模块:角色技能数据中文:修订间差异
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{owner_order="134",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇,debuff",skill_sp="38",skill_name="扭曲",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>中等概率赋予受伤异常状态(2回合)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="40",skill_name="守护之粉",skill_content="赋予我方前卫全体物防・属防提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="46",skill_name="极光",skill_content="对全体敌人施以光属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="光",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="光",skill_sp="50",skill_name="月光",skill_content="对随机目标施以4次光属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_sp="48",skill_name="四连刚射",skill_content="对敌方单体施以4次弓物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="扇,debuff",skill_sp="56",skill_name="裂伤乱扇",skill_content="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击以中等概率赋予受伤状态异常(2回合)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="弓,debuff",skill_sp="90",skill_name="光辉之矢",skill_content="从使用后的下回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost="持续3/4/5次",test_weak="弓",test_hit="2",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP72)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_sp="60",skill_name="吸魂之扇",skill_content="对敌方单体施以扇物理攻击(威力 260)<br/>攻击目标受伤时威力提升1.2倍<br/>并吸收造成的伤害量1%的SP",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单",skill_up="99",skill_up_content="特定条件时威力倍率提升(1.3倍)"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_sp="55",skill_name="吸命之矢",skill_content="对敌方单体施以弓物理攻击(威力260)<br/>攻击对象受伤时威力提升1.2倍<br/>并吸收造成的伤害量10%的HP",skill_boost="威力290/340/450",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_content="特定条件时威力倍率提升(1.3倍)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_sp="28",skill_tag2="灯火の加護",skill_name="微醺之粉",skill_content="赋予全体敌人弓・扇・光耐性降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="受伤",skill_name="呼唤女管家",skill_content="自身使用战斗技能时<br/>有30%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="12",skill_type="被动",skill_tag="受伤",skill_parent="11",skill_tag2="進化",skill_name="呼唤女管家",skill_content="自身使用战斗技能时<br/>有50%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="13",skill_type="被动",skill_tag="弓伤害提升,扇伤害提升",skill_name="弓・扇攻击强化Ⅲ",skill_content="赋予自身弓·扇攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_tag2="灯火の加護",skill_name="强欲之激昂",skill_content="当敌人处于受伤状态时<br/>赋予自身物攻提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓",skill_tag2="必殺技",skill_name="狩王女的弔弓",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力500)<br/>攻击对象受伤时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力600)<br/>攻击对象受伤时威力提升1.2倍"},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="愉悦之宴",skill_content="赋予我方前后卫全体物攻提升15%<br/>弓攻击伤害提升15%<br/>与必定暴击效果(2回合)<br/>但对同一对象施加SP污染状态异常(2回合)<br/>【使用条件】当有敌人处于受伤状态时",skill_boost="回合数3/4/5"},},}, | {owner_order="134",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇,debuff",skill_sp="38",skill_name="扭曲",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>中等概率赋予受伤异常状态(2回合)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="40",skill_name="守护之粉",skill_content="赋予我方前卫全体物防・属防提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="46",skill_name="极光",skill_content="对全体敌人施以光属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="光",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="光",skill_sp="50",skill_name="月光",skill_content="对随机目标施以4次光属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_sp="48",skill_name="四连刚射",skill_content="对敌方单体施以4次弓物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="扇,debuff",skill_sp="56",skill_name="裂伤乱扇",skill_content="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击以中等概率赋予受伤状态异常(2回合)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="弓,debuff",skill_sp="90",skill_name="光辉之矢",skill_content="从使用后的下回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost="持续3/4/5次",test_weak="弓",test_hit="2",test_obj="群",skill_up="96",skill_up_content="消費SP降低(SP72)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_sp="60",skill_name="吸魂之扇",skill_content="对敌方单体施以扇物理攻击(威力 260)<br/>攻击目标受伤时威力提升1.2倍<br/>并吸收造成的伤害量1%的SP",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单",skill_up="99",skill_up_content="特定条件时威力倍率提升(1.3倍)"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_sp="55",skill_name="吸命之矢",skill_content="对敌方单体施以弓物理攻击(威力260)<br/>攻击对象受伤时威力提升1.2倍<br/>并吸收造成的伤害量10%的HP",skill_boost="威力290/340/450",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_content="特定条件时威力倍率提升(1.3倍)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_sp="28",skill_tag2="灯火の加護",skill_name="微醺之粉",skill_content="赋予全体敌人弓・扇・光耐性降低15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="受伤",skill_name="呼唤女管家",skill_content="自身使用战斗技能时<br/>有30%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="12",skill_type="被动",skill_tag="受伤",skill_parent="11",skill_tag2="進化",skill_name="呼唤女管家",skill_content="自身使用战斗技能时<br/>有50%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="13",skill_type="被动",skill_tag="弓伤害提升,扇伤害提升",skill_name="弓・扇攻击强化Ⅲ",skill_content="赋予自身弓·扇攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_tag2="灯火の加護",skill_name="强欲之激昂",skill_content="当敌人处于受伤状态时<br/>赋予自身物攻提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓",skill_tag2="必殺技",skill_name="狩王女的弔弓",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力500)<br/>攻击对象受伤时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力600)<br/>攻击对象受伤时威力提升1.2倍"},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="愉悦之宴",skill_content="赋予我方前后卫全体物攻提升15%<br/>弓攻击伤害提升15%<br/>与必定暴击效果(2回合)<br/>但对同一对象施加SP污染状态异常(2回合)<br/>【使用条件】当有敌人处于受伤状态时",skill_boost="回合数3/4/5"},},}, | ||
{owner_order="133",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="38",skill_name="三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="觉醒",skill_content="赋予自身物攻·会心提升15%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="风",skill_sp="20",skill_name="连风击",skill_content="对敌方单体施以2次风属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_sp="18",skill_name="前线指挥",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="枪",skill_sp="48",skill_name="岚枪",skill_content="对全体敌人施以2次枪物理攻击(威力95)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力110/130/150",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_sp="32",skill_name="刚枪",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="枪,buff",skill_sp="75",skill_name="岚绝枪",skill_content="对全体敌人施以4次枪物理攻击(威力45)<br/>并赋予自身特殊效果“威力强化(1.5倍)”(3回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>※战斗中只能使用一次",skill_boost="威力55/65/80强化后:60/70/85",test_weak="枪",test_hit="4",test_obj="群",skill_up="96",skill_up_content="威力提升(55)"},{skill_order="8",skill_type="主动",skill_tag="枪,buff",skill_sp="68",skill_name="刚绝枪",skill_content="对敌方单体施以6次枪物理攻击(威力30)<br/>并赋予自身特殊效果“攻击次数增加(增加1次)”(3回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>※战斗中只能使用一次",skill_boost="强化后:威力45/50/70",test_weak="枪",test_hit="6",test_obj="单",skill_up="99",skill_up_content="威力提升(40)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_sp="40",skill_name="刚岚绝枪",skill_content="对敌方单体施以枪物理攻击(威力260)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力290/340/450",test_weak="枪",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP26)"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="9",skill_sp="32",skill_tag2="進化",skill_name="刚岚绝枪",skill_content="对敌方单体施以枪物理攻击(威力290)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力320/380/500",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="枪,debuff",skill_sp="37",skill_tag2="灯火の加護",skill_name="双乱贯穿",skill_content="对随机目标施以2次枪物理攻击(威力90)<br/>每次攻击赋予枪耐性降低15%的效果(2回合)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升",skill_name="枪攻击强化Ⅱ",skill_content="赋予自身枪攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="必定暴击",skill_name="濒死时必定会心",skill_content="HP 30%以下时:赋予自身必定暴击效果"},{skill_order="14",skill_type="被动",skill_tag="伤害上限提升",skill_tag2="灯火の加護",skill_name="刚岚之资",skill_content="赋予自身伤害上限提升(效果量100000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="卷土重来",skill_content="【Lv1】<br/>赋予自身物攻·物防·速度提升10%的效果(3回合)<br/>并恢复自身技能的可用次数<br/>【Lv10】<br/>赋予自身物攻·物防·速度提升20%的效果(4回合)<br/>并恢复自身技能的可用次数"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="刚岚的绝技",skill_content="赋予自身“特殊效果威力强化(1.5倍)”<br/>与“特殊效果攻击次数提升(1次提升)”(2回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>(此技能不可恢复可用次数)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="回合数3/4/5"},},}, | {owner_order="133",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_sp="38",skill_name="三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="觉醒",skill_content="赋予自身物攻·会心提升15%的效果(3回合)",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="风",skill_sp="20",skill_name="连风击",skill_content="对敌方单体施以2次风属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_sp="18",skill_name="前线指挥",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="枪",skill_sp="48",skill_name="岚枪",skill_content="对全体敌人施以2次枪物理攻击(威力95)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力110/130/150",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_sp="32",skill_name="刚枪",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="枪,buff",skill_sp="75",skill_name="岚绝枪",skill_content="对全体敌人施以4次枪物理攻击(威力45)<br/>并赋予自身特殊效果“威力强化(1.5倍)”(3回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>※战斗中只能使用一次",skill_boost="威力55/65/80强化后:60/70/85",test_weak="枪",test_hit="4",test_obj="群",skill_up="96",skill_up_content="威力提升(55)"},{skill_order="8",skill_type="主动",skill_tag="枪,buff",skill_sp="68",skill_name="刚绝枪",skill_content="对敌方单体施以6次枪物理攻击(威力30)<br/>并赋予自身特殊效果“攻击次数增加(增加1次)”(3回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>※战斗中只能使用一次",skill_boost="强化后:威力45/50/70",test_weak="枪",test_hit="6",test_obj="单",skill_up="99",skill_up_content="威力提升(40)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_sp="40",skill_name="刚岚绝枪",skill_content="对敌方单体施以枪物理攻击(威力260)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力290/340/450",test_weak="枪",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP26)"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="9",skill_sp="32",skill_tag2="進化",skill_name="刚岚绝枪",skill_content="对敌方单体施以枪物理攻击(威力290)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力320/380/500",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="枪,debuff",skill_sp="37",skill_tag2="灯火の加護",skill_name="双乱贯穿",skill_content="对随机目标施以2次枪物理攻击(威力90)<br/>每次攻击赋予枪耐性降低15%的效果(2回合)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升",skill_name="枪攻击强化Ⅱ",skill_content="赋予自身枪攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="必定暴击",skill_name="濒死时必定会心",skill_content="HP 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10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="卷土重来",skill_content="【Lv1】<br/>赋予自身物攻·物防·速度提升10%的效果(3回合)<br/>并恢复自身技能的可用次数<br/>【Lv10】<br/>赋予自身物攻·物防·速度提升20%的效果(4回合)<br/>并恢复自身技能的可用次数"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="刚岚的绝技",skill_content="赋予自身“特殊效果威力强化(1.5倍)”<br/>与“特殊效果攻击次数提升(1次提升)”(2回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>(此技能不可恢复可用次数)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="回合数3/4/5"},},}, | ||
{owner_order="132",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_sp="20",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="20",skill_name="火焰魔法(单体)Ⅱ",skill_content="对敌方单体施以火属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="大回复魔法(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="效果150/180/220"},{skill_order="4",skill_type="主动",skill_tag="书",skill_sp="38",skill_name="三重拍打",skill_content="对敌方单体施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="复活",skill_sp="50",skill_name="复活魔法(单体)",skill_content="使我方单体复活(回复量 最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_sp="18",skill_name="精神破坏",skill_content="赋予全体敌人属防降低15%的效果(2回合)",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="88",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="39",skill_name="耐暗的治愈Ⅱ",skill_content="赋予我方前卫全体HP自动恢复(效力110)<br/>与暗耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SP降低(SP31)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_sp="70",skill_name="特大光明魔法(全体)Ⅲ",skill_content="对全体敌人施以3次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="火",skill_sp="70",skill_name="特大火焰魔法(全体)Ⅲ",skill_content="对全体敌人施以3次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 火",test_hit="3",test_obj="敌群",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="火,光,debuff",skill_sp="79",skill_tag2="灯火の加護",skill_name="大乱光明炎魔法Ⅲ",skill_content="对随机目标施以3次光属性攻击(威力85)<br/>并突破火弱点(伤害以光属性计算)<br/>每次攻击赋予火·光耐性降低15%的效果(2回合)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升,光伤害提升",skill_name="火・光属性强化V",skill_content="赋予自身火·光属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属防提升",skill_name="前卫时属防强化(前全)",skill_content="前卫时:赋予我方前卫全体<br/>属防提升10%的效果"},{skill_order="13",skill_type="被动",skill_tag="属防提升",skill_parent="12",skill_tag2="進化",skill_name="前卫时属防强化(前全)Ⅱ",skill_content="前卫时: | {owner_order="132",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_sp="20",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_sp="20",skill_name="火焰魔法(单体)Ⅱ",skill_content="对敌方单体施以火属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="大回复魔法(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="效果150/180/220"},{skill_order="4",skill_type="主动",skill_tag="书",skill_sp="38",skill_name="三重拍打",skill_content="对敌方单体施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="复活",skill_sp="50",skill_name="复活魔法(单体)",skill_content="使我方单体复活(回复量 最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_sp="18",skill_name="精神破坏",skill_content="赋予全体敌人属防降低15%的效果(2回合)",skill_boost="回合数3/4/5强化后:4/5/6",skill_up="88",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_sp="39",skill_name="耐暗的治愈Ⅱ",skill_content="赋予我方前卫全体HP自动恢复(效力110)<br/>与暗耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SP降低(SP31)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_sp="70",skill_name="特大光明魔法(全体)Ⅲ",skill_content="对全体敌人施以3次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="火",skill_sp="70",skill_name="特大火焰魔法(全体)Ⅲ",skill_content="对全体敌人施以3次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 火",test_hit="3",test_obj="敌群",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="火,光,debuff",skill_sp="79",skill_tag2="灯火の加護",skill_name="大乱光明炎魔法Ⅲ",skill_content="对随机目标施以3次光属性攻击(威力85)<br/>并突破火弱点(伤害以光属性计算)<br/>每次攻击赋予火·光耐性降低15%的效果(2回合)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升,光伤害提升",skill_name="火・光属性强化V",skill_content="赋予自身火·光属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属防提升",skill_name="前卫时属防强化(前全)",skill_content="前卫时:赋予我方前卫全体<br/>属防提升10%的效果"},{skill_order="13",skill_type="被动",skill_tag="属防提升",skill_parent="12",skill_tag2="進化",skill_name="前卫时属防强化(前全)Ⅱ",skill_content="前卫时:赋予我方前卫全体属防提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_tag2="灯火の加護",skill_name="前卫时属攻强化(前全)Ⅱ",skill_content="前卫时:赋予我方前卫全体属攻提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,光耐性提升",skill_name="火・光耐性强化",skill_content="自身的火・光耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化Ⅲ",skill_content="自身的冰耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化Ⅲ",skill_content="自身的暗耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_tag2="必殺技",skill_name="向希望祈祷",skill_content="【Lv1】<br/>赋予我方前后卫全体最大生命值提升20%的效果(5回合)<br/>并恢复HP(效力200)<br/>【Lv10】<br/>赋予我方前后卫全体最大生命值提升25%的效果(5回合)<br/>并恢复HP(效力250)"},{skill_order="21",skill_type="EX",skill_tag="火,光",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="禁断光明炎魔法(全体)",skill_content="对全体敌人施以光属性攻击(威力530)<br/>并突破火弱点(伤害以光属性计算)<br/>【使用条件】第5回合之后",skill_boost="威力560/700/900"},},}, | ||
{owner_order="131",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="18",skill_name="大切断",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="20",skill_name="冰柱",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="15",skill_name="健全化",skill_content="驱散我方单体的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="回合数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_sp="48",skill_name="耐火・耐冰的治愈Ⅲ",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与火·冰耐性提升20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="100",skill_name="石榴浴",skill_content="赋予我方前卫全体BP回复(回复量1)<br/>但是在本回合中的行动会变慢<br/>※战斗中只能使用2次",skill_boost="恢复量2/3/4"},{skill_order="6",skill_type="主动",skill_tag="斧",skill_sp="48",skill_name="四连断",skill_content="对敌方单体施以4次斧物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="冰",skill_sp="50",skill_name="四连冰柱",skill_content="对敌方单体施以4次冰属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="冰",test_hit="4",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_sp="50",skill_name="绝境求活断",skill_content="对敌方单体施以斧物理攻击(威力260)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_sp="50",skill_name="苏生药",skill_content="使我方单体复活(回复量 最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="100",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="勇斧的辅助剂(全体)Ⅱ",skill_content="赋予我方前卫全体物攻提升15%<br/>与斧攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="12",skill_type="被动",skill_tag="坚持",skill_name="不屈不挠",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="坚持",skill_parent="12",skill_tag2="進化",skill_name="不屈不挠3",skill_content="战斗中只有3次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="14",skill_type="被动",skill_tag="斧伤害提升",skill_tag2="灯火の加護",skill_name="斧攻击强化Ⅲ",skill_content="赋予自身斧攻击伤害提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧",skill_tag2="必殺技",skill_name="死中活杀断",skill_content="【Lv1】<br/>对敌方单体施以斧物理攻击(威力500)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)<br/>【Lv10】<br/>对敌方单体施以斧物理攻击(威力600)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)"},{skill_order="21",skill_type="EX",skill_tag="斧",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="献命激两断",skill_content="赋予自身HP护盾(效果量 使用者最大HP的60%/不可重复)<br/>并对全体敌人施以斧物理攻击(威力 210)<br/>此技能伤害上限提升50000<br/>消耗自身最大HP的10%直到HP剩至10%及以下(最多8次)<br/>根据消耗的次数提升威力<br/>最大2.6倍(消耗8次时)<br/>【使用条件】第4回合以后",skill_boost="威力235/275/340",test_weak="斧",test_hit="1",test_obj="敌群"},},}, | {owner_order="131",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="18",skill_name="大切断",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_sp="20",skill_name="冰柱",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="15",skill_name="健全化",skill_content="驱散我方单体的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="回合数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_sp="48",skill_name="耐火・耐冰的治愈Ⅲ",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与火·冰耐性提升20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="100",skill_name="石榴浴",skill_content="赋予我方前卫全体BP回复(回复量1)<br/>但是在本回合中的行动会变慢<br/>※战斗中只能使用2次",skill_boost="恢复量2/3/4"},{skill_order="6",skill_type="主动",skill_tag="斧",skill_sp="48",skill_name="四连断",skill_content="对敌方单体施以4次斧物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="单",skill_up="88",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="冰",skill_sp="50",skill_name="四连冰柱",skill_content="对敌方单体施以4次冰属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="冰",test_hit="4",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_sp="50",skill_name="绝境求活断",skill_content="对敌方单体施以斧物理攻击(威力260)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_sp="50",skill_name="苏生药",skill_content="使我方单体复活(回复量 最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="100",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="勇斧的辅助剂(全体)Ⅱ",skill_content="赋予我方前卫全体物攻提升15%<br/>与斧攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="12",skill_type="被动",skill_tag="坚持",skill_name="不屈不挠",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="坚持",skill_parent="12",skill_tag2="進化",skill_name="不屈不挠3",skill_content="战斗中只有3次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="14",skill_type="被动",skill_tag="斧伤害提升",skill_tag2="灯火の加護",skill_name="斧攻击强化Ⅲ",skill_content="赋予自身斧攻击伤害提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧",skill_tag2="必殺技",skill_name="死中活杀断",skill_content="【Lv1】<br/>对敌方单体施以斧物理攻击(威力500)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)<br/>【Lv10】<br/>对敌方单体施以斧物理攻击(威力600)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)"},{skill_order="21",skill_type="EX",skill_tag="斧",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="献命激两断",skill_content="赋予自身HP护盾(效果量 使用者最大HP的60%/不可重复)<br/>并对全体敌人施以斧物理攻击(威力 210)<br/>此技能伤害上限提升50000<br/>消耗自身最大HP的10%直到HP剩至10%及以下(最多8次)<br/>根据消耗的次数提升威力<br/>最大2.6倍(消耗8次时)<br/>【使用条件】第4回合以后",skill_boost="威力235/275/340",test_weak="斧",test_hit="1",test_obj="敌群"},},}, | ||
{owner_order="130",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="38",skill_name="三重边缘",skill_content="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff,debuff",skill_sp="22",skill_name="挑衅・攻势",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予自身物攻·会心提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂",skill_content="对全体敌人施以2次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/115",test_weak="短剑",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="狂战士模式",skill_content="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用1次/行动顺序影响从下回合开始",skill_boost="回合数7/8/9",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="40",skill_tag2="進化",skill_name="狂战士模式",skill_content="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用2次/行动顺序影响从下回合开始",skill_boost="回合数7/8/9"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_sp="40",skill_name="断机破碎",skill_content="对敌方单体施以斧物理攻击(威力260)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="短剑,debuff",skill_sp="43",skill_name="破甲斩机",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并赋予物防降低20%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_sp="43",skill_name="低躯重击",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予速度降低20%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="11",skill_type="主动",skill_tag="短剑,debuff",skill_sp="70",skill_tag2="弱点外,灯火の加護",skill_name="空甲破碎",skill_content="对全体敌人施以短剑物理攻击(威力150)<br/>即使非弱点也会削减护盾点数<br/>并赋予物理耐性降低10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="短剑",test_hit="1",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="坚持",skill_name="不屈不挠",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_name="憎恶之力",skill_content="处于狂战士模式时<br/>使用技能可发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_tag2="灯火の加護",skill_name="暴击伤害UP",skill_content="处于狂战士模式时<br/>赋予自身暴击时伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,debuff",skill_tag2="必殺技",skill_name="制压:圆环斩机",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并赋予物防降低10%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并赋予物防降低15%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="剑,短剑,斧",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="制压:歼灭断刃",skill_content="对全体敌人施以5次短剑物理攻击(威力35)<br/>并突破剑・斧弱点(伤害以短剑物理计算)<br/>【使用条件】第4回合以后",skill_boost="威力40/50/60"},},}, | {owner_order="130",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_sp="38",skill_name="三重边缘",skill_content="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff,debuff",skill_sp="22",skill_name="挑衅・攻势",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予自身物攻·会心提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_sp="38",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂",skill_content="对全体敌人施以2次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/115",test_weak="短剑",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="狂战士模式",skill_content="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用1次/行动顺序影响从下回合开始",skill_boost="回合数7/8/9",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="40",skill_tag2="進化",skill_name="狂战士模式",skill_content="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用2次/行动顺序影响从下回合开始",skill_boost="回合数7/8/9"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_sp="40",skill_name="断机破碎",skill_content="对敌方单体施以斧物理攻击(威力260)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="短剑,debuff",skill_sp="43",skill_name="破甲斩机",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并赋予物防降低20%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_sp="43",skill_name="低躯重击",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予速度降低20%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="群",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="11",skill_type="主动",skill_tag="短剑,debuff",skill_sp="70",skill_tag2="弱点外,灯火の加護",skill_name="空甲破碎",skill_content="对全体敌人施以短剑物理攻击(威力150)<br/>即使非弱点也会削减护盾点数<br/>并赋予物理耐性降低10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="短剑",test_hit="1",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="坚持",skill_name="不屈不挠",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_name="憎恶之力",skill_content="处于狂战士模式时<br/>使用技能可发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_tag2="灯火の加護",skill_name="暴击伤害UP",skill_content="处于狂战士模式时<br/>赋予自身暴击时伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,debuff",skill_tag2="必殺技",skill_name="制压:圆环斩机",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并赋予物防降低10%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并赋予物防降低15%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="剑,短剑,斧",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="制压:歼灭断刃",skill_content="对全体敌人施以5次短剑物理攻击(威力35)<br/>并突破剑・斧弱点(伤害以短剑物理计算)<br/>【使用条件】第4回合以后",skill_boost="威力40/50/60"},},}, |
2024年9月6日 (五) 22:45的版本
可在模块:角色技能数据中文/doc创建此模块的帮助文档
--复制本列至 模块:角色技能数据中文 local p={} p.char_skill_data={ {owner_order="214",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,冰,光",skill_sp="46",skill_name="三连光彩冲",skill_content="对敌方单体施以3次光属性攻击(威力65)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力75/90/120",test_weak="火,冰,光",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_sp="42",skill_name="赋予活力的应急措施(前全)",skill_content="我方前卫全体HP恢复(效力65)<br/>Boost MAX时:赋予同对象物攻・属攻提升10%的效果(2回合)",skill_boost="效力85/115/155"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="光彩的辅助剂(前全)Ⅱ",skill_content="赋予我方前卫全体<br/>火・冰・光属性伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="52",skill_name="圣战的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体物攻・属攻提升10%<br/>与伤害上限提升(效果量 20000)的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="火,冰,光",skill_sp="66",skill_name="四连乱光彩冲",skill_content="对随机敌人施以4次光属性攻击(威力45)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>每次攻击小概率赋予属防降低10%的效果(2回合)<br/>Boost MAX时:攻次数变为5次",skill_boost="威力55/65/90",test_weak="火,冰,光",test_hit="4",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="115",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续1次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续2/3/4次",skill_up="88",skill_up_content="消耗SP减轻(SP41)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="6",skill_sp="92",skill_tag2="進化",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续2次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续3/4/5次"},{skill_order="8",skill_type="主动",skill_tag="体力护盾,buff",skill_sp="104",skill_name="恩宠的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体HP护盾(效果量:使用者最大HP的5%/不可重复)<br/>并赋予物防・属防提升10%的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="效果量10/15/20% 回合数3/4/5",skill_up="96",skill_up_content="消耗SP减轻(SP83)"},{skill_order="9",skill_type="主动",skill_tag="火,冰,光",skill_sp="94",skill_name="四连唱导光彩闪",skill_content="回合中,迅速行动<br/>对全体敌人施以4次光属性攻击(威力35)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="威力45/55/70",test_weak="火,冰,光",test_hit="4",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP75)"},{skill_order="10",skill_type="主动",skill_tag="火,冰,光",skill_sp="126",skill_name="持续大乱光彩冲",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对随机目标施以3次光属性攻击(威力55/持续2次)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>攻击时若自身处于前卫,攻击次数变为4次",skill_boost="持续3/4/5次",test_weak="火,冰,光",test_hit="3,4",test_obj="敌乱",skill_up="100",skill_up_content="消耗SP减轻(SP101)"},{skill_order="11",skill_type="主动",skill_tag="火,冰,光",skill_sp="300",skill_tag2="灯火の加護",skill_name="光彩响冲",skill_content="对敌方单体施以光属性攻击(威力630)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力660/800/1000",test_weak="火,冰,光",test_hit="1",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,属防提升",skill_name="全换位者属性强化Ⅱ",skill_content="我方换位时:换位的我方目标属攻・属防提升15%(1回合)"},{skill_order="13",skill_type="被动",skill_tag="体力回复,精力回复",skill_name="全换位者HP・SP恢复",skill_content="我方换位时:赋予换位的我方HP恢复(恢复量 目标最大HP的20%)<br/>与SP恢复(恢复量 目标最大SP的3%)"},{skill_order="14",skill_type="被动",skill_tag="交替时加成点回复",skill_tag2="灯火の加護",skill_name="后卫移动者BP恢复",skill_content="我方移动至后卫时:换位的我方目标BP恢复1"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="眩耀的面纱",skill_content="【Lv1】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升10%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量 10000)的效果(1回合)<br/>当效果对象为自己时<br/>威力提升与伤害上限提升的效果是2回合<br/>【Lv10】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升20%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(