skill_type="被动",skill_tag="威力提升",skill_name="一无所有者",skill_content="回合开始时BP0的情况下,在行动选择阶段时<br/>赋予自身威力提升250%的效果<br/>(同系统的效果无法重复)"},{skill_order="13",skill_type="被动",skill_tag="威力提升",skill_parent="12",skill_tag2="進化",skill_name="一无所有者",skill_content="回合开始时BP0的情况下,在行动选择阶段时<br/>赋予自身威力提升300%的效果<br/>(同系统的效果无法重复)"},{skill_order="14",skill_type="被动",skill_tag="枪伤害提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="富业之枪",skill_content="赋予自身枪攻击伤害提升15%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,debuff",skill_tag2="必殺技",skill_name="绅商伯的激愤",skill_content="【Lv1】<br/>对全体敌人施以10次枪物理攻击(威力25)<br/>并赋予物攻·物防·属攻·属防降低10%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以10次枪物理攻击(威力35)<br/>并赋予物攻·物防·属攻·属防降低15%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="枪,debuff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="富杀千手枪",skill_content="对敌方单体施以8次枪物理攻击(威力30)<br/>但会附加特殊效果“BP不可恢复”<br/>(3回合/回合数可覆盖)<br/>消耗BP5时:攻击次数变为12次<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力35/55/65",test_weak="枪",test_hit="8",test_obj="敌单"},},},
{owner_order="204",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="急救措施(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="效果150/180/220"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="1",skill_name="李子丸",skill_content="我方单体SP回复(回复量10)<br/>当目标是盗贼或学者时,恢复量提升一倍<br/>※一场战斗可使用3次",skill_boost="恢复量20/30/40"},{skill_order="3",skill_type="主动",skill_tag="斧,雷,风",skill_sp="54",skill_name="四连风雷断",skill_content="对敌方单体施以4次斧物理攻击(威力45)<br/>并突破雷・风弱点(伤害以斧物理计算)",skill_boost="威力55/65/90",test_weak="斧,雷,风",test_hit="4",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_sp="30",skill_name="健全化(全体)",skill_content="驱散我方前卫全体的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)时:驱散同一目标的<br/>特殊效果“禁止交替”、“昏迷”、“寂静”",skill_boost="回合数2/3/4"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="36",skill_name="全体大治愈",skill_content="赋予我方前卫全体<br/>HP自动回复的效果(2回合/效力120)",skill_boost="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="SP护盾",skill_sp="300",skill_name="李子的高纯度输液",skill_content="赋予除自身以外的我方前后卫全体<br/>SP护盾(效果量125/不可重复)<br/>※战斗中只能使用一次",skill_boost="SP库存150/200/300",skill_up="88",skill_up_content="消費SP降低(SP67)"},{skill_order="7",skill_type="主动",skill_tag="斧,雷,风,debuff",skill_sp="66",skill_name="多连风雷乱断",skill_content="对随机目标施以4次斧物理攻击(威力45)<br/>并突破雷・风弱点(伤害以斧物理计算)<br/>每次攻击小概率赋予物防·属防降低10%的效果(2回合)<br/>命令选择时SP为最大值时:攻击次数变为6次",skill_boost="威力55/65/90",test_weak="斧,雷,风",test_hit="4",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP53)"},{skill_order="8",skill_type="主动",skill_tag="体力护盾,回复,buff",skill_sp="1",skill_name="炫酷保健",skill_content="驱散自身状态异常(部分除外),随后<br/>消耗自身最大SP的20%(最多3次)直至SP低于20%<br/>并赋予我方前后卫全体根据SP消耗的次数所对应的效果<br/>1次以上: HP自动恢复(2回合/效力120)<br/>2次以上:最大HP提升20%(2回合)<br/>3次:赋予HP护盾(效果量:使用者最大HP的20%/不可重复)",skill_boost="回合数3/4/5强化后:回合数4/5/6",skill_up="99",skill_up_content="效果回合数提升(3回合)"},{skill_order="9",skill_type="主动",skill_tag="斧,雷,风",skill_sp="81",skill_name="三连风雷水平两断",skill_content="对全体敌人施以3次斧物理攻击(威力80)<br/>并突破雷・风弱点(伤害以斧物理计算)<br/>指令选择时SP为最大值时:再次发动效果(无SP消耗)",skill_boost="威力90/105/130",test_weak="斧,雷,风",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消费SP降低(SP65)"},{skill_order="10",skill_type="主动",skill_tag="SP护盾",skill_sp="150",skill_tag2="灯火の加護",skill_name="李子输液",skill_content="赋予除自身外的我方前卫全体SP护盾(效果量50/不可重复)",skill_boost="SP库存75/100/150"},{skill_order="11",skill_type="被动",skill_tag="SP护盾",skill_name="战斗开始时SP护盾(全体)Ⅱ",skill_content="战斗开始时:我方前后卫全体<br/>赋予SP护盾(效果量:使用者最大SP的20%/不可重复)"},{skill_order="12",skill_type="被动",skill_tag="SP护盾",skill_parent="11",skill_tag2="進化",skill_name="战斗开始时SP护盾(全体)Ⅳ",skill_content="战斗开始时:赋予我方前后卫全体<br/>SP护盾(效果量:使用者最大SP的40%/不可重复)"},{skill_order="13",skill_type="被动",skill_tag="受击时体力回复",skill_name="夏娜式即时反应措施",skill_content="处于前卫且自身有SP护盾时<br/>赋予我方前卫全体受到伤害量的10%HP回复的效果<br/>(部分除外/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="精力自动回复",skill_tag2="灯火の加護",skill_name="夏娜式SP治愈",skill_content="赋予自身SP自动回复的效果(回复量最大SP的5%)<br/>若自身存在SP护盾,则恢复量提升一倍。"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧,雷,风",skill_tag2="必殺技",skill_name="三色彩虹",skill_content="【Lv1】<br/>对敌方单体施以6次斧物理攻击(威力55)<br/>并突破雷・风弱点(伤害以斧物理计算)<br/>并为自身附加SP护盾<br/>(效果量:使用者最大SP的100%/不可重复)<br/>【Lv10】<br/>对敌方单体施以6次斧物理攻击(威力70)<br/>并突破雷・风弱点(伤害以斧物理计算)<br/>并为自身附加SP护盾<br/>(效果量:使用者最大SP的200%/不可重复)"},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="永恒的行动",skill_content="自身HP恢复(恢复量:最大HP的25%),随后<br/>消耗自身最大SP的20%(最多3次),直至SP低于20%<br/>并赋予我方前后卫全体根据SP消耗的次数所对应的效果<br/>1次以上:伤害上限提升(2回合/效果量20000)<br/>2次以上:BP回复量提升3(1回合)<br/>3次:赋予特殊效果“不沉”(2回合)<br/>不沉:即使受到HP变成0的伤害,HP也只剩下1(部分除外)<br/>【使用条件】自身的SP达到20%以上",skill_boost="HP回复量50/75/100%伤害上限提升的回合数3/4/5"},},},
{owner_order="203",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_sp="29",skill_name="真红的情热",skill_content="对随机目标施以2次火属性攻击(威力75)<br/>每次攻击赋予火耐性降低15%的效果(2回合)",skill_boost="威力90/110/150",test_weak="火",test_hit="2",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="风,debuff",skill_sp="29",skill_name="新绿的安息",skill_content="对随机目标施以2次风属性攻击(威力75)<br/>每次攻击赋予风耐性降低15%的效果(2回合)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="火,风,debuff",skill_sp="56",skill_name="舞踏・黄昏的华尔兹",skill_content="对全体敌人施以2次火属性攻击(威力80)<br/>并突破风弱点(伤害以火属性计算)<br/>舞姬时:赋予同对象物攻·属攻降低15%的效果(2回合)<br/>歌姬时:赋予同对象燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力95/115/130",test_weak="火,风",test_hit="2",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="火,风,debuff",skill_parent="3",skill_sp="112",skill_tag2="技変化",skill_name="歌唱・黄昏的华尔兹",skill_content="对全体敌人施以2次火属性攻击(威力80)<br/>并突破风弱点(伤害以火属性计算)<br/>舞姬时:赋予同对象物攻·属攻降低15%的效果(2回合)<br/>歌姬时:赋予同对象燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力95/115/130",test_weak="火,风",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="火,风,debuff",skill_sp="56",skill_name="舞踏・命运的塔兰泰拉",skill_content="对全体敌人施以2次风属性攻击(威力80)<br/>并突破火弱点(伤害以风属性计算)<br/>舞姬时:赋予同对象物防·属防降低15%的效果(2回合)<br/>歌姬时:赋予同对象腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力95/115/130",test_weak="风,火",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="火,风,debuff",skill_parent="5",skill_sp="112",skill_tag2="技変化",skill_name="歌唱·命运的塔兰泰拉",skill_content="对全体敌人施以2次风属性攻击(威力80)<br/>并突破火弱点(伤害以风属性计算)<br/>舞姬时:赋予同对象物防·属防降低15%的效果(2回合)<br/>歌姬时:赋予同对象腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力95/115/130",test_weak="风,火",test_hit="2",test_obj="群"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_sp="64",skill_name="舞踏・倾我所有",skill_content="赋予我方前卫全体物攻·属攻·会心提升15%的效果(2回合)<br/>舞姬时:赋予自身火·风属性伤害提升30%的效果(3回合)<br/>歌姬时:赋予自身必定回避属性攻击(部分除外)的效果(1次)",skill_boost="回合数3/4/5(物攻·属攻·会心提升)回合数4/5/6(火·风伤害提升)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="128",skill_tag2="技変化",skill_name="歌唱・倾我所有",skill_content="赋予我方前卫全体物攻·属攻·会心提升15%的效果(2回合)<br/>舞姬时:赋予自身火·风属性伤害提升30%的效果(3回合)<br/>歌姬时:赋予自身必定回避属性攻击(部分除外)的效果(1次)",skill_boost="回合数3/4/5(物攻·属攻·会心提升)次数2/3/4次"},{skill_order="9",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="64",skill_tag2="進化",skill_name="舞踏・倾我所有",skill_content="赋予我方前卫全体物攻·属攻·会心提升15%的效果(2回合)<br/>并附加特殊效果“狂热”<br/>(3回合/作为支援技能赋予/效力不可重复)<br/>舞姬时:赋予自身火·风属性伤害提升30%的效果(3回合)<br/>歌姬时:赋予自身必定回避属性攻击(部分除外)的效果(1次)<br/>狂热:物攻·属攻·会心提升5%",skill_boost="回合数3/4/5(物攻·属攻·会心提升)回合数4/5/6(火·风伤害提升)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="128",skill_tag2="進化,技変化",skill_name="歌唱・倾我所有",skill_content="赋予我方前卫全体物攻·属攻·会心提升15%的效果(2回合)<br/>并附加特殊效果“狂热”<br/>(3回合/作为支援技能赋予/效力不可重复)<br/>舞姬时:赋予自身火·风属性伤害提升30%的效果(3回合)<br/>歌姬时:赋予自身必定回避属性攻击(部分除外)的效果(1次)<br/>狂热:物攻·属攻·会心提升5%",skill_boost="回合数3/4/5(物攻·属攻·会心提升)次数2/3/4次"},{skill_order="11",skill_type="主动",skill_tag="火",skill_sp="40",skill_name="业火之诗",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力75/90/75",test_weak="火",test_hit="3,5",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP26)"},{skill_order="12",skill_type="主动",skill_tag="风",skill_sp="40",skill_name="龙卷之诗",skill_content="对随机目标施以3次风属性攻击(威力65)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力75/90/75",test_weak="风",test_hit="3,5",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP26)"},{skill_order="13",skill_type="主动",skill_tag="火,buff",skill_sp="52",skill_name="舞踏·渴望爱情",skill_content="对敌方单体施以2次火属性攻击(威力120)<br/>舞姬时:赋予自身15%属攻提升的效果(2回合)<br/>歌姬时:必定造成暴击伤害<br/>并且此技能的伤害上限提升30000。",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP42)"},{skill_order="14",skill_type="主动",skill_tag="火",skill_parent="13",skill_sp="104",skill_tag2="技変化",skill_name="歌唱·渴望爱情",skill_content="对敌方单体施以2次火属性攻击(威力120)<br/>舞姬时:赋予自身15%属攻提升的效果(2回合)<br/>歌姬时:必定造成暴击伤害<br/>并且此技能的伤害上限提升30000。",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单"},{skill_order="15",skill_type="主动",skill_tag="风,buff",skill_sp="52",skill_name="舞踏·向往清风",skill_content="对敌方单体施以2次风属性攻击(威力120)<br/>舞姬时:赋予自身15%属攻提升的效果(2回合)<br/>歌姬时:必定造成暴击伤害<br/>并且此技能的伤害上限提升30000。",skill_boost="威力135/155/210",test_weak="风",test_hit="2",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP42)"},{skill_order="16",skill_type="主动",skill_tag="风",skill_parent="15",skill_sp="104",skill_tag2="技変化",skill_name="歌唱・向往清风",skill_content="对敌方单体施以2次风属性攻击(威力120)<br/>舞姬时:赋予自身15%属攻提升的效果(2回合)<br/>歌姬时:必定造成暴击伤害<br/>并且此技能的伤害上限提升30000。",skill_boost="威力135/155/210",test_weak="风",test_hit="2",test_obj="单"},{skill_order="17",skill_type="主动",skill_tag="风,debuff",skill_sp="67",skill_tag2="灯火の加護",skill_name="恋爱傀儡",skill_content="对全体敌人施以风属性攻击(威力210)<br/>并突破火弱点(伤害以风属性计算)<br/>并大概率赋予魅惑异常状态(2回合)<br/>魅惑:一定概率无法行动",skill_boost="威力235/275/340",test_weak="风,火",test_hit="1",test_obj="群"},{skill_order="18",skill_type="被动",skill_tag="属性暴击解放,火伤害提升,风伤害提升,威力提升",skill_name="风格转变:歌姬",skill_content="选择命令时,可以切换为“舞姬”或“歌姬”的形态<br/>歌姬时:自身火·风属性伤害提升15%<br/>并且威力提升100%(同系统效力不可重复)<br/>属性攻击发生暴击<br/>但自身消耗SP量提升100%"},{skill_order="19",skill_type="被动",skill_tag="火・风追击",skill_name="绮罗星的舞步",skill_content="舞姬时:自身使用「火・风属性」攻击时<br/>为每个属性附加追击效果<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击(火):对全体敌人施以2次火属性攻击(威力30)<br/>追击(风):对全体敌人施以2次风属性攻击(威力30)"},{skill_order="20",skill_type="被动",skill_tag="属攻上限提升(被动),属攻提升,火伤害提升,风伤害提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="世界第一巨星",skill_content="自身火·风属性伤害提升15%<br/>并赋予被动与装备提供的属攻提升上限<br/>增加至50%的效果<br/>舞姬时:赋予自身SP自动回复的效果(回复量:最大SP的5%)<br/>歌姬时:自身属攻提升20%<br/>并赋予伤害上限提升(效果量50000)的效果"},{skill_order="21",skill_type="特殊",skill_tag="火耐性提升,风耐性提升",skill_name="火・风耐性强化",skill_content="自身火・风耐性提升10%"},{skill_order="22",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷电耐性强化Ⅲ",skill_content="自身雷耐性提升20%"},{skill_order="23",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化Ⅲ",skill_content="自身的冰耐性提升20%"},{skill_order="24",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="25",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="26",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="月虹的阿斯图里亚娜",skill_content="【Lv1】<br/>赋予我方前后卫全体属攻·会心·速度提升10%的效果(2回合)<br/>当效果对象是舞者时,<br/>同一对象属性伤害提升10%(2回合)<br/>【Lv10】<br/>赋予我方前后卫全体属攻·会心·速度提升15%的效果(3回合)<br/>当效果对象是舞者时,<br/>同一对象属性伤害提升15%(3回合)"},{skill_order="27",skill_type="EX",skill_tag="火,风,debuff",skill_sp="3次",skill_tag2="EXアビリティ",skill_name="舞踏·倾你所有",skill_content="对敌方单体施以3次火属性攻击(威力55)<br/>并突破风弱点(伤害以火属性计算)<br/>舞姬时:目标变成全体敌人,并且同对象的属防<br/>与属性耐性降低15%(2回合)<br/>歌姬时:目标变成单体且威力提升<br/>此技能的伤害上限提升50000。<br/>【使用条件】第3回合以后",skill_boost="舞姬时:威力65/75/100歌姬时:威力110/125/160"},},},
{owner_order="202",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="28",skill_tag2="弱点外",skill_name="双重裂纹",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_sp="28",skill_name="夺命短刃",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>并吸收造成伤害量的10%HP和1%SP",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="30",skill_name="反垄断",skill_content="对全体敌人<br/>赋予物攻·物防·属攻·属防降低10%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_sp="60",skill_name="三重开膛袭击",skill_content="对全体敌人施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/115",test_weak="短剑",test_hit="3",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="52",skill_name="黄色笑话",skill_content="赋予我方单体20%物攻提升<br/>与暴击时伤害提升15%的效果(2回合)<br/>并赋予必定暴击效果(2回合/能力提升(Boost)无延长)",skill_boost="回合数3/4/5(必暴除外)"},{skill_order="6",skill_type="主动",skill_tag="加成点回复量提升",skill_sp="60",skill_name="跟进",skill_content="赋予我方BP回复量提升1的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP48)"},{skill_order="7",skill_type="主动",skill_tag="短剑,风",skill_sp="75",skill_name="飓风",skill_content="对全体敌人施以5次短剑物理攻击(威力25)<br/>并突破风弱点(伤害以短剑物理计算)",skill_boost="威力30/35/45",test_weak="短剑,风",test_hit="5",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP60)"},{skill_order="8",skill_type="主动",skill_tag="短剑,风,debuff",skill_sp="68",skill_name="熄灭",skill_content="对敌方单体施以2次短剑物理攻击(威力135)<br/>攻击风弱点(伤害以短剑物理计算)<br/>并附加特殊效果“短剑弱化”(2次)<br/>短剑弱化:若没有短剑弱点,则附加短剑弱点<br/>若有短剑弱点,短剑弱点伤害倍率提升20%<br/>每次受到短剑弱点攻击次数减少1<br/>※不能赋予没有弱点的敌人",skill_boost="威力150/175/235",test_weak="短剑,风",test_hit="2",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP54)"},{skill_order="9",skill_type="主动",skill_tag="短剑,风,debuff",skill_parent="8",skill_sp="54",skill_tag2="進化",skill_name="熄灭",skill_content="对敌方单体施以2次短剑物理攻击(威力150)<br/>并突破风弱点(伤害以短剑物理计算)<br/>并附加特殊效果“短剑弱化”(2次)<br/>短剑弱化:若没有短剑弱点,则附加短剑弱点<br/>若有短剑弱点,短剑弱点伤害倍率提升20%<br/>每次受到短剑弱点攻击次数减少1<br/>※不能赋予没有弱点的敌人",skill_boost="威力165/195/260",test_weak="短剑,风",test_hit="2",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="诙谐笑话",skill_content="赋予我方前卫全体物攻·会心提升15%<br/>与暴击时伤害提升15%的效果<br/>并赋予伤害上限提升(效果量20000)的效果(2回合)",skill_boost="回合数3/4/5",skill_up="100",skill_up_content="消費SP降低(SP46)"},{skill_order="11",skill_type="主动",skill_tag="短剑,debuff",skill_sp="75",skill_tag2="弱点外,灯火の加護",skill_name="羞辱",skill_content="回合开始时,率先行动<br/>对敌方单体施以短剑物理攻击(威力260)<br/>即使非弱点也会削减护盾点数<br/>并赋予特殊效果“短剑弱化”(3次)<br/>短剑弱化:若没有短剑弱点,则附加短剑弱点<br/>若有短剑弱点,短剑弱点伤害倍率提升20%<br/>每次受到短剑弱点攻击次数减少1<br/>※不能赋予没有弱点的敌人",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="短剑耐性降低",skill_name="破耐的好机会(短剑)Ⅱ",skill_content="当我方前卫使敌人破防时<br/>赋予被破防的敌人15%短剑耐性降低的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,会心提升,短剑伤害提升,暴伤提升",skill_name="狡黠的副手",skill_content="赋予我方前卫全体根据队内盗贼人数的效果<br/>2以上:短剑攻击伤害提升15%<br/>3以上:物攻·会心提升15%<br/>4以上:暴击时伤害倍率提升为1.4倍(通常为1.25倍)"},{skill_order="14",skill_type="被动",skill_tag="伤害上限提升",skill_tag2="灯火の加護",skill_name="前卫时突破伤害上限(前全)",skill_content="前卫时:赋予我方前卫全体伤害上限提升(效果量30000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff,debuff",skill_tag2="必殺技",skill_name="锁链之征途",skill_content="【Lv1】<br/>赋予全体敌人短剑耐性降低5%的效果(2回合)<br/>并赋予我方前卫全体短剑攻击伤害提升5%<br/>与必定暴击的效果(2回合)<br/>【Lv10】<br/>赋予全体敌人短剑耐性降低10%的效果(3回合)<br/>并赋予我方前卫全体短剑攻击伤害提升10%<br/>与必定暴击的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="原形毕露吧",skill_content="赋予我方前后卫全体物攻提升20%<br/>与暴击时伤害提升20%的效果(2回合)<br/>效果对象为盗贼时,赋予同一对象<br/>必定暴击效果(2回合/能力提升(Boost)无延长)<br/>并赋予全体敌人特殊效果“短剑弱化”(3次)<br/>短剑弱化:若没有短剑弱点,则附加短剑弱点<br/>若有短剑弱点,短剑弱点伤害倍率提升20%<br/>每次受到短剑弱点攻击次数减少1<br/>※不能赋予没有弱点的敌人<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="回合数3/4/5(必暴除外)次数4/5/6次"},},},
{owner_order="201",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="18",skill_name="大切断",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧,debuff",skill_sp="21",skill_name="爆燃断",skill_content="对敌方单体施以斧物理攻击(威力140)<br/>并赋予燃烧异常状态(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力170/210/300",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="32",skill_name="滋补强壮的膳食",skill_content="赋予自身物攻・会心・速度提升15%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数4/5/6"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_sp="52",skill_name="超力招来的药膳粥",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力90)<br/>并赋予物攻与斧攻击伤害提升15%的效果<br/>(2回合/不随Boost延长)",skill_boost="HP自动恢复的回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="斧,debuff",skill_sp="76",skill_name="三炸燃回闪",skill_content="对全体敌人施以3次斧物理攻击(威力65)<br/>并赋予燃烧异常状态(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力75/90/115",test_weak="斧",test_hit="3",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP61)"},{skill_order="7",skill_type="主动",skill_tag="斧,debuff",skill_sp="78",skill_name="四炒燃乱断",skill_content="对随机目标施以4次斧物理攻击(威力65)<br/>每次攻击都会赋予燃烧异常状态(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力75/85/110",test_weak="斧",test_hit="4",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP62)"},{skill_order="8",skill_type="主动",skill_tag="斧,debuff",skill_sp="69",skill_name="双炸崩回闪",skill_content="对全体敌人施以2次斧物理攻击(威力105)<br/>当攻击目标处于燃烧状态时<br/>并赋予斧头耐性降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="斧",test_hit="2",test_obj="群",skill_up="99",skill_up_content="消费SP降低(SP55)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="50",skill_name="双爆激断",skill_content="对敌方单体施以2次斧物理攻击(威力120)<br/>攻击对象处于燃烧状态时威力提升1.5倍",skill_boost="威力135/155/210",test_weak="斧",test_hit="2",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="9",skill_sp="40",skill_tag2="進化",skill_name="双爆激断",skill_content="对敌方单体施以2次斧物理攻击(威力120)<br/>攻击对象处于燃烧状态时威力提升2倍",skill_boost="威力135/155/210",test_weak="斧",test_hit="2",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="30",skill_tag2="灯火の加護",skill_name="点心烂漫",skill_content="赋予自身必定暴击<br/>与伤害上限提升(效果量50000)的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,斧伤害提升",skill_name="火焰料理人",skill_content="当敌人处于燃烧状态时<br/>赋予自身物攻与斧攻击伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="斧耐性降低",skill_name="会心的备菜",skill_content="每段攻击若造成暴击<br/>赋予攻击对象斧耐性降低15%的效果(2回合)<br/>并赋予燃烧异常状态(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)"},{skill_order="14",skill_type="被动",skill_tag="底力,特定技能连续化",skill_tag2="灯火の加護",skill_name="潜力:再来一碗",skill_content="选择指令时,赋予自身特殊效果“再来一碗”(1回合)<br/>再来一碗:使用的攻击技能发动2次(额外消耗部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧,debuff",skill_tag2="必殺技",skill_name="八宝爆裂回闪",skill_content="【Lv1】<br/>赋予全体敌人燃烧状态异常(2回合)<br/>并施以8次斧物理攻击(威力30)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>【Lv10】<br/>赋予全体敌人燃烧状态异常(2回合)<br/>并施以8次斧物理攻击(威力40)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)"},{skill_order="21",skill_type="EX",skill_tag="斧",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="伍炸激回闪",skill_content="对全体敌人施以5次斧物理攻击(威力40)<br/>【使用条件】存在燃烧状态的敌人时",skill_boost="威力45/55/65"},},},
{owner_order="200",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_sp="18",skill_name="痛打",skill_content="对单体敌人施以杖物理攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="28",skill_name="回复魔法(全体)",skill_content="我方前卫全体的HP恢复(效力60)",skill_boost="效力80/110/150"},{skill_order="3",skill_type="主动",skill_tag="体力回复技能强化",skill_sp="20",skill_name="洗心",skill_content="提升自身HP恢复技能效力<br/>赋予20%的效果(不包括3回合/自动恢复)",skill_boost="回合数4/5/6"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="守护的灵气Ⅱ",skill_content="赋予我方前卫全体<br/>属防提升15%效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="杖,debuff",skill_sp="20",skill_name="属性攻击破坏打击",skill_content="对单体敌人施以杖物理攻击(威力160)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力190/230/320",test_weak="杖",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="大复原魔法(全体)",skill_content="我方前卫全体的HP恢复(效力125)",skill_boost="效力145/175/215强化2后: 220/250/290",test_weak=" ",test_obj="敌 ",skill_up="72",skill_up_content="消費SP降低(SP34)",skill_up2="99",skill_up_content2="效力提升(200)"},{skill_order="7",skill_type="主动",skill_tag="弱化效果缩短(接受)",skill_sp="15",skill_name="净化的祈祷",skill_content="我方单体的削弱效果缩短1回合<br/>(部分除外)",skill_boost="回合数2/3/4强化2后:3/4/5",skill_up="80",skill_up_content="消费SP降低(SP12)",skill_up2="100",skill_up_content2="缩短回合数提升(2回合)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_sp="42",skill_tag2="灯火の加護",skill_name="忍耐的灵气Ⅱ",skill_content="赋予我方前卫全体最大生命值提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="9",skill_type="被动",skill_tag="消耗精力减少",skill_name="濒死时消耗SP减半",skill_content="HP 30%以下时:自身消耗SP量减少50%效果<br/>(效果不可重复)"},{skill_order="10",skill_type="被动",skill_tag="速度提升",skill_name="HP 50%以下时速度强化Ⅲ",skill_content="当HP低于50%时:赋予自身速度提升20%的效果<br/>※行动顺序影响在回合开始时"},{skill_order="11",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="回复",skill_tag2="必殺技",skill_name="纯粹的祈祷",skill_content="【Lv1】<br/>我方前卫全体的HP恢复(效力250)<br/>【Lv10】<br/>我方前卫全体的HP恢复(效力300)"},},},
{owner_order="199",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_sp="24",skill_name="艾米尔治疗",skill_content="我方单体HP恢复(效力160)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="效力180/220/280"},{skill_order="2",skill_type="主动",skill_tag="书,暗",skill_sp="30",skill_name="紫色斩击",skill_content="对敌方单体施以3次暗属性攻击(威力55)<br/>并突破书弱点(伤害以暗属性计算)",skill_boost="威力65/80/100",test_weak="暗,书",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="书,暗,debuff",skill_sp="41",skill_name="紫色弹雨",skill_content="对随机目标施以3次暗属性攻击(威力55)<br/>并突破书弱点(伤害以暗属性计算)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="暗,书",test_hit="3",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="47",skill_name="艾米尔护盾",skill_content="赋予我方前卫全体物防·属防提升15%的效果(2回合)<br/>并赋予1次减少30%伤害(部分除外)的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="书,暗",skill_sp="123",skill_name="紫色追弹",skill_content="从使用的下一个回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对随机目标施以3次暗属性攻击(威力55/持续2次)<br/>并突破书弱点(伤害以暗属性计算)",skill_boost="持续3/4/5次",test_weak="暗,书",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="埃米尔鼓舞",skill_content="赋予我方前卫全体物攻·属攻提升20%的效果(2回合)<br/>消耗自身45SP<br/>消耗完时,赋予同一对象枪·短剑攻击伤害提升20%<br/>与暗属性伤害提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="书,暗",skill_sp="18",skill_name="埃米尔光束",skill_content="对敌方单体施以暗属性攻击(威力30)<br/>并突破书弱点(伤害以暗属性计算)<br/>能力提升(Boost)MAX时:消耗自身20SP,直到SP低于20(最多9次)<br/>根据消耗的次数重复相同的攻击",skill_boost="威力35/40/60",test_weak="暗,书",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP14)"},{skill_order="8",skill_type="主动",skill_tag="书,暗",skill_sp="73",skill_name="紫之多斩击",skill_content="对全体敌人施以3次暗属性攻击(威力80)<br/>并突破书弱点(伤害以暗属性计算)<br/>消耗自身15SP<br/>当SP消耗完时,重新发动效果(无SP消耗)",skill_boost="威力90/105/130",test_weak="暗,书",test_hit="3",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP58)"},{skill_order="9",skill_type="主动",skill_tag="书,暗",skill_sp="45",skill_name="紫之波动",skill_content="对敌方单体施以暗属性攻击(威力260)<br/>并突破书弱点(伤害以暗属性计算)<br/>消耗自身15SP<br/>当SP消耗完时,重新发动效果(无SP消耗)",skill_boost="威力290/340/450",test_weak="暗,书",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP36)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_sp="52",skill_tag2="灯火の加護",skill_name="艾米尔苏生",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力140)<br/>并驱散状态异常(部分除外)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_name="属攻强化V",skill_content="赋予自身属性攻击提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属性暴击解放,属攻提升,会心提升",skill_parent="11",skill_tag2="進化",skill_name="最强兵器的本能",skill_content="自身属攻・会心提升30%<br/>属性攻击发生暴击"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_name="SP治愈Ⅱ",skill_content="赋予自身SP自动回复的效果(回复量最大SP的10%)"},{skill_order="14",skill_type="被动",skill_tag="属攻上限提升(被动),属攻上限提升(主动)",skill_tag2="灯火の加護",skill_name="狂气迸发(魔)",skill_content="自身被赋予的主动技能属攻增益上限<br/>与被被动加装备赋予的属攻增益上限<br/>提升至50%"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="魔力凝缩",skill_content="【Lv1】<br/>自身SP恢复(恢复量最大SP的100%)<br/>伤害上限提升(效果量10000)(3回合)<br/>【Lv10】<br/>自身SP恢复(恢复量最大SP的100%)<br/>伤害上限提升(效果量50000)(3回合)"},{skill_order="21",skill_type="EX",skill_tag="书,暗",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="紫之碾压",skill_content="对敌方单体施以暗属性攻击(威力530)<br/>并突破书弱点(伤害以暗属性计算)<br/>消耗自身200SP<br/>当SP消耗完时,重新发动效果(无SP消耗)<br/>【使用条件】第3回合以后",skill_boost="威力560/700/900"},},},
{owner_order="198",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="38",skill_name="三重短剑",skill_content="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/120/210",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_sp="40",skill_tag2="弱点外",skill_name="防壁炸裂",skill_content="短剑对敌方单体施以物理攻击(威力 230)<br/>即使非弱点也会削减护盾点数",skill_boost="威力260/340/400/700",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="短剑,光",skill_sp="47",skill_name="青之斩击",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>并突破光弱点(伤害以短剑物理计算)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost="威力75/90/120/210",test_weak="短剑,光",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="短剑,debuff",skill_sp="43",skill_name="坏甲斩魔",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>消耗BP3以上时:赋予同对象物防降低20%的效果(2回合)<br/>消耗BP5时:物防降低效果变为5回合",skill_boost="威力75/90/120/210",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="短剑,debuff",skill_sp="82",skill_name="水平重击",skill_content="对全体敌人施以3次短剑物理攻击(威力65)<br/>消耗BP3以上时:对同一目标<br/>赋予物攻·会心降低20%的效果(2回合)<br/>BP5消耗时:物攻·会心降低的效果变为5回合",skill_boost="威力75/90/115/205",test_weak="短剑",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_sp="47",skill_name="蓝之幻影",skill_content="赋予全体敌人对自身的挑衅效果<br/>赋予自身对物理·属性攻击施以反击的效果(3回合)<br/>反击:对目标施以短剑物理攻击(威力150)<br/>并突破光弱点(伤害以短剑物理计算)<br/>并恢复自身的BP1",skill_boost="回合数4/5/6/8",skill_up="88",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="短剑,光",skill_sp="73",skill_name="青之魔弹",skill_content="对敌方单体施以短剑物理攻击<br/>根据Boost加成提升攻击次数(威力85/3次)<br/>并突破光弱点(伤害以短剑物理计算)",skill_boost="威力75/50/50/90  攻击次数4/5/6/8次",test_weak="短剑,光",test_hit="1,3",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP58)"},{skill_order="8",skill_type="主动",skill_tag="短剑,debuff",skill_sp="76",skill_name="连续碎刃",skill_content="对随机目标施以5次短剑物理攻击(威力35)<br/>每次攻击小概率赋予短剑耐性降低20%的效果<br/>消耗BP3以上时:短剑耐性降低变为中等概率<br/>消耗BP5时:短剑耐性降低变为大概率",skill_boost="威力45/55/80/140",test_weak="短剑",test_hit="5",test_obj="乱",skill_up="99",skill_up_content="消費SP降低(SP61)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_sp="62",skill_name="把你的※△☆切掉",skill_content="对敌方单体施以2次短剑物理攻击(威力135)<br/>消耗BP3以上时:必定造成暴击伤害<br/>消耗BP5时:提升该技能的伤害上限50000。",skill_boost="威力150/175/235/415强化后:威力165/195/260/455",test_weak="短剑",test_hit="2",test_obj="单",skill_up="100",skill_up_content="威力提升(150)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="112",skill_tag2="灯火の加護",skill_name="首先切掉△☆※吧",skill_content="赋予自身物攻提升50%<br/>与BP回复量提升1的效果(3回合)",skill_boost="回合数4/5/6/8"},{skill_order="11",skill_type="被动",skill_tag="加成等级变化(2-4-6),物攻提升",skill_name="魔物附体",skill_content="赋予自身物攻提升15%的效果<br/>并将潜力等级变化为Lv.2/Lv.4/Lv.6<br/>※BP的消耗量将变为1/3/5"},{skill_order="12",skill_type="被动",skill_tag="威力提升,伤害上限提升",skill_name="全身全灵",skill_content="消耗BP3以上时:赋予自身威力提升100%的效果(同系统的效果不可重复)<br/>消耗BP5时:赋予伤害上限提升(效果量100000)的效果"},{skill_order="13",skill_type="被动",skill_tag="威力提升,伤害上限提升",skill_parent="12",skill_tag2="進化",skill_name="全身全灵",skill_content="消耗BP3以上时:赋予自身威力提升100%的效果(同系统的效果不可重复)<br/>消耗BP5时:威力提升效果提升到120%<br/>并赋予伤害上限提升(效果量100000)的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻上限提升(被动),物攻上限提升(主动)",skill_tag2="灯火の加護",skill_name="狂气迸发(物)",skill_content="自身被赋予的主动技能物攻增益上限<br/>与被被动加装备赋予的物攻增益上限<br/>提升至50%"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="这☆※△×混蛋!",skill_content="【Lv1】<br/>赋予自身物攻提升10%的效果(3回合)<br/>并赋予特殊效果“气合”(3回合/回合不可延长)<br/>气合: BP不会减少(包括消耗时/部分除外)<br/>※但技能选择阶段仍需要使用BP拉至对应增幅量。<br/>※以BP消耗为条件发挥效果<br/>【Lv10】<br/>赋予自身物攻提升15%的效果(4回合)<br/>并赋予特殊效果“气合”(4回合/回合不可延长)<br/>气势: BP不会减少(包括消耗时/部分除外)<br/>※但技能选择阶段仍需要使用BP拉至对应增幅量。<br/>※以BP消耗为条件发挥效果"},{skill_order="21",skill_type="EX",skill_tag="短剑",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="我要把你剁成肉酱!",skill_content="对随机目标施以8次短剑物理攻击(威力25)<br/>消耗BP3以上时:必定造成暴击伤害<br/>消耗BP5时:攻击次数变为10次<br/>【使用条件】自身受击次数为5次以上时",skill_boost="威力30/50/90"},},},
{owner_order="197",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="38",skill_name="三连击",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="物理攻击回避",skill_sp="50",skill_name="紧急回避",skill_content="赋予自身一定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回"},{skill_order="4",skill_type="主动",skill_tag="枪",skill_sp="32",skill_name="无双突击",skill_content="对敌方单体施以枪物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_sp="32",skill_name="全身斩击",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>能力提升(Boost)MAX时:必定造成暴击伤害<br/>但该回合的行动会推迟",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_sp="50",skill_name="枪组合",skill_content="回合开始时,率先行动<br/>对敌方单体施以3次枪物理攻击(威力55)<br/>当攻击目标处于破防状态时<br/>对同一目标施以枪物理攻击(威力90)",skill_boost="威力65/80/100追击威力105/125/180",test_weak="枪",test_hit="3",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="剑,暗",skill_sp="78",skill_name="黑之幻影",skill_content="对全体敌人施以4次剑物理攻击(威力45)<br/>并突破暗弱点(伤害以剑物理计算)<br/>当指令选择时有敌人处于破防状态<br/>则变为敌单体攻击,攻击次数变为1次,且威力提升<br/>这个技能的伤害上限提升50000<br/>(存在破防中的敌人时:威力350)",skill_boost="威力55/65/80 存在破防中的敌人时:威力380/460/600",test_weak="剑,暗",test_hit="4",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP62)"},{skill_order="8",skill_type="主动",skill_tag="枪,暗,debuff",skill_sp="86",skill_name="黑之处决",skill_content="对全体敌人施以4次枪物理攻击(威力45)<br/>并突破暗弱点(伤害以枪物理计算)<br/>中等概率赋予麻痹异常状态(2回合)<br/>当指令选择时有敌人处于破防状态<br/>赋予麻痹效果变为大概率",skill_boost="威力55/65/80",test_weak="枪,暗",test_hit="4",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP69)"},{skill_order="9",skill_type="主动",skill_tag="剑,枪,暗,debuff",skill_sp="72",skill_name="黑之手",skill_content="对全体敌人施以2次枪物理攻击(威力95)<br/>攻击剑・暗弱点(伤害以枪物理计算)<br/>并赋予物防降低15%的效果(2回合)<br/>攻击对象破防时威力提升1.2倍",skill_boost="威力110/130/150",test_weak="枪,暗",test_hit="2",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP58)"},{skill_order="10",skill_type="主动",skill_tag="枪,暗",skill_sp="55",skill_tag2="灯火の加護",skill_name="黑之枪",skill_content="对敌方单体施以枪物理攻击<br/>根据Boost加成提升攻击次数(威力230/1次)<br/>并突破暗弱点(伤害以枪物理计算)<br/>Boost MAX时(威力70/6次)",test_weak="枪,暗",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="剑伤害提升,枪伤害提升",skill_name="剑·枪攻击强化V",skill_content="赋予自身剑·枪攻击伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="剑伤害提升,枪伤害提升,伤害上限提升",skill_parent="11",skill_tag2="進化",skill_name="毁灭世界的男人",skill_content="赋予自身剑·枪攻击伤害提升30%<br/>与伤害上限提升(效果量25000)的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升,伤害上限提升",skill_name="魔物狩猎者",skill_content="存在处于破防状态的敌人时<br/>我方前卫全体物攻・属攻提升15%<br/>并赋予伤害上限提升(效果量20000)的效果"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升,精力自动回复",skill_tag2="灯火の加護",skill_name="魔素吸收",skill_content="存在处于破防状态的敌人时<br/>赋予自身SP自动回复(回复量20)和BP回复量提升1的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,暗",skill_tag2="必殺技",skill_name="黑之枪·大",skill_content="【Lv1】<br/>对敌方单体施以2次枪物理攻击(威力240)<br/>并突破暗弱点(伤害以枪物理计算)<br/>攻击对象破防时威力提升1.5倍<br/>【Lv10】<br/>对敌方单体施以2次枪物理攻击(威力285)<br/>并突破暗弱点(伤害以枪物理计算)<br/>攻击对象破防时威力提升1.5倍"},{skill_order="21",skill_type="EX",skill_tag="枪,debuff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="攻击量表",skill_content="回合中,率先行动,对敌方单体施以枪物理攻击(威力260)<br/>并附加特殊效果“攻击量表”(计数7)<br/>※通过Boost缩短计数<br/>攻击量表:仅处于破防状态且受到攻击时,计数减少1<br/>计数为0时,破防状态回合延长(1回合)<br/>※即使受到多段攻击,也只减少1次计数<br/>※仅行动顺序中的攻击才会减少/此攻击也减少计数<br/>【使用条件】第6回合以后",skill_boost="威力290/340/450计数6/5/4"},},},
{owner_order="196",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="38",skill_name="三连击",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="枪,回复",skill_sp="31",skill_name="小憩乱突",skill_content="对随机目标施以3次枪物理攻击(威力55)<br/>每次攻击有20%概率恢复自身HP(效力100)",skill_boost="威力65/75/100",test_weak="枪",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="26",skill_name="猫的交涉术",skill_content="赋予全体敌人15%物攻·属攻降低的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="枪,回复",skill_sp="46",skill_name="气合的三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)<br/>并恢复自身的BP1",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="风,回复",skill_sp="48",skill_name="气合的三连风冲",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>并恢复自身的BP1",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="枪,回复",skill_sp="74",skill_name="商人猫的即兴突刺",skill_content="对随机目标施以枪物理攻击<br/>根据Boost加成提升攻击次数(威力85/3次)<br/>每次攻击有20%概率恢复自身的BP 1",skill_boost="威力75/75/70次数4/5/6次",test_weak="枪",test_hit="1,3",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP59)"},{skill_order="7",skill_type="主动",skill_tag="枪,回复",skill_parent="6",skill_sp="59",skill_tag2="進化",skill_name="商人猫的即兴突刺",skill_content="对随机目标施以物理攻击<br/>根据Boost加成提升攻击次数(威力85/4次)<br/>每次攻击有20%概率恢复自身的BP 1",skill_boost="威力75/75/70次数5/6/7次",test_weak="枪",test_hit="1",test_obj="乱"},{skill_order="8",skill_type="主动",skill_tag="风,回复",skill_sp="76",skill_name="商人猫的即兴吹风",skill_content="对随机目标施以风属性攻击<br/>根据Boost加成提升攻击次数(威力85/3次)<br/>每次攻击有20%概率恢复自身的BP 1",skill_boost="威力75/75/70次数4/5/6次",test_weak="风",test_hit="1,3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP61)"},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_sp="96",skill_name="商机大突进",skill_content="回合开始时,率先行动<br/>对全体敌人施以4次枪物理攻击(威力35)<br/>能力提升(Boost)MAX时:赋予我方前卫全体<br/>物攻提升20%的效果(2回合)",skill_boost="威力45/55/70",test_weak="枪",test_hit="4",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP77)"},{skill_order="10",skill_type="主动",skill_tag="风,buff",skill_sp="98",skill_name="雄风呼啸",skill_content="回合开始时,率先行动<br/>对全体敌人施以4次风属性攻击(威力35)<br/>能力提升(Boost)MAX时:赋予我方前卫全体<br/>属攻提升20%的效果(2回合)",skill_boost="威力45/55/70",test_weak="风",test_hit="4",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP78)"},{skill_order="11",skill_type="主动",skill_tag="回复,buff",skill_sp="41",skill_tag2="灯火の加護",skill_name="商人猫印的健康饮料",skill_content="自身SP恢复(恢复量50)<br/>消耗BP1以上时:赋予同对象<br/>必定回避物理攻击(部分除外)的效果(1次)<br/>消耗BP2以上时:恢复HP(效力100)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="SP恢复量75/100/125"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_name="BP恢复提升",skill_content="战斗开始时:赋予自身<br/>BP回复量提升1的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升,体力自动回复,精力自动回复",skill_name="商人猫的运营收益",skill_content="前卫时:根据行动阶段开始时自身的BP<br/>为所有我方前卫附加效果<br/>2以上:物防·属防提升5%<br/>3以上:物攻·属攻提升5%<br/>4以上:HP自动恢复(效力30)<br/>5以上:SP自动恢复(恢复量15)<br/>※进行判断时计入本回合即将消耗的BP"},{skill_order="14",skill_type="被动",skill_tag="属性暴击解放,物攻提升,属攻提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="商人猫的支出能力",skill_content="当消耗的BP超过1时,根据消耗量<br/>在行动阶段开始时对我方前卫全体附加效果<br/>1以上:属性攻击发生暴击<br/>2以上:物攻·属攻提升10%<br/>3以上:伤害上限提升(效果量20000)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,风",skill_tag2="必殺技",skill_name="阿尔帕汽车突击",skill_content="【Lv1】<br/>对全体敌人施以枪物理攻击(威力375)<br/>并突破风弱点(伤害以枪物理计算)<br/>行动选择时自身的BP越多,威力越大<br/>最大1.5倍(BP5时)<br/>【Lv10】<br/>对全体敌人施以长枪物理攻击(威力450)<br/>并突破风弱点(伤害以枪物理计算)<br/>行动选择时自身的BP越多,威力越大<br/>最大1.5倍(BP5时)"},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="绅商伯的心算",skill_content="恢复自身的BP5<br/>并赋予物攻·属攻提升30%<br/>与伤害提升30%的效果(3回合)<br/>【使用条件】自身的BP值为3以下",skill_boost="回合数4/5/6"},},},
{owner_order="195",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="28",skill_name="全体慧矢",skill_content="对全体敌人施以弓物理攻击(威力70)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:攻击次数变为2次<br/>“慧矢pt”3以上:威力提升1.2倍",skill_boost="威力80/100/120",test_weak="弓",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_sp="35",skill_name="乱之慧矢",skill_content="对随机目标施以2次弓物理攻击(威力35)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:攻击次数变为4次<br/>“慧矢pt”3以上:攻击次数变为6次",skill_boost="威力45/55/75",test_weak="弓",test_hit="2",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="26",skill_name="狩猎的教示",skill_content="赋予我方单体物攻·物防提升10%的效果(2回合)<br/>“慧矢pt”2以上:前卫全体化<br/>“慧矢pt”3以上:当效果对象是猎人时,对同一对象<br/>赋予弓攻击伤害提升10%的效果(2回合)<br/>※不消耗“慧矢pt”",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="弓,debuff",skill_sp="49",skill_name="三连慧矢",skill_content="对敌方单体施以3次弓物理攻击(威力55)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:赋予同对象物理耐性降低10%的效果(2回合)<br/>“慧矢pt”3以上:威力提升1.2倍",skill_boost="威力65/80/100",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="弓,debuff",skill_sp="62",skill_name="三连麻痹慧矢",skill_content="对敌方单体施以3次弓物理攻击(威力55)<br/>并中等概率赋予麻痹异常状态(2回合)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:敌人全体化<br/>“慧矢pt”3以上:威力提升1.2倍",skill_boost="威力65/75/100",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="狩猎的教导",skill_content="赋予我方前卫全体物攻提升20%的效果(2回合)<br/>“慧矢pt”2以上:赋予同对象弓攻击伤害提升20%的效果(2回合)<br/>“慧矢pt”3以上:<br/>赋予消耗SP量减少20%的效果(2回合/效力不可重复)<br/>※不消耗“慧矢pt”",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="弓,debuff",skill_sp="62",skill_name="多连慧矢",skill_content="对敌方单体施以4次弓物理攻击(威力65)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:赋予同对象物防·属防降低15%的效果(2回合)<br/>“慧矢pt”3以上:攻击次数达到6次",skill_boost="威力75/85/110",test_weak="弓",test_hit="4",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="弓,debuff",skill_sp="96",skill_name="迅速慧矢",skill_content="回合开始时,率先行动<br/>对全体敌人施以4次弓物理攻击(威力35)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:威力1.2倍<br/>“慧矢pt”3以上:赋予物理耐性降低10%的效果(2回合)",skill_boost="威力35/45/70",test_weak="弓",test_hit="4",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP77)"},{skill_order="9",skill_type="主动",skill_tag="弓,debuff",skill_sp="70",skill_name="无双慧矢",skill_content="对敌方单体施以2次弓物理攻击(威力135)<br/>并赋予弓耐性降低10%的效果(2回合)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:威力1.1倍<br/>“慧矢pt”3以上:威力1.3倍<br/>※仅适用于威力倍率高的一方",skill_boost="威力150/175/235",test_weak="弓",test_hit="2",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="彗星无始",skill_content="赋予自身威力提升100%<br/>(2回合/回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量50000)的效果(2回合)<br/>并赋予必定暴击效果(2回合)<br/>但自身的“慧矢pt”会变为0",skill_boost="回合数4/5/6(仅限必暴)"},{skill_order="11",skill_type="被动",skill_name="慧矢充填",skill_content="自身使用战斗技能时<br/>如果自身的“慧矢pt”为0,则附加3个“慧矢pt”<br/>※在使用技能后生效"},{skill_order="12",skill_type="被动",skill_parent="11",skill_tag2="進化",skill_name="慧矢充填",skill_content="自身使用战斗技能时<br/>如果自身的“慧矢pt”为0,则附加6个“慧矢pt”<br/>※在使用技能后生效"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,弓伤害提升,伤害上限提升",skill_name="狩猎阵形",skill_content="赋予我方前卫全体根据队内猎人人数的效果<br/>2以上:弓攻击伤害提升15%<br/>3以上:物攻提升15%<br/>4以上:伤害上限提升(效果量 20000)",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="14",skill_type="被动",skill_tag="弓追击",skill_tag2="灯火の加護",skill_name="夜雨",skill_content="赋予我方前卫全体发动“弓物理”攻击时 进行追击的效果<br/>(仅按行动顺序攻击/不依赖攻击次数且只发动一次)<br/>追击:对全体敌人施以弓物理攻击(威力100)<br/>并小概率赋予腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓,buff",skill_tag2="必殺技",skill_name="夜阴之诛矢",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力440)<br/>赋予我方前后卫全体的猎人以根据队内猎人人数对应的效果(2回合)<br/>1以上:弓攻击伤害提升10%<br/>2以上:伤害上限提升(效果量10000)<br/>3以上:必定暴击<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力525)<br/>赋予我方前后卫全体的猎人以根据队内猎人人数对应的效果(2回合)<br/>1以上:弓攻击伤害提升15%<br/>2以上:伤害上限提升(效果量50000)<br/>3以上:必定暴击"},{skill_order="21",skill_type="EX",skill_tag="弓",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="扫灭连弓",skill_content="对敌方单体施以3次弓物理攻击(威力55)<br/>并消耗最多6个“慧矢pt”<br/>对同目标施以与被消耗pt数量相同次数的弓物理攻击(威力55)<br/>【使用条件】第3回合以后",skill_boost="威力65/80/100"},},},
{owner_order="194",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_sp="34",skill_name="火焰燃烧魔法(单体)Ⅱ",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰,debuff",skill_sp="34",skill_name="冰结冻伤魔法(单体)Ⅱ",skill_content="对敌方单体施以冰属性攻击(威力170)<br/>并赋予冻伤状态异常(2回合)<br/>冻伤:行动完成时属攻伤害&护盾-1(不会变成0)",skill_boost="威力200/240/350",test_weak="冰",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_sp="56",skill_name="雷击感电魔法(单体)Ⅱ",skill_content="对单体敌人施以雷属性攻击(威力170)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力200/240/350",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="火,debuff",skill_sp="51",skill_name="大乱火炎魔法Ⅱ",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>每次攻击赋予火耐性降低15%的效果(2回合)<br/>收束化效果中:效果对象变成敌方单体<br/>并赋予属防降低10%的效果(2回合)<br/>※每次攻击都会产生效果",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="冰,debuff",skill_sp="51",skill_name="大乱冰结魔法Ⅱ",skill_content="对随机目标施以3次冰属性攻击(威力65)<br/>每次攻击赋予冰耐性降低15%的效果(2回合)<br/>收束化效果中:效果对象变成敌方单体<br/>并赋予属防降低10%的效果(2回合)<br/>※每次攻击都会产生效果",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="雷,debuff",skill_sp="51",skill_name="大乱雷击魔法Ⅱ",skill_content="对随机目标施以3次雷属性攻击(威力65)<br/>每次攻击赋予15%的雷耐性降低效果(2回合)<br/>收束化效果中:效果对象变成敌方单体<br/>并赋予属防降低10%的效果(2回合)<br/>※每次攻击都会产生效果",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="乱"},{skill_order="7",skill_type="主动",skill_tag="火,debuff",skill_sp="70",skill_name="特大火焰魔法(全体)Ⅲ",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>收束化效果中:效果对象为敌方单体,威力提升1.5倍<br/>并对同一对象赋予燃烧状态异常(2回合)的效果<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP56)"},{skill_order="8",skill_type="主动",skill_tag="冰,debuff",skill_sp="70",skill_name="特大冰结魔法(全体)Ⅲ",skill_content="对全体敌人施以3次冰属性攻击(威力80)<br/>收束化效果中:效果对象为敌方单体,威力提升1.5倍<br/>并对同一对象赋予冻伤状态异常(2回合)的效果<br/>冻伤:行动完成时属攻伤害&护盾-1(不会变成0)",skill_boost="威力90/105/130",test_weak="冰",test_hit="3",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="雷,debuff",skill_sp="70",skill_name="特大雷击魔法(全体)Ⅲ",skill_content="对全体敌人施以3次雷属性攻击(威力80)<br/>收束化效果中:效果对象为敌方单体,威力提升1.5倍<br/>并对同一对象赋予感电状态异常(2回合)的效果<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力90/105/130",test_weak="雷",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="火,冰,雷",skill_sp="84",skill_tag2="灯火の加護",skill_name="属性排列",skill_content="对随机目标施以1次火・冰・雷属性攻击(威力60)<br/>并重复相同的攻击(1次)<br/>收束化效果中:效果对象变成敌方单体",skill_boost="威力70/80/105",test_weak="火,冰,雷",test_hit="1",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升,冰伤害提升,雷伤害提升",skill_name="火・冰・雷属性强化Ⅲ",skill_content="赋予自身火·冰·雷属性伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="属性暴击解放,火伤害提升,冰伤害提升,雷伤害提升",skill_parent="11",skill_tag2="進化",skill_name="神奇的魔法公式化方法",skill_content="赋予自身火·冰·雷属性伤害提升30%<br/>与属性攻击发生暴击的效果"},{skill_order="13",skill_type="被动",skill_tag="火・冰・雷追击",skill_name="属性连锁反应",skill_content="前卫时:我方前卫全体以火・冰・雷属性攻击时<br/>为<u>每个属性</u>附加追击效果<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击(火):对随机目标施以火属性攻击(威力200)<br/>追击(冰):对随机目标施以冰属性攻击(威力200)<br/>追击(雷):对随机目标施以雷属性攻击(威力200)",skill_up_content="威力提升(230)"},{skill_order="14",skill_type="被动",skill_tag="底力-奥兹巴尔多",skill_tag2="灯火の加護",skill_name="潜力:收束化",skill_content="(准备Turn: 4/再使用Turn:2)<br/>选择右上角命令时,赋予自身特殊效果“收束化”(1回合)<br/>收束化:自身攻击技能的效果对象变成敌方单体<br/>部分技能的性能发生变化"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化Ⅲ",skill_content="自身的火耐性提升20%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化Ⅲ",skill_content="自身的冰耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="加强抗风技能Ⅲ",skill_content="自身风耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="硕学王的基本定理",skill_content="【Lv1】<br/>自身威力提升100%<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予伤害上限提升(效果量10000)的效果(3回合)<br/>【Lv10】<br/>自身威力提升100%<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予伤害上限提升(效果量50000)的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_sp="4次",skill_tag2="EXアビリティ",skill_name="魔力的干扰与减退",skill_content="赋予全体敌人降低15%属防的效果(2回合/技变化时可重复)<br/>并赋予“必定免疫属性攻击(部分除外)”的特殊效果(1次)<br/>收束化效果中:效果对象为敌方单体,并赋予属防降低30%<br/>与属性耐性降低30%效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="回合数3/4/5"},},},
{owner_order="193",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_sp="40",skill_name="全体特大治愈",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力150)",skill_boost="回合数3/4/5"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_sp="30",skill_name="斧一闪",skill_content="对全体敌人施以斧物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="15",skill_name="健全化",skill_content="驱散单体我方的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="回合数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="斧,debuff",skill_sp="46",skill_name="毒击三断",skill_content="对敌方单体施以3次斧物理攻击(威力65)<br/>大概率赋予妨害状态异常(2回合)",skill_boost="威力75/90/120",test_weak="斧",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="复活",skill_sp="60",skill_name="生命保护措施",skill_content="赋予我方单体自动复活的效果(回复量 最大HP的25%)<br/>无法战斗时立即发动(重叠时次数不提升)<br/>※战斗中只能使用4次",skill_boost="回復量50/75/100%"},{skill_order="6",skill_type="主动",skill_tag="斧",skill_sp="68",skill_name="斧三闪",skill_content="对全体敌人施以3次斧物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="斧",test_hit="3",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP54)"},{skill_order="7",skill_type="主动",skill_tag="斧,debuff",skill_sp="72",skill_name="猎豹连断",skill_content="回合开始时,率先行动<br/>对随机目标施以4次斧物理攻击(威力45)<br/>每次攻击赋予斧耐性降低15%的效果(1回合)",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP58)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_sp="48",skill_name="狮子连闪",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost="威力110/130/110强化后: 120/140/120",test_weak="斧",test_hit="1,4",test_obj="群",skill_up="99",skill_up_content="威力提升(105)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="70",skill_name="鬼神连断",skill_content="对敌方单体施以5次斧物理攻击(威力55)",skill_boost="威力65/75/100",test_weak="斧",test_hit="5",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="9",skill_sp="56",skill_tag2="進化",skill_name="鬼神连断",skill_content="对敌方单体施以6次斧物理攻击(威力55)",skill_boost="威力65/75/100",test_weak="斧",test_hit="6",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="斧",skill_sp="40",skill_tag2="灯火の加護",skill_name="荒疗治",skill_content="对敌方单体施以斧物理攻击(威力260)<br/>根据对象状态栏的数量,威力会发生变化。<br/>6个以上:威力1.5倍<br/>12个以上:威力2.0倍<br/>※仅适用于威力倍率高的一方",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="斧追击",skill_name="斧追闪",skill_content="赋予我方前卫全体发动“斧物理”攻击时 进行追击的效果<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击:对全体敌人施以斧物理攻击(威力200)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,会心提升,斧伤害提升",skill_name="尽可能地多救一人",skill_content="HP为最大值时:赋予我方前卫全体物攻·会心提升15%<br/>与斧攻击伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="底力-卡斯蒂",skill_tag2="灯火の加護",skill_name="潜力:节约调合",skill_content="(准备Turn: 3/再使用Turn:6)<br/>选择指令时,赋予自身特殊效果“节约调和”(1回合)<br/>节约调合:技能配置变为以下内容<br/>浆果浴:我方前卫全体HP/SP恢复<br/>石榴浴:我方前卫全体BP恢复,但此行动推迟<br/>战斧的辅助剂(全体)Ⅱ:赋予我方前卫全体<br/> 物攻・会心・斧攻击伤害提升的效果<br/>无力之香:赋予全体敌人物攻・物防・会心降低的效果"},{skill_order="15",skill_type="被动",skill_tag="回复",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="浆果浴",skill_content="我方前卫全体HP恢复(效力205)、SP恢复(回复量25)"},{skill_order="16",skill_type="被动",skill_tag="回复",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="石榴浴",skill_content="恢复我方前卫全体的BP 1<br/>但该回合的行动会推迟"},{skill_order="17",skill_type="被动",skill_tag="buff",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="战斧的辅助剂(全体)Ⅱ",skill_content="赋予我方前卫全体物攻·会心提升15%<br/>与斧攻击伤害提升15%的效果(2回合)"},{skill_order="18",skill_type="被动",skill_tag="debuff",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="无力之香",skill_content="赋予全体敌人物攻・物防・会心降低15%的效果(2回合)"},{skill_order="19",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="22",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="23",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="24",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="灵药调合",skill_content="【Lv1】<br/>我方前后卫全体HP回复(效力200)、SP回复(回复量50)<br/>并赋予物攻・斧攻击伤害提升10%的效果(2回合)<br/>【Lv10】<br/>我方前后卫全体HP回复(效力250)、SP回复(回复量100)<br/>并赋予物攻・斧攻击伤害提升15%的效果(3回合)"},{skill_order="25",skill_type="EX",skill_tag="buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="百药处方",skill_content="赋予我方前后卫全体物攻・斧攻击伤害提升15%的效果(5回合)<br/>消耗BP1以上时:赋予同对象威力提升30%的效果<br/>(5回合/回合不可延长/同系统的效果不可重复)<br/>消耗BP2以上时:提升伤害上限(5回合/效果量20000)<br/>能力提升(Boost)MAX时:赋予必定暴击效果(2回合)<br/>【使用条件】自身状态栏为6个以上时",skill_boost="效果变动(回合数无提升)"},},},
{owner_order="192",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连乱斩",skill_content="对随机目标施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="剑",test_hit="3",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_sp="32",skill_name="八文字斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/340/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_sp="44",skill_name="真一文字斩",skill_content="对全体敌人施以剑物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="枪",skill_sp="40",skill_name="会心之枪",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力260/340/400",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="36",skill_name="五行架势",skill_content="赋予自身物攻提升20%<br/>与剑攻击伤害增加20%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="剑,debuff",skill_sp="56",skill_name="连锐闪",skill_content="对全体敌人施以2次剑物理攻击(威力95)<br/>并赋予剑耐性降低15%的效果(2回合)",skill_boost="威力110/130/150",test_weak="剑",test_hit="2",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="枪,debuff",skill_sp="63",skill_name="云散枪",skill_content="对随机目标施以2次枪物理攻击(威力65)<br/>每次攻击小概率赋予枪耐性降低15%的效果(2回合)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost="威力75/85/110",test_weak="枪",test_hit="2",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="剑,debuff",skill_sp="49",skill_name="缭乱斩",skill_content="对随机目标施以2次剑物理攻击(威力45)<br/>每次攻击小概率赋予物防降低15%的效果(2回合)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost="威力55/65/90",test_weak="剑",test_hit="2",test_obj="乱",skill_up="99",skill_up_content="消費SP降低(SP39)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_sp="48",skill_name="轰天斩",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="9",skill_sp="38",skill_tag2="進化",skill_name="轰天斩",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>武鬼效果中:威力提升1.3倍<br/>武神效果中:威力提升1.5倍<br/>※仅适用威力倍率高的一方<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_sp="38",skill_tag2="灯火の加護",skill_name="炼丹",skill_content="赋予自身自动恢复SP(恢复量 最大SP的10%)<br/>与BP回复量提升1的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="12",skill_type="被动",skill_tag="全物理伤害提升",skill_name="武艺百般",skill_content="赋予自身物理伤害增加30%的效果"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化,物攻提升",skill_name="与友征战之王道",skill_content="当自身被赋予特殊效果“天烈”或“双月”时<br/>为自身附加特殊效果“武鬼”<br/>当自身同时被赋予特殊效果“天烈”和“双月”时<br/>为自身赋予特殊效果“武神”<br/>武鬼:物攻提升30%;<br/>武神:赋予自身使用的攻击技能发动2次的效果<br/>(从赋予时起发挥效果/追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="底力-光",skill_tag2="灯火の加護",skill_name="潜力:阴之力",skill_content="(准备Turn: 2/再使用Turn:4)<br/>选择指令时,赋予自身特殊效果“阴之力”(1回合)<br/>阴之力:技能配置变为以下内容<br/>天烈斩:对敌方单体施以剑物理攻击,并赋予自身特殊效果“天烈”<br/>飞燕华:对敌方单体施以2次剑物理攻击,并回复自身BP 2点<br/>双月斩:对全体敌人施以枪·剑物理攻击各1次,并赋予自身特殊效果“双月”<br/>天烈:赋予除普攻以外,可以同时突破短剑·斧·杖弱点的效果<br/>双月:赋予除普攻以外,可以同时突破弓・本・扇弱点的效果"},{skill_order="15",skill_type="被动",skill_tag="剑,buff",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="天烈斩",skill_content="对敌方单体施以剑物理攻击(威力290)<br/>并为自身附加特殊效果“天烈”<br/>天烈:除普攻以外的物理攻击(部分除外)<br/>可以同时突破短剑·斧·杖弱点<br/>(伤害计算以所使用攻击类型为准)"},{skill_order="16",skill_type="被动",skill_tag="剑,回复",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="飞燕华",skill_content="对敌方单体施以2次剑物理攻击(威力120)<br/>并恢复自身的BP 2点"},{skill_order="17",skill_type="被动",skill_tag="剑,枪,buff",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="双月斩",skill_content="对全体敌人施以枪·剑物理攻击各1次(威力105)<br/>并为自身附加特殊效果“双月”<br/>双月:除普攻以外的物理攻击(部分除外)<br/>可同时突破弓・书・扇弱点<br/>(伤害计算以所使用攻击类型为准)"},{skill_order="18",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_name="光・暗耐性强化",skill_content="自身的光·暗耐性提升10%"},{skill_order="19",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="22",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="23",skill_type="EX",skill_tag="剑",skill_tag2="必殺技",skill_name="十文字斩・连",skill_content="【Lv1】<br/>对全体敌人施以5次剑物理攻击(威力65)<br/>武鬼效果中:威力提升1.5倍<br/>武神效果中:威力提升2倍<br/>※仅适用威力倍率高的一方<br/>【Lv10】<br/>对全体敌人施以5次剑物理攻击(威力75)<br/>武鬼效果中:威力提升1.5倍<br/>武神效果中:威力提升2倍<br/>※仅适用威力倍率高的一方"},{skill_order="24",skill_type="EX",skill_tag="枪",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="枪刃乱舞",skill_content="对敌方单体施以8次枪物理攻击(威力25)<br/>【使用条件】自身处于武神效果中时",skill_boost="威力30/35/50"},},},
{owner_order="191",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_sp="25",skill_name="乱扫",skill_content="对随机目标施以3次扇物理攻击(威力35)",skill_boost="威力40/50/60",test_weak="扇",test_hit="3",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_sp="33",skill_name="拟暗斧",skill_content="对随机目标施以3次斧物理攻击(威力55)<br/>每次攻击中概率赋予失明状态异常(2回合)",skill_boost="威力65/80/100",test_weak="斧",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="斧,扇,buff",skill_sp="35",skill_name="攻气旋扇击",skill_content="对全体敌人施以扇物理攻击(威力75)<br/>攻击斧弱点(伤害以扇物理计算)<br/>并赋予自身物攻提升15%的效果(2回合)",skill_boost="威力90/115/135",test_weak="扇,斧",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="扇,火,风,debuff",skill_sp="61",skill_name="火焰乱风符",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>并突破扇・风弱点(伤害以火属性计算)<br/>每次攻击赋予物攻·属攻降低10%的效果(2回合)<br/>消耗BP1以上时:赋予自身下回合延迟行动的效果",skill_boost="威力75/90/120",test_weak="火,扇,风",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="斧,扇,回复",skill_sp="41",skill_name="活龙断冲",skill_content="对敌方单体施以扇物理攻击(威力140)<br/>并突破斧弱点(伤害以扇物理计算)<br/>“龙尾pt”2以上:自身HP恢复(效力140)",skill_boost="威力160/180/240",test_weak="扇,斧",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_sp="46",skill_name="天衣自在",skill_content="赋予自身物攻与扇攻击伤害提升15%的效果(3回合)<br/>“龙尾pt”2以上:自身HP自动回复(3回合/效力80)<br/>“龙尾pt”4以上:<br/>SP自动回复(3回合/回复量最大SP的5%)<br/>“龙尾pt”5以下:附加3个“龙尾pt”(仅在被动“龙尾扇”有效时)",skill_boost="回合数4/5/6"},{skill_order="7",skill_type="主动",skill_tag="扇,火,风,debuff",skill_sp="75",skill_name="火焰旋风符",skill_content="对全体敌人施以2次火属性攻击(威力95)<br/>攻击扇・风弱点(伤害以火属性计算)<br/>并赋予物防·属防降低10%的效果(2回合)<br/>消耗BP1以上时:赋予自身在下回合迅速行动的效果",skill_boost="威力110/130/150",test_weak="火,扇,风",test_hit="2",test_obj="群"},{skill_order="8",skill_type="主动",skill_tag="斧,扇,debuff",skill_sp="69",skill_name="浊龙断扇",skill_content="回合开始时,率先行动<br/>对敌方单体施以3次扇物理攻击(威力35)<br/>攻击斧弱点(伤害以扇物理计算)<br/>并赋予扇耐性降低15%的效果(2回合)<br/>“龙尾pt”4以上:赋予同一对象腐蚀状态(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力40/50/60",test_weak="扇,斧",test_hit="3",test_obj="单"},{skill_order="9",skill_type="主动",skill_tag="斧,扇,回复",skill_sp="67",skill_name="奸龙断冲",skill_content="对敌方单体施以扇物理攻击(威力175)<br/>并突破斧弱点(伤害以扇物理计算)<br/>“龙尾pt”4以上:恢复1BP",skill_boost="威力195/230/300",test_weak="扇,斧",test_hit="1",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="斧,扇",skill_sp="53",skill_tag2="灯火の加護",skill_name="激龙断冲",skill_content="对敌方单体施以扇物理攻击(威力140)<br/>并突破斧弱点(伤害以扇物理计算)<br/>“龙尾pt”9以上:再次发动效果(无SP消耗)<br/>※再次发动部分不消耗“龙尾pt”<br/>Boost MAX时:回合中,行动推迟",skill_boost="威力160/180/240",test_weak="扇,斧",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="龙尾",skill_name="龙尾扇",skill_content="每次受到攻击,都会附加1个“龙尾pt”<br/>“龙尾pt”每提升1,扇物理攻击威力提升15%(最多135%/普攻除外)<br/>使用扇物理攻击技能后,“龙尾pt”消耗4点<br/>战斗开始时:附加5个“龙尾pt”"},{skill_order="12",skill_type="被动",skill_tag="龙尾",skill_parent="11",skill_tag2="進化",skill_name="龙尾扇",skill_content="每次受到攻击,都会附加1个“龙尾pt”<br/>“龙尾pt”每提升1,扇物理攻击威力提升15%(最多135%/普攻除外)<br/>使用扇物理攻击技能后,“龙尾pt”消耗3点<br/>战斗开始时:附加5个“龙尾pt”"},{skill_order="13",skill_type="被动",skill_tag="挑衅",skill_name="普攻时挑衅",skill_content="自身普攻时<br/>赋予目标对自身的挑衅效果(2回合)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,扇伤害提升,全物理耐性提升,全属性耐性提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="击鳞",skill_content="根据自身的“龙尾pt”赋予效果<br/>2以上:物理・属性耐性提升15%<br/>4以上:物攻提升20%<br/>6以上:扇攻击伤害提升20%<br/>与伤害上限提升(效果量30000)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧,扇",skill_tag2="必殺技",skill_name="稻穗崩",skill_content="【Lv1】<br/>对全体敌人施以5次扇物理攻击(威力35)<br/>并突破斧弱点(伤害以扇物理计算)<br/>“龙尾pt”6以上:必定暴击<br/>※触发被动“龙尾扇”的提升威力,但不消耗pt<br/>【Lv10】<br/>对全体敌人施以5次扇物理攻击(威力45)<br/>并突破斧弱点(伤害以扇物理计算)<br/>“龙尾pt”6以上:必定暴击<br/>※触发被动“龙尾扇”的提升威力,但不消耗pt"},{skill_order="21",skill_type="EX",skill_tag="扇",skill_sp="2次",skill_tag2="EXアビリティ,弱点外",skill_name="胧姿",skill_content="为自身附加倒计时效果(计数3)<br/>计数结束时,对随机目标施以1次扇物理攻击(威力205)<br/>即使非弱点也会削减护盾点数<br/>※触发被动“龙尾扇”的提升威力,但不消耗pt<br/>【使用条件】第4回合以后",skill_boost="威力240/290/420"},},},
{owner_order="190",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪,debuff",skill_sp="26",skill_name="月缘",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="枪,debuff",skill_sp="38",skill_name="月牙",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="枪,debuff",skill_sp="48",skill_name="月季",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>并赋予速度降低15%的效果(2回合)<br/>攻击对象速度降低时威力提升1.3倍<br/>※行动顺序影响从下回合开始",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="枪,buff",skill_sp="52",skill_name="启示录",skill_content="对全体敌人施以枪物理攻击(威力120)<br/>赋予我方前卫全体HP护盾<br/>(效果量:使用者最大HP的10%/不可重复)<br/>并赋予自身对物理·属性攻击反击效果(3回合)<br/>反击:对目标施以枪物理攻击(威力200)",skill_boost="威力150/190/240",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_sp="64",skill_name="闪电箭",skill_content="对敌方单体施以4次雷属性攻击(威力65)",skill_boost="威力75/85/110",test_weak="类",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="枪,buff,debuff",skill_sp="55",skill_name="吟唱",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>中等概率赋予麻痹状态异常(2回合)<br/>并赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP44)"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_sp="40",skill_name="甘菊",skill_content="对敌方单体施以枪物理攻击(威力260)",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="枪",test_hit="1",test_obj="单",skill_up="96",skill_up_content="威力提升(290)"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_sp="58",skill_name="主宰",skill_content="对敌方单体施以5次枪物理攻击(威力35)<br/>当攻击目标处于速度降低状态时,攻击次数变为7次。",skill_boost="威力45/55/80",test_weak="枪",test_hit="5",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_sp="100",skill_name="超级跳跃",skill_content="为自身附加特殊效果“跳跃中”(计数2)<br/>下回合超迅速地行动<br/>对全体敌人施以3次枪物理攻击(威力195)<br/>但这种攻击无法将敌人破防<br/>随后,解除“跳跃中”状态<br/>跳跃中:无法行动,无法成为效果对象(部分除外)<br/>身上被赋予的效果不再经过回合数",skill_boost="威力225/270/345",test_weak="枪",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP80)"},{skill_order="10",skill_type="主动",skill_tag="枪,buff",skill_parent="9",skill_sp="80",skill_tag2="進化",skill_name="超级跳跃",skill_content="为自身附加特殊效果“跳跃中”(计数2)<br/>下回合超迅速地行动<br/>对全体敌人施以3次枪物理攻击(威力240)<br/>该行动无法将敌人破防<br/>随后,解除“跳跃中”状态<br/>跳跃中:无法行动,无法成为效果对象(部分除外)<br/>身上被赋予的效果不再经过回合数",skill_boost="威力270/315/390",test_weak="枪",test_hit="3",test_obj="群"},{skill_order="11",skill_type="主动",skill_tag="雷,debuff",skill_sp="78",skill_tag2="灯火の加護",skill_name="雷雨",skill_content="对全体敌人施以3次雷属性攻击(威力80)<br/>当攻击目标处于速度降低状态时<br/>并以中等概率赋予麻痹状态异常(2回合)",skill_boost="威力90/105/130",test_weak="雷",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="速度降低",skill_name="交替时速度减弱(全体)V",skill_content="交替前后卫时:赋予全体敌人<br/>速度降低30%的效果(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="13",skill_type="被动",skill_tag="威力提升",skill_name="全力全开",skill_content="消耗BP3时,赋予自身威力100%提升的效果<br/>(同一类型的效果不能重复)"},{skill_order="14",skill_type="被动",skill_tag="枪伤害提升,伤害上限提升,必定暴击",skill_tag2="灯火の加護",skill_name="勇敢再临",skill_content="(准备Turn: 2/再使用Turn:4)<br/>选择命令时,赋予自身特殊效果“勇敢再临”(1回合)<br/>勇敢再临:自身枪攻击伤害提升30%<br/>伤害上限提升50000<br/>必定暴击"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪",skill_tag2="必殺技",skill_name="星月",skill_content="【Lv1】<br/>对全体敌人施以6次枪物理攻击(威力50)<br/>攻击对象速度降低时威力提升1.2倍<br/>【Lv10】<br/>对全体敌人施以6次枪物理攻击(威力60)<br/>攻击对象速度降低时威力提升1.2倍"},{skill_order="21",skill_type="EX",skill_tag="枪",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="灵手",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>并吸收造成伤害量的1%SP<br/>攻击对象未行动时威力翻倍<br/>【使用条件】当有敌人处于速度降低状态时",skill_boost="威力260/300/400"},},},
{owner_order="189",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,暗",skill_sp="31",skill_name="斩华",skill_content="对全体敌人施以2次剑物理攻击(威力70)<br/>并突破暗弱点(伤害以剑物理计算)",skill_boost="威力80/100/120",test_weak="剑,暗",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="剑,暗,buff",skill_sp="31",skill_name="黑玫瑰",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并突破暗弱点(伤害以剑物理计算)<br/>并赋予自身最大HP提升20%的效果(2回合)",skill_boost="威力200/240/350",test_weak="剑,暗",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="剑,暗",skill_sp="55",skill_name="暗黑",skill_content="如果自身的HP超过50%,则消耗最大HP的50%<br/>对敌方单体施以剑物理攻击(威力290)<br/>并计算暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍",skill_boost="威力320/380/500",test_weak="剑,暗",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑,暗",skill_sp="16",skill_name="暴走",skill_content="对敌方单体施以剑物理攻击(威力30)<br/>并突破暗弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时: <br/>消耗自身最大HP的10%直到HP剩至10%及以下(最多6次)<br/>根据消耗的次数重复相同的攻击",skill_boost="威力35/40/60",test_weak="剑,暗",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="27",skill_name="魔力吸收(黑)",skill_content="赋予自动恢复SP(恢复量最大SP的10%)<br/>与物攻提升15%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="剑,暗",skill_sp="53",skill_name="嵯峨剑",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并突破暗弱点(伤害以剑物理计算)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力320/380/500",test_weak="剑,暗",test_hit="1",test_obj="单",skill_up="88",skill_up_content="威力提升(290)"},{skill_order="7",skill_type="主动",skill_tag="剑,暗",skill_sp="71",skill_name="违背命令",skill_content="对全体敌人施以3次剑物理攻击(威力80)<br/>并突破暗弱点(伤害以剑物理计算)",skill_boost="威力90/105/130",test_weak="剑,暗",test_hit="3",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP57)"},{skill_order="8",skill_type="主动",skill_tag="剑,暗",skill_sp="79",skill_name="漆黑",skill_content="如果自身的HP超过50%,则消耗最大HP的50%<br/>对全体敌人施以4次剑物理攻击(威力55)<br/>并突破暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍",skill_boost="威力65/80/100",test_weak="剑,暗",test_hit="4",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP63)"},{skill_order="9",skill_type="主动",skill_tag="剑,暗",skill_sp="66",skill_name="暗黑・灾",skill_content="如果自身的HP超过50%,则消耗最大HP的50%<br/>对敌方单体施以5次剑物理攻击(威力55)<br/>并突破暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍",skill_boost="威力85/95/120",test_weak="剑,暗",test_hit="5",test_obj="单",skill_up="100",skill_up_content="威力提升(65)"},{skill_order="10",skill_type="主动",skill_tag="剑,暗",skill_parent="9",skill_sp="66",skill_tag2="進化",skill_name="暗黑・灾",skill_content="如果自身的HP超过50%,则消耗最大HP的50%<br/>对敌方单体施以5次剑物理攻击(威力75)<br/>并突破暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍",skill_boost="威力85/95/120",test_weak="剑,暗",test_hit="5",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="74",skill_tag2="灯火の加護",skill_name="死中活",skill_content="赋予自身特殊效果“不沉”(3回合)<br/>并赋予BP回复量提升3的效果(3回合)<br/>不沉:即使受到HP变成0的伤害,HP也只剩下1(部分除外)<br/>※战斗中只能使用一次",skill_boost="回合数4/5/6"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,剑伤害提升",skill_name="逆境",skill_content="当HP低于60%时:赋予自身物攻提升30%与剑攻击伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="自动复活",skill_name="自动复活",skill_content="战斗中只有一次,赋予自身自动复活的效果<br/>(以最大HP·SP为100%的状态复活)<br/>(战斗技能和复活效果次数可以重复)"},{skill_order="14",skill_type="被动",skill_tag="最大体力提升",skill_tag2="灯火の加護",skill_name="最大HP强化V",skill_content="赋予自身最大HP提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,暗",skill_tag2="必殺技",skill_name="暗黑星云",skill_content="【Lv1】<br/>如果自身的HP超过50%,则消耗最大HP的50%<br/>对全体敌人施以7次剑物理攻击(威力40)<br/>并突破暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍<br/>【Lv10】<br/>如果自身的HP超过50%,则消耗最大HP的50%<br/>对全体敌人施以7次剑物理攻击(威力50)<br/>并突破暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍"},{skill_order="21",skill_type="EX",skill_tag="剑,暗",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="大暴走",skill_content="对敌方单体施以剑物理攻击(威力45)<br/>并突破暗弱点(伤害以剑物理计算)<br/>消耗自身最大HP的10%直到HP剩至10%及以下(最多9次)<br/>根据消耗的次数重复相同的攻击<br/>【使用条件】第4回合以后",skill_boost="威力55/65/90"},},},
{owner_order="188",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_sp="20",skill_name="暴风雪(单体)",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="24",skill_name="治疗",skill_content="我方单体HP恢复(效力160)",skill_boost="效力180/220/280"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="15",skill_name="健全治疗",skill_content="驱散我方单体的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="回合数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_sp="42",skill_name="放逐(全体)",skill_content="对全体敌人施以2次光属性攻击(威力70)<br/>当自身处于最大HP提升状态时<br/>攻击次数变成了3次<br/>并赋予同对象物防·属防降低10%的效果(2回合)",skill_boost="威力80/100/120",test_weak="光",test_hit="2,3",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="14",skill_name="魔法暴击",skill_content="赋予我方单体属攻·会心提升10%<br/>与属性攻击发生暴击的效果(2回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="80",skill_name="神圣之光",skill_content="我方前卫全体HP恢复(效力130)<br/>驱散状态异常(部分除外)<br/>并赋予物防·属防提升10%的效果(2回合)",skill_boost="效果150/180/220",skill_up="88",skill_up_content="消費SP降低(SP64)"},{skill_order="7",skill_type="主动",skill_tag="冰,buff",skill_sp="96",skill_name="法力冰柱",skill_content="对全体敌人施以3次冰属性攻击(威力65)<br/>当自身处于最大HP提升状态时<br/>攻击次数变为4次<br/>并赋予我方前卫全体物防·属防提升15%的效果(2回合)",skill_boost="威力75/90/115",test_weak="冰",test_hit="3,4",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP77)"},{skill_order="8",skill_type="主动",skill_tag="复活",skill_sp="60",skill_name="重新振作",skill_content="赋予我方单体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用4次",skill_boost="回復量50/75/100%",skill_up="99",skill_up_content="消費SP降低(SP48)"},{skill_order="9",skill_type="主动",skill_tag="光,debuff",skill_sp="70",skill_name="圣罚",skill_content="对敌方单体施以3次光属性攻击(威力85)<br/>当自身处于最大HP提升状态时<br/>攻击次数变为4次<br/>并赋予同对象物防·属防降低15%的效果(2回合)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_sp="300",skill_tag2="灯火の加護",skill_name="心灵相通",skill_content="从使用回合开始,每3回合1次※第一次生效是在2回合后<br/>在回合结束时<br/>赋予我方前卫全体HP回复(恢复量最大HP的100%)<br/>SP恢复(恢复量最大SP的50%),BP恢复3(持续1次)",skill_boost="持续2/3/4次"},{skill_order="11",skill_type="被动",skill_tag="最大体力提升",skill_name="回复量最大突破(与)",skill_content="当自身使用主动恢复技能时<br/>若恢复目标HP已满<br/>则赋予最大HP提升20%的效果(4回合/<br/>作为主动技能赋予/<br/>若使用不同恢复技能,效果量会提升/最多30%)<br/>※必杀技、HP自动回复除外<br/>※Boost时名称变化仍属于相同技能"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,会心提升,冰伤害提升,光伤害提升",skill_name="宿命的公主",skill_content="前卫时:赋予我方前卫全体<br/>属攻·会心提升15%<br/>与冰·光属性伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,会心提升,冰伤害提升,光伤害提升",skill_parent="12",skill_tag2="進化",skill_name="宿命的公主",skill_content="前卫时:赋予我方前卫全体<br/>属攻·会心提升20%<br/>与冰·光属性伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="承伤减少",skill_tag2="灯火の加護",skill_name="攻防一体(前全)",skill_content="自身攻击时(反击、必杀技等除外)<br/>赋予我方前卫全体1次伤害减少30%(部分除外)的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="圣雾",skill_content="【Lv1】<br/>赋予我方前卫全体自动复活的效果(回复量最大HP的15%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>并赋予HP恢复(效力200)<br/>HP自动恢复(效力60)<br/>与属攻提升5%的效果(2回合)<br/>【Lv10】<br/>赋予我方前卫全体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>并赋予HP恢复(效力250)<br/>HP自动恢复(效力80)<br/>与属攻提升10%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="光,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="所向披靡",skill_content="对全体敌人施以3次光属性攻击(威力80)<br/>并赋予我方前卫全体<br/>1次伤害减少100%(部分除外/最少1次伤害)的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)<br/>【使用条件】第6回合以后",skill_boost="威力90/105/130"},},},
{owner_order="187",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="22",skill_name="全体射击",skill_content="对全体敌人施以弓物理攻击(威力120)",skill_boost="威力145/185/220",test_weak="弓",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="28",skill_name="别拖拖拉拉的!",skill_content="赋予除了自身外的我方<br/>物攻·属攻提升15%的效果(2回合)<br/>并赋予该对象在下一回合迅速行动的效果",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="debuff,调查",skill_sp="26",skill_name="弱点分析",skill_content="赋予全体敌人物防·属防降低15%的效果(2回合)<br/>并显示一个弱点",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="弓,debuff",skill_sp="36",skill_name="乱楔箭",skill_content="对随机目标施以3次弓物理攻击(威力55)<br/>每次攻击中概率赋予弓耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="弓",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="buff,debuff",skill_sp="48",skill_name="破刃之回箭",skill_content="赋予自身对物理·属性攻击施以反击的效果(3回合)<br/>反击:对敌方单体施以弓物理攻击(威力150)<br/>并赋予物攻·属攻降低15%的效果(2回合)",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_sp="52",skill_tag2="弱点外",skill_name="岩穿连雨",skill_content="对全体敌人施以2次弓物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="弓",test_hit="2",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="弓,雷,debuff",skill_sp="77",skill_name="三连雷刚射・影击",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并突破雷弱点(伤害以弓物理计算)<br/>并赋予物攻・物防・属攻・属防・会心・速度降低10%的效果(2回合)",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP62)"},{skill_order="8",skill_type="主动",skill_tag="弓,雷,debuff",skill_parent="7",skill_sp="62",skill_tag2="進化",skill_name="三连雷刚射・影击",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并突破雷弱点(伤害以弓物理计算)<br/>并赋予物攻・物防・属攻・属防・会心・速度降低10%的效果(3回合)",skill_boost="威力75/90/120",test_weak="弓,雷",test_hit="3",test_obj="单"},{skill_order="9",skill_type="主动",skill_tag="弓,雷",skill_sp="78",skill_name="全体四连雷狱射",skill_content="对全体敌人施以4次弓物理攻击(威力45)<br/>并突破雷弱点(伤害以弓物理计算)",skill_boost="威力55/65/80",test_weak="弓,雷",test_hit="4",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="弓,雷",skill_sp="67",skill_name="二连雷绝射·霸",skill_content="对敌方单体施以2次弓物理攻击(威力135)<br/>并突破雷弱点(伤害以弓物理计算)<br/>攻击对象处于破防状态时威力提升1.5倍",skill_boost="威力150/175/235",test_weak="弓,雷",test_hit="2",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP54)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="100",skill_tag2="灯火の加護",skill_name="鬼教官的激励",skill_content="赋予我方前卫全体BP回复量提升1的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,会心提升,弓伤害提升",skill_name="猎人猫的射箭指南",skill_content="前卫时:我方前卫全体<br/>物攻·会心提升15%<br/>弓攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="挑衅",skill_name="尽管来吧!",skill_content="前卫时:赋予全体敌人对自身的挑衅效果"},{skill_order="14",skill_type="被动",skill_tag="受击时精力回复,受击时体力回复",skill_tag2="灯火の加護",skill_name="流动的呼吸",skill_content="恢复受到伤害量20%的HP与5%SP<br/>(部分除外/同系统效力不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="猎人猫的突击号令",skill_content="【Lv1】<br/>我方前卫全体HP恢复(效力200)<br/>并赋予物攻・属攻・会心提升10%的效果(2回合)<br/>【Lv10】<br/>我方前卫全体HP恢复(效力250)<br/>并赋予物攻・属攻・会心提升20%的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="弓",skill_sp="3次",skill_tag2="EXアビリティ",skill_name="巨兽爪弓",skill_content="回合开始时,率先行动<br/>对敌方单体施以5次弓物理攻击(威力30)<br/>当攻击目标的护盾数大于等于5时<br/>再次对同一对象施以5次弓物理攻击(威力30)<br/>【使用条件】自身的HP在50%以上",skill_boost="威力35/45/60"},},},
{owner_order="186",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_sp="25",skill_name="三连伏击",skill_content="对敌方单体施以3次扇物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="扇",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="猛将的鼓舞Ⅱ",skill_content="赋予我方前卫全体<br/>物攻・属攻・会心提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="风,debuff",skill_sp="45",skill_name="魅风之诗Ⅱ",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>当我方处于狂热状态者超过4人时<br/>对同一目标以中等概率赋予魅惑状态异常(2回合)<br/>魅力:一定概率无法行动",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="扇,风,回复",skill_sp="54",skill_name="慈岚的演舞",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>并突破扇弱点(伤害以风属性计算)<br/>当我方超过4人存在狂热状态时<br/>恢复我方前卫全体的HP(效力90)<br/>能力提升(Boost)MAX时:此回合延迟行动",skill_boost="威力75/90/120",test_weak="风,扇",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="扇,风,debuff",skill_sp="76",skill_name="沙岚的演舞",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>并突破扇弱点(伤害以风属性计算)<br/>根据我方狂热状态的人数赋予效果(2回合)<br/>4人以上:同对象物防・属防降低15%<br/>7人以上:同对象物理・属性耐性降低10%",skill_boost="威力75/90/120",test_weak="风,扇",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="74",skill_name="大司教的鼓舞II",skill_content="赋予我方前卫全体<br/>属攻・属防・会心提升15%的效果(2回合)<br/>当我方处于狂热状态者超过7人时<br/>赋予同对象属性伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP59)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="98",skill_name="辉星之舞",skill_content="赋予我方单体物攻・属攻・会心提升30%的效果(2回合)<br/>根据我方狂热状态的人数赋予效果<br/>4人以上:同对象SP恢复(恢复量20)<br/>7人以上:恢复1BP",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SP降低(SP78)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_sp="74",skill_name="大骑士的鼓舞II",skill_content="赋予我方前卫全体<br/>物攻・物防・会心提升15%的效果(2回合)<br/>当我方处于狂热状态者超过7人时<br/>赋予同对象物理伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP59)"},{skill_order="9",skill_type="主动",skill_tag="扇,风",skill_sp="51",skill_name="累岚的演舞",skill_content="对敌方单体施以3次风属性攻击(威力45)<br/>并突破扇弱点(伤害以风属性计算)<br/>攻击次数根据我方狂热状态的人数而变化<br/>4人以上:攻击次数变为5次<br/>7人以上:攻击次数变为7次",skill_boost="威力55/65/90",test_weak="风,扇",test_hit="3",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP41)"},{skill_order="10",skill_type="主动",skill_tag="扇,风",skill_parent="9",skill_sp="41",skill_tag2="進化",skill_name="累岚的演舞",skill_content="对敌方单体施以4次风属性攻击(威力45)<br/>并突破扇弱点(伤害以风属性计算)<br/>攻击次数根据我方狂热状态的人数而变化<br/>4人以上:攻击次数变为6次<br/>7人以上:攻击次数变为8次",skill_boost="威力55/65/90",test_weak="风,扇",test_hit="4",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="扇,风,buff",skill_sp="90",skill_tag2="灯火の加護",skill_name="呼唤烈风之歌",skill_content="对全体敌人施以3次风属性攻击(威力95)<br/>并突破扇弱点(伤害以风属性计算)<br/>消耗BP1以上时:赋予我方前卫全体<br/>下一个回合迅速行动的效果",skill_boost="威力105/120/145",test_weak="风,扇",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,属攻提升,会心提升",skill_name="狂热漩涡",skill_content="自身使用战斗技能、必杀技时<br/>对我方的技能作用目标(包括自身)赋予特殊效果“狂热”(3回合)<br/>狂热:物攻・属攻・会心提升5%<br/>根据狂热状态的人数,会追加被动“昂扬舞”的效果"},{skill_order="13",skill_type="被动",skill_tag="加成点回复量提升,风伤害提升,精力自动回复",skill_name="昂扬舞",skill_content="赋予自身风属性伤害提升30%的效果<br/>当我方处于狂热状态者超过4人时<br/>赋予自身特殊效果“昂扬舞Ⅰ”<br/>7人以上时,赋予自身特殊效果“昂扬舞Ⅱ”<br/>昂扬舞Ⅰ: SP自动恢复(恢复量 最大SP的10%)的效果<br/>昂扬舞Ⅱ: BP恢复量提升1"},{skill_order="14",skill_type="被动",skill_tag="底力-爱格妮娅",skill_tag2="灯火の加護",skill_name="潜力:让我们一起",skill_content="(准备Turn: 2/再使用Turn:4)<br/>选择指令时,赋予自身特殊效果“让我们一起”(1回合)<br/>让我们一起:自身技能作用目标发生变化<br/>自身、我方单体→我方前卫全体<br/>我方前卫全体→我方前后卫全体<br/>敌方单体→全体敌人"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="月踏之舞",skill_content="【Lv1】<br/>回合开始时,率先行动<br/>赋予我方前后卫全体<br/>物攻・属攻・会心提升5%的效果(2回合)<br/>【Lv10】<br/>回合开始时,率先行动<br/>赋予我方前后卫全体<br/>物攻・属攻・会心提升10%的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="太阳之歌",skill_content="回合开始时,率先行动<br/>赋予我方前后卫全体主动区<br/>物攻・属攻・会心增益上限提升至50%<br/>与伤害上限提升(效果量30000)的效果(2回合)<br/>【使用条件】当我方处于狂热状态者超过4人以上时",skill_boost="回合数3/4/5"},},},
{owner_order="185",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_sp="37",skill_name="天戒之光",skill_content="对随机目标施以4次光属性攻击(威力35)",skill_boost="威力45/55/75",test_weak="光",test_hit="4",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="体力护盾,回复",skill_sp="34",skill_name="治愈的圣盾",skill_content="我方单体HP恢复(效力 160)<br/>并赋予HP护盾<br/>(效果量 使用技能者最大HP的25%/不可重复)",skill_boost="效力180/220/280"},{skill_order="3",skill_type="主动",skill_tag="杖",skill_sp="36",skill_name="吸魔之杖",skill_content="对敌方单体施以2次杖物理攻击(威力90)<br/>并吸收造成伤害量2%的SP",skill_boost="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="39",skill_name="月光审判",skill_content="赋予敌方单体物防·属防降低20%的效果(2回合)<br/>并小概率赋予失明状态异常(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_sp="52",skill_name="治愈恩宠Ⅱ",skill_content="我方前卫全体HP自动恢复(效力80)<br/>并赋予物防·属防15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="光,debuff",skill_sp="77",skill_name="月白的面纱",skill_content="对全体敌人施以3次光属性攻击(威力65)<br/>Boost MAX时<br/>赋予同一对象“属性攻击必定失败(部分除外)”的特殊效果(1次)",skill_boost="威力75/90/115",test_weak="光",test_hit="3",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP62)"},{skill_order="7",skill_type="主动",skill_tag="体力护盾,回复",skill_sp="66",skill_name="快复的圣盾",skill_content="我方前卫全体HP恢复(效力130),驱散状态异常(部分除外)<br/>并赋予HP护盾<br/>(效果量 使用技能者最大HP的25%/不可重复)",skill_boost="效果150/180/220",skill_up="96",skill_up_content="消費SP降低(SP53)"},{skill_order="8",skill_type="主动",skill_tag="光,debuff",skill_sp="88",skill_name="新月的判决",skill_content="对敌方单体施以4次光属性攻击(威力65)<br/>当攻击目标处于破防状态时<br/>赋予同对象属性耐性降低15%的效果(2回合)",skill_boost="威力75/85/110",test_weak="光",test_hit="4",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP70)"},{skill_order="9",skill_type="主动",skill_tag="光,debuff",skill_sp="101",skill_name="满月的判决",skill_content="对敌人全体施以4次光属性攻击(威力45)<br/>当攻击目标处于破防状态时<br/>赋予同对象属性耐性降低15%的效果(2回合)",skill_boost="威力55/65/80",test_weak="光",test_hit="4",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP81)"},{skill_order="10",skill_type="主动",skill_tag="复活",skill_sp="120",skill_tag2="灯火の加護",skill_name="生命保护魔法(全体)",skill_content="赋予我方前卫全体自动复活的效果(回复量 最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用2次",skill_boost="回復量50/75/100%"},{skill_order="11",skill_type="被动",skill_tag="最大体力提升,弱点时伤害提升",skill_name="审问时间",skill_content="自身最大HP提升15%<br/>攻击敌人的弱点时伤害提升20%"},{skill_order="12",skill_type="被动",skill_tag="最大体力提升,弱点时伤害提升,消耗精力减少",skill_parent="11",skill_tag2="進化",skill_name="审问时间",skill_content="自身最大HP提升15%<br/>攻击敌人的弱点时伤害提升30%<br/>并赋予SP消耗量减少30%(效力不可重复)的效果"},{skill_order="13",skill_type="被动",skill_tag="属防降低",skill_name="揭露",skill_content="当我方前卫使敌人破防时<br/>赋予破防中的敌人属防降低15%的效果(2回合)"},{skill_order="14",skill_type="被动",skill_tag="底力-提米诺斯",skill_tag2="灯火の加護",skill_name="潜力:断罪",skill_content="(准备Turn: 2/再使用Turn:4)<br/>选择指令时,赋予自身特殊效果“断罪”(1回合)<br/>断罪:除普攻外的攻击(部分除外)<br/>可突破所有弱点(无属性弱点除外)(伤害计算以每次攻击为准)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="星火神的威光",skill_content="【Lv1】<br/>回合开始时,率先行动<br/>赋予自身以外的我方前后卫全体威力提升50%<br/>(1回合/回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量10000)的效果(1回合)<br/>【Lv10】<br/>回合开始时,率先行动<br/>赋予自身以外的我方前后卫全体威力提升50%<br/>(1回合/回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量20000)的效果(1回合)"},{skill_order="21",skill_type="EX",skill_tag="光",skill_sp="3次",skill_tag2="EXアビリティ",skill_name="神圣魔法(全体)",skill_content="对全体敌人施以光属性攻击(威力630)<br/>【使用条件】第4回合以后",skill_boost="威力660/800/1000"},},},
{owner_order="184",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷",skill_sp="27",skill_name="猫式特大雷击魔法(单体)",skill_content="对敌方单体施以3次雷属性攻击(威力55)<br/>随后立即移到后卫(不视为交替)",skill_boost="威力65/80/100",test_weak="雷",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="27",skill_name="猫式特大火焰魔法(单体)",skill_content="对敌方单体施以3次火属性攻击(威力55)<br/>随后立即移到后卫(不视为交替)",skill_boost="威力65/80/100",test_weak="火",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff,调查",skill_sp="24",skill_name="学者猫的魔物讲座",skill_content="赋予敌方单体属防降低20%的效果(2回合)<br/>并显示一个弱点",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="物理攻击回避",skill_sp="50",skill_name="猫之身法",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="80",skill_name="学者猫流魔力提升",skill_content="赋予我方前后卫全体属攻提升15%的效果(2回合)<br/>当对象是学者时<br/>赋予同对象火·雷属性伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="雷",skill_sp="50",skill_name="随机雷电魔法",skill_content="对随机目标施以4次雷属性攻击(威力45)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="雷",test_hit="4,5",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="火",skill_sp="50",skill_name="随机火焰魔法",skill_content="对随机目标施以4次火属性攻击(威力45)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="火",test_hit="4,5",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="雷,回复",skill_sp="82",skill_name="猫式特大雷击魔法(全体)Ⅲ",skill_content="对全体敌人施以3次雷属性攻击(威力80)<br/>后卫生存时:后卫的SP回复(回复量10)<br/>然后转移到后卫(不被视为轮换)",skill_boost="威力90/105/130",test_weak="雷",test_hit="3",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP66)"},{skill_order="9",skill_type="主动",skill_tag="火,回复",skill_sp="82",skill_name="猫式特大火焰魔法(全体)Ⅲ",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>后卫生存时:后卫的SP回复(回复量10)<br/>然后转移到后卫(不被视为轮换)",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP66)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_sp="50",skill_tag2="灯火の加護",skill_name="学者猫的祝福信",skill_content="为自身添加倒计时效果(计数8)<br/>计数结束时,我方前卫全体BP恢复3<br/>※通过能力提升(Boost)缩短计数",skill_boost="计数7/6/5"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,火伤害提升,雷伤害提升",skill_name="学者猫的全力",skill_content="消耗BP3并使用技能时<br/>自身攻击提升20%<br/>赋予火·雷属性伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,火伤害提升,雷伤害提升",skill_parent="11",skill_tag2="進化",skill_name="学者猫的全力",skill_content="消耗BP3并使用技能时<br/>自身攻击提升30%<br/>赋予火·雷属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻上限提升(被动),伤害上限提升",skill_name="硕学王的学殖",skill_content="赋予我方前卫全体被动区属攻增益上限提升至50%<br/>与伤害上限提升(效果量20000)的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_tag2="灯火の加護",skill_name="实地调查",skill_content="交替时:赋予前后卫属攻提升10%的效果(1回合)<br/>当对象是学者时,效果量变为20%"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,雷耐性提升",skill_name="火·雷耐性强化",skill_content="自身的火・雷耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化Ⅲ",skill_content="自身的冰耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化Ⅲ",skill_content="自身的风耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="学者猫的特别魔法指南",skill_content="【Lv1】<br/>赋予自身和后卫的属攻<br/>与属性伤害提升10%的效果(3回合)<br/>【Lv10】<br/>赋予自身和后卫的属攻<br/>与属性伤害提升20%的效果(4回合)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="学者猫的古代魔法指南",skill_content="赋予自身和后卫的属攻<br/>与属性伤害提升30%的效果(2回合)<br/>当对象是学者时<br/>赋予同一对象属性攻击发生暴击的效果<br/>与必定暴击效果(2回合)<br/>【使用条件】第10回合以内",skill_boost="回合数3/4/5"},},},
{owner_order="183",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="38",skill_name="三连击",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="弓,回复",skill_sp="46",skill_name="气力的三矢",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并将自身的BP恢复1",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="60",skill_name="BP传递",skill_content="除自身以外的我方BP恢复(回复量1)<br/>但是在本回合中的行动会变慢",skill_boost="恢复量2/3/4"},{skill_order="4",skill_type="主动",skill_tag="弓,回复",skill_sp="77",skill_name="奖金风暴",skill_content="对全体敌人施以4次弓物理攻击(威力25)<br/>并回复我方前卫全体的SP(回复量20)",skill_boost="威力35/45/60",test_weak="弓",test_hit="4",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="70",skill_name="稳健的商业计划",skill_content="赋予我方前卫全体物防·属防提升20%<br/>与枪攻击伤害提升20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_sp="10",skill_name="合作",skill_content="对敌方单体施以2次枪物理攻击(威力45)<br/>能力提升(Boost)MAX时:消耗我方前后卫全体的BP各1点<br/>消耗的人数越多威力越大<br/>最多5倍(8人消耗时)",skill_boost="威力55/70/100强化后:65/80/120",test_weak="枪",test_hit="2",test_obj="单",skill_up="88",skill_up_content="威力提升(55)"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="6",skill_sp="10",skill_tag2="進化",skill_name="合作",skill_content="对敌方单体施以2次枪物理攻击(威力65)<br/>能力提升(Boost)MAX时:消耗我方前后卫全体的BP各1点<br/>消耗的人数越多威力越大<br/>最多5倍(8人消耗时)",skill_boost="威力85/100/140",test_weak="枪",test_hit="2",test_obj="单"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_sp="70",skill_name="商魂猛进击",skill_content="对全体敌人施以4次枪物理攻击(威力35)<br/>能力提升(Boost)MAX时:攻击次数变为6次",skill_boost="威力45/55/45",test_weak="枪",test_hit="4,6",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="枪,回复,buff",skill_sp="74",skill_name="一举两得的三连枪",skill_content="对敌方单体施以3次枪物理攻击(威力85)<br/>并赋予我方前卫全体HP吸收回复(效果量:造成伤害的30%)<br/>能力提升(Boost)MAX时:赋予恢复对象<br/>物防·属防提升10%的效果(2回合)",skill_boost="威力95/110/140",test_weak="枪",test_hit="3",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP59)"},{skill_order="10",skill_type="主动",skill_tag="枪,debuff",skill_sp="73",skill_name="猪突猛进击・双穿",skill_content="对全体敌人施以2次枪物理攻击(威力105)<br/>并赋予物防降低15%的效果(2回合)<br/>能力提升(Boost)MAX时:赋予同对象15%的枪耐性降低效果(2回合)",skill_boost="威力120/140/170",test_weak="枪",test_hit="2",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP58)"},{skill_order="11",skill_type="主动",skill_tag="枪,debuff",skill_sp="73",skill_tag2="灯火の加護",skill_name="尖刺风暴",skill_content="对随机目标施以4次枪物理攻击(威力65)<br/>每次攻击小概率赋予枪耐性降低15%的效果(2回合)",skill_boost="威力75/85/110",test_weak="枪",test_hit="4",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,枪伤害提升,弓伤害提升",skill_name="武器的熟练掌握(枪・弓)Ⅱ",skill_content="赋予自身物攻提升15%<br/>与枪·弓攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,枪伤害提升,精力自动回复",skill_name="商人的互助",skill_content="根据队内商人的人数,赋予我方前卫全体对应效果<br/>2以上:枪攻击伤害提升15%<br/>3以上:并自动恢复SP(恢复量:最大SP的3%)<br/>4以上:提升15%物攻"},{skill_order="14",skill_type="被动",skill_tag="底力-帕特提欧",skill_tag2="灯火の加護",skill_name="潜力:气合",skill_content="(准备回合: 2/再使用回合:6)<br/>(右上角)指令选择时,赋予我方前后卫全体的商人<br/>特殊效果“气合”(1回合)<br/>气合: BP不会减少(包括消耗时/部分除外)<br/>※但技能选择阶段仍需要使用BP拉至对应增幅量。<br/>※以BP消耗为条件发挥效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="先行投资",skill_content="【Lv1】<br/>我方前后卫全体BP恢复1<br/>并赋予枪攻击伤害提升10%的效果(2回合)<br/>【Lv10】<br/>我方前后卫全体BP恢复5<br/>并赋予枪攻击伤害提升15%的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="枪",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="呼唤小弟",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对随机目标施以5次枪物理攻击(威力30/持续2次)<br/>【使用条件】第3回合以后",skill_boost="持续次数3/4/5次"},},},
{owner_order="182",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_sp="27",skill_name="霜花之诗",skill_content="对随机目标施以3次冰属性攻击(威力55)",skill_boost="威力65/80/100",test_weak="冰",test_hit="3",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_sp="27",skill_name="孤影之诗",skill_content="对随机目标施以3次暗属性攻击(威力55)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="守护星的福音",skill_content="赋予我方前卫全体<br/>物防・属防・会心提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="冰,debuff",skill_sp="46",skill_name="冰霜之诗",skill_content="对敌方单体施以3次冰属性攻击(威力65)<br/>并赋予属防降低10%的效果(2回合)",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="暗,debuff",skill_sp="46",skill_name="残夜之诗",skill_content="对敌方单体施以3次暗属性攻击(威力65)<br/>并赋予属防降低10%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="紫苑祈祷",skill_content="赋予我方前后卫全体特殊效果“紫苑祈祷”<br/>持续到自身采取行动或无法行动为止<br/>(持续消耗SP180/持续SP不足时也解除) <br/>紫苑祈祷:会心提升30%<br/>火・冰属性伤害提升30%<br/>属性攻击发生暴击",skill_boost="持续消费SP 140/100/60",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="银灰祈祷",skill_content="赋予我方前后卫全体特殊效果“银灰祈祷”的效果<br/>持续到自身采取行动或无法行动为止<br/>(持续消耗SP180/持续SP不足时也解除)<br/>银灰祈祷:会心提升30%<br/>光・暗属性伤害提升30%<br/>属性攻击发生暴击",skill_boost="持续消费SP 140/100/60",skill_up="96",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_sp="70",skill_name="白魔之诗Ⅲ",skill_content="对全体敌人施以3次冰属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="冰",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="暗",skill_sp="70",skill_name="幽暗之诗Ⅲ",skill_content="对全体敌人施以3次暗属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="暗",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_sp="100",skill_tag2="灯火の加護",skill_name="星辰的祝福",skill_content="除自身以外的我方前卫全体SP回复(回复量25)",skill_boost="恢复量50/75/100"},{skill_order="11",skill_type="被动",skill_tag="体力回复",skill_name="交替时HP恢复(前全)",skill_content="交替时:我方前卫全体HP恢复(效力45)"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,会心提升,伤害上限提升",skill_name="吉兆显现",skill_content="SP 50%以下时:我方前卫全体<br/>属攻·会心提升15%<br/>并赋予伤害上限提升(效果量20000)的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,会心提升,伤害上限提升",skill_parent="12",skill_tag2="進化",skill_name="吉兆显现",skill_content="SP 50%以下时:我方前卫全体<br/>属攻·会心提升20%<br/>并赋予伤害上限提升(效果量30000)的效果"},{skill_order="14",skill_type="被动",skill_tag="精力自动回复",skill_tag2="灯火の加護",skill_name="略读",skill_content="当自身不处于银灰祈祷或紫苑祈祷状态时<br/>赋予自身SP自动回复的效果(回复量 最大SP的10%)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化Ⅲ",skill_content="自身的火耐性提升20%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升,暗耐性提升",skill_name="冰・暗耐性强化",skill_content="自身的冰·暗耐性提升10%"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化Ⅲ",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="神秘的占卜舞",skill_content="【Lv1】<br/>赋予我方前卫全体属攻·会心提升10%<br/>属性伤害提升10%<br/>与属性攻击发生暴击的效果(2回合)<br/>【Lv10】<br/>赋予我方前卫全体属攻·会心提升15%<br/>属性伤害提升15%<br/>与属性攻击发生暴击的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="星影的祝福",skill_content="赋予我方前后卫全体<br/>伤害上限提升(效果量50000)的效果(6回合)<br/>【使用条件】第5回合以后",skill_boost="回合数7/8/9"},},},
{owner_order="181",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷,debuff",skill_sp="45",skill_name="雷击感电魔法(单体)",skill_content="对敌方单体施以雷属性攻击(威力140)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力170/210/300",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_sp="10",skill_name="全体调查",skill_content="显示全体敌人的一个弱点",skill_boost="弱点展示数2/3/4"},{skill_order="3",skill_type="主动",skill_tag="书",skill_sp="38",skill_name="三重拍打",skill_content="对敌方单体施以3次书物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="火,雷,debuff",skill_sp="41",skill_name="大乱雷击炎魔法",skill_content="对随机目标施以3次雷属性攻击(威力55)<br/>并突破火弱点(伤害以雷属性计算)<br/>每次攻击赋予15%的雷耐性降低的效果(2回合)",skill_boost="威力65/80/100",test_weak="雷,火",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="防雷的物反魔法",skill_content="赋予自身雷耐性提升30%的效果(3回合)<br/>并赋予自身对物理攻击施以反击的效果(3回合)<br/>反击:对目标施以雷属性攻击(威力120)",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="火,雷",skill_sp="73",skill_name="特大雷击炎魔法(全体)Ⅲ",skill_content="对全体敌人施以3次雷属性攻击(威力80)<br/>并突破火弱点(伤害以雷属性计算)",skill_boost="威力90/105/130",test_weak="雷,火",test_hit="3",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP58)"},{skill_order="7",skill_type="主动",skill_tag="火,雷,debuff",skill_sp="93",skill_name="持续雷击炎魔法(全体)",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对全体敌人施以雷属性攻击(威力180/持续2次)<br/>并突破火弱点(伤害以雷属性计算)<br/>当攻击目标处于感电状态时<br/>小概率赋予麻痹状态异常(2回合)",skill_boost="持续3/4/5次",test_weak="雷,火",test_hit="1",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP74)"},{skill_order="8",skill_type="主动",skill_tag="火,雷,debuff",skill_sp="64",skill_name="霹雳闪电",skill_content="对随机目标施以4次雷属性攻击(威力45)<br/>并突破火弱点(伤害以雷属性计算)<br/>每次攻击小概率赋予15%属防降低的效果(2回合)",skill_boost="威力55/65/90",test_weak="雷,火",test_hit="4",test_obj="乱",skill_up="99",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="雷,debuff",skill_sp="92",skill_name="大雷击感电魔法(单体)Ⅳ",skill_content="对敌方单体施以2次雷属性攻击(威力135)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力150/175/235",test_weak="雷",test_hit="2",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP74)"},{skill_order="10",skill_type="主动",skill_tag="雷,debuff",skill_parent="9",skill_sp="74",skill_tag2="進化",skill_name="特大雷击感电魔法(单体)Ⅳ",skill_content="对敌方单体施以3次雷属性攻击(威力95)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力110/125/160",test_weak="雷",test_hit="3",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="56",skill_tag2="灯火の加護",skill_name="雷强化魔法(全体)V",skill_content="赋予我方前卫全体<br/>雷属性伤害提升30%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_name="电力助推器",skill_content="当敌人处于感电状态时<br/>赋予我方前卫全体属攻提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="异常效果延长(相互)",skill_name="异常效果延长(与)",skill_content="当自身赋予异常状态时<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="14",skill_type="被动",skill_tag="属性暴击解放,属攻提升,雷伤害提升",skill_tag2="灯火の加護",skill_name="雷击的禁术",skill_content="赋予自身属攻提升10%,雷属性伤害提升30%<br/>与属性攻击发生暴击的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火,雷",skill_tag2="必殺技",skill_name="破戒之球雷",skill_content="【Lv1】<br/>对全体敌人施以5次雷属性攻击(威力65)<br/>并突破火弱点(伤害以雷属性计算)<br/>攻击对象感电时威力提升1.5倍<br/>【Lv10】<br/>对全体敌人施以5次雷属性攻击(威力75)<br/>并突破火弱点(伤害以雷属性计算)<br/>攻击对象感电时威力提升1.5倍"},{skill_order="21",skill_type="EX",skill_tag="雷,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="雷击感电魔法(全体)Ⅳ",skill_content="对全体敌人施以雷属性攻击(威力210)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)<br/>【使用条件】第3回合以后",skill_boost="威力235/275/340"},},},
{owner_order="180",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_sp="28",skill_name="连乱冰冲",skill_content="对随机目标施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="冰",test_hit="2",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="27",skill_name="抗心苦酒",skill_content="我方单体HP恢复(效力160)<br/>并驱散SP污染的异常状态",skill_boost="效力180/220/280"},{skill_order="3",skill_type="主动",skill_tag="斧",skill_sp="26",skill_name="二乱切断",skill_content="对随机目标施以2次斧物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="斧",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="16",skill_name="强心烈酒",skill_content="赋予我方单体特殊效果“强气”(6回合)<br/>强气:威力提升30%<br/>(同一类型的效果不能重复)<br/>但SP消耗量也提升30%",skill_boost="回合数7/8/9"},{skill_order="5",skill_type="主动",skill_tag="冰",skill_sp="48",skill_name="刨冰",skill_content="对随机目标施以3次冰属性攻击(威力65)<br/>并延长我方前卫全体的特殊效果“强气”(1回合)",skill_boost="威力75/90/120",test_weak="柄",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_sp="50",skill_name="健心利口酒",skill_content="我方前卫全体HP自动恢复(效力120)<br/>并赋予衰弱无效化效果(2回合)<br/>与延长特殊效果“强气”(1回合)",skill_boost="回合数3/4/5(仅适用于HP自动恢复和衰弱禁用)",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_sp="44",skill_name="冰心的梅斯卡尔酒",skill_content="我方前后卫全体<br/>赋予冰属性伤害提升15%的效果(2回合)<br/>并延长特殊效果强势”(1回合)",skill_boost="回合数3/4/5(冰属性伤害提升)",skill_up="96",skill_up_content="消費SP降低(SP35)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_sp="50",skill_name="就在那里",skill_content="对敌方单体施以冰属性攻击(威力65)<br/>根据我方处于强气状态的人数,重复相同攻击(最多4次)",skill_boost="威力75/90/120",test_weak="冰",test_hit="1~4",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="冰",skill_parent="8",skill_sp="40",skill_tag2="進化",skill_name="就在那里",skill_content="对敌方单体施以冰属性攻击(威力65)<br/>根据我方处于强气状态的人数,重复相同攻击(最多5次)",skill_boost="威力75/90/120",test_weak="冰",test_hit="1~4",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="冰",skill_sp="44",skill_name="加冰",skill_content="对敌方单体施以冰属性攻击(威力230)<br/>我方有3人以上处于强气状态时威力翻倍",skill_boost="威力260/300/400强化后: 290/340/450",test_weak="冰",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(260)"},{skill_order="11",skill_type="主动",skill_tag="冰",skill_sp="60",skill_tag2="灯火の加護",skill_name="碎冰",skill_content="对全体敌人施以2次冰属性攻击(威力95)<br/>我方有3人以上处于强气状态时威力翻倍",skill_boost="威力110/130/150",test_weak="冰",test_hit="2",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="精力自动回复",skill_name="后卫时SP活性(前全)",skill_content="后卫时:赋予我方前卫全体SP自动回复的效果(回复量10)"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,冰伤害提升",skill_name="配菜",skill_content="我方有3人以上处于强气状态时<br/>赋予我方前卫全体属攻与冰属性伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_tag2="灯火の加護",skill_name="鸡尾酒表演",skill_content="当我方有人处于“强气”状态时<br/>赋予自身BP回复量提升1的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="冰",skill_tag2="必殺技",skill_name="餐后酒",skill_content="【Lv1】<br/>对敌方单体施以冰属性攻击(威力500)<br/>我方有3人以上处于强气状态时威力翻倍<br/>【Lv10】<br/>对敌方单体施以冰属性攻击(威力600)<br/>我方有3人以上处于强气状态时威力翻倍"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="强心之魂",skill_content="赋予我方前卫全体特殊效果“强气”(3回合)<br/>强气:威力提升30%<br/>(同一类型的效果不能重复)<br/>但SP消耗量也提升30%<br/>【使用条件】第3回合以后",skill_boost="回合数4/5/6"},},},
{owner_order="179",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="32",skill_name="强斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="28",skill_name="连炎冲",skill_content="对敌方单体施以2次火属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_sp="44",skill_name="真一文字斩",skill_content="对全体敌人施以剑物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="伤害减少",skill_sp="26",skill_name="铁壁堡垒",skill_content="赋予自身1次伤害减少50%(部分除外)的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)",skill_boost="伤害减少60/70/80%"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="坚定的指挥Ⅲ",skill_content="赋予我方前卫全体物防·属防提升20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_sp="41",skill_name="不退步的觉悟",skill_content="回合开始时,率先行动<br/>赋予全体敌人对自身的挑衅效果<br/>并赋予自身物防・属防提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP33)"},{skill_order="7",skill_type="主动",skill_tag="buff,debuff",skill_parent="6",skill_sp="33",skill_tag2="進化",skill_name="不退步的觉悟",skill_content="回合开始时,率先行动<br/>赋予全体敌人对自身的挑衅效果<br/>并赋予自身物防・属防提升30%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="51",skill_name="持久的姿态",skill_content="赋予自身最大HP提升30%<br/>与HP自动恢复(效力140)的效果(3回合)",skill_boost="回合数4/5/6强化后:5/6/7",skill_up="96",skill_up_content="效果回合数提升(4回合)"},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_sp="62",skill_name="碎破斩",skill_content="对全体敌人施以剑物理攻击(威力210)<br/>“不屈pt”3以上:威力提升1.1倍<br/>“不屈pt”6以上:赋予物防降低15%效果(2回合)<br/>“不屈pt”9以上:赋予物攻降低15%效果(2回合)",skill_boost="威力235/275/340",test_weak="剑",test_hit="1",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP50)"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_sp="50",skill_name="不屈之剑",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>“不屈pt”3以上:威力提升1.2倍<br/>“不屈pt”6以上:威力提升1.3倍<br/>“不屈pt”9以上:威力提升1.5倍<br/>※仅适用于威力倍率高的一方",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP40)"},{skill_order="11",skill_type="主动",skill_tag="复活",skill_sp="60",skill_tag2="灯火の加護",skill_name="继战的决心",skill_content="赋予自身自动复活的效果(恢复量 最大HP·SP的20%)<br/>(重叠时,次数不提升)<br/>※一场战斗可使用3次",skill_boost="恢复量30/40/50%"},{skill_order="12",skill_type="被动",skill_tag="不屈pt,物防提升,属防提升",skill_name="无法击溃之人",skill_content="赋予自身物防・属防提升15%的效果<br/>当受到敌人攻击时,附加1个“不屈pt”<br/>(部分除外/※不受攻击次数影响)<br/>※因该效果属于反击,在被赋予其他反击效果、<br/>无法反击(无法行动,敌人反击)时不触发<br/>不屈pt:根据数量附加被动“不屈”效果<br/>无法战斗时不会消失"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升,属防提升,剑伤害提升,全物理耐性提升",skill_name="不挠不屈",skill_content="根据自身的“不挠不屈”数量赋予自身效果<br/>3以上:物攻·剑攻击伤害提升15%<br/>6以上:物防・属防提升15%<br/>9以上:物理耐性提升15%"},{skill_order="14",skill_type="被动",skill_tag="挑衅",skill_tag2="灯火の加護",skill_name="战斗开始时挑衅(全体)",skill_content="战斗开始时:<br/>赋予全体敌人对自身的挑衅效果(3回合)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,debuff",skill_tag2="必殺技",skill_name="不挠之剑",skill_content="【Lv1】<br/>对全体敌人施以剑物理攻击(威力375)<br/>“不屈pt”3以上:威力1.1倍<br/>“不屈pt”6以上:威力1.2倍<br/>“不屈pt”9以上:威力提升1.4倍<br/>并赋予攻击对象剑耐性降低10%的效果(2回合)<br/>※仅适用于威力倍率高的一方<br/>【Lv10】<br/>对全体敌人施以剑物理攻击(威力450)<br/>“不屈pt”3以上:威力1.1倍<br/>“不屈pt”6以上:威力1.2倍<br/>“不屈pt”9以上:威力提升1.4倍<br/>并赋予攻击对象剑耐性降低15%的效果(2回合)<br/>※仅适用于威力倍率高的一方"},{skill_order="21",skill_type="EX",skill_tag="剑",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="不挠连斩",skill_content="对全体敌人施以2次剑物理攻击(威力80)<br/>“不屈pt”6以上:攻击次数变为4次<br/>“不屈pt”9以上:攻击次数变为6次<br/>【使用条件】自身不挠不屈的PT为3以上",skill_boost="威力95/115/130"},},},
{owner_order="178",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="18",skill_name="射击",skill_content="对敌方单体施以弓物理攻击(威力 90)<br/>携带特定支炎兽时追加额外行动<br/>阿卡拉:呼唤阿卡拉并对目标施以2次剑物理攻击(威力 90)<br/>剑物理攻击可突破枪・斧弱点(伤害以剑物理计算)<br/>玛西娜:呼唤玛西娜并对目标施以2次雷属性攻击(威力 90)<br/>雷属性攻击可突破风・光弱点(伤害以雷属性计算)",skill_boost="威力105/125/180",test_weak="弓",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="剑,枪,斧,弓",skill_parent="1",skill_sp="18",skill_tag2="技変化",skill_name="唆使(阿卡拉)",skill_content="对敌方単体施以弓物理攻击(威力 90)<br/>并呼唤阿卡拉对目标施以2次物理攻击(威力 90)<br/>剑物理攻击可突破枪・斧弱点(伤害以剑物理计算)",skill_boost="威力105/125/180",test_weak="剑,枪,斧,弓",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="弓,雷,风,光",skill_parent="1",skill_sp="18",skill_tag2="技変化",skill_name="唆使(玛西娜)",skill_content="对敌方単体施以弓物理攻击(威力 90)<br/>并呼唤玛西娜对目标施以2次雷属性攻击(威力 90)<br/>雷属性攻击可突破风・光弱点(伤害以雷属性计算)",skill_boost="威力105/125/180",test_weak="弓,雷,风,光",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_sp="25",skill_name="连续射击",skill_content="对敌方单体施以弓物理攻击<br/>根据Boost加成提升攻击次数(威力 75/2次)",skill_boost="威力65/55/60 攻击次数3/4/5次",test_weak="弓",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_sp="40",skill_name="乱之雷鸟",skill_content="对随机目标施以3次雷属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="斧,buff",skill_sp="52",skill_name="瓦解",skill_content="对敌方单体施以斧物理攻击(威力170)<br/>并赋予自身HP自动恢复效果(效力 80)<br/>与物攻・速度提升15%的效果(2回合)<br/>攻击対象破防中时威力提升1.3倍<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="7",skill_type="主动",skill_tag="debuff",skill_sp="45",skill_name="黏着捕网",skill_content="赋予敌方单体”钝足”效果(2回合)<br/>钝足:速度降低(效果量 9999)<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_sp="52",skill_name="兽王无尽",skill_content="自身物攻・速度提升15%(3回合)と<br/>赋予必定回避物理攻击(部分除外)的效果(1次)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数4/5/6 回数2/3/4回",skill_up="88",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_sp="24",skill_name="偷袭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>之后立即移到后卫<br/>并且下回合可迅速行动",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP19)"},{skill_order="10",skill_type="主动",skill_tag="弓",skill_sp="60",skill_tag2="弱点外",skill_name="曲射",skill_content="对敌方单体施以3次弓物理攻击(威力85)<br/>即使非弱点也会削减护盾点数",skill_boost="威力95/110/140",test_weak="弓",test_hit="3",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP48)"},{skill_order="11",skill_type="主动",skill_tag="弓",skill_sp="82",skill_name="怒涛之矢",skill_content="对随机目标施以6次弓物理攻击(威力40)",skill_boost="威力45/50/70",test_weak="弓",test_hit="6",test_obj="乱",skill_up="100",skill_up_content="消費SP降低(SP66)"},{skill_order="12",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="围猎",skill_content="赋予我方前卫全体に物攻・会心提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,暴击伤害提升",skill_name="物攻・会心威力強化Ⅱ",skill_content="赋予自身物攻提升15%<br/>与暴击时伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_name="突破时刻",skill_content="当自身使敌人破防时<br/>赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>※行动影响从下回合开始"},{skill_order="15",skill_type="被动",skill_tag="特定技能连续化,弓耐性降低",skill_parent="14",skill_tag2="進化",skill_name="突破时刻",skill_content="当自身使敌人破防时<br/>赋予破防中的敌人弓耐性降低15%的效果(2回合)<br/>并赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>※行动影响从下回合开始"},{skill_order="16",skill_type="被动",skill_tag="底力-欧修提",skill_tag2="灯火の加護",skill_name="潜力:兽之力",skill_content="(准备Turn:1/再使用Turn:4)<br/>选择指令时,赋予自身特殊效果”兽之力”(1回合)<br/>兽之力:技能配置变为以下内容<br/>兽之爪:对全体敌人施以弓物理攻击<br/>兽之咆哮:赋予全体敌人物防・属防降低的效果<br/> 并无视弱点削除1层护盾<br/>之牙:对敌方单体施以弓物理攻击"},{skill_order="17",skill_type="被动",skill_tag="弓",skill_parent="16",skill_sp="1",skill_tag2="技変化",skill_name="兽之爪",skill_content="对全体敌人施以弓物理攻击(威力 240)"},{skill_order="18",skill_type="被动",skill_tag="debuff",skill_parent="16",skill_sp="1",skill_tag2="技変化",skill_name="兽之咆哮",skill_content="赋予全体敌人物防・属防降低的效果(2回合)<br/>并无视弱点削除1层护盾"},{skill_order="19",skill_type="被动",skill_tag="弓",skill_parent="16",skill_sp="1",skill_tag2="技変化",skill_name="兽之牙",skill_content="对敌方单体施以弓物理攻击(威力290)"},{skill_order="20",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="22",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="23",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="24",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="25",skill_type="EX",skill_tag="弓,雷",skill_tag2="必殺技",skill_name="雷凰闪弓",skill_content="【Lv1】<br/>对全体敌人施以5次弓物理攻击(威力 65)<br/>并突破雷弱点(伤害以弓物理计算)<br/>【Lv10】<br/>对全体敌人施以5次弓物理攻击(威力 75)<br/>并突破雷弱点(伤害以弓物理计算)"},{skill_order="26",skill_type="EX",skill_tag="弓",skill_sp="4次",skill_tag2="EXアビリティ",skill_name="疾走雨矢",skill_content="回合开始时,率先行动<br/>对全体敌人施以4次弓物理攻击(威力45)<br/>【使用条件】当没有破防中的敌人时",skill_boost="威力55/65/80"},},},
{owner_order="177",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="26",skill_name="双重短剑",skill_content="对敌方单体施以2次短剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="刀刃研磨",skill_content="赋予自身物攻提升15%<br/>与短剑攻击伤害提升15%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="短剑,debuff",skill_sp="22",skill_name="血红短剑",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域刺击",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_sp="39",skill_name="决杀的紫烟",skill_content="恢复自身SP(恢复量50)<br/>并赋予使用的攻击技能发动两次的效果<br/>(2回合/回合不可延长/<br/>同系统的效果不可重复/追加发动部分无SP消耗)<br/>但对自身赋予妨害状态异常(2回合)",skill_boost="回复量75/100/125"},{skill_order="6",skill_type="主动",skill_tag="短剑,debuff",skill_sp="44",skill_name="三重血红短剑",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP35)"},{skill_order="7",skill_type="主动",skill_tag="短剑,buff",skill_sp="94",skill_name="神速的三闪刃",skill_content="回合开始时,率先行动<br/>对全体敌人施以3次短剑物理攻击(威力55)<br/>并赋予自身会心·速度提升20%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP75)"},{skill_order="8",skill_type="主动",skill_tag="短剑,暗,debuff",skill_sp="57",skill_name="暗之残针",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并突破暗弱点(伤害以短剑物理计算)<br/>并赋予物攻·属攻降低20%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_sp="68",skill_name="五重短剑",skill_content="对敌方单体施以5次短剑物理攻击(威力35)<br/>自身状态效果6个以上时威力提升1.2倍",skill_boost="威力45/55/80",test_weak="短剑",test_hit="5",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="短剑,暗",skill_parent="9",skill_sp="68",skill_tag2="進化",skill_name="五重短剑",skill_content="对敌方单体施以5次短剑物理攻击(威力35)<br/>并突破暗弱点(伤害以短剑物理计算)<br/>自身状态效果6个以上时威力提升1.2倍",skill_boost="威力45/55/80",test_weak="短剑,暗",test_hit="5",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="短剑",skill_sp="300",skill_tag2="灯火の加護",skill_name="心脏穿刺",skill_content="对敌方单体施以短剑物理攻击(威力530)",skill_boost="威力560/700/900",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,会心提升,短剑伤害提升,速度降低",skill_name="黑蛇之链",skill_content="自身物攻・会心提升15%<br/>与短剑攻击伤害提升15%<br/>但对自身赋予速度降低15%的效果。"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_name="绷紧神经",skill_content="行动选择阶段开始时有50%的概率<br/>赋予发动两次攻击技能的效果<br/>(1回合/回合不可延长/<br/>同系统的效果不可重复/追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_tag2="灯火の加護",skill_name="决心",skill_content="自身物攻提升15%"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,暗",skill_tag2="必殺技",skill_name="烟消云散",skill_content="【Lv1】<br/>对敌方单体施以6次短剑物理攻击(威力65)<br/>并突破暗弱点(伤害以短剑物理计算)<br/>自身状态栏8个以上时威力提升1.5倍<br/>【Lv10】<br/>对敌方单体施以6次短剑物理攻击(威力80)<br/>并突破暗弱点(伤害以短剑物理计算)<br/>自身状态栏8个以上时威力提升1.5倍"},{skill_order="21",skill_type="EX",skill_tag="短剑,暗,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="暗之残针",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并突破暗弱点(伤害以短剑物理计算)<br/>并赋予物攻・物防・属攻・属防降低15%的效果(2回合)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力260/300/400"},},},
{owner_order="176",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="7",skill_name="斩",skill_content="对敌方单体施以剑物理攻击(威力140)",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="12",skill_name="回复魔法(单体)",skill_content="恢复我方单体HP(效力100)",skill_boost="效力120/160/220"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_sp="18",skill_name="连续斩击",skill_content="对敌方单体施以2次剑物理攻击(威力75)",skill_boost="威力90/110/150",test_weak="剑",test_hit="2",test_obj="单",skill_up_note="完成任务「斯洛妮的试验」",skill_up_content="强化为「夺命之剑」"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="3",skill_sp="18",skill_tag2="技変化",skill_name="夺命之剑",skill_content="对敌方单体施以2次剑物理攻击(威力75)<br/>并吸收造成的伤害量的30%HP",skill_boost="威力90/110/150",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连乱斩",skill_content="对随机目标施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="剑",test_hit="3",test_obj="乱",skill_up_note="完成任务「狩猎之极意」",skill_up_content="强化为「牙王乱斩」"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="5",skill_sp="38",skill_tag2="技変化",skill_name="牙王乱斩",skill_content="回合开始时,率先行动<br/>对随机目标施以4次剑物理攻击(威力 65)",skill_boost="威力75/85/110",test_weak="剑",test_hit="4",test_obj="乱"},{skill_order="7",skill_type="主动",skill_tag="剑",skill_sp="22",skill_name="横一文字斩",skill_content="对全体敌人施以剑物理攻击(威力120)",skill_boost="威力145/185/220",test_weak="剑",test_hit="1",test_obj="群",skill_up_note="完成任务「商人的锐眼」",skill_up_content="强化为「气合的连剑闪」"},{skill_order="8",skill_type="主动",skill_tag="剑,回复",skill_parent="7",skill_sp="36",skill_tag2="技変化",skill_name="气合的连剑闪",skill_content="对全体敌人施以2次剑物理攻击(威力70)<br/>并恢复自身的BP1",skill_boost="威力80/100/120",test_weak="剑",test_hit="2",test_obj="群"},{skill_order="9",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="休息一下",skill_content="自身HP恢复(效力105)与SP恢复(恢复量最大SP的5%)<br/>并驱散状态异常(部分除外)",skill_boost="HP恢复效力125/165/225 SP恢复量6/8/10%",skill_up_note="完成任务「学者的思考法」",skill_up_content="强化为「有益的休息」"},{skill_order="10",skill_type="主动",skill_tag="回复,buff",skill_parent="9",skill_sp="42",skill_tag2="技変化",skill_name="有益的休息",skill_content="自身HP恢复(效力105)与SP恢复(恢复量最大SP的5%)<br/>驱散状态异常(部分除外)<br/>并赋予自身物攻・物防提升20%的效果(3回合)",skill_boost="HP回复效力125/165/225 SP回复量6/8/10% 回合数4/5/6"},{skill_order="11",skill_type="主动",skill_tag="剑,buff",skill_sp="42",skill_name="护身宝剑",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并赋予自身物防・属防提升10%的效果(2回合)",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="单",skill_up_note="特定サイドクエストクリア(未実装)",skill_up_content="未解放"},{skill_order="12",skill_type="主动",skill_tag="剑,debuff",skill_sp="38",skill_name="浑身铠甲破坏",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予物防降低10%的效果(2回合)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up_note="完成任务「剑技的神髓」",skill_up_content="「八文字铠甲破坏」に強化"},{skill_order="13",skill_type="主动",skill_tag="剑,debuff",skill_parent="12",skill_sp="38",skill_tag2="技変化",skill_name="八文字铠甲破坏",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并赋予物防降低15%的效果(2回合)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="14",skill_type="主动",skill_tag="复活",skill_sp="50",skill_name="复活措施",skill_content="使我方单体复活(回复量最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up_note="特定サイドクエストクリア(未実装)",skill_up_content="未解放"},{skill_order="15",skill_type="主动",skill_tag="剑",skill_sp="52",skill_tag2="灯火の加護",skill_name="波澜斩",skill_content="对随机目标施以剑物理攻击<br/>根据Boost加成提升攻击次数(威力120/2次)",skill_boost="威力95/85/100攻击次数3/4/5次",test_weak="剑",test_hit="1",test_obj="乱"},{skill_order="16",skill_type="被动",skill_tag="底力,物攻提升,会心提升",skill_name="潜力:黑蚀",skill_content="(准备回合:2/再使用回合:5)使用条件:夜晚<br/>行动选择(右上角底力按钮)时,赋予自身特殊效果“黑蚀”(3回合)<br/>黑蚀:物攻・会心提升30%<br/>并赋予普攻技能变化<br/>然而回合结束时会受到伤害(效果量:最大HP的15%)",skill_up_content="使用条件削除(白天也能使用)"},{skill_order="17",skill_type="被动",skill_tag="普攻时精力吸收",skill_name="普攻吸收SP",skill_content="自身使用普攻时<br/>吸收造成伤害量的1%SP"},{skill_order="18",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="剑攻击强化Ⅱ&上限突破Ⅳ",skill_content="赋予自身剑攻击伤害提升15%<br/>与伤害上限提升(效果量25000)的效果"},{skill_order="19",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="22",skill_type="EX",skill_tag="剑",skill_tag2="必殺技",skill_name="黑之流剑",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力600)<br/>※v3.1.0版本能强化至lv4(威力 615)"},},},
{owner_order="175",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="25",skill_name="三重刺击",skill_content="对单体敌人施以3次短剑物理攻击(威力 55)",skill_boost="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_sp="27",skill_name="暗夜袭来",skill_content="对敌方单体施以3次暗属性攻击(威力55)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_sp="27",skill_name="生命窃取匕首",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>并吸收造成的伤害量的30%的HP",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="短剑,回复",skill_sp="74",skill_name="早摘的三闪刃",skill_content="对全体敌人施以3次短剑物理攻击(威力55)<br/>自身的行动顺序越靠前,SP恢复越多<br/>第一个行动:恢复60,第二个:恢复40,第三个:恢复20,第四个及以后:不恢复",skill_boost="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_sp="22",skill_name="黑蛇",skill_content="赋予敌方单体物防・速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_sp="76",skill_tag2="弱点外",skill_name="三重广域刺击",skill_content="对全体敌人施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/115",test_weak="短剑",test_hit="3",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP61)"},{skill_order="7",skill_type="主动",skill_tag="暗,debuff",skill_sp="77",skill_name="暗幕",skill_content="对全体敌人施以3次暗属性攻击(威力65)<br/>Boost MAX时:<br/>赋予同一对象“物理攻击必定失败(部分除外)”的特殊效果(1次)",skill_boost="威力75/90/115",test_weak="暗",test_hit="3",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP62)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_sp="32",skill_name="出其不意",skill_content="对敌方单体施以短剑物理攻击(威力230)<br/>自身行动顺序越靠前,威力越大<br/>最大2倍(第一个行动)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="8",skill_sp="26",skill_tag2="進化",skill_name="出其不意",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>自身行动顺序越靠前,威力越大<br/>最大3倍(第一个行动)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="短剑,debuff",skill_sp="84",skill_name="潜行攻击",skill_content="对全体敌人施以3次短剑物理攻击(威力80)<br/>当自身的行动顺序排在第一位时<br/>赋予攻击目标物攻·物防降低15%的效果(2回合)",skill_boost="威力90/105/130",test_weak="短剑",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP67)"},{skill_order="11",skill_type="主动",skill_tag="短剑,debuff",skill_sp="55",skill_tag2="灯火の加護",skill_name="潜行突击",skill_content="对随机目标施以3次短剑物理攻击(威力30)<br/>每次攻击小概率赋予短剑耐性降低15%的效果(2回合)<br/>自身行动顺序越靠前,攻击次数越多<br/>第一个行动: 3次,第二个:2次,第三个:1次,第四个及以后:无提升",skill_boost="威力35/45/60",test_weak="短剑",test_hit="3",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="短剑伤害提升",skill_name="短剑攻击强化V",skill_content="赋予自身短剑攻击伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="伤害上限提升,必定暴击",skill_name="致命姿态",skill_content="存在处于破防状态的敌人时<br/>赋予自身必定暴击<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="14",skill_type="被动",skill_tag="底力,特定技能连续化",skill_tag2="灯火の加護",skill_name="潜力:残影",skill_content="(准备Turn: 3/再使用Turn:5)<br/>选择指令时,赋予自身特殊效果“残影”(1回合)<br/>残影:使用的技能发动2次(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_tag2="必殺技",skill_name="暗影袭击",skill_content="【Lv1】<br/>对敌方单体施以5次短剑物理攻击(威力75)<br/>自身行动顺序越靠前,威力越大<br/>最大2倍(第一个行动)<br/>【Lv10】<br/>对敌方单体施以5次短剑物理攻击(威力90)<br/>自身行动顺序越靠前,威力越大<br/>最大2倍(第一个行动)"},{skill_order="21",skill_type="EX",skill_tag="短剑,回复",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="瞬巧四刃",skill_content="对敌方单体施以4次短剑物理攻击(威力65)<br/>当自身的行动顺序排在第一位时<br/>恢复自身的BP2<br/>【使用条件】第5回合之后",skill_boost="威力75/85/110"},},},
{owner_order="174",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="25",skill_name="乱射击",skill_content="对随机目标施以3次弓物理攻击(威力55)",skill_boost="威力65/80/100",test_weak=" 弓",test_hit="3",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_sp="30",skill_name="全体刚射",skill_content="对全体敌人施以弓物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 弓",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="风,debuff",skill_sp="36",skill_name="风沙的旋律",skill_content="对随机目标施以2次风属性攻击(威力75)<br/>每次攻击都会造成腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="猎人的洞察",skill_content="赋予自身会心提升15%<br/>与弓攻击伤害提升15%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="5",skill_type="主动",skill_tag="弓,debuff",skill_sp="37",skill_name="残坏之箭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>当攻击目标处于腐蚀状态时<br/>赋予该对象物理耐性降低10%的效果(2回合)<br/>但会驱散攻击目标的腐蚀状态",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="风,debuff",skill_sp="53",skill_name="沙尘暴",skill_content="对全体敌人施以2次风属性攻击(威力80)<br/>并赋予腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力90/105/130",test_weak="风",test_hit="2",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="弓",skill_sp="42",skill_name="蚀狱射",skill_content="对敌方单体施以弓物理攻击(威力230)<br/>攻击对象腐蚀状态时威力提升1.3倍",skill_boost="威力260/300/400",test_weak="弓",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="弓,debuff",skill_sp="64",skill_name="沙尘之箭",skill_content="对敌人全体施以2次弓物理攻击(威力95)<br/>并赋予腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力110/130/150",test_weak="弓",test_hit="2",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="弓,debuff",skill_sp="300",skill_name="崩坏之箭",skill_content="对敌方单体施以弓物理攻击(威力530)<br/>当攻击目标处于腐蚀状态时,威力提升1.5倍<br/>并赋予该对象物理耐性降低10%的效果(2回合)<br/>但会驱散攻击目标的腐蚀状态",skill_boost="威力560/700/900",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP67)"},{skill_order="10",skill_type="主动",skill_tag="弓,debuff",skill_sp="66",skill_tag2="灯火の加護",skill_name="沙砾之箭",skill_content="对敌方单体施以3次弓物理攻击(威力85)<br/>并赋予腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力95/110/140",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_name="沙尘的加护",skill_content="存在腐蚀状态的敌人时<br/>赋予自身SP自动回复的效果(回复量最大SP的10%)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,会心提升,精力自动回复",skill_parent="11",skill_tag2="進化",skill_name="沙尘的加护",skill_content="存在腐蚀状态的敌人时<br/>赋予自身SP自动回复的效果(回复量最大SP的10%)<br/>并赋予物攻・会心提升10%的效果",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="13",skill_type="被动",skill_tag="物攻提升,弓伤害提升",skill_tag2="灯火の加護",skill_name="德特夫族的猎术",skill_content="当敌人处于物理耐性降低状态时<br/>我方前卫全体攻击提升15%<br/>弓攻击伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="弱化效果延长(相互)",skill_name="异常效果延长(与)",skill_content="当自身出现异常状态时<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="20",skill_type="EX",skill_tag="弓,debuff",skill_tag2="必殺技",skill_name="风绝之箭",skill_content="【Lv1】<br/>回合中,率先行动对敌方单体施以弓物理攻击(威力440)<br/>当攻击目标处于腐蚀状态时,威力提升至2倍<br/>并赋予该对象物理耐性降低5%的效果(2回合)<br/>但会驱散攻击目标的腐蚀状态<br/>【Lv10】<br/>回合中,率先行动对敌方单体施以弓物理攻击(威力525)<br/>当攻击目标处于腐蚀状态时,威力提升至2倍<br/>并赋予该对象物理耐性降低10%的效果(2回合)<br/>但会驱散攻击目标的腐蚀状态"},{skill_order="21",skill_type="EX",skill_tag="弓,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="蚀乱之箭",skill_content="对随机目标施以5次弓物理攻击(威力 55)<br/>每次攻击都赋予腐蚀状态异常(1回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)<br/>【使用条件】有敌人存在物理耐性降低状态时",skill_boost="威力65/80/100",test_weak=" ",test_hit=" ",test_obj=" "},},},
{owner_order="173",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_sp="34",skill_name="光明魔法(单体)3",skill_content="对敌方单体施以光属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_sp="34",skill_name="黑暗魔法(单体)3",skill_content="对敌方单体施以暗属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="25",skill_name="SP循环",skill_content="自身的SP恢复(恢复量50)",skill_boost="回复量75/100/125"},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_sp="38",skill_name="大乱光明魔法",skill_content="对随机目标施以3次光属性攻击(威力55)<br/>每次攻击赋予光耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="暗,debuff",skill_sp="38",skill_name="大乱失明魔法",skill_content="对随机目标施以3次暗属性攻击(威力55)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="光,buff",skill_sp="50",skill_name="星霜极光",skill_content="对敌方单体施以光属性攻击(威力230)<br/>无穷之光效果中:赋予自身属性攻击提升30%的效果(2回合)<br/>无穷之暗效果中:攻击次数变为2次",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="单",skill_up="88",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="暗,buff",skill_sp="50",skill_name="饥饿虚空",skill_content="对敌方单体施以暗属性攻击(威力230)<br/>无穷之光效果中:攻击次数变为2次<br/>无穷之暗效果中:赋予自身伤害提升30%的效果(2回合)",skill_boost="威力260/300/400",test_weak="暗",test_hit="1",test_obj="单",skill_up="96",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="光,debuff",skill_sp="64",skill_name="威神灭光",skill_content="对全体敌人施以3次光属性攻击(威力55)<br/>无穷之光效果中:赋予同对象光耐性降低15%的效果(2回合)<br/>无穷之暗效果中:攻击次数变为6次",skill_boost="威力65/80/100",test_weak="光",test_hit="3",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="暗,debuff",skill_sp="64",skill_name="坠落凶星",skill_content="对全体敌人施以3次暗属性攻击(威力55)<br/>无穷之光效果中:攻击次数变为6次<br/>无穷之暗效果中:赋予同对象暗耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP51)"},{skill_order="10",skill_type="主动",skill_tag="回复,debuff",skill_sp="34",skill_tag2="灯火の加護",skill_name="混沌托宣",skill_content="赋予敌方单体属攻・属防降低15%的效果(2回合)<br/>无穷之光与无穷之暗效果中:自身的BP恢复3",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="无穷之光,无穷之暗",skill_name="无穷的智慧",skill_content="自身使用属性技能时,根据使用属性赋予自身效果(3回合)<br/>光属性:特殊效果“无穷之光”<br/>暗属性:特殊效果“无穷之暗”<br/>无穷之光&无穷之暗:伤害上限提升(效果量30000)"},{skill_order="12",skill_type="被动",skill_tag="属性暴击解放,必定暴击",skill_name="悠久的记忆",skill_content="赋予自身属性攻击产生暴击的效果<br/>无穷之光与无穷之暗效果中:<br/>赋予必定暴击效果"},{skill_order="13",skill_type="被动",skill_tag="属性暴击解放,必定暴击",skill_parent="12",skill_tag2="進化",skill_name="悠久的记忆",skill_content="赋予自身属性攻击产生暴击的效果<br/>无穷之光与无穷之暗效果中:<br/>赋予属攻提升15%与必定暴击效果"},{skill_order="14",skill_type="被动",skill_tag="无穷之光,无穷之暗",skill_tag2="灯火の加護",skill_name="传承的智慧",skill_content="战斗开始时:赋予自身<br/>特殊效果“无穷之光”与“无穷之暗”(2回合)<br/>无穷之光&无穷之暗:伤害上限提升(效果量30000)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_name="光・暗耐性强化",skill_content="自身的光・暗耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="光,暗,debuff",skill_tag2="必殺技",skill_name="自深梦而来的灾祸",skill_content="【Lv1】<br/>敌方单体交替4次光・暗属性攻击(威力60)<br/>在无穷的光效果和无穷的暗效果中:<br/>赋予同对象物理属性耐性降低5%的效果(2回合)<br/>【Lv10】<br/>敌方单体交替4次光・暗属性攻击(威力75)<br/>在无穷的光效果和无穷的暗效果中:<br/>赋予同对象物理属性耐性降低10%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="无穷之昏晓",skill_content="赋予我方前后卫全体<br/>光・暗属性伤害提升20%的效果(2回合)<br/>并赋予自身特殊效果“无穷之光”与“无穷之暗”(2回合)<br/>无穷之光:伤害上限提升(效果量30000)<br/>无穷之暗:伤害上限提升(效果量30000)<br/>【使用条件】第4回合以后",skill_boost="回合数3/4/5"},},},
{owner_order="172",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="26",skill_name="连续断",skill_content="对敌方单体施以2次斧物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="28",skill_name="连冰冲",skill_content="对敌方单体施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="15",skill_name="健全化",skill_content="驱散我方单体的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="回合数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_sp="46",skill_name="献身的葡萄喷药(除自)",skill_content="自身受到伤害(效果量最大HP的75%)<br/>并赋予除自身以外的我方前后卫全体HP恢复(效力130)<br/>※这个效果不会让自身无法战斗",skill_boost="效果150/180/220"},{skill_order="5",skill_type="主动",skill_tag="加成点回复量提升",skill_sp="100",skill_name="献身石榴粉",skill_content="自身受到伤害(效果量最大HP的75%)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)<br/>※这个效果不会让自身无法战斗",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_sp="65",skill_name="献身的防愈喷药(除自)",skill_content="自身受到伤害(效果量最大HP的75%)<br/>并赋予除自身以外的我方前后卫全体HP自动回复(效力120)<br/>与物防·属防提升10%的效果(2回合)<br/>※这个效果不会让自身无法战斗",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP52)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_sp="50",skill_name="死中活击断",skill_content="对敌方单体施以斧物理攻击(威力260)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_sp="52",skill_name="死中活冰葬",skill_content="对敌方单体施以冰属性攻击(威力260)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力290/340/450",test_weak="柄",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="冰",skill_sp="68",skill_name="死力尽冰狱",skill_content="对全体敌人施以3次冰属性攻击(威力65)<br/>当HP低于30%时:重新发动效果(无SP消耗)",skill_boost="威力75/90/115",test_weak="冰",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_sp="20",skill_tag2="灯火の加護",skill_name="冰斧弛缓药(全体)",skill_content="赋予全体敌人斧·冰耐性降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="体力护盾",skill_name="献身续命",skill_content="使用战斗技能后,若自身处于濒死状态<br/>为自身附加HP护盾<br/>(效力 使用者最大HP的75%/不可重复)"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,冰伤害提升",skill_name="濒死时属攻・冰属性强化V",skill_content="HP 30%以下时:自身属攻与冰属性伤害提升30%"},{skill_order="13",skill_type="被动",skill_tag="坚持",skill_name="坚持到底",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="痊愈药",skill_content="【Lv1】<br/>我方前后卫全体HP回复(回复量99999)<br/>并赋予物攻・物防・属攻・属防提升1%的效果(2回合)<br/>【Lv10】<br/>我方前后卫全体HP回复(回复量99999)<br/>并赋予物攻・物防・属攻・属防提升10%的效果(3回合)"},},},
{owner_order="171",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_sp="20",skill_name="光明魔法(单体)2",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_sp="52",skill_name="恩宠巫鼓舞",skill_content="我方前卫全体HP自动恢复(效力80)<br/>并赋予物防·属防提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="加成点回复量提升",skill_sp="60",skill_name="心绪巫鼓舞",skill_content="赋予我方BP回复增加1的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="30",skill_name="守指的挽歌",skill_content="赋予敌方单体剑・火・光耐性降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="扇",skill_sp="48",skill_name="圣炎之诗・独连舞",skill_content="对敌方单体施以2次扇物理攻击(威力30)<br/>根据目标状态效果的数量,攻击次数会发生变化。<br/>6个以上:攻击次数变为4次<br/>12个以上:攻击次数变为6次",skill_boost="威力35/40/60",test_weak="扇",test_hit="2,4,6",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_sp="72",skill_name="腐耐的夜曲",skill_content="为自身添加倒计时效果(计数4)<br/>计数结束时,赋予全体敌人物理·属性耐性降低15%的效果(3回合)",skill_boost="回合数4/5/6",skill_up="88",skill_up_content="消費SP降低(SP58)"},{skill_order="7",skill_type="主动",skill_tag="火,光,debuff",skill_sp="53",skill_name="圣炎之诗・神威",skill_content="对全体敌人施以2次光属性攻击(威力95),并突破火弱点(伤害以光属性计算)<br/>根据每个目标的状态效果数量赋予效果(2回合)<br/>6个以上:物攻·属攻降低15%<br/>12个以上:物防·属防降低15%",skill_boost="威力110/130/150",test_weak="光,火",test_hit="2",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="火,光",skill_sp="80",skill_name="圣炎之诗・轮唱",skill_content="对全体敌人施以4次光属性攻击(威力45),并突破火弱点(伤害以光属性计算)<br/>根据每个对象的状态效果数量,攻击次数会发生变化。<br/>6个以上:攻击次数变为5次<br/>12个以上:攻击次数达到6次",skill_boost="威力55/65/80",test_weak="光,火",test_hit="4",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="火,光",skill_sp="45",skill_name="圣炎之诗・赎罪",skill_content="对敌方单体施以光属性攻击(威力260),并突破火弱点(伤害以光属性计算)<br/>根据对象状态效果的数量,威力会发生变化。<br/>6个以上:威力1.5倍<br/>12个以上:威力2.0倍※仅适用于威力倍率高的一方",skill_boost="威力290/340/450",test_weak="光,火",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP36)"},{skill_order="10",skill_type="主动",skill_tag="火,光,debuff",skill_sp="67",skill_tag2="灯火の加護",skill_name="圣炎之诗·绝唱",skill_content="对敌方单体4施以次光属性攻击(威力65)<br/>并突破火弱点(伤害以光属性计算)<br/>根据对象状态效果的数量赋予效果(2回合)<br/>6个以上:中等概率赋予失明状态异常<br/>12个以上:中等概率赋予麻痹状态异常",skill_boost="威力75/85/110",test_weak="光,火",test_hit="4",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="物防降低,属防降低",skill_name="约指的阳念·减守",skill_content="前卫时:赋予全体敌人物防·属防降低5%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻降低,属攻降低",skill_name="约指的阴念·减攻",skill_content="后卫时:赋予全体敌人物攻·属攻降低5%的效果"},{skill_order="13",skill_type="被动",skill_tag="会心降低,速度降低",skill_tag2="灯火の加護",skill_name="约指的精念·减身",skill_content="SP 50%以上时:赋予全体敌人会心·速度降低5%的效果"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="debuff",skill_tag2="必殺技",skill_name="弃战的圣谭曲",skill_content="【Lv1】<br/>赋予全体敌人物攻·物防·属攻·属防降低10%的效果(2回合)<br/>【Lv10】<br/>赋予全体敌人物攻·物防·属攻·属防降低20%的效果(3回合)"},},},
{owner_order="170",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,火,光",skill_sp="32",skill_name="圣炎连斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并突破火・光弱点(伤害以剑物理计算)",skill_boost="威力105/125/180/315",test_weak="剑,火,光",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="24",skill_name="气魄",skill_content="赋予自身提升20%物攻<br/>与伤害上限提升(效果量50000)的效果(3回合)",skill_boost="回合数4/5/6/8"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="28",skill_name="恢复魔法(全体)",skill_content="我方前卫全体HP恢复(効力 65)",skill_boost="效力85/115/155/275"},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_sp="49",skill_name="退火退光圣炎",skill_content="对全体敌人施以2次光属性攻击(威力80)<br/>并赋予火・光耐性降低10%的效果(2回合)",skill_boost="威力95/115/130/230",test_weak="光",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="73",skill_name="圣炎守护结界",skill_content="赋予我方前卫全体物防·属防<br/>与暗耐性提升15%的效果(2回合)<br/>BP消耗5时:赋予同对象必定避免属性攻击(一部分除外)的效果(1次)<br/>成功防御时,使用光属性攻击施以反击(威力200)",skill_boost="回合数3/4/5/7"},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_sp="56",skill_name="圣炎攻击结界",skill_content="赋予我方前卫全体物攻·属攻提升15%的效果(2回合)<br/>BP消耗5时:<br/>赋予全体敌人物防・属防降低15%的效果(2回合)",skill_boost="回合数3/4/5/7(对降低物防・属防的目标)",skill_up="88",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="剑,火,光,回复",skill_sp="76",skill_name="圣炎重剑",skill_content="对敌方单体施以2次剑物理攻击(威力135)<br/>并突破火・光弱点(伤害以剑物理计算)<br/>并恢复自身的BP1<br/>BP消耗5时:必定暴击",skill_boost="威力150/175/235/415",test_weak="剑,火,光",test_hit="2",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP61)"},{skill_order="8",skill_type="主动",skill_tag="剑,火,光",skill_sp="58",skill_name="圣炎万剑",skill_content="对敌方单体施以3次剑物理攻击(威力85)<br/>并突破火・光弱点(伤害以剑物理计算)<br/>BP消耗3以上时:攻击次数提升为5<br/>BP消耗5时:攻击次数提升为8",skill_boost="威力95/110/100/90",test_weak="剑,火,光",test_hit="3",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="剑,火,光",skill_sp="74",skill_name="圣炎一文字・连斩",skill_content="对全体敌人施以3次剑物理攻击(威力80)<br/>并突破火・光弱点(伤害以剑物理计算)<br/>BP消耗3以上时:攻击次数提升为4<br/>BP消耗5时:攻击次数提升为6",skill_boost="威力90/105/80/90",test_weak="剑,火,光",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP59)"},{skill_order="10",skill_type="主动",skill_tag="剑,火,光,buff",skill_sp="74",skill_tag2="灯火の加護",skill_name="圣炎的烂剑",skill_content="对随机目标施以4次剑物理攻击(威力 45)<br/>并突破火・光弱点(伤害以剑物理计算)<br/>BP消耗3以上时:<br/>赋予自身剑攻击伤害提升15%的效果(5回合)<br/>BP消耗5时:<br/>赋予自身物攻提升15%的效果(5回合)",skill_boost="威力55/65/90/160",test_weak="剑,火,光",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="加成等级变化(2-4-6),剑伤害提升",skill_name="累世的剑圣",skill_content="赋予自身剑攻击伤害提升15%的效果<br/>并将能力提升(Boost)等级变更为Lv.2/Lv.4/Lv.6<br/>※BP消耗量将变更为1/3/5"},{skill_order="12",skill_type="被动",skill_tag="加成点回复",skill_name="气炎万丈",skill_content="自身使用战斗技能时<br/>若存在破防中的敌人或由自身破防的敌人,则恢复自身3BP"},{skill_order="13",skill_type="被动",skill_tag="加成点回复",skill_tag2="灯火の加護",skill_name="守指长的使命",skill_content="战斗开始时:自身恢复BP2"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="剑,火,光,buff",skill_tag2="必殺技",skill_name="传承圣炎的煌剑",skill_content="【Lv1】<br/>对全体敌人施以3次剑物理攻击(威力130)<br/>并突破火・光弱点(伤害以剑物理计算)<br/>并赋予我方前卫全体“大圣火的加护”效果(1回合)<br/>大圣火的加护:BP回复量提升5<br/>【Lv10】<br/>对全体敌人施以3次剑物理攻击(威力150)<br/>并突破火・光弱点(伤害以剑物理计算)<br/>并赋予我方前卫全体“大圣火的加护”效果(1回合)<br/>大圣火的加护:BP回复量提升5"},},},
{owner_order="169",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,暗",skill_sp="59",skill_name="愤怒之息",skill_content="对全体敌人施以3次暗属性攻击(威力55)<br/>并突破火弱点(伤害以暗属性计算)",skill_boost="威力65/80/100",test_weak="暗,火",test_hit="3",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="64",skill_name="虚空执念",skill_content="自身属攻・暗属性伤害提升30%(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="debuff,复活",skill_sp="50",skill_name="绝望祝福",skill_content="使我方单体复活(回复量 最大HP的25%)<br/>但同时赋予该对象最大HP降低30%的效果(6回合)",skill_boost="回復量50/75/100%"},{skill_order="4",skill_type="主动",skill_tag="火,暗,debuff",skill_sp="54",skill_name="狂热穿炎",skill_content="对随机目标施以3次暗属性攻击(威力65)<br/>并突破火弱点(伤害以暗属性计算)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗,火",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_sp="84",skill_name="绝望连锁",skill_content="赋予我方前后卫全体根据对象剩余HP百分比的效果(2回合)<br/>HP 50%以下时:同对象物攻·属攻提升15%<br/>HP低于20%时:伤害提升15%<br/>且同一对象的HP恢复(效力65)",skill_boost="回合数3/4/5效力85/115/155"},{skill_order="6",skill_type="主动",skill_tag="火,暗,debuff",skill_sp="57",skill_name="黑色深渊",skill_content="对全体敌人施以暗属性攻击(威力180)<br/>并突破火弱点(伤害以暗属性计算)<br/>并有中等概率赋予麻痹异常状态(2回合)",skill_boost="威力205/245/300",test_weak="暗,火",test_hit="1",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP46)"},{skill_order="7",skill_type="主动",skill_tag="火,暗,debuff",skill_parent="6",skill_sp="46",skill_tag2="進化",skill_name="黑色深渊",skill_content="对全体敌人施以暗属性攻击(威力180)<br/>并突破火弱点(伤害以暗属性计算)<br/>并有中等概率赋予妨害・受伤・麻痹异常状态(2回合)",skill_boost="威力205/245/300",test_weak="暗,火",test_hit="1",test_obj="群"},{skill_order="8",skill_type="主动",skill_tag="火,暗",skill_sp="300",skill_name="愤怒波动",skill_content="对敌方单体施以暗属性攻击(威力530)<br/>并突破火弱点(伤害以暗属性计算)",skill_boost="威力560/700/900强化后: 660/800/1000",test_weak="暗,火",test_hit="1",test_obj="单",skill_up="96",skill_up_content="威力提升(630)"},{skill_order="9",skill_type="主动",skill_tag="暗,回复",skill_sp="55",skill_name="夺命决",skill_content="对敌方单体施以3次暗属性攻击(威力65)<br/>并突破火弱点(伤害以暗属性计算)<br/>并恢复我方前后卫全体<br/>根据伤害吸收转化的HP(效果量 造成伤害量的15%)",skill_boost="威力75/90/120强化后: 95/110/140",test_weak="暗,火",test_hit="3",test_obj="单",skill_up="99",skill_up_content="威力提升(85)"},{skill_order="10",skill_type="主动",skill_tag="回复,复活",skill_sp="150",skill_name="绝望的祈祷",skill_content="我方前后卫全体HP回复(恢复量 最大HP的10%)<br/>恢复对象无法战斗时复活(恢复量 最大HP的10%)<br/>※一场战斗可使用3次",skill_boost="恢复量20/30/40%",skill_up="100",skill_up_content="消費SP降低(SP120)"},{skill_order="11",skill_type="主动",skill_tag="火,暗,debuff",skill_sp="49",skill_tag2="灯火の加護",skill_name="重压烂炎",skill_content="对随机目标施以3次暗属性攻击(威力 65)<br/>并突破火弱点(伤害以暗属性计算)<br/>每次攻击小概率赋予失明异常状态(2回合)<br/>Boost MAX時:攻击次数变为5次",skill_boost="威力75/90/75",test_weak="暗,火",test_hit="3,5",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="加成点回复",skill_name="漆黑的诅咒",skill_content="SP 10%以上且回合结束时:自身BP恢复1<br/>但是,自身的SP消耗了最大SP的5%"},{skill_order="13",skill_type="被动",skill_tag="精力回复",skill_name="死亡恐惧症",skill_content="自身使用必杀技时<br/>自身SP恢复(恢复量最大SP的100%)"},{skill_order="14",skill_type="被动",skill_tag="剑耐性降低,火耐性降低,暗耐性降低",skill_tag2="灯火の加護",skill_name="自我恐惧症",skill_content="状态栏图标8个以上时<br/>赋予全体敌人剑・火・暗耐性降低10%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="暗,debuff",skill_tag2="必殺技",skill_name="神圣爱莉希雅",skill_content="【Lv1】<br/>对敌方单体施以暗属性攻击(威力440)<br/>赋予物攻、物防、属攻、属防、速度、会心、速度降低5%的效果(2回合)<br/>并中概率赋予妨害、受伤、麻痹、失明异常状态(2回合)<br/>【Lv10】<br/>对敌方单体施以暗属性攻击(威力525)<br/>赋予物攻、物防、属攻、属防、速度、会心、速度降低10%的效果(2回合)<br/>并中概率赋予妨害、受伤、麻痹、失明异常状态(2回合)"},{skill_order="21",skill_type="EX",skill_tag="火,暗",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="撒旦嚎叫",skill_content="对敌方单体施以暗属性攻击(威力 35)<br/>并突破火弱点(伤害以暗属性计算)<br/>消耗30点SP直至SP值低于30(最大9次)<br/>根据消耗的次数,重复相同的攻击<br/>【使用条件】第6回合以后",skill_boost="威力45/55/80",test_weak="暗,火",test_hit="10",test_obj="单"},},},
{owner_order="168",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,暗",skill_sp="29",skill_name="V影斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并突破暗弱点(伤害以剑物理计算)",skill_boost="威力105/125/180",test_weak="剑,暗",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="剑,暗,buff",skill_sp="29",skill_name="无畏斩",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并突破暗弱点(伤害以剑物理计算)<br/>并赋予自身物攻提升10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="剑,暗",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="憎恨连锁",skill_content="赋予自身HP恢复(效力105)、SP恢复(恢复量最大SP的5%)<br/>与异常状态恢复(部分除外)",skill_boost="HP恢复效力125/165/225 SP恢复量6/8/10%"},{skill_order="4",skill_type="主动",skill_tag="剑,暗",skill_sp="38",skill_name="崩碎",skill_content="对全体敌人施以2次剑物理攻击(威力80)<br/>并突破暗弱点(伤害以剑物理计算)",skill_boost="威力90/105/130",test_weak="剑,暗",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="剑,暗,debuff",skill_parent="4",skill_sp="38",skill_tag2="進化",skill_name="崩碎",skill_content="对全体敌人施以2次剑物理攻击(威力80)<br/>并突破暗弱点(伤害以剑物理计算)<br/>并有中概率赋予妨害・受伤・失明异常状态(2回合)",skill_boost="威力90/105/130"},{skill_order="6",skill_type="主动",skill_tag="剑,暗",skill_sp="58",skill_name="憎恶的乱剑",skill_content="自身受到伤害(效果量:最大HP的30%)<br/>对随机目标施以5次剑物理攻击(威力55)<br/>并突破暗弱点(伤害以剑物理计算)<br/>※这个效果不会让自身无法战斗",skill_boost="威力65/75/100",test_weak="剑,暗",test_hit="5",test_obj="乱"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="57",skill_name="憎恨扩散",skill_content="对我方前卫全体造成伤害(效果量:对象最大生命值的50%)<br/>并赋予同一目标的伤害提升20%<br/>与必定暴击效果(2回合)与恢复1个BP<br/>※此效果不会使我方无法战斗",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="88",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="剑,暗",skill_sp="80",skill_name="憎恨绝剑",skill_content="对敌方单体施以剑物理攻击(威力40),并突破暗弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时: HP超过60%的我方前后卫全体<br/>消耗最大HP的60%<br/>根据消耗的人数,重复相同的攻击(最多8次)",skill_boost="威力50/60/80",test_weak="剑,暗",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="剑,暗",skill_sp="55",skill_name="激流回旋剑",skill_content="对敌方单体施以3次剑物理攻击(威力85)<br/>并突破暗弱点(伤害以剑物理计算)",skill_boost="威力95/110/140",test_weak="剑,暗",test_hit="3",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP44)"},{skill_order="10",skill_type="主动",skill_tag="剑,暗",skill_sp="82",skill_name="憎恨剑闪",skill_content="对我方前卫全体造成伤害(效果量:对象最大生命值的30%)<br/>并对全体敌人施以6次剑物理攻击(威力40)。<br/>同时突破暗弱点(伤害以剑物理计算)<br/>※此效果不会使我方无法战斗",skill_boost="威力45/50/65",test_weak="剑,暗",test_hit="6",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP66)"},{skill_order="11",skill_type="主动",skill_tag="剑,暗",skill_sp="18",skill_tag2="灯火の加護",skill_name="终末之战",skill_content="对全体敌人施以剑物理攻击(威力 120)<br/>并突破暗弱点(伤害以剑物理计算)<br/>HP超过80%的我方前后卫全体<br/>消耗最大HP的80%<br/>消耗的人数越多威力越大<br/>最多5倍(消耗8人时)<br/>此技能伤害上限提升100000<br/>※战斗中可使用2次",skill_boost="威力145/185/220",test_weak="剑,暗",test_hit="1",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="精力回复,必杀技槽回复,加成点回复,物攻提升,伤害提升",skill_name="孤高的魔王",skill_content="当我方有人无法战斗时<br/>自身SP恢复(恢复量:最大SP的100%),BP恢复5<br/>必杀技的使用次数回复1,必杀技槽变成100.0%<br/>并赋予物攻提升15%和伤害提升15%的效果(3回合)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,伤害提升,必定暴击",skill_name="激昂",skill_content="HP 75%以下时:赋予自身<br/>物攻提升15%、伤害提升15%<br/>与必定暴击效果"},{skill_order="14",skill_type="被动",skill_tag="暴伤提升",skill_tag2="灯火の加護",skill_name="人类恐惧症",skill_content="前卫无法战斗时:赋予自身暴击时伤害倍率<br/>提升至1.4倍的效果(通常为1.25倍)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,暗",skill_tag2="必殺技",skill_name="生迹亡痕",skill_content="【Lv1】<br/>对敌方单体施以4次剑物理攻击(威力110)<br/>并突破暗弱点(伤害以剑物理计算)<br/>【Lv10】<br/>对敌方单体施以4次剑物理攻击(威力130)<br/>并计算暗弱点(伤害以剑物理计算)"},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_tag2="EXアビリティ",skill_name="死亡贸易 <s>雷斯垂德</s>",skill_content="赋予我方前卫全体“不沉”效果(1回合)<br/>但赋予后卫特殊效果”死之宣告”(计数 2)<br/>不沉:即使受到HP变成0的伤害,HP也只剩下1(部分除外)<br/>死之宣告:计数结束时无法战斗<br/>【使用条件】第5回合以后"},},},
{owner_order="167",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火",skill_sp="24",skill_name="炽炎弹",skill_content="对敌方单体施以火属性攻击(威力170)<br/>“魔力pt”3以上:威力1.2倍",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="24",skill_name="寒霜冻",skill_content="对全体敌人施以冰属性攻击(威力70)<br/>“魔力pt”3以上:重新发动效果(不消耗SP)",skill_boost="威力80/100/120",test_weak="冰",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="暗,debuff",skill_sp="34",skill_name="紫茫",skill_content="对敌方单体施以暗属性攻击(威力170)<br/>并赋予速度降低15%的效果(2回合)<br/>“魔力pt”5以上:敌人全体化<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="冰,debuff",skill_sp="46",skill_name="寒霜牙",skill_content="对全体敌人施以冰属性攻击(威力150)<br/>并小概率赋予麻痹状态异常(2回合)<br/>魔力pt”3以上:麻痹的概率变为中等概率<br/>魔力pt”5以上:麻痹的概率成为大概率",skill_boost="威力175/215/260",test_weak="病",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="暗,debuff",skill_sp="46",skill_name="紫雾",skill_content="对全体敌人施以暗属性攻击(威力150)<br/>小概率赋予失明状态异常(2回合)<br/>“魔力pt”3以上:失明的概率变为中等概率<br/>“魔力pt”5以上:失明的概率变为大概率",skill_boost="威力175/215/260",test_weak="暗",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="雷,风",skill_sp="52",skill_name="电风暴",skill_content="对随机目标施以3次雷属性攻击(威力65)<br/>并突破风弱点(伤害以雷属性计算)<br/>“魔力pt”5以上:威力1.2倍",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="雷,风",skill_sp="44",skill_name="雷风暴",skill_content="对敌方单体施以雷属性攻击(威力230)<br/>并突破风弱点(伤害以雷属性计算)<br/>“魔力pt”3以上:敌人全体化<br/>魔力pt”5以上:威力1.2倍",skill_boost="威力260/300/400",test_weak="雷",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP35)"},{skill_order="8",skill_type="主动",skill_tag="火",skill_sp="60",skill_name="炽炎暴",skill_content="对敌方单体施以火属性攻击(威力35)<br/>并对同一对象施以与自身“魔力pt”相同次数的火属性攻击(威力35/最多6次)",skill_boost="威力45/55/80",test_weak="火",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP48)"},{skill_order="9",skill_type="主动",skill_tag="雷",skill_sp="55",skill_name="琥珀风暴",skill_content="对全体敌人施以雷属性攻击(威力180)<br/>每增加2“魔力pt”,威力提升(最大1.8倍)",skill_boost="威力205/245/300",test_weak="雷",test_hit="1",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP44)"},{skill_order="10",skill_type="主动",skill_tag="暗,buff",skill_sp="70",skill_tag2="灯火の加護",skill_name="紫流",skill_content="对全体敌人施以3次暗属性攻击(威力 80)<br/>并为自身附加1”魔力pt”",skill_boost="威力90/105/130",test_weak="暗",test_hit="3",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="精力回复,魔力pt",skill_name="累积魔力",skill_content="当自身使用战斗技能攻击时SP恢复(恢复量10)<br/>并提升1“魔力pt”(※不受攻击次数影响)"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,全属性伤害提升",skill_name="领悟魔力",skill_content="根据自身“魔力pt”数量赋予效果<br/>1以上:属攻提升12%(最大30%)“魔力pt”每提升1,效果提升2%<br/>9以上:属性伤害提升20%"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,全属性伤害提升,威力提升",skill_parent="12",skill_tag2="進化",skill_name="领悟魔力",skill_content="根据自身“魔力pt”数量赋予效果<br/>1以上:属攻提升12%(最大30%)“魔力pt”每提升1,效果提升2%<br/>9以上:属性伤害提升20%<br/>且威力提升100%(同系统效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="会心提升,属性暴击解放",skill_tag2="灯火の加護",skill_name="精密的魔力操作",skill_content="自身会心提升30%<br/>且属性攻击发生暴击"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,冰耐性提升",skill_name="火・冰耐性提升",skill_content="自身的火・冰耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升,风耐性提升",skill_name="雷・风耐性提升",skill_content="自身的雷・风耐性提升10%"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_name="光・暗耐性提升",skill_content="自身的光・暗耐性提升10%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="黑暗深渊",skill_content="【Lv1】<br/>回合开始时,率先行动<br/>赋予自身必定避免属性攻击(部分除外)(2回合)<br/>与属攻提升10%的效果(2回合)<br/>成功防御时,使用暗属性攻击对全体敌人施以反击(威力135)<br/>【Lv10】<br/>回合开始时,率先行动<br/>赋予自身必定避免属性攻击(部分除外)(3回合)<br/>与属攻提升20%的效果(3回合)<br/>成功防御时,使用暗属性攻击对全体敌人施以反击(威力135)"},{skill_order="21",skill_type="EX",skill_tag="火,冰,雷,风,暗,debuff",skill_tag2="EXアビリティ",skill_name="混沌洪潮",skill_content="赋予全体敌人特殊效果”火・冰・雷・风・暗弱化”(各1次)<br/>さ并对全体敌人施以1次つ火・冰・雷・风・暗属性攻击(威力 35)<br/>弱化:若没有该弱点,则附加该弱点<br/>若有该弱点,则该弱点伤害倍率提升20%<br/>每次受到该弱点攻击次数减少1<br/>※不能赋予没有弱点的敌人<br/>【使用条件】自身的“魔力pt”数量在6以上",skill_boost="威力40/50/60",test_weak="火,冰,雷,风,暗",test_hit="5",test_obj="群"},},},
{owner_order="166",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="15",skill_name="一闪",skill_content="对敌方单体施以剑物理攻击(威力140)",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_sp="34",skill_name="V字斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>行动选择时只有自身生存:<br/>攻击次数变成4次,可以突破暗弱点",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="剑,暗",skill_parent="2",skill_sp="34",skill_tag2="技変化",skill_name="生迹亡痕",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>行动选择时只有自身存活时:<br/>攻击次数变成4次,可突破暗弱点",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑,杖,debuff",skill_sp="40",skill_name="威力重锤",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>攻击杖弱点(伤害以剑物理计算)<br/>并赋予物防降低20%的效果(2回合)",skill_boost="威力200/240/350",test_weak="剑,杖",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="剑,风",skill_sp="29",skill_name="剑解",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并突破风弱点(伤害以剑物理计算)",skill_boost="威力200/240/350",test_weak="剑,风",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="剑,风",skill_sp="61",skill_name="幽风斩",skill_content="回合开始时,率先行动<br/>对全体敌人施以剑物理攻击(威力120)<br/>并突破风弱点(伤害以剑物理计算)<br/>并赋予物攻·速度降低10%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力145/185/220",test_weak="剑,风",test_hit="1",test_obj="群"},{skill_order="7",skill_type="主动",skill_tag="剑,风,debuff",skill_sp="54",skill_name="回旋斩",skill_content="对全体敌人施以2次剑物理攻击(威力80)<br/>攻击风弱点(伤害以剑物理计算)<br/>并赋予物攻降低15%的效果(2回合)",skill_boost="威力90/105/130",test_weak="剑,风",test_hit="2",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="剑",skill_sp="83",skill_name="电光音速斩",skill_content="对全体敌人施以4次剑物理攻击(威力45)",skill_boost="威力55/65/80",test_weak="剑",test_hit="4",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP66)"},{skill_order="9",skill_type="主动",skill_tag="风,debuff",skill_sp="64",skill_name="缘风",skill_content="对随机目标施以4次风属性攻击(威力45)<br/>每次攻击小概率赋予麻痹异常状态(2回合)",skill_boost="威力55/65/90",test_weak="风",test_hit="4",test_obj="乱",skill_up="99",skill_up_content="消費SP降低(SP51)"},{skill_order="10",skill_type="主动",skill_tag="剑,枪",skill_sp="53",skill_name="跃天斩",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并突破枪弱点(伤害以剑物理计算)<br/>攻击对象被破防时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP42)"},{skill_order="11",skill_type="主动",skill_tag="剑,枪",skill_parent="10",skill_sp="42",skill_tag2="進化",skill_name="跃天斩",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并突破枪弱点(伤害以剑物理计算)<br/>攻击对象被破防时威力提升1.5倍",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="主动",skill_tag="回复,buff",skill_sp="76",skill_tag2="灯火の加護",skill_name="英雄气概",skill_content="自身的HP自动恢复(效力 140)<br/>SP自动恢复(恢复量 最大SP的5%)(3回合)<br/>“勇者pt”4以上:驱散自身的物攻・会心降低状态<br/>“勇者pt”6以上:BP恢复量提升1(3回合)<br/>“勇者pt”3以下:追加3个“勇者pt”",skill_boost="回合数4/5/6"},{skill_order="13",skill_type="被动",skill_tag="勇者pt",skill_name="勇者的资质",skill_content="当自身使用主动技能攻击时<br/>为自身附加1个“勇者pt”<br/>每个“勇者pt”可提升5%威力(最多45%/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="对物理・属性反击",skill_name="镜反冲",skill_content="消耗BP3并使用技能时<br/>赋予自身对物理·属性攻击施以反击的效果(1回合)<br/>反击:对全体敌人施以剑物理攻击(威力90)<br/>并突破风弱点(伤害以剑物理计算)"},{skill_order="15",skill_type="被动",skill_tag="最大体力提升,物攻提升,剑伤害提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="天赋的剑技",skill_content="赋予自身根据“勇者pt”数量追加的效果<br/>4以上:最大HP提升10%<br/>6以上:物攻提升10%<br/>8以上:剑攻击伤害提升10%<br/>且伤害上限提升(效果量 30000)"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="20",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="21",skill_type="EX",skill_tag="剑,火,debuff",skill_tag2="必殺技",skill_name="龙魂",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力440)<br/>并突破火弱点(伤害以剑物理计算)<br/>并赋予燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并突破火弱点(伤害以剑物理计算)<br/>并赋予燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)"},{skill_order="22",skill_type="EX",skill_tag="剑,枪,杖,火,风,暗",skill_tag2="EXアビリティ",skill_name="团结一致",skill_content="对敌方单体施以8次剑物理攻撃(威力 20)<br/>并突破枪・杖・火・风・暗弱点(伤害以剑物理计算)<br/>【使用条件】自身的“勇者pt”数量在6以上",skill_boost="威力25/30/40",test_weak="剑,枪,杖,火,风,暗",test_hit="8",test_obj="单"},},},
{owner_order="165",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="26",skill_name="双重短剑",skill_content="对敌方单体施以2次短剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="28",skill_name="连炎冲",skill_content="对敌方单体施以2次火属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_sp="38",skill_name="三重短剑",skill_content="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="火,buff",skill_sp="54",skill_name="阳炎",skill_content="对敌方单体施以2次火属性攻击(威力120)<br/>并为自身附加特殊效果“卡娜莉伪装”(1次)<br/>卡娜莉伪装:必定回避攻击(部分除外)<br/>※无论如何赋予,“卡娜莉伪装”的次数都可叠加(最多9次)",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="火",skill_sp="48",skill_tag2="弱点外",skill_name="红宝石爆裂",skill_content="对敌方单体施以3次火属性攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="60",skill_name="梳羽回闪",skill_content="为自身附加特殊效果“卡娜莉伪装”(1次)<br/>随后移动至后卫<br/>卡娜莉伪装:必定回避攻击(部分除外)<br/>※无论如何赋予,“卡娜莉伪装”的次数都可叠加(最多9次)",skill_boost="效果附加次数2/3/4次",skill_up="88",skill_up_content="消費SP降低(SP48)"},{skill_order="7",skill_type="主动",skill_tag="短剑,debuff",skill_sp="48",skill_name="防御削弱",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并赋予物防·属防降低15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_sp="50",skill_name="行刺",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>攻击对象破防时威力提升1.5倍",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content="威力提升(260)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_sp="62",skill_tag2="弱点外",skill_name="急流迅闪",skill_content="回合开始时,率先行动<br/>对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP50)"},{skill_order="10",skill_type="主动",skill_tag="短剑,buff",skill_sp="88",skill_tag2="灯火の加護",skill_name="闪闪发光的突击",skill_content="对全体敌人施以4次短剑物理攻击(威力35)<br/>并为自身附加特殊效果“卡娜莉伪装”(2次)<br/>卡娜莉伪装:必定回避攻击(部分除外)<br/>※无论如何赋予,“卡娜莉伪装”的次数都可叠加(最多9次)<br/>※被动的攻击目标是选择的目标",skill_boost="威力45/55/70",test_weak="短剑",test_hit="4",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="卡娜莉伪装",skill_name="美少女义侠传说",skill_content="战斗开始时:赋予自身特殊效果“卡娜莉伪装”(2次)<br/>卡娜莉伪装:必定回避攻击(部分除外)<br/>※无论如何赋予,“卡娜莉伪装”的次数都可叠加(最多9次)"},{skill_order="12",skill_type="被动",skill_tag="物理追击",skill_tag2="弱点外",skill_name="愤怒卡娜莉",skill_content="自身攻击后(反击、必杀技等除外)<br/>追加与自身的“卡娜莉伪装”层数相同次数的追击(最多4次)<br/>追击:对敌方单体施以短剑物理攻击(威力40)<br/>即使非弱点也会削减护盾点数"},{skill_order="13",skill_type="被动",skill_tag="物理追击",skill_parent="12",skill_tag2="進化,弱点外",skill_name="愤怒卡娜莉",skill_content="自身攻击后(反击、必杀技等除外)<br/>追加与自身的“卡娜莉伪装”层数相同次数的追击(最多6次)<br/>追击:对敌方单体施以短剑物理攻击(威力40)<br/>即使非弱点也会削减护盾点数"},{skill_order="14",skill_type="被动",skill_tag="卡娜莉伪装",skill_tag2="灯火の加護",skill_name="可靠卡娜莉",skill_content="当自身使敌人破防时<br/>为自身附加特殊效果“卡娜莉伪装”(1次)<br/>卡娜莉伪装:必定回避攻击(部分除外)<br/>※无论如何赋予,“卡娜莉伪装”的次数都可叠加(最多9次)<br/>※如果在触发此效果之前未赋予“卡娜莉伪装”<br/>则被动“愤怒卡娜莉”不会触发"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,buff",skill_tag2="必殺技,弱点外",skill_name="游侠卡娜莉",skill_content="【Lv1】<br/>回合开始时,率先行动<br/>对敌方单体施以6次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数<br/>并为自身附加特殊效果“卡娜莉伪装”(5次)<br/>【Lv10】<br/>回合开始时,率先行动<br/>对敌方单体施以6次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数<br/>并为自身附加特殊效果“卡娜莉伪装”(5次)"},{skill_order="21",skill_type="EX",skill_tag="短剑",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="强化咬噬",skill_content="对敌方单体施以短剑物理攻击(威力230)<br/>并为自身附加特殊效果“卡娜莉伪装”(6次)<br/>卡娜莉伪装:必定回避攻击(部分除外)<br/>※无论如何赋予,“卡娜莉伪装”的次数都可叠加(最多9次)<br/>【使用条件】第8回合以内",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单"},},},
{owner_order="164",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_sp="34",skill_name="火焰燃烧魔法(单体)2",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予燃烧异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="书,debuff",skill_sp="24",skill_name="物理攻击牵制敲击",skill_content="对敌方单体施以书物理攻击(威力170)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="书",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="调查",skill_sp="10",skill_name="全体探查",skill_content="显示全体敌人的一个弱点",skill_boost="弱点展示数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="16",skill_name="燃烧的智谋",skill_content="赋予全体敌人燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="枪,火,debuff",skill_sp="43",skill_name="火枪队·炎击(全体)",skill_content="对全体敌人施以火属性攻击(威力150)<br/>并突破枪弱点(伤害以火属性计算)<br/>当攻击目标处于燃烧状态时<br/>赋予火耐性降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="枪,火",skill_sp="54",skill_name="火枪队·伏击(全体)",skill_content="为自身附加倒计时效果(计数4)<br/>计数结束时,对全体敌人施以火属性攻击(威力360)<br/>并突破枪弱点(伤害以火属性计算)",skill_boost="威力410/490/600",test_weak="火,枪",test_hit="1",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP43)"},{skill_order="7",skill_type="主动",skill_tag="枪,火",skill_sp="123",skill_name="火枪队・投枪",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对随机目标施以3次火属性攻击(威力55/持续2次)<br/>并突破枪弱点(伤害以火属性计算)",skill_boost="持续3/4/5次",test_weak="火",test_hit="3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP98)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_sp="70",skill_name="贤王的炎枪阵",skill_content="赋予我方前卫全体属攻提升20%<br/>与枪·火属性伤害提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="枪,火,debuff",skill_sp="61",skill_name="火枪队·冲锋(单体)",skill_content="对敌方单体施以火属性攻击(威力260)<br/>并突破枪弱点(伤害以火属性计算)<br/>当攻击目标处于燃烧状态时<br/>赋予物防·属防降低15%的效果(2回合)",skill_boost="威力290/340/450",test_weak="火,枪",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP49)"},{skill_order="10",skill_type="主动",skill_tag="火,debuff",skill_sp="60",skill_tag2="灯火の加護",skill_name="业火缭乱之计谋",skill_content="对随机目标施以3次火属性攻击(威力85)<br/>每次攻击小概率赋予燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力95/110/140",test_weak="火",test_hit="3",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_name="属攻强化V",skill_content="赋予自身属性攻击提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属防降低,枪耐性降低,火耐性降低",skill_name="鹰眼",skill_content="当自身使敌人破防时<br/>对被破防的敌人赋予属防降低10%<br/>与枪·火耐性降低10%的效果(3回合)"},{skill_order="13",skill_type="被动",skill_tag="属防降低,枪耐性降低,火耐性降低",skill_parent="12",skill_tag2="進化",skill_name="鹰眼",skill_content="当自身使敌人破防时<br/>对被破防的敌人赋予属防降低15%<br/>与枪·火耐性降低15%的效果(3回合)"},{skill_order="14",skill_type="被动",skill_tag="枪伤害提升,火伤害提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="好时机的炎枪阵",skill_content="存在处于破防状态的敌人时<br/>赋予我方前卫全体枪·火属性伤害提升15%<br/>与伤害上限提升(效果量20000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="百家兵法",skill_content="【Lv1】<br/>在回合中,迅速行动,并赋予我方单体<br/>威力提升100%的效果(1回合/回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量10000)的效果(1回合)<br/>【Lv10】<br/>在回合中,迅速行动,并赋予我方单体<br/>威力提升100%的效果(1回合/回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量50000)的效果(1回合)"},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="火枪破盾的计略",skill_content="赋予敌方单体枪·火耐性降低15%的效果(2回合)<br/>并无视弱点削除6层护盾<br/>但这个效果无法使敌人破防<br/>【使用条件】当没有敌人处于破防状态时",skill_boost="回合数3/4/5"},},},
{owner_order="163",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,枪,debuff",skill_sp="45",skill_name="召唤林德・舞",skill_content="召唤林德,对全体敌人施以剑物理攻击(威力150)<br/>并突破枪弱点(伤害以剑物理计算)<br/>并赋予物防·属防降低10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="剑,枪",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="扇",skill_sp="26",skill_name="二连清扫",skill_content="对敌方单体施以2次扇物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="扇",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="21",skill_name="诱引的挽歌",skill_content="赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予物攻·属攻降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="火,debuff",skill_sp="32",skill_name="炎蛇之诗",skill_content="对全体敌人施以火属性攻击(威力120)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力145/185/220",test_weak="火",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="火,属性攻击回避",skill_sp="52",skill_name="驱魔炎舞",skill_content="对敌方单体施以3次火属性攻击(威力65)<br/>并赋予自身必定回避属性攻击(部分除外)的效果(1次)",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="扇,debuff",skill_sp="56",skill_name="泪雨乱舞",skill_content="对随机目标施以3次扇物理攻击(威力65)<br/>每次攻击赋予物防・属防・速度降低10%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="扇",skill_sp="59",skill_name="无心扇舞",skill_content="对敌方单体单体施以扇物理攻击(威力 260)<br/>必定造成暴击伤害<br/>攻击对象速度降低时威力提升1.2倍",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP47)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="7",skill_sp="47",skill_tag2="進化",skill_name="无心扇舞",skill_content="对敌方单体单体施以扇物理攻击(威力 260)<br/>必定造成暴击伤害<br/>攻击对象速度降低时威力提升1.5倍",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_sp="78",skill_name="夜雾连舞",skill_content="对全体敌人施以4次扇物理攻击(威力35)<br/>中等概率赋予魅惑状态异常(2回合)<br/>魅力:一定概率无法行动",skill_boost="威力45/55/70",test_weak="扇",test_hit="4",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="扇,debuff",skill_sp="78",skill_name="凤凰之舞",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>并赋予物攻・物防・属攻・属防・会心・速度降低15%<br/>的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP62)"},{skill_order="11",skill_type="主动",skill_tag="扇,debuff",skill_sp="59",skill_tag2="灯火の加護",skill_name="花乱吹",skill_content="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击小概率赋予扇耐性降低15%的效果(2回合)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_name="加速冲刺",skill_content="消耗BP1以上时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="物理・属性攻击回避",skill_name="回避架势",skill_content="赋予自身以50%的概率回避攻击(部分除外)的效果"},{skill_order="14",skill_type="被动",skill_tag="消耗精力减少",skill_tag2="灯火の加護",skill_name="消费SP减轻Ⅱ",skill_content="自身消耗SP量减少20%<br/>(效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="20",skill_type="EX",skill_tag="剑,枪,扇,debuff",skill_tag2="必殺技",skill_name="玉霰舞・雪豹",skill_content="【Lv1】<br/>回合开始时,率先行动<br/>呼唤林德对全体敌人施以扇物理攻击(威力 330)<br/>并突破剑・枪弱点(伤害以扇物理计算)<br/>并赋予物攻・物防・属攻・属防降低5%的效果(2回合)<br/>【Lv10】<br/>回合开始时,率先行动<br/>呼唤林德对全体敌人施以扇物理攻击(威力 395)<br/>并突破剑・枪弱点(伤害以扇物理计算)<br/>并赋予物攻・物防・属攻・属防降低10%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_sp="4次",skill_tag2="EXアビリティ",skill_name="扇火的哀歌",skill_content="赋予全体敌人扇・火耐性降低15%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},},
{owner_order="162",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="25",skill_name="三连击",skill_content="对敌方单体施以3次斧物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="斧",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="急救处置(全体)",skill_content="我方前卫全体HP回复(效果130)<br/>支援pt”5以上:前后卫全体化",skill_boost="效果150/180/220"},{skill_order="3",skill_type="主动",skill_tag="斧,杖,书",skill_sp="36",skill_name="欢乐猛砸",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>并突破杖・书弱点(伤害以斧物理计算)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="30",skill_name="建筑师的洞察",skill_content="赋予敌人单体斧·杖·书耐性降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="体力护盾",skill_sp="12",skill_name="搭建防护栏",skill_content="赋予我方单体HP护盾<br/>(效力 使用者最大HP的5%/不可重复)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="HP屏障10/15/15%"},{skill_order="6",skill_type="主动",skill_tag="斧,杖,书",skill_sp="54",skill_name="欢乐砸地",skill_content="对随机目标施以1次斧物理攻击(威力45)<br/>并对随机目标<br/>施以与自身的“支援pt”相同次数的斧物理攻击(威力45/最多5次)<br/>突破杖・书弱点(伤害以斧物理计算)",skill_boost="威力55/65/90",test_weak="斧",test_hit="1",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP43)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_sp="55",skill_name="HP恢复的坚果(全体)",skill_content="我方前卫全体的HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力90)<br/>支援pt”2以上:恢复同对象的状态异常(部分除外)<br/>支援pt”8以上:并赋予状态异常无效化的效果(2回合/部分除外)",skill_boost="效力150/180/220强化后:回合数3/4/5",skill_up="96",skill_up_content="提升时效果回合数提升"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_sp="70",skill_name="指挥作业",skill_content="赋予我方前卫全体提升物攻、物防、会心5%的效果(2回合)<br/>每次支援pt”效果提升5%(最多30%)<br/>支援pt”5以上:赋予同对象斧头攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="斧,杖,书,debuff",skill_sp="50",skill_name="欢乐劈砍",skill_content="对单体敌人施以斧物理攻击(威力260)<br/>并突破杖·书弱点(伤害以斧物理计算)<br/>支援pt”2以上:赋予同对象物防降低20%的效果(2回合)<br/>支援pt”4以上:再次发动效果(无SP消耗)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="斧,杖,书",skill_sp="60",skill_tag2="灯火の加護",skill_name="劈呀劈",skill_content="对全体敌人施以3次斧物理攻击(威力55)<br/>并突破杖·书弱点(伤害以斧物理计算)<br/>支援pt”9以上:攻击次数达到6次",skill_boost="威力65/80/100",test_weak="斧",test_hit="3",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="必杀技槽回复",skill_name="开拓精神",skill_content="回合结束时:自身的必杀技槽提升50.0%"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复,精力自动回复",skill_name="镇民们的加油",skill_content="根据自身的支援pt”数量赋予全体我方前卫效果<br/>3以上:赋予HP自动恢复效果(效力30)<br/>7以上:并赋予SP自动恢复的效果(恢复量对象的最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="伤害提升,体力自动回复,精力自动回复",skill_parent="12",skill_tag2="進化",skill_name="镇民们的加油",skill_content="根据自身的支援pt”数量赋予全体我方前卫效果<br/>3以上:赋予HP自动恢复效果(效力30)<br/>5以上:额外提升15%的伤害效果<br/>7以上:并赋予SP自动恢复的效果(恢复量对象的最大SP的5%)"},{skill_order="14",skill_type="被动",skill_tag="应援",skill_tag2="灯火の加護",skill_name="欢乐交接",skill_content="交替时:添加1个“支援pt”"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,冰耐性提升",skill_name="火・冰耐性强化",skill_content="自身的火·冰耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升,风耐性提升",skill_name="雷・风耐性强化",skill_content="自身的防雷风耐性提升10%"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_name="光・暗耐性强化",skill_content="自身的光暗耐性提升10%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff,应援",skill_tag2="必殺技",skill_name="欢乐建造",skill_content="【Lv1】<br/>回合开始时,抢先行动<br/>赋予我方前卫全体物攻·属攻·会心提升6%的效果(1回合)<br/>每次支援pt”效果提升1%<br/>并还为自身添加了1个支持pt”<br/>(可用次数: 2次)<br/>【Lv10】<br/>回合开始时,抢先行动<br/>赋予我方前卫全体物攻·属攻·会心提升6%的效果(1回合)<br/>每次支援pt”效果提升1%<br/>并还为自身添加了1个支持pt”<br/>(可用次数: 10次)"},{skill_order="21",skill_type="EX",skill_tag="斧,杖,书,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="整平土地",skill_content="对敌方单体施以8次斧物理攻击(威力25)<br/>并突破杖·书弱点(伤害以斧物理计算)<br/>并赋予斧·杖·书耐性降低15%的效果(2回合)<br/>【使用条件】自身的应援pt为6以上",skill_boost="威力30/35/50"},},},
{owner_order="161",owner_skill={{skill_order="1",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="进攻的福音",skill_content="赋予我方前卫全体<br/>物攻・属攻・会心提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="守护的福音",skill_content="赋予我方前卫全体<br/>物防・属防・速度提升15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="冰,debuff",skill_sp="48",skill_name="冰碎之诗",skill_content="对敌方单体施以3次冰属性攻击(威力65)<br/>并赋予冰耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="扇,debuff",skill_sp="46",skill_name="扇碎的舞步",skill_content="对敌方单体施以3次扇物理攻击(威力65)<br/>并赋予扇耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="扇",skill_sp="54",skill_name="奉神扇舞",skill_content="回合开始时,率先行动<br/>对随机目标施以3次扇物理攻击(威力65)<br/>行动结束后,移动到后卫",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="加成点回复量提升",skill_sp="100",skill_name="气力的祈祷",skill_content="赋予我方前后卫全体特殊效果“气力祈祷”<br/>持续到自身行动或无法行动为止<br/>(持续消耗SP200/持续SP不足时也解除)<br/>气力祈祷: BP回复量提升1",skill_boost="持续消费SP 160/130/100",skill_up="88",skill_up_content="消費SP降低(SP80)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_sp="42",skill_name="精神的鼓舞",skill_content="赋予我方前卫全体<br/>属性耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="96",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_sp="66",skill_name="奉神冰乱华",skill_content="回合开始时,率先行动<br/>对随机目标施以4次冰属性攻击(威力45)<br/>行动结束后,移动到后卫",skill_boost="威力55/65/90",test_weak="冰",test_hit="4",test_obj="乱",skill_up="99",skill_up_content="消費SP降低(SP53)"},{skill_order="9",skill_type="主动",skill_tag="冰",skill_sp="42",skill_name="奉神冰激华",skill_content="对敌方单体施以冰属性攻击(威力260)<br/>行动结束后,移动到后卫",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="冰",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(290)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="54",skill_tag2="灯火の加護",skill_name="龙鳞的鼓舞",skill_content="赋予我方前卫全体<br/>物理耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,冰伤害提升,雷伤害提升",skill_name="冰雷的启示",skill_content="后卫时:赋予我方前卫全体属攻提升10%<br/>与冰·雷属性伤害提升10%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,属防提升",skill_name="交替时属性强化(前全)",skill_content="交替时:赋予我方前卫全体属攻・属防提升10%的效果(1回合)"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,属防提升",skill_parent="12",skill_tag2="進化",skill_name="交替时属性强化(前全)Ⅱ",skill_content="交替时:赋予我方前卫全体属攻・属防提升15%的效果(1回合)"},{skill_order="14",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 回合(不重叠)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="复活",skill_tag2="必殺技",skill_name="向着未来的愿望",skill_content="【Lv1】<br/>赋予我方前后卫全体自动复活的效果<br/>(恢复量 最大HP的15%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>【Lv10】<br/>赋予我方前后卫全体自动复活的效果<br/>(恢复量 最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)"},{skill_order="21",skill_type="EX",skill_tag="剑,书,扇,冰",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="冰神斩舞",skill_content="对敌方单体施以冰属性攻击(威力475)<br/>并突破剑・书・扇弱点(伤害以冰属性计算)<br/>【使用条件】自身的BP值为5以上",skill_boost="威力495/600/750"},},},
{owner_order="160",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="40",skill_name="三连乱光冲",skill_content="对随机目标施以3次光属性攻击(威力 65)",skill_boost="威力75/90/120",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_sp="34",skill_name="王技之剑·破战",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>王装时:同对象的物攻・属攻降低15%(2回合)<br/>战装时:同对象的物防・属防降低15%(2回合)",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑,debuff",skill_parent="3",skill_sp="34",skill_tag2="技変化",skill_name="战技之剑・破护",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>王装时:同对象的物攻・属攻降低15%(2ターン)<br/>战装时:同对象的物防・属防降低15%(2回合)",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="25",skill_name="心怀未来",skill_content="自身SP恢复(恢复量50)",skill_boost="回复量75/100/125"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="37",skill_name="信念的王火・进军",skill_content="王装时:赋予我方前卫全体会心提升10%与伤害提升10%的效果(2回合)<br/>战装时:赋予自身剑攻击伤害提升30%的效果(3回合)",skill_boost="回合数3/4/5"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="37",skill_tag2="技変化",skill_name="信念的战火·孤军",skill_content="王装时:赋予我方前卫全体会心提升10%与伤害提升10%的效果(2回合)<br/>战装时:赋予自身剑攻击伤害提升30%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="8",skill_type="主动",skill_tag="剑,回复",skill_sp="44",skill_name="王之剑・练气",skill_content="对敌方单体施以剑物理攻击(威力 230)并恢复自身1BP<br/>王装时:自身追加1点“练气pt”<br/>战装时:“练气pt”存在1个及以上时消耗1“练气pt”并使得技能再次发动(不消耗SP)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP35)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="8",skill_sp="44",skill_tag2="技変化",skill_name="战之剑·再气",skill_content="对敌方单体施以剑物理攻击(威力 230)并恢复自身1BP<br/>王装时:自身追加1点“练气pt”<br/>战装时:“练气pt”存在1个及以上时消耗1“练气pt”并使得技能再次发动(不消耗SP)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP35)"},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_sp="47",skill_name="王煌斬",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并突破光弱点(伤害以剑物理计算)<br/>“练气pt”存在2个及以上时消耗2个“练气pt”并使技能再次发动(不消耗SP)<br/>战装时:同时突破暗弱点(伤害以剑物理计算)",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="96",skill_up_content="威力提升(290)"},{skill_order="11",skill_type="主动",skill_tag="剑,光,暗",skill_parent="10",skill_sp="47",skill_tag2="技変化",skill_name="战煌斩・日蚀",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并突破光弱点(伤害以剑物理计算)<br/>“练气pt”存在2个及以上时消耗2个“练气pt”并使技能再次发动(不消耗SP)<br/>战装时:同时突破暗弱点(伤害以剑物理计算)",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="剑,光,暗",test_hit="1",test_obj="单",skill_up="96",skill_up_content="威力提升(290)"},{skill_order="12",skill_type="主动",skill_tag="剑,光",skill_parent="10",skill_sp="47",skill_tag2="進化",skill_name="王煌斬",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并突破光弱点(伤害以剑物理计算)<br/>此技能的伤害上限提高50000<br/>“练气pt”存在2个及以上时消耗2个“练气pt”并使技能再次发动(不消耗SP)<br/>战装时:同时突破火・雷・暗弱点(伤害以剑物理计算)",skill_boost="威力340/380/500",test_weak="剑,光",test_hit="1",test_obj="单"},{skill_order="13",skill_type="主动",skill_tag="剑,火,雷,光,暗",skill_parent="10",skill_sp="47",skill_tag2="進化,技変化",skill_name="战煌斩・日蚀",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并突破光弱点(伤害以剑物理计算)<br/>此技能的伤害上限提高50000<br/>“练气pt”存在2个及以上时消耗2个“练气pt”并使技能再次发动(不消耗SP)<br/>战装时:同时突破火・雷・暗弱点(伤害以剑物理计算)",skill_boost="威力340/380/500",test_weak="剑,火,雷,光,暗",test_hit="1",test_obj="单"},{skill_order="14",skill_type="主动",skill_tag="回复,buff",skill_sp="51",skill_name="向希望祈祷・王信",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力110)<br/>王装时:同对象的最大HP提升15%(2回合)<br/>战装时:“练气pt”存在1个及以上时消耗1个“练气pt”<br/>并赋予自身HP护盾(效力:使用者最大HP的50%/重复不可)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP41)"},{skill_order="15",skill_type="主动",skill_tag="体力护盾,回复",skill_parent="14",skill_sp="51",skill_tag2="技変化",skill_name="向希望祈祷·战坚",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力110)<br/>王装时:同对象的最大HP提升15%(2回合)<br/>战装时:“练气pt”存在1个及以上时消耗1个“练气pt”<br/>并赋予自身HP护盾(效力:使用者最大HP的50%/重复不可)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP41)"},{skill_order="16",skill_type="主动",skill_tag="剑,光",skill_sp="67",skill_name="王煌澜斩",skill_content="对随机目标施以5次剑物理攻击(威力 35)<br/>并突破光弱点(伤害以剑物理计算)<br/>“练气pt”存在3个及以上时消耗3个“练气pt”并再次发动效果(不消耗SP)<br/>战装时:同时突破暗弱点(伤害以剑物理计算)",skill_boost="威力45/55/80",test_weak="剑,光",test_hit="5",test_obj="乱",skill_up="100",skill_up_content="消費SP降低(SP54)"},{skill_order="17",skill_type="主动",skill_tag="剑,光,暗",skill_parent="16",skill_sp="67",skill_tag2="技変化",skill_name="战煌澜斩・日蚀",skill_content="对随机目标施以5次剑物理攻击(威力 35)<br/>并突破光弱点(伤害以剑物理计算)<br/>“练气pt”存在3个及以上时消耗3个“练气pt”并再次发动效果(不消耗SP)<br/>战装时:同时突破暗弱点(伤害以剑物理计算)",skill_boost="威力45/55/80",test_weak="剑,光,暗",test_hit="5",test_obj="乱",skill_up="100",skill_up_content="消費SP降低(SP54)"},{skill_order="18",skill_type="主动",skill_tag="剑,光",skill_parent="16",skill_sp="54",skill_tag2="進化",skill_name="王煌澜斩",skill_content="对随机目标施以5次剑物理攻击(威力 35)<br/>并突破光弱点(伤害以剑物理计算)<br/>“练气pt”存在3个及以上时消耗3个“练气pt”并再次发动效果(不消耗SP)<br/>战装时:同时突破火・雷・暗弱点(伤害以剑物理计算)",skill_boost="威力45/55/80",test_weak="剑,光",test_hit="5",test_obj="乱"},{skill_order="19",skill_type="主动",skill_tag="剑,火,雷,光,暗",skill_parent="16",skill_sp="54",skill_tag2="進化,技変化",skill_name="战煌澜斩・日蚀",skill_content="对随机目标施以5次剑物理攻击(威力 35)<br/>并突破光弱点(伤害以剑物理计算)<br/>“练气pt”存在3个及以上时消耗3个“练气pt”并再次发动效果(不消耗SP)<br/>战装时:同时突破火・雷・暗弱点(伤害以剑物理计算)",skill_boost="威力45/55/80",test_weak="剑,火,雷,光,暗",test_hit="5",test_obj="乱"},{skill_order="20",skill_type="主动",skill_tag="回复,buff",skill_sp="22",skill_tag2="灯火の加護",skill_name="静心的练气",skill_content="赋予自身SP自动恢复的效果(3回合/恢复量 最大SP的10%)<br/>并追加1“练气pt”<br/>练气pt:追加一部分技能效果",skill_boost="回合数4/5/6 练气pt2/3/4"},{skill_order="21",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升",skill_name="形态转换·战装",skill_content="行动选择阶段时,可进行“王装”与“战装”的形态切换<br/>战装时:赋予自身剑攻击伤害提升30%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="22",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升",skill_parent="21",skill_tag2="技変化",skill_name="形态切换:王装",skill_content="行动选择阶段时,可进行“王装”与“战装”的形态切换<br/>战装时:赋予自身剑攻击伤害提升30%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="23",skill_type="被动",skill_tag="王家的练气",skill_name="王家的练气",skill_content="王装時:自身使用主动技能时<br/>追加1“练气pt”(※不受攻击次数的影响)<br/>练气pt:追加一部分技能效果"},{skill_order="24",skill_type="被动",skill_tag="王家的练气",skill_tag2="灯火の加護",skill_name="狮子的霸气",skill_content="战斗开始时:自身追加3“练气pt”<br/>练气pt:追加一部分技能效果"},{skill_order="25",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="26",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="27",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="28",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="29",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="30",skill_type="EX",skill_tag="剑,光,暗,buff",skill_tag2="必殺技",skill_name="战王之剑",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力440)<br/>并突破光・暗弱点(伤害以剑物理计算)<br/>王装时:赋予我方前卫全体物攻·属攻提升5%的效果(2回合)<br/>战装时:威力提升1.5倍<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并突破光・暗弱点(伤害以剑物理计算)<br/>王装时:赋予我方前卫全体物攻·属攻提升10%的效果(2回合)<br/>战装时:威力提升1.5倍"},{skill_order="31",skill_type="EX",skill_tag="剑,火,雷,光,暗",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="王光剑",skill_content="对全体敌人施以10次剑物理攻击(威力35)<br/>并突破光弱点(伤害以剑物理计算)<br/>“练气pt”9个以上时威力提升至2倍<br/>战装时:同时突破火・雷・暗弱点(伤害以剑物理计算)<br/>【使用条件】自身的练气pt在6以上",skill_boost="威力40/50/60",test_weak="剑,火,雷,光,暗",test_hit="10",test_obj="敌单"},},},
{owner_order="159",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="18",skill_name="连射",skill_content="对敌方单体施以2次弓物理攻击(威力75)",skill_boost="威力90/110/150",test_weak="弓",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_sp="20",skill_name="连环雷击",skill_content="对敌方单体施以2次雷属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="雷",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_sp="29",skill_name="品牌螺栓",skill_content="对随机目标施以2次雷属性攻击(威力75)<br/>每次攻击赋予雷耐性降低15%的效果(2回合)",skill_boost="威力90/110/150",test_weak="雷",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="弓,debuff",skill_sp="29",skill_name="乱弓残痕",skill_content="对随机目标施以2次弓物理攻击(威力75)<br/>每次攻击赋予弓耐性降低15%的效果(2回合)",skill_boost="威力90/110/150",test_weak="弓",test_hit="2",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="弓,雷",skill_sp="28",skill_name="啄木鸟雷矢",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并突破雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力75/90/120",test_weak="弓,雷",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="弓,debuff",skill_sp="60",skill_name="暗药的早弓",skill_content="回合开始时,抢先行动<br/>对敌方单体施以3次弓物理攻击(威力65)<br/>并赋予中等概率的暗状态异常(2回合)<br/>能力提升(Boost)MAX时:暗的概率成为最大概率",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP48)"},{skill_order="7",skill_type="主动",skill_tag="雷,debuff",skill_sp="62",skill_name="螺栓窗格",skill_content="回合开始时,抢先行动<br/>对敌方单体施以3次雷属性攻击(威力65)<br/>并有中等概率赋予麻痹的异常状态(2回合)<br/>能力提升(Boost)MAX时:麻痹的概率成为最大概率",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="弓,雷",skill_sp="63",skill_name="闪电风暴",skill_content="对全体敌人施以3次弓物理攻击(威力65)<br/>并突破雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力75/90/75",test_weak="弓,雷",test_hit="3",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="弓,雷",skill_sp="65",skill_name="乱弓雷尖矢",skill_content="对随机目标施以4次弓物理攻击(威力65)<br/>并突破雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为6次",skill_boost="威力75/85/75",test_weak="弓,雷",test_hit="4",test_obj="乱",skill_up="100",skill_up_content="消費SP降低(SP52)"},{skill_order="10",skill_type="主动",skill_tag="弓,雷",skill_parent="9",skill_sp="52",skill_tag2="進化",skill_name="乱弓雷尖矢",skill_content="对随机目标施以4次弓物理攻击(威力65)<br/>并突破雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为7次",skill_boost="威力75/85/75",test_weak="弓,雷",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="主动",skill_tag="弓,雷,debuff",skill_sp="101",skill_tag2="灯火の加護",skill_name="多重雷箭",skill_content="从使用的下一个回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并突破雷弱点(伤害以弓物理计算)<br/>并赋予弓·雷耐性降低15%的效果(2回合)",skill_boost="持续3/4/5次",test_weak="弓,雷",test_hit="2",test_obj="弓"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_name="前卫时HP治愈(前全)",skill_content="前卫时:赋予我方前卫全体HP自动回复的效果(效力30)"},{skill_order="13",skill_type="被动",skill_tag="会心提升,暴击伤害提升",skill_name="会心・会心威力强化(相互)Ⅱ",skill_content="前后卫的会心提升15%<br/>赋予暴击时伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,弓伤害提升",skill_tag2="灯火の加護",skill_name="物攻・弓攻击强化Ⅱ",skill_content="自身物理攻击提升 15%<br/>弓攻击伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓,雷",skill_tag2="必殺技",skill_name="神鸣响轰射",skill_content="【Lv1】<br/>对随机目标施以8次弓物理攻击(威力45)<br/>并突破雷弱点(伤害以弓物理计算)<br/>【Lv10】<br/>对随机目标施以8次弓物理攻击(威力55)<br/>并突破雷弱点(伤害以弓物理计算)"},{skill_order="21",skill_type="EX",skill_tag="弓,雷",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="镇心雷三正射",skill_content="对敌方单体施以3次弓物理攻击(威力110)<br/>并突破雷弱点(伤害以弓物理计算)<br/>必定造成暴击伤害<br/>【使用条件】第4回合以后",skill_boost="威力120/140/180"},},},
{owner_order="158",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="18",skill_name="二连突刺",skill_content="对敌方单体施以2次枪物理攻击(威力75)",skill_boost="威力90/110/150",test_weak="枪",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="20",skill_name="连冰击",skill_content="对敌方单体施以2次冰属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="冰",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="枪,debuff",skill_sp="34",skill_name="破刃突刺",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并赋予物攻·属攻降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="体力护盾",skill_sp="40",skill_name="圣夜烛光",skill_content="回合开始时,率先行动<br/>赋予除自身以外的我方HP护盾<br/>(效力:使用者最大HP的10%/不可重复)",skill_boost="HP护盾20/30/40%"},{skill_order="5",skill_type="主动",skill_tag="冰",skill_sp="70",skill_name="三连冰戒闪",skill_content="对全体敌人施以3次冰属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="冰",test_hit="3",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_sp="46",skill_name="信仰的欢喜",skill_content="自身最大HP提升20%<br/>并赋予HP自动恢复(效力140)的效果(3回合)",skill_boost="回合数4/5/6",skill_up="88",skill_up_content="消費SP降低(SP37)"},{skill_order="7",skill_type="主动",skill_tag="冰,回复",skill_sp="60",skill_name="治愈的吹雪",skill_content="对全体敌人施以冰属性攻击(威力180)<br/>并恢复我方前卫全体的HP(效力90)",skill_boost="威力205/245/300",test_weak="冰",test_hit="1",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP48)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_sp="55",skill_name="赠送SP",skill_content="除自身以外的我方单体的SP回复(回复量25)<br/>但是在本回合中的行动会变慢<br/>如果该对象被赋予了HP护盾,则BP恢复1。",skill_boost="恢复量50/75/100",skill_up="99",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="体力护盾,buff",skill_sp="74",skill_name="圣夜的红衣",skill_content="赋予除自身以外的我方HP护盾<br/>(效力:使用者最大HP的20%/不可重复)<br/>并赋予物防·属防提升20%的效果(2回合)",skill_boost="HP40/60/80%回合数3/4/5强化后:50/75/100%",skill_up="100",skill_up_content="效果量提升(HP护盾25%)"},{skill_order="10",skill_type="主动",skill_tag="体力护盾,buff",skill_parent="9",skill_sp="74",skill_tag2="進化",skill_name="圣夜红衣",skill_content="赋予除自身以外的我方HP护盾<br/>(效力:使用者最大HP的30%/不可重复)<br/>并赋予物防·属防提升20%的效果(2回合)",skill_boost="HP护盾60/90/120%回合数3/4/5"},{skill_order="11",skill_type="主动",skill_tag="冰",skill_sp="100",skill_tag2="灯火の加護",skill_name="五连白银",skill_content="对敌方单体施以5次冰属性攻击(威力75)",skill_boost="威力85/95/120",test_weak="冰",test_hit="5",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="最大体力提升",skill_name="最大HP强化Ⅱ",skill_content="赋予自身最大HP提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="受击时精力回复",skill_name="魔力还原Ⅱ",skill_content="受到的伤害量4%的SP回复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="冰伤害提升",skill_tag2="灯火の加護",skill_name="冰属性强化V",skill_content="赋予自身冰属性伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="体力护盾",skill_tag2="必殺技",skill_name="天赐之光",skill_content="【Lv1】<br/>赋予我方前卫全体HP护盾<br/>(效力:使用者最大HP的30%/不可重复)<br/>【Lv10】<br/>赋予我方前卫全体HP护盾<br/>(效力:使用者最大HP的40%/不可重复)"},{skill_order="21",skill_type="EX",skill_tag="冰",skill_sp="3次",skill_tag2="EXアビリティ",skill_name="白银天闪",skill_content="对全体敌人施以5次冰属性攻击(威力30)<br/>【使用条件】第3回合以后",skill_boost="威力35/40/50"},},},
{owner_order="157",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风,调查",skill_sp="40",skill_name="探究之绿",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>并显示一个弱点",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="光,回复",skill_sp="62",skill_name="纯粹之白",skill_content="对敌方单体施以3次光属性攻击(威力65)<br/>并恢复我方前卫全体的HP(效力150)",skill_boost="威力75/90/120",test_weak="光",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,buff",skill_sp="74",skill_name="活性之黄",skill_content="对敌方单体施以3次雷属性攻击(威力65)<br/>并赋予我方前卫全体速度・会心提升15%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="24",skill_name="寒色大理石",skill_content="赋予我方前卫全体冰・风・暗耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="24",skill_name="暖色大理石",skill_content="赋予我方前卫全体火・雷・光耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="火,buff",skill_sp="74",skill_name="情热之红",skill_content="对敌方单体施以3次火属性攻击(威力65)<br/>并赋予我方前卫全体物攻・属攻提升15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="单",skill_up="88",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="冰,buff",skill_sp="74",skill_name="平静之蓝",skill_content="对敌方单体施以3次冰属性攻击(威力65)<br/>并赋予我方前卫全体物防・属防提升15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="单",skill_up="96",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_sp="56",skill_name="高贵之紫",skill_content="对敌方单体施以3次暗属性攻击(威力65)<br/>并赋予物攻・属攻降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="单",skill_up="99",skill_up_content="效果回合数提升(3回合)"},{skill_order="9",skill_type="主动",skill_tag="6属性复合",skill_sp="54",skill_name="异色的拼贴画",skill_content="对敌方单体施以火・冰・雷・风・光・暗属性攻击各1次(威力45)",skill_boost="强化后:威力55/65/85",test_weak="火,冰,雷,风,光,暗",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(50)"},{skill_order="10",skill_type="主动",skill_tag="6属性复合",skill_parent="9",skill_sp="54",skill_tag2="進化",skill_name="异色的拼贴画",skill_content="对敌方单体施以火・冰・雷・风・光・暗属性攻击各1次(威力45)<br/>自身状态图标数量在10个以上时<br/>效果再次发动(不消耗SP)",skill_boost="威力55/65/85",test_weak="火,冰,雷,风,光,暗",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="64",skill_tag2="灯火の加護",skill_name="异色的调色板",skill_content="赋予自身火・冰・雷・风・光・暗属性<br/>伤害提升30%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="13",skill_type="被动",skill_tag="弱点时伤害提升",skill_name="弱点威力强化(相互)Ⅲ",skill_content="前后卫在攻击到敌人的弱点时伤害提升20%"},{skill_order="14",skill_type="被动",skill_tag="精力自动回复",skill_tag2="灯火の加護",skill_name="舞动的色彩",skill_content="当自身状态栏超过16个时<br/>赋予我方前卫全体SP自动回复的效果(回复量 最大SP的5%)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,冰耐性提升",skill_name="火・冰耐性强化",skill_content="火・冰耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升,风耐性提升",skill_name="雷・风耐性强化",skill_content="雷・风耐性提升10%"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_name="光・暗耐性强化",skill_content="光・暗耐性提升10%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="6属性复合,buff",skill_tag2="必殺技",skill_name="极彩的媒材",skill_content="【Lv1】<br/>对敌方单体施以火・冰・雷・风・光・暗属性攻击各1次(威力85)<br/>并赋予我方前卫全体<br/>物攻・物防・属攻・属防・会心・速度提升5%的效果(2回合)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>对敌方单体施以火・冰・雷・风・光・暗属性攻击各1次(威力105)<br/>并赋予我方前卫全体<br/>物攻・物防・属攻・属防・会心・速度提升10%的效果(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="异色的蛋彩画",skill_content="赋予全体敌人火・冰・雷・风・光・暗弱点(各1次)<br/>【使用条件】自身状态图标数量在10个以上",skill_boost="次数2/3/4次"},},},
{owner_order="156",owner_skill={{skill_order="1",skill_type="主动",skill_tag="书",skill_sp="30",skill_name="大量投掷名册",skill_content="对随机目标施以3-4次书物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="书",test_hit="3~4",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="debuff,调查",skill_sp="26",skill_name="弱点分析",skill_content="赋予全体敌人物防·属防降低15%的效果(2回合)<br/>并显示一个弱点",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="debuff,物理攻击回避",skill_sp="54",skill_name="磨蹭(物理)",skill_content="赋予全体敌人对自身后卫的挑衅效果(3回合)<br/>并赋予后卫必定回避物理攻击(部分除外)的效果(1次)<br/>随后立即移到后卫(不视为交替)",skill_boost="回数2/3/4回"},{skill_order="4",skill_type="主动",skill_tag="debuff,属性攻击回避",skill_sp="54",skill_name="磨蹭(属性)",skill_content="赋予全体敌人对自身后卫的挑衅效果(3回合)<br/>并赋予后卫必定回避属性攻击(部分除外)的效果(1次)<br/>随后立即移到后卫(不视为交替)",skill_boost="回数2/3/4回"},{skill_order="5",skill_type="主动",skill_tag="冰",skill_sp="62",skill_name="三连冰闪",skill_content="对全体敌人施以3次冰属性攻击(威力65)",skill_boost="威力75/90/115",test_weak="冰",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="书",skill_sp="48",skill_name="乱丢名册",skill_content="对随机目标施以1-8次书物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="书",test_hit="1~8",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="48",skill_name="选手介绍",skill_content="赋予自身物攻·属攻提升20%的效果(3回合)<br/>后卫存活时:赋予后卫相同效果(3回合)<br/>能力提升(Boost)MAX时及后卫生存时:后卫BP回复3",skill_boost="回合数4/5/6",skill_up="96",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="buff,debuff",skill_sp="43",skill_name="哈米陷阱",skill_content="赋予我方单体对物理攻击施以反击的效果(3回合)<br/>随后自身移到后卫(不视为交替)<br/>反击:对全体敌人施以2次书物理攻击(威力70)<br/>并赋予物防·属防降低5%的效果(2回合)",skill_boost="回合数4/5/6(仅限对物理反击)",skill_up="99",skill_up_content="效果量提升(10%)"},{skill_order="9",skill_type="主动",skill_tag="书,debuff",skill_sp="46",skill_name="名册书角",skill_content="对敌方单体施以书物理攻击(威力260)<br/>并中等概率赋予受伤·麻痹·失明中的<br/>任一状态异常(2回合)",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="书",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(290)"},{skill_order="10",skill_type="被动",skill_tag="书伤害提升",skill_name="哈米选手登场",skill_content="替换至前卫时:<br/>赋予自身书攻击伤害提升30%的效果(1回合)"},{skill_order="11",skill_type="被动",skill_tag="受击时体力回复",skill_name="助手的声援",skill_content="后卫时:<br/>赋予前卫回复受到伤害量15%的HP的效果<br/>(部分除外/同系统的效果不可重复)"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="书",skill_tag2="必殺技",skill_name="哈米完结",skill_content="【Lv1】<br/>对敌方单体施以书物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以书物理攻击(威力600)"},},},
{owner_order="155",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_sp="13",skill_name="痹缚刺",skill_content="对敌方单体施以短剑物理攻击(威力100)<br/>中等概率赋予麻痹异常状态(2回合)",skill_boost="威力120/150/210",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="风",skill_sp="20",skill_name="双风波",skill_content="对敌方单体施以2次风属性攻击(威力55)",skill_boost="威力65/80/105",test_weak="风",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="35",skill_name="攻击降低Ⅱ",skill_content="对敌方单体施以物攻・属攻降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_sp="28",skill_tag2="弱点外",skill_name="二连细破",skill_content="对敌方单体施以2次短剑物理攻击(威力55)<br/>即使非弱点也会削减护盾点数",skill_boost="威力65/80/105",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_sp="40",skill_name="白葡萄",skill_content="我方单体SP回复(回复量10)<br/>当恢复对象是盗贼时<br/>赋予对象必定暴击效果(2回合)",skill_boost="恢复量20/30/40"},{skill_order="6",skill_type="主动",skill_tag="短剑,回复",skill_sp="26",skill_name="舞刺突",skill_content="对敌方单体施以2次短剑物理攻击(威力55)<br/>并将自身的BP恢复1",skill_boost="威力65/80/105",test_weak="短剑",test_hit="2",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP21)"},{skill_order="7",skill_type="主动",skill_tag="短剑,回复",skill_parent="6",skill_sp="26",skill_tag2="進化",skill_name="舞刺突",skill_content="对敌方单体施以2次短剑物理攻击(威力55)<br/>并将自身的BP恢复2<br/>之后立即移到后卫(不被视为交替)",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="8",skill_type="主动",skill_tag="风",skill_sp="53",skill_tag2="弱点外",skill_name="风破连阵",skill_content="对全体敌人施以2次风属性攻击(威力55)<br/>即使非弱点也会削减护盾点数<br/>能力提升(Boost)MAX时:攻击次数变为3次",skill_boost="威力65/80/80",test_weak="风",test_hit="2",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="短剑,风",skill_sp="41",skill_name="岚刺突",skill_content="对随机目标施以3次短剑物理攻击(威力45)<br/>并突破风弱点(伤害以短剑物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost="威力55/65/90",test_weak="短剑,风",test_hit="3",test_obj="乱",skill_up="99",skill_up_content="消費SP降低(SP33)"},{skill_order="10",skill_type="主动",skill_tag="短剑,风,debuff",skill_sp="41",skill_name="自欺的一刺",skill_content="短剑对敌方单体施以物理攻击(威力 230)<br/>并突破风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑,风",test_hit="1",test_obj="单",skill_up="100",skill_up_content="效果回合数提升(3回合)"},{skill_order="11",skill_type="主动",skill_tag="短剑,风,debuff",skill_sp="63",skill_tag2="灯火の加護",skill_name="暴风坏闪",skill_content="对全体敌人施以3次短剑物理攻击(威力65)<br/>并突破风弱点(伤害以短剑物理计算)<br/>Boost MAX时:赋予同对象物攻·属攻降低10%的效果(2回合)",skill_boost="威力75/90/115",test_weak="短剑,风",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="精力回复",skill_name="后卫交替时SP恢复(前全)",skill_content="替换至后卫时:<br/>我方前卫全体SP回复(回复量对象最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_name="瞬身的姿态",skill_content="替换至前卫时:<br/>赋予自身使用技能发动两次的效果<br/>(1回合/回合不可延长/追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="短剑伤害提升",skill_tag2="灯火の加護",skill_name="短剑攻击强化Ⅲ",skill_content="赋予自身短剑攻击伤害提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="20",skill_type="EX",skill_tag="短剑,风,debuff",skill_tag2="必殺技",skill_name="葬风乱刺",skill_content="【Lv1】<br/>对敌方单体施以5次短剑物理攻击(威力75)<br/>并突破风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以5次短剑物理攻击(威力90)<br/>并突破风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低10%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="刺风破盾的计谋",skill_content="赋予全体敌人短剑・风耐性降低15%的效果(2回合)<br/>并无视弱点削除3层护盾<br/>但这个效果无法使敌人破防<br/>【使用条件】当没有敌人处于破防状态时",skill_boost="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},},
{owner_order="154",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_sp="24",skill_name="恶作剧",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_sp="35",skill_name="防御削弱Ⅱ",skill_content="赋予敌方单体物防·属防降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="33",skill_name="医治",skill_content="恢复我方单体HP(效力100)<br/>与SP(恢复量:对象最大SP的5%)",skill_boost="HP恢复效力120/160/220 SP恢复量6/8/10%"},{skill_order="4",skill_type="主动",skill_tag="风",skill_sp="50",skill_name="四连乱风冲",skill_content="对随机目标施以4次风属性攻击(威力45)",skill_boost="威力55/65/90",test_weak=" 风",test_hit="4",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="物理攻击回避",skill_sp="50",skill_name="紧急回避",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_sp="10",skill_name="坚毅一击",skill_content="对敌方单体施以2次短剑物理攻击(威力45)<br/>能力提升(Boost)MAX时:消耗我方前后卫全体的SP各100点<br/>消耗的人数越多威力越大<br/>最多5倍(消耗8人时)",skill_boost="威力55/70/100强化后:65/80/120",test_weak="短剑",test_hit="2",test_obj="单",skill_up="88",skill_up_content="威力提升(55)"},{skill_order="7",skill_type="主动",skill_tag="短剑,风",skill_sp="73",skill_name="阵风斩",skill_content="对全体敌人施以4次短剑物理攻击(威力35)<br/>并突破风弱点(伤害以短剑物理计算)",skill_boost="威力45/55/70",test_weak="短剑",test_hit="4",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP58)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_sp="74",skill_name="进攻的信号",skill_content="赋予我方前卫全体物攻·属攻提升15%<br/>与短剑攻击·风属性伤害提升15%的效果<br/>并提升伤害上限(效果量30000)(2回合)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP59)"},{skill_order="9",skill_type="主动",skill_tag="短剑,风",skill_sp="65",skill_name="诡斩",skill_content="对敌方单体施以3次短剑物理攻击(威力85)<br/>并突破风弱点(伤害以短剑物理计算)<br/>攻击对象处于短剑耐性降低状态时,威力提升1.2倍",skill_boost="威力95/110/140",test_weak="短剑",test_hit="3",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP52)"},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_sp="12",skill_tag2="灯火の加護",skill_name="勇敢一击",skill_content="对敌方单体施以短剑物理攻击(威力40)<br/>能力提升(Boost)MAX时:消耗我方前后卫全体的SP各100点<br/>根据消耗的人数增加攻击次数(最多8次)",skill_boost="威力50/60/80",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="短剑伤害提升,风伤害提升",skill_name="短剑攻击・风属性强化(前全)",skill_content="赋予我方前卫全体<br/>短剑攻击·风属性伤害提升10%的效果"},{skill_order="12",skill_type="被动",skill_tag="短剑伤害提升,风伤害提升",skill_parent="11",skill_tag2="進化",skill_name="短剑攻击・风属性强化(前全)Ⅱ",skill_content="赋予我方前卫全体<br/>短剑攻击·风属性伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升,伤害上限提升",skill_name="瓦洛雷的作风",skill_content="存在处于破防状态的敌人时<br/>赋予我方前卫全体物攻·属攻提升15%<br/>与伤害上限提升(效果量20000)的效果"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_tag2="灯火の加護",skill_name="破防中时BP回复",skill_content="存在处于破防状态的敌人时<br/>赋予自身BP回复量提升1的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_tag2="必殺技",skill_name="锁链之誓句",skill_content="【Lv1】<br/>我方前后卫全体SP回复(回复量50)<br/>并使除自身以外的我方前后卫全体的必杀技可使用次数复活1<br/>(此必杀技不可复活使用次数)<br/>【Lv10】<br/>我方前后卫全体SP回复(回复量100)<br/>并使除自身以外的我方前后卫全体的必杀技可使用次数复活1<br/>(此必杀技不可复活使用次数)"},{skill_order="21",skill_type="EX",skill_tag="回复",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="精力恢复",skill_content="我方前后卫全体SP恢复(回复量 75)<br/>【使用条件】第4回合以后",skill_boost="回复量100/150/200"},},},
{owner_order="153",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,枪,斧,debuff",skill_sp="42",skill_name="呼唤玛・法",skill_content="召唤玛法,对全体敌人施以2次剑物理攻击(威力70)<br/>并突破枪・斧弱点(伤害以剑物理计算)<br/>并中等概率赋予受伤异常状态(2回合)",skill_boost="威力80/100/120",test_weak="剑,枪,斧",test_hit="2",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="剑,枪,斧,杖,debuff",skill_parent="1",skill_sp="42",skill_tag2="進化",skill_name="呼唤玛・法",skill_content="召唤玛法,对全体敌人施以2次剑物理攻击(威力70)<br/>并突破枪・斧・杖弱点(伤害以剑物理计算)<br/>并中等概率赋予受伤异常状态(3回合)",skill_boost="威力80/100/120",test_weak="剑,枪,斧,杖",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="扇,debuff",skill_sp="38",skill_name="收割扇舞",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="风",skill_sp="40",skill_name="丽风乱舞",skill_content="对随机目标施以3次风属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="56",skill_name="战斗之舞",skill_content="赋予我方前后卫全体物攻・速度提升15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="风,debuff",skill_sp="54",skill_name="灾厄的西风",skill_content="对全体敌人施以风属性攻击(威力180)<br/>中等概率赋予魅惑状态异常(2回合)<br/>魅惑:一定概率无法行动",skill_boost="威力205/245/300",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="7",skill_type="主动",skill_tag="扇,debuff",skill_sp="42",skill_name="俘虏的乱舞",skill_content="对随机目标施以3次扇物理攻击(威力65)<br/>每次攻击小概率赋予魅惑状态异常(2回合)<br/>魅惑:一定概率无法行动",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_sp="70",skill_name="扇华烂漫",skill_content="对随机目标施以5次扇物理攻击(威力55)",skill_boost="威力65/75/100",test_weak="扇",test_hit="5",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="风",skill_sp="77",skill_name="狂风四连舞",skill_content="对全体敌人施以4次风属性攻击(威力45)",skill_boost="威力55/65/80",test_weak="风",test_hit="4",test_obj="敌群",skill_up="99",skill_up_content="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="扇,debuff",skill_sp="88",skill_name="毁灭的蛊惑扇",skill_content="对全体敌人施以3次扇物理攻击(威力95)<br/>中等概率赋予魅惑状态异常(2回合)<br/>魅惑:一定概率无法行动",skill_boost="威力105/120/145",test_weak="扇",test_hit="3",test_obj="敌群",skill_up="100",skill_up_content="消費SP降低(SP70)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="56",skill_name="豪扇之舞",skill_content="我方前卫全体扇攻击伤害提升30%(2回合)",skill_boost="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="12",skill_type="被动",skill_tag="精气pt",skill_name="精气吸收",skill_content="当自身使用战斗技能时<br/>吸收造成伤害5%的HP<br/>并附加1个“精气pt“(※不受攻击次数影响)<br/>精气pt:根据数量附加被动“女帝的欢喜”效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升,体力自动回复,精力自动回复",skill_name="女帝的欢喜",skill_content="赋予我方前卫全体根据自身“精气pt”数量的效果<br/>3以上时:物防・属防提升15%<br/>6以上时:物攻・属攻提升15%<br/>9以上时:HP・SP自动恢复(效力70/恢复量 最大SP的5%)"},{skill_order="14",skill_type="被动",skill_tag="扇耐性降低",skill_name="加・洛哈的作风",skill_content="自身使敌人破防时<br/>赋予被破防的敌人扇耐性降低10%的效果(2回合)<br/>并为自身附加1“精气pt”<br/>精气pt:根据数量附加被动“女帝的欢喜”效果",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="20",skill_type="EX",skill_tag="扇,buff,debuff",skill_tag2="必殺技",skill_name="舞踏姬的愉悦",skill_content="【Lv1】<br/>对随机目标施以8次扇物理攻击(威力45)<br/>每次攻击都会赋予妨害状态异常(1回合)<br/>并附加3个“精气pt”<br/>精气pt:根据数量附加被动“女帝的欢喜”效果<br/>【Lv10】<br/>对随机目标施以8次扇物理攻击(威力55)<br/>每次攻击都会赋予妨害状态异常(1回合)<br/>并附加3个“精气pt”<br/>精气pt:根据数量附加被动“女帝的欢喜”效果"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="应战之舞",skill_content="赋予我方前后卫全体物防・属防提升15%的效果(2回合)<br/>并为自身附加3个“精气pt”<br/>精气pt:根据数量附加被动“女帝的欢喜”效果<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},},
{owner_order="152",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪,debuff",skill_sp="17",skill_name="单脚突刺",skill_content="对敌方单体施以枪物理攻击(威力140)<br/>并赋予速度降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除<br/>※行动顺序影响从下回合开始",skill_boost="威力170/210/300",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="枪,杖,buff",skill_sp="28",skill_name="乱枪术",skill_content="对随机目标施以3次枪物理攻击(威力55)<br/>并突破杖弱点(伤害以枪物理计算)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost="威力65/80/100",test_weak="枪",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="30",skill_name="心眼",skill_content="赋予自身必定暴击效果(3回合)",skill_boost="回合数4/5/6",test_obj=" "},{skill_order="4",skill_type="主动",skill_tag="枪,buff",skill_sp="33",skill_name="守势突刺",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并赋予自身物防提升20%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="枪,buff",skill_sp="35",skill_name="二连大突进",skill_content="对全体敌人施以2次枪物理攻击(威力80)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost="威力90/105/130",test_weak="枪",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="枪,杖,debuff",skill_sp="52",skill_name="蛇牙枪术",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予枪·杖耐性降低10%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="88",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="枪,杖,debuff",skill_sp="54",skill_name="冲角枪术",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予物防·属防降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="枪,杖,debuff",skill_sp="69",skill_name="猛袭枪术",skill_content="对全体敌人施以枪物理攻击(威力180)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予物攻·属攻降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost="威力205/245/300",test_weak="枪",test_hit="1",test_obj="敌群",skill_up="99",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_sp="70",skill_name="神风五连突刺",skill_content="对敌方单体施以5次枪物理攻击(威力55)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost="威力65/75/100",test_weak="枪",test_hit="5",test_obj="敌单",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="枪,杖,buff,全速力",skill_parent="9",skill_sp="56",skill_tag2="進化",skill_name="神风五连突刺",skill_content="回合开始时,率先行动<br/>对敌方单体施以5次枪物理攻击(威力56)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost="威力65/75/100",test_weak="枪",test_hit="5",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="69",skill_tag2="灯火の加護",skill_name="大海盗的号令",skill_content="赋予我方前卫全体<br/>枪攻击伤害提升30%的效果(2回合)<br/>连击效果中:同对象的物攻提升30%(2回合)<br/>※”连击”效果解除",skill_boost="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升,消耗精力减少",skill_name="苍蛇之型",skill_content="连击效果中:赋予自身枪攻击伤害提升20%<br/>与SP消耗量减少20%(效力不可重复)的效果"},{skill_order="13",skill_type="被动",skill_tag="全属性耐性提升",skill_name="前卫时属性耐性强化(前全)Ⅲ",skill_content="前卫时:赋予我方前卫全体全属性耐性提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="buff,加成点回复量提升",skill_tag2="灯火の加護",skill_name="海蛇的眼光",skill_content="存在破防中的敌人时<br/>自身物攻提升20%<br/>BP恢复量提升1",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="20",skill_type="EX",skill_tag="枪,杖,buff",skill_tag2="必殺技",skill_name="海蛇狂枪",skill_content="【Lv1】<br/>对敌方单体施以2次枪物理攻击(威力210)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以2次枪物理攻击(威力250)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="枪,杖",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="龙骨枪术",skill_content="对敌方单体施以枪物理攻击(威力350)<br/>攻击杖弱点(伤害以枪物理计算)<br/>此技能的伤害上限提升50000<br/>连击效果中:再次发动效果(无SP消耗)<br/>※”连击”效果解除<br/>【使用条件】第3回合以后",skill_boost="威力380/460/600",test_weak="枪,杖",test_hit="1",test_obj="敌单"},},},
{owner_order="151",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="25",skill_name="三连击",skill_content="对敌方单体施以3次斧物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="斧",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_sp="62",skill_name="防愈之烟",skill_content="我方前卫全体HP恢复(效力65)<br/>并赋予物防·属防15%提升的效果(2回合)",skill_boost="效果150/180/220"},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_sp="51",skill_name="雷雨的哀歌",skill_content="对随机目标施以3次雷属性攻击(威力65)<br/>每次攻击降低15%雷耐性(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:对同一对象以中等概率施加麻痹(2回合)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="32",skill_name="雷斧的辅助剂Ⅱ",skill_content="赋予我方单体斧·雷属性伤害提升15%的效果(2回合)<br/>能力提升(Boost)MAX时:同对象的必杀技槽提升50.0%",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="雷,debuff",skill_sp="51",skill_name="雷锤之诗",skill_content="对敌方单体施以3次雷属性攻击(威力65)<br/>并赋予属攻降低20%的效果(2回合)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_sp="50",skill_name="高扬的治疗药(全体)",skill_content="赋予我方前卫全体物攻·属攻提升15%的效果(2回合)<br/>并驱散状态异常(部分除外)<br/>Boost MAX时:<br/>驱散同对象的物攻、物防、属攻、属防、会心、速度降低效果",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="雷,debuff",skill_sp="61",skill_name="黄金的雷舞",skill_content="对随机目标施以4次雷属性攻击(威力45)<br/>每次攻击小概率赋予物攻降低15%的效果(2回合)",skill_boost="威力55/65/90",test_weak="雷",test_hit="4",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP49)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_sp="80",skill_name="雷霆之诗",skill_content="对全体敌人施以2次雷属性攻击(威力105)<br/>并赋予物防·属防降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="雷",test_hit="2",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="回复,buff",skill_sp="77",skill_name="玫瑰花雨",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与速度提升15%的效果(2回合)<br/>并提升必杀技槽20.0%<br/>能力提升(Boost)MAX时:前后卫全体化※行动顺序影响从下回合开始",skill_boost="回合数3/4/5",skill_up="100",skill_up_content="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="雷",skill_sp="60",skill_tag2="灯火の加護",skill_name="万雷之诗Ⅱ",skill_content="对随机目标施以5次雷属性攻击(威力35)",skill_boost="威力45/55/80",test_weak="雷",test_hit="5",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="加成点回复",skill_name="机智",skill_content="在BP自然恢复阶段后,如果BP为0,则将自身的BP恢复为1。"},{skill_order="12",skill_type="被动",skill_tag="精力自动回复",skill_name="HP 75%以上时SP治愈",skill_content="HP 75%以上时:赋予自身SP自动恢复的效果(恢复量最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="必杀技槽回复",skill_tag2="灯火の加護",skill_name="秘技之构",skill_content="战斗开始时:将自身的必杀技槽提升为100.0%"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="报春花雨",skill_content="【Lv1】<br/>赋予我方前卫全体HP自动恢复(效力100)<br/>与物攻·属攻提升10%的效果(2回合)<br/>并将除自身以外的我方前卫全体必杀技槽提升50.0%<br/>【Lv10】<br/>赋予我方前卫全体HP自动恢复(效力125)<br/>与物攻·属攻提升20%的效果(3回合)<br/>并将除自身以外的我方前卫全体必杀技槽提升50.0%"},},},
{owner_order="150",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,装置箭",skill_sp="37",skill_name="炎闪",skill_content="对全体敌人施以火属性攻击(威力150)<br/>伪装效果中:附加1个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_sp="10",skill_name="机关式连续箭矢",skill_content="对敌方单体施以弓物理攻击(威力35)<br/>并消耗最多9个“装置弓pt”<br/>对同对象施以根据消耗pt的相同次数的弓物理攻击(威力35)",skill_boost="威力45/55/80",test_weak="弓",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="稍作休息",skill_content="自身HP恢复(效力105)、SP恢复(恢复量最大SP的5%)<br/>并驱散状态异常(部分除外)",skill_boost="HP恢复效力125/165/225 SP恢复量6/8/10%"},{skill_order="4",skill_type="主动",skill_tag="弓,装置箭",skill_sp="31",skill_name="二连刚射",skill_content="对敌方单体施以2次弓物理攻击(威力90)<br/>伪装效果中:附加1个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数",skill_boost="威力105/125/180",test_weak="弓",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="装置箭",skill_sp="40",skill_name="设置装置弓",skill_content="附加了3个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数",skill_boost="效果添加数量4/5/6"},{skill_order="6",skill_type="主动",skill_tag="弓,buff,debuff,装置箭",skill_sp="35",skill_name="物理破坏刚射",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并赋予物攻·物防降低10%的效果(2回合)<br/>伪装效果中:附加1个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP28)"},{skill_order="7",skill_type="主动",skill_tag="弓,装置箭",skill_sp="54",skill_name="全体狱射",skill_content="对全体敌人施以弓物理攻击(威力180)<br/>伪装效果中:附加2个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数",skill_boost="威力205/245/300",test_weak="弓",test_hit="1",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="火,buff,装置箭",skill_sp="52",skill_name="连炎杀",skill_content="对敌方单体施以2次火属性攻击(威力120)<br/>伪装效果中:附加2个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="弓,装置箭",skill_sp="59",skill_name="疾风三连击",skill_content="回合开始时,率先行动<br/>对敌方单体施以3次弓物理攻击(威力65)<br/>伪装效果中:附加1个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP47)"},{skill_order="10",skill_type="主动",skill_tag="弓,装置箭",skill_parent="9",skill_sp="47",skill_tag2="進化",skill_name="疾风三连击",skill_content="回合开始时,率先行动<br/>对敌方单体施以3次弓物理攻击(威力65)<br/>伪装效果中:附加2个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="debuff,装置箭",skill_sp="31",skill_tag2="灯火の加護",skill_name="燃烧的陷阱(全体)",skill_content="赋予全体敌人燃烧状态异常(2回合)<br/>伪装效果中:附加3个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="物理攻击回避,装置箭",skill_name="毛茸茸伪装",skill_content="使用技能时,若自身没有处于伪装状态<br/>为自身附加特殊效果“伪装”(2次)<br/>伪装:必定回避物理攻击(部分除外)"},{skill_order="13",skill_type="被动",skill_tag="弓伤害提升,消耗精力减少",skill_name="潜伏狙击",skill_content="伪装效果中:赋予自身弓攻击伤害提升15%<br/>与SP消耗量减少30%(效果不可重复)的效果"},{skill_order="14",skill_type="被动",skill_tag="装置箭",skill_tag2="灯火の加護",skill_name="装置安装",skill_content="当自身使敌人破防时<br/>附加4个“装置弓pt”"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓",skill_tag2="必殺技",skill_name="机关式雾雨箭",skill_content="【Lv1】<br/>对全体敌人施以弓物理攻击(威力60)<br/>并消耗最多9个“装置弓pt”<br/>对同对象施以根据消耗pt的相同次数的弓物理攻击(威力60)<br/>【Lv10】<br/>对全体敌人施以弓物理攻击(威力70)<br/>并消耗最多9个“装置弓pt”<br/>对同对象施以根据消耗pt的相同次数的弓物理攻击(威力70)"},{skill_order="21",skill_type="EX",skill_tag="弓,装置箭",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="飒爽五连击",skill_content="对敌方单体施以5次弓物理攻击(威力65)<br/>并附加了5个“装置弓pt”<br/>装置弓pt:提升部分技能的攻击次数<br/>【使用条件】当自身处于伪装效果中时",skill_boost="威力75/85/110"},},},
{owner_order="149",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,buff",skill_sp="28",skill_name="高速连斩",skill_content="对敌方单体施以2次剑物理攻击(威力75)<br/>并赋予自身速度提升15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力90/110/150",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="攻防一体",skill_content="赋予自身物攻・物防提升15%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="暗",skill_sp="40",skill_name="三连乱暗冲",skill_content="对随机目标施以3次暗属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_sp="18",skill_name="阵头指挥",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="剑,回复",skill_sp="42",skill_name="呼唤葛克",skill_content="对全体敌人施以剑物理攻击(威力150)<br/>HP为最大值时:自身的BP恢复2",skill_boost="威力175/215/260",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="暗,debuff",skill_sp="40",skill_name="破魔暗闪",skill_content="对全体敌人施以暗属性攻击(威力150)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak="暗",test_hit="1",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_sp="54",skill_tag2="弱点外",skill_name="呼唤瓦帕",skill_content="对随机目标施以4次斧物理攻击(威力 45)<br/>HP为最大值时:即使在弱点以外也能削除护盾点",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="剑,暗",skill_sp="55",skill_name="溟海闪",skill_content="对全体敌人施以剑物理攻击(威力180)<br/>并计算暗弱点(伤害以剑物理计算)<br/>HP为最大值时:威力提升1.2倍",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="剑,暗",skill_sp="43",skill_name="暗月",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并突破暗弱点(伤害以剑物理计算)<br/>HP为最大值时:威力提升1.2倍",skill_boost="威力260/300/400强化后: 290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(260)"},{skill_order="10",skill_type="主动",skill_tag="剑,暗",skill_sp="43",skill_tag2="進化",skill_name="暗月",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并突破暗弱点(伤害以剑物理计算)<br/>HP为最大值时:威力提升1.5倍",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="57",skill_tag2="灯火の加護",skill_name="怒涛的号令",skill_content="赋予我方前卫全体物攻<br/>与剑・斧攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="12",skill_type="被动",skill_tag="物攻提升,属攻提升,消耗精力减少",skill_name="荒海的威信",skill_content="前卫时且HP为最大值时:<br/>我方前卫全体物攻・属攻提升15%<br/>SP消耗量减少20%(效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="体力护盾",skill_name="呼唤伊乌利",skill_content="消耗BP3使用技能时,为自身附加HP护盾<br/>(效力 使用者最大HP的75%/不可重复)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_tag2="灯火の加護",skill_name="领主的气概",skill_content="BP消耗3时,自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="20",skill_type="EX",skill_tag="剑,斧",skill_tag2="必殺技,弱点外",skill_name="格兰波特的猛攻",skill_content="【Lv1】<br/>对敌方单体施以2次斧物理攻击(威力125)<br/>并3次剑物理攻击(威力125)<br/>斧物理攻击在弱点以外也能削除护盾点<br/>【Lv10】<br/>对敌方单体施以2次斧物理攻击(威力150)<br/>并3次剑物理攻击(威力150)<br/>斧物理攻击在弱点以外也能削除护盾点"},{skill_order="21",skill_type="EX",skill_tag="剑,斧,暗",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="冥渊闪",skill_content="对全体敌人施以4次剑物理攻击(威力55)<br/>并突破斧・暗弱点(伤害以剑物理计算)<br/>【使用条件】第4回合以后",skill_boost="威力60/70/85",test_weak=" ",test_hit=" ",test_obj=" "},},},
{owner_order="148",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_sp="18",skill_name="扫荡",skill_content="对敌方单体施以扇物理攻击(威力170)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="舞斗的序曲",skill_content="自身物攻与扇攻击伤害提升15%(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="扇,debuff",skill_sp="21",skill_name="天日之舞",skill_content="对敌方单体施以扇物理攻击(威力140)<br/>并赋予燃烧异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力170/210/300",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_sp="85",skill_name="物理反击的旋律",skill_content="使用回合中,赋予自身必定避免物理攻击(部分除外)的效果<br/>成功防御时,使用扇物理攻击施以反击(威力230)<br/>并赋予燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力260/300/400"},{skill_order="5",skill_type="主动",skill_tag="buff,debuff",skill_sp="85",skill_name="属性反击的旋律",skill_content="使用回合中,赋予自身必定避免属性攻击(部分除外)的效果<br/>成功防御时,使用扇物理攻击施以反击(威力230)<br/>并赋予燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力260/300/400"},{skill_order="6",skill_type="主动",skill_tag="扇",skill_sp="38",skill_name="烈日之舞",skill_content="对敌方单体施以3次扇物理攻击(威力65)<br/>当敌人处于燃烧状态时:攻击次数变为4次",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="扇,debuff",skill_sp="48",skill_name="晓日之舞",skill_content="回合开始时,率先行动<br/>对敌方单体施以扇物理攻击(威力170)<br/>并赋予燃烧异常效果(2回合)<br/>若为战斗开始的第1回合:燃烧效果变成6回合<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_sp="56",skill_name="舞蹈・圆舞",skill_content="对全体敌人施以2次扇物理攻击(威力95)",skill_boost="威力110/130/150",test_weak="扇",test_hit="2",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP45)"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_sp="53",skill_name="舞蹈・崩坏充能",skill_content="对敌方单体施以扇物理攻击(威力230)<br/>并赋予物防降低20%的效果(2回合)<br/>攻击对象处于燃烧状态时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="扇",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="扇,debuff",skill_parent="9",skill_sp="42",skill_tag2="進化",skill_name="舞蹈・崩坏充能",skill_content="对敌方单体施以扇物理攻击(威力230)<br/>并赋予物防降低20%的效果(2回合)<br/>攻击对象处于燃烧状态时威力提升1.5倍",skill_boost="威力260/300/400",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="debuff",skill_sp="26",skill_tag2="灯火の加護",skill_name="燃扇的挽歌",skill_content="赋予敌方单体扇耐性降低20%的效果(2回合)<br/>并赋予燃烧异常状态(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,扇伤害提升",skill_name="破防中物攻·扇攻击强化Ⅲ",skill_content="存在处于破防状态的敌人时<br/>赋予自身物攻与扇攻击伤害提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="庇护",skill_name="急救",skill_content="使用“物理反击的旋律”或“属性反击的旋律”技能时<br/>赋予自身代替我方前卫承受<br/>单体攻击伤害的效果(1回合)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="灼日的舞蹈",skill_content="当敌人处于燃烧状态时<br/>赋予我方前卫全体物攻提升10%<br/>与伤害上限提升(效果量20000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="扇",skill_tag2="必殺技",skill_name="演舞・陷落终结",skill_content="【Lv1】<br/>对敌方单体施以形物理攻击(威力500)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以扇物理攻击(威力600)<br/>攻击对象处于燃烧状态时威力提升1.2倍"},{skill_order="21",skill_type="EX",skill_tag="扇",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="演舞・崩坏冲击",skill_content="对全体敌人施以扇物理攻击(威力 630)<br/>此技能必定暴击<br/>【使用条件】自身受击次数为8次以上时",skill_boost="威力660/800/1000",test_weak="扇",test_hit="1",test_obj="单"},},},
{owner_order="147",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_sp="24",skill_name="风尘魔法(全体)",skill_content="对全体敌人施以风属性攻击(威力120)",skill_boost="威力145/185/220",test_weak="风",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="12",skill_name="应急处置",skill_content="我方单体HP恢复(效力100)",skill_boost="效力120/160/220"},{skill_order="3",skill_type="主动",skill_tag="斧,调查",skill_sp="7",skill_name="采集断",skill_content="对敌方单体施以斧物理攻击(威力140)<br/>并显示全体敌人的一个弱点",skill_boost="威力170/210/300",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_sp="24",skill_name="冰・风的免疫(全体)Ⅱ",skill_content="赋予我方前卫全体提升冰·风耐性20%的效果(2回合)<br/>碧海的睿智Ⅰ效果中:同对象的HP恢复(效力130)<br/>碧海的睿智Ⅱ效果中:并同一对象的SP回复(回复量20)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="斧,debuff",skill_sp="40",skill_name="属性攻击破坏断",skill_content="对敌方单体施以斧物理攻击(威力230)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="风,回复",skill_sp="40",skill_name="特大风尘魔法(单体)Ⅱ",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>碧海的睿智Ⅰ效果中:自身SP回复(回复量20)<br/>碧海的睿智Ⅱ效果中:自身BP恢复1",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP32)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="48",skill_name="耐火・耐雷的治愈Ⅲ",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与火·雷耐性提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="风",skill_sp="62",skill_name="特大风尘魔法(全体)Ⅱ",skill_content="对全体敌人施以3次风属性攻击(威力65)<br/>碧海的睿智Ⅰ效果中:攻击次数变为4次<br/>碧海的睿智Ⅱ效果中:攻击次数变为5次",skill_boost="威力75/90/115",test_weak="风",test_hit="3",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="风",skill_sp="42",skill_name="风尘魔法(单体)Ⅳ",skill_content="对敌方单体施以风属性攻击(威力260)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方",skill_boost="威力290/340/450",test_weak="风",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="风,buff",skill_sp="60",skill_tag2="灯火の加護",skill_name="风暴咆哮",skill_content="对随机目标施以4次风属性攻击(威力45)<br/>并赋予自身属攻提升15%的效果(2回合)<br/>碧海的睿智Ⅰ效果中:攻击次数变为5次<br/>碧海的睿智Ⅱ效果中:攻击次数变为6次",skill_boost="威力55/65/90",test_weak="风",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,风伤害提升",skill_name="碧海的睿智",skill_content="自身状态图标8个以上时:赋予自身特殊效果“碧海的睿智Ⅰ”<br/>16个以上时:赋予自身特殊效果“碧海的睿智Ⅱ”<br/>碧海的睿智Ⅰ:风属性伤害提升15%<br/>碧海的睿智Ⅱ:属攻提升15%"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,风伤害提升",skill_parent="11",skill_tag2="進化",skill_name="碧海的睿智",skill_content="自身状态图标6个以上时:赋予自身特殊效果“碧海的睿智Ⅰ”<br/>12个以上时:赋予自身特殊效果“碧海的睿智Ⅱ”<br/>碧海的睿智Ⅰ:风属性伤害提升15%<br/>碧海的睿智Ⅱ:属攻提升15%"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升",skill_name="碧海的恩惠",skill_content="行动选择阶段开始时,分别赋予我方前后卫全体<br/>物攻、物防、属攻或属防提升10%<br/>中的随机一种效果(2回合)"},{skill_order="14",skill_type="被动",skill_tag="属性暴击解放,必定暴击",skill_tag2="灯火の加護",skill_name="碧之秘术",skill_content="碧海的睿智Ⅰ效果中:赋予自身属性攻击发生暴击的效果<br/>碧海的睿智Ⅱ效果中:赋予自身必定暴击效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="风",skill_tag2="必殺技",skill_name="降速暴风雨",skill_content="【Lv1】<br/>对敌方单体施以风属性攻击(威力500)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海的睿智Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方<br/>【Lv10】<br/>对敌方单体施以风属性攻击(威力600)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海的睿智Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="珊瑚海风",skill_content="赋予我方前卫全体属攻提升20%<br/>风属性伤害提升20%<br/>与火・冰・雷・风耐性提升10%的效果(2回合)<br/>【使用条件】第8回合以内",skill_boost="回合数3/4/5"},},},
{owner_order="146",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="26",skill_name="两段突刺",skill_content="对敌方单体施以2次枪物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷,debuff",skill_sp="1",skill_name="雷魔法石",skill_content="对敌方单体施以雷属性攻击(威力170)<br/>并大概率赋予麻痹状态异常(2回合)<br/>※一场战斗可使用3次",skill_boost="威力200/240/350",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="1",skill_name="物防弱化香料",skill_content="赋予敌方单体物防降低20%<br/>与枪耐性降低20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="枪",skill_sp="30",skill_name="破敌突刺",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>行动结束后,移动到后卫<br/>顺势出击效果中:攻击次数提升1次",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="加成点回复量提升",skill_sp="36",skill_name="气力昂扬",skill_content="赋予自身BP回复量1提升的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="1",skill_name="物攻强化香料",skill_content="赋予我方20%物攻提升<br/>与枪攻击伤害提升20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="88",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="枪,debuff",skill_sp="43",skill_name="马头击",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>并赋予物防降低20%的效果(2回合)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_sp="50",skill_name="长枪飞掷",skill_content="对敌方单体施以枪物理攻击(威力260)<br/>攻击对象未行动时威力提升1.2倍",skill_boost="威力290/340/450",test_weak="枪",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_sp="68",skill_name="龙闪",skill_content="对全体敌人施以3次枪物理攻击(威力80)<br/>顺势出击效果中:攻击次数提升1次",skill_boost="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="9",skill_sp="54",skill_tag2="進化",skill_name="龙闪",skill_content="对全体敌人施以3次枪物理攻击(威力80)<br/>顺势出击效果中:攻击次数提升3次",skill_boost="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群"},{skill_order="11",skill_type="主动",skill_tag="枪",skill_sp="48",skill_tag2="灯火の加護",skill_name="卡特拉泽",skill_content="对随机目标施以4次枪物理攻击(威力45)<br/>行动结束后,移动到后卫<br/>顺势出击效果中:攻击次数提升1次",skill_boost="威力55/65/90",test_weak="枪",test_hit="4",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="伤害提升",skill_name="顺势出击",skill_content="替换至前卫时:<br/>赋予自身特殊效果“顺势出击”(1回合)<br/>顺势出击:伤害提升15%<br/>并且某些技能的攻击次数提升1次"},{skill_order="13",skill_type="被动",skill_tag="速度提升,枪伤害提升",skill_name="晴天快步",skill_content="HP为最大值时:自身速度提升30%<br/>枪攻击伤害提升 15%<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="伤害上限提升,必定暴击",skill_tag2="灯火の加護",skill_name="策马扬鞭",skill_content="顺势出击效果中:赋予自身必定暴击<br/>与伤害上限提升(效果量30000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,debuff",skill_tag2="必殺技",skill_name="四头龙击",skill_content="【Lv1】<br/>赋予敌方单体10%枪耐性降低的效果(2回合)<br/>并施以4次枪物理攻击(威力95)<br/>【Lv10】<br/>赋予敌方单体15%枪耐性降低的效果(2回合)<br/>并施以4次枪物理攻击(威力115)"},{skill_order="21",skill_type="EX",skill_tag="枪",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="特罗瓦兹",skill_content="对敌方单体施以枪物理攻击(威力290)<br/>顺势出击效果中:攻击次数提升1次<br/>【使用条件】当HP为最大值时",skill_boost="威力340/380/500"},},},
{owner_order="145",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_sp="40",skill_name="炎击魔法",skill_content="对敌方单体施以火属性攻击(威力120)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力150/190/240",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_sp="10",skill_name="全体探查",skill_content="显示全体敌人的一个弱点",skill_boost="弱点展示数2/3/4"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="1",skill_name="魔防弱化香料",skill_content="赋予敌方单体属防降低20%<br/>与火耐性降低20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="书",skill_sp="38",skill_name="三重振击",skill_content="对敌方单体施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="67",skill_name="炎盾的魔法",skill_content="赋予自身属防提升30%<br/>与火耐性提升30%的效果(3回合)<br/>并赋予自身对物理攻击施以反击的效果(3回合)<br/>反击:对目标施以火属性攻击(威力180)",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="1",skill_name="魔攻强化香料",skill_content="赋予我方攻击提升20%<br/>与火属性伤害提升20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="88",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="火,debuff",skill_sp="45",skill_name="炎锁魔法",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予降低速度20%(2回合)<br/>与燃烧状态异常的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP36)"},{skill_order="8",skill_type="主动",skill_tag="火",skill_sp="44",skill_name="大喷火",skill_content="对敌方单体施以火属性攻击(威力230)<br/>攻击对象处于燃烧状态时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="火",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP35)"},{skill_order="9",skill_type="主动",skill_tag="火,debuff",skill_sp="86",skill_name="大炎柱魔法",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP69)"},{skill_order="10",skill_type="主动",skill_tag="火,debuff",skill_sp="76",skill_tag2="灯火の加護",skill_name="乱炎柱魔法",skill_content="对随机目标施以5次火属性攻击(威力35)<br/>每次攻击都会造成燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力45/55/80",test_weak="火",test_hit="5",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升",skill_name="火属性强化V",skill_content="赋予自身火属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_name="燃烧提升魔力",skill_content="当敌人处于燃烧状态时<br/>赋予自身20%属攻提升的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,火耐性降低",skill_parent="12",skill_tag2="進化",skill_name="燃烧提升魔力",skill_content="当敌人处于燃烧状态时<br/>赋予自身20%属攻提升的效果<br/>并赋予全体敌人10%的火耐性下降效果"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_tag2="灯火の加護",skill_name="破防时连续咏唱",skill_content="自身使用战斗技能时<br/>有处在破防状态中的敌人或自身使敌人破防时<br/>自身使用的属性技能发动2次<br/>(同系统的效果不可重复/追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火",skill_tag2="必殺技",skill_name="坠日",skill_content="【Lv1】<br/>对全体敌人施以火属性攻击(威力500)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>使用后,自身在回合结束时<br/>赋予BP停止恢复的效果(效果影响3回合)<br/>【Lv10】<br/>对全体敌人施以火属性攻击(威力600)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>使用后,自身在回合结束时<br/>赋予BP停止恢复的效果(效果影响3回合)"},{skill_order="21",skill_type="EX",skill_tag="火,回复",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="火焰喷流魔法",skill_content="对敌方单体施以火属性攻击(威力290)<br/>并恢复自身BP 3点<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力340/380/500"},},},
{owner_order="144",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,debuff",skill_sp="35",skill_name="缓速剑",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并降低速度30%(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="35",skill_name="威猛如虎",skill_content="赋予我方单体物攻·属攻提升20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_sp="1",skill_name="火范围魔法石",skill_content="对全体敌人施以火属性攻击(威力150)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>※一场战斗可使用3次",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_sp="1",skill_name="全能治愈药丸",skill_content="我方单体HP恢复(恢复量最大HP的25%)<br/>并恢复状态异常(部分除外)<br/>与驱散物攻·物防·属攻·属防·会心·速度降低效果<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="秉持羁绊",skill_content="赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_sp="22",skill_name="拼死的觉悟",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予自身物防·属防提升15%的效果(2回合)",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="88",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="剑",skill_sp="52",skill_name="横扫斩",skill_content="对全体敌人施以剑物理攻击(威力210)",skill_boost="威力235/275/340",test_weak=" 剑",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_sp="30",skill_name="连续行动...!",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予物攻提升15%的效果(3回合)",skill_boost="回合数4/5/6",skill_up="99",skill_up_content="消費SP降低(SP24)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_sp="42",skill_name="飞鹰击",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>攻击对象被破防时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="9",skill_sp="34",skill_tag2="進化",skill_name="飞鹰攻击",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象被破防时威力提升1.2倍",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_sp="36",skill_tag2="灯火の加護",skill_name="我们的道路已然决定",skill_content="赋予自身BP回复量提升1的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="追击",skill_name="准备追击",skill_content="自身用普攻时追击<br/>※能力提升(Boost)时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="对物理反击",skill_name="反击准备",skill_content="赋予自身对物理攻击施以反击的效果<br/>反击:对对象施以剑物理攻击(威力120)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,物防提升,属防提升",skill_tag2="灯火の加護",skill_name="危急时状态提升",skill_content="HP 50%以下时:赋予自身<br/>物攻·物防·属防提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="在信念的旗帜下",skill_content="【Lv1】<br/>赋予我方前卫全体速度提升5%的效果(2回合)<br/>恢复BP1,并提升除自身以外的我方前卫的必杀技槽<br/>(相当于目标1BP提升的必杀技槽量)※行动顺序影响从下回合开始<br/>但是在本回合中的行动会变慢<br/>【Lv10】<br/>赋予我方前卫全体速度提升10%的效果(3回合)<br/>恢复BP 1,并提升除自身以外的我方前卫的必杀技槽<br/>(相当于目标1BP提升的必杀技槽量)※行动顺序影响从下回合开始<br/>但是在本回合中的行动会变慢"},{skill_order="21",skill_type="EX",skill_tag="剑,回复",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="王剑·五鹰击",skill_content="对敌方单体施以5次剑物理攻击(威力65)<br/>并恢复自身的BP2<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力75/85/110"},},},
{owner_order="143",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="32",skill_name="全身斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="28",skill_name="连炎冲",skill_content="对敌方单体施以2次火属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_sp="39",skill_name="多威尔艾雷",skill_content="自身HP恢复(效力165)<br/>并赋予物攻·会心提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="剑,debuff",skill_sp="26",skill_name="艾塞尔奈凡特",skill_content="对全体敌人施以剑物理攻击(威力120)<br/>并赋予自身对敌挑衅效果(2回合)",skill_boost="威力145/185/220",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_sp="38",skill_name="成长炸弹",skill_content="自身HP自动恢复(效力110)与会心提升15%<br/>并赋予剑攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="剑",skill_sp="42",skill_name="艾德尔切",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>攻击对象处于挑衅状态时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="剑,debuff",skill_sp="42",skill_name="自豪的勋章",skill_content="对随机目标施以3次剑物理攻击(威力65)<br/>每次攻击赋予自身对敌挑衅效果(2回合)",skill_boost="威力75/90/120",test_weak="剑",test_hit="3",test_obj="乱",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_parent="8",skill_sp="34",skill_tag2="進化",skill_name="自豪的勋章",skill_content="对随机目标施以4次剑物理攻击(威力65)<br/>每次攻击赋予自身对敌挑衅效果(2回合)",skill_boost="威力75/90/120",test_weak="剑",test_hit="4",test_obj="乱"},{skill_order="10",skill_type="主动",skill_tag="剑,火",skill_sp="300",skill_name="艾德尔之翼",skill_content="对敌方单体施以剑物理攻击(威力530)<br/>突破火弱点(伤害以*计算",skill_boost="威力560/700/900",test_weak="剑,火",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP67)"},{skill_order="11",skill_type="主动",skill_tag="剑,回复",skill_sp="26",skill_tag2="灯火の加護",skill_name="雪绒花",skill_content="对敌方单体施以2次剑物理攻击(威力75)<br/>并将自身的BP恢复为1",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="受击时精力回复",skill_name="魔力还原Ⅱ",skill_content="受到的伤害量的4%的SP回复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="受击时体力回复",skill_name="崇高的骄傲",skill_content="当敌人处于挑衅状态时<br/>赋予自身受到的伤害15%的HP恢复效果<br/>(部分除外/同系统效力不可重复)"},{skill_order="14",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="公主的宝剑",skill_content="对自身的剑攻击伤害提升15%<br/>赋予伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,回复",skill_tag2="必殺技",skill_name="荣耀之冠",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力440)<br/>并自身的HP恢复(效力250)、SP恢复(恢复量最大SP的100%)<br/>赋予自身HP自动回复的效果(2回合/效力100)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并自身的HP恢复(效力300),SP恢复(恢复量最大SP的100%)<br/>赋予自身HP自动回复的效果(2回合/效力125)"},{skill_order="21",skill_type="EX",skill_tag="buff,伤害上限提升",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="限界突破",skill_content="自身主动区物攻加成<br/>上限提升至50%<br/>ダメージ上限アップ(効果量 100000)の効果を付与(3ターン)<br/>【使用条件】当敌人处于挑衅状态时",skill_boost="回合数4/5/6",test_weak=" ",test_hit=" ",test_obj=" "},},},
{owner_order="142",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_sp="35",skill_name="手作炖菜",skill_content="我方单体HP恢复(效力100)、SP恢复(回复量20)<br/>并赋予冰耐性提升20%的效果(2回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="效力120/160/220"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_sp="20",skill_name="猎人的巡逻(弓全体)",skill_content="对全体敌人施以弓物理攻击(威力120)<br/>并以中等概率赋予毒·受伤的状态异常(3回合)",skill_boost="威力145/185/220",test_weak="弓",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="雷",skill_sp="42",skill_name="圣火骑士的巡警(雷单体)",skill_content="对敌方单体施以2次雷属性攻击(威力120)",skill_boost="威力135/155/210",test_weak="雷",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="大复原魔法(全体)",skill_content="我方前卫全体的HP回复(效果130)",skill_boost="效果150/180/220"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_sp="25",skill_name="猎人的巡逻(弓单体)",skill_content="对敌方单体施以3次弓物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_sp="20",skill_name="恩宠祈祷",skill_content="为我方前后卫全体施加特殊效果“恩宠祈祷”<br/>持续到自身采取行动或无法行动为止<br/>(持续消耗SP70/持续SP不足时也解除)<br/>恩宠祈祷: 赋予HP自动恢复(效力80)<br/>物防和属防提升15%<br/>与麻痹和睡眠无效化的效果",skill_boost="持续消费SP 50/35/20",skill_up="88",skill_up_content="效果量提升(HP自动恢复效力110)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_sp="70",skill_name="圣火骑士巡警(雷电全体)",skill_content="对全体敌人施以3次雷属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 雷",test_hit="3",test_obj="敌群",skill_up="96",skill_up_content="消費SP降低(SP56)"},{skill_order="8",skill_type="主动",skill_tag="复活",skill_sp="60",skill_name="生命保护魔法",skill_content="赋予我方单体自动复活的效果(回复量:最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用4次",skill_boost="回復量50/75/100%",skill_up="99",skill_up_content="消費SP降低(SP48)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_parent="8",skill_sp="48",skill_tag2="進化",skill_name="生命保护魔法",skill_content="赋予我方单体自动复活的效果(回复量:最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用6次",skill_boost="回復量50/75/100%"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="20",skill_name="圣战祈祷",skill_content="为我方前后卫全体赋予特殊效果“圣战祈祷”<br/>持续到自身采取行动或无法行动为止<br/>(持续消耗SP90/持续SP不足时也解除)<br/>圣战祈祷:赋予物攻·属攻提升15%<br/>伤害提升10%<br/>与沉默和恐惧无效化的效果",skill_boost="持续消费SP 70/55/40",skill_up="100",skill_up_content="效果量提升(伤害提升15%)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_sp="110",skill_tag2="灯火の加護",skill_name="SP·BP传递",skill_content="除自身以外的我方单体SP回复(回复量25)<br/>并将BP恢复为1<br/>但是在本回合中的行动会变慢",skill_boost="SP恢复量50/75/100BP恢复量2/3/4"},{skill_order="12",skill_type="被动",skill_tag="精力自动回复",skill_name="后卫时SP治愈(前单)",skill_content="后卫时:赋予前卫SP自动回复的效果(回复量最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="消耗精力减少",skill_name="后卫时消耗SP减轻(前全)",skill_content="后卫时:赋予我方前卫全体消耗SP量减轻10%的效果<br/>(效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="承伤减少",skill_tag2="灯火の加護",skill_name="战斗开始时被伤害减轻Ⅱ",skill_content="战斗开始时:赋予自身伤害减少50%(部分除外)的效果(1次)<br/>(同一类型的效果不能重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff,属性攻击回避",skill_tag2="必殺技",skill_name="净魂之愿",skill_content="【Lv1】<br/>我方前卫全体恢复HP(效力200)与驱散状态异常(部分除外)<br/>并赋予状态异常无效化(部分除外/2回合)<br/>与必定回避属性攻击(部分除外)的效果(1次)<br/>【Lv10】<br/>我方前卫全体恢复HP(效力250)与驱散状态异常(部分除外)<br/>并赋予状态异常无效化(部分除外/2回合)<br/>与必定回避属性攻击(部分除外)的效果(2次)"},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="无垢的生命之泉",skill_content="我方前后卫全体HP恢复(效力130)<br/>回复对象不能战斗时复活(回复量最大HP的100%)<br/>并赋予同对象物防·属防15%提升的效果(2回合)<br/>【使用条件】当自身处于恩宠祈祷或圣战祈祷状态时",skill_boost="效果150/180/220"},},},
{owner_order="141",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_sp="15",skill_name="匕首投掷",skill_content="对敌方单体施以短剑物理攻击(威力140)<br/>并赋予速度降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)※行动顺序影响是第2回合",skill_boost="威力170/210/300",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff,调查",skill_sp="35",skill_name="谍报",skill_content="赋予敌方单体物攻·属攻降低20%的效果(2回合)<br/>并显示一个弱点<br/>之后立即移到后卫(不被视为交替)",skill_boost="回合数3/4/5 弱点显示数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="临时处置(全体)",skill_content="我方前卫全体HP回复(效果130)<br/>之后立即移到后卫(不被视为交替)",skill_boost="效果150/180/220"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="30",skill_name="火刃的密谋",skill_content="赋予敌方单体剑・短剑・火耐性降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_sp="46",skill_tag2="弱点外",skill_name="三重炸裂",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="火",skill_sp="38",skill_tag2="弱点外",skill_name="复燃",skill_content="对敌方单体施以2次火属性攻击(威力90)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数",skill_boost="威力105/125/180",test_weak="火",test_hit="2",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="火,debuff",skill_sp="38",skill_name="后燃",skill_content="对随机目标施以3次火属性攻击(威力55)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)※行动顺序影响是第2回合",skill_boost="威力65/80/100",test_weak="火",test_hit="3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群",skill_up="99",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_sp="58",skill_tag2="弱点外",skill_name="炸裂步伐",skill_content="对随机目标施以4次短剑物理攻击(威力45)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数",skill_boost="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="乱",skill_up="100",skill_up_content="消費SP降低(SP46)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_sp="25",skill_tag2="灯火の加護",skill_name="女仆式万能治疗",skill_content="驱散自身和后卫的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>之后立即移到后卫(不被视为交替)",skill_boost="回合数2/3/4"},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_name="后卫时SP治愈(前单)",skill_content="后卫时:赋予前卫SP自动回复的效果(回复量最大SP的5%)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升",skill_name="后卫时物攻强化(前单)Ⅱ",skill_content="后卫时:赋予前卫物攻提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="12",skill_tag2="進化",skill_name="后卫时攻击强化(前单)Ⅱ",skill_content="后卫时:赋予前卫物攻・属攻提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="破防中伤害提升",skill_tag2="灯火の加護",skill_name="后卫时突破强化(前单)Ⅱ",skill_content="后卫时:对突破中的敌人<br/>赋予前卫15%伤害的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_tag2="必殺技,弱点外",skill_name="来自天堂的女仆",skill_content="【Lv1】<br/>对单体敌人施以5次短剑物理攻击(威力85)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数<br/>【Lv10】<br/>对单体敌人施以5次短剑物理攻击(威力100)<br/>之后立即转移到后卫(不被视为轮换)<br/>即使非弱点也会削减护盾点数"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="超能女仆的万全准备",skill_content="赋予我方前卫全体及自身后卫物攻・属攻提升15%的效果(2回合)と<br/>并赋予必定暴击效果(2ターン)<br/>之后立即移到后卫(不被视为交替)<br/>【使用条件】第6回合以后",skill_boost="回合数3/4/5(必暴除外)"},},},
{owner_order="140",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_sp="20",skill_name="大风尘魔法(单体)",skill_content="对敌方单体施以2次风属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_sp="38",skill_name="破护之风缚Ⅲ",skill_content="赋予敌方单体属防<br/>与风耐性降低20%的效果(2回合)<br/>并大概率赋予麻痹状态异常(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="风",skill_sp="32",skill_name="风尘魔法(全体)",skill_content="对全体敌人施以风属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_sp="46",skill_tag2="弱点外",skill_name="三重突发",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="风",skill_sp="70",skill_name="特大风尘魔法(全体)Ⅲ",skill_content="对全体敌人施以3次风属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="风",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_sp="58",skill_tag2="弱点外",skill_name="双重绑定",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>并小概率赋予麻痹状态异常(2回合)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP46)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_sp="22",skill_name="静心的气息",skill_content="赋予自身SP自动回复的效果(3回合/回复量最大SP的10%)",skill_boost="回合数4/5/6强化后:5/6/7",skill_up="96",skill_up_content="效果回合数提升(4回合)"},{skill_order="8",skill_type="主动",skill_tag="风",skill_sp="64",skill_name="极大风尘魔法(单体)Ⅲ",skill_content="对敌方单体施以4次风属性攻击(威力65)",skill_boost="威力75/85/110",test_weak="风",test_hit="4",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="雷,风",skill_sp="300",skill_name="禁断风尘雷魔法(单体)",skill_content="对敌方单体施以风属性攻击(威力530)<br/>并突破雷弱点(伤害以风属性计算)",skill_boost="威力560/700/900强化后: 660/800/1000",test_weak="风",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(630)"},{skill_order="10",skill_type="主动",skill_tag="雷,风",skill_parent="9",skill_sp="300",skill_tag2="進化",skill_name="禁断风尘雷魔法(单体)",skill_content="对敌方单体施以风属性攻击(威力730)<br/>突破雷电弱点(伤害以风属性计算)",skill_boost="威力760/900/1200",test_weak="风",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff,debuff",skill_sp="40",skill_tag2="灯火の加護",skill_name="美妙盛宴",skill_content="赋予我方前后卫全体属攻提升15%的效果(2回合)<br/>并赋予全体敌人属防降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="短剑伤害提升,风伤害提升",skill_name="短剑攻击・风属性强化Ⅲ",skill_content="赋予自身短剑攻击·风属性伤害提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_name="束缚的悦乐",skill_content="当有麻痹状态的敌人时<br/>赋予自身SP自动恢复的效果(效力10)"},{skill_order="14",skill_type="被动",skill_tag="属性暴击解放,伤害上限提升",skill_tag2="灯火の加護",skill_name="百般手段",skill_content="存在破防中的敌人时<br/>赋予自身属性攻击发生暴击效果<br/>并且伤害上限提升(效果量 70000)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="风",skill_tag2="必殺技",skill_name="闪电旋风",skill_content="【Lv1】<br/>对全体敌人施以4次风属性攻击(威力85)<br/>并突破雷弱点(伤害以风属性计算)<br/>【Lv10】<br/>对全体敌人施以4次风属性攻击(威力100)<br/>并突破雷弱点(伤害以风属性计算)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="优雅的智略",skill_content="赋予自身必定暴击效果<br/>与伤害上限提升效果(效果量 100000)(3回合)<br/>【使用条件】第6回合以后",skill_boost="回合数4/5/6"},},},
{owner_order="139",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="28",skill_name="回旋连击",skill_content="对全体敌人施以2次斧物理攻击(威力70)",skill_boost="威力80/100/120",test_weak="斧",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_sp="30",skill_name="精神毒药Ⅲ",skill_content="赋予敌方单体20%属防降低的效果(2回合)<br/>并赋予妨害状态异常(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="55",skill_name="秘传的神药",skill_content="我方前卫全体HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力90)",skill_boost="效果150/180/220"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="68",skill_name="强葬药",skill_content="回合开始时,率先行动<br/>赋予我方单体特殊效果“强葬”(3回合)<br/>强葬:物攻·属攻提升30%<br/>物理攻击耐性提升30%<br/>必定暴击<br/>但效果回合结束时无法战斗",skill_boost="回合数4/5/6"},{skill_order="5",skill_type="主动",skill_tag="斧",skill_sp="48",skill_name="四连断",skill_content="对敌方单体施以4次斧物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="暗,debuff",skill_sp="72",skill_name="黑之心蚀药",skill_content="回合开始时,率先行动<br/>对敌方单体施以4次暗属性攻击(威力45)<br/>并赋予属防降低10%的效果(2回合)",skill_boost="威力55/65/90",test_weak="暗",test_hit="4",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP58)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_sp="38",skill_name="强葬中和药",skill_content="我方前卫全体HP恢复(效力65)<br/>并驱散特殊效果“强葬”与异常状态(部分除外)<br/>能力提升(Boost)MAX时:前后卫全体化",skill_boost="效力85/115/155",skill_up="96",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_sp="84",skill_name="鲁纳尼克多的瘴气",skill_content="对全体敌人施以3次暗属性攻击(威力80)<br/>并赋予属防降低20%的效果(2回合)<br/>中等概率赋予妨害状态异常(2回合)",skill_boost="威力90/105/130",test_weak="暗",test_hit="3",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP67)"},{skill_order="9",skill_type="主动",skill_tag="暗",skill_sp="52",skill_name="过敏性休克",skill_content="对敌方单体施以暗属性攻击(威力260)<br/>攻击对象处于妨害状态时威力提升1.5倍",skill_boost="威力290/340/450",test_weak="暗",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="暗",skill_parent="9",skill_sp="42",skill_tag2="進化",skill_name="过敏性休克",skill_content="对敌方单体施以暗属性攻击(威力260)<br/>攻击对象处于妨害状态时威力提升1.2倍",skill_boost="威力290/340/450",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="暗",skill_sp="44",skill_tag2="灯火の加護",skill_name="过量服用",skill_content="对敌方单体施以暗属性攻击(威力 230)<br/>根据我方存在“强葬效果的人数提升威力”<br/>最大3倍(8人时)",skill_boost="威力260/300/400",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,暗伤害提升",skill_name="毒性学的知识(相互)",skill_content="当敌人处于妨害状态时<br/>赋予前后卫属攻提升30%<br/>与暗属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="妨害",skill_name="毒药散布",skill_content="战斗开始时:赋予全体敌人妨害状态异常(3回合)"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升,属性暴击解放",skill_name="强葬的相互作用",skill_content="根据我方前卫全体存在“强葬”效果人数赋予对应效果<br/>1以上:属性攻击发生暴击<br/>4以上:BP回复量提升1"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="暗,debuff",skill_tag2="必殺技",skill_name="黑死之蜜",skill_content="【Lv1】<br/>回合中,迅速行动,对敌方单体施以4次暗属性攻击(威力95)<br/>并赋予属防降低5%的效果(2回合)<br/>攻击对象妨害时威力提升1.2倍<br/>【Lv10】<br/>回合中,迅速行动对敌方单体施以4次暗属性攻击(威力115)<br/>并赋予属防降低10%的效果(2回合)<br/>攻击对象妨害时威力提升1.2倍"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="強葬极",skill_content="回合开始时,率先行动<br/>赋予我方前后卫全体特殊效果“强葬”(3回合)<br/>强葬:物攻·属攻提升30%<br/>物理攻击耐性提升30%<br/>必定暴击<br/>但效果回合结束时无法战斗<br/>【使用条件】7回合以后,或者我方有人处于“强葬”状态时",skill_boost="回合数3/4/5"},},},
{owner_order="138",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="26",skill_name="二连斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="32",skill_name="光闪",skill_content="对敌人全体施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_sp="27",skill_name="信仰的活力Ⅱ",skill_content="赋予自身自动恢复SP(恢复量最大SP的10%)<br/>与物攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="31",skill_name="圣火之光Ⅱ",skill_content="赋予我方前卫全体属防・暗耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="剑,光",skill_sp="33",skill_name="神圣冲击波",skill_content="对全体敌人施以剑物理攻击(威力150)<br/>并突破光弱点(伤害以剑物理计算)",skill_boost="威力175/215/260",test_weak="剑,光",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="剑,光",skill_sp="65",skill_name="神圣撕裂",skill_content="对敌方单体施以4次剑物理攻击(威力65)<br/>并突破光弱点(伤害以剑物理计算)",skill_boost="威力75/85/110",test_weak="剑,光",test_hit="4",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP52)"},{skill_order="7",skill_type="主动",skill_tag="剑,光",skill_sp="43",skill_name="光之使者",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>攻击光弱点(伤害以剑物理计算)<br/>并恢复自身的BP1",skill_boost="威力260/300/400",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="剑,光",skill_sp="71",skill_name="神圣脉冲",skill_content="对全体敌人施以3次剑物理攻击(威力80)<br/>并突破光弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力90/105/90",test_weak="剑,光",test_hit="3",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP57)"},{skill_order="9",skill_type="主动",skill_tag="剑,光",skill_sp="51",skill_name="圣域充能",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并突破光弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(290)"},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_sp="53",skill_tag2="灯火の加護",skill_name="圣罚",skill_content="对敌方单体施以剑物理攻击(威力140)<br/>并突破光弱点(伤害以剑物理计算)<br/>圣火的加护效果中:威力提升2.5倍",skill_boost="威力170/210/300",test_weak="剑,光",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="剑伤害提升",skill_name="剑攻击强化Ⅱ",skill_content="赋予自身剑攻击伤害提升15%的效果"},{skill_order="12",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升,buff",skill_tag2="進化",skill_name="圣炎的骑士",skill_content="赋予自身剑攻击伤害提升15%<br/>与伤害上限提升效果(效果量 50000)<br/>圣火的加护效果中:自身物攻提升30%"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_name="HP 50%以下时HP治愈",skill_content="HP 50%以下时:赋予自身HP自动恢复的效果(效力90)"},{skill_order="14",skill_type="被动",skill_tag="圣火的加护",skill_tag2="灯火の加護",skill_name="圣火的警醒",skill_content="当自身使敌人破防时<br/>赋予自身特殊效果“圣火的加护”(2回合)<br/>圣火的加护: BP回复量提升3<br/>※无论如何赋予,“圣火的加护”都将作为主动区效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,buff",skill_tag2="必殺技",skill_name="艾尔弗林克的裁剑",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>攻击光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣火的加护”(4回合)<br/>圣火的加护: BP回复量提升3<br/>※无论如何赋予,“圣火的加护”都将作为主动区效果<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>攻击光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣火的加护”(4回合)<br/>圣火保佑: BP回复量提升3的效果<br/>※无论如何赋予,“圣火的加护”都将作为主动区效果"},{skill_order="21",skill_type="EX",skill_tag="特定技能连续化",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="秘心的觉悟",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>【使用条件】第3回合以后",skill_boost="回合数3/4/5"},},},
{owner_order="137",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_sp="28",skill_name="乱七八糟打击",skill_content="对敌方单体施以1-7次杖物理攻击(威力35)<br/>但有30%的几率会受到最大HP 20%的伤害。",skill_boost="威力45/55/80",test_weak="杖",test_hit="1~7",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="49",skill_name="断剑的治愈",skill_content="我方单体HP恢复(效力160)<br/>当恢复对象是剑士时,同一对象的SP恢复(恢复量25)",skill_boost="HP回复效力180/220/280 SP回复量50/75/100"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="43",skill_name="天赐的治愈",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力110)<br/>同一对象有20%概率<br/>赋予SP自动回复的效果(2回合/回复量最大SP的5%)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_sp="30",skill_name="坚定不移之剑的守护",skill_content="赋予我方单体物防·属防提升20%的效果(2回合)<br/>当效果对象是剑士时,同一对象的BP恢复1。",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="火",skill_sp="50",skill_name="啪嗒啪嗒火炎魔法Ⅱ",skill_content="对全体敌人施以1-5次火属性攻击(威力65)<br/>但有30%的几率会受到最大HP 20%的伤害。",skill_boost="威力75/90/115",test_weak="火",test_hit="1~5",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="回复,复活",skill_sp="30",skill_name="汝,安康无恙",skill_content="驱散我方单体的状态异常并赋予状态异常无效化的效果(部分除外/1回合)<br/>有20%的概率为同一目标<br/>赋予自动复活效果(恢复量最大HP的50%)<br/>(无法战斗的我方单体不可选择/重叠时,次数不提升)",skill_boost="回合数2/3/4",skill_up="88",skill_up_content="消費SP降低(SP24)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_sp="47",skill_name="挥舞之剑的圣别",skill_content="赋予我方单体物攻·会心提升20%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予暴击时伤害提升20%的效果(2回合)",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="96",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="47",skill_tag2="進化",skill_name="挥舞之剑的圣别",skill_content="赋予我方前卫全体物攻·会心提升20%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予暴击时伤害提升20%的效果(2回合)",skill_boost="回合数4/5/6"},{skill_order="9",skill_type="主动",skill_tag="火",skill_sp="38",skill_name="乱七八糟火炎魔法Ⅱ",skill_content="对敌方单体施以1〜7次火属性攻击(威力45)<br/>但有30%的几率会受到最大生命值20%的伤害。",skill_boost="威力75/85/110",test_weak="火",test_hit="1~7",test_obj="单",skill_up="99",skill_up_content="威力提升(65)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_sp="66",skill_name="神意的治愈",skill_content="我方前卫全体HP恢复(效力205)<br/>同一对象有20%概率<br/>赋予BP回复量提升1的效果(1回合)",skill_boost="效力225/255/295",skill_up="100",skill_up_content="消費SP降低(SP53)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_sp="74",skill_tag2="灯火の加護",skill_name="圣心的治愈",skill_content="赋予我方前卫全体<br/>SP自动回复的效果(2回合/回复量:最大SP的5%)<br/>同一对象有20%概率<br/>赋予HP自动回复的效果(2回合/效力110)"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_name="前卫时HP治愈(全体)",skill_content="前卫时:赋予我方前后卫全体HP自动回复的效果(效力10)"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_name="前卫时SP治愈(全体)",skill_content="前卫时:赋予我方前后卫全体SP自动回复的效果(回复量最大SP的1%)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升,速度提升,会心提升,必定暴击",skill_tag2="灯火の加護",skill_name="意外之喜",skill_content="行动选择阶段开始时,随机赋予我方前卫全体<br/>物攻·物防·属攻·属防·速度·会心提升5%<br/>中的任何一个效果<br/>或必定暴击效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="高贵之剑的祈祷",skill_content="【Lv1】<br/>赋予我方单体物攻·会心提升10%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予必定暴击效果(2回合)<br/>【Lv10】<br/>赋予我方单体物攻·会心提升20%的效果(3回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予必定暴击效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="火,buff,debuff",skill_sp="3次",skill_tag2="EXアビリティ",skill_name="一团糟的火焰魔法3",skill_content="对全体敌人施以1~10次火属性攻击(威力 45)<br/>每个目标有30%概率对其<br/>赋予物防・属防降低30%的效果(2回合)<br/>同时,我方前卫全体也有30%概率<br/>被赋予物攻・属攻提升30%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="威力55/65/80",test_weak="火",test_hit="1~10",test_obj="敌群"},},},
{owner_order="136",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="48",skill_name="四连斩",skill_content="对敌方单体施以4次剑物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="剑",test_hit="4",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_sp="20",skill_name="威压之眼",skill_content="对随机目标赋予2次特殊效果“威压”(2回合)<br/>威压:物防・属防降低5%",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_sp="44",skill_name="斩尽杀绝",skill_content="对全体敌人施以剑物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="雷,debuff",skill_sp="42",skill_name="迅雷风烈",skill_content="对全体敌人施以雷属性攻击(威力150)<br/>并赋予特殊效果“威压”(2回合)",skill_boost="威力175/215/260",test_weak="雷",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="剑,debuff",skill_sp="43",skill_name="威压之剑",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予特殊效果“威压”(2回合)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff,复活",skill_sp="76",skill_name="完成的绯晶药",skill_content="自身会心与伤害提升20%(3回合)<br/>并赋予自动复活的效果<br/>(恢复量最大HP·SP的100%)<br/>※战斗中只能使用一次",skill_boost="回合数4/5/6",skill_up="88",skill_up_content="消費SP降低(SP61)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_sp="55",skill_name="物理迎击姿态",skill_content="赋予自身必定避免物理攻击(部分除外)的效果(1次)<br/>成功防御时,使用剑物理攻击对攻击目标反击(威力230)<br/>并赋予其特殊效果“威压”(2回合)",skill_boost="回数2/3/4回",skill_up="96",skill_up_content="消費SP降低(SP44)"},{skill_order="8",skill_type="主动",skill_tag="雷",skill_sp="58",skill_name="疾风迅雷",skill_content="对随机目标施以5次雷属性攻击(威力35)",skill_boost="威力45/55/80",test_weak="雷",test_hit="5",test_obj="乱",skill_up="99",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_sp="50",skill_name="威狱之剑",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象处于威压状态时威力提升1.2倍",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(290)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_sp="62",skill_tag2="灯火の加護",skill_name="威压的暴剑",skill_content="对随机目标施以3次剑物理攻击(威力85)<br/>每次攻击赋予特殊效果“威压”(2回合)<br/>威压:物防・属防降低5%",skill_boost="威力95/110/140",test_weak="剑",test_hit="3",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_name="压制者的高杨",skill_content="当敌人处于威压状态时<br/>赋予自身物攻提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_parent="11",skill_tag2="進化",skill_name="压制者的高杨",skill_content="当敌人处于威压状态时<br/>赋予自身物攻提升20%<br/>与伤害上限提升(效果量70000)的效果"},{skill_order="13",skill_type="被动",skill_tag="剑伤害提升,暴击伤害提升",skill_name="剑攻击·会心威力强化Ⅱ",skill_content="赋予自身剑攻击伤害提升15%<br/>与暴击时伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="物防降低,属防降低",skill_tag2="灯火の加護",skill_name="凶压",skill_content="当处于前卫且存在威压状态的敌人时<br/>赋予全体敌人物防・属防降低5%的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑",skill_tag2="必殺技",skill_name="雷剑将的凶击",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>攻击对象处于威压状态时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>攻击对象处于威压状态时威力提升1.2倍"},{skill_order="21",skill_type="EX",skill_tag="剑",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="暴威的大剑",skill_content="对敌方单体施以剑物理攻击(威力140)<br/>消耗除自身外的我方前后卫全体BP值各1<br/>消耗的人数越多威力越大<br/>最大4.5倍(7人消耗时)<br/>【使用条件】当敌人处于威压状态时",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="单"},},},
{owner_order="135",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="48",skill_name="四连短剑",skill_content="对敌方单体施以4次短剑物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_sp="35",skill_name="攻击削弱Ⅱ",skill_content="赋予敌方单体物攻・属攻降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="书",skill_sp="38",skill_name="三重节拍",skill_content="对敌方单体施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_sp="13",skill_name="聚光灯",skill_content="赋予除自身以外的我方单体物攻・会心提升30%的效果(2回合)<br/>但会赋予同一对象物防降低30%的效果(2回合)<br/>并赋予全体敌人对该对象的挑衅效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="暗",skill_sp="50",skill_name="四连暗冲",skill_content="对敌方单体施以4次暗属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="暗",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="书,debuff",skill_sp="50",skill_name="终焉的诗书",skill_content="对随机目标施以3次书物理攻击(威力65)<br/>每次攻击以中等概率赋予妨害·麻痹状态异常(2回合)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="短剑,回复,debuff",skill_sp="40",skill_name="虚像之刃",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并赋予短剑耐性降低10%的效果(2回合)<br/>行动选择时,若自身处于激情状态:赋予必定暴击<br/>与恢复自身BP 3的效果",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="96",skill_up_content="威力提升(260)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_sp="66",skill_name="埋藏于心的黑暗",skill_content="对全体敌人施以2次暗属性攻击(威力95)<br/>并赋予物防·属防降低15%的效果(2回合)<br/>行动选择时,若自身处于激情状态:则攻击次数为4次<br/>物防·属防降低的效果变为3回合",skill_boost="威力110/130/150",test_weak="暗",test_hit="2",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP53)"},{skill_order="9",skill_type="主动",skill_tag="书,回复,debuff",skill_sp="40",skill_name="褪红的手记",skill_content="对敌方单体施以书物理攻击(威力230)<br/>并赋予书耐性降低10%的效果(2回合)<br/>行动选择时,若自身处于激情状态:赋予必定暴击<br/>与恢复自身BP 3的效果",skill_boost="威力260/300/400",test_weak="书",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(260)"},{skill_order="10",skill_type="主动",skill_tag="短剑,书,暗,debuff",skill_sp="38",skill_tag2="灯火の加護",skill_name="窥视内心的黑暗",skill_content="对全体敌人施以暗属性攻击(威力120)<br/>并赋予暗耐性降低15%的效果(2回合)<br/>行动选择时,若自身处于激情状态:则攻击次数变为3次<br/>并突破短剑・书弱点",skill_boost="威力145/185/220",test_weak="暗",test_hit="1",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_name="激情的波动",skill_content="当我方无法战斗或自身使用必杀技时<br/>赋予自身特殊效果“激情”(4回合)<br/>激情:物攻・属攻提升30%<br/>某些技能会发生变化"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="11",skill_tag2="進化",skill_name="激情的波动",skill_content="当我方无法战斗或自身使用必杀技时<br/>赋予自身特殊效果“激情”(5回合)<br/>激情:物攻・属攻提升30%<br/>某些技能会发生变化"},{skill_order="13",skill_type="被动",skill_tag="短剑伤害提升,书伤害提升",skill_name="短剑·书攻击强化Ⅲ",skill_content="赋予自身短剑·书攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_tag2="灯火の加護",skill_name="与题材的邂逅",skill_content="战斗开始时:赋予自身特殊效果“激情”(3回合)<br/>激情:物攻・属攻提升30%<br/>某些技能会发生变化"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_tag2="必殺技",skill_name="盗公子的恍爪",skill_content="【Lv1】<br/>对敌方单体施以5次短剑物理攻击(威力85)<br/>【Lv10】<br/>对敌方单体施以5次短剑物理攻击(威力100)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="终幕的间奏曲",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予物攻·属攻提升15%的效果(3回合)<br/>【使用条件】当自身处于激情效果中时",skill_boost="回合数4/5/6(仅限物攻、属攻升级)"},},},
{owner_order="134",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇,debuff",skill_sp="38",skill_name="扭曲",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>中等概率赋予受伤异常状态(2回合)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="40",skill_name="守护之粉",skill_content="赋予我方前卫全体物防・属防提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="46",skill_name="极光",skill_content="对全体敌人施以光属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="光",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="光",skill_sp="50",skill_name="月光",skill_content="对随机目标施以4次光属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_sp="48",skill_name="四连刚射",skill_content="对敌方单体施以4次弓物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="扇,debuff",skill_sp="56",skill_name="裂伤乱扇",skill_content="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击以中等概率赋予受伤状态异常(2回合)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="弓,debuff",skill_sp="90",skill_name="光辉之矢",skill_content="从使用后的下回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost="持续3/4/5次",test_weak="弓",test_hit="2",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP72)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_sp="60",skill_name="吸魂之扇",skill_content="对敌方单体施以扇物理攻击(威力 260)<br/>攻击目标受伤时威力提升1.2倍<br/>并吸收造成的伤害量1%的SP",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单",skill_up="99",skill_up_content="特定条件时威力倍率提升(1.3倍)"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_sp="55",skill_name="吸命之矢",skill_content="对敌方单体施以弓物理攻击(威力260)<br/>攻击对象受伤时威力提升1.2倍<br/>并吸收造成的伤害量10%的HP",skill_boost="威力290/340/450",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_content="特定条件时威力倍率提升(1.3倍)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_sp="28",skill_tag2="灯火の加護",skill_name="微醺之粉",skill_content="赋予全体敌人弓・扇・光耐性降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="受伤",skill_name="呼唤女管家",skill_content="自身使用战斗技能时<br/>有30%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="12",skill_type="被动",skill_tag="受伤",skill_parent="11",skill_tag2="進化",skill_name="呼唤女管家",skill_content="自身使用战斗技能时<br/>有50%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="13",skill_type="被动",skill_tag="弓伤害提升,扇伤害提升",skill_name="弓・扇攻击强化Ⅲ",skill_content="赋予自身弓·扇攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_tag2="灯火の加護",skill_name="强欲之激昂",skill_content="当敌人处于受伤状态时<br/>赋予自身物攻提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓",skill_tag2="必殺技",skill_name="狩王女的弔弓",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力500)<br/>攻击对象受伤时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力600)<br/>攻击对象受伤时威力提升1.2倍"},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="愉悦之宴",skill_content="赋予我方前后卫全体物攻提升15%<br/>弓攻击伤害提升15%<br/>与必定暴击效果(2回合)<br/>但对同一对象施加SP污染状态异常(2回合)<br/>【使用条件】当有敌人处于受伤状态时",skill_boost="回合数3/4/5"},},},
{owner_order="133",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="38",skill_name="三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="觉醒",skill_content="赋予自身物攻·会心提升15%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="风",skill_sp="20",skill_name="连风击",skill_content="对敌方单体施以2次风属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_sp="18",skill_name="前线指挥",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="枪",skill_sp="48",skill_name="岚枪",skill_content="对全体敌人施以2次枪物理攻击(威力95)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力110/130/150",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_sp="32",skill_name="刚枪",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="枪,buff",skill_sp="75",skill_name="岚绝枪",skill_content="对全体敌人施以4次枪物理攻击(威力45)<br/>并赋予自身特殊效果“威力强化(1.5倍)”(3回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>※战斗中只能使用一次",skill_boost="威力55/65/80强化后:60/70/85",test_weak="枪",test_hit="4",test_obj="群",skill_up="96",skill_up_content="威力提升(55)"},{skill_order="8",skill_type="主动",skill_tag="枪,buff",skill_sp="68",skill_name="刚绝枪",skill_content="对敌方单体施以6次枪物理攻击(威力30)<br/>并赋予自身特殊效果“攻击次数增加(增加1次)”(3回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>※战斗中只能使用一次",skill_boost="强化后:威力45/50/70",test_weak="枪",test_hit="6",test_obj="单",skill_up="99",skill_up_content="威力提升(40)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_sp="40",skill_name="刚岚绝枪",skill_content="对敌方单体施以枪物理攻击(威力260)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力290/340/450",test_weak="枪",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP26)"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="9",skill_sp="32",skill_tag2="進化",skill_name="刚岚绝枪",skill_content="对敌方单体施以枪物理攻击(威力290)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力320/380/500",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="枪,debuff",skill_sp="37",skill_tag2="灯火の加護",skill_name="双乱贯穿",skill_content="对随机目标施以2次枪物理攻击(威力90)<br/>每次攻击赋予枪耐性降低15%的效果(2回合)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升",skill_name="枪攻击强化Ⅱ",skill_content="赋予自身枪攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="必定暴击",skill_name="濒死时必定会心",skill_content="HP 30%以下时:赋予自身必定暴击效果"},{skill_order="14",skill_type="被动",skill_tag="伤害上限提升",skill_tag2="灯火の加護",skill_name="刚岚之资",skill_content="赋予自身伤害上限提升(效果量100000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="卷土重来",skill_content="【Lv1】<br/>赋予自身物攻·物防·速度提升10%的效果(3回合)<br/>并恢复自身技能的可用次数<br/>【Lv10】<br/>赋予自身物攻·物防·速度提升20%的效果(4回合)<br/>并恢复自身技能的可用次数"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="刚岚的绝技",skill_content="赋予自身“特殊效果威力强化(1.5倍)”<br/>与“特殊效果攻击次数提升(1次提升)”(2回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>(此技能不可恢复可用次数)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="回合数3/4/5"},},},
{owner_order="132",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_sp="20",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="20",skill_name="火焰魔法(单体)Ⅱ",skill_content="对敌方单体施以火属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="大回复魔法(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="效果150/180/220"},{skill_order="4",skill_type="主动",skill_tag="书",skill_sp="38",skill_name="三重拍打",skill_content="对敌方单体施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="复活",skill_sp="50",skill_name="复活魔法(单体)",skill_content="使我方单体复活(回复量 最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_sp="18",skill_name="精神破坏",skill_content="赋予全体敌人属防降低15%的效果(2回合)",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="88",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="39",skill_name="耐暗的治愈Ⅱ",skill_content="赋予我方前卫全体HP自动恢复(效力110)<br/>与暗耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SP降低(SP31)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_sp="70",skill_name="特大光明魔法(全体)Ⅲ",skill_content="对全体敌人施以3次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="火",skill_sp="70",skill_name="特大火焰魔法(全体)Ⅲ",skill_content="对全体敌人施以3次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 火",test_hit="3",test_obj="敌群",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="火,光,debuff",skill_sp="79",skill_tag2="灯火の加護",skill_name="大乱光明炎魔法Ⅲ",skill_content="对随机目标施以3次光属性攻击(威力85)<br/>并突破火弱点(伤害以光属性计算)<br/>每次攻击赋予火·光耐性降低15%的效果(2回合)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升,光伤害提升",skill_name="火・光属性强化V",skill_content="赋予自身火·光属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属防提升",skill_name="前卫时属防强化(前全)",skill_content="前卫时:赋予我方前卫全体<br/>属防提升10%的效果"},{skill_order="13",skill_type="被动",skill_tag="属防提升",skill_parent="12",skill_tag2="進化",skill_name="前卫时属防强化(前全)Ⅱ",skill_content="前卫时:赋予我方前卫全体属防提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_tag2="灯火の加護",skill_name="前卫时属攻强化(前全)Ⅱ",skill_content="前卫时:赋予我方前卫全体属攻提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,光耐性提升",skill_name="火・光耐性强化",skill_content="自身的火・光耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化Ⅲ",skill_content="自身的冰耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化Ⅲ",skill_content="自身的暗耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_tag2="必殺技",skill_name="向希望祈祷",skill_content="【Lv1】<br/>赋予我方前后卫全体最大生命值提升20%的效果(5回合)<br/>并恢复HP(效力200)<br/>【Lv10】<br/>赋予我方前后卫全体最大生命值提升25%的效果(5回合)<br/>并恢复HP(效力250)"},{skill_order="21",skill_type="EX",skill_tag="火,光",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="禁断光明炎魔法(全体)",skill_content="对全体敌人施以光属性攻击(威力530)<br/>并突破火弱点(伤害以光属性计算)<br/>【使用条件】第5回合之后",skill_boost="威力560/700/900"},},},
{owner_order="131",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="18",skill_name="大切断",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="20",skill_name="冰柱",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="15",skill_name="健全化",skill_content="驱散我方单体的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="回合数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_sp="48",skill_name="耐火・耐冰的治愈Ⅲ",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与火·冰耐性提升20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="100",skill_name="石榴浴",skill_content="赋予我方前卫全体BP回复(回复量1)<br/>但是在本回合中的行动会变慢<br/>※战斗中只能使用2次",skill_boost="恢复量2/3/4"},{skill_order="6",skill_type="主动",skill_tag="斧",skill_sp="48",skill_name="四连断",skill_content="对敌方单体施以4次斧物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="冰",skill_sp="50",skill_name="四连冰柱",skill_content="对敌方单体施以4次冰属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="冰",test_hit="4",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_sp="50",skill_name="绝境求活断",skill_content="对敌方单体施以斧物理攻击(威力260)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_sp="50",skill_name="苏生药",skill_content="使我方单体复活(回复量 最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="100",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="勇斧的辅助剂(全体)Ⅱ",skill_content="赋予我方前卫全体物攻提升15%<br/>与斧攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="12",skill_type="被动",skill_tag="坚持",skill_name="不屈不挠",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="坚持",skill_parent="12",skill_tag2="進化",skill_name="不屈不挠3",skill_content="战斗中只有3次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="14",skill_type="被动",skill_tag="斧伤害提升",skill_tag2="灯火の加護",skill_name="斧攻击强化Ⅲ",skill_content="赋予自身斧攻击伤害提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧",skill_tag2="必殺技",skill_name="死中活杀断",skill_content="【Lv1】<br/>对敌方单体施以斧物理攻击(威力500)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)<br/>【Lv10】<br/>对敌方单体施以斧物理攻击(威力600)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)"},{skill_order="21",skill_type="EX",skill_tag="斧",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="献命激两断",skill_content="赋予自身HP护盾(效果量 使用者最大HP的60%/不可重复)<br/>并对全体敌人施以斧物理攻击(威力 210)<br/>此技能伤害上限提升50000<br/>消耗自身最大HP的10%直到HP剩至10%及以下(最多8次)<br/>根据消耗的次数提升威力<br/>最大2.6倍(消耗8次时)<br/>【使用条件】第4回合以后",skill_boost="威力235/275/340",test_weak="斧",test_hit="1",test_obj="敌群"},},},
{owner_order="130",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="38",skill_name="三重边缘",skill_content="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff,debuff",skill_sp="22",skill_name="挑衅・攻势",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予自身物攻·会心提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂",skill_content="对全体敌人施以2次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/115",test_weak="短剑",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="狂战士模式",skill_content="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用1次/行动顺序影响从下回合开始",skill_boost="回合数7/8/9",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="40",skill_tag2="進化",skill_name="狂战士模式",skill_content="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用2次/行动顺序影响从下回合开始",skill_boost="回合数7/8/9"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_sp="40",skill_name="断机破碎",skill_content="对敌方单体施以斧物理攻击(威力260)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="短剑,debuff",skill_sp="43",skill_name="破甲斩机",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并赋予物防降低20%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_sp="43",skill_name="低躯重击",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予速度降低20%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="11",skill_type="主动",skill_tag="短剑,debuff",skill_sp="70",skill_tag2="弱点外,灯火の加護",skill_name="空甲破碎",skill_content="对全体敌人施以短剑物理攻击(威力150)<br/>即使非弱点也会削减护盾点数<br/>并赋予物理耐性降低10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="短剑",test_hit="1",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="坚持",skill_name="不屈不挠",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_name="憎恶之力",skill_content="处于狂战士模式时<br/>使用技能可发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_tag2="灯火の加護",skill_name="暴击伤害UP",skill_content="处于狂战士模式时<br/>赋予自身暴击时伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,debuff",skill_tag2="必殺技",skill_name="制压:圆环斩机",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并赋予物防降低10%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并赋予物防降低15%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="剑,短剑,斧",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="制压:歼灭断刃",skill_content="对全体敌人施以5次短剑物理攻击(威力35)<br/>并突破剑・斧弱点(伤害以短剑物理计算)<br/>【使用条件】第4回合以后",skill_boost="威力40/50/60"},},},
{owner_order="129",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="35",skill_name="R050:刺枪",skill_content="对全体敌人施以2次枪物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="37",skill_name="A130:炸弹",skill_content="对敌人全体施以2次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="火",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="火",skill_sp="60",skill_tag2="弱点外",skill_name="自爆",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>即使非弱点也会削减护盾点数<br/>但自身的HP会变成1<br/>※战斗中只能使用一次",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_sp="22",skill_name="A120:修复(持续)",skill_content="赋予自身HP自动回复的效果(3回合/效力110)",skill_boost="回合数4/5/6"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_sp="18",skill_name="A110:慢速",skill_content="赋予全体敌人速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="24",skill_name="A120:修复(支援)",skill_content="我方单体HP恢复(效力160)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="效力180/220/280",skill_up="88",skill_up_content="效力提升(180)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="A060: P盾牌",skill_content="赋予我方前卫全体物防提升15%的效果(2回合)",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="96",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_sp="50",skill_tag2="弱点外",skill_name="A150:伏特",skill_content="对单体敌人施以雷属性攻击(威力230)<br/>并赋予物攻·物防降低15%的效果(2回合)<br/>即使非弱点也会削减护盾点数",skill_boost="威力260/300/400强化后:回合数3/4/5",test_weak="雷",test_hit="1",test_obj="单",skill_up="99",skill_up_content="提升时效果回合数提升"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_sp="48",skill_name="刺突乱击",skill_content="对随机目标施以4次枪物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="枪",test_hit="4",test_obj="乱",skill_up="100",skill_up_content="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="枪,雷",skill_parent="9",skill_sp="38",skill_tag2="進化",skill_name="刺突乱击",skill_content="对随机目标施以5次枪物理攻击(威力45)<br/>并突破雷弱点(伤害以枪物理计算)",skill_boost="威力55/65/90",test_weak="枪",test_hit="5",test_obj="乱"},{skill_order="11",skill_type="主动",skill_tag="雷,debuff",skill_sp="58",skill_tag2="灯火の加護",skill_name="R010:激光",skill_content="对全体敌人施以2次雷属性攻击(威力95)<br/>并赋予15%的雷耐性降低效果(2回合)",skill_boost="威力110/130/150",test_weak="雷",test_hit="2",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="经验值强化",skill_name="获取经验值UP(相互)",skill_content="战斗结束时:前后卫获得经验值提升40%"},{skill_order="13",skill_type="被动",skill_tag="预习",skill_name="A170:扫描仪",skill_content="战斗开始时:显示全体敌人的一个弱点<br/>(同一类型的效果不能重复)"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_tag2="灯火の加護",skill_name="射击攻击力UP(相互)",skill_content="赋予前后卫属攻提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,雷耐性提升",skill_name="增强火·雷耐性",skill_content="自身的火·雷耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="雷,debuff,调查",skill_tag2="必殺技,弱点外",skill_name="黑客",skill_content="【Lv1】<br/>对敌方单体施以雷属性攻击(威力440)<br/>显示所有弱点<br/>并赋予物攻·物防降低5%的效果(2回合)<br/>即使非弱点也会削减护盾点数<br/>【Lv10】<br/>对敌方单体施以雷属性攻击(威力525)<br/>显示所有弱点<br/>并赋予物攻·物防降低10%的效果(2回合)<br/>即使非弱点也会削减护盾点数"},{skill_order="21",skill_type="EX",skill_tag="雷,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="A150:伏特(扩散)",skill_content="对全体敌人施以3次雷属性攻击(威力110)<br/>并赋予我方前卫全体物攻·属攻提升15%的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost="威力120/135/160"},},},
{owner_order="128",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="A120:修复(自己)",skill_content="自身HP恢复(效力105)、SP恢复(恢复量最大SP的5%)<br/>并驱散状态异常(部分除外)",skill_boost="HP恢复效力125/165/225 SP恢复量6/8/10%"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="R070: M盾牌",skill_content="赋予我方前卫全体属防提升15%效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="物理攻击回避",skill_sp="50",skill_name="完美回避",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="次数2/3/4次",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="物理攻击回避",skill_parent="5",skill_sp="50",skill_tag2="進化",skill_name="超频",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)<br/>并赋予攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)",skill_boost="次数2/3/4次"},{skill_order="7",skill_type="主动",skill_tag="火",skill_sp="60",skill_tag2="弱点外",skill_name="自爆",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>即使非弱点也会削减护盾点数<br/>但自身的HP会变成1<br/>※战斗中只能使用一次",skill_boost="威力105/120/145",test_weak="火",test_hit="3",test_obj="群",skill_up="88",skill_up_content="威力提升(95)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_sp="57",skill_name="A140:重力",skill_content="对全体敌人施以2次暗属性攻击(威力95)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力110/130/150",test_weak="暗",test_hit="2",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_sp="48",skill_name="强袭重击",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_sp="48",skill_name="强袭断机",skill_content="对敌方单体施以斧物理攻击(威力260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP38)"},{skill_order="11",skill_type="主动",skill_tag="剑,斧",skill_sp="59",skill_tag2="灯火の加護",skill_name="重击断机",skill_content="对敌方单体施以剑物理攻击(威力290)<br/>并突破斧弱点(伤害以剑物理计算)",skill_boost="威力320/380/500",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升,物理・属性攻击回避",skill_name="无机之刃",skill_content="赋予自身15%概率回避攻击(部分除外)的效果<br/>使用此技能效果回避成功时<br/>赋予BP回复量提升1的效果(1回合)"},{skill_order="13",skill_type="被动",skill_tag="暴击伤害提升",skill_name="会心威力强化V",skill_content="赋予自身暴击时提升30%伤害的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="近战武器攻击力UP",skill_content="HP为最大值时:赋予自身物攻提升15%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑",skill_tag2="必殺技",skill_name="制压:歼灭重击",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>必定造成暴击伤害<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>必定造成暴击伤害"},{skill_order="21",skill_type="EX",skill_tag="剑,斧",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="制压:歼灭断斩",skill_content="对全体敌人施以5次剑物理攻击(威力35)<br/>并突破斧弱点(伤害以剑物理计算)<br/>【使用条件】第3回合以后",skill_boost="威力40/50/60"},},},
{owner_order="127",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="32",skill_name="浑身斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_sp="34",skill_name="雷杀",skill_content="对敌方单体施以雷属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_sp="36",skill_name="两胫斩",skill_content="对随机目标施以2次剑物理攻击(威力90)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_sp="40",skill_name="川豆",skill_content="恢复自身HP(效力165)<br/>赋予物攻·会心提升15%的效果(2回合)<br/>并使自身下回合能迅速行动",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_sp="40",skill_name="三连乱雷冲",skill_content="对随机目标施以3次雷属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="强袭斩",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>必定造成暴击伤害",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_content="威力提升(260)"},{skill_order="7",skill_type="主动",skill_tag="剑,debuff",skill_sp="36",skill_name="两小手斩",skill_content="对随机目标施以2次剑物理攻击(威力90)<br/>每次攻击赋予物攻降低15%的效果(2回合)",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP29)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_sp="75",skill_name="激流阵",skill_content="赋予我方前卫全体物攻提升20%<br/>并赋予剑·枪攻击伤害提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP60)"},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_sp="83",skill_name="波纹斩",skill_content="对随机目标施以4次剑物理攻击(威力85)<br/>每次攻击小概率赋予剑耐性降低15%的效果(2回合)",skill_boost="威力95/105/130",test_weak="剑",test_hit="4",test_obj="乱",skill_up="100",skill_up_content="消費SP降低(SP66)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_parent="9",skill_sp="66",skill_tag2="進化",skill_name="波纹斩",skill_content="对随机目标施以4次剑物理攻击(威力85)<br/>每次攻击中概率赋予剑耐性降低15%的效果(2回合)",skill_boost="威力95/105/130",test_weak="剑",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="主动",skill_tag="剑,debuff",skill_sp="56",skill_tag2="灯火の加護",skill_name="流崩斩",skill_content="对敌方单体施以4次剑物理攻击(威力45)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力55/65/90",test_weak="剑",test_hit="4",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互),弱化效果延长(相互)",skill_name="强化/削弱效果延长(与)",skill_content="自身赋予强化效果与状态异常以外的削弱效果<br/>时的效果延长1回合(不可重复)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,剑伤害提升,枪伤害提升",skill_name="王之高傲",skill_content="HP为最大值时:赋予我方前卫全体物攻提升15%<br/>与剑·枪攻击伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="全物理伤害提升",skill_tag2="灯火の加護",skill_name="战斗开始时物理威力强化(前全)",skill_content="战斗开始时:赋予我方前卫全体<br/>物理伤害提升15%的效果(3回合)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,buff",skill_tag2="必殺技",skill_name="自军先导·强击",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>并赋予我方前卫全体<br/>剑·枪攻击伤害提升10%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>并赋予我方前卫全体<br/>剑·枪攻击伤害提升15%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="川豆的兵粮丸",skill_content="赋予我方前后卫全体物攻提升10%<br/>与剑・枪攻击提升10%的效果(2回合)<br/>并赋予必定暴击效果(2回合)<br/>【使用条件】第4回合以后",skill_boost="回合数3/4/5(必暴除外)"},},},
{owner_order="126",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_sp="20",skill_name="初雪之诗Ⅱ",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="扇",skill_sp="18",skill_name="扫荡",skill_content="对敌方单体施以扇物理攻击(威力170)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="扇",skill_sp="30",skill_name="横扫千军",skill_content="对全体敌人施以扇形物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="武人的鼓舞Ⅲ",skill_content="赋予我方前卫全体物攻·物防20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_sp="16",skill_name="忘冰的挽歌",skill_content="赋予全体敌人20%冰耐性下降的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="扇,物理攻击回避",skill_sp="50",skill_name="护身的挥击",skill_content="对敌方单体施以3次扇物理攻击(威力65)<br/>并赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_sp="44",skill_name="露冰之诗",skill_content="对全体敌人施以2次冰属性攻击(威力80)<br/>并赋予冰耐性降低15%的效果(2回合)",skill_boost="威力90/105/130",test_weak="冰",test_hit="2",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP35)"},{skill_order="8",skill_type="主动",skill_tag="buff,物理攻击回避",skill_sp="60",skill_name="淑女的鼓舞",skill_content="赋予我方物攻·物防·会心<br/>提升30%的效果(2回合)<br/>能力提升(Boost)MAX时:赋予同一对象必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP48)"},{skill_order="9",skill_type="主动",skill_tag="冰,debuff",skill_sp="90",skill_name="白银的冰舞",skill_content="对随机目标施以4次冰属性攻击(威力85)<br/>每次攻击小概率赋予物防降低20%的效果(2回合)",skill_boost="威力95/105/130",test_weak="冰",test_hit="4",test_obj="乱",skill_up="100",skill_up_content="消費SP降低(SP72)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="30",skill_tag2="灯火の加護",skill_name="冰强化魔法(全体)Ⅲ",skill_content="赋予我方前卫全体冰属性伤害提升20%的效果(2回合)<br/>行动结束后,移动到后卫位置",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="物理攻击回避",skill_name="战斗开始时物理攻击回避",skill_content="战斗开始时:赋予自身必定回避物理攻击(部分除外)的效果(3次)"},{skill_order="12",skill_type="被动",skill_tag="物理攻击回避",skill_parent="11",skill_tag2="進化",skill_name="战斗开始时物理攻击回避(前全)",skill_content="战斗开始时:赋予我方前卫全体<br/>必定回避物理攻击(部分除外)的效果(3次)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升",skill_name="交替时物理强化(前全)",skill_content="交替时:赋予我方前卫全体物攻·物防提升10%的效果(1回合)"},{skill_order="14",skill_type="被动",skill_tag="物理攻击回避",skill_tag2="灯火の加護",skill_name="交替前卫时物理攻击回避",skill_content="交替到前卫时:赋予自身<br/>必定回避物理攻击(部分除外)的效果(1次)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="冰,debuff,物理攻击回避",skill_tag2="必殺技",skill_name="雪月的安魂曲",skill_content="【Lv1】<br/>对敌方单体施以冰属性攻击(威力440)<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予自身必定回避物理攻击的效果(3次)<br/>【Lv10】<br/>对敌方单体施以冰属性攻击(威力525)<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予自身必定回避物理攻击的效果(4次)"},{skill_order="21",skill_type="EX",skill_tag="属性攻击回避",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="驱魔的波兰舞",skill_content="赋予我方前卫全体<br/>必定回避属性攻击(一部分除外)的效果(1次)<br/>【使用条件】第4回合以后",skill_boost="次数2/3/4次"},},},
{owner_order="125",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="30",skill_name="大突进",skill_content="对全体敌人施以枪物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="会心激励Ⅱ",skill_content="赋予我方前卫全体<br/>会心提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="火",skill_sp="20",skill_name="炎冲",skill_content="对敌方单体施以火属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪,buff",skill_sp="45",skill_name="坚韧不拔之突刺",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>必定造成暴击<br/>并赋予我方前卫全体会心提升10%的效果(2回合)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="火",skill_sp="37",skill_name="连炎闪",skill_content="对敌人全体施以2次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="火",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="锐枪的姿态",skill_content="赋予自身物攻与枪攻击伤害提t升15%的效果(3回合)",skill_boost="回合数4/5/6",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_sp="38",skill_name="三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="火",skill_sp="50",skill_name="四连炎冲",skill_content="对敌方单体施以4次火属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="火",test_hit="4",test_obj="单",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_sp="60",skill_name="怒发冲天",skill_content="回合开始时,率先行动<br/>对敌方单体施以枪物理攻击(威力230)<br/>必定造成暴击<br/>并赋予我方前卫全体会心提升15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="群",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="枪,buff",skill_sp="79",skill_tag2="灯火の加護",skill_name="有顶天乱枪",skill_content="对随机目标施以4次枪物理攻击(威力65)<br/>并赋予我方前卫全体<br/>暴击时伤害提升15%的效果(2回合)",test_weak="枪",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="必定暴击",skill_name="战斗开始时必定会心",skill_content="战斗开始时:赋予自身必定暴击效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,枪伤害提升,必定暴击",skill_parent="11",skill_tag2="進化",skill_name="把握先机(枪)Ⅱ",skill_content="战斗开始时:赋予自身物攻<br/>与枪攻击伤害提高15%<br/>以及必定暴击效果(3回合)"},{skill_order="13",skill_type="被动",skill_tag="必杀技槽回复",skill_name="秘技的姿态",skill_content="战斗开始时:使自己的必杀值变为100.0%"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_tag2="灯火の加護",skill_name="前卫时会心威力强化(前全)Ⅱ",skill_content="前卫时:赋予我方前卫全体<br/>暴击时伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪",skill_tag2="必殺技",skill_name="千金一枪",skill_content="【Lv1】<br/>对全体敌人施以枪物理攻击(威力330)<br/>并提升除自身以外的我方前卫全体的必杀值<br/>(目标每使用1 BP,必杀值增加1.0倍)<br/>【Lv10】<br/>对全体敌人施以枪物理攻击(威力395)<br/>并提升除自身以外的我方前卫全体的必杀值(目标每使用1 BP,必杀值增加1.0倍)"},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="全力以赴!",skill_content="将我方单体的必杀值提高到100.0%<br/>并提升30%的威力<br/>(2回合/回合不可延长/同系统的效果不可重复)<br/>但是在本回合中的行动会变慢<br/>能力提升(Boost)MAX时:前卫全体化<br/>【使用条件】第8回合以内",skill_boost="回合数3/4/5"},},},
{owner_order="124",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="23",skill_name="穿心射",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并有中等概率赋予麻痹状态异常(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="急救处理(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="效果150/180/220"},{skill_order="3",skill_type="主动",skill_tag="风",skill_sp="37",skill_name="连风闪",skill_content="对全体敌人施以2次风属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="风",test_hit="2",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_sp="38",skill_name="三连刚射",skill_content="对敌方单体施以3次弓物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="弓,buff",skill_sp="40",skill_name="暴雨",skill_content="对全体敌人施以2次弓物理攻击(威力80)<br/>并赋予我方前卫全体物防提升10%的效果(2回合)",skill_boost="威力90/105/130",test_weak="弓",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复,debuff",skill_sp="48",skill_name="魅惑诱饵",skill_content="回合开始时,率先行动<br/>为我方单体恢复HP(效力230)<br/>并赋予全体敌人对我方目标单体的挑衅效果(2回合)",skill_boost="回合数3/4/5",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="弓,buff",skill_sp="74",skill_name="固体降雨",skill_content="对全体敌人施以3次弓物理攻击(威力80)<br/>并赋予我方前卫全体物攻上升10%的效果(2回合)",skill_boost="威力90/105/130",test_weak="弓",test_hit="3",test_obj="敌群",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="风,debuff",skill_sp="70",skill_name="风切羽",skill_content="对随机目标施以4次风属性攻击(威力45)<br/>每次攻击赋予弓耐性下降15%的效果(2回合)",skill_boost="威力55/65/90",test_weak="风",test_hit="4",test_obj="乱",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="弓,回复",skill_sp="62",skill_name="食人鲨",skill_content="对敌方单体施以弓物理攻击(威力260)<br/>并恢复我方前卫全体HP(效力150)",skill_boost="威力290/340/450",test_weak="弓",test_hit="1",test_obj="单",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="弓,debuff",skill_sp="54",skill_tag2="灯火の加護",skill_name="魅惑之箭",skill_content="对敌方单体施以4次弓物理攻击(威力45)<br/>并以中等概率赋予魅惑状态异常(2回合)<br/>魅力:一定概率无法行动",skill_boost="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="弓伤害提升",skill_name="弓攻击强化(前全)",skill_content="赋予我方前卫全体<br/>弓攻击伤害增加10%的效果"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)2",skill_content="当自身赋予强化效果时<br/>效果延长1回合(不重叠)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="12",skill_tag2="進化",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长2回合(不重叠)"},{skill_order="14",skill_type="被动",skill_tag="消耗精力减少",skill_tag2="灯火の加護",skill_name="消费SP减轻Ⅱ",skill_content="自身消耗SP量减少20%<br/>(效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="疗愈鼓舞",skill_content="【Lv1】<br/>我方前卫全体HP恢复(效力200)<br/>并赋予物攻·物防·雷耐性提升10%的效果(2回合)<br/>【Lv10】<br/>我方前卫全体HP恢复(效力250)<br/>并赋予物攻·物防·雷耐性提升20%的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="兴奋之香",skill_content="我方前卫全体HP恢复(效力 110)<br/>并赋予物攻·弓攻击提升15%的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost="回合数3/4/5"},},},
{owner_order="123",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="24",skill_tag2="弱点外",skill_name="防壁炸裂",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>即使非弱点也会削减护盾点数",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_sp="27",skill_name="盗命短刃",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>并吸收造成的伤害量的30%的HP",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_sp="24",skill_name="鬼火",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="18",skill_name="天鼠",skill_content="赋予敌方单体物攻·物防<br/>降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_sp="36",skill_tag2="弱点外",skill_name="双重炸裂",skill_content="对敌方单体施以2次短剑物理攻击(威力90)<br/>即使非弱点也会削减护盾点数",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_sp="36",skill_name="盗魔短刃",skill_content="对敌方单体施以2次短剑物理攻击(威力90)<br/>并吸收造成伤害量的2%的SP",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="单",skill_up="88",skill_up_content="效果量提升(3%)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_sp="52",skill_name="三重咬噬",skill_content="对敌方单体施以3次短剑物理攻击(威力85)",skill_boost="威力95/110/140",test_weak="短剑",test_hit="3",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_sp="46",skill_name="利刃之牙",skill_content="对敌方单体施以短剑物理攻击(威力260)<br/>并有中等概率赋予麻痹的异常状态(2回合)",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP37)"},{skill_order="9",skill_type="主动",skill_tag="火",skill_sp="70",skill_tag2="弱点外",skill_name="鬼爆炎",skill_content="对全体敌人施以2次火属性攻击(威力95)<br/>并有中等概率赋予麻痹的异常状态(2回合)<br/>即使非弱点也会削减护盾点数",skill_boost="威力110/130/150",test_weak="火",test_hit="2",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_sp="68",skill_tag2="灯火の加護",skill_name="幻影突击",skill_content="对全体敌人施以3次短剑物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="短剑",test_hit="3",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="吸收技强化",skill_name="强化吸收技",skill_content="赋予自身吸收技回复量提升50%的效果"},{skill_order="12",skill_type="被动",skill_tag="特定技能连续化",skill_name="神业",skill_content="BP消耗3时,自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化,物攻提升,短剑伤害提升",skill_parent="12",skill_tag2="進化",skill_name="神业",skill_content="BP消耗3时,自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)<br/>并赋予自身物攻・短剑攻击伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="加成点回复",skill_tag2="灯火の加護",skill_name="好机会",skill_content="当自身使敌人破防时,自身的BP恢复1。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_tag2="必殺技",skill_name="掠夺诡计",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并使自身的BP恢复1<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并使自身的BP恢复2"},{skill_order="21",skill_type="EX",skill_tag="短剑,debuff",skill_sp="3次",skill_tag2="EXアビリティ",skill_name="狼之短刃",skill_content="赋予敌方单体短剑弱点(1次)<br/>并对同对象施以4次短剑物理攻击(威力 65)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%<br/>【使用条件】第3回合以后",skill_boost="次数2/3/4次 威力75/85/110",test_weak="短剑",test_hit="4",test_obj="敌单"},},},
{owner_order="122",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="28",skill_name="回旋",skill_content="对全体敌人施以2次枪物理攻击(威力70)",skill_boost="威力80/100/120",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="32",skill_name="火之精灵石",skill_content="对全体敌人施以火属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="火",skill_sp="44",skill_name="爆炸弩",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>每次攻击中等概率赋予受伤状态异常(2回合)",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="枪,弓,火,debuff",skill_sp="44",skill_tag2="進化",skill_name="爆炸弩・改",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>攻击枪・弓弱点(伤害以火属性计算)<br/>每次攻击中等概率赋予受伤・燃烧状态异常(3回合)<br/>能力提升(Boost)MAX时:攻击次数变为5次<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力75/90/120",test_weak="枪,弓,火",test_hit="3,5",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="枪",skill_sp="22",skill_name="独创的毒枪",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并中等概率赋予妨害状态异常(2回合)",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_sp="13",skill_name="特制气味丸子",skill_content="赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予物攻下降15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="7",skill_type="主动",skill_tag="火",skill_sp="54",skill_name="火之精灵石(特大)",skill_content="对全体敌人施以火属性攻击(威力210)",skill_boost="威力235/275/340",test_weak="火",test_hit="1",test_obj="群",skill_up="88"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_sp="48",skill_name="大回旋",skill_content="对全体敌人施以2次枪物理攻击(威力95)",skill_boost="威力110/130/150",test_weak="枪",test_hit="2",test_obj="群",skill_up="96"},{skill_order="9",skill_type="主动",skill_tag="枪,回复",skill_sp="25",skill_name="大发明普拉姆之枪",skill_content="对敌方单体施以枪物理攻击(威力110)<br/>并恢复自身SP(恢复量20)",skill_boost="威力140/170/250",test_weak="枪",test_hit="1",test_obj="单",skill_up="99"},{skill_order="10",skill_type="主动",skill_tag="枪,回复,加成点回复",skill_sp="20",skill_tag2="進化",skill_name="大发明混合之枪",skill_content="对敌方单体施以枪物理攻击(威力110)<br/>并恢复自身HP(效力 100)与SP(恢复量60)<br/>能力提升(Boost)MAX时:自身BP恢复3",skill_boost="威力140/170/250",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="雷",skill_sp="70",skill_name="雷电弩",skill_content="对随机目标施以1次雷属性攻击(威力290)<br/>并有中等概率赋予麻痹状态异常(2回合)",skill_boost="威力320/380/500",test_weak="雷",test_hit="1",test_obj="乱",skill_up="100"},{skill_order="12",skill_type="主动",skill_tag="枪,弓,雷,debuff",skill_sp="56",skill_tag2="進化",skill_name="雷电弩・改",skill_content="对随机目标施以1次雷属性攻击(威力290)<br/>可突破枪・弓弱点(伤害以雷属性计算)<br/>并有中等概率赋予麻痹状态异常(2回合)<br/>能力提升(Boost)MAX时:赋予目标感电异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力320/380/500",test_weak="枪,弓,雷",test_hit="1",test_obj="乱"},{skill_order="13",skill_type="主动",skill_tag="火,雷",skill_sp="81",skill_tag2="灯火の加護",skill_name="雷火的扩散精灵石(特大)",skill_content="对全体敌人施以3次雷属性攻击(威力 95)<br/>并突破火属性(伤害以雷属性计算)",skill_boost="威力105/120/145",test_weak="火,雷",test_hit="3",test_obj="敌群"},{skill_order="14",skill_type="被动",skill_tag="异常回复",skill_name="回合结束小概率异常恢复",skill_content="回合结束时:有20%的概率驱散自身状态异常(部分除外)"},{skill_order="15",skill_type="被动",skill_tag="弱点时伤害提升",skill_name="弱点威力强化Ⅲ",skill_content="当自身攻击到敌人的弱点时<br/>赋予自身伤害提升20%的效果"},{skill_order="16",skill_type="被动",skill_tag="弱点时伤害提升,伤害上限提升",skill_tag2="進化",skill_name="小小发明家",skill_content="自身伤害上限提升(效果量 50000)<br/>当自身攻击到敌人的弱点时<br/>赋予自身伤害提升20%的效果",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="17",skill_type="被动",skill_tag="加成点回复",skill_tag2="灯火の加護",skill_name="余力",skill_content="消耗3BP使用技能时<br/>赋予自身BP恢复量提升1的效果(2回合)",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="18",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="19",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="22",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="23",skill_type="EX",skill_tag="火,雷",skill_tag2="必殺技",skill_name="魔导机兽(拉尔戈型)",skill_content="【Lv1】<br/>对全体敌人施以火属性攻击(威力290)<br/>与雷属性攻击(威力290)<br/>【Lv10】<br/>对全体敌人施以火属性攻击(威力335)<br/>与雷属性攻击(威力335)"},{skill_order="24",skill_type="EX",skill_tag="雷",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="巴利巴利巴利斯塔",skill_content="对全体敌人施以雷属性攻击(威力 430)<br/>并突破全弱点(无属性弱点除外)(伤害以雷属性计算)<br/>【使用条件】第3回合以后",skill_boost="威力460/600/800",test_weak="雷",test_hit="1",test_obj="敌群"},},},
{owner_order="121",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,buff",skill_sp="38",skill_name="恋爱前奏曲",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并赋予自身剑攻击伤害上升20%的效果(2回合)",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="28",skill_name="连冰冲",skill_content="对敌方单体施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_sp="20",skill_name="叹息的赋格曲",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并赋予速度下降15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_sp="44",skill_name="真一文字斩",skill_content="对全体敌人施以剑物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="36",skill_name="缩地",skill_content="赋予自身物攻·速度提升20%的效果(3回合)<br/>※行动顺序影响从第2回合开始",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="冰",skill_sp="46",skill_name="冰杀闪",skill_content="对全体敌人施以冰属性攻击(威力180)",skill_boost="威力205/245/300",test_weak=" 冰",test_hit="1",test_obj="敌群",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="剑",skill_sp="52",skill_name="痛苦练习曲",skill_content="对全体敌人施以剑物理攻击(威力210)",skill_boost="威力235/275/340",test_weak=" 剑",test_hit="1",test_obj="敌群",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="剑,buff",skill_sp="52",skill_name="欢愉奇想曲",skill_content="对敌方单体施以3次剑物理攻击(威力65)<br/>并赋予自身物攻提升20%的效果(2回合)",skill_boost="威力75/90/120",test_weak="剑",test_hit="3",test_obj="单",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_sp="46",skill_name="爱之狂想曲",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并中等概率赋予麻痹状态异常(2回合)",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_sp="48",skill_tag2="灯火の加護",skill_name="热情的尖鸣",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>能力加成(Boost) MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="速度提升",skill_name="战斗开始时速度强化V",skill_content="战斗开始时:赋予自身<br/>速度提升30%的效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="特定技能连续化",skill_name="爽朗的快板",skill_content="选择行动阶段开始时<br/>有20%概率发动2次使用的技能<br/>(1回合/不可延长回合/追加发动的次数不消耗SP)"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="12",skill_tag2="進化",skill_name="爽朗的快板",skill_content="选择行动阶段开始时<br/>有50%概率发动2次使用的技能<br/>(1回合/不可延长回合/追加发动的次数不消耗SP)"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_tag2="灯火の加護",skill_name="会心威力强化V",skill_content="赋予自身造成暴击时<br/>伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,buff",skill_tag2="必殺技",skill_name="慈爱之终曲",skill_content="【Lv1】<br/>对敌方单体施以6次剑物理攻击(威力55)<br/>并赋予自身物攻与剑攻击伤害提升5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以6次剑物理攻击(威力70)<br/>并赋予自身物攻与剑攻击伤害提升10%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="剑,冰",skill_sp="4次",skill_tag2="EXアビリティ",skill_name="冰哀的维瓦切",skill_content="对全体敌人施以4次剑物理攻击(威力 45)<br/>并突破冰弱点(伤害以剑物理计算)<br/>【使用条件】第4回合以后",skill_boost="威力55/65/80"},},},
{owner_order="120",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_sp="28",skill_name="大黑暗魔法(单体)Ⅱ",skill_content="对敌方单体施以2次暗属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="暗",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_sp="10",skill_name="全体探查",skill_content="显示全部敌人的一个弱点",skill_boost="弱点展示数2/3/4"},{skill_order="3",skill_type="主动",skill_tag="暗",skill_sp="32",skill_name="暗魔法(全体)Ⅱ",skill_content="对全体敌人施以暗属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="暗",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="书",skill_sp="38",skill_name="三重拍打",skill_content="对敌方单体施以3次书物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="暗,debuff",skill_sp="22",skill_name="饥饿的黑暗",skill_content="对敌方单体施以暗属性攻击(威力170)<br/>并赋予属防降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="暗",skill_sp="42",skill_name="黑暗魔法(单体)Ⅳ",skill_content="对敌方单体施以暗属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="暗",test_hit="1",test_obj="敌单",skill_up="88",skill_up_content="消費SP降低(SP34)"},{skill_order="7",skill_type="主动",skill_tag="暗,debuff",skill_sp="38",skill_name="大乱黑暗魔法",skill_content="对随机目标施以3次暗属性攻击(威力55)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_sp="48",skill_name="饱食的暗黑",skill_content="对敌方单体施以暗属性攻击(威力230)<br/>并赋予属防降低15%<br/>与暗耐性降低15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="暗",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP38)"},{skill_order="9",skill_type="主动",skill_tag="暗",skill_sp="70",skill_name="特大暗黑魔法(全体)Ⅲ",skill_content="对全体敌人施以3次暗属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="暗",test_hit="3",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="暗",skill_sp="300",skill_tag2="灯火の加護",skill_name="禁断暗黑魔法(单体)",skill_content="对敌方单体施以暗属性攻击(威力530)",skill_boost="威力560/700/900",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="弱化效果延长(相互)",skill_name="削弱效果延长(相互/与)",skill_content="赋予前后卫除状态异常之外的<br/>削弱效果延长1回合(不可重复)"},{skill_order="12",skill_type="被动",skill_tag="暗伤害提升",skill_name="暗属性强化V",skill_content="赋予自身暗属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="会心提升,属性暴击解放,暗伤害提升",skill_parent="12",skill_tag2="進化",skill_name="深化的术法",skill_content="自身会心提升15%<br/>暗属性伤害提升30%<br/>并赋予属性攻击发生暴击的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="古老的术法",skill_content="赋予自身属攻提升15%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="暗",skill_tag2="必殺技",skill_name="古代暗黑魔法(单体)",skill_content="【Lv1】<br/>对敌方单体施以暗属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以暗属性攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="暗强化魔法(前全)V",skill_content="赋予我方前卫全体<br/>暗属性攻击提升30%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="回合数3/4/5"},},},
{owner_order="119",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷,debuff",skill_sp="20",skill_name="雷鸣之诗Ⅱ",skill_content="对单体敌人施以雷属性攻击(威力170)<br/>能力提升(Boost)MAX时:赋予同对象雷耐性降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_sp="14",skill_name="孔雀之舞Ⅱ",skill_content="赋予我方单体15%属攻提升效果(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:同一对象的BP恢复(恢复量1)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="扇,debuff",skill_sp="18",skill_name="扫荡",skill_content="对敌方单体施以扇物理攻击(威力170)<br/>能力提升(Boost)MAX时:赋予同对象扇耐性降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_sp="60",skill_name="BP传递",skill_content="除自身以外的我方单体BP恢复(回复量1)<br/>但是在本回合中的行动会变慢<br/>能力提升(Boost)MAX时:同一目标的HP恢复(效力280)",skill_boost="恢复量2/3/4"},{skill_order="5",skill_type="主动",skill_tag="雷,回复",skill_sp="46",skill_name="轰雷之诗Ⅲ",skill_content="对全体敌人施以雷属性攻击(威力180)<br/>能力提升(Boost)MAX时:自身SP恢复(恢复量50)",skill_boost="威力205/245/300",test_weak="雷",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="扇",skill_sp="48",skill_name="天冲击",skill_content="对敌方单体施以4次扇物理攻击(威力45)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="雷,debuff",skill_sp="51",skill_name="雷雨的哀歌",skill_content="对随机目标施以3次雷属性攻击(威力65)<br/>每次攻击赋予15%的雷耐性降低效果(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:赋予同对象中等概率的麻痹状态异常(2回合)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP41)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_sp="80",skill_name="雷兽之诗",skill_content="对全体敌人施以2次雷属性攻击(威力105)<br/>并赋予物攻·属攻降低15%的效果(2回合/能力提升(Boost)MAX时可重复)<br/>提升MAX时:赋予同对象物防·属防降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="雷",test_hit="2",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="回复,buff",skill_sp="70",skill_name="猛将的鼓舞Ⅲ",skill_content="赋予我方前卫全体物攻·属攻·会心<br/>提升20%的效果(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:同一对象的BP恢复(恢复量1)",skill_boost="回合数3/4/5",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="雷",skill_sp="34",skill_tag2="灯火の加護",skill_name="雷鸣之诗Ⅲ",skill_content="对单体敌人施以雷属性攻击(威力230)<br/>能力提升(Boost)MAX时:攻击次数变为2次",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="加成点回复量提升",skill_name="BP恢复提升",skill_content="战斗开始时:赋予自身<br/>BP回复量提升1的效果(2回合)"},{skill_order="12",skill_type="被动",skill_tag="受击时加成点回复",skill_name="受击时赋予BP恢复",skill_content="受到攻击时25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="受击时加成点回复",skill_parent="12",skill_tag2="進化",skill_name="受击时赋予BP恢复",skill_content="受击时50%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="14",skill_type="被动",skill_tag="全速力,属性暴击解放",skill_tag2="灯火の加護",skill_name="全速全灵",skill_content="在消耗BP3时,自身可以迅速行动。<br/>并赋予自身属性攻击发生暴击的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="雷,回复",skill_tag2="必殺技",skill_name="雷公的嬉游曲",skill_content="【Lv1】<br/>对单体敌人施以雷属性攻击(威力440)<br/>并恢复我方前卫全体的BP1<br/>【Lv10】<br/>对单体敌人施以雷属性攻击(威力525)<br/>并恢复我方前卫全体的BP1"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="高扬之舞",skill_content="赋予自身BP回复量提升3的效果(3回合)<br/>【使用条件】自身状态效果存在8个以上时",skill_boost="回合数4/5/6"},},},
{owner_order="118",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="32",skill_name="一刀两断",skill_content="对敌方单体施以斧物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="12",skill_name="劝导姿态",skill_content="赋予自身提升15%物攻的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_sp="44",skill_name="(改)炎刃",skill_content="对指定目标施以3次火属性攻击(威力65)<br/>每次攻击中概率造成受伤的异常状态(2回合)",skill_boost="威力75/90/120",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="4",skill_type="主动",skill_tag="斧,debuff",skill_sp="44",skill_name="力说",skill_content="对随机目标施以3次斧物理攻击(威力65)<br/>每次攻击中概率造成受伤的异常状态(2回合)",skill_boost="威力75/90/120",test_weak="斧",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="火",skill_sp="34",skill_name="炎杀",skill_content="对敌方单体施以火属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="48",skill_name="鼠尾草灵药Ⅲ",skill_content="我方单体HP恢复(效力230)<br/>并驱散状态异常(部分除外)",skill_boost="效力170/210/270",skill_up="88",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_sp="40",skill_name="全体特大治愈",skill_content="赋予我方前卫全体<br/>HP自动回复的效果(2回合/效力150)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SP降低(SP26)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_sp="62",skill_name="(改)论破",skill_content="回合开始时,迅速行动<br/>对随机目标施以4次斧物理攻击(威力45)<br/>有敌人处于受伤状态时,额外增加一次攻击",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="乱",skill_up="99",skill_up_content="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="斧,火",skill_sp="36",skill_name="(改)驳击",skill_content="对敌方单体施以斧物理攻击(威力120),可突破火弱点(伤害以斧物理计算)<br/>与火属性攻击(威力120),可突破斧弱点(伤害以火属性计算)<br/>攻击对象受伤时威力提升1.5倍<br/>但会驱散攻击目标的受伤状态",skill_boost="威力190/230/320",test_weak="斧,火",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(160)"},{skill_order="10",skill_type="主动",skill_tag="斧,火",skill_parent="9",skill_sp="36",skill_tag2="進化",skill_name="(改)驳击",skill_content="对敌方单体施以斧物理攻击(威力180),可突破火弱点(伤害以斧物理计算)<br/>与火属性攻击(威力180),可突破斧弱点(伤害以火属性计算)<br/>攻击对象受伤时威力提升2倍",skill_boost="威力195/235/315",test_weak="斧,火",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="斧,debuff",skill_sp="85",skill_tag2="灯火の加護",skill_name="教戒",skill_content="对全体敌人施以4次斧物理攻击(威力45)<br/>并大概率赋予受伤状态异常(2回合)",skill_boost="威力55/65/80",test_weak="雷",test_hit="4",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="斧伤害提升",skill_name="无伤时斧攻击强化(前全)Ⅱ",skill_content="HP为最大值时:赋予我方前卫全体<br/>斧攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防降低",skill_name="压力",skill_content="当自身使敌人破防时<br/>赋予被破防敌人物防降低20%的效果(2回合)<br/>并赋予自身20%物攻提升的效果(2回合)"},{skill_order="14",skill_type="被动",skill_tag="威力提升",skill_tag2="灯火の加護",skill_name="血潮",skill_content="当敌人处于受伤状态时<br/>赋予自身威力提升30%的效果<br/>(同一类型的效果不能重复)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧,debuff",skill_tag2="必殺技",skill_name="(改)引导",skill_content="【Lv1】<br/>以大概率赋予敌方单体受伤状态异常(2回合)<br/>并施以斧物理攻击(威力500)<br/>攻击对象受伤时威力提升1.2倍<br/>【Lv10】<br/>以大概率赋予敌方单体受伤状态异常(2回合)<br/>并施以斧物理攻击(威力600)<br/>攻击对象受伤时威力提升1.2倍"},{skill_order="21",skill_type="EX",skill_tag="斧",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="辩驳",skill_content="对敌方单体施以斧物理攻击(威力 260)<br/>此技能的伤害上限提高50000<br/>【使用条件】有敌人处于受伤状态时",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单"},},},
{owner_order="117",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="26",skill_name="连续突刺",skill_content="对敌方单体施以2次枪物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_sp="20",skill_name="暗冲",skill_content="对敌方单体施以暗属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_sp="24",skill_name="一番枪",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并在下个回合迅速行动",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="枪,debuff",skill_sp="38",skill_name="失明刺击",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>并中等概率赋予失明状态异常(2回合)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="枪,回复",skill_sp="40",skill_name="治疗刺击",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>并恢复自身HP(效力180)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="暗,debuff",skill_sp="46",skill_name="连锁黑暗",skill_content="对随机目标施以3次暗属性攻击(威力65)<br/>每次攻击中等概率赋予失明状态异常(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="乱",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_sp="44",skill_name="猛进击",skill_content="对全体敌人施以枪物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="枪",test_hit="1",test_obj="群",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_sp="48",skill_name="四连穿刺",skill_content="对敌方单体施以4次枪物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="枪",test_hit="4",test_obj="单",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="枪,debuff",skill_sp="82",skill_name="(改)长枪冲刺",skill_content="从使用的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对全体敌人施以枪物理攻击,且中等概率赋予失明的异常状态(1回合)(威力180/持续2次)",skill_boost="持续3/4/5次",test_weak="枪",test_hit="1",test_obj="群",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_sp="54",skill_tag2="灯火の加護",skill_name="六芒突刺",skill_content="对随机目标施以6次枪物理攻击(威力25)",skill_boost="威力30/35/50",test_weak="枪",test_hit="6",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="枪伤害提升",skill_name="(改)无伤时枪攻击强化V",skill_content="HP为最大值时:赋予自身枪攻击伤害提高30%的效果,且赋予异常状态时,效果回合数增加1(不可重复)"},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升",skill_parent="11",skill_tag2="進化",skill_name="HP 50%以上时枪攻击强化V",skill_content="HP 50%以上时:赋予自身枪攻击伤害增加30%的效果"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_name="濒死时HP治愈",skill_content="HP 30%以下时:赋予自身HP自动恢复的效果(效力90)"},{skill_order="14",skill_type="被动",skill_tag="必定暴击",skill_tag2="灯火の加護",skill_name="破防时附加心眼",skill_content="存在破防中的敌人时<br/>赋予自身必定暴击效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪",skill_tag2="必殺技",skill_name="海德拉穿刺",skill_content="【Lv1】<br/>对随机目标施以5-8次枪物理攻击(威力60)<br/>【Lv10】<br/>对随机目标施以5-8次枪物理攻击(威力70)"},{skill_order="21",skill_type="EX",skill_tag="枪,回复",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="塞利西穿刺",skill_content="对敌方单体施以枪物理攻击(威力290)<br/>并使自己的BP恢复1<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力340/380/500"},},},
{owner_order="116",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_sp="26",skill_name="双打棍",skill_content="对敌方单体施以2次杖物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_sp="36",skill_name="炼身功",skill_content="赋予自身HP恢复(效力165)<br/>与物防提升20%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="冰,debuff",skill_sp="34",skill_name="华气冰",skill_content="对随机目标施以2次冰属性攻击(威力90)<br/>每次攻击都赋予杖耐性降低10%的效果(2回合)",skill_boost="威力105/125/180",test_weak="冰",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="杖",skill_sp="44",skill_name="回天棍舞",skill_content="对全体敌人施以杖物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="杖",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="杖",skill_sp="48",skill_name="华乱棍",skill_content="对随机目标施以4次杖物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="杖",test_hit="4",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="36",skill_name="锐身功",skill_content="赋予自身物攻·速度提升20%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数4/5/6",skill_up="88",skill_up_content="消費SP降低(SP29)"},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_sp="62",skill_name="大棍华气冰",skill_content="对全体敌人施以冰属性攻击(威力180)<br/>并赋予杖耐性降低20%的效果(2回合)",skill_boost="威力205/245/300",test_weak="冰",test_hit="1",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="杖",skill_sp="56",skill_name="断岩龙棍",skill_content="对敌方单体施以杖物理攻击(威力290)",skill_boost="威力320/380/500",test_weak="杖",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP45)"},{skill_order="9",skill_type="主动",skill_tag="杖,debuff",skill_sp="70",skill_name="云天连棍",skill_content="对随机目标施以杖物理攻击<br/>根据Boost加成提升攻击次数(威力120/2次)<br/>每次攻击赋予物防降低20%的效果(2回合)",skill_boost="威力95/85/100攻击次数3/4/5次",test_weak="杖",test_hit="1",test_obj="乱",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="被动",skill_tag="杖伤害提升",skill_name="杖攻击强化V",skill_content="赋予自身杖攻击伤害提升30%的效果"},{skill_order="11",skill_type="被动",skill_tag="受击时加成点回复",skill_name="受击时赋予BP恢复",skill_content="受到攻击时25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="将龙法",skill_content="【Lv1】<br/>赋予自身物攻提升10%(3回合)<br/>与必定暴击效果(2回合)<br/>【Lv10】<br/>赋予自身物攻提升20%(4回合)<br/>与必定暴击效果(3回合)"},},},
{owner_order="115",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_sp="28",skill_name="大光明魔法(单体)Ⅱ",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="治愈魔法(全体)Ⅱ",skill_content="我方前卫全体HP恢复(效力55)<br/>并赋予HP自动恢复的效果(2回合/效力80)",skill_boost="效力70/95/130"},{skill_order="3",skill_type="主动",skill_tag="杖",skill_sp="38",skill_name="三连痛打",skill_content="对敌方单体施以3次杖物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 杖",test_hit="3",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="光",skill_sp="34",skill_name="光明魔法(单体)Ⅲ",skill_content="对敌方单体施以光属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="43",skill_name="净化愈合",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力110)<br/>并驱散物攻·物防·属攻·属防·会心·速度降低效果",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_sp="82",skill_name="治愈恩宠Ⅱ",skill_content="我方前卫全体HP回复(效果130)<br/>并赋予物防·属防提升15%的效果(2回合)",skill_boost="效力150/180/220强化后:回合数3/4/5",skill_up="88",skill_up_content="提升时效果回合数提升"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="6",skill_sp="82",skill_tag2="進化",skill_name="治愈恩宠Ⅱ",skill_content="我方前卫全体HP回复(效果130)<br/>并赋予物防·属防提升15%的效果(2回合)<br/>Boost MAX时:前后卫全体化",skill_boost="效力150/180/220强化后:回合数3/4/6"},{skill_order="8",skill_type="主动",skill_tag="光",skill_sp="50",skill_name="天罚之光",skill_content="对随机目标施以4次光属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="buff",skill_sp="55",skill_name="赎罪的面纱",skill_content="赋予自身完全防卫属性攻击(部分除外)的效果(1次)<br/>触发防护时,使用光属性攻击施以反击(威力200)",skill_boost="回数2/3/4回",skill_up="99",skill_up_content="消費SP降低(SP44)"},{skill_order="10",skill_type="主动",skill_tag="复活",skill_sp="60",skill_name="生命保护魔法",skill_content="赋予我方单体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不增加)<br/>※战斗中只能使用4次",skill_boost="回復量50/75/100%",skill_up="100",skill_up_content="消費SP降低(SP48)"},{skill_order="11",skill_type="主动",skill_tag="回复,buff",skill_sp="15",skill_tag2="灯火の加護",skill_name="健全化魔法",skill_content="驱散单体我方的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="回合数2/3/4"},{skill_order="12",skill_type="被动",skill_tag="自动复活",skill_name="生命的祝福",skill_content="战斗中只有一次,赋予自身自动复活的效果<br/>(以最大HP·SP为100%的状态复活)<br/>(战斗技能和复活效果次数可以重复)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="14",skill_type="被动",skill_tag="属防提升,暗耐性提升",skill_tag2="灯火の加護",skill_name="抗暗之精神(前全)",skill_content="SP 50%以上时:赋予我方前卫全体<br/>属防提升10%与暗耐性提升10%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_tag2="必殺技",skill_name="星火神的慈爱",skill_content="【Lv1】<br/>我方前后卫全体HP回复(回复量:最大HP的15%)<br/>回复对象不能战斗时复活(回复量:最大HP的15%)<br/>【Lv10】<br/>我方前后卫全体的HP回复(回复量:最大HP的50%)<br/>回复对象不能战斗时复活(回复量:最大HP的50%)"},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="星火神的爱怜",skill_content="赋予我方前后卫全体HP自动回复效果(2回合/效力 110)<br/>并赋予1次受到伤害减少100%<br/>(一部分除外/最低造成1伤害值)的效果<br/>(同系统效果不可重复/叠加时不增加回合数)<br/>【使用条件】第6回合以后",skill_boost="回合数3/4/5"},},},
{owner_order="114",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="22",skill_name="横一文字斩",skill_content="对全体敌人施以剑物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="枪",skill_sp="24",skill_name="一番枪",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并且下回合能迅速行动",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="26",skill_name="坚固",skill_content="赋予自身物防·属防提升20%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="4",skill_type="主动",skill_tag="雷,debuff",skill_sp="36",skill_name="雷神闪",skill_content="对全体敌人施以雷属性攻击(威力150)<br/>并赋予雷耐性下降10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="雷",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_sp="32",skill_name="十文字斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="18",skill_name="防御",skill_content="使用后在当前回合中,自身受到的伤害减少20%(部分除外)",skill_boost="伤害减少30/40/50%强化后:40/50/60%",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="18",skill_tag2="進化",skill_name="防御",skill_content="使用后在当前回合中,自身受到的伤害减少60%(部分除外)",skill_boost="伤害减少70/80/90%"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_sp="52",skill_name="雷神斩",skill_content="对敌方单体施以雷属性攻击(威力260),赋予雷耐性下降15%的效果(2回合)<br/>并中等概率赋予麻痹状态异常(2回合)",skill_boost="威力290/340/450",test_weak="雷",test_hit="1",test_obj="单",skill_up="96"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_sp="60",skill_name="千本枪",skill_content="对随机目标施以3-5次枪物理攻击(威力65)",skill_boost="威力75/85/110",test_weak="枪",test_hit="3~5",test_obj="乱",skill_up="99"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_sp="56",skill_name="刚剑",skill_content="对敌方单体施以剑物理攻击(威力290)",skill_boost="威力320/380/500",test_weak="剑",test_hit="1",test_obj="单",skill_up="100"},{skill_order="11",skill_type="主动",skill_tag="剑",skill_sp="20",skill_tag2="灯火の加護",skill_name="刚迅剑",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>能力提升(Boost)MAX时:技能再次发动(无SP消耗)",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="剑伤害提升",skill_name="刚剑之姿",skill_content="赋予自身剑攻击伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="庇护",skill_name="骑士心得",skill_content="“防御”能力加成(Boost)MAX时<br/>赋予自身代替我方前卫承受<br/>单体攻击伤害的效果(1回合)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="刚剑骑士",skill_content="存在处于破防状态的敌人时<br/>自身物攻提升15%<br/>并赋予伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑",skill_tag2="必殺技",skill_name="真刚剑",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="剑",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="至刚剑",skill_content="对敌方单体施以剑物理攻击(威力530)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力560/700/900"},},},
{owner_order="113",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="22",skill_name="横一文字斩",skill_content="对全体敌人施以剑物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="觉醒",skill_content="赋予自身物攻·会心提升15%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="4",skill_type="主动",skill_tag="风,debuff",skill_sp="36",skill_name="风神闪",skill_content="对全体敌人施以风属性攻击(威力150)<br/>并赋予风耐性下降10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="风",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_sp="32",skill_name="十文字斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="加成点回复量提升",skill_sp="36",skill_name="气力昂扬",skill_content="赋予自身BP回复量上升1的效果(2回合)",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="风,debuff",skill_sp="64",skill_name="风神斩",skill_content="对随机目标施以3次风属性攻击(威力85)<br/>每次攻击赋予风耐性下降15%的效果(2回合)",skill_boost="威力95/110/140",test_weak="风",test_hit="3",test_obj="乱",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="剑",skill_sp="68",skill_name="烈碎剑",skill_content="对全体敌人施以3次剑物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="剑",test_hit="3",test_obj="群",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_sp="70",skill_name="乱烈斩",skill_content="对随机目标施以5次剑物理攻击(威力55)",skill_boost="威力65/75/100",test_weak="剑",test_hit="5",test_obj="乱",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_sp="62",skill_tag2="灯火の加護",skill_name="瞬烈斩",skill_content="对敌方单体施以4次剑物理攻击(威力65)<br/>能力加成(Boost) MAX时:攻击次数变为6次",skill_boost="威力75/85/110",test_weak="剑",test_hit="3",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="剑伤害提升,暴击伤害提升",skill_name="烈剑之姿",skill_content="赋予自身剑攻击伤害提升15%<br/>与暴击时伤害提升15%的效果"},{skill_order="12",skill_type="被动",skill_tag="剑伤害提升,暴击伤害提升",skill_parent="11",skill_tag2="進化",skill_name="烈剑之姿",skill_content="赋予自身物攻与剑攻击伤害提升15%<br/>暴击时伤害提升15%的效果<br/>并赋予伤害上限提升(30000)的效果"},{skill_order="13",skill_type="被动",skill_tag="全速力",skill_name="全速力",skill_content="在BP消耗3时,自身可以迅速行动。"},{skill_order="14",skill_type="被动",skill_tag="剑耐性降低",skill_tag2="灯火の加護",skill_name="破防时剑耐性削弱Ⅱ",skill_content="当自身使敌人破防时<br/>被破防的敌人剑耐性降低15%(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,debuff",skill_tag2="必殺技",skill_name="真烈剑",skill_content="【Lv1】<br/>回合开始时,率先行动<br/>对敌人施以剑物理攻击(威力440)<br/>并赋予物防下降5%的效果(2回合)<br/>【Lv10】<br/>回合开始时,率先行动<br/>对敌方单体施以剑物理攻击(威力525)<br/>并赋予物防下降10%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="剑",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="烈神连斩",skill_content="对敌方单体施以10次剑物理攻击(威力 5)<br/>【使用条件】自身至少使用一次极限技(必杀)。",skill_boost="威力10/15/25"},},},
{owner_order="112",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="32",skill_name="无双突刺",skill_content="对敌方单体施以枪物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_sp="32",skill_name="呼唤佣兵(斧单体)Ⅲ",skill_content="对敌方单体施以斧物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="书",skill_sp="32",skill_name="呼唤佣兵(书单体)Ⅲ",skill_content="对敌方单体施以书物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="书",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_sp="60",skill_name="BP传递",skill_content="除自身以外的我方单体BP恢复(回复量1)<br/>但是在本回合中的行动会变慢",skill_boost="恢复量2/3/4"},{skill_order="5",skill_type="主动",skill_tag="光",skill_sp="28",skill_name="连光冲",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="光",skill_sp="50",skill_name="连光杀闪",skill_content="对全体敌人施以2次光属性攻击(威力95)",skill_boost="威力110/130/150",test_weak="光",test_hit="2",test_obj="群",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_sp="68",skill_name="猛进三段冲",skill_content="对全体敌人施以3次枪物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_sp="68",skill_name="呼唤佣兵(斧三连全体)Ⅲ",skill_content="对全体敌人施以3次斧物理攻击(威力80)",skill_boost="威力90/105/130强化后: 105/120/145",test_weak="斧",test_hit="3",test_obj="群",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="书",skill_sp="68",skill_name="呼唤佣兵(书三连全体)Ⅲ",skill_content="对全体敌人施以3次书物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="书",test_hit="3",test_obj="群",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="57",skill_tag2="灯火の加護",skill_name="斗技大会之精神",skill_content="赋予我方前卫全体<br/>枪·斧·书攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="加成点回复量提升",skill_name="BP回复量提升",skill_content="战斗开始时:赋予自身BP回复量提升1的效果(2回合)"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="11",skill_tag2="進化",skill_name="斗技场主的气概",skill_content="赋予自身BP回复量提升1的效果"},{skill_order="13",skill_type="被动",skill_tag="枪伤害提升,斧伤害提升,书伤害提升",skill_name="枪・斧・本攻击强化Ⅲ",skill_content="赋予自身枪·斧·书攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_tag2="灯火の加護",skill_name="斗技场主的手段",skill_content="BP消耗3时,自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,斧,书",skill_tag2="必殺技",skill_name="集中突破",skill_content="【Lv1】<br/>对敌方单体施以枪·斧·书物理攻击(威力100)各2次<br/>【Lv10】<br/>对敌方单体进行枪·斧·书物理攻击(威力120)各2次"},{skill_order="21",skill_type="EX",skill_tag="枪,斧,书,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="散开游击",skill_content="对全体敌人施以4次枪物理攻击(威力45)<br/>可突破斧・书弱点(伤害以枪物理计算)<br/>并赋予枪·斧·书耐性降低15%的效果(2回合)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力55/65/90"},},},
{owner_order="111",owner_skill={{skill_order="1",skill_type="主动",skill_tag="buff,精力自动回复",skill_sp="20",skill_name="(改)灵刃之舞",skill_content="赋予我方单体物攻提升15%,<br/>精力自动恢复的效果<br/>(1回合/恢复量最大精力的10%不可重复)",skill_boost="回合数2/3/4"},{skill_order="2",skill_type="主动",skill_tag="扇",skill_sp="26",skill_name="连扇舞",skill_content="对敌方单体施以2次扇物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 扇",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="32",skill_name="(改)光波之诗",skill_content="对全体敌人施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="灵药之舞",skill_content="我方前卫全体HP回复(效果130)",skill_boost="效果150/180/220"},{skill_order="5",skill_type="主动",skill_tag="扇,debuff",skill_sp="20",skill_name="魔降扇舞",skill_content="对敌方单体施以扇物理攻击(威力170)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="40",skill_name="守护之舞",skill_content="我方前卫全体物防·属防提升15%(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="扇",skill_sp="52",skill_name="(改)乱扇流舞",skill_content="对随机目标施以3次扇物理攻击(威力85)<br/>技能消耗3加成点时:额外造成1次扇子物理攻击",skill_boost="威力95/110/140",test_weak="扇",test_hit="3,4",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_sp="54",skill_name="神光诗歌",skill_content="对敌方单体施以3次光属性攻击(威力85)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="敌单",skill_up="99",skill_up_content="消費SP降低(SP43)"},{skill_order="9",skill_type="主动",skill_tag="回复",skill_sp="60",skill_name="咲乱花诗",skill_content="赋予我方前卫全体SP自动回复的效果<br/>(2回合/回复量最大SP的5%)",skill_boost="回合数3/4/5",skill_up="100",skill_up_content="消費SP降低(SP48)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="9",skill_sp="48",skill_tag2="進化",skill_name="咲乱花诗",skill_content="赋予我方前卫全体SP自动回复的效果<br/>(2回合/回复量最大SP的5%)<br/>Boost MAX时:前后卫全体化",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="主动",skill_tag="光",skill_sp="70",skill_tag2="灯火の加護",skill_name="灵光诗歌",skill_content="对随机目标施以4次光属性攻击(威力65)<br/>并使下回合能迅速行动",skill_boost="威力75/85/110",test_weak="光",test_hit="4",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="体力回复技能强化",skill_name="HP恢复技术强化Ⅲ",skill_content="赋予自身使用的HP恢复技能效力<br/>提升20%的效果(不包括自动恢复技)"},{skill_order="13",skill_type="被动",skill_tag="受击时加成点回复",skill_name="受击时赋予BP恢复",skill_content="受到攻击时有25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="14",skill_type="被动",skill_tag="体力自动回复,精力自动回复",skill_tag2="灯火の加護",skill_name="后卫时HP・SP治愈(前单)",skill_content="后卫时:赋予前卫自动恢复HP(效力50)<br/>与SP(恢复量最大SP的5%)的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_tag2="必殺技",skill_name="(改)神乐舞",skill_content="【Lv1】<br/>赋予我方前卫全体物防·属防提升15%的效果(2回合)<br/>并赋予SP自动恢复的效果<br/>(2回合/回复量最大SP的8%/不可重复)<br/>【Lv10】<br/>赋予我方前卫全体物防·属防提升20%的效果(3回合)<br/>并赋予SP自动恢复的效果<br/>(3回合/回复量最大SP的15%/不可重复)"},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="魔升灵药之舞",skill_content="我方前后卫全体HP恢复(效力 130)<br/>さ并赋予属攻提升15%<br/>与属性攻击伤害提升15%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="效力150/180/220"},},},
{owner_order="110",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="26",skill_name="二连刚射",skill_content="对敌方单体施以2次弓物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 弓",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_sp="20",skill_name="暗冲",skill_content="对敌方单体施以暗属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="弓,debuff",skill_sp="22",skill_name="裂伤之矢",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="暗",skill_sp="37",skill_name="连暗闪",skill_content="对全体敌人施以2次暗属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="暗",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_sp="35",skill_name="阵雨之矢",skill_content="对全体敌人施以2次弓物理攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 弓",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="36",skill_name="斗气解放",skill_content="赋予自身20%物攻·物防提升的效果(3回合)",skill_boost="回合数4/5/6",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="弓,debuff",skill_sp="72",skill_name="血雨",skill_content="对全体敌人施以3次弓物理攻击(威力65)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost="威力75/90/115",test_weak="弓",test_hit="3",test_obj="敌群",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="暗",skill_sp="64",skill_name="黑暗痛击",skill_content="对随机目标施以4次暗属性攻击(威力65)",skill_boost="威力75/85/110",test_weak="暗",test_hit="4",test_obj="乱",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_sp="56",skill_name="破坏",skill_content="对敌方单体施以弓物理攻击(威力260)<br/>攻击对象受伤时威力增加1.2倍",skill_boost="威力290/340/450",test_weak="弓",test_hit="1",test_obj="敌单",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="弓,debuff",skill_sp="56",skill_tag2="灯火の加護",skill_name="血色狂潮",skill_content="对随机目标施以4次弓物理攻击(威力45)<br/>每次攻击有中等概率赋予受伤异常状态(2回合)",skill_boost="威力55/65/90",test_weak="弓",test_hit="4",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="异常效果延长(相互)",skill_name="异常效果延长(与)",skill_content="自身赋予状态异常时的效果延长1回合(部分除外/不可重复)"},{skill_order="12",skill_type="被动",skill_tag="伤害提升",skill_name="血气",skill_content="当敌人处于受伤状态时<br/>赋予自身伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="伤害提升",skill_parent="12",skill_tag2="進化",skill_name="血气",skill_content="当敌人处于受伤状态时<br/>赋予自身伤害提升30%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="14",skill_type="被动",skill_tag="威力提升",skill_tag2="灯火の加護",skill_name="血潮",skill_content="当敌人处于受伤状态时<br/>赋予自身威力提升30%的效果<br/>(同一类型的效果不能重复)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓",skill_tag2="必殺技",skill_name="杀手狙击",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力500)<br/>攻击对象受伤时威力增加1.2倍<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力600)<br/>攻击对象受伤时威力增加1.2倍"},{skill_order="21",skill_type="EX",skill_tag="弓",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="赎罪",skill_content="对全体敌人施以弓物理攻击(威力 630)<br/>【使用条件】有敌人存在受伤状态时",skill_boost="威力660/800/1000",test_weak="弓",test_hit="1",test_obj="敌单"},},},
{owner_order="109",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="大复原魔法(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="效果150/180/220"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="28",skill_name="大冰结魔法(单体)Ⅱ",skill_content="对敌方单体施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="18",skill_name="破战之神谕Ⅱ",skill_content="赋予敌方单体物攻·属攻降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="杖,debuff",skill_sp="36",skill_name="破冰之杖",skill_content="对敌方单体施以2次杖物理攻击(威力90)<br/>并赋予冰耐性降低15%的效果(2回合)",skill_boost="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="杖,debuff",skill_sp="70",skill_name="三连旋转腿碎",skill_content="对全体敌人施以3次杖物理攻击(威力65)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力75/90/115",test_weak="杖",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_sp="82",skill_name="精灵的治愈Ⅱ",skill_content="我方前卫全体HP回复(效果130)<br/>并赋予属攻·属防提升15%的效果(2回合)",skill_boost="效力150/180/220强化后:回合数3/4/5",skill_up="88",skill_up_content="提升时效果回合数提升"},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_sp="80",skill_name="特大冰冻破战魔法(全体)Ⅲ",skill_content="对全体敌人施以3次冰属性攻击(威力80)<br/>并赋予物攻·属攻降低15%的效果(2回合)",skill_boost="威力90/105/130",test_weak="冰",test_hit="3",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP64)"},{skill_order="8",skill_type="主动",skill_tag="buff,物理攻击回避",skill_sp="40",skill_name="圣战的面纱",skill_content="赋予我方单体物攻·属攻提升15%的效果(2回合)<br/>能力提升(Boost)MAX时:自身迅速行动<br/>并赋予目标必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="buff,物理攻击回避",skill_parent="8",skill_sp="32",skill_tag2="進化",skill_name="圣战的面纱",skill_content="赋予我方前卫全体物攻·属攻提升15%的效果(2回合)<br/>能力提升(Boost)MAX时:自身迅速行动<br/>并赋予目标必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回合数3/4/5"},{skill_order="10",skill_type="主动",skill_tag="复活",skill_sp="50",skill_name="复活魔法(单体)",skill_content="复活我方单体(回复量:最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",skill_up="100",skill_up_content="消費SP降低(SP40)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_sp="76",skill_tag2="灯火の加護",skill_name="治愈的祝福",skill_content="赋予我方前卫全体HP自动恢复(效力110)<br/>与SP自动回复(回复量最大SP的5%)的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="受击时精力回复",skill_name="魔力还原Ⅱ",skill_content="恢复受到伤害量4%的SP<br/>(部分除外/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_name="前卫时HP治愈(后全)",skill_content="前卫时:赋予我方后卫全体HP自动回复的效果(效力30)"},{skill_order="14",skill_type="被动",skill_tag="弱化效果延长(相互)",skill_tag2="灯火の加護",skill_name="弱化效果延长(与)",skill_content="自身状态异常以外的削弱效果<br/>赋予时的效果延长1回合(不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="杖,debuff",skill_tag2="必殺技",skill_name="天刑之锤碎",skill_content="【Lv1】<br/>对全体敌人施以4次杖物理攻击(威力75)<br/>并赋予物攻·属攻·速度降低5%的效果(2回合)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>对全体敌人施以4次杖物理攻击(威力90)<br/>并赋予物攻·属攻·速度降低10%的效果(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="21",skill_type="EX",skill_tag="冰,体力护盾",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="冰结圣盾魔法(全体)2",skill_content="对全体敌人施以冰属性攻击(威力180)<br/>并赋予我方前卫全体HP护盾<br/>(效果量 使用技能者最大HP的25%/不可重复)<br/>【使用条件】第4回合以后",skill_boost="威力205/245/300",test_weak="冰",test_hit="1",test_obj="敌群"},},},
{owner_order="108",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="24",skill_tag2="弱点外",skill_name="防壁炸裂",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>即使非弱点也会削减护盾点数",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_sp="35",skill_name="防御削弱Ⅱ",skill_content="赋予敌方单体物防降低20%<br/>与属防降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="冰",skill_sp="32",skill_name="冰闪",skill_content="对全体敌人施以冰属性攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_sp="32",skill_name="猎豹噬咬",skill_content="对敌方单体施以短剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_sp="40",skill_tag2="弱点外",skill_name="防壁爆破",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>即使非弱点也会削减护盾点数",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="冰",skill_sp="48",skill_tag2="弱点外",skill_name="蓝宝石炸裂",skill_content="对敌方单体施以3次冰属性攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群",skill_up="96",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="短剑,buff,debuff",skill_sp="28",skill_name="能量抢夺",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>与物攻降低20%的效果(2回合)<br/>并赋予自身物攻提升20%的效果(2回合)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content="效果回合数提升(3回合)"},{skill_order="9",skill_type="主动",skill_tag="短剑,buff,debuff",skill_parent="8",skill_sp="28",skill_tag2="進化",skill_name="能量抢夺",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>与物攻降低30%的效果(3回合)<br/>并赋予自身物攻提升30%的效果(3回合)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_sp="50",skill_name="行刺",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>攻击对象被破防时威力提升1.5倍",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="100",skill_up_content="威力提升(260)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="再来一次",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予必定暴击效果(3回合)",skill_boost="回合数4/5/6(仅限关键)"},{skill_order="12",skill_type="被动",skill_tag="破防中伤害提升",skill_name="破防强化Ⅲ",skill_content="存在破防中的敌人时<br/>赋予自身伤害提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="短剑伤害提升",skill_name="无伤时短剑攻击强化(前全)Ⅱ",skill_content="HP为最大值时:赋予我方前卫全体<br/>短剑攻击伤害提升 15%"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="鹰之锐眼",skill_content="存在处于破防状态的敌人时<br/>赋予自身物理攻击提升15%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,buff",skill_tag2="必殺技",skill_name="强盗钉",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并使我方前卫全体短剑攻击伤害提升5%(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并使我方前卫全体短剑攻击伤害提升10%(2回合)"},{skill_order="21",skill_type="EX",skill_tag="短剑",skill_sp="2次",skill_tag2="EXアビリティ,弱点外",skill_name="六重爆破",skill_content="对敌方单体施以6次短剑物理攻击(威力40)<br/>即使非弱点也会削减护盾点数<br/>【使用条件】当存在拥有10层以上护盾的敌人时",skill_boost="威力45/50/70"},},},
{owner_order="107",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="30",skill_name="大突进",skill_content="对全体敌人施以枪物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="37",skill_name="连冰闪",skill_content="对全体敌人施以2次冰属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="冰",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="枪,回复",skill_sp="38",skill_name="治疗横击",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>并恢复自身HP(效力 140)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="13",skill_name="盛装",skill_content="赋予全体敌人对我方指定单体的挑衅效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="枪,debuff",skill_sp="36",skill_name="双足突刺",skill_content="对随机目标进行2次枪物理攻击(威力90)<br/>每次攻击都赋予速度下降15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="50",skill_name="SP传递",skill_content="除自身以外的我方单体SP恢复(回复量25)",skill_boost="恢复量50/75/100",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="回复,debuff",skill_sp="48",skill_name="圣衣盛装",skill_content="回合开始时,率先行动<br/>为我方单体恢复HP(效力230)<br/>并赋予全体敌人对该指定对象的挑衅效果(2回合)",skill_boost="回合数3/4/5",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="回复,buff,debuff",skill_parent="7",skill_sp="38",skill_tag2="進化",skill_name="圣衣盛装",skill_content="回合开始时,率先行动<br/>为我方单体恢复HP(效力230)<br/>与多段攻击伤害50%衰减(一部分除外)的效果<br/>(2回合/同系统效果不可重复)<br/>并赋予全体敌人对该指定对象的挑衅效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="9",skill_type="主动",skill_tag="冰",skill_sp="50",skill_name="四连乱冰冲",skill_content="对随机目标施以4次冰属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="冰",test_hit="4",test_obj="乱",skill_up="99"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_sp="52",skill_name="三连猛进击",skill_content="对全体敌人施以3次枪物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群",skill_up="100"},{skill_order="11",skill_type="主动",skill_tag="buff,debuff",skill_sp="39",skill_tag2="灯火の加護",skill_name="丽衣棘装",skill_content="赋予我方单体对物理攻击进行反击的效果(3回合)<br/>反击:对目标施以枪物理攻击(威力180)<br/>小概率赋予魅惑异常状态(2回合)<br/>魅惑:有一定概率无法行动",skill_boost="回合数4/5/6"},{skill_order="12",skill_type="被动",skill_tag="速度提升",skill_name="速度强化(相互)Ⅲ",skill_content="给予前后卫速度提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="异常效果延长(相互)",skill_name="异常效果延长(与)",skill_content="自身赋予敌人的异常状态<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="14",skill_type="被动",skill_tag="体力回复",skill_tag2="灯火の加護",skill_name="前卫交替时HP恢复(前全)",skill_content="交替至前卫时:<br/>我方前卫全体HP恢复(效力90)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,回复",skill_tag2="必殺技",skill_name="圣衣纺锤冲",skill_content="【Lv1】<br/>对全体敌人施以4次枪物理攻击(威力75)<br/>并恢复我方前卫全体HP(效力200)<br/>【Lv10】<br/>对全体敌人施以4次枪物理攻击(威力90)<br/>并恢复我方前卫全体HP(效力250)"},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="霞衣魅装",skill_content="回合中,率先行动<br/>赋予我方単体必定回避物理攻击(一部分除外)的效果<br/>与必定回避属性攻击(一部分除外)的效果(各1次)<br/>并赋予全体敌人对该指定对象的挑衅效果(2回合)<br/>【使用条件】有敌人处在挑衅状态时",skill_boost="次数2/3/4次"},},},
{owner_order="106",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="22",skill_name="毒液箭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并中等概率赋予妨害异常状态(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="37",skill_name="连炎闪",skill_content="对全体敌人施以2次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="火",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="弓",skill_sp="21",skill_name="漆黑之矢",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并中等概率赋予黑暗异常状态(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_sp="42",skill_name="麻痹之雨",skill_content="对全体敌人施以2次弓物理攻击(威力80)<br/>并中等概率赋予麻痹异常状态(2回合)",skill_boost="威力90/105/130",test_weak="弓",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_sp="24",skill_name="囚猎",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>攻击对象处于麻痹状态时威力增加1.2倍",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_sp="38",skill_name="乱刚射",skill_content="对随机目标施以3次弓物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 弓",test_hit="3",test_obj="敌乱",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="弓,火",skill_sp="70",skill_name="交叉火力",skill_content="对全体敌人施以2次弓物理攻击(威力105)<br/>与1次火属性攻击(威力105)",skill_boost="威力115/135/160",test_weak="弓,火",test_hit="2",test_obj="敌群",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="弓",skill_sp="30",skill_name="妨害之箭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并中概率赋予妨害·麻痹·黑暗的状态异常(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="剑,枪,斧,弓",skill_sp="65",skill_name="夕凪的突击",skill_content="对全体敌人施以剑·枪·斧·弓物理攻击各1次(威力45)",skill_boost="威力55/65/80",test_weak="弓,枪,斧",test_hit="1",test_obj="敌群",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="剑,枪,斧,弓",skill_parent="9",skill_sp="65",skill_tag2="進化",skill_name="夕凪的突击",skill_content="对敌方全体施以剑·枪·斧·弓物理攻击各1次(威力45)<br/>根据每个对象的麻痹、妨害、黑暗异常的数量,威力会发生变化。<br/>1种:威力1.2倍<br/>2种:威力1.5倍<br/>3种:威力加倍<br/>※仅生效威力倍率高的一方",skill_boost="威力55/65/80",test_weak="弓,枪,斧",test_hit="1",test_obj="敌群"},{skill_order="11",skill_type="主动",skill_tag="弓,debuff",skill_sp="42",skill_tag2="灯火の加護",skill_name="危险射击",skill_content="对随机目标施以2次弓物理攻击(威力75)<br/>每次攻击都有概率赋予燃烧、冻伤、腐蚀<br/>中的一个状态异常(1回合)<br/>燃烧:回合结束时受到属攻伤害且护盾-1(不会降至0)<br/>冻伤:行动完成时属攻伤害且护盾-1(不会变成0)<br/>腐蚀:回合结束时受到物攻伤害且护盾-1(不会变成0)",skill_boost="威力90/110/150",test_weak="弓",test_hit="2",test_obj="敌乱"},{skill_order="12",skill_type="被动",skill_tag="异常效果延长(相互)",skill_name="异常效果延长(与)",skill_content="自身赋予的异常状态<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="13",skill_type="被动",skill_tag="异常耐性强化",skill_name="异常耐性增强",skill_content="自身状态异常耐性提高50%(部分除外)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_tag2="灯火の加護",skill_name="夕凪的制压",skill_content="存在拥有16个以上状态效果的敌人时<br/>自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,枪,斧,弓",skill_tag2="必殺技",skill_name="夕凪的逆袭",skill_content="【Lv1】<br/>对敌方单体施以剑·枪·斧·弓物理攻击各1次(威力165)<br/>【Lv10】<br/>对敌方单体施以剑·枪·斧·弓物理攻击各一次(威力195)"},{skill_order="21",skill_type="EX",skill_tag="剑,枪,斧,弓",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="夕凪的乱击",skill_content="对随机目标施以6次弓物理攻击(威力40)<br/>并突破剑·枪·斧弱点(伤害以弓物理计算)<br/>【使用条件】第5个回合后",skill_boost="威力45/50/70"},},},
{owner_order="105",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="26",skill_name="飞燕",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="28",skill_name="幻月",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="32",skill_name="圆月",skill_content="对敌方全体施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_sp="40",skill_name="穿甲",skill_content="对敌人施以剑物理攻击(威力140)<br/>攻击对象的护盾点在10点以上时威力增加2倍",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="蹑手蹑脚",skill_content="赋予自身物攻·速度提升15%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="剑,回复",skill_sp="40",skill_name="一之太刀",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并恢复自身1BP",skill_boost="威力260/300/400yi",test_weak="剑",test_hit="1",test_obj="敌单",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="光",skill_sp="34",skill_name="胧月",skill_content="对敌方单体施以光属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="敌单",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="剑",skill_sp="62",skill_name="孔雀连刃",skill_content="对随机目标施以4次剑物理攻击(威力55)",skill_boost="威力95/105/130",test_weak="剑",test_hit="4",test_obj="敌乱",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_sp="50",skill_name="秘剑・无拍斩",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象未行动时威力增加1.2倍",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="剑",test_hit="1",test_obj="敌单",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="9",skill_sp="50",skill_tag2="進化",skill_name="秘剑・无拍斩",skill_content="对敌方单体施以剑物理攻击(威力 290)<br/>此技能伤害上限提升100000<br/>攻击对象未行动时威力增加1.2倍",skill_boost="威力340/380/500",test_weak="剑",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="反击刀",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予必定暴击效果(3回合)",skill_boost="回合数4/5/6(仅限必暴)"},{skill_order="12",skill_type="被动",skill_tag="异常耐性强化",skill_name="异常耐性强化",skill_content="自身状态异常耐性提高50%(部分除外)"},{skill_order="13",skill_type="被动",skill_tag="物理・属性攻击回避,速度提升",skill_name="看破",skill_content="赋予自身15%概率回避攻击(部分除外)的效果<br/>使用此能力回避成功时<br/>速度提升15%(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="剑伤害提升",skill_tag2="灯火の加護",skill_name="无伤时剑攻击强化V",skill_content="HP为最大值时:为自身<br/>赋予剑攻击伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,回复",skill_tag2="必殺技",skill_name="终之太刀",skill_content="【Lv1】<br/>对敌人施以剑物理攻击(威力440)<br/>并回复自身1BP<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并回复自身1BP"},{skill_order="21",skill_type="EX",skill_tag="剑,光",skill_sp="3次",skill_tag2="EXアビリティ",skill_name="孔雀耀刃",skill_content="对敌方单体施以4次剑物理攻击(威力45)<br/>并突破光弱点(伤害以剑物理计算)<br/>当攻击目标的护盾数大于等于4时<br/>再次对同一对象施以4次剑物理攻击(威力45)<br/>并突破光弱点(伤害以剑物理计算)<br/>【使用条件】自身HP为最大值时",skill_boost="威力55/65/90",test_weak="剑,光",test_hit="4",test_obj="敌单"},},},
{owner_order="104",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_sp="20",skill_name="月夜之诗2",skill_content="对敌方单体施以暗属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="狮子的鼓舞2",skill_content="赋予我方前卫全体<br/>物攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="扇",skill_sp="30",skill_name="横扫千军",skill_content="对全体敌人施以扇物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="暗",skill_sp="46",skill_name="暗夜之诗3",skill_content="对全体敌人施以暗属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="暗",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="扇",skill_sp="48",skill_name="扇之战舞",skill_content="对随机目标施以4次扇物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="武人的鼓舞3",skill_content="赋予我方前卫全体物攻·物防提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="暗,debuff",skill_sp="48",skill_name="黄昏之诗2",skill_content="对随机目标施以3次暗属性攻击(威力65)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_sp="80",skill_name="冥界的圆舞",skill_content="对敌人全体施以2次暗属性攻击(威力105)<br/>并赋予物防·属防降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="暗",test_hit="2",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="buff",skill_sp="70",skill_name="舞姬希尔缇吉的呢喃",skill_content="赋予我方前卫全体物攻·属攻·速度<br/>提升20%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_sp="26",skill_tag2="灯火の加護",skill_name="破战的挽歌",skill_content="赋予全体敌人15%物攻、属攻降低效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_name="体力75%以上时精力恢复",skill_content="体力75%以上时:赋予自身SP自动恢复的效果(效力 5%)"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="自身赋予强化效果时<br/>效果延长 1 回合(不可重复)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互),弱化效果延长(相互)",skill_parent="12",skill_tag2="進化",skill_name="强化/削弱效果延长(与)",skill_content="自身赋予强化效果与状态异常以外的削弱效果<br/>时的效果延长1回合(不可重复)"},{skill_order="14",skill_type="被动",skill_tag="物防降低,扇耐性降低",skill_tag2="灯火の加護",skill_name="荆棘之步",skill_content="当自身使敌人破防时<br/>对破防中的敌人施以物防降低15%<br/>与扇耐性降低15%的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="暗,buff",skill_tag2="必殺技",skill_name="晓之轮舞曲",skill_content="【Lv1】<br/>对敌方单体施以2次暗属性攻击(威力210)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以2次暗属性攻击(威力250)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="扇,暗,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="昏黑之诗",skill_content="对敌方单体施以暗属性攻击(威力 290)<br/>并突破扇弱点(伤害以暗属性计算)<br/>并赋予物防・属防降低15%<br/>与扇・暗耐性降低15%的效果(2回合)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力320/380/500",test_weak="扇,暗",test_hit="1",test_obj="敌单"},},},
{owner_order="103",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_sp="20",skill_name="风尘魔法(单体)Ⅱ",skill_content="对敌方单体施以风属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_sp="10",skill_name="全体探查",skill_content="显示全部敌人的一个弱点",skill_boost="弱点展示数2/3/4"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="37",skill_name="大光明魔法(全体)Ⅱ",skill_content="对全体敌人施以2次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="风",skill_sp="37",skill_name="大风尘魔法(全体)Ⅱ",skill_content="对全体敌人施以2次风属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="风",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="书",skill_sp="38",skill_name="凌乱猛击",skill_content="对随机目标施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="光,debuff",skill_sp="38",skill_name="大乱光明魔法",skill_content="对随机目标施以3次光属性攻击(威力55)<br/>每次攻击都赋予光耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="光",test_hit="3",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="风,debuff",skill_sp="38",skill_name="大乱风尘魔法",skill_content="对随机目标施以3次风属性攻击(威力55)<br/>每次攻击都赋予风耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="风",test_hit="3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_sp="42",skill_name="光明魔法(单体)Ⅳ",skill_content="对敌方单体施以光属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="光",test_hit="1",test_obj="敌单",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="风",skill_sp="42",skill_name="风尘魔法(单体)Ⅳ",skill_content="对敌方单体施以风属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="风",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="风,光",skill_sp="75",skill_tag2="灯火の加護",skill_name="极大风尘光魔法(全体)Ⅱ",skill_content="对全体敌人施以4次风属性攻击(威力35)<br/>可突破光弱点(伤害以风属性计算)",skill_boost="威力45/55/70",test_weak="风",test_hit="4",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="风伤害提升,光伤害提升",skill_name="风・光属性强化V",skill_content="赋予自身风·光属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属性暴击解放,风伤害提升,光伤害提升",skill_parent="11",skill_tag2="進化",skill_name="风・光属性强化V&属性会心",skill_content="自身风·光属性伤害提升30%<br/>并且属性攻击发生暴击"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_name="罕见的连续咏唱",skill_content="自身使用属性技能时,有50%的概率发动2次<br/>(无额外SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_tag2="灯火の加護",skill_name="破防时连续咏唱",skill_content="自身使用战斗技能时<br/>存在被破防的敌人,或者自身让敌人破防时<br/>自身属性技能发动2次<br/>(同系统的效果不可重复/追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升,光耐性提升",skill_name="风和光耐受性增强",skill_content="自身的风光耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化Ⅲ",skill_content="自身的暗耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷电耐性强化Ⅲ",skill_content="自身雷耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="风",skill_tag2="必殺技",skill_name="古代风尘魔法(单体)",skill_content="【Lv1】<br/>对敌方单体施以风属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以风属性攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="知识的应用",skill_content="自身威力提升50%<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予伤害上限提升(效果量50000)的效果(3回合)<br/>【使用条件】第5个回合后",skill_boost="回合数4/5/6"},},},
{owner_order="102",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="26",skill_name="连续断",skill_content="对敌方单体施以2次斧物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="36",skill_name="全体大治愈",skill_content="赋予我方前卫全体<br/>HP自动回复效果(2回合/效力120)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="20",skill_name="光冲",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="光",skill_sp="40",skill_name="三连光冲",skill_content="对敌方单体施以3次光属性攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 光",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="15",skill_name="健全化",skill_content="驱散单体我方的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)",skill_boost="回合数2/3/4"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="52",skill_name="鼠尾草浴Ⅱ",skill_content="我方前卫全体HP回复(效果130)<br/>并驱散状态异常(部分除外)",skill_boost="效果150/180/220",skill_up="88",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="6",skill_sp="42",skill_tag2="進化",skill_name="鼠尾草浴Ⅱ",skill_content="我方前后卫全体HP恢复(效力130)<br/>并驱散状态异常(部分除外)",skill_boost="效果150/180/220"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="43",skill_name="魔力活性的治愈Ⅲ",skill_content="赋予我方单体HP自动恢复(效力150)<br/>与属攻提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="52",skill_name="三连两断",skill_content="对敌方单体施以3次斧物理攻击(威力85)",skill_boost="威力95/110/140",test_weak="斧",test_hit="3",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="回复,buff",skill_sp="43",skill_name="耐暗的治愈Ⅲ",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与暗耐性提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="54",skill_tag2="灯火の加護",skill_name="强韧免疫(全体)Ⅱ",skill_content="赋予我方前卫全体物理耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="异常耐性强化",skill_name="后卫时异常耐性强化(前单)",skill_content="后卫时:前卫的<br/>状态异常耐性提升50%(部分除外)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="14",skill_type="被动",skill_tag="体力自动回复",skill_tag2="灯火の加護",skill_name="后卫时HP治愈(前全)",skill_content="后卫时:赋予我方前卫全体HP自动回复的效果(效力30)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="光",skill_tag2="必殺技",skill_name="信念的极光",skill_content="【Lv1】<br/>对敌方单体施以4次光属性攻击(威力95)<br/>并赋予我方前卫全体光属性伤害提升5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以4次光属性攻击(威力115)<br/>并赋予我方前卫全体光属性伤害提升10%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="光,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="灵药公的威光",skill_content="对敌方单体施以光属性攻击(威力260)<br/>并赋予我方前后卫<br/>物攻·物防·属攻·属防提升15%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="威力290/340/450"},},},
{owner_order="101",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="18",skill_name="大切割",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="战斗药",skill_content="赋予自身提升15%物攻·速度的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="24",skill_name="急救措施",skill_content="我方单体HP恢复(效力160)",skill_boost="效力180/220/280"},{skill_order="4",skill_type="主动",skill_tag="暗,debuff",skill_sp="26",skill_name="暗重冲",skill_content="对敌方单体施以暗属性攻击(威力190)<br/>速度降低15%(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力220/260/370",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="12",skill_name="麻痹・睡眠治疗",skill_content="恢复我方的瘫痪和睡眠状态异常<br/>提升时赋予麻痹·睡眠无效化的效果",skill_boost="麻痹·睡眠无效化的回合数2/3/4"},{skill_order="6",skill_type="主动",skill_tag="斧,回复",skill_sp="38",skill_name="治疗斧击",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>并自身的HP恢复(效力140)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="大型断头台",skill_content="对单体敌人施以斧物理攻击(威力230)<br/>必定造成暴击伤害",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="斧,debuff",skill_sp="43",skill_name="蛮横劈砍",skill_content="对敌方单体施以斧物理攻击(威力230)<br/>速度降低20%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="52",skill_name="三叉两断",skill_content="对随机目标施以3次斧物理攻击(威力85)",skill_boost="威力95/110/140",test_weak=" 斧",test_hit="3",test_obj="敌乱",skill_up="100",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="斧,debuff",skill_sp="46",skill_tag2="灯火の加護",skill_name="大量削减",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>赋予并物防降低15%<br/>与斧耐性降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_name="无伤时物攻强化",skill_content="HP为最大值时:赋予自身物攻提升10%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻上限提升(被动),物攻提升",skill_parent="11",skill_tag2="進化",skill_name="战斗药学",skill_content="HP为最大值时:赋予自身物攻提升10%<br/>根据支援和装备性能<br/>赋予物攻上限提升至50%的效果"},{skill_order="13",skill_type="被动",skill_tag="破防中伤害提升",skill_name="破防强化Ⅲ",skill_content="存在破防中的敌人时<br/>赋予自身伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_tag2="灯火の加護",skill_name="豪腕的药师",skill_content="当敌人处于速度降低状态时<br/>赋予自身物攻提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧",skill_tag2="必殺技",skill_name="崩坏",skill_content="【Lv1】<br/>对敌方单体施以斧物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以斧物理攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="超级战斗药",skill_content="赋予自身威力提升100%的效果<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予主动技能物攻上限提升到50%<br/>与伤害上限提升(效果量50000)的效果<br/>并赋予必定暴击效果(3回合)<br/>【使用条件】第8回合以后",skill_boost="回合数4/5/6"},},},
{owner_order="100",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_sp="26",skill_name="连痛打",skill_content="对敌方单体施以2次杖物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="治愈魔法(全体)Ⅱ",skill_content="我方前卫全体HP恢复(效力55)<br/>并赋予HP自动恢复的效果(2回合/效力80)",skill_boost="效力70/95/130"},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_sp="26",skill_name="制裁的火焰",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予火耐性降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="杖",skill_sp="32",skill_name="审判之锤",skill_content="对敌方单体施以杖物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="杖",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="36",skill_name="圣火的法悦",skill_content="赋予自身属攻提升20%<br/>与火属性伤害提升20%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="杖",skill_sp="44",skill_name="击灭打",skill_content="对全体敌人施以杖物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="杖",test_hit="1",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP35)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_sp="55",skill_name="治愈魔法(全体)Ⅲ",skill_content="我方前卫全体HP恢复(效力65)<br/>并赋予HP自动恢复的效果(2回合/效力90)",skill_boost="效力80/110/150",test_weak=" ",test_obj="敌 ",skill_up="96",skill_up_content="消費SP降低(SP44)"},{skill_order="8",skill_type="主动",skill_tag="火,debuff",skill_sp="64",skill_name="净化之业火",skill_content="对全体敌人施以火属性攻击(威力210)<br/>并赋予火耐性降低20%的效果(2回合)",skill_boost="威力235/275/340",test_weak="火",test_hit="1",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP52)"},{skill_order="9",skill_type="主动",skill_tag="伤害减少",skill_sp="30",skill_name="圣火神的慈悲",skill_content="赋予我方前卫全体<br/>减轻10%伤害(部分除外)1次的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)",skill_boost="效果量20/30/50%",skill_up="100",skill_up_content="消費SP降低(SP24)"},{skill_order="10",skill_type="主动",skill_tag="伤害减少",skill_parent="9",skill_sp="24",skill_tag2="進化",skill_name="圣火神的慈悲",skill_content="赋予我方前卫全体<br/>减轻20%伤害(一部分除外)1次的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)",skill_boost="伤害减轻40/60/100%"},{skill_order="11",skill_type="主动",skill_tag="火,debuff",skill_sp="86",skill_tag2="灯火の加護",skill_name="净化之业炎",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_name="BP恢复增加",skill_content="战斗开始时:赋予自身<br/>BP回复量1提升的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="全速力",skill_name="全速力",skill_content="在消耗BP3时,自身可以率先行动。"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_tag2="灯火の加護",skill_name="圣炎的教导",skill_content="当敌人处于燃烧状态时<br/>赋予自身属性攻击提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火",skill_tag2="必殺技",skill_name="净火之刑",skill_content="【Lv1】<br/>对敌方单体施以火属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以火属性攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="火,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="聖火神の浄炎",skill_content="赋予敌方单体燃烧异常(2 回合)并施以火属性攻击(威力 530)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>【使用条件】第五个回合后",skill_boost="威力560/700/900"},},},
{owner_order="99",owner_skill={{skill_order="1",skill_type="主动",skill_tag="书",skill_sp="25",skill_name="任意猛击",skill_content="对随机目标施以3次书物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="书",test_hit="3",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="20",skill_name="大火炎魔法(单体)",skill_content="对敌方单体施以2次火属性攻击(威力75)",skill_boost="威力90/110/150",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="调查",skill_sp="10",skill_name="全体探查",skill_content="显示全部敌人的一个弱点",skill_boost="弱点展示数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="火",skill_sp="34",skill_name="火焰魔法(单体)Ⅲ",skill_content="对敌方单体施以火属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="物理攻击回避",skill_sp="50",skill_name="凯特林的闪避",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="火,debuff",skill_sp="38",skill_name="大乱火炎魔法",skill_content="对随机目标施以3次火属性攻击(威力55)<br/>每次攻击赋予火耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="火",test_hit="3",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="火",skill_sp="42",skill_name="大火炎魔法(单体)Ⅲ",skill_content="对敌方单体施以2次火属性攻击(威力120)",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="书",skill_sp="52",skill_name="三重压打",skill_content="对敌方单体施以3次书物理攻击(威力85)",skill_boost="威力95/110/140",test_weak="书",test_hit="3",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="火",skill_sp="42",skill_name="火焰魔法(单体)Ⅳ",skill_content="对敌方单体施以火属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="火",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="火",skill_sp="300",skill_tag2="灯火の加護",skill_name="禁断火炎魔法(单体)",skill_content="对敌方单体施以火属性攻击(威力530)",skill_boost="威力560/700/900",test_weak="火",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升",skill_name="火属性强化V",skill_content="赋予自身火属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_name="全速力",skill_content="在消耗BP3时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="全速力",skill_parent="12",skill_tag2="進化",skill_name="猫之快步",skill_content="在消耗BP3时,自身可以迅速行动<br/>并赋予自身SP自动回复效果(1回合/回复量 30)"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_tag2="灯火の加護",skill_name="毛茸茸时间",skill_content="当自身使敌人破防时<br/>赋予自身BP回复量提升1的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火",skill_tag2="必殺技",skill_name="毛茸茸光线",skill_content="【Lv1】<br/>对敌方单体施以火属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以火属性攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="火",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="罕见的毛茸茸",skill_content="对随机目标施以火属性攻击<br/>根据等级提升增加攻击次数(威力 45/4次)<br/>【使用条件】第3回合以后",skill_boost="威力45/40/50 次数5/6/7次"},},},
{owner_order="98",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="28",skill_tag2="弱点外",skill_name="双坏冲",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="雷,debuff",skill_sp="42",skill_name="雷神闪",skill_content="对全体敌人施以雷属性攻击(威力150)<br/>并有中等概率赋予麻痹异常状态(2回合)",skill_boost="威力175/215/260",test_weak="雷",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_sp="35",skill_name="双飞闪",skill_content="对全体敌人施以2次短剑物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="12",skill_name="拖慢脚步",skill_content="赋予全体敌人10%速度降低的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_sp="30",skill_name="劲",skill_content="对敌方单体施以短剑物理攻击(威力110)<br/>攻击对象的护盾点在10点以上时威力提升2倍",skill_boost="威力140/170/250",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_sp="52",skill_tag2="弱点外",skill_name="双坏闪",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群",skill_up="88",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_sp="44",skill_tag2="弱点外",skill_name="双乱瞬刃",skill_content="对随机目标施以2-5次短剑物理攻击(威力55)<br/>即使非弱点也会削减护盾点数",skill_boost="威力65/80/100",test_weak="短剑",test_hit="2~5",test_obj="敌乱",skill_up="96",skill_up_content="消費SP降低(SP35)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_sp="64",skill_name="轰",skill_content="对随机目标施以3次雷属性攻击(威力85)<br/>每次攻击中等概率赋予物防降低15%的效果(1回合)",skill_boost="威力95/110/140",test_weak="雷",test_hit="3",test_obj="敌乱",skill_up="99",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="短剑,debuff",skill_sp="50",skill_name="绝",skill_content="对敌方单体施以短剑物理攻击(威力290)<br/>使用后,在回合开始时<br/>赋予BP停止恢复的效果(效果影响3回合)",skill_boost="威力320/380/500",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="100",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="翔",skill_content="赋予自身使用技能再次发动的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予物攻·短剑攻击提升15%的效果(3回合)",skill_boost="回合数4/5/6(使用技能连续化除外)"},{skill_order="11",skill_type="被动",skill_tag="短剑伤害提升",skill_name="斩岩之型",skill_content="HP为最大值时:赋予自身<br/>短剑攻击伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="追击",skill_name="二刀流",skill_content="自身用普攻时进行追击<br/>※能力提升(Boost)时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="追击",skill_parent="12",skill_tag2="進化",skill_name="双翼刃",skill_content="自身使用“短剑物理”的攻击时,赋予追击效果<br/>(根据行动顺序攻击/不论技能段数而只发动1次)<br/>追击:对敌方单体施以短剑物理攻击(威力 100)<br/>※目标为自身选中的目标"},{skill_order="14",skill_type="被动",skill_tag="buff",skill_tag2="灯火の加護",skill_name="霹雳之形",skill_content="赋予自身物攻提升15%的效果<br/>HP为最大值时:自身消耗SP量减少50%<br/>(效力不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_tag2="必殺技",skill_name="霸",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="短剑",skill_sp="1次",skill_tag2="EXアビリティ,弱点外",skill_name="发劲",skill_content="对敌方单体施以短剑物理攻击(威力 290)<br/>即使非弱点也会削减护盾点数<br/>攻击目标护盾点数为1以上时,威力增加至2.5倍<br/>【使用条件】第6回合以后",skill_boost="威力320/380/500"},},},
{owner_order="97",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_sp="28",skill_name="风刃(单体)",skill_content="对敌方单体施以2次风属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="风",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="治愈(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="效果150/180/220"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="防卫",skill_content="赋予我方前卫全体物防提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="杖,debuff",skill_sp="20",skill_name="属性防御破坏打击",skill_content="对敌方单体施以杖物理攻击(威力170)<br/>并赋予属防降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="14",skill_name="全体加速",skill_content="赋予单体我方15%速度提升效果(2回合)<br/>能力提升(Boost)MAX时:前卫整体化<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="杖",skill_sp="35",skill_name="爆碎连打",skill_content="对全体敌人施以2次杖物理攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 杖",test_hit="2",test_obj="敌群",skill_up="88",skill_up_content="消費SP降低(SP28)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_sp="36",skill_name="再生",skill_content="赋予我方单体HP自动回复的效果(2回合/效力140)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SP降低(SP29)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="7",skill_sp="29",skill_tag2="進化",skill_name="再生",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力140)<br/>能力提升(Boost)MAX时:前后卫全体化",skill_boost="回合数3/4/5"},{skill_order="9",skill_type="主动",skill_tag="光",skill_sp="42",skill_name="神圣",skill_content="对敌方单体施以光属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="光",test_hit="1",test_obj="敌单",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="复活",skill_sp="50",skill_name="提升",skill_content="使我方单体复活(回复量最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="100",skill_up_content="消費SP降低(SP40)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="36",skill_tag2="灯火の加護",skill_name="外壳",skill_content="赋予我方前卫全体15%属防提升(2回合)<br/>能力提升(Boost)MAX时:<br/>赋予同对象完全防止属性攻击(部分除外)的效果(1次)<br/>触发防护时,使用光属性攻击进行反击(威力200)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="受击时体力回复",skill_name="天使的加护",skill_content="受到攻击时30%概率<br/>恢复受到的伤害量50%的HP<br/>(部分除外/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="速度降低",skill_name="缓慢反击",skill_content="受击时30%概率<br/>赋予敌方单体减速15%的效果(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_tag2="灯火の加護",skill_name="余力",skill_content="消耗BP3使用技能时<br/>赋予自身BP回复量1提升的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="风的祈祷",skill_content="【Lv1】<br/>赋予我方前卫全体速度提升10%的效果(2回合)<br/>并赋予HP自动恢复的效果(2回合/效力100)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>赋予我方前卫全体速度提升20%的效果(3回合)<br/>并赋予HP自动恢复的效果(3回合/效力125)<br/>※行动顺序影响从下回合开始"},{skill_order="21",skill_type="EX",skill_tag="光,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="神圣之光",skill_content="对敌方单体施以5次光属性攻击(威力75)<br/>并赋予我方前卫全体属攻提升15%<br/>与光属性伤害提升15%的效果(2回合)<br/>【使用条件】第五个回合后",skill_boost="威力85/95/120"},},},
{owner_order="96",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="26",skill_name="二连斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="28",skill_name="焰(单体)",skill_content="对敌方单体施以2次火属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_sp="30",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="剑,buff",skill_sp="48",skill_name="守卫攻击Ⅱ",skill_content="对敌方单体施以2次剑物理攻击(威力120)<br/>并赋予自身物防提升20%的效果(2回合)",skill_boost="威力135/155/210",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff,debuff",skill_sp="22",skill_name="拼死的觉悟",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予自身物防·属防提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_sp="52",skill_name="三连浑身斩",skill_content="对敌方单体施以3次剑物理攻击(威力85)",skill_boost="威力95/110/140",test_weak=" 剑",test_hit="3",test_obj="敌单",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="火",skill_sp="50",skill_name="焰(全体)",skill_content="对全体敌人施以2次火属性攻击(威力95)",skill_boost="威力110/130/150",test_weak="火",test_hit="2",test_obj="敌群",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="剑,回复",skill_sp="40",skill_name="奇迹的太刀",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并恢复自己的HP(效力180)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="光",skill_sp="52",skill_name="天堂之门",skill_content="对随机目标施以光属性攻击<br/>根据等级提升增加攻击次数(威力150/2次)",skill_boost="威力120/105/120攻击次数3/4/5次",test_weak="光",test_hit="1~2",test_obj="敌乱",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_parent="9",skill_sp="42",skill_tag2="進化",skill_name="天堂之门",skill_content="对随机目标施以光属性攻击<br/>根据等级提升增加攻击次数(威力150/3次)<br/>并突破剑弱点(伤害以光魔法计算)",skill_boost="威力120/105/120攻击次数4/5/6次",test_weak=" 光",test_hit="3",test_obj="敌乱"},{skill_order="11",skill_type="主动",skill_tag="剑,buff",skill_sp="55",skill_tag2="灯火の加護",skill_name="砍杀",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并赋予自身最大HP提升30%的效果(2回合)",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="受击时加成点回复",skill_name="被攻击时赋予BP恢复",skill_content="受到攻击时25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="弱点时伤害提升",skill_name="弱点威力强化Ⅲ",skill_content="当自己击中敌人的弱点时<br/>赋予自身伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="受击时精力回复",skill_tag2="灯火の加護",skill_name="魔力还原",skill_content="将受到的伤害的3%转为SP恢复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="月与丛云花与风",skill_content="【Lv1】<br/>对自身赋予反击物理攻击的效果(3回合)<br/>并赋予物防·属防提升10%的效果(3回合)<br/>反击:对目标施以剑物理攻击(威力200)<br/>【Lv10】<br/>对自身赋予反击物理攻击的效果(4回合)<br/>并赋予物防·属防提升10%的效果(4回合)<br/>反击:对目标施以剑物理攻击(威力200)"},{skill_order="21",skill_type="EX",skill_tag="剑,debuff",skill_sp="4次",skill_tag2="EXアビリティ",skill_name="四天王剑",skill_content="对敌方单体施以4次剑物理攻击(威力100)<br/>并赋予物防降低15%的效果(2回合)<br/>【使用条件】自身受击次数为5次以上时",skill_boost="威力110/120/145"},},},
{owner_order="95",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="26",skill_name="双重短剑",skill_content="对敌方单体施以2次短剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="28",skill_name="放逐(单体)",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_sp="24",skill_tag2="弱点外",skill_name="防壁炸裂",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>即使非弱点也会削减护盾点数",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_sp="22",skill_name="毒斩击",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>并中等概率赋予妨害状态异常(2回合)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_sp="46",skill_tag2="弱点外",skill_name="梦幻三段",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="物理攻击回避",skill_sp="50",skill_name="空蝉之术",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="光",skill_sp="37",skill_name="放逐(全体)",skill_content="对全体敌人施以2次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="2",test_obj="敌群",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_sp="32",skill_name="毒椎",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并中等概率赋予妨害异常状态(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_sp="48",skill_name="残像乱舞",skill_content="对敌方单体施以短剑物理攻击(威力260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_parent="9",skill_sp="38",skill_tag2="進化",skill_name="残像乱舞",skill_content="对敌方单体施以短剑物理攻击(威力260)<br/>攻击对象妨害时威力提升1.5倍<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="短剑",skill_sp="58",skill_tag2="灯火の加護",skill_name="神速瞬击",skill_content="对敌方单体施以5次短剑物理攻击(威力35)",skill_boost="威力45/55/80",test_weak="短剑",test_hit="5",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="暴击伤害提升",skill_name="会心威力强化V",skill_content="赋予自身暴击时<br/>伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升",skill_name="幻毒痛",skill_content="当敌人处于妨害状态时<br/>赋予自身物攻提升30%的效果"},{skill_order="14",skill_type="被动",skill_tag="物理・属性攻击回避,妨害",skill_tag2="灯火の加護",skill_name="光阴流水(毒)",skill_content="赋予自身以30%的概率回避攻击(部分除外)的效果<br/>使用此能力成功回避攻击时<br/>中等概率赋予全体敌人妨害异常状态(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_tag2="必殺技",skill_name="幻影乱舞",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力500)<br/>必定造成暴击伤害<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力600)<br/>必定造成暴击伤害"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="万手沙华",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(3回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予短剑攻击伤害提升30%(3回合)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="回合数4/5/6(短剑伤害上升)"},},},
{owner_order="94",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷",skill_sp="20",skill_name="雷霆(单体)",skill_content="对单个敌人施以雷属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 雷",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="书",skill_sp="26",skill_name="双重拍打",skill_content="对敌方单体施以2次书物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="书",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="调查",skill_sp="1",skill_name="探查",skill_content="显示一个敌人的弱点",skill_boost="弱点展示数2/3/4",test_weak=" ",test_hit=" ",test_obj="敌 敌人"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="5",skill_name="毒药",skill_content="赋予敌方单体大概率妨害状态异常(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="24",skill_name="治疗(单体)",skill_content="赋予我方单体HP恢复(效力160)",skill_boost="效力180/220/280"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="5",skill_sp="24",skill_tag2="進化",skill_name="治疗(整体)",skill_content="我方前卫全体HP恢复(效力160)",skill_boost="效力180/220/280",test_weak=" ",test_obj="敌 "},{skill_order="7",skill_type="主动",skill_tag="debuff",skill_sp="12",skill_name="雷电耐性破坏(单体)Ⅲ",skill_content="赋予敌方单体雷耐性下降20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88"},{skill_order="8",skill_type="主动",skill_tag="调查",skill_sp="10",skill_name="全体探查",skill_content="显示所有敌人的1个弱点",skill_boost="强化弱点显示2/3/4后:3/4/5",test_weak=" ",test_hit=" ",test_obj="敌 所有敌人",skill_up="96"},{skill_order="9",skill_type="主动",skill_tag="雷",skill_sp="46",skill_name="雷霆(全体)",skill_content="对全体敌人施以雷属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="雷",test_hit="1",test_obj="敌群",skill_up="99"},{skill_order="10",skill_type="主动",skill_tag="雷",skill_sp="42",skill_name="爆裂",skill_content="对敌方单体施以雷属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="雷",test_hit="1",test_obj="敌单",skill_up="100"},{skill_order="11",skill_type="主动",skill_tag="雷,debuff",skill_sp="56",skill_tag2="灯火の加護",skill_name="僵直",skill_content="对敌方单体施以雷属性攻击(威力230)<br/>赋予属防下降15%和雷耐性下降15%的效果(2回合)<br/>并有中等概率赋予麻痹异常状态(2回合)",skill_boost="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="普攻时精力吸收",skill_name="SP吸收攻击",skill_content="自身进行普通攻击时,赋予相当于伤害1%的SP吸收"},{skill_order="13",skill_type="被动",skill_tag="雷伤害提升",skill_name="雷属性强化Ⅳ",skill_content="赋予自身雷属性伤害提升25%的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_tag2="灯火の加護",skill_name="属攻强化Ⅲ",skill_content="赋予自身20%的属攻提升效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="雷",skill_tag2="必殺技",skill_name="桑格",skill_content="【Lv1】<br/>对单个敌人施以雷属性攻击(威力500)<br/>【Lv10】<br/>对单个敌人施以雷属性攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="雷,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="穿云箭",skill_content="自身属性攻击发生暴击<br/>赋予伤害上限上升(效果量30000)的效果(3回合)<br/>并对单个敌人施以雷属性攻击(威力230)<br/>能力提升(Boost)MAX时:必定造成暴击伤害<br/>【使用条件】第五个回合后",skill_boost="威力260/300/400"},},},
{owner_order="93",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓,buff",skill_sp="20",skill_name="气势之箭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并赋予自身物攻提升10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="30",skill_name="连冰刃",skill_content="对全体敌人施以2次冰属性攻击(威力70)",skill_boost="威力80/100/120",test_weak=" 冰",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="弓,debuff",skill_sp="14",skill_name="穿鹰",skill_content="对敌方单体施以弓物理攻击(威力140)<br/>并赋予弓耐性下降10%的效果(2回合)",skill_boost="威力170/210/300",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="冰",skill_sp="40",skill_name="三连冰冲",skill_content="对敌方单体施以3次冰属性攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 冰",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_sp="32",skill_name="无双射",skill_content="对敌方单体施以弓物理攻击(威力230)",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="弓,debuff",skill_sp="24",skill_name="穿鹫",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并赋予弓耐性下降15%的效果(2回合)",skill_boost="威力200/240/350",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_sp="50",skill_name="冰纹之箭",skill_content="对敌方单体施以冰属性攻击(威力260)<br/>并赋予属攻下降20%的效果(2回合)",skill_boost="威力290/340/450",test_weak=" 冰",test_hit="1",test_obj="敌单",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="弓,buff",skill_sp="36",skill_name="义侠之箭",skill_content="对敌方单体施以弓物理攻击(威力230)<br/>并赋予自身15%物攻提升的效果",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_sp="40",skill_name="金刚无双射",skill_content="对敌方单体施以弓物理攻击(威力260)",skill_boost="威力290/340/450",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="弓",skill_parent="9",skill_sp="32",skill_tag2="進化",skill_name="金刚无双射",skill_content="对敌方单体施以弓物理攻击(威力260)<br/>选择技能时若BP数量为0时:效果再次发动(不消耗SP)",skill_boost="威力290/340/450",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="弓,debuff",skill_sp="40",skill_tag2="灯火の加護",skill_name="贯流之箭",skill_content="对敌方单体施以弓物理攻击(威力230)<br/>并赋予物防下降15%的效果(2回合)",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="伤害提升",skill_name="自然体",skill_content="在回合开始时BP0的情况下,在行动阶段开始时<br/>赋予自身伤害增加20%的效果"},{skill_order="13",skill_type="被动",skill_tag="承伤减少",skill_name="无伤时受到伤害减少",skill_content="HP为最大值时:赋予自身<br/>受到伤害减少50%(部分除外)的效果<br/>(同一类型的效果不能重复)"},{skill_order="14",skill_type="被动",skill_tag="威力提升",skill_tag2="灯火の加護",skill_name="拔力",skill_content="在回合开始时BP0的情况下,在行动阶段开始时<br/>赋予自身威力提升100%的效果<br/>(同一类型的效果不能重复)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓,debuff",skill_tag2="必殺技",skill_name="穿王鹰",skill_content="【Lv1】<br/>赋予敌方单体弓耐性下降5%的效果(2回合)<br/>并施以弓物理攻击(威力440)<br/>【Lv10】<br/>赋予敌方单体弓耐性下降10%的效果(2回合)<br/>并施以弓物理攻击(威力525)"},{skill_order="21",skill_type="EX",skill_tag="弓,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="鹰扬之矢",skill_content="对敌方单体施以2次弓物理攻击(威力 120)<br/>并赋予自身HP护盾(效果量 使用者最大HP的50%/不可重复)<br/>【使用条件】自身HP满槽時",skill_boost="威力135/155/210",test_weak="弓",test_hit="2",test_obj="敌单"},},},
{owner_order="92",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_sp="20",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="32",skill_name="光明魔法(全体)Ⅱ",skill_content="对敌人全体施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="18",skill_name="元精摧毁",skill_content="赋予敌方单体属攻·属防降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="16",skill_name="光耐性破坏(整体)Ⅲ",skill_content="赋予全体敌人光耐性下降20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="书",skill_sp="26",skill_name="双节拍",skill_content="对敌方单体施以2次书物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="书",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="光,debuff",skill_sp="38",skill_name="大乱光明魔法",skill_content="对随机目标施以3次光属性攻击(威力55)<br/>每次攻击赋予光耐性下降15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="光",test_hit="3",test_obj="敌乱",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_sp="24",skill_name="无想无念",skill_content="赋予自身20%属攻提升的效果(3回合)",skill_boost="回合数4/5/6",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="光",skill_sp="46",skill_name="光明魔法(全体)Ⅲ",skill_content="对全体敌人施以光属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="光",test_hit="1",test_obj="敌群",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="光",skill_sp="40",skill_name="特大光明魔法(单体)Ⅱ",skill_content="对敌方单体施以3次光属性攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 光",test_hit="3",test_obj="敌单",skill_up="100"},{skill_order="10",skill_type="被动",skill_tag="光伤害提升",skill_name="光属性强化V",skill_content="赋予自身光属性伤害提升30%的效果"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_name="SP 50%以下时属攻强化Ⅲ",skill_content="SP 50%以下时:赋予自身属性攻击提升20%的效果"},{skill_order="12",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="光",skill_tag2="必殺技",skill_name="光明破军阵",skill_content="【Lv1】<br/>对全体敌人施以光属性攻击(威力375)<br/>【Lv10】<br/>对全体敌人施以光属性攻击(威力450)"},},},
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{owner_order="90",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_sp="20",skill_name="光冲",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="37",skill_name="连光闪",skill_content="对敌人全体施以2次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_sp="26",skill_name="二连斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑,debuff",skill_sp="20",skill_name="属性攻击破坏斩击",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_sp="12",skill_name="光耐性破坏(单体)Ⅲ",skill_content="赋予敌方单体光耐性下降20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="光",skill_sp="52",skill_name="三连光杀",skill_content="对敌方单体施以3次光属性攻击(威力85)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="敌单",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="剑,光",skill_sp="26",skill_name="圣火之剑",skill_content="对敌方单体施以剑物理攻击(威力120)<br/>与光属性攻击(威力120)",skill_boost="威力190/230/320",test_weak="剑,光",test_hit="1",test_obj="敌单",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="剑,光",skill_parent="7",skill_sp="26",skill_tag2="進化",skill_name="圣火之剑",skill_content="对敌方单体施以剑物理攻击(威力120)<br/>与光属性攻击(威力120)<br/>Boost MAX时:各攻击次数变为3次",skill_boost="威力175/200/90",test_weak="剑,光",test_hit="1,3",test_obj="敌单"},{skill_order="9",skill_type="主动",skill_tag="回复",skill_sp="55",skill_name="圣火的治愈",skill_content="我方前卫全体HP恢复(效力205)",skill_boost="效力225/255/295",skill_up="99"},{skill_order="10",skill_type="主动",skill_tag="光,buff",skill_sp="48",skill_name="圣火之光",skill_content="对敌方单体施以光属性攻击(威力260)<br/>并赋予自身属攻提升20%的效果(2回合)",skill_boost="威力290/340/450",test_weak="光",test_hit="1",test_obj="敌单",skill_up="100"},{skill_order="11",skill_type="主动",skill_tag="光",skill_sp="70",skill_tag2="灯火の加護",skill_name="三连光杀闪",skill_content="对全体敌人施以3次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="3",test_obj="敌群"},{skill_order="12",skill_type="被动",skill_tag="光伤害提升",skill_name="光属性强化V",skill_content="赋予自身光属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升",skill_name="无伤时属攻强化(相互)Ⅲ",skill_content="HP为最大值时:赋予前后卫<br/>属攻提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="消耗精力减少",skill_tag2="灯火の加護",skill_name="无伤时消耗SP减轻(相互)Ⅲ",skill_content="HP为最大值时:给予前后卫消耗SP量减少30%的效果<br/>(效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,光",skill_tag2="必殺技",skill_name="圣火的神剑",skill_content="【Lv1】<br/>对全体敌人施以剑物理攻击(威力290)<br/>与光属性攻击(威力290)<br/>【Lv10】<br/>对全体敌人施以剑物理攻击(威力335)<br/>与光属性攻击(威力335)"},{skill_order="21",skill_type="EX",skill_tag="剑,光,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="圣火的秘剑",skill_content="赋予全体敌人剑・光弱点(各2次)<br/>并对同对象施以剑物理攻击(威力 115)<br/>与光属性攻击(威力 115)<br/>【使用条件】第4回合以后",skill_boost="次数3/4/5次 威力135/155/180",test_weak="剑,光",test_hit="1",test_obj="敌群"},},},
{owner_order="89",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="26",skill_name="连续突击",skill_content="对敌方单体施以2次枪物理攻击(威力85)",skill_boost="威力100/120/165",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="12",skill_name="练气",skill_content="赋予自身15%的物攻效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_sp="18",skill_name="关键点突击",skill_content="对敌方单体施以枪物理攻击(威力160)",skill_boost="威力190/230/320",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪,debuff",skill_sp="36",skill_name="双脚戳",skill_content="对随机目标施以2次枪物理攻击(威力85)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力100/120/165",test_weak="枪",test_hit="2",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="枪,debuff",skill_sp="36",skill_name="双手戳",skill_content="对随机目标施以2次枪物理攻击(威力85)<br/>每次攻击赋予物攻降低15%的效果(2回合)",skill_boost="威力100/120/165",test_weak="枪",test_hit="2",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="暗",skill_sp="28",skill_name="连暗冲",skill_content="对敌方单体施以2次暗属性攻击(威力85)",skill_boost="威力100/120/165强化2后: 130/150/190",test_weak="暗",test_hit="2",test_obj="敌单",skill_up="72",skill_up_content="消費SP降低(SP22)",skill_up2="99",skill_up_content2="威力提升(115)"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_sp="32",skill_name="无双突击",skill_content="对敌方单体施以枪物理攻击(威力220)",skill_boost="威力250/290/350强化2后: 280/330/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="80",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(250)"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_sp="60",skill_tag2="灯火の加護",skill_name="大渔突击",skill_content="对随机目标施以3-5次长枪物理攻击(威力65)",skill_boost="威力75/85/110",test_weak="枪",test_hit="3~5",test_obj="敌乱"},{skill_order="9",skill_type="被动",skill_tag="枪耐性降低",skill_name="攻击时枪耐性减弱",skill_content="自身攻击时(部分除外),概率很小<br/>赋予敌人枪耐性降低10%的效果(2回合)"},{skill_order="10",skill_type="被动",skill_tag="枪耐性降低",skill_parent="9",skill_tag2="進化",skill_name="攻击时枪耐性减弱Ⅱ",skill_content="自身攻击时(部分除外),概率很小<br/>赋予敌人枪耐性降低15%的效果(2回合)"},{skill_order="11",skill_type="被动",skill_tag="经验值强化",skill_name="获得经验值强化(相互)",skill_content="战斗结束时:前后卫获得经验值提升10%"},{skill_order="12",skill_type="被动",skill_tag="弱化效果延长(相互)",skill_tag2="灯火の加護",skill_name="弱化效果延长(与)",skill_content="自身状态异常以外的削弱效果<br/>赋予时的效果延长1回合(不可重复)"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="17",skill_type="EX",skill_tag="枪,debuff",skill_tag2="必殺技",skill_name="双手双脚减多突刺",skill_content="【Lv1】<br/>对敌方单体施以4次枪物理攻击(威力95)<br/>并赋予物攻·速度降低5%的效果(2回合)<br/>※行动顺序影响从第2回合开始<br/>【Lv10】<br/>对敌方单体施以4次枪物理攻击(威力115)<br/>并赋予物攻·速度降低10%的效果(2回合)<br/>※行动顺序影响从第2回合开始"},{skill_order="18",skill_type="EX",skill_tag="枪",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="丰收突刺",skill_content="对敌方单体施以5次枪物理攻击(威力 65)<br/>【使用条件】有敌人处在枪耐性降低状态时",skill_boost="威力75/85/110",test_weak="枪",test_hit="5",test_obj="敌单"},},},
{owner_order="88",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_sp="28",skill_name="大黑暗魔法(单体)Ⅱ",skill_content="对敌方单体施以2次暗属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="暗",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="治愈魔法(全体)Ⅱ",skill_content="我方前卫全体HP恢复(效力55)<br/>并赋予HP自动恢复的效果(2回合/效力80)",skill_boost="效力70/95/130"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="睿智之光Ⅱ",skill_content="赋予我方前卫全体<br/>属攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="杖",skill_sp="22",skill_name="流血打",skill_content="对敌方单体施以杖物理攻击(威力170)<br/>并中等概率赋予受伤异常状态",skill_boost="威力200/240/350",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_sp="24",skill_name="破护的神谕Ⅲ",skill_content="赋予敌方单体降低20%属防效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="大复原魔法(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="效果150/180/220",skill_up="88",skill_up_content="消費SP降低(SP34)"},{skill_order="7",skill_type="主动",skill_tag="暗",skill_sp="24",skill_name="黑暗的微笑",skill_content="对敌方单体施以暗属性攻击(威力170)<br/>并中等概率赋予受伤异常状态(2回合)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单",skill_up="96",skill_up_content="消費SP降低(SP19)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_sp="55",skill_name="治愈魔法(全体)Ⅲ",skill_content="我方前卫全体HP恢复(效力65)<br/>并赋予HP自动恢复的效果(2回合/效力90)",skill_boost="效力80/110/150",test_weak=" ",test_obj="敌 ",skill_up="99",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="暗",skill_sp="42",skill_name="黑暗魔法(单体)Ⅳ",skill_content="对敌方单体施以暗属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="暗",test_hit="1",test_obj="敌单",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="暗,debuff",skill_sp="80",skill_tag2="灯火の加護",skill_name="深黑的嘲笑",skill_content="对全体敌人施以3次暗属性攻击(威力80)<br/>并大概率赋予受伤状态异常(2回合)",skill_boost="威力90/105/130",test_weak="暗",test_hit="3",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="对物理反击,受伤",skill_name="血的制裁",skill_content="赋予自身以50%的概率反击物理攻击的效果<br/>反击:对目标施以杖物理攻击(威力100)<br/>与受伤状态异常(2回合)"},{skill_order="12",skill_type="被动",skill_tag="伤害提升",skill_name="血气",skill_content="当敌人处于受伤状态时<br/>赋予自身伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升",skill_tag2="灯火の加護",skill_name="恤刑",skill_content="当敌人处于受伤状态时<br/>赋予自身属攻提升30%的效果"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="暗",skill_tag2="必殺技",skill_name="背理之断罪",skill_content="【Lv1】<br/>对敌方单体施以暗属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以暗属性攻击(威力600)"},},},
{owner_order="87",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_sp="38",skill_name="乱舞",skill_content="对随机目标施以3次扇物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 扇",test_hit="3",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_sp="32",skill_name="轰雷之诗Ⅱ",skill_content="对全体敌人施以雷属性攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 雷",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="40",skill_name="武人的鼓舞Ⅱ",skill_content="赋予我方前卫全体物攻·物防提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="扇",skill_sp="32",skill_name="冲击",skill_content="对敌方单体施以扇物理攻击(威力230)",skill_boost="威力260/300/400",test_weak=" 扇",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="扇,debuff",skill_sp="38",skill_name="降守之舞Ⅱ",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak=" 扇",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="扇",skill_sp="40",skill_name="冲击连打",skill_content="对敌方单体施以2次扇物理攻击(威力120)",skill_boost="威力135/155/210",test_weak=" 扇",test_hit="2",test_obj="敌单",skill_up="88",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_sp="40",skill_name="天雷之诗",skill_content="对随机目标施以3次雷属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="敌乱",skill_up="96",skill_up_content="消費SP降低(SP26)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="武人的鼓舞Ⅲ",skill_content="赋予我方前卫全体物攻·物防提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="99",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_sp="68",skill_name="破坏的乱舞",skill_content="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击小概率赋予物防降低20%的效果(2回合)",skill_boost="威力55/65/90",test_weak=" 扇",test_hit="4",test_obj="敌乱",skill_up="100",skill_up_content="消費SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="体力护盾,buff",skill_sp="89",skill_tag2="灯火の加護",skill_name="真・武神流丽之姿态",skill_content="赋予自身HP护盾(效果量 使用者最大HP的25%/不可重复)<br/>并赋予物攻・属攻・速度提升10%的效果(2回合)<br/>※行动影响从下回合开始",skill_boost="回合数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="11",skill_type="被动",skill_tag="速度提升",skill_name="濒死时速度强化Ⅲ",skill_content="当HP低于30%时:赋予自身速度提升20%的效果<br/>※行动顺序影响从下回合开始"},{skill_order="12",skill_type="被动",skill_tag="速度提升,扇伤害提升",skill_parent="11",skill_tag2="進化",skill_name="美丽的武斗家",skill_content="自身速度提升20%<br/>扇攻击提升15%",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_name="HP治愈",skill_content="赋予自身HP自动恢复的效果(效力85)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_tag2="灯火の加護",skill_name="辉命的昂扬",skill_content="当自身存在HP护盾时<br/>自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="20",skill_type="EX",skill_tag="扇,debuff",skill_tag2="必殺技",skill_name="死亡之舞",skill_content="【Lv1】<br/>对敌方单体施以4〜6次扇物理攻击(威力75)<br/>并赋予物防降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以4〜6次扇物理攻击(威力90)<br/>并赋予物防降低10%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="扇",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="豪冲术・散华",skill_content="对敌方单体施以扇物理攻击(威力 260)<br/>能力提升(Boost)MAX時:威力1.5倍 ※体现在威力值上<br/>【使用条件】第3回合以后",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="敌单"},},},
{owner_order="86",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="18",skill_name="连续斩击",skill_content="对敌方单施以2次剑物理攻击(威力70)",skill_boost="威力85/105/135",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_sp="22",skill_name="横一个字斩",skill_content="对全体敌人施以剑物理攻击(威力115)",skill_boost="威力140/180/210",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="12",skill_name="审视",skill_content="赋予自身15%的会心提升效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_sp="30",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力145)&q