模块:角色技能数据中文:修订间差异

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无编辑摘要
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{owner_order="105",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="26",skill_name="飞燕",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="28",skill_name="幻月",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="32",skill_name="圆月",skill_content="对敌方全体施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_sp="40",skill_name="穿甲",skill_content="对敌人施以剑物理攻击(威力140)<br/>攻击对象的护盾点在10点以上时威力增加2倍",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="蹑手蹑脚",skill_content="赋予自身物攻·速度提升15%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="剑,回复",skill_sp="40",skill_name="一之太刀",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并恢复自身1BP",skill_boost="威力260/300/400yi",test_weak="剑",test_hit="1",test_obj="敌单",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="光",skill_sp="34",skill_name="胧月",skill_content="对敌方单体施以光属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="敌单",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="剑",skill_sp="62",skill_name="孔雀连刃",skill_content="对随机目标施以4次剑物理攻击(威力55)",skill_boost="威力95/105/130",test_weak="剑",test_hit="4",test_obj="敌乱",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_sp="50",skill_name="秘剑・无拍斩",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象未行动时威力增加1.2倍",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="剑",test_hit="1",test_obj="敌单",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="9",skill_sp="50",skill_tag2="進化",skill_name="秘剑・无拍斩",skill_content="对敌方单体施以剑物理攻击(威力 290)<br/>此技能伤害上限提升100000<br/>攻击对象未行动时威力增加1.2倍",skill_boost="威力340/380/500",test_weak="剑",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="反击刀",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予必定暴击效果(3回合)",skill_boost="回合数4/5/6(仅限必暴)"},{skill_order="12",skill_type="被动",skill_tag="异常耐性强化",skill_name="异常耐性强化",skill_content="自身状态异常耐性提高50%(部分除外)"},{skill_order="13",skill_type="被动",skill_tag="物理・属性攻击回避,速度提升",skill_name="看破",skill_content="赋予自身15%概率回避攻击(部分除外)的效果<br/>使用此能力回避成功时<br/>速度提升15%(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="剑伤害提升",skill_tag2="灯火の加護",skill_name="无伤时剑攻击强化V",skill_content="HP为最大值时:为自身<br/>赋予剑攻击伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,回复",skill_tag2="必殺技",skill_name="终之太刀",skill_content="【Lv1】<br/>对敌人施以剑物理攻击(威力440)<br/>并回复自身1BP<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并回复自身1BP"},{skill_order="21",skill_type="EX",skill_tag="剑,光",skill_sp="3次",skill_tag2="EXアビリティ",skill_name="孔雀耀刃",skill_content="对敌方单体施以4次剑物理攻击(威力45)<br/>并突破光弱点(伤害以剑物理计算)<br/>当攻击目标的护盾数大于等于4时<br/>再次对同一对象施以4次剑物理攻击(威力45)<br/>并突破光弱点(伤害以剑物理计算)<br/>【使用条件】自身HP为最大值时",skill_boost="威力55/65/90",test_weak="剑,光",test_hit="4",test_obj="敌单"},},},
{owner_order="105",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_sp="26",skill_name="飞燕",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="28",skill_name="幻月",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="32",skill_name="圆月",skill_content="对敌方全体施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_sp="40",skill_name="穿甲",skill_content="对敌人施以剑物理攻击(威力140)<br/>攻击对象的护盾点在10点以上时威力增加2倍",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="蹑手蹑脚",skill_content="赋予自身物攻·速度提升15%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数4/5/6"},{skill_order="6",skill_type="主动",skill_tag="剑,回复",skill_sp="40",skill_name="一之太刀",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并恢复自身1BP",skill_boost="威力260/300/400yi",test_weak="剑",test_hit="1",test_obj="敌单",skill_up="88"},{skill_order="7",skill_type="主动",skill_tag="光",skill_sp="34",skill_name="胧月",skill_content="对敌方单体施以光属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="敌单",skill_up="96"},{skill_order="8",skill_type="主动",skill_tag="剑",skill_sp="62",skill_name="孔雀连刃",skill_content="对随机目标施以4次剑物理攻击(威力55)",skill_boost="威力95/105/130",test_weak="剑",test_hit="4",test_obj="敌乱",skill_up="99"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_sp="50",skill_name="秘剑・无拍斩",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象未行动时威力增加1.2倍",skill_boost="威力290/340/450强化后: 340/380/500",test_weak="剑",test_hit="1",test_obj="敌单",skill_up="100"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="9",skill_sp="50",skill_tag2="進化",skill_name="秘剑・无拍斩",skill_content="对敌方单体施以剑物理攻击(威力 290)<br/>此技能伤害上限提升100000<br/>攻击对象未行动时威力增加1.2倍",skill_boost="威力340/380/500",test_weak="剑",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="40",skill_tag2="灯火の加護",skill_name="反击刀",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予必定暴击效果(3回合)",skill_boost="回合数4/5/6(仅限必暴)"},{skill_order="12",skill_type="被动",skill_tag="异常耐性强化",skill_name="异常耐性强化",skill_content="自身状态异常耐性提高50%(部分除外)"},{skill_order="13",skill_type="被动",skill_tag="物理・属性攻击回避,速度提升",skill_name="看破",skill_content="赋予自身15%概率回避攻击(部分除外)的效果<br/>使用此能力回避成功时<br/>速度提升15%(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="剑伤害提升",skill_tag2="灯火の加護",skill_name="无伤时剑攻击强化V",skill_content="HP为最大值时:为自身<br/>赋予剑攻击伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,回复",skill_tag2="必殺技",skill_name="终之太刀",skill_content="【Lv1】<br/>对敌人施以剑物理攻击(威力440)<br/>并回复自身1BP<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并回复自身1BP"},{skill_order="21",skill_type="EX",skill_tag="剑,光",skill_sp="3次",skill_tag2="EXアビリティ",skill_name="孔雀耀刃",skill_content="对敌方单体施以4次剑物理攻击(威力45)<br/>并突破光弱点(伤害以剑物理计算)<br/>当攻击目标的护盾数大于等于4时<br/>再次对同一对象施以4次剑物理攻击(威力45)<br/>并突破光弱点(伤害以剑物理计算)<br/>【使用条件】自身HP为最大值时",skill_boost="威力55/65/90",test_weak="剑,光",test_hit="4",test_obj="敌单"},},},
{owner_order="104",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_sp="20",skill_name="月夜之诗2",skill_content="对敌方单体施以暗属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="狮子的鼓舞2",skill_content="赋予我方前卫全体<br/>物攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="扇",skill_sp="30",skill_name="横扫千军",skill_content="对全体敌人施以扇物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="暗",skill_sp="46",skill_name="暗夜之诗3",skill_content="对全体敌人施以暗属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="暗",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="扇",skill_sp="48",skill_name="扇之战舞",skill_content="对随机目标施以4次扇物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="武人的鼓舞3",skill_content="赋予我方前卫全体物攻·物防提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="暗,debuff",skill_sp="48",skill_name="黄昏之诗2",skill_content="对随机目标施以3次暗属性攻击(威力65)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_sp="80",skill_name="冥界的圆舞",skill_content="对敌人全体施以2次暗属性攻击(威力105)<br/>并赋予物防·属防降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="暗",test_hit="2",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="buff",skill_sp="70",skill_name="舞姬希尔缇吉的呢喃",skill_content="赋予我方前卫全体物攻·属攻·速度<br/>提升20%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_sp="26",skill_tag2="灯火の加護",skill_name="破战的挽歌",skill_content="赋予全体敌人15%物攻、属攻降低效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_name="体力75%以上时精力恢复",skill_content="体力75%以上时:赋予自身SP自动恢复的效果(效力 5%)"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="自身赋予强化效果时<br/>效果延长 1 回合(不可重复)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互),弱化效果延长(相互)",skill_parent="12",skill_tag2="進化",skill_name="强化/削弱效果延长(与)",skill_content="自身赋予强化效果与状态异常以外的削弱效果<br/>时的效果延长1回合(不可重复)"},{skill_order="14",skill_type="被动",skill_tag="物防降低,扇耐性降低",skill_tag2="灯火の加護",skill_name="荆棘之步",skill_content="当自身使敌人破防时<br/>对破防中的敌人施以物防降低15%<br/>与扇耐性降低15%的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="暗,buff",skill_tag2="必殺技",skill_name="晓之轮舞曲",skill_content="【Lv1】<br/>对敌方单体施以2次暗属性攻击(威力210)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以2次暗属性攻击(威力250)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="扇,暗,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="昏黑之诗",skill_content="对敌方单体施以暗属性攻击(威力 290)<br/>并突破扇弱点(伤害以暗属性计算)<br/>并赋予物防・属防降低15%<br/>与扇・暗耐性降低15%的效果(2回合)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力320/380/500",test_weak="扇,暗",test_hit="1",test_obj="敌单"},},},
{owner_order="104",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_sp="20",skill_name="月夜之诗2",skill_content="对敌方单体施以暗属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="23",skill_name="狮子的鼓舞2",skill_content="赋予我方前卫全体<br/>物攻提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="扇",skill_sp="30",skill_name="横扫千军",skill_content="对全体敌人施以扇物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="暗",skill_sp="46",skill_name="暗夜之诗3",skill_content="对全体敌人施以暗属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="暗",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="扇",skill_sp="48",skill_name="扇之战舞",skill_content="对随机目标施以4次扇物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="50",skill_name="武人的鼓舞3",skill_content="赋予我方前卫全体物攻·物防提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="暗,debuff",skill_sp="48",skill_name="黄昏之诗2",skill_content="对随机目标施以3次暗属性攻击(威力65)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_sp="80",skill_name="冥界的圆舞",skill_content="对敌人全体施以2次暗属性攻击(威力105)<br/>并赋予物防·属防降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="暗",test_hit="2",test_obj="群",skill_up="99",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="buff",skill_sp="70",skill_name="舞姬希尔缇吉的呢喃",skill_content="赋予我方前卫全体物攻·属攻·速度<br/>提升20%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数3/4/5",skill_up="100",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_sp="26",skill_tag2="灯火の加護",skill_name="破战的挽歌",skill_content="赋予全体敌人15%物攻、属攻降低效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_name="体力75%以上时精力恢复",skill_content="体力75%以上时:赋予自身SP自动恢复的效果(效力 5%)"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="自身赋予强化效果时<br/>效果延长 1 回合(不可重复)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互),弱化效果延长(相互)",skill_parent="12",skill_tag2="進化",skill_name="强化/削弱效果延长(与)",skill_content="自身赋予强化效果与状态异常以外的削弱效果<br/>时的效果延长1回合(不可重复)"},{skill_order="14",skill_type="被动",skill_tag="物防降低,扇耐性降低",skill_tag2="灯火の加護",skill_name="荆棘之步",skill_content="当自身使敌人破防时<br/>对破防中的敌人施以物防降低15%<br/>与扇耐性降低15%的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="暗,buff",skill_tag2="必殺技",skill_name="晓之轮舞曲",skill_content="【Lv1】<br/>对敌方单体施以2次暗属性攻击(威力210)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以2次暗属性攻击(威力250)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="扇,暗,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="昏黑之诗",skill_content="对敌方单体施以暗属性攻击(威力 290)<br/>并突破扇弱点(伤害以暗属性计算)<br/>并赋予物防・属防降低15%<br/>与扇・暗耐性降低15%的效果(2回合)<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="威力320/380/500",test_weak="扇,暗",test_hit="1",test_obj="敌单"},},},
{owner_order="103",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_sp="20",skill_name="风尘魔法(单体)Ⅱ",skill_content="对敌方单体施以风属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_sp="10",skill_name="全体探查",skill_content="显示全部敌人的一个弱点",skill_boost="弱点展示数2/3/4"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="37",skill_name="大光明魔法(全体)Ⅱ",skill_content="对全体敌人施以2次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="风",skill_sp="37",skill_name="大风尘魔法(全体)Ⅱ",skill_content="对全体敌人施以2次风属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="风",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="书",skill_sp="38",skill_name="凌乱猛击",skill_content="对随机目标施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="光,debuff",skill_sp="38",skill_name="大乱光明魔法",skill_content="对随机目标施以3次光属性攻击(威力55)<br/>每次攻击都赋予光耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="光",test_hit="3",test_obj="乱",skill_up="88",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="风,debuff",skill_sp="38",skill_name="大乱风尘魔法",skill_content="对随机目标施以3次风属性攻击(威力55)<br/>每次攻击都赋予风耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="风",test_hit="3",test_obj="乱",skill_up="96",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_sp="42",skill_name="光明魔法(单体)Ⅳ",skill_content="对敌方单体施以光属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="光",test_hit="1",test_obj="敌单",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="风",skill_sp="42",skill_name="风尘魔法(单体)Ⅳ",skill_content="对敌方单体施以风属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="风",test_hit="1",test_obj="单",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="风,光",skill_sp="75",skill_tag2="灯火の加護",skill_name="极大风尘光魔法(全体)Ⅱ",skill_content="对全体敌人施以4次风属性攻击(威力35)<br/>可突破光弱点(伤害以风属性计算)",skill_boost="威力45/55/70",test_weak="风",test_hit="4",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="风伤害提升,光伤害提升",skill_name="风・光属性强化V",skill_content="赋予自身风·光属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属性暴击解放,风伤害提升,光伤害提升",skill_parent="11",skill_tag2="進化",skill_name="风・光属性强化V&属性会心",skill_content="自身风·光属性伤害提升30%<br/>并且属性攻击发生暴击"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_name="罕见的连续咏唱",skill_content="自身使用属性技能时,有10%的概率发动2次<br/>(无额外SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_tag2="灯火の加護",skill_name="破防时连续咏唱",skill_content="自身使用战斗技能时<br/>存在被破防的敌人,或者自身让敌人破防时<br/>自身属性技能发动2次<br/>(同系统的效果不可重复/追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升,光耐性提升",skill_name="风和光耐受性增强",skill_content="自身的风光耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化Ⅲ",skill_content="自身的暗耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷电耐性强化Ⅲ",skill_content="自身雷耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="风",skill_tag2="必殺技",skill_name="古代风尘魔法(单体)",skill_content="【Lv1】<br/>对敌方单体施以风属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以风属性攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="知识的应用",skill_content="自身威力提升50%<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予伤害上限提升(效果量50000)的效果(3回合)<br/>【使用条件】第5个回合后",skill_boost="回合数4/5/6"},},},
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{owner_order="102",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="26",skill_name="连续断",skill_content="对敌方单体施以2次斧物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="36",skill_name="全体大治愈",skill_content="赋予我方前卫全体<br/>HP自动回复效果(2回合/效力120)",skill_boost="回合数3/4/5"},{skill_order="3",skill_type="主动",skill_tag="光",skill_sp="20",skill_name="光冲",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="光",skill_sp="40",skill_name="三连光冲",skill_content="对敌方单体施以3次光属性攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 光",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="15",skill_name="健全化",skill_content="驱散单体我方的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)",skill_boost="回合数2/3/4"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="52",skill_name="鼠尾草浴Ⅱ",skill_content="我方前卫全体HP回复(效果130)<br/>并驱散状态异常(部分除外)",skill_boost="效果150/180/220",skill_up="88",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="6",skill_sp="42",skill_tag2="進化",skill_name="鼠尾草浴Ⅱ",skill_content="我方前后卫全体HP恢复(效力130)<br/>并驱散状态异常(部分除外)",skill_boost="效果150/180/220"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="43",skill_name="魔力活性的治愈Ⅲ",skill_content="赋予我方单体HP自动恢复(效力150)<br/>与属攻提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="52",skill_name="三连两断",skill_content="对敌方单体施以3次斧物理攻击(威力85)",skill_boost="威力95/110/140",test_weak="斧",test_hit="3",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="回复,buff",skill_sp="43",skill_name="耐暗的治愈Ⅲ",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与暗耐性提升20%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="100",skill_up_content="消費SP降低(SP34)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_sp="54",skill_tag2="灯火の加護",skill_name="强韧免疫(全体)Ⅱ",skill_content="赋予我方前卫全体物理耐性提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="12",skill_type="被动",skill_tag="异常耐性强化",skill_name="后卫时异常耐性强化(前单)",skill_content="后卫时:前卫的<br/>状态异常耐性提升50%(部分除外)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互)",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="14",skill_type="被动",skill_tag="体力自动回复",skill_tag2="灯火の加護",skill_name="后卫时HP治愈(前全)",skill_content="后卫时:赋予我方前卫全体HP自动回复的效果(效力30)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="光",skill_tag2="必殺技",skill_name="信念的极光",skill_content="【Lv1】<br/>对敌方单体施以4次光属性攻击(威力95)<br/>并赋予我方前卫全体光属性伤害提升5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以4次光属性攻击(威力115)<br/>并赋予我方前卫全体光属性伤害提升10%的效果(2回合)"},{skill_order="21",skill_type="EX",skill_tag="光,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="灵药公的威光",skill_content="对敌方单体施以光属性攻击(威力260)<br/>并赋予我方前后卫<br/>物攻·物防·属攻·属防提升15%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="威力290/340/450"},},},
{owner_order="101",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="18",skill_name="大切割",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="战斗药",skill_content="赋予自身提升15%物攻·速度的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="24",skill_name="急救措施",skill_content="我方单体HP恢复(效力160)",skill_boost="效力180/220/280"},{skill_order="4",skill_type="主动",skill_tag="暗,debuff",skill_sp="26",skill_name="暗重冲",skill_content="对敌方单体施以暗属性攻击(威力190)<br/>速度降低15%(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力220/260/370",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="12",skill_name="麻痹・睡眠治疗",skill_content="恢复我方的瘫痪和睡眠状态异常<br/>提升时赋予麻痹·睡眠无效化的效果",skill_boost="麻痹·睡眠无效化的回合数2/3/4"},{skill_order="6",skill_type="主动",skill_tag="斧,回复",skill_sp="38",skill_name="治疗斧击",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>并自身的HP恢复(效力140)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="大型断头台",skill_content="对单体敌人施以斧物理攻击(威力230)<br/>必定造成暴击伤害",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="斧,debuff",skill_sp="43",skill_name="蛮横劈砍",skill_content="对敌方单体施以斧物理攻击(威力230)<br/>速度降低20%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="52",skill_name="三叉两断",skill_content="对随机目标施以3次斧物理攻击(威力85)",skill_boost="威力95/110/140",test_weak=" 斧",test_hit="3",test_obj="敌乱",skill_up="100",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="斧,debuff",skill_sp="46",skill_tag2="灯火の加護",skill_name="大量削减",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>赋予并物防降低15%<br/>与斧耐性降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_name="无伤时物攻强化",skill_content="HP为最大值时:赋予自身物攻提升10%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻上限提升(被动),物攻提升",skill_parent="11",skill_tag2="進化",skill_name="战斗药学",skill_content="HP为最大值时:赋予自身物攻提升10%<br/>根据支援和装备性能<br/>赋予物攻上限提升至50%的效果"},{skill_order="13",skill_type="被动",skill_tag="破防中伤害提升",skill_name="破防强化Ⅲ",skill_content="存在破防中的敌人时<br/>赋予自身伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_tag2="灯火の加護",skill_name="豪腕的药师",skill_content="当敌人处于速度降低状态时<br/>赋予自身物攻提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧",skill_tag2="必殺技",skill_name="崩坏",skill_content="【Lv1】<br/>对敌方单体施以斧物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以斧物理攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="超级战斗药",skill_content="赋予自身威力提升100%的效果<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予主动技能物攻上限提升到50%<br/>与伤害上限提升(效果量50000)的效果<br/>并赋予必定暴击效果(3回合)<br/>【使用条件】第8回合以后",skill_boost="回合数4/5/6"},},},
{owner_order="101",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="18",skill_name="大切割",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_sp="22",skill_name="战斗药",skill_content="赋予自身提升15%物攻·速度的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="回合数4/5/6"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_sp="24",skill_name="急救措施",skill_content="我方单体HP恢复(效力160)",skill_boost="效力180/220/280"},{skill_order="4",skill_type="主动",skill_tag="暗,debuff",skill_sp="26",skill_name="暗重冲",skill_content="对敌方单体施以暗属性攻击(威力190)<br/>速度降低15%(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力220/260/370",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_sp="12",skill_name="麻痹・睡眠治疗",skill_content="恢复我方的瘫痪和睡眠状态异常<br/>提升时赋予麻痹·睡眠无效化的效果",skill_boost="麻痹·睡眠无效化的回合数2/3/4"},{skill_order="6",skill_type="主动",skill_tag="斧,回复",skill_sp="38",skill_name="治疗斧击",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>并自身的HP恢复(效力140)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群",skill_up="88",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="大型断头台",skill_content="对单体敌人施以斧物理攻击(威力230)<br/>必定造成暴击伤害",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="斧,debuff",skill_sp="43",skill_name="蛮横劈砍",skill_content="对敌方单体施以斧物理攻击(威力230)<br/>速度降低20%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单",skill_up="99",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="52",skill_name="三叉两断",skill_content="对随机目标施以3次斧物理攻击(威力85)",skill_boost="威力95/110/140",test_weak=" 斧",test_hit="3",test_obj="敌乱",skill_up="100",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="斧,debuff",skill_sp="46",skill_tag2="灯火の加護",skill_name="大量削减",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>赋予并物防降低15%<br/>与斧耐性降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_name="无伤时物攻强化",skill_content="HP为最大值时:赋予自身物攻提升10%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻上限提升(被动),物攻提升",skill_parent="11",skill_tag2="進化",skill_name="战斗药学",skill_content="HP为最大值时:赋予自身物攻提升10%<br/>根据支援和装备性能<br/>赋予物攻上限提升至50%的效果"},{skill_order="13",skill_type="被动",skill_tag="破防中伤害提升",skill_name="破防强化Ⅲ",skill_content="存在破防中的敌人时<br/>赋予自身伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_tag2="灯火の加護",skill_name="豪腕的药师",skill_content="当敌人处于速度降低状态时<br/>赋予自身物攻提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧",skill_tag2="必殺技",skill_name="崩坏",skill_content="【Lv1】<br/>对敌方单体施以斧物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以斧物理攻击(威力600)"},{skill_order="21",skill_type="EX",skill_tag="buff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="超级战斗药",skill_content="赋予自身威力提升100%的效果<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予主动技能物攻上限提升到50%<br/>与伤害上限提升(效果量50000)的效果<br/>并赋予必定暴击效果(3回合)<br/>【使用条件】第8回合以后",skill_boost="回合数4/5/6"},},},

2024年9月3日 (二) 18:30的版本

可在模块:角色技能数据中文/doc创建此模块的帮助文档

--复制本列至     模块:角色技能数据中文
local p={}

p.char_skill_data={
{owner_order="214",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,冰,光",skill_sp="46",skill_name="三连光彩冲",skill_content="对敌方单体施以3次光属性攻击(威力65)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力75/90/120",test_weak="火,冰,光",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_sp="42",skill_name="赋予活力的应急措施(前全)",skill_content="我方前卫全体HP恢复(效力65)<br/>Boost MAX时:赋予同对象物攻・属攻提升10%的效果(2回合)",skill_boost="效力85/115/155"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="57",skill_name="光彩的辅助剂(前全)Ⅱ",skill_content="赋予我方前卫全体<br/>火・冰・光属性伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="52",skill_name="圣战的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体物攻・属攻提升10%<br/>与伤害上限提升(效果量 20000)的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="火,冰,光",skill_sp="66",skill_name="四连乱光彩冲",skill_content="对随机敌人施以4次光属性攻击(威力45)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>每次攻击小概率赋予属防降低10%的效果(2回合)<br/>Boost MAX时:攻次数变为5次",skill_boost="威力55/65/90",test_weak="火,冰,光",test_hit="4",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="115",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续1次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续2/3/4次",skill_up="88",skill_up_content="消耗SP减轻(SP41)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="6",skill_sp="92",skill_tag2="進化",skill_name="持续救护措施(前全)",skill_content="从使用后的下回合开始,<br/>在回合结束前(一部分除外)<br/>赋予我方前卫全体HP恢复(效力 205/持续2次)<br/>HP恢复且自身处在前卫时<br/>确实恢复对象的异常状态(一部分除外)",skill_boost="持续3/4/5次"},{skill_order="8",skill_type="主动",skill_tag="体力护盾,buff",skill_sp="104",skill_name="恩宠的唱导",skill_content="回合中,迅速行动<br/>赋予我方前后卫全体HP护盾(效果量:使用者最大HP的5%/不可重复)<br/>并赋予物防・属防提升10%的效果(2回合)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="效果量10/15/20% 回合数3/4/5",skill_up="96",skill_up_content="消耗SP减轻(SP83)"},{skill_order="9",skill_type="主动",skill_tag="火,冰,光",skill_sp="94",skill_name="四连唱导光彩闪",skill_content="回合中,迅速行动<br/>对全体敌人施以4次光属性攻击(威力35)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>随后,交替除自身外的我方前卫全体的站位<br/>(交替时可触发交替效果)",skill_boost="威力45/55/70",test_weak="火,冰,光",test_hit="4",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP75)"},{skill_order="10",skill_type="主动",skill_tag="火,冰,光",skill_sp="126",skill_name="持续大乱光彩冲",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对随机目标施以3次光属性攻击(威力55/持续2次)<br/>并突破火・冰弱点(伤害以光属性计算)<br/>攻击时若自身处于前卫,攻击次数变为4次",skill_boost="持续3/4/5次",test_weak="火,冰,光",test_hit="3,4",test_obj="敌乱",skill_up="100",skill_up_content="消耗SP减轻(SP101)"},{skill_order="11",skill_type="主动",skill_tag="火,冰,光",skill_sp="300",skill_tag2="灯火の加護",skill_name="光彩响冲",skill_content="对敌方单体施以光属性攻击(威力630)<br/>并突破火・冰弱点(伤害以光属性计算)",skill_boost="威力660/800/1000",test_weak="火,冰,光",test_hit="1",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,属防提升",skill_name="全换位者属性强化Ⅱ",skill_content="我方换位时:换位的我方目标属攻・属防提升15%(1回合)"},{skill_order="13",skill_type="被动",skill_tag="体力回复,精力回复",skill_name="全换位者HP・SP恢复",skill_content="我方换位时:赋予换位的我方HP恢复(恢复量 目标最大HP的20%)<br/>与SP恢复(恢复量 目标最大SP的3%)"},{skill_order="14",skill_type="被动",skill_tag="交替时加成点回复",skill_tag2="灯火の加護",skill_name="后卫移动者BP恢复",skill_content="我方移动至后卫时:换位的我方目标BP恢复1"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="眩耀的面纱",skill_content="【Lv1】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升10%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量 10000)的效果(1回合)<br/>当效果对象为自己时<br/>威力提升与伤害上限提升的效果是2回合<br/>【Lv10】<br/>回合中,迅速行动<br/>赋予我方单体光属性伤害提升20%(3回合)、<br/>威力提升100%(回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量 50000)的效果(1回合)<br/>当效果对象为自己时<br/>威力提升与伤害上限提升的效果是2回合"},{skill_order="21",skill_type="EX",skill_tag="复活,加成点回复",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="圣灵的祝福",skill_content="赋予我方后卫全体自动复活效果(恢复量 最大HP的25%)<br/>无法战斗时立即发动(重叠时,不延长回合数)<br/>并且BP恢复4<br/>但该回合的行动会推迟<br/>【使用条件】第5回合以后",skill_boost="HP恢复量50%/75%/100%"},},},
{owner_order="213",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖,雷",skill_sp="21",skill_name="雷击魔杖(单体) Ⅱ",skill_content="对敌方单体施以杖物理攻击(威力 170)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力200/240/350",test_weak="杖,雷",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="28",skill_name="治愈魔法(前全)",skill_content="我方前卫全体HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力70)",skill_boost="效力60/80/110"},{skill_order="3",skill_type="主动",skill_tag="杖",skill_sp="35",skill_name="爆碎连打",skill_content="对全体敌人施以2次杖物理攻击(威力 80)",skill_boost="威力95/115/130",test_weak="杖",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_sp="45",skill_name="荒天的神谕Ⅲ",skill_content="赋予敌方单体杖・冰・雷・风耐性降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="59",skill_name="活力的神谕Ⅱ",skill_content="我方前卫全体物攻提升15%(2回合)<br/>当效果对象是神官时,<br/>同对象普攻外的物理攻击(一部分除外)<br/>可突破火・冰・雷・风・光・暗弱点<br/>(2回合/伤害以使用的攻击类型计算)<br/>Boost MAX时:前后卫全体化",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="杖,雷",skill_sp="51",skill_name="特大乱雷击魔杖Ⅱ",skill_content="对随机目标施以4次杖物理攻击(威力 45)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力55/65/90",test_weak="杖,雷",test_hit="4",test_obj="敌乱",skill_up="88",skill_up_content="消耗SP减轻(SP41)"},{skill_order="7",skill_type="主动",skill_tag="杖,雷",skill_parent="6",skill_sp="41",skill_tag2="進化",skill_name="极大乱雷击魔杖Ⅱ",skill_content="对随机目标施以5次杖物理攻击(威力 45)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力55/65/90",test_weak="杖,雷",test_hit="5",test_obj="敌乱"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="59",skill_name="杖攻击强化之治愈",skill_content="我方前卫全体HP恢复(效力 140)<br/>并赋予杖攻击伤害提升15%的效果(2回合)",skill_boost="回合数3/4/5",skill_up="96",skill_up_content="消耗SP减轻(SP47)"},{skill_order="9",skill_type="主动",skill_tag="杖,雷",skill_sp="71",skill_name="特大雷击魔杖(全体)Ⅲ",skill_content="对全体敌人施以3次杖物理攻击(威力 80)<br/>并突破雷弱点(伤害以杖物理计算)",skill_boost="威力90/105/130",test_weak="杖,雷",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP57)"},{skill_order="10",skill_type="主动",skill_tag="杖",skill_sp="36",skill_name="诛罚之杖",skill_content="对敌方单体施以2次杖物理攻击(威力 90)<br/>攻击目标处于破防状态时威力提升1.5倍",skill_boost="威力135/155/210",test_weak="杖",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="威力提升(120)"},{skill_order="11",skill_type="主动",skill_tag="debuff",skill_sp="32",skill_tag2="灯火の加護",skill_name="杖弱化的神谕Ⅵ",skill_content="赋予敌方单体杖弱点(6次)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="次数7/8/9次"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_name="全速力",skill_content="在BP消耗3时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="杖伤害提升,全属性伤害提升,集体杖弱点",skill_name="遍历的圣女",skill_content="赋予我方前卫全体根据队内神官人数的效果<br/>2以上:杖攻击伤害提升15%<br/>4以上:全属性攻击伤害提升15%<br/>5以上:赋予属性攻击可突破杖弱点的效果"},{skill_order="14",skill_type="被动",skill_tag="强化效果延长(相互),弱化效果延长(相互)",skill_tag2="灯火の加護",skill_name="强化/削弱效果延长(与)",skill_content="自身赋予强化效果与状态异常以外的削弱效果<br/>时的效果延长1回合(不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="星火神的天惠",skill_content="【Lv1】<br/>赋予我方前卫全体物攻提升5%<br/>杖攻击伤害提升5%<br/>与伤害上限提升(效果量 10000)的效果(2回合)<br/>【Lv10】<br/>赋予我方前卫全体物攻提升10%<br/>杖攻击伤害提升10%<br/>与伤害上限提升(效果量 20000)的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="杖,雷",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="禁断雷击魔杖(单体)",skill_content="对敌方单体施以杖物理攻击(威力 530)<br/>并突破雷弱点(伤害以杖物理计算)<br/>【使用条件】第5回合以后",skill_boost="威力560/700/900",test_weak="杖,雷",test_hit="1",test_obj="敌单"},},},
{owner_order="212",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_sp="38",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="斧",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_sp="50",skill_name="连光杀闪",skill_content="对全体敌人施以2次光属性攻击(威力95)",skill_boost="威力110/130/150",test_weak="光",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_sp="40",skill_name="战士之药",skill_content="我方单体HP恢复(效力 160)<br/>并赋予物攻・属攻提升15%的效果(2回合)<br/>疗气效果中:前卫全体化",skill_boost="效力180/220/280"},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_sp="58",skill_name="黄昏的眩光",skill_content="对随机目标施以4次光属性攻击(威力45)<br/>每次攻击中等概率赋予失明状态异常(2回合)<br/>疗气效果中:失明异常赋予变为大概率",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="斧,回复",skill_sp="74",skill_name="黄昏的旋断",skill_content="对全体敌人施以斧物理攻击(威力 180)<br/>疗气效果中:我方前卫全体HP恢复(效力 90)、BP恢复1",skill_boost="威力205/245/300",test_weak="斧",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_sp="52",skill_name="贤人的愈烟",skill_content="我方前卫全体HP恢复(效力 130)<br/>并驱散状态异常(一部分除外)<br/>与特殊效果”魅了”・”昏睡”・”静寂”<br/>疗气效果中:前后卫全体化",skill_boost="效力150/180/220",skill_up="88",skill_up_content="消耗SP减轻(SP42)"},{skill_order="7",skill_type="主动",skill_tag="斧,debuff",skill_sp="73",skill_name="黄昏的坏断",skill_content="对随机目标施以4次斧物理攻击(威力65)<br/>每次攻击中等概率赋予斧耐性降低15%的效果(2回合)<br/>疗气效果中:赋予变为大概率",skill_boost="威力75/85/110",test_weak="斧",test_hit="4",test_obj="敌乱",skill_up="96",skill_up_content="消耗SP减轻(SP58)"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="99",skill_name="黄昏的辅助剂",skill_content="赋予我方前卫全体物攻・会心<br/>与斧攻击伤害提升15%的效果(2回合)<br/>战气效果中:赋予必定暴击效果(2回合)<br/>疗气效果中:恢复SP(恢复量 对象最大SP的10%)",skill_boost="回合数3/4/5(必定暴击除外)",skill_up="99",skill_up_content="消耗SP减轻(SP79)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_sp="70",skill_name="双轰断",skill_content="对敌方单体施以2次斧物理攻击(威力 135)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)",skill_boost="威力150/175/235",test_weak="斧",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="消耗SP减轻(SP56)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="9",skill_sp="56",skill_tag2="進化",skill_name="双轰断",skill_content="对敌方单体施以2次斧物理攻击(威力 150)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)",skill_boost="威力165/195/260",test_weak="斧",test_hit="2",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="斧,debuff",skill_sp="70",skill_tag2="灯火の加護",skill_name="破防双伐",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>并赋予物防・属防降低15%的效果(2回合)<br/>疗气效果中:再次发动效果(不消耗SP)",skill_boost="威力110/130/150",test_weak="斧",test_hit="2",test_obj="敌群"},{skill_order="12",skill_type="被动",skill_tag="底力",skill_name="潜力:识别救急",skill_content="(准备Turn:0/再使用Turn:4)<br/>选择指令时,赋予自身特殊效果”识别救急”(1回合)<br/>识别救急:技能配置变为以下内容<br/>战气双伐:对全体敌人施以2次斧物理攻击<br/>并赋予自身特殊效果“战气”<br/>疗气斧功:赋予我方前卫全体物攻与斧攻击伤害提升的效果<br/>并赋予自身特殊效果“疗气”<br/>战气:普攻以外的物理攻击可突破光・暗弱点<br/>疗气:BP恢复量提升1"},{skill_order="13",skill_type="被动",skill_tag="斧,buff",skill_parent="12",skill_sp="1",skill_tag2="技変化",skill_name="战气双伐",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>并赋予自身特殊效果“战气”(6回合)<br/>战气:普攻以外的物理攻击<br/>可突破光・暗弱点(伤害以使用的攻击类型计算)",skill_boost="威力110/130/150 回合数7/8/9",test_weak="斧",test_hit="2",test_obj="敌群"},{skill_order="14",skill_type="被动",skill_tag="buff",skill_parent="12",skill_sp="1",skill_tag2="技変化",skill_name="疗气斧功",skill_content="赋予我方前卫全体物攻<br/>与斧攻击伤害提升15%的效果(2回合)<br/>并赋予自身特殊效果“疗气”(6回合)<br/>疗气:BP恢复量提升1",skill_boost="回合数3/4/5(物攻・斧攻击伤害提升) 回合数7/8/9(疗气)"},{skill_order="15",skill_type="被动",skill_tag="物攻提升,斧伤害提升,伤害上限提升",skill_name="斧断的怒力",skill_content="前卫时:赋予我方前卫全体物攻提升15%<br/>与伤害上限提升(效果量 20000)的效果<br/>战气效果中:斧攻击伤害提升15%<br/>并赋予被动区斧物理伤害增益上限提升至50%的效果"},{skill_order="16",skill_type="被动",skill_tag="全物理耐性提升,精力自动回复",skill_tag2="灯火の加護",skill_name="前卫时物理耐性强化(前全)",skill_content="前卫时:我方前卫全体物理耐性提升10%<br/>疗气效果中:并赋予SP自动恢复的效果(恢复量 对象最大SP的3%)"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="19",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="22",skill_type="EX",skill_tag="回复,buff,复活",skill_tag2="必殺技",skill_name="黄昏的秘药",skill_content="【Lv1】<br/>我方前后卫全体HP恢复(效力200)、SP恢复(恢复量 对象最大SP的10%)<br/>且BP恢复1,驱散状态异常与特殊效果“魅了”・“昏睡”・“静寂”<br/>并赋予状态异常无效化效果(一部分除外/2回合)<br/>战气效果中:同对象的斧攻击伤害提升5%(2回合)<br/>疗气效果中:恢复对象无法战斗时复活(恢复量 最大HP的25%)<br/>※无法战斗的队友无法被赋予复活以外的效果<br/>【Lv10】<br/>我方前后卫全体HP恢复(效力250)、SP恢复(恢复量 对象最大SP的10%)<br/>且BP恢复1,驱散状态异常与特殊效果“魅了”・“昏睡”・“静寂”<br/>并赋予状态异常无效化效果(一部分除外/3回合)<br/>战气效果中:同对象的斧攻击伤害提升10%(3回合)<br/>疗气效果中:恢复对象无法战斗时复活(恢复量 最大HP的25%)<br/>※无法战斗的队友无法被赋予复活以外的效果"},{skill_order="23",skill_type="EX",skill_tag="斧",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="三业轰伐",skill_content="对全体敌人施以3次斧物理攻击(威力80)<br/>战气效果中:威力提升1.4倍<br/>疗气效果中:再次发动效果(无SP消耗)<br/>【使用条件】自身存在战气・疗气中任意一个效果时",skill_boost="威力90/105/130",test_weak="斧",test_hit="3",test_obj="敌群"},},},
{owner_order="211",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,暗",skill_sp="31",skill_name="连邪冲",skill_content="对敌方单体施以2次暗属性攻击(威力90)<br/>并突破短剑弱点(伤害以暗属性计算)",skill_boost="威力105/125/180",test_weak="短剑,暗",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑,暗",skill_sp="35",skill_name="邪闪",skill_content="对全体敌人施以暗属性攻击(威力 150)<br/>并突破短剑弱点(伤害以暗属性计算)",skill_boost="威力175/215/260",test_weak="短剑,暗",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="29",skill_name="蚀暗的挽歌",skill_content="赋予全体敌人属防降低15%的效果(2回合)<br/>并赋予暗弱点(3次)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="短剑,暗,debuff",skill_sp="54",skill_name="缠邪之泛滥",skill_content="对随机目标施以3次暗属性攻击(威力 65)<br/>并突破短剑弱点(伤害以暗属性计算)<br/>每次攻击都赋予目标暗耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="短剑,暗",test_hit="3",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="68",skill_name="异界之舞",skill_content="赋予我方前后卫全体属攻与暗属性伤害提升20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_sp="46",skill_name="蚀暗的耳语",skill_content="回合中,率先行动<br/>赋予全体敌人暗弱点(2次)<br/>随后立即移到后卫(触发自身的交替效果)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="次数3/4/5次",skill_up="88",skill_up_content="消耗SP减轻(SP37)"},{skill_order="7",skill_type="主动",skill_tag="短剑,暗",skill_sp="53",skill_name="邪暗积闪",skill_content="对全体敌人施以2次暗属性攻击(威力95)<br/>并突破短剑弱点(伤害以暗属性计算)<br/>Boost MAX时:攻击次数变为4次",skill_boost="威力110/130/110",test_weak="短剑,暗",test_hit="2,4",test_obj="敌群",skill_up="96",skill_up_content="消耗SP减轻(SP42)"},{skill_order="8",skill_type="主动",skill_tag="短剑,暗",skill_sp="49",skill_name="黑华烂漫",skill_content="对随机目标施以5次暗属性攻击(威力 30)<br/>并突破短剑弱点(伤害以暗属性计算)",skill_boost="威力35/45/60",test_weak="短剑,暗",test_hit="5",test_obj="敌乱",skill_up="99",skill_up_content="消耗SP减轻(SP39)"},{skill_order="9",skill_type="主动",skill_tag="短剑,暗",skill_parent="8",skill_sp="39",skill_tag2="進化",skill_name="黑华烂漫",skill_content="对随机目标施以6次暗属性攻击(威力 30)<br/>并突破短剑弱点(伤害以暗属性计算)",skill_boost="威力35/45/60",test_weak="短剑,暗",test_hit="6",test_obj="敌乱"},{skill_order="10",skill_type="主动",skill_tag="暗,debuff",skill_sp="87",skill_name="边狱之渊刃",skill_content="赋予敌方单体暗弱点(3次)<br/>并对同对象施以3次暗属性攻击(威力 95)<br/>Boost MAX时:再次发动效果(不消耗SP)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="威力110/125/160",test_weak="暗",test_hit="3",test_obj="敌单",skill_up="100",skill_up_content="消耗SP减轻(SP70)"},{skill_order="11",skill_type="主动",skill_tag="buff,debuff",skill_sp="42",skill_tag2="灯火の加護",skill_name="蚀暗的邀约",skill_content="赋予全体敌人暗弱点(2次)<br/>并赋予我方前后卫全体<br/>下回合迅速行动的效果<br/>随后立即移到后卫(触发自身的交替效果)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%",skill_boost="次数3/4/5次"},{skill_order="12",skill_type="被动",skill_name="嗅探黑暗",skill_content="交替至后卫时:赋予我方前卫全体进行“暗属性”攻击时<br/>破盾量提升1的效果<br/>(2回合/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="伤害上限提升",skill_name="西方的大行军",skill_content="前卫时:赋予我方前卫全体<br/>主动区与被动区暗属性伤害增益上限提升至50%<br/>与伤害上限提升(效果量 30000)的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升,暗伤害提升,属性暴击解放",skill_tag2="灯火の加護",skill_name="边狱的智慧",skill_content="自身属攻提升15%<br/>暗属性伤害提升15%<br/>并赋予属性攻击发生暴击的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,暗,debuff",skill_tag2="必殺技",skill_name="异神的渊唤",skill_content="【Lv1】<br/>对随机目标施以8次暗属性攻击(威力 45)<br/>并突破短剑弱点(伤害以暗属性计算)<br/>每段攻击都能赋予暗耐性降低10%的效果(1回合)<br/>【Lv10】<br/>对随机目标施以8次暗属性攻击(威力 55)<br/>并突破短剑弱点(伤害以暗属性计算)<br/>每段攻击都能赋予暗耐性降低15%的效果(1回合)"},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="蚀暗的异狱舞",skill_content="回合中,率先行动<br/>赋予全体敌人暗弱点(2次)<br/>并赋予我方前后卫全体<br/>属攻提升20%、暗属性伤害提升30%<br/>与伤害上限提升(效果量 30000)的效果(2回合)<br/>弱点赋予:无论如何赋予,每次赋予的次数都会叠加(最大9次)<br/>若存在原本的弱点,则伤害倍率提升20%<br/>【使用条件】至少使用一次极限技(必杀)"},},},
{owner_order="210",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_sp="32",skill_name="冲击",skill_content="对敌方单体施以扇物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak="扇",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="扇,debuff",skill_sp="36",skill_name="破扇的乱扫",skill_content="对随机目标施以3次扇物理攻击(威力 55)<br/>每次攻击都赋予扇耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="扇",test_hit="3",test_obj="敌乱"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_sp="35",skill_name="防御削弱Ⅱ",skill_content="赋予敌方单体物防·属防降低20%的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_sp="60",skill_name="跟进",skill_content="赋予我方BP回复量提升1的效果(2回合)",skill_boost="回合数3/4/5"},{skill_order="5",skill_type="主动",skill_tag="扇,buff",skill_sp="36",skill_name="吸魔之扇",skill_content="对敌方单体施以2次扇物理攻击(威力90)<br/>并吸收造成伤害量的2%的SP",skill_boost="威力105/125/180",test_weak="扇",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_sp="40",skill_name="入海的信号",skill_content="赋予我方前卫全体<br/>伤害上限提升(效果量 50000)的效果(2回合)",skill_boost="回合数3/4/5",skill_up="88",skill_up_content="消耗SP减轻(SP32)"},{skill_order="7",skill_type="主动",skill_tag="扇",skill_sp="62",skill_name="冲击四连打",skill_content="对敌方单体施以4次扇物理攻击(威力65)",skill_boost="威力75/85/110",test_weak="扇",test_hit="4",test_obj="敌单",skill_up="96",skill_up_content="消耗SP减轻(SP50)"},{skill_order="8",skill_type="主动",skill_tag="扇,debuff",skill_sp="68",skill_name="海风",skill_content="对全体敌人施以3次扇物理攻击(威力 65)<br/>并赋予扇耐性降低15%的效果(2回合)",skill_boost="威力75/90/115",test_weak="扇",test_hit="3",test_obj="敌群",skill_up="99",skill_up_content="消耗SP减轻(SP54)"},{skill_order="9",skill_type="主动",skill_tag="扇",skill_sp="10",skill_name="坚毅一击·瓦洛",skill_content="对敌方单体施以2次扇物理攻击(威力45)<br/>Boost MAX时:消耗我方前后卫全体的SP各100点<br/>消耗的人数越多威力越大<br/>最多5倍(消耗8人时)",skill_boost="威力70/85/120",test_weak="扇",test_hit="2",test_obj="敌单",skill_up="100",skill_up_content="威力提升(55)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_sp="69",skill_tag2="灯火の加護",skill_name="崇高一击·瓦洛",skill_content="对随机目标施以5次扇物理攻击(威力 35)<br/>每次攻击小概率赋予扇耐性降低15%的效果",skill_boost="威力45/55/80",test_weak="扇",test_hit="5",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="物攻提升,属攻提升,扇伤害提升,体力自动回复,精力自动回复",skill_name="舞蹈的连锁",skill_content="赋予我方前卫全体根据队内舞者人数的效果<br/>2以上:物攻・属攻提升15%<br/>3以上:扇攻击伤害提升30%<br/>4以上:SP自动恢复(恢复量 目标最大SP的3%)<br/>6以上:HP自动恢复(恢复量 目标最大HP的50%)"},{skill_order="12",skill_type="被动",skill_name="热情的舞蹈",skill_content="消耗BP3且自身使用扇物理攻击时进行追击<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击:对敌方单体施以与队内舞者人数相同的次数的扇物理攻撃(威力 100/最大4次)"},{skill_order="13",skill_type="被动",skill_parent="12",skill_tag2="進化",skill_name="热情的舞蹈",skill_content="消耗BP3且自身使用扇物理攻击时进行追击<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击:对敌方单体施以与队内舞者人数相同的次数的扇物理攻撃(威力 100/最大8次)"},{skill_order="14",skill_type="被动",skill_tag="底力",skill_tag2="灯火の加護",skill_name="潜力:海的作风",skill_content="(准备Turn:2/再使用Turn:6)<br/>选择指令时,赋予自身特殊效果”海的作风”(2回合)<br/>海的作风:使用普攻外的攻击时(一部分除外)<br/>可突破全弱点(无属性弱点除外)<br/>(伤害以使用的属性计算)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_tag2="必殺技",skill_name="向日葵",skill_content="【Lv1】<br/>回合中,率先行动<br/>赋予我方前后卫全体物攻・属攻提升5%的效果(2回合)<br/>若对象为舞者,则赋予同对象威力提升100%的效果<br/>(1回合/回合不可延长/同系统效果不可重复)<br/>【Lv10】<br/>回合中,率先行动<br/>赋予我方前后卫全体物攻・属攻提升10%的效果(3回合)<br/>若对象为舞者,则赋予同对象威力提升100%的效果<br/>(1回合/回合不可延长/同系统效果不可重复)"},{skill_order="21",skill_type="EX",skill_tag="扇",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="勇敢一击·瓦洛",skill_content="对敌方单体施以扇物理攻击(威力 65)<br/>Boost MAX时:消耗我方前后卫全体的SP各100点<br/>根据消耗的人数增加攻击次数(最多8次)<br/>【使用条件】第7回合以后",skill_boost="威力80/100/130",test_weak="扇",test_hit="1,9",test_obj="敌单"},},},
{owner_order="209",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_sp="25",skill_name="三连射",skill_content="对敌方单体施以3次弓物理攻击(威力65)",skill_boost="威力65/80/100",test_weak="弓",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="治疗(前全)",skill_content="我方前卫全体HP恢复(效力 130)",skill_boost="效力150/180/220"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_sp="15",skill_name="健全治疗",skill_content="驱散我方单体状态异常<br/>并赋予状态异常无效化效果(一部分除外/1回合)<br/>Boost MAX时:前卫全体化",skill_boost="回合数2/3/4"},{skill_order="4",skill_type="主动",skill_tag="弓,buff",skill_sp="48",skill_name="瞄准",skill_content="赋予自身必定暴击效果(2回合)<br/>并对敌方单体施以2次弓物理攻击(威力75)<br/>只有1个敌人时伤害提升1.2倍",skill_boost="威力90/110/150",test_weak="弓",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="物理攻击回避",skill_sp="60",skill_name="眨眼间",skill_content="赋予我方单体必定回避物理攻击(一部分除外)的效果(1次)",skill_boost="次数2/3/4次"},{skill_order="6",skill_type="主动",skill_tag="弓,光,debuff",skill_sp="63",skill_name="神圣冲击",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并突破光弱点(伤害以弓物理计算)<br/>并赋予物防・属防降低20%的效果(2回合)",skill_boost="威力75/90/120",test_weak="弓,光",test_hit="3",test_obj="敌单"},{skill_order="7",skill_type="主动",skill_tag="弓,光,debuff",skill_sp="87",skill_name="发光箭",skill_content="对敌方单体施以4次弓物理攻击(威力65)<br/>并突破光弱点(伤害以弓物理计算)<br/>并赋予物攻・属攻降低20%的效果(2回合)",skill_boost="威力75/85/110",test_weak="弓,光",test_hit="4",test_obj="敌单"},{skill_order="8",skill_type="主动",skill_tag="复活",skill_sp="60",skill_name="重新振作",skill_content="赋予我方单体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不增加)<br/>※战斗中只能使用4次",skill_boost="恢复量50/75/100%"},{skill_order="9",skill_type="主动",skill_tag="弓,光,buff",skill_sp="95",skill_name="受到祝福的射击手",skill_content="对全体敌人施以3次弓物理攻击(威力80)<br/>并突破光弱点(伤害以弓物理计算)并赋予我方前卫全体HP恢复效果(效力90)<br/>只有1个敌人时伤害提升1.2倍",skill_boost="威力90/105/130",test_weak="弓,光",test_hit="3",test_obj="敌群"},{skill_order="10",skill_type="主动",skill_tag="弓,光,暗",skill_sp="98",skill_tag2="灯火の加護",skill_name="黑白魔弓·乱击",skill_content="对随机目标施以6次弓物理攻击(威力40)并突破光·暗弱点(伤害以弓物理计算)<br/>只有1个敌人时伤害提升1.2倍",skill_boost="威力45/50/70",test_weak="弓,光,暗",test_hit="6",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="体力护盾",skill_name="奇迹之光",skill_content="自身使用主动技能进行恢复时<br/>若使用HP恢复的对象HP值超过其最大HP<br/>则赋予恢复对象将溢出的恢复量转换成的HP护盾(上限1000/不可重复)<br/>根据行动时的状态赋予HP恢复效果/自动恢复除外"},{skill_order="12",skill_type="被动",skill_tag="体力护盾",skill_parent="11",skill_tag2="進化",skill_name="奇迹之光",skill_content="自身使用主动技能进行恢复时<br/>若使用HP恢复的对象HP值超过其最大HP<br/>则赋予恢复对象将溢出的恢复量转换成的HP护盾(上限2000/不可重复)<br/>根据行动时的状态赋予HP恢复效果/自动恢复除外"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升,精力自动回复,最大精力提升",skill_name="一心一意",skill_content="赋予前后卫<br/>SP自动恢复(恢复量 对象最大SP的3%)<br/>最大SP提升10%<br/>与物攻·属攻提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,属攻提升,会心提升,伤害上限提升",skill_tag2="灯火の加護",skill_name="爱格妮娅的祈祷",skill_content="自身使用主动技能进行恢复时<br/>若使用HP恢复的对象HP值超过其最大HP<br/>则赋予回复对象物攻·属攻·会心提升15%<br/>与伤害上限提升(效果量 20000)的效果(2回合)<br/>※根据行动时的状态赋予HP恢复效果/自动恢复除外"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_tag2="必殺技",skill_name="祈祷",skill_content="【Lv1】<br/>回合中,率先行动<br/>赋予我方前后卫全体HP自动恢复(效力 100)<br/>与SP自动恢复(恢复量 最大SP的3%)<br/>并赋予物攻・属攻・会心提升5%<br/>与伤害上限提升(效果量 10000)的效果(2回合)<br/>【Lv10】<br/>回合中,率先行动<br/>赋予我方前后卫全体HP自动恢复(效力 125)<br/>与SP自动恢复(恢复量 最大SP的5%)<br/>并赋予物攻・属攻・会心提升10%<br/>与伤害上限提升(效果量 20000)的效果(3回合)"},{skill_order="21",skill_type="EX",skill_tag="弓,光",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="圣十字架",skill_content="自身伤害上限提升(效果量 50000)(3回合)<br/>并对全体敌人施以2次弓物理攻击(威力 115)<br/>攻击光弱点(伤害以弓物理计算)<br/>并赋予我方前卫全体以伤害转化的HP恢复(效果量 造成伤害的30%)<br/>只有1个敌人时伤害提升1.2倍<br/>【使用条件】第4回合以后",skill_boost="威力130/150/190",test_weak="弓,光",test_hit="2",test_obj="敌群"},},},
{owner_order="208",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_sp="28",skill_name="冰冻(单体)",skill_content="对敌方单体施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="冰",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_sp="28",skill_name="雷电(单体)",skill_content="对敌方单体施以2次雷属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="雷",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="火",skill_sp="78",skill_name="烈焰(全体)",skill_content="对全体敌人施以3次火属性攻击(威力95)",skill_boost="威力105/120/145",test_weak="火",test_hit="3",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="冰",skill_sp="78",skill_name="冰封(全体)",skill_content="对全体敌人施以3次冰属性攻击(威力95)",skill_boost="威力105/120/145",test_weak="冰",test_hit="3",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_sp="78",skill_name="雷霆(全体)",skill_content="对全体敌人施以3次雷属性攻击(威力95)",skill_boost="威力105/120/145",test_weak="雷",test_hit="3",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="风,回复",skill_sp="88",skill_name="召唤:希尔芙",skill_content="对全体敌人施以3次风属性攻击(威力95)<br/>忽视必定回避与完全防止伤害的效果<br/>并恢复我方前卫全体的HP(效力60)",skill_boost="威力105/120/145",test_weak="风",test_hit="3",test_obj="敌群",skill_up="88",skill_up_content="消耗SP减轻(SP70)"},{skill_order="7",skill_type="主动",skill_tag="火,光",skill_sp="67",skill_name="光焰(单体) ",skill_content="对敌方单体施以4次火属性攻击(威力65)<br/>并突破光弱点(伤害以火属性计算)",skill_boost="威力75/85/110",test_weak="火,光",test_hit="4",test_obj="敌单",skill_up="96",skill_up_content="消耗SP减轻(SP54)"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_sp="131",skill_name="召唤:阿修罗",skill_content="赋予我方前后卫全体HP恢复(效力205)<br/>与物防提升15%的效果(2回合)<br/>并有20%概率赋予自动复活的效果(恢复量 最大HP的50%)<br/>(我方无法战斗的对象除外,重复使用时该效果回合数不叠加)",skill_boost="恢复量225/255/295 回合数3/4/5",skill_up="99",skill_up_content="消耗SP减轻(SP108)"},{skill_order="9",skill_type="主动",skill_tag="光",skill_sp="98",skill_name="流星",skill_content="对随机目标施以6次光属性攻击(威力45)",skill_boost="威力50/60/75 強化后:威力55/65/85",test_weak="光",test_hit="6",test_obj="敌乱",skill_up="100",skill_up_content="威力提升(50)"},{skill_order="10",skill_type="主动",skill_tag="无属性",skill_sp="500",skill_tag2="弱点外,灯火の加護",skill_name="召唤:利维坦",skill_content="对全体敌人施以2次无属性攻击(威力630)<br/>忽视必定回避与完全防止伤害的效果<br/>即使非弱点也能减少盾牌点数",skill_boost="威力660/800/1000",test_weak="无",test_hit="2",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,消耗精力减少",skill_name="人与幻兽的羁绊",skill_content="HP满状态时:赋予自身属性攻击提升15%和<br/>SP消耗量减少30%的效果(效果不可叠加)"},{skill_order="12",skill_type="被动",skill_tag="威力提升",skill_name="全属性强化V",skill_content="赋予自身属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="威力提升,属性暴击",skill_parent="12",skill_tag2="進化",skill_name="幻兽王的羁绊",skill_content="赋予自身属性伤害提升30%和<br/>与属性攻击可以暴击的效果"},{skill_order="14",skill_type="被动",skill_tag="火,冰,雷",skill_tag2="灯火の加護",skill_name="召唤",skill_content="(准备回合:3/再使用回合:6)<br/>指令选择时,技能配置变为以下内容(1回合)<br/>伊芙利特:对全体敌人进行6次火属性攻击<br/>希瓦:对全体敌人进行6次冰属性攻击<br/>拉姆:对全体敌人进行6次雷属性攻击<br/>每次攻击都无视完全回避效果和<br/>完全防御效果"},{skill_order="15",skill_type="被动",skill_tag="火",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="召唤:伊芙利特",skill_content="对全体敌人施以6次火属性攻击(威力40)<br/>忽视必定回避与完全防止伤害的效果",skill_boost="威力45/50/70",test_weak="火",test_hit="6",test_obj="敌群"},{skill_order="16",skill_type="被动",skill_tag="冰",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="召唤:希瓦",skill_content="对全体敌人施以6次冰属性攻击(威力40)<br/>忽视必定回避与完全防止伤害的效果",skill_boost="威力45/50/70",test_weak="冰",test_hit="6",test_obj="敌群"},{skill_order="17",skill_type="被动",skill_tag="雷",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="召唤:拉姆",skill_content="对全体敌人施以6次雷属性攻击(威力40)<br/>忽视必定回避与完全防止伤害的效果",skill_boost="威力45/50/70",test_weak="雷",test_hit="6",test_obj="敌群"},{skill_order="18",skill_type="特殊",skill_tag="火耐性提升,冰耐性提升",skill_name="火·冰耐性强化",skill_content="自身的火·冰耐性提升10%"},{skill_order="19",skill_type="特殊",skill_tag="雷耐性提升,风耐性提升",skill_name="雷·风耐性强化",skill_content="自身的雷·风耐性提升10%"},{skill_order="20",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_name="光·暗耐性强化",skill_content="自身的光·暗耐性提升10%"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="22",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="23",skill_type="EX",skill_tag="火,冰,雷,风,光,暗,buff",skill_tag2="必殺技",skill_name="召唤:巴哈姆特",skill_content="【等级1】对全体敌人施以6次光属性攻击(威力50)<br/>攻击火・冰・雷・风・暗弱点(伤害以光属性计算)<br/>忽视必定回避与完全防止伤害的效果<br/>并赋予自身特殊效果“幻兽的加护”<br/>(2回合/作为主动技能赋予/回合数重置)<br/>“幻兽的加护”:被动“召唤”的再次使用回合数变为0<br/>【等级10】对全体敌人施以6次光属性攻击(威力60)<br/>攻击火・冰・雷・风・暗弱点(伤害以光属性计算)<br/>忽视必定回避与完全防止伤害的效果<br/>并赋予自身特殊效果“幻兽的加护”<br/>(2回合/作为主动技能赋予/回合数重置)<br/>“幻兽的加护”:被动“召唤”的再次使用回合数变为0"},{skill_order="24",skill_type="EX",skill_tag="光,buff",skill_sp="2次",skill_tag2="EXアビリティ",skill_name="召唤:龙",skill_content="对全体敌人施以光属性攻击(威力210)忽视必定回避与完全防止伤害的效果<br/>并赋予自身特殊效果“幻兽的加护”<br/>(2回合/作为主动技能赋予/回合数重置)<br/>“幻兽的加护”:被动“召唤”的再次使用回合数变为0<br/>【使用条件】第4回合以后",skill_boost="威力235/275/349",test_weak="光",test_hit="1",test_obj="敌群"},},},
{owner_order="207",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪,火,风,buff",skill_sp="37",skill_name="跳跃",skill_content="赋予自身特殊效果“跳跃中”<br/>下回合超迅速地行动<br/>对敌方单体施以枪物理攻击(威力280)并突破火・风弱点(伤害以枪物理计算)<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数",skill_boost="威力340/420/600",test_weak="枪,火,风",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="风,buff",skill_sp="34",skill_name="龙卷风(单体)",skill_content="对敌方单体施以风物理攻击(威力170)<br/>并且下回合能迅速行动<br/>消耗1BP以上时:攻击次数变为3次",skill_boost="威力75/90/120",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="枪,debuff",skill_sp="38",skill_name="穿透",skill_content="对敌方单体施以2次枪物理攻击(威力90)<br/>并赋予物防降低10%和<br/>枪耐性下降10%的效果(2回合)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪,debuff",skill_sp="43",skill_name="龙牙",skill_content="对全体敌人施以2次枪物理攻击(威力80)并赋予枪耐性降低15%的效果(2回合)",skill_boost="威力95/115/130",test_weak="枪",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="枪,buff",skill_sp="48",skill_name="脉冲驱动",skill_content="对敌方单体施以3次枪物理攻击(威力65)<br/>并赋予自身物攻提升15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="枪,回复",skill_sp="47",skill_name="龙剑",skill_content="对敌方单体施以枪物理攻击(威力 230)并吸收相当于造成伤害量30%的HP恢复与2%的SP恢复",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="88",skill_up_content="消费SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="风,buff",skill_sp="56",skill_name="飓风(全体)",skill_content="对全体敌人施以风属性攻击(威力180)<br/>并且下回合能迅速行动<br/>消耗1BP以上时:攻击次数变为3次",skill_boost="威力90/105/130",test_weak="风",test_hit="1",test_obj="敌群",skill_up="96",skill_up_content="消费SP降低(SP45)"},{skill_order="8",skill_type="主动",skill_tag="枪,debuff",skill_sp="54",skill_name="穿透之枪",skill_content="对敌方单体施以2次枪物理攻击(威力120)<br/>并赋予物防·属防下降15%的效果(2回合)",skill_boost="威力135/155/210",test_weak="枪",test_hit="2",test_obj="敌单",skill_up="99",skill_up_content="消费SP降低(SP45)"},{skill_order="9",skill_type="主动",skill_tag="枪,火,风,buff",skill_sp="108",skill_name="W跳跃",skill_content="赋予自身特殊效果“跳跃中”<br/>下回合超迅速地行动<br/>对敌方单体施以4次枪物理攻击(威力195)并突破火・风弱点(伤害以枪物理计算)<br/>此技能的伤害上限提高50000<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数",skill_boost="威力225/255/330",test_weak="枪,火,风",test_hit="4",test_obj="敌单",skill_up="100",skill_up_content="消费SP降低(SP86)"},{skill_order="10",skill_type="主动",skill_tag="枪,火,风,buff",skill_sp="86",skill_tag2="進化",skill_name="W跳跃",skill_content="赋予自身特殊效果“跳跃中”<br/>下回合超迅速地行动<br/>对敌方单体施以4次枪物理攻击(威力195)并突破火・风弱点(伤害以枪物理计算)<br/>此技能的伤害上限提高70000<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数",skill_boost="威力225/255/330",test_weak="枪,火,风",test_hit="4",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="枪",skill_sp="70",skill_tag2="灯火の加護",skill_name="龙牙龙爪",skill_content="对敌方单体施以枪物理攻击<br/>根据Boost加成提升攻击次数(威力 85/3回),Boost MAX时:必定暴击",skill_boost="威力75/75/70 回合数4/5/6",test_weak="枪",test_hit="3~6",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="威力提升",skill_name="龙骑士之魂",skill_content="自身使用技能“跳跃”、“W跳跃”<br/>和必杀技“龙骑士之傲”时<br/>威力提升100%"},{skill_order="13",skill_type="被动",skill_tag="物攻提升",skill_name="物攻强化V",skill_content="赋予自身物攻提升30%的效果"},{skill_order="14",skill_type="被动",skill_tag="追击",skill_tag2="灯火の加護",skill_name="飞舞之龙的轰鸣",skill_content="“跳跃中”:赋予除自身外的我方前卫全体<br/>行动后进行追击的效果(仅按行动顺序攻击/不依赖攻击次数只发动一次)追击:对全体敌人施以枪物理攻击(威力200)※破盾恢复行动前的敌人无法破盾"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,风耐性提升",skill_name="火·风耐性强化",skill_content="自身的火·风耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_name="冰耐性强化III",skill_content="自身的冰耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_name="雷耐性强化III",skill_content="自身的雷耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,火,风,buff",skill_tag2="必殺技",skill_name="龙骑士之傲",skill_content="【Lv1】赋予自身特殊效果“跳跃中”<br/>2回合后,超迅速地行动<br/>对全体敌人施以6次枪物理攻击(威力105)并突破火・风弱点(伤害以枪物理计算)<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数<br/>【Lv10】赋予自身特殊效果“跳跃中”<br/>2回合后,超迅速地行动<br/>对全体敌人施以8次枪物理攻击(威力135)<br/>并突破火・风弱点(伤害以枪物理计算)<br/>随后,解除“跳跃中”状态<br/>※该行动无法将敌人破防<br/>“跳跃中”:无法选择指令,无法成为效果对象(部分除外)<br/>不进行追击,身上被赋予的效果不再经过回合数"},{skill_order="21",skill_type="EX",skill_tag="枪,火,风,debuff",skill_sp="1次",skill_tag2="EXアビリティ",skill_name="升龙之驱",skill_content="回合中,率先行动<br/>对敌方单体施以8次枪物理攻击(威力30)<br/>攻击火・风弱点(伤害以枪物理计算)<br/>并赋予物防降低30%的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost="威力35/40/55",test_weak="枪,火,风",test_hit="8",test_obj="敌单"},},},
{owner_order="206",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,光",skill_sp="29",skill_name="光斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并突破光弱点(伤害以剑物理计算)",skill_boost="威力105/125/180",test_weak="剑,光",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_sp="42",skill_name="治愈术(前全)",skill_content="我方前卫全体HP回复(效力130)",skill_boost="效力150/180/220"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_sp="18",skill_name="庇护",skill_content="使用后在当前回合中,自身受到的伤害减少20%(部分除外)<br/>并赋予代替除自身外的我方单体<br/>承受攻击伤害(包括全体攻击)的效果(1回合)<br/>※选择对象若换位,则重新选择交替后的前卫为对象",skill_boost="受到伤害減少30/40/50%"},{skill_order="4",skill_type="主动",skill_tag="剑,暗",skill_sp="41",skill_name="黑影",skill_content="如果自身的HP超过20%,则消耗最大HP的20%<br/>对全体敌人施以2次剑物理攻击(威力95)<br/>并突破暗弱点(伤害以剑物理计算)",skill_boost="威力110/130/150",test_weak="剑,暗",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_sp="44",skill_name="永不屈服之圣光",skill_content="赋予我方前卫全体物防·属防提升15%的效果(2回合)<br/>圣骑士效果中:同对象暗耐性提升10%(2回合)",skill_boost="回合数3/4/5"},{skill_order="6",skill_type="主动",skill_tag="剑,光,debuff",skill_sp="50",skill_name="神圣十字架",skill_content="对全体敌人施以2次剑物理攻击(威力 80)<br/>并突破光弱点(伤害以剑物理计算)<br/>圣骑士效果中:同目标的剑・光耐性降低10%(2回合)",skill_boost="威力95/115/130",test_weak="剑,光",test_hit="2",test_obj="敌群"},{skill_order="7",skill_type="主动",skill_tag="剑,光,体力护盾",skill_sp="65",skill_name="圣骑士部队",skill_content="对敌方单体施以3次剑物理攻击(威力85)<br/>并突破光弱点(伤害以剑物理计算)<br/>圣骑士效果中:赋予自身HP护盾<br/>(效果量 使用者最大HP的25%/不可重复)",skill_boost="威力95/110/140",test_weak="剑,光",test_hit="3",test_obj="敌单"},{skill_order="8",skill_type="主动",skill_tag="剑,暗,debuff",skill_sp="65",skill_name="暗影使者",skill_content="如果自身的HP超过20%,则消耗最大HP的20%<br/>对敌方单体施以4次剑物理攻击(威力65)<br/>并突破暗弱点(伤害以剑物理计算)<br/>并赋予物防・属防降低15%的效果(2回合)",skill_boost="威力75/85/110"},{skill_order="9",skill_type="主动",skill_tag="剑,光",skill_sp="72",skill_name="圣之跃",skill_content="对随机目标施以4次剑物理攻击(威力65)<br/>并突破光弱点(伤害以剑物理计算)<br/>圣骑士效果中:威力1.2倍",skill_boost="威力75/85/110",test_weak="剑,光",test_hit="4",test_obj="敌乱"},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_sp="63",skill_tag2="灯火の加護",skill_name="闪光炸裂",skill_content="对全体敌人施以3次剑物理攻击(威力85)<br/>并突破光弱点(伤害以剑物理计算)<br/>圣骑士效果中:攻击次数变为5次",skill_boost="威力75/90/115",test_weak="剑,光",test_hit="3,5",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="受击时体力回复",skill_name="讨伐真正黑暗之光明",skill_content="恢复受到伤害量10%的HP<br/>(一部分除外/同系统效果无法重复)<br/>在受到敌人攻击时赋予自身特殊效果“圣骑士”(2回合)<br/>(一部分除外/※不受攻击次数影响)<br/>※因该效果属于反击,在被赋予其他反击效果、<br/>无法反击(无法行动,敌人反击)时不触发<br/>圣骑士:物理・属性耐性提升5%"},{skill_order="12",skill_type="被动",skill_tag="受击时体力回复",skill_parent="11",skill_tag2="進化",skill_name="讨伐真正黑暗之光明",skill_content="恢复受到伤害量15%的HP<br/>(一部分除外/同系统效果无法重复)<br/>在受到敌人攻击时赋予自身特殊效果“圣骑士”(2回合)<br/>(一部分除外/※不受攻击次数影响)<br/>※因该效果属于反击,在被赋予其他反击效果、<br/>无法反击(无法行动,敌人反击)时不触发<br/>圣骑士:物理・属性耐性提升5%"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升,属防提升,剑伤害提升",skill_name="圣剑的引导",skill_content="自身物攻与剑攻击伤害提升15%<br/>圣骑士效果中:自身物防・属防提升10%"},{skill_order="14",skill_type="被动",skill_tag="庇护",skill_tag2="灯火の加護",skill_name="代表光之意志而战",skill_content="前卫且自身血量大于50%时:<br/>赋予自身代替我方前卫承受单体攻击伤害的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_name="光·暗耐性强化",skill_content="自身的光·暗耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,光,buff",skill_tag2="必殺技",skill_name="光芒之翼",skill_content="【Lv1】<br/>对敌方单体施以5次剑物理攻击(威力 85)<br/>并突破光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣骑士”(3回合)<br/>※圣骑士效果作为主动区赋予<br/>圣骑士:物理・属性耐性提升5%<br/>【Lv10】<br/>对敌方单体施以5次剑物理攻击(威力 100)<br/>并突破光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣骑士”(3回合)<br/>※圣骑士效果作为主动区赋予<br/>圣骑士:物理・属性耐性提升5%"},{skill_order="21",skill_ty