歧路旅人:大陆的霸者WIKI
wiki.17173.com/octopathsp
首页
旅人图鉴
图鉴资料
地图资料
武器图鉴
首饰图鉴
支援者图鉴
试炼之塔
秘技的试炼
职业的试炼
历战的试炼
攻略聚合
斗技大赛
历战NPC攻略
主线BOSS
追忆之塔
讨伐委托
新手攻略
支炎兽
管理
刷新本页缓存
页面操作
短链
移动
删除
保护
取消监视
链入页面
常用功能
沙盒
所有页面
特殊页面
Cargo表
Cargo查询
创建模板
文件列表
更改审核
最近更改
用户权限
用户组权限
评论管理
更改审核
全站配置
配置导航栏
配置整站通告
配置小组件
配置全局CSS
配置全局JS
全局测试CSS
全局测试js
JS/CSS版本
全站设置
组件使用帮助
新建页面提示
修改页面提示
删除页面原因
编辑版权警示
修改页面摘要
上传文件提示
上传文件协议
上传文件说明
编辑器上传文件说明
删除文件原因
其他
创建
攻略审核
WIKI贡献榜
WIKI反馈区
WIKI运维
首页
旅人图鉴
图鉴资料
地图资料
武器图鉴
首饰图鉴
支援者图鉴
试炼之塔
秘技的试炼
职业的试炼
历战的试炼
攻略聚合
斗技大赛
历战NPC攻略
主线BOSS
追忆之塔
讨伐委托
新手攻略
支炎兽
管理
刷新本页缓存
页面操作
短链
移动
删除
保护
取消监视
链入页面
常用功能
沙盒
所有页面
特殊页面
Cargo表
Cargo查询
创建模板
文件列表
更改审核
最近更改
用户权限
用户组权限
评论管理
更改审核
全站配置
配置导航栏
配置整站通告
配置小组件
配置全局CSS
配置全局JS
全局测试CSS
全局测试js
JS/CSS版本
全站设置
组件使用帮助
新建页面提示
修改页面提示
删除页面原因
编辑版权警示
修改页面摘要
上传文件提示
上传文件协议
上传文件说明
编辑器上传文件说明
删除文件原因
其他
创建
攻略审核
WIKI贡献榜
WIKI反馈区
WIKI运维
查看“模块:测试数据库”的源代码
WIKI功能
阅读
查看源代码
查看历史
因为以下原因,您没有权限编辑本页:
您请求的操作仅限属于该用户组的用户执行:
用户
您可以查看和复制此页面的源代码。
local p={} p.char_skill_data={ {owner_order="1",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="冰结魔法(单体)Ⅱ",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="21",skill_parent="",skill_sp="32",skill_tag2="",skill_name="冰结魔法(全体)Ⅱ",skill_content="对全体敌人施以冰属性攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name="乱冰结魔法",skill_content="对随机目标施以2次冰属性攻击(威力75)<br/>每次攻击都赋予冰耐性下降15%的效果(2回合)",skill_boost="威力90/110/150",test_weak=" 冰",test_hit="2",test_obj="敌乱"},{skill_order="4",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="属性防御破坏敲击",skill_content="对敌方单体施以书物理攻击(威力170)<br/>并赋予属防下降15%的效果(2回合)",skill_boost="威力200/240/350",test_weak="书",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name="大冰结魔法(单体)Ⅱ",skill_content="对敌方单体施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="34",skill_tag2="",skill_name="冰结魔法(单体)Ⅲ",skill_content="对敌方单体施以冰属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="冰",test_hit="1",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="大乱冰结魔法",skill_content="对随机目标施以3次冰属性攻击(威力55)<br/>每次攻击都赋予冰耐性下降15%的效果(2回合)",skill_boost="威力65/80/100",test_weak=" 冰",test_hit="3",test_obj="敌乱",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="46",skill_tag2="",skill_name="冰结魔法(全体)Ⅲ",skill_content="对全体敌人施以冰属性攻击(威力180)",skill_boost="威力205/245/300",test_weak=" 冰",test_hit="1",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="52",skill_tag2="",skill_name="特大冰结魔法(单体)Ⅲ",skill_content="对敌方单体施以3次冰属性攻击(威力85)",skill_boost="威力95/110/140",test_weak="冰",test_hit="3",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="500",skill_tag2="灯火の加護",skill_name="绝冰华",skill_content="对全体敌人施以冰属性攻击(威力530)",skill_boost="威力560/700/900",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时消耗SP减半",skill_content="HP为最大值时:赋予自身SP消耗量减轻50%的效果<br/>(效果不可重复)"},{skill_order="12",skill_type="被动",skill_tag="冰伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰属性强化V",skill_content="赋予自身冰属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="专心的探索",skill_content="HP为最大值时:自身攻击提升15%<br/>并赋予伤害上限提升(效果量50000)的效果"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="冰",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="银冰华",skill_content="【Lv1】<br/>对全体敌人施以冰属性攻击(威力375)<br/>【Lv10】<br/>对全体敌人施以冰属性攻击(威力450)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="2",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name="大切断",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name="全体大治愈",skill_content="赋予我方前卫全体<br/>HP自动回复的效果(2回合/效力120)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="雷冲",skill_content="对敌方单体施以雷属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="15",skill_tag2="",skill_name="健全化",skill_content="驱散我方单体的异常状态<br/>并赋予状态异常无效化的效果(部分除外/1回合)",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三叉劈",skill_content="对随机目标施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="秘传的治愈",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与风耐性提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak=" ",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="",skill_name="雷杀",skill_content="对单体敌人施以雷属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP27)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="秘传灵药",skill_content="赋予我方单体HP恢复(效力230)与驱散状态异常(部分除外)<br/>并赋予HP自动恢复的效果(2回合/效力150)",skill_boost="即時回復の効力250/290/350",test_weak=" ",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="回复",skill_parent="8",skill_sp="55",skill_tag2="進化",skill_name="秘传灵药",skill_content="赋予我方前卫全体HP恢复(效力230)与驱散状态异常(部分除外)<br/>并赋予HP自动恢复的效果(2回合/效力150)",skill_boost="即時回復の効力250/290/350",test_weak=" ",test_hit="",test_obj=""},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name="双倍收成",skill_content="对全体敌人施以2次斧物理攻击(威力95)",skill_boost="威力110/130/150",test_weak=" 斧",test_hit="2",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="11",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="80",skill_tag2="灯火の加護",skill_name="提前收割",skill_content="对敌方单体施以4次斧物理攻击(威力85)<br/>能力提升(Boost)MAX时:目标全体化",skill_boost="威力95/105/130",test_weak="斧",test_hit="4",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="BP恢复增加",skill_content="战斗开始时:赋予自身<br/>BP回复量1提升的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="异常耐性强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="异常耐性强化(相互)",skill_content="赋予前后卫<br/>状态异常耐性50%提升(部分除外)"},{skill_order="14",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="强化效果延长(与)Ⅱ",skill_content="当自身赋予强化效果时<br/>效果延长2回合(不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="波罗尼亚牌预防药",skill_content="【Lv1】<br/>驱散我方前卫全体的状态异常<br/>并赋予状态异常无效化(部分除外/2回合)<br/>与风耐性提升10%的效果(2回合)<br/>【Lv10】<br/>驱散我方前卫全体的状态异常<br/>并赋予状态异常无效化(部分除外/3回合)<br/>与风耐性提升20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="波罗尼亚牌辅助剂",skill_content="赋予我方前后卫全体<br/>物攻·物防·属攻·属防·会心·速度提升10%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="3",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="18",skill_tag2="",skill_name="弱点突刺",skill_content="对敌方单体施以枪物理攻击(威力170)",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name="挑衅",skill_content="给予全体敌人对自身的挑衅效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="雷冲",skill_content="对单个敌人施以雷属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续突刺",skill_content="对敌方单体施以2次枪物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name="贯穿电流",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>并有中等概率赋予麻痹异常状态(2回合)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="拼死的觉悟",skill_content="给予全体敌人对自身的挑衅效果<br/>与自身物防和属防提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="46",skill_tag2="",skill_name="连环电闪",skill_content="对随机目标施以3次雷属性攻击(威力65)<br/>每次攻击以中等概率给予麻痹异常状态(2回合)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="敌乱",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="反手回击",skill_content="对自身赋予反击物理攻击的效果(3回合)<br/>反击:对目标施以枪物理攻击(威力180)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="40",skill_tag2="",skill_name="治疗刺击",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>并回复自身HP(效力180)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="56",skill_tag2="灯火の加護",skill_name="防暴突刺",skill_content="对随机目标施以3次枪物理攻击(威力85)<br/>每次攻击都会对目标赋予以自身为目标的挑衅效果(2回合)",skill_boost="威力95/110/140",test_weak="枪",test_hit="3",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时加强物防Ⅲ",skill_content="战斗开始时:给予自身物防提升20%的效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时HP治愈",skill_content="HP30%以下时:赋予自身HP自动恢复的效果(效力90)"},{skill_order="13",skill_type="被动",skill_tag="全物理耐性提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="金刚之体",skill_content="给予自身物理耐性提升20%的效果"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升10%。"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升10%。"},{skill_order="17",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="看透胜机",skill_content="【Lv1】<br/>对自身赋予反击物理·魔法攻击的效果(3回合)<br/>并给予物攻·物防·属防上升10%的效果(3回合)<br/>反击:对目标施以枪物理攻击(威力180)<br/>【Lv10】<br/>对自身赋予反击物理·魔法攻击的效果(4回合)<br/>并给予物攻·物防·属防上升20%的效果(4回合)<br/>反击:对目标施以枪物理攻击(威力180)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="4",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name="情热之诗Ⅱ",skill_content="对敌方单体施以火属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="21",skill_tag2="",skill_name="达人之舞Ⅱ",skill_content="赋予我方15%的物攻<br/>与属攻提升的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连清扫",skill_content="对敌方单体施以2次扇物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 扇",test_hit="2",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="32",skill_tag2="",skill_name="灼热之诗Ⅱ",skill_content="对全体敌人施以火属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name="忘火的挽歌",skill_content="赋予全体敌人20%火耐性下降的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="达人的鼓舞Ⅲ",skill_content="赋予我方前卫全体提升20%物攻<br/>与属攻的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="40",skill_tag2="",skill_name="业火之诗",skill_content="对随机目标施以3次火属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="敌乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="8",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="红莲的炎舞",skill_content="对全体敌人施以2次火属性攻击(威力100)<br/>并赋予火耐性降低15%的效果(2回合)",skill_boost="威力115/140/165",test_weak="火",test_hit="2",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="扰乱之舞",skill_content="对敌方单体施以3次扇物理攻击(威力65)<br/>并赋予属防降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak=" 扇",test_hit="3",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="42",skill_tag2="灯火の加護",skill_name="炎激华",skill_content="对敌方单体施以火属性攻击(威力260)<br/>行动结束后,移动到后卫",skill_boost="威力290/340/450",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="交替时攻击强化(前全)",skill_content="交替时:赋予我方前卫全体<br/>物攻・属攻提升10%效果(1回合)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="交替時攻撃強化(前全)Ⅱ",skill_content="交替时:我方前卫全体<br/>物攻・属攻提升15%的效果(1ターン)"},{skill_order="13",skill_type="被动",skill_tag="火伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火属性强化(相互)",skill_content="赋予前后卫<br/>火属性伤害提升10%的效果"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长1 个回合(不重复)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="抚子之舞",skill_content="【Lv1】<br/>赋予我方前卫全体物攻·属攻·速度提升10%的效果(2回合)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>赋予我方前卫全体物攻·属攻·速度提升20%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="历战的鼓舞Ⅲ",skill_content="赋予我方前卫全体物攻・属攻・会心提升20%<br/>与属性攻击发生暴击的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="5",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="双重刺",skill_content="对敌方单体施以2次短剑物理攻击(威力75)",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="生命抢夺",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>并吸收造成的伤害量的20%HP",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="烈焰匕首",skill_content="对全体敌人施以火属性攻击(威力120)<br/>并赋予物防降低10%的效果(2回合)",skill_boost="威力145/185/220",test_weak="火",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="攻击削弱Ⅱ",skill_content="赋予敌方单体20%物攻<br/>与20%属攻降低的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三重短剑",skill_content="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="防御削弱Ⅱ",skill_content="赋予敌方单体20%物防<br/>与20%属防降低的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="42",skill_tag2="弱点外",skill_name="深红爆破",skill_content="对敌方单体施以2次火属性攻击(威力95)<br/>即使非弱点也会削减护盾点数",skill_boost="威力110/130/150",test_weak="火",test_hit="2",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="",skill_name="魔力抢夺",skill_content="对敌方单体施以短剑物理攻击(威力160)<br/>并吸收造成的伤害量的1%SP",skill_boost="威力190/230/320",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="58",skill_tag2="弱点外,灯火の加護",skill_name="护盾侦测器",skill_content="对随机目标施以4次短剑物理攻击(威力45)<br/>即使非弱点也会削减护盾点数",skill_boost="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="弱化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="",skill_name="弱化效果延长(相互/与)",skill_content="前后卫除了状态异常之外的弱化效果<br/>赋予时延长1回合(不可重复)"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="吸收技强化",skill_content="赋予自身吸收技回复量提升50%的效果"},{skill_order="13",skill_type="被动",skill_tag="物防降低,属防降低",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="破防时防御削弱Ⅱ",skill_content="当自身使敌人破防时<br/>赋予被破防的敌人15%的物防·属防降低的效果(3回合)"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="复仇",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并赋予物攻·属攻降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并赋予物攻·属攻降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="6",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="大恢复魔法(全体)",skill_content="我方前卫全体HP恢复(效力130)",skill_boost="効力150/180/220",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="守护之光Ⅱ",skill_content="赋予我方前卫全体属防提升15%效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="光明魔法(全体)Ⅱ",skill_content="对全体敌人施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="物理攻击破坏打击",skill_content="对敌方单体施以杖物理攻击(威力170)<br/>并赋予物攻降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name="持续回复魔法(单体)Ⅲ",skill_content="赋予我方单体HP自动回复的效果(2回合/效力140)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP28)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="圣火神的恩宠",skill_content="赋予我方单体物防·属防20%提升的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP28)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="28",skill_tag2="進化",skill_name="圣火神的恩宠",skill_content="赋予我方前卫全体物防·属防20%提升的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="特大恢复魔法(全体)",skill_content="我方前卫全体HP恢复(效力205)",skill_boost="効力225/255/295",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="10",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="46",skill_tag2="",skill_name="光明魔法(全体)Ⅲ",skill_content="对全体敌人施以光属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="光",test_hit="1",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP37)"},{skill_order="11",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="84",skill_tag2="灯火の加護",skill_name="持续光明魔法(全体)",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对全体敌人施以光属性攻击(威力180/持续2次)",skill_boost="継続3/4/5回",test_weak=" 光",test_hit="2",test_obj="敌群"},{skill_order="12",skill_type="被动",skill_tag="体力回复技能强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP恢复技强化Ⅲ",skill_content="赋予自身使用的HP恢复技能效力<br/>提升20%的效果(不包括自动恢复技)"},{skill_order="13",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="魔力还原",skill_content="受击时回复受到的伤害量3%的SP<br/>(部分除外/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫时HP治愈(后单)",skill_content="前卫时:赋予后卫HP自动回复的效果(效力100)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="天降的光",skill_content="【Lv1】<br/>我方前后卫全体HP恢复(效力200)<br/>并赋予光耐性提升10%的效果(2回合)<br/>【Lv10】<br/>我方前后卫全体HP恢复(效力250)<br/>并赋予光耐性提升20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="希望的圣火",skill_content="赋予我方前后卫全体最大生命值提升20%的效果(2回合)<br/>并恢复HP(恢复量为对象的最大HP的25%)<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="7",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="斩落",skill_content="对敌方单体施以剑物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="攻防一体",skill_content="赋予自身物攻·物防提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="暗冲",skill_content="对敌方单体施以暗属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="斗气解放",skill_content="赋予自身物攻·物防提升20%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="32",skill_tag2="",skill_name="暗闪",skill_content="对全体敌人施以暗属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="暗",test_hit="1",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="崩坏充能",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予物防下降20%的效果(2回合)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="56",skill_tag2="",skill_name="双重圆舞",skill_content="对全体敌人施以2次剑物理攻击(威力95)",skill_boost="威力110/130/150",test_weak=" 剑",test_hit="2",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="再来一次",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予必定暴击效果(3回合)",skill_boost="ターン数4/5/6(必ずクリティカルのみ)",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时物攻强化Ⅲ",skill_content="战斗开始时:赋予自身提升20%物攻的效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="物攻强化Ⅲ",skill_content="赋予自身提升20%物攻的效果"},{skill_order="13",skill_type="被动",skill_tag="剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时剑攻击强化Ⅲ",skill_content="HP达到最大值时:赋予自身剑攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,剑伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="对骑士的憧憬",skill_content="存在破防中的敌人时<br/>自身物攻提升10%<br/>剑攻击伤害提高10%<br/>并赋予伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="倾盆大雨",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,暗,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="崩坏连锁",skill_content="对随机敌人施以4次剑物理攻击(威力 65)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>每次攻击赋予物防降低10%的效果(1回合)<br/>【使用条件】存在破防中的敌人时",skill_boost="威力75/90/120",test_weak="",test_hit="",test_obj=""},},}, {owner_order="8",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="30",skill_tag2="",skill_name="全体刚射",skill_content="对全体敌人施以弓物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 弓",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连刚射",skill_content="对敌方单体施以2次弓物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 弓",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="觉醒",skill_content="赋予自身物攻提升 15%<br/>会心提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="32",skill_tag2="",skill_name="风闪",skill_content="对全体敌人施以风属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="35",skill_tag2="",skill_name="阵雨箭",skill_content="对全体敌人施以2次弓物理攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 弓",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name="裂伤之箭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并有中等概率赋予受伤的异常状态(2回合)",skill_boost="威力200/240/350",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content="消費SP下降(SP18)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="23",skill_tag2="",skill_name="冥想",skill_content="自身的HP恢复(效力125)",skill_boost="効力160/220/285",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP下降(SP18)"},{skill_order="8",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="50",skill_tag2="",skill_name="风之箭",skill_content="对随机目标施以4次风属性攻击(威力45)",skill_boost="威力55/65/90",test_weak=" 风",test_hit="4",test_obj="敌乱",skill_up="99",skill_up_note="",skill_up_content="消費SP下降(SP40)"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="60",skill_tag2="",skill_name="村雨箭",skill_content="对全体敌人施以4次弓物理攻击(威力35)",skill_boost="威力45/55/70",test_weak=" 弓",test_hit="4",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content="消費SP下降(SP48)"},{skill_order="10",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="猎鼠",skill_content="对随机目标施以6次弓物理攻击(威力25)",skill_boost="威力30/35/50",test_weak=" 弓",test_hit="6",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="破防中伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="破防强化Ⅲ",skill_content="存在破防中的敌人时<br/>赋予自身伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="会心威力强化Ⅲ",skill_content="赋予自身暴击时伤害提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="buff,暴击伤害提升",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="致命攻击Ⅲ",skill_content="赋予自身物攻提升20%<br/>与暴击时伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="破防时心眼",skill_content="当自身使敌人破防时<br/>赋予自身必定暴击效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="闪电箭雨",skill_content="【Lv1】<br/>对全体敌人施以弓物理攻击(威力375)<br/>必定造成暴击伤害<br/>【Lv10】<br/>对全体敌人施以弓物理攻击(威力450)<br/>必定造成暴击伤害",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="水滴穿石",skill_content="对敌方单体施以2次弓物理攻击(威力 120)<br/>能力提升(Boost)MAX时:技能再次发动(不消耗SP)<br/>【使用条件】存在破防中的敌人时",skill_boost="威力135/155/210",test_weak="",test_hit="",test_obj=""},},}, {owner_order="9",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="双重刺痛",skill_content="敌方单体2次短剑物理攻击(威力70)",skill_boost="威力85/105/135",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="神速",skill_content="给予自身速度提升20%的效果(3回合)<br/>※行动顺序影响从第2回合开始",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="15",skill_tag2="弱点外",skill_name="屏蔽裂纹",skill_content="对敌方单体进行短剑物理攻击(威力130)<br/>即使非弱点也会削减护盾点数",skill_boost="威力160/200/270",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="连黑暗攻击",skill_content="敌方单体2次暗属性攻击(威力70)",skill_boost="威力85/105/135",test_weak="暗",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="蜘蛛牙",skill_content="对敌方单体进行短剑物理攻击(威力160)<br/>此外,速度下降15%(2回合)<br/>※行为影响顺序为第二回合",skill_boost="威力190/230/320",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="26",skill_tag2="弱点外",skill_name="宽裂纹",skill_content="对全体敌人进行短剑物理攻击(威力110)<br/>即使非弱点也会削减护盾点数",skill_boost="威力135/175/200 強化2後:170/200/245",test_weak="短剑",test_hit="1",test_obj="敌群",skill_up="72",skill_up_note="",skill_up_content="",skill_up2="99",skill_up_content2=""},{skill_order="7",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="37",skill_tag2="",skill_name="连暗闪",skill_content="敌人全体受到2次暗属性攻击(威力75)",skill_boost="威力90/105/125 強化2後:105/120/140",test_weak="暗",test_hit="2",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="",skill_up2="100",skill_up_content2=""},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="74",skill_tag2="弱点外,灯火の加護",skill_name="骑士边缘",skill_content="敌方单体3次短剑物理攻击(威力95)<br/>即使非弱点也会削减护盾点数",skill_boost="威力110/125/160",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="破防中伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时加强突破(前单)Ⅲ",skill_content="后卫时:对突破中的敌人<br/>给予前卫伤害提升20%的效果"},{skill_order="10",skill_type="被动",skill_tag="弱点时伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="弱点威力强化Ⅲ",skill_content="当自己戳到敌人的弱点时<br/>增加伤害20%的效果"},{skill_order="11",skill_type="被动",skill_tag="短剑耐性降低",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="夜之白刃",skill_content="当自身使敌人破防时<br/>给予突破的敌人15%的短剑抗性效果(3回合)"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="新月月亮",skill_content="【Lv1】<br/>对全体敌人进行短剑物理攻击(威力375)<br/>【Lv10】<br/>对全体敌人进行短剑物理攻击(威力450)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="10",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="刺",skill_content="对敌方单体施以短剑物理攻击(威力130)",skill_boost="威力160/200/270",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="反击",skill_content="赋予敌方单体物攻·属攻降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name="风击",skill_content="对敌方单体施以风属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="急救",skill_content="我方单体HP恢复(效力95)",skill_boost="効力115/155/215",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="风刃",skill_content="对敌方单体施以风属性攻击(威力160)<br/>并降低风耐性15%(2回合)",skill_boost="威力190/230/320",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="24",skill_tag2="弱点外",skill_name="防壁破裂",skill_content="对敌方单体施以短剑物理攻击(威力160)<br/>即使非弱点也会削减护盾点数",skill_boost="威力190/230/320 強化2後:250/290/350",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP19)",skill_up2="99",skill_up_content2="威力提升(220)"},{skill_order="7",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="39",skill_tag2="",skill_name="蜘蛛陷阱",skill_content="对全体敌人施以短剑物理攻击(威力145)<br/>并赋予速度降低15%的效果(2回合)<br/>行动顺序影响从下回合开始",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak="短剑",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP31)",skill_up2="100",skill_up_content2="威力提升(175)"},{skill_order="8",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name="风帆",skill_content="对敌方单体施以风属性攻击(威力260)<br/>并降低风耐性15%(2回合)",skill_boost="威力290/340/450",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时风耐性强化Ⅱ",skill_content="战斗开始时:赋予自身风耐性提升15%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风属性强化Ⅲ",skill_content="赋予自身风属性伤害提升20%的效果"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="属攻强化Ⅲ",skill_content="赋予自身属攻提升20%的效果"},{skill_order="12",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="致命网络",skill_content="【Lv1】<br/>对全体敌人施以短剑物理攻击(威力330)<br/>并赋予速度降低5%的效果(2回合)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>对全体敌人施以短剑物理攻击(威力395)<br/>并赋予速度降低10%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="11",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="刺",skill_content="对敌方单体施以短剑物理攻击(威力130)",skill_boost="威力160/200/270",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="猫头鹰Ⅱ",skill_content="赋予敌方单体物防降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name="雷击",skill_content="对单体敌人施以雷属性攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="背刺",skill_content="对敌方单体施以短剑物理攻击(威力160)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力190/230/320",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双重短剑",skill_content="对敌方单体施以2次短剑物理攻击(威力85)",skill_boost="威力100/120/165",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="开膛手突击",skill_content="对全体敌人施以短剑物理攻击(威力145)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak="短剑",test_hit="1",test_obj="敌群",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP24)",skill_up2="99",skill_up_content2="威力提升(175)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="弱点外",skill_name="双重打击",skill_content="对敌方单体施以2次短剑物理攻击(威力70)<br/>即使非弱点也会削减护盾点数",skill_boost="威力85/105/135 強化2後:100/120/165",test_weak="短剑",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP22)",skill_up2="100",skill_up_content2="威力提升(85)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="56",skill_tag2="弱点外,灯火の加護",skill_name="黎明的哭泣",skill_content="自身受到伤害(效果量最大HP的60%)<br/>并对敌方单体施以4次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数<br/>※这个效果不会让自身无法战斗",skill_boost="威力75/85/110",test_weak="短剑",test_hit="4",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时物攻强化Ⅱ",skill_content="战斗开始时:赋予自身<br/>物攻提升15%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="物攻提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="物攻强化Ⅱ",skill_content="赋予自身物攻提升15%的效果"},{skill_order="11",skill_type="被动",skill_tag="短剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP 50%以下时短剑攻击强化Ⅲ",skill_content="HP 50%以下时:赋予自身<br/>短剑攻击伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="HP 50%以下时必定暴击",skill_content="HP50%以下时赋予必定暴击效果"},{skill_order="13",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="雪狼的尖牙",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ,弱点外",skill_name="迅狼爪",skill_content="对随机目标施以4次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数<br/>每次攻击小概率赋予短剑耐性降低15%的效果(2回合)<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost="威力75/85/110",test_weak="",test_hit="",test_obj=""},},}, {owner_order="12",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name="贯穿",skill_content="对敌方单体施以枪物理攻击(威力130)",skill_boost="威力160/200/270",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="恶作剧",skill_content="赋予敌方单体对自身的挑衅效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name="风攻击",skill_content="对敌方单体施以风属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="反击架势",skill_content="赋予自身对物理攻击施以反击的效果(3回合)<br/>反击:对目标施以枪物理攻击(威力150)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续突击",skill_content="对敌方单体施以2次枪物理攻击(威力85)",skill_boost="威力100/120/165",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="32",skill_tag2="",skill_name="风闪",skill_content="对全体敌人施以风属性攻击(威力145)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak="风",test_hit="1",test_obj="敌群",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="99",skill_up_content2="威力提升(175)"},{skill_order="7",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="拼死的觉悟",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予自身物防·属防提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="100",skill_up_content2="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="44",skill_tag2="灯火の加護",skill_name="木雕枪",skill_content="对敌方单体施以枪物理攻击(威力260)<br/>并赋予自身挑衅效果(2回合)",skill_boost="威力290/340/450",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP治愈",skill_content="赋予自身HP自动恢复的效果(效力85)"},{skill_order="10",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时加强物防Ⅱ",skill_content="战斗开始时:赋予自身<br/>物防提升15%的效果(3回合)"},{skill_order="11",skill_type="被动",skill_tag="最大体力提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="商人的度量",skill_content="当敌人处于挑衅状态时<br/>赋予自身最大HP提升15%的效果"},{skill_order="12",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="大树的姿态",skill_content="【Lv1】<br/>赋予自身物防·属防提升10%的效果(3回合)<br/>并赋予HP自动恢复的效果(2回合/效力100)<br/>【Lv10】<br/>赋予自身物防·属防提升20%的效果(4回合)<br/>并赋予HP自动恢复的效果(3回合/效力125)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="13",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="9",skill_tag2="",skill_name="暗魔法(单体)",skill_content="对敌方单体施以暗属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="24",skill_tag2="",skill_name="暗魔法(全体)",skill_content="对全体敌人施以暗属性攻击(威力115)",skill_boost="威力140/180/210",test_weak="暗",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="精神统一",skill_content="赋予自身15%属攻效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="大暗魔法(单体)",skill_content="对敌方单体施以2次暗属性攻击(威力70)",skill_boost="威力85/105/135",test_weak="暗",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="暗魔法(单体)Ⅱ",skill_content="对敌方单体施以暗属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="心胆",skill_content="赋予自身15%的属防效果(3回合)",skill_boost="ターン数4/5/6 強化後:5/6/7 強化2後:6/7/8",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="效果回合数提升(4回合)",skill_up2="99",skill_up_content2="效果回合数提升(5回合)"},{skill_order="7",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="32",skill_tag2="",skill_name="暗魔法(全体)Ⅱ",skill_content="对全体敌人施以暗属性攻击(威力145)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak="暗",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(175)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="65",skill_tag2="灯火の加護",skill_name="大乱暗魔法Ⅲ",skill_content="对随机目标施以3次暗属性攻击(威力85)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力95/110/140",test_weak="暗",test_hit="3",test_obj="敌乱"},{skill_order="9",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时属攻强化Ⅱ",skill_content="战斗开始时:赋予自身<br/>赋予属攻15%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="暗伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗属性强化Ⅲ",skill_content="赋予自身暗属性伤害提升20%的效果"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,属防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="属攻·属防强化Ⅱ",skill_content="赋予自身15%的属攻、属防效果"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="暗",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="暗的句子",skill_content="【Lv1】<br/>对全体敌人施以暗属性攻击(威力375)<br/>【Lv10】<br/>对全体敌人施以暗属性攻击(威力450)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="14",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="9",skill_tag2="",skill_name="光击",skill_content="对敌方单体施以光属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="恶作剧",skill_content="赋予敌方单体对自身的挑衅效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name="贯穿",skill_content="对敌方单体施以枪物理攻击(威力130)",skill_boost="威力160/200/270",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name="全力挥舞",skill_content="对全体敌人施以枪物理攻击(威力115)<br/>并赋予枪耐性降低15%的效果(2回合)",skill_boost="威力140/180/210",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="枪,debuff",skill_parent="4",skill_sp="29",skill_tag2="進化",skill_name="全力挥舞",skill_content="对全体敌人施以2次枪物理攻击(威力90)<br/>并赋予枪耐性降低15%的效果(2回合)",skill_boost="威力105/120/140",test_weak="枪",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="光闪",skill_content="对敌人全体施以光属性攻击(威力145)",skill_boost="威力170/200/245",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="7",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="带头指挥",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6 強化2後:5/6/7",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="效果回合数提升(3回合)",skill_up2="99",skill_up_content2="效果回合数提升(4回合)"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续突击",skill_content="对敌方单体施以2次枪物理攻击(威力85)",skill_boost="威力100/120/165 強化2後:130/150/190",test_weak="枪",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP21)",skill_up2="100",skill_up_content2="威力提升(115)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="62",skill_tag2="灯火の加護",skill_name="三方突刺",skill_content="对随机目标施以3次枪物理攻击(威力85)<br/>攻击对象处于挑衅状态时威力提升1.2倍",skill_boost="威力95/110/140",test_weak="枪",test_hit="3",test_obj="敌乱"},{skill_order="10",skill_type="被动",skill_tag="金币数量增加",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得金币强化",skill_content="战斗结束时:获得的金币提升3%"},{skill_order="11",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP 50%以上时物防强化Ⅱ",skill_content="HP 50%以上时:赋予自身物防提升15%的效果"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="HP 50%以下时HP治愈",skill_content="HP 50%以下时:赋予自身<br/>HP自动恢复效果(效力90)"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="buff,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="天性的商业技巧",skill_content="【Lv1】<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予我方前卫全体物攻·速度提升10%的效果(2回合)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>赋予全体敌人对自身的挑衅效果(3回合)<br/>并赋予我方前卫全体物攻·速度提升20%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="三方繁盛突击",skill_content="对全体敌人施以3次枪物理攻击(威力95)<br/>攻击对象处于挑衅状态时威力提升1.2倍<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost="威力105/120/145",test_weak="",test_hit="",test_obj=""},},}, {owner_order="15",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name="大切割",skill_content="对单体敌人施以斧物理攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="急救津贴",skill_content="单体我方的HP恢复(效力155)",skill_boost="効力175/215/275",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光冲",skill_content="对敌方单体施以光属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="8",skill_tag2="",skill_name="暗免疫力",skill_content="赋予我方单体提升15%暗耐性的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="30",skill_tag2="",skill_name="全力斩击",skill_content="对全体敌人施以斧物理攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 斧",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="斧",skill_parent="5",skill_sp="30",skill_tag2="進化",skill_name="二连全力斩击",skill_content="对全体敌人施以2次斧物理攻击(威力75)",skill_boost="",test_weak=" 斧",test_hit="2",test_obj="敌群"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name="救护津贴",skill_content="单体我方的HP恢复(效力225)",skill_boost="効力245/285/345 強化2後:315/355/415",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="99",skill_up_content2="效力提升(295)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="34",skill_tag2="",skill_name="光杀",skill_content="对敌方单体施以光属性攻击(威力220)",skill_boost="威力250/290/350 強化2後:280/330/400",test_weak=" 光",test_hit="1",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP27)",skill_up2="100",skill_up_content2="威力提升(250)"},{skill_order="9",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="71",skill_tag2="灯火の加護",skill_name="星历淋浴",skill_content="我方前卫全体恢复HP(效力205),恢复状态异常(部分除外)<br/>并赋予暗耐性提升15%的效果(2回合)",skill_boost="効力225/255/295",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="10",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗吸收HP",skill_content="自身战斗”攻击时<br/>造成的伤害量的10%的HP吸收"},{skill_order="11",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时HP治愈(前单)",skill_content="后卫时:赋予前卫HP自动回复的效果(效力100)"},{skill_order="12",skill_type="被动",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时暗耐性强化(前全)Ⅱ",skill_content="后卫时:我方前卫全体<br/>赋予暗耐性15%的效果"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="17",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="18",skill_type="EX",skill_tag="斧",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="我要切了!",skill_content="【Lv1】<br/>对单体敌人施以斧物理攻击(威力440)<br/>并自身的HP恢复(效力250)<br/>【Lv10】<br/>对单体敌人施以斧物理攻击(威力525)<br/>并自身的HP恢复(效力300)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="19",skill_type="EX",skill_tag="斧",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="我很少剪!",skill_content="对随机目标施以5次斧物理攻击(威力55)<br/>【使用条件】第4回合以后",skill_boost="威力65/75/100",test_weak="",test_hit="",test_obj=""},},}, {owner_order="16",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="冰结魔法(单体)Ⅱ",skill_content="对敌方单体施以冰属性攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="28",skill_tag2="",skill_name="回复魔法(全体)",skill_content="我方前卫全体的HP恢复(效力60)",skill_boost="効力80/110/150",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="守护的面纱Ⅱ",skill_content="赋予单体我方15%的属防效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="30",skill_tag2="",skill_name="爆碎打",skill_content="对全体敌人施以杖物理攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 杖",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="32",skill_tag2="",skill_name="冰结魔法(全体)Ⅱ",skill_content="对全体敌人施以冰属性攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="大复原魔法(全体)",skill_content="我方前卫全体的HP恢复(效力125)",skill_boost="効力145/175/215 強化2後:220/250/290",test_weak=" ",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP34)",skill_up2="99",skill_up_content2="效力提升(200)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="守护的灵气Ⅱ",skill_content="赋予我方前卫全体<br/>赋予属防提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="100",skill_up_content2="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="闪光洪水",skill_content="对敌方单体施以3次冰属性攻击(威力85)<br/>行动结束后,移动到后卫位置",skill_boost="威力95/110/140",test_weak="冰",test_hit="3",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="SP治愈",skill_content="赋予自身SP自动回复的效果(回复量最大SP的5%)"},{skill_order="10",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时HP治愈(前单)",skill_content="后卫时:赋予前卫HP自动回复的效果(效力85)"},{skill_order="11",skill_type="被动",skill_tag="物防提升,属防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="物防、属防强化(相互)Ⅱ",skill_content="赋予前后卫提升物防和属防15%的效果"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="治愈的盛宴",skill_content="【Lv1】<br/>我方前卫全体的HP恢复(效力200)<br/>并赋予属防提升10%的效果(2回合)<br/>【Lv10】<br/>我方前卫全体的HP恢复(效力250)<br/>并赋予属防20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="17",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name="全体射击",skill_content="对全体敌人施以弓物理攻击(威力115)",skill_boost="威力140/180/210",test_weak=" 弓",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name="连射",skill_content="对敌方单体施以2次弓物理攻击(威力70)",skill_boost="威力85/105/135",test_weak=" 弓",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name="冰击",skill_content="对敌方单体施以冰属性攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="裂伤之矢",skill_content="对敌方单体施以弓物理攻击(威力160)<br/>并中等概率赋予出血异常状态(2回合)",skill_boost="威力190/230/320",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="30",skill_tag2="",skill_name="连冰刃",skill_content="对全体敌人施以2次冰属性攻击(威力65)",skill_boost="威力75/90/115",test_weak=" 冰",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name="酸雨",skill_content="对全体敌人施以弓物理攻击(威力115)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力140/180/210 強化2後:170/200/245",test_weak=" 弓",test_hit="1",test_obj="敌群",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP23)",skill_up2="99",skill_up_content2="威力提升(145)"},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连刚射",skill_content="对敌方单体施以3次弓物理攻击(威力60)",skill_boost="威力70/85/110 強化2後:90/105/125",test_weak=" 弓",test_hit="3",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="100",skill_up_content2="威力提升(80)"},{skill_order="8",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="42",skill_tag2="灯火の加護",skill_name="残心的银箭",skill_content="对敌方单体施以弓物理攻击(威力230)<br/>并赋予自身物攻提升15%的效果(2回合)",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时弓攻击强化Ⅲ",skill_content="HP 30%以下时:赋予自身<br/>弓攻击伤害提升20%的效果"},{skill_order="10",skill_type="被动",skill_tag="强化效果延长(接受)",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(相互/接受)",skill_content="前后卫受到的强化效果<br/>延长1个回合(不重叠)"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="物攻强化Ⅲ",skill_content="赋予自身物攻提升20%的效果"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="弓,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="白银之弓",skill_content="【Lv1】<br/>对全体敌人施以3次弓物理攻击(威力115)<br/>并赋予物防降低5%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以3次弓物理攻击(威力130)<br/>并赋予物防降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="18",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="9",skill_tag2="",skill_name="闪光的诗",skill_content="对敌方单体施以光属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="鼴鼠的鼓舞",skill_content="赋予我方前卫全体<br/>物防提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="18",skill_tag2="",skill_name="横扫",skill_content="对敌方单体施以扇形物理攻击(威力160)",skill_boost="威力190/230/320",test_weak="扇",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="28",skill_tag2="",skill_name="治愈之诗",skill_content="我方前卫全体的HP恢复(效力60)",skill_boost="効力80/110/150",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="光辉之诗Ⅱ",skill_content="敌人全体受到光属性攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 光",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="光,debuff",skill_parent="5",skill_sp="32",skill_tag2="進化",skill_name="光辉之诗Ⅱ",skill_content="敌人全体受到光属性攻击(威力145)<br/>并赋予光耐性降低15%的效果(2回合)",skill_boost="威力170/200/245",test_weak=" 光",test_hit="1",test_obj="敌群"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="鼴鼠的鼓舞2",skill_content="赋予我方前卫全体<br/>物防提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="99",skill_up_content2="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="40",skill_tag2="",skill_name="冲击连击",skill_content="对敌方单体施以2次扇形物理攻击(威力115)",skill_boost="威力130/150/190 強化2後:2145/170/215",test_weak="扇",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(130)"},{skill_order="9",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="阳光之诗Ⅳ",skill_content="对敌方单体施以3次光属性攻击(威力85)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="敌单"},{skill_order="10",skill_type="被动",skill_tag="体力回复技能强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP恢复技能强化(相互)",skill_content="提升前后卫使用的HP回复技能效力<br/>赋予10%的效果(不包括自动恢复技)"},{skill_order="11",skill_type="被动",skill_tag="光伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="全速时光攻击强化Ⅲ",skill_content="HP满油时:赋予自身光属性伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时物防强化(前全)",skill_content="后卫时:赋予我方前卫全体物防提升10%的效果"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="17",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="罗星之舞",skill_content="【Lv1】<br/>我方前卫全体的HP恢复(效力200)<br/>并赋予物防提升10%的效果(2回合)<br/>【Lv10】<br/>我方前卫全体的HP恢复(效力250)<br/>并赋予物防提升20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="18",skill_type="EX",skill_tag="光,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="苍天之诗",skill_content="对全体敌人施以3次光属性攻击(威力80)<br/>并赋予我方前卫全体防卫15%的效果(2回合)<br/>【使用条件】当HP满时",skill_boost="威力90/105/130",test_weak="",test_hit="",test_obj=""},},}, {owner_order="19",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name="火焰魔法(单体)",skill_content="对敌方单体施以火属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="",skill_parent="",skill_sp="1",skill_tag2="",skill_name="探查",skill_content="披露一个敌人的弱点",skill_boost="弱点開示数2/3/4",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="24",skill_tag2="",skill_name="火焰魔法(全体)",skill_content="对全体敌人施以火属性攻击(威力115)",skill_boost="威力140/180/210",test_weak="火",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="精神统一",skill_content="赋予自身15%属攻效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="30",skill_tag2="",skill_name="罢工",skill_content="对全体敌人施以物理攻击(威力145)",skill_boost="威力170/200/245",test_weak="书",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name="大家都在调查",skill_content="逐个揭示敌人的弱点",skill_boost="弱点開示数2/3/4 強化後:3/4/5 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="披露数量提升(两个)",skill_up2="99",skill_up_content2="披露数量提升(每三个)"},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name="大火炎魔法(单体)",skill_content="对敌方单体施以2次火属性攻击(威力70)",skill_boost="威力85/105/135 強化2後:100/120/165",test_weak=" 火",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP16)",skill_up2="100",skill_up_content2="威力提升(85)"},{skill_order="8",skill_type="主动",skill_tag="火,debuff",skill_parent="7",skill_sp="16",skill_tag2="進化",skill_name="大火焰燃烧魔法(单体)Ⅱ",skill_content="对敌方单体施以2次火属性攻击(威力115)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力130/150/190",test_weak="火",test_hit="2",test_obj="敌单"},{skill_order="9",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="66",skill_tag2="灯火の加護",skill_name="大火焰燃烧魔法(全体)Ⅲ",skill_content="敌人全体受到2次火属性攻击(威力95)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力110/130/150",test_weak="火",test_hit="2",test_obj="敌群"},{skill_order="10",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="预习",skill_content="战斗开始时:逐个揭示敌人的弱点<br/>(同一类型的效果不能重复)"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火属性强化Ⅲ",skill_content="赋予自身火属性伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="属攻强化Ⅲ",skill_content="赋予自身20%的属攻效果"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="17",skill_type="EX",skill_tag="火,调查",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="古代照炎",skill_content="【Lv1】<br/>对全体敌人施以火属性攻击(威力375)<br/>并还公开了所有敌人的弱点。<br/>【Lv10】<br/>对全体敌人施以火属性攻击(威力450)<br/>并还公开了所有敌人的弱点。",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="18",skill_type="EX",skill_tag="火",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="灼热魔法(单体)Ⅳ",skill_content="对敌方单体施以火属性攻击(威力260)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>【使用条件】有燃烧状态的敌人时",skill_boost="威力290/340/450",test_weak="",test_hit="",test_obj=""},},}, {owner_order="20",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name="雷击魔法(单体)",skill_content="对敌方单体施以雷属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="18",skill_tag2="",skill_name="猛击连发",skill_content="对敌方单体施以2次书物理攻击(威力70)",skill_boost="威力85/105/135",test_weak="书",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="24",skill_tag2="",skill_name="雷击魔法(全体)",skill_content="对全体敌人施以雷属性攻击(威力115)",skill_boost="威力140/180/210",test_weak="雷",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="大雷击魔法(单体)",skill_content="对敌方单体施以2次雷属性攻击(威力70)",skill_boost="威力85/105/135",test_weak="雷",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="雷击魔法(单体)Ⅱ",skill_content="对敌方单体施以雷属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="麻痹猛击",skill_content="对敌方单体施以书物理攻击(威力160)<br/>并中等概率赋予麻痹异常状态(2回合)",skill_boost="威力190/230/320 強化2後:250/290/350",test_weak="书",test_hit="1",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="99",skill_up_content2="威力提升(220)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="32",skill_tag2="",skill_name="雷击魔法(全体)Ⅱ",skill_content="对全体敌人施以雷属性攻击(威力145)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak="雷",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(175)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="62",skill_tag2="灯火の加護",skill_name="大乱雷击麻痹魔法Ⅲ",skill_content="对随机目标施以3次雷属性攻击(威力85)<br/>每次攻击中等概率赋予麻痹状态异常(2回合)",skill_boost="威力95/110/140",test_weak="雷",test_hit="3",test_obj="敌乱"},{skill_order="9",skill_type="被动",skill_tag="属防降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时属防削弱(全体)Ⅱ",skill_content="战斗开始时:赋予全体敌人属防降低15%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="属防降低",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="战斗开始时属防削弱(全体)Ⅱ",skill_content="战斗开始时:赋予全体敌人属防降低15%的效果(5回合)"},{skill_order="11",skill_type="被动",skill_tag="雷伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷属性强化Ⅲ",skill_content="赋予自身雷属性伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="属攻强化Ⅲ",skill_content="赋予自身属攻提升20%的效果"},{skill_order="13",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="17",skill_type="EX",skill_tag="雷",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="古代雷击魔法(单体)",skill_content="【Lv1】<br/>对敌方单体施以雷属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以雷属性攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="18",skill_type="EX",skill_tag="雷,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="快速沃尔特(全体)Ⅱ",skill_content="回合开始时,率先行动<br/>对全体敌人施以3次雷属性攻击(威力65)<br/>并赋予属防降低10%的效果(2回合)<br/>【使用条件】第6回合以内",skill_boost="威力75/90/115",test_weak="",test_hit="",test_obj=""},},}, {owner_order="21",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name="全体射击",skill_content="对全体敌人施以弓物理攻击(威力115)",skill_boost="威力140/180/210",test_weak=" 弓",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="看清",skill_content="赋予自身15%的会心效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="21",skill_tag2="",skill_name="会心之箭",skill_content="对敌方单体施以弓物理攻击(威力160)<br/>必定造成暴击伤害",skill_boost="威力190/230/320",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="9",skill_tag2="",skill_name="暗攻击",skill_content="对敌方单体施以暗属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="",skill_name="二连毒箭",skill_content="对随机目标施以2次弓物理攻击(威力85)<br/>每次攻击以中等概率赋予中毒状态异常(2回合)",skill_boost="威力100/120/165",test_weak=" 弓",test_hit="2",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="15",skill_tag2="",skill_name="目标",skill_content="赋予我方前卫全体<br/>赋予会心提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6 強化2後:5/6/7",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="效果回合升级(3回合)",skill_up2="99",skill_up_content2="效果回合数提升(4回合)"},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="33",skill_tag2="",skill_name="全体会心之箭",skill_content="对全体敌人施以弓物理攻击(威力145)<br/>必定造成暴击伤害",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak=" 弓",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(175)"},{skill_order="8",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="58",skill_tag2="灯火の加護",skill_name="无心乱射",skill_content="对随机目标施以3次弓物理攻击(威力85)<br/>必定造成暴击伤害",skill_boost="威力95/110/140",test_weak=" 弓",test_hit="3",test_obj="敌乱"},{skill_order="9",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="会心威力强化(相互)Ⅲ",skill_content="前后卫在关键时刻<br/>提升伤害20%的效果"},{skill_order="10",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="会心威力强化(相互)V",skill_content="前后卫在关键时刻<br/>提升30%的伤害效果"},{skill_order="11",skill_type="被动",skill_tag="必定暴击",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时必定会心(相互)",skill_content="HP 30%以下时:前后卫<br/>赋予必定暴击效果"},{skill_order="12",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="物攻强化Ⅲ",skill_content="赋予自身20%的物攻效果"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="生命线",skill_content="【Lv1】<br/>对全体敌人施以弓物理攻击(威力375)<br/>必定造成暴击伤害<br/>【Lv10】<br/>对全体敌人施以弓物理攻击(威力450)<br/>必定造成暴击伤害",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="明镜止水之箭",skill_content="对敌方单体施以弓物理攻击(威力290)<br/>必定造成暴击伤害<br/>【使用条件】至少使用一次自身的极限技。",skill_boost="威力320/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner_order="22",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="斩落",skill_content="对敌方单体施以剑物理攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="22",skill_tag2="",skill_name="治愈之息",skill_content="赋予自身HP自动回复的效果(3回合/效力100)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name="风攻击",skill_content="对敌人赋予风属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="25",skill_tag2="",skill_name="切碎",skill_content="对敌方单体施以3次剑物理攻击(威力50)",skill_boost="威力60/75/90",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="5",skill_sp="25",skill_tag2="進化",skill_name="粉碎斩",skill_content="对敌方单体施以4次剑物理攻击(威力 50)",skill_boost="威力60/75/90",test_weak=" 剑",test_hit="4",test_obj="敌单"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="款待",skill_content="使我方单体的HP恢复(效力155)",skill_boost="効力175/215/275 強化2後:245/285/345",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="",skill_up2="99",skill_up_content2=""},{skill_order="8",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="34",skill_tag2="",skill_name="风杀",skill_content="对敌方单体施以风属性攻击(威力220)",skill_boost="威力250/290/350 強化2後:280/330/400",test_weak="风",test_hit="1",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="",skill_up2="100",skill_up_content2=""},{skill_order="9",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="72",skill_tag2="灯火の加護",skill_name="豪华的款待",skill_content="使我方前卫全体的HP恢复(效力205)<br/>并赋予物攻提升15%的效果(2回合)",skill_boost="効力225/255/295",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="10",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="普攻吸收HP",skill_content="自身普通攻击时<br/>吸收相当于造成伤害量的10%的HP"},{skill_order="11",skill_type="被动",skill_tag="体力回复技能强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时HP恢复技强化V",skill_content="HP 30%以下时:赋予自身使用的HP恢复技能的<br/>效力提升30%的效果(不包括自动恢复技)"},{skill_order="12",skill_type="被动",skill_tag="剑耐性降低",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="攻击时剑耐性减弱",skill_content="自身进行攻击时(部分除外),小概率<br/>赋予敌人剑耐性下降10%的效果(2回合)"},{skill_order="13",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="17",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="18",skill_type="EX",skill_tag="剑,回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="赏味·三枚切",skill_content="【Lv1】<br/>对敌方单体施以3次剑物理攻击(威力130)<br/>并使自身的HP恢复(效力250)<br/>【Lv10】<br/>对敌方单体施以3次剑物理攻击(威力160)<br/>并使自身的HP恢复(效力300)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="19",skill_type="EX",skill_tag="剑,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="梆子切",skill_content="回合开始时,率先行动<br/>对全体敌人施以2次剑物理攻击(威力 105)<br/>并使前卫全体<br/>剑攻击伤害上升10%(2回合)<br/>【使用条件】第4回合以后",skill_boost="威力120/140/170",test_weak="",test_hit="",test_obj=""},},}, {owner_order="23",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="斩",skill_content="对敌方单体施以剑物理攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="横一文字斩",skill_content="对全体敌人施以剑物理攻击(威力115)",skill_boost="威力140/180/210",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name="火焰攻击",skill_content="对敌方单体施以火属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="斩落",skill_content="对敌方单体施以剑物理攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="铁壁",skill_content="赋予自身物防提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力145)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak=" 剑",test_hit="1",test_obj="敌群",skill_up="72",skill_up_note="",skill_up_content="",skill_up2="99",skill_up_content2=""},{skill_order="7",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连斩",skill_content="对敌方单体施以2次剑物理攻击(威力85)",skill_boost="威力100/120/165 強化2後:130/150/190",test_weak=" 剑",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="",skill_up2="100",skill_up_content2=""},{skill_order="8",skill_type="主动",skill_tag="剑,火",skill_parent="",skill_sp="59",skill_tag2="灯火の加護",skill_name="红莲剑",skill_content="对敌人施以剑物理攻击(威力290)<br/>并攻击火弱点(伤害以剑物理计算)",skill_boost="威力320/380/500",test_weak=" 剑,火",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时物防强化Ⅱ",skill_content="战斗开始时:赋予自身物防提升15%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="交替时剑攻击强化(相互)Ⅲ",skill_content="交替时:为前后卫<br/>赋予剑攻击伤害提升20%的效果(2回合)"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="物攻强化Ⅲ",skill_content="赋予自身20%的物攻提升效果"},{skill_order="12",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="红之剑",skill_content="【Lv1】<br/>对敌人施以剑物理攻击(威力500)<br/>【Lv10】<br/>对敌人施以剑物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="24",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="斩",skill_content="对敌方单体施以剑物理攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name="雷击",skill_content="对敌方单体施以雷属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="迅速",skill_content="赋予自身速度提升15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="连续斩击",skill_content="对敌方单体施以2次剑物理攻击(威力70)",skill_boost="威力85/105/135",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力60)",skill_boost="威力70/85/110 強化2後:90/105/125",test_weak=" 剑",test_hit="3",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="",skill_up2="99",skill_up_content2=""},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连雷冲",skill_content="对敌方单体施以2次雷属性攻击(威力85)",skill_boost="威力100/120/165 強化2後:130/150/190",test_weak="雷",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="",skill_up2="100",skill_up_content2=""},{skill_order="8",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="62",skill_tag2="灯火の加護",skill_name="飞鹰",skill_content="对随机目标施以4次剑物理攻击(威力65)",skill_boost="威力75/85/110",test_weak=" 剑",test_hit="4",test_obj="敌乱"},{skill_order="9",skill_type="被动",skill_tag="追击",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时发动连击",skill_content="HP 30%以下时:为自身普攻附加追击<br/>※能力加成(Boost)时也只发动一次"},{skill_order="10",skill_type="被动",skill_tag="剑耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时剑耐性削弱(整体)Ⅱ",skill_content="战斗开始时:为全体敌人<br/>赋予剑耐性下降15%的效果(3回合)"},{skill_order="11",skill_type="被动",skill_tag="剑耐性降低",skill_parent="10",skill_sp="",skill_tag2="進化",skill_name="战斗开始时剑耐性削弱(整体)Ⅱ",skill_content="战斗开始时:赋予全体敌人<br/>剑耐性下降15%的效果(5回合)"},{skill_order="12",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="消费SP减轻Ⅱ",skill_content="自身消耗SP量减少20%<br/>(效果不可重复)"},{skill_order="13",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="17",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="18",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="秘剑・三段返",skill_content="【Lv1】<br/>对全体敌人施以3次剑物理攻击(威力130)<br/>【Lv10】<br/>对全体敌人施以3次剑物理攻击(威力150)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="19",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="瞬迅四闪",skill_content="回合开始时,率先行动<br/>对全体敌人施以4次剑物理攻击(威力45)<br/>【使用条件】自身受到的攻击次数为4次以上时",skill_boost="威力55/65/80",test_weak="",test_hit="",test_obj=""},},}, {owner_order="25",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="7",skill_tag2="",skill_name="速射",skill_content="对敌方单体施以弓物理攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name="雷击",skill_content="对单体敌人施以雷属性攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 雷",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="速猎",skill_content="赋予单体我方15%的速度提升效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="21",skill_tag2="",skill_name="雷电之箭",skill_content="对全体敌人施以雷属性攻击(威力85)<br/>并赋予雷耐性降低20%的效果(2回合)",skill_boost="威力100/120/170",test_weak="雷",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="30",skill_tag2="",skill_name="千鸟",skill_content="对随机目标施以2次雷属性攻击(威力70)<br/>每次攻击以小概率赋予麻痹状态异常(2回合)",skill_boost="威力85/105/135",test_weak="雷",test_hit="2",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="25",skill_tag2="",skill_name="乱射",skill_content="对随机目标施以3次弓物理攻击(威力50)",skill_boost="威力60/75/90 強化2後:70/85/110",test_weak=" 弓",test_hit="3",test_obj="敌乱",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP20)",skill_up2="99",skill_up_content2="威力提升(60)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="",skill_name="雷杀",skill_content="对单体敌人施以雷属性攻击(威力220)",skill_boost="威力250/290/350 強化2後:280/330/400",test_weak="雷",test_hit="1",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP27)",skill_up2="100",skill_up_content2="威力提升(250)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="68",skill_tag2="灯火の加護",skill_name="百雷",skill_content="对全体敌人施以3次雷属性攻击(威力65)<br/>并小概率赋予麻痹状态异常(2回合)",skill_boost="威力75/90/115",test_weak="雷",test_hit="3",test_obj="敌群"},{skill_order="9",skill_type="被动",skill_tag="雷耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时雷电耐性减弱(全体)Ⅱ",skill_content="战斗开始时:整个敌人<br/>赋予15%的防雷效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="麻痺無効化",skill_parent="",skill_sp="",skill_tag2="",skill_name="麻痹无效(相互)",skill_content="赋予前后卫麻痹无效化的效果"},{skill_order="11",skill_type="被动",skill_tag="属性暴击解放,必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="偏转目标",skill_content="当有麻痹状态的敌人时<br/>自身属性攻击会产生暴击效果<br/>赋予必定暴击效果"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="雷,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="虎",skill_content="【Lv1】<br/>对随机目标施以4次雷属性攻击(威力95)<br/>每次攻击以中等概率赋予麻痹状态异常(2回合)<br/>【Lv10】<br/>对随机目标施以4次雷属性攻击(威力115)<br/>每次攻击以中等概率赋予麻痹状态异常(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="26",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="斩",skill_content="对敌方单体施以剑物理攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="铁壁",skill_content="赋予自身物防提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光冲",skill_content="对敌方单体施以光属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="34",skill_tag2="",skill_name="防守攻击",skill_content="对敌方单体施以2次剑物理攻击(威力85)<br/>并赋予自身物防提升15%的效果(2回合)",skill_boost="威力100/120/165",test_weak="剑",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="21",skill_tag2="",skill_name="壁垒",skill_content="赋予我方单体物防提升15%<br/>与属防提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="",skill_up2="99",skill_up_content2=""},{skill_order="7",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="光闪",skill_content="对敌人全体施以光属性攻击(威力145)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak="光",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="",skill_up2="100",skill_up_content2=""},{skill_order="8",skill_type="主动",skill_tag="剑,回复",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="脚跟着地",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并使自身HP恢复(效力180)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时物防强化(前单)Ⅱ",skill_content="后卫时:赋予前卫15%的物防提升效果"},{skill_order="10",skill_type="被动",skill_tag="物防提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="物防强化(相互)",skill_content="赋予前后卫物防提升15%的效果"},{skill_order="11",skill_type="被动",skill_tag="挑衅",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时挑衅(全体)",skill_content="HP为最大值时:赋予全体敌人对自身的挑衅效果"},{skill_order="12",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="物防强化Ⅲ",skill_content="赋予自身防御力20%提升的效果"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="17",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="18",skill_type="EX",skill_tag="剑,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="守护刀片",skill_content="【Lv1】<br/>对敌方单体施以3次剑物理攻击(威力130)<br/>并赋予自身物防提升5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以3次剑物理攻击(威力160)<br/>并赋予自身物防提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="19",skill_type="EX",skill_tag="体力护盾",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="堡垒",skill_content="赋予自身HP护盾效果(效果量:使用者最大HP的50%/不可重复)<br/>【使用条件】当敌人处于被挑衅状态时",skill_boost="HPバリア100/150/200%",test_weak="",test_hit="",test_obj=""},},}, {owner_order="27",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name="全体射击",skill_content="对全体敌人施以弓物理攻击(威力115)",skill_boost="威力140/180/210",test_weak=" 弓",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name="刚射",skill_content="对敌方单体施以弓物理攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="应急措施",skill_content="我方单体HP恢复(效力95)",skill_boost="効力115/155/215",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="32",skill_tag2="",skill_name="炎闪",skill_content="对全体敌人施以火属性攻击(威力145)",skill_boost="威力170/200/245",test_weak="火",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="35",skill_tag2="",skill_name="阵雨箭",skill_content="对全体敌人施以2次弓物理攻击(威力75)",skill_boost="威力90/105/125",test_weak=" 弓",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name="裂伤之矢",skill_content="对敌方单体施以弓物理攻击(威力160)<br/>并中等概率赋予出血异常状态(2回合)",skill_boost="威力190/230/320 強化2後:250/290/350",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="99",skill_up_content2="威力提升(220)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="急救措施",skill_content="我方单体HP恢复(效力155)",skill_boost="効力175/215/275 強化2後:245/285/345",test_weak="",test_hit="",test_obj="",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP19)",skill_up2="100",skill_up_content2="效力提升(225)"},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="75",skill_tag2="灯火の加護",skill_name="踮起脚尖",skill_content="我方前卫全体HP恢复(效力205)<br/>并赋予会心提升20%的效果(2回合)",skill_boost="効力225/255/295",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时HP治愈(前单)",skill_content="后卫时:赋予前卫HP自动回复的效果(效力85)"},{skill_order="10",skill_type="被动",skill_tag="弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="弓攻击强化(相互)",skill_content="赋予前后卫<br/>弓攻击伤害提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="弓伤害提升",skill_parent="10",skill_sp="",skill_tag2="進化",skill_name="弓攻击强化(相互)Ⅱ",skill_content="赋予前后卫<br/>弓攻击伤害提升15%的效果"},{skill_order="12",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时会心威力强化(前全)",skill_content="后卫时:赋予我方前卫全体暴击时<br/>提升10%伤害的效果"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="17",skill_type="EX",skill_tag="弓,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="瞄准射击",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力440)<br/>并赋予我方前卫全体弓攻击伤害提升5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力525)<br/>并赋予我方前卫全体弓攻击伤害提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="18",skill_type="EX",skill_tag="弓,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="惩罚之箭",skill_content="对全体敌人施以3次弓物理攻击(威力80)<br/>并降低15%弓耐性(2回合)<br/>【使用条件】第3回合以后",skill_boost="威力90/105/130",test_weak="",test_hit="",test_obj=""},},}, {owner_order="28",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="刺",skill_content="对敌方单体施以短剑物理攻击(威力130)",skill_boost="威力160/200/270",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name="冰击",skill_content="对敌方单体施以冰属性攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="15",skill_tag2="弱点外",skill_name="防壁击破",skill_content="对敌方单体施以短剑物理攻击(威力130)<br/>即使非弱点也会削减护盾点数",skill_boost="威力160/200/270",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name="冰耐性破坏(全体)Ⅲ",skill_content="赋予全体敌人20%冰耐性下降的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双重短剑",skill_content="对敌方单体施以2次短剑物理攻击(威力85)",skill_boost="威力100/120/165",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="22",skill_tag2="",skill_name="虚弱冻结",skill_content="对敌方单体施以冰属性攻击(威力160)<br/>并吸收造成的伤害量的20%的HP",skill_boost="威力190/230/320 強化2後:250/290/350",test_weak="冰",test_hit="1",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="99",skill_up_content2="威力提升(220)"},{skill_order="7",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="40",skill_tag2="",skill_name="冰柱葬",skill_content="对随机目标施以3次冰属性攻击(威力60)",skill_boost="威力70/85/110 強化2後:90/105/125",test_weak="冰",test_hit="3",test_obj="敌乱",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(80)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="67",skill_tag2="灯火の加護",skill_name="四连冰雹葬",skill_content="对全体敌人施以4次冰属性攻击(威力25)",skill_boost="威力35/45/60",test_weak=" 冰",test_hit="4",test_obj="敌群"},{skill_order="9",skill_type="被动",skill_tag="冰耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="破防时冰耐性减弱Ⅱ",skill_content="当自身使敌人破防时<br/>赋予破防中的敌人15%的冰耐性降低效果"},{skill_order="10",skill_type="被动",skill_tag="属防降低,冰耐性降低",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="破防时属防·冰耐性减弱Ⅱ",skill_content="当自身使敌人破防时<br/>对破防中的敌人施以属防与冰耐性降低15%的效果"},{skill_order="11",skill_type="被动",skill_tag="冰伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰属性强化(相互)Ⅲ",skill_content="赋予前后卫<br/>冰属性伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="弱化效果延长(与)",skill_content="自身赋予状态异常以外的削弱效果时<br/>效果延长1回合(不可重复)"},{skill_order="13",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="17",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="18",skill_type="EX",skill_tag="冰,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="蓝色的冰击",skill_content="【Lv1】<br/>对随机目标施以4次冰属性攻击(威力95)<br/>每次攻击赋予冰耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对随机目标施以4次冰属性攻击(威力115)<br/>每次攻击赋予冰耐性降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="19",skill_type="EX",skill_tag="冰",skill_parent="",skill_sp="",skill_tag2="EXアビリティ,弱点外",skill_name="靛蓝爆裂",skill_content="对敌方单体施以5次冰属性攻击(威力35)<br/>即使非弱点也会削减护盾点数<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost="威力45/55/80",test_weak="",test_hit="",test_obj=""},},}, {owner_order="29",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name="贯穿",skill_content="对敌方单体施以长枪物理攻击(威力130)",skill_boost="威力160/200/270",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="快速",skill_content="赋予自身速度提升15%的效果(3回合)<br/>※行动顺序影响从第2回合开始",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name="冰击",skill_content="对敌方单体施以冰属性攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name="大突进",skill_content="对全体敌人施以长枪物理攻击(威力145)",skill_boost="威力170/200/245",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="双脚戳",skill_content="对随机目标施以2次长枪物理攻击(威力85)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力100/120/165",test_weak="枪",test_hit="2",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="11",skill_tag2="",skill_name="休息",skill_content="自身的HP恢复(效力100)",skill_boost="効力115/155/215 強化後:140/170/250 強化2後:効力180/220/280",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="效力提升(110)",skill_up2="99",skill_up_content2="效力提升(160)"},{skill_order="7",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连冰冲",skill_content="对敌方单体施以2次冰属性攻击(威力85)",skill_boost="威力100/120/165 強化2後:130/150/190",test_weak=" 冰",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP22)",skill_up2="100",skill_up_content2="威力提升(115)"},{skill_order="8",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name="无双双手攻击",skill_content="对随机目标施以2次长枪物理攻击(威力120)<br/>每次攻击赋予物攻降低15%的效果(2回合)",skill_boost="威力135/155/210",test_weak="枪",test_hit="2",test_obj="敌乱"},{skill_order="9",skill_type="被动",skill_tag="挑衅",skill_parent="",skill_sp="",skill_tag2="",skill_name="全速时挑衅(全体)",skill_content="HP满油时:赋予全体敌人对自身的挑衅效果"},{skill_order="10",skill_type="被动",skill_tag="物攻降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时物攻削弱(全体)Ⅱ",skill_content="战斗开始时:整个敌人<br/>赋予物攻降低15%的效果(3回合)"},{skill_order="11",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="不紧握的拳头",skill_content="受到攻击的概率为50%<br/>受到的伤害量的25%的HP恢复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="枪,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="虎脚杀",skill_content="【Lv1】<br/>对随机目标施以4次长枪物理攻击(威力95)<br/>每次攻击赋予速度降低5%的效果(2回合)<br/>※行动顺序影响从第2回合开始<br/>【Lv10】<br/>对随机目标施以4次长枪物理攻击(威力115)<br/>每次攻击赋予速度降低10%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="30",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="18",skill_tag2="",skill_name="关键点突击",skill_content="对敌方单体施以长枪物理攻击(威力160)",skill_boost="威力190/230/320",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="13",skill_tag2="",skill_name="深呼吸",skill_content="给自身提升10%的攻击<br/>属攻提升10%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name="炎冲",skill_content="对敌方单体施以火属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="10",skill_tag2="",skill_name="愈合的呼吸",skill_content="赋予自身HP自动回复的效果(3回合/效力90)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name="大突进",skill_content="对全体敌人施以长枪物理攻击(威力145)",skill_boost="威力170/200/245",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="枪,debuff",skill_parent="5",skill_sp="30",skill_tag2="進化",skill_name="挑発大突進",skill_content="对全体敌人施以长枪物理攻击(威力145)<br/>并赋予自身挑衅效果(2回合)",skill_boost="威力170/200/245",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连击",skill_content="对敌方单体施以3次长枪物理攻击(威力60)",skill_boost="威力70/85/110 強化2後:90/105/125",test_weak="枪",test_hit="3",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="99",skill_up_content2="威力提升(80)"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="32",skill_tag2="",skill_name="无双突击",skill_content="对敌方单体施以长枪物理攻击(威力220)",skill_boost="威力250/290/350 強化2後:280/330/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(250)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name="云晴天枪",skill_content="对敌方单体施以长枪物理攻击(威力260)<br/>HP 30%以下时:威力提升1.2倍",skill_boost="威力290/340/450",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="10",skill_type="被动",skill_tag="枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时枪攻击强化(前全)Ⅱ",skill_content="HP 30%以下时:我方前卫全体<br/>枪攻击伤害提升 15%"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时物攻强化(相互)Ⅱ",skill_content="战斗开始时候:前后卫<br/>赋予物攻15%的效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="枪攻击强化(相互)Ⅱ",skill_content="前后卫<br/>枪攻击伤害提升 15%"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="17",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="天击冲",skill_content="【Lv1】<br/>对敌方单体施以长枪物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以长枪物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="18",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="青雲之志",skill_content="赋予自身特殊效果不沉”(3回合)<br/>不沉:即使受到HP变成0的伤害,HP也只剩下1的效果(部分除外)<br/>【使用条件】第3回合以后",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},},}, {owner_order="31",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name="风尘魔法(单体)",skill_content="对敌方单体施以风属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="大回复魔法(单体)",skill_content="我方单体HP恢复(效力155)",skill_boost="効力175/215/275",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="24",skill_tag2="",skill_name="风尘魔法(全体)",skill_content="对全体敌人施以风属性攻击(威力115)",skill_boost="威力140/180/210",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name="风耐性破坏(全体)Ⅲ",skill_content="赋予全体敌人风耐性降低20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="25",skill_tag2="",skill_name="海风的旋律",skill_content="对随机目标施以2次风属性攻击(威力70)<br/>每次攻击赋予速度降低10%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力85/105/135",test_weak="风",test_hit="2",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="28",skill_tag2="",skill_name="治愈魔法(全体)",skill_content="我方前卫全体HP恢复(效力40)<br/>并赋予HP自动恢复的效果(2回合/效力70)",skill_boost="効力55/75/105 強化2後:65/90/125",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP22)",skill_up2="99",skill_up_content2="HP恢复的效力提升(50)"},{skill_order="7",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="风尘魔法(单体)Ⅱ",skill_content="对敌方单体施以风属性攻击(威力160)",skill_boost="威力190/230/320 強化後:200/240/330 強化2後:250/290/350",test_weak="风",test_hit="1",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="威力提升(170)",skill_up2="100",skill_up_content2="威力提升(220)"},{skill_order="8",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="66",skill_tag2="灯火の加護",skill_name="潮风的旋律",skill_content="对随机目标施以3次风属性攻击(威力85)<br/>每次攻击赋予速度与风耐性降低10%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力95/110/140",test_weak="风",test_hit="3",test_obj="敌乱"},{skill_order="9",skill_type="被动",skill_tag="风耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时风耐性减弱(全体)Ⅱ",skill_content="战斗开始时:赋予全体敌人15%的风耐性下降效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时风耐性强化(前单)Ⅱ",skill_content="后卫时:赋予前卫风耐性提升15%的效果"},{skill_order="11",skill_type="被动",skill_tag="风伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="风属性强化Ⅲ",skill_content="赋予自身风属性伤害提升20%的效果"},{skill_order="12",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="风,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="暴风雨的旋律",skill_content="【Lv1】<br/>对随机目标施以3次风属性攻击(威力130)<br/>每次攻击赋予风耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对随机目标施以3次风属性攻击(威力160)<br/>每次攻击赋予风耐性降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="32",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name="火焰魔法",skill_content="对敌方单体施以火属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="22",skill_tag2="",skill_name="治愈的气息",skill_content="赋予自身HP自动回复的效果(3回合/效力100)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="22",skill_tag2="",skill_name="破戒击",skill_content="对敌方单体施以杖物理攻击(威力160)<br/>并有中等概率赋予出血异常状态(2回合)",skill_boost="威力190/230/320",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="22",skill_tag2="",skill_name="治愈魔法(单体)",skill_content="我方单体HP恢复(效力95)<br/>并赋予HP自动恢复的效果(2回合/效力70)",skill_boost="効力115/155/215",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="28",skill_tag2="",skill_name="燃烧的圣火",skill_content="对敌方单体施以火属性攻击(威力160)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力190/230/320",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="治愈魔法(全体)Ⅱ",skill_content="我方前卫全体HP恢复(效力50)<br/>并赋予HP自动恢复的效果(2回合/效力80)",skill_boost="効力65/90/125 強化2後75/105/145",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP34)",skill_up2="99",skill_up_content2="HP恢复的效力提升(60)"},{skill_order="7",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="无心破戒击",skill_content="对全体敌人施以杖物理攻击(威力145)<br/>并有中等概率赋予出血异常状态(2回合)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak=" 杖",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP27)",skill_up2="100",skill_up_content2="威力提升(175)"},{skill_order="8",skill_type="主动",skill_tag="杖,debuff",skill_parent="7",skill_sp="29",skill_tag2="進化",skill_name="无心破戒击",skill_content="对全体敌人施以杖物理攻击(威力175)<br/>大概率赋予火·杖耐性降低15%的效果(2回合)<br/>并有中等概率赋予出血异常状态(2回合)",skill_boost="威力200/240/280",test_weak=" 杖",test_hit="1",test_obj="敌群"},{skill_order="9",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="58",skill_tag2="灯火の加護",skill_name="三尊破戒击",skill_content="对随机目标施以3次杖物理攻击(威力85)<br/>每次攻击小概率赋予出血状态异常(2回合)",skill_boost="威力95/110/140",test_weak=" 杖",test_hit="3",test_obj="敌乱"},{skill_order="10",skill_type="被动",skill_tag="异常效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="",skill_name="异常效果延长(相互/与)",skill_content="前后卫赋予异常状态时<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="11",skill_type="被动",skill_tag="伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="血气",skill_content="当敌人处于出血状态时<br/>赋予自身伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时HP治愈(前单)",skill_content="后卫时:赋予前卫HP自动回复的效果(效力100)"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="17",skill_type="EX",skill_tag="杖,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="送葬破戒击",skill_content="【Lv1】<br/>对全体敌人施以杖物理攻击(威力330)<br/>赋予属防降低5%的效果(2回合)<br/>并中等概率赋予出血异常状态(2回合)<br/>【Lv10】<br/>对全体敌人施以杖物理攻击(威力395)<br/>赋予属防降低10%的效果(2回合)<br/>并中等概率赋予出血异常状态(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="18",skill_type="EX",skill_tag="杖,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="铠甲破碎的连击锤",skill_content="对敌方单体施以2次杖物理攻击(威力135)<br/>并赋予物防降低15%的效果(2回合)<br/>【使用条件】当有敌人处于出血状态时",skill_boost="威力150/175/235",test_weak="",test_hit="",test_obj=""},},}, {owner_order="33",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="风尘魔法(单体)Ⅱ",skill_content="对敌方单体施以风属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="21",skill_tag2="",skill_name="元精加成",skill_content="赋予我方单体属攻·属防提升15%效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="元精摧毁",skill_content="赋予敌方单体属攻·属防降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="32",skill_tag2="",skill_name="风尘魔法(全体)Ⅱ",skill_content="对全体敌人施以风属性攻击(威力145)",skill_boost="威力170/200/245",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="34",skill_tag2="",skill_name="风尘魔法(单体)Ⅲ",skill_content="对敌方单体施以风属性攻击(威力220)",skill_boost="威力250/290/350",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="风耐性破坏(全体)Ⅱ",skill_content="赋予全体敌人风耐性降低15%的效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6 強化2後:5/6/7",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="效果回合数提升(3回合)",skill_up2="99",skill_up_content2="效果回合数提升(4回合)"},{skill_order="7",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="30",skill_tag2="",skill_name="大风尘魔法(全体)",skill_content="对全体敌人施以2次风属性攻击(威力65)",skill_boost="威力75/90/115 強化2後:90/105/125",test_weak="风",test_hit="2",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP24)",skill_up2="100",skill_up_content2="威力提升(75)"},{skill_order="8",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="68",skill_tag2="灯火の加護",skill_name="强力风暴(全体)Ⅱ",skill_content="对全体敌人施以3次风属性攻击(威力65)<br/>并降低风耐性10%(2回合)",skill_boost="威力75/90/115",test_weak="风",test_hit="3",test_obj="敌群"},{skill_order="9",skill_type="被动",skill_tag="经验值强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得经验值强化(相互)",skill_content="战斗结束时:前后卫获得经验值提升10%"},{skill_order="10",skill_type="被动",skill_tag="风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风属性强化Ⅲ",skill_content="赋予自身风属性伤害提升20%的效果"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="向前的探索心",skill_content="交替至前卫时:<br/>赋予自身属攻提升30%的效果(2回合)"},{skill_order="12",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="风,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="岚兽之翼",skill_content="【Lv1】<br/>对全体敌人施以风属性攻击(威力330)<br/>并降低风耐性5%(2回合)<br/>【Lv10】<br/>对全体敌人施以风属性攻击(威力395)<br/>并降低风耐性10%(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="34",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="18",skill_tag2="",skill_name="连打",skill_content="对单体敌人施以两次杖物理攻击(威力70)",skill_boost="威力85/105/135",test_weak=" 杖",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="大回复魔法(单体)",skill_content="单体我方的HP恢复(效力155)",skill_boost="効力175/215/275",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="30",skill_tag2="",skill_name="爆碎打",skill_content="对全体敌人施以杖物理攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 杖",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="雷击魔法(单体)Ⅱ",skill_content="对单体敌人施以雷属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连痛打",skill_content="对单体敌人施以3次杖物理攻击(威力60)",skill_boost="威力70/85/110",test_weak=" 杖",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name="特大回复魔法(单体)",skill_content="单体我方的HP恢复(效力225)",skill_boost="効力245/285/345 強化2後:315/355/415",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="99",skill_up_content2="效力提升(295)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="睿智的灵气Ⅱ",skill_content="赋予我方前卫全体<br/>赋予属攻15%的效果(2回合)",skill_boost="ターン数3/4/5 強化2語:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="100",skill_up_content2="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="杖,回复",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="加托弗拉佩",skill_content="对全体敌人施以杖物理攻击(威力120)<br/>并我方前卫全体的HP恢复(效力205)",skill_boost="威力145/185/220",test_weak=" 杖",test_hit="1",test_obj="敌群"},{skill_order="9",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗中吸收SP",skill_content="自身战斗”攻击时<br/>造成伤害量的1%的SP吸收"},{skill_order="10",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时消耗SP减半",skill_content="HP 30%以下时:赋予自身消耗SP量减轻50%的效果<br/>(效果不可重复)"},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="SP活性(相互)Ⅱ",skill_content="前后卫<br/>赋予SP自动恢复的效果(恢复量10)"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="杖",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="爆连痛打",skill_content="【Lv1】<br/>对敌方单体施以4-6次杖物理攻击(威力85)<br/>【Lv10】<br/>敌方单体4〜6根杖物理攻击(威力100)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="35",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name="脑天击",skill_content="对敌方单体施以斧物理攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="8",skill_tag2="",skill_name="光免疫",skill_content="赋予我方单体光耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="30",skill_tag2="",skill_name="全力斩击",skill_content="对全体敌人施以斧物理攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 斧",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="暗冲",skill_content="对敌方单体施以暗属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="22",skill_tag2="",skill_name="出血断",skill_content="对单体敌人施以斧物理攻击(威力160)<br/>并有中等概率赋予受伤的异常状态(2回合)",skill_boost="威力190/230/320",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="19",skill_tag2="",skill_name="大治愈",skill_content="赋予我方单体HP自动回复的效果(2回合/效力120)",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="效果回合数提升(3回合)",skill_up2="99",skill_up_content2="效力提升(150)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name="流血断",skill_content="对敌方单体施以2次斧物理攻击(威力115)<br/>并有中等概率赋予受伤的异常状态(2回合)",skill_boost="威力130/150/190 強化2後:2145/170/215",test_weak="斧",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP38)",skill_up2="100",skill_up_content2="威力提升(130)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="42",skill_tag2="灯火の加護",skill_name="吸魂两断",skill_content="对单体敌人施以斧物理攻击(威力230)<br/>并造成的伤害量的1%的SP吸收",skill_boost="威力260/300/400",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="仇杀时物攻强化Ⅲ",skill_content="前卫无法战斗时:自身<br/>赋予物攻提升20%的效果"},{skill_order="10",skill_type="被动",skill_tag="斧伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="全速时斧攻击强化Ⅲ",skill_content="HP满油时:自身<br/>赋予斧攻击伤害提升20%的效果"},{skill_order="11",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="生命的天宠",skill_content="受到攻击的概率为15%<br/>100%的HP恢复受到的伤害<br/>(部分除外/同系统的效果不可重复)"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="斧,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="远足",skill_content="【Lv1】<br/>对敌方单体施以3次斧物理攻击(威力130)<br/>并有中等概率赋予受伤的异常状态(2回合)<br/>【Lv10】<br/>对单体敌人施以3次斧物理攻击(威力160)<br/>并有中等概率赋予受伤的异常状态(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="36",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name="脑天击",skill_content="对敌方单体施以斧物理攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="急救津贴",skill_content="我方单体HP恢复(效力155)",skill_boost="効力175/215/275",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name="麻痹治疗",skill_content="恢复我方的麻痹状态异常<br/>Boost提升时赋予麻痹免疫的效果",skill_boost="麻痺無効化のターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="冰冲",skill_content="对敌方单体施以冰属性攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续断",skill_content="对敌方单体施以2次斧物理攻击(威力85)",skill_boost="威力100/120/165",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name="衰弱治疗",skill_content="驱散我方单体的衰弱状态异常<br/>Boost提升时赋予衰弱免疫效果",skill_boost="衰弱無効化のターン数2/3/4 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="效果回合数提升(※能力提升(Boost)时的衰弱无效化)",skill_up2="99",skill_up_content2="效果回合数提升(※能力提升(Boost)时的衰弱无效化)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连断",skill_content="对单体敌人施以3次斧物理攻击(威力60)",skill_boost="威力70/85/110 強化2後:90/105/125",test_weak=" 斧",test_hit="3",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="100",skill_up_content2="威力提升(80)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="天使的气息",skill_content="除自身以外的我方单体SP回复(回复量20)<br/>行动结束后,移动到后卫",skill_boost="回復量40/60/80",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="被动",skill_tag="异常耐性强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时异常耐性强化(前单)",skill_content="后卫时:前卫的<br/>状态异常耐性提升50%(部分除外)"},{skill_order="10",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP治愈",skill_content="赋予自身HP自动恢复的效果(效力110)"},{skill_order="11",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时HP治愈(前单)",skill_content="后卫时:赋予前卫HP自动回复的效果(效力100)"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="斧",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="四斜杠",skill_content="【Lv1】<br/>对敌方单体施以4次斧物理攻击(威力110)<br/>【Lv10】<br/>对敌方单体施以4次斧物理攻击(威力130)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="37",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name="脑天击",skill_content="对敌方单体施以斧物理攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="急救津贴",skill_content="单体我方的HP恢复(效力155)",skill_boost="効力175/215/275",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name="风攻击",skill_content="对敌方单体施以风属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name="出血治疗",skill_content="恢复我方单体出血状态异常<br/>提升时赋予出血无效化的效果",skill_boost="出血無効化のターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="21",skill_tag2="",skill_name="断头台",skill_content="对单体敌人施以斧物理攻击(威力160)<br/>必定造成暴击伤害",skill_boost="威力190/230/320",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="8",skill_tag2="",skill_name="闪电免疫",skill_content="赋予我方单体15%的防雷效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6 強化2後:5/6/7",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="效果回合数提升(3回合)",skill_up2="99",skill_up_content2="效果回合数提升(4回合)"},{skill_order="7",skill_type="主动",skill_tag="斧,回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name="鞋跟斜线",skill_content="对全体敌人施以斧物理攻击(威力145)<br/>并自身的HP恢复(效力140)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak=" 斧",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="100",skill_up_content2="威力提升(175)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="38",skill_tag2="灯火の加護",skill_name="薄荷淋浴",skill_content="我方前卫全体恢复HP(效力45),恢复状态异常(部分除外)<br/>并赋予HP自动恢复的效果(2回合/效力70)",skill_boost="効力60/80/110",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="被动",skill_tag="体力回复技能强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时HP恢复技强化V",skill_content="HP 30%以下时:提升自身使用的HP恢复技能的效力<br/>赋予30%的效果(不包括自动恢复技)"},{skill_order="10",skill_type="被动",skill_tag="异常耐性强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时异常耐性强化(前单)",skill_content="后卫时:前卫的<br/>状态异常耐性提升50%(部分除外)"},{skill_order="11",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="看护津贴",skill_content="后卫时:<br/>赋予前卫受到的伤害量15%的HP回复效果<br/>(部分除外/同系统的效果不可重复)"},{skill_order="12",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="斧",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="关键斜杠",skill_content="【Lv1】<br/>对敌方单体施以斧物理攻击(威力500)<br/>必定造成暴击伤害<br/>【Lv10】<br/>对敌方单体施以斧物理攻击(威力600)<br/>必定造成暴击伤害",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="38",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name="微风之诗",skill_content="对敌方单体施以风属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="孔雀的鼓舞",skill_content="赋予我方前卫全体<br/>赋予属攻提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="32",skill_tag2="",skill_name="暴风之诗Ⅱ",skill_content="对全体敌人施以风属性攻击(威力145)",skill_boost="威力170/200/245",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二次支付",skill_content="对敌方单体施以2次扇形物理攻击(威力85)",skill_boost="威力100/120/165",test_weak="扇",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="40",skill_tag2="",skill_name="龙卷风诗",skill_content="对随机目标施以3次风属性攻击(威力60)",skill_boost="威力70/85/110",test_weak="风",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="无想无念",skill_content="赋予自身20%属攻效果(3回合)",skill_boost="ターン数4/5/6 強化2後:5/6/7",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP19)",skill_up2="99",skill_up_content2="效果回合数提升(4回合)"},{skill_order="7",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="46",skill_tag2="",skill_name="暴风之诗Ⅲ",skill_content="对全体敌人施以风属性攻击(威力175)",skill_boost="威力200/240/280 強化2後:230/270/320",test_weak="风",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP37)",skill_up2="100",skill_up_content2="威力提升(205)"},{skill_order="8",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="64",skill_tag2="灯火の加護",skill_name="暴风雨过后的诗",skill_content="对敌方单体施以风属性攻击(威力290)<br/>并风阻降低10%的效果(2回合)",skill_boost="威力320/380/500",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时属攻强化Ⅱ",skill_content="战斗开始时:赋予自身<br/>赋予属攻15%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="全快时风属性强化Ⅲ",skill_content="HP满油时:自身<br/>赋予风属性伤害提升20%的效果"},{skill_order="11",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="HP治愈",skill_content="赋予自身HP自动恢复的效果(效力110)"},{skill_order="12",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="风,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="疾风的漩涡",skill_content="【Lv1】<br/>对全体敌人施以风属性攻击(威力330)<br/>而且,赋予我方前卫全体属攻提升5%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以风属性攻击(威力395)<br/>而且,赋予我方前卫全体属攻提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="39",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name="初雪的诗",skill_content="对敌方单体施以冰属性攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="狮子舞",skill_content="赋予我方单体物攻提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="30",skill_tag2="",skill_name="划船",skill_content="对全体敌人施以扇形物理攻击(威力145)",skill_boost="威力170/200/245",test_weak="扇",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="38",skill_tag2="",skill_name="乱舞",skill_content="对随机目标施以3次扇形物理攻击(威力60)",skill_boost="威力70/85/110",test_weak="扇",test_hit="3",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="32",skill_tag2="",skill_name="大雪之诗Ⅱ",skill_content="对全体敌人施以冰属性攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="狮子的鼓舞Ⅱ",skill_content="赋予我方前卫全体<br/>赋予物攻15%的效果(2回合)",skill_boost="ターン数3/4/5 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="99",skill_up_content2="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="44",skill_tag2="",skill_name="砍倒",skill_content="对全体敌人施以扇形物理攻击(威力175)",skill_boost="威力200/240/280 強化2後:230/270/320",test_weak="扇",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP35)",skill_up2="100",skill_up_content2="威力提升(205)"},{skill_order="8",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="46",skill_tag2="灯火の加護",skill_name="破扇击",skill_content="对敌方单体单体施以扇子物理攻击(威力 260)<br/>并赋予扇子耐性降低10%的效果(2回合)",skill_boost="威力290/340/450",test_weak=" 扇",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时物攻强化Ⅱ",skill_content="战斗开始时:赋予自身<br/>赋予物攻15%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="扇伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="全速时扇攻击强化Ⅲ",skill_content="HP满油时:自身<br/>扇子攻击伤害提升20%的效果"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="物攻强化(相互)",skill_content="赋予前后卫物攻提升10%的效果"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="扇,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="蓝色的狂想曲",skill_content="【Lv1】<br/>对全体敌人施以扇形物理攻击(威力330)<br/>并赋予我方前卫全体物攻提升5%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以扇形物理攻击(威力395)<br/>并赋予我方前卫全体物攻提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="40",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="雷鸣之诗Ⅱ",skill_content="对敌方单体施以雷属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="孔雀的鼓舞II",skill_content="赋予我方前卫全体<br/>属攻提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="耐风的玛祖卡",skill_content="赋予我方前卫全体<br/>风耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="降心之舞",skill_content="对全体敌人施以扇物理攻击(威力115)<br/>并赋予属防降低10%的效果(2回合)",skill_boost="威力140/180/210",test_weak=" 扇",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="32",skill_tag2="",skill_name="轰雷之诗Ⅱ",skill_content="对全体敌人施以雷属性攻击(威力145)",skill_boost="威力170/200/245",test_weak="雷",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="贤人的鼓舞Ⅱ",skill_content="赋予我方前卫全体物防·属防提升15%效果(2回合)",skill_boost="ターン数3/4/5 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="99",skill_up_content2="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="42",skill_tag2="",skill_name="刚雷之诗",skill_content="对敌方单体施以2次雷属性攻击(威力115)",skill_boost="威力130/150/190 強化2後:2145/170/215",test_weak="雷",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP34)",skill_up2="100",skill_up_content2="威力提升(130)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="39",skill_tag2="灯火の加護",skill_name="风神之神乐Ⅱ",skill_content="赋予我方前后卫全体攻击提升15%<br/>与风耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="被动",skill_tag="弱化效果缩短(接受)",skill_parent="",skill_sp="",skill_tag2="",skill_name="削弱效果缩短(相互/受)",skill_content="前后卫除状态异常外的削弱效果<br/>被赋予时的效果缩短1回合(不可重复)"},{skill_order="10",skill_type="被动",skill_tag="强化效果延长(接受)",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(相互/接受)",skill_content="当前后卫受到强化效果时<br/>效果延长1回合(不重叠)"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="开始时属攻强化(相互)Ⅱ",skill_content="战斗开始时:赋予前后卫<br/>属攻提升15%的效果(3回合)"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="雷,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="轰雷的舞步",skill_content="【Lv1】<br/>对全体敌人施以雷属性攻击(威力330)<br/>并赋予我方前卫全体风耐性提升5%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以雷属性攻击(威力395)<br/>并赋予我方前卫全体风耐性提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="41",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="9",skill_tag2="",skill_name="暗魔法(单体)",skill_content="对敌方单体施以暗属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="7",skill_tag2="",skill_name="巴什",skill_content="对单体敌人施以物理攻击(威力160)",skill_boost="威力190/230/320",test_weak="书",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="4",skill_tag2="",skill_name="暗耐性破坏(单体)",skill_content="赋予敌人单体暗耐性降低10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="",skill_parent="",skill_sp="1",skill_tag2="",skill_name="探查",skill_content="披露一个敌人的弱点",skill_boost="弱点開示数2/3/4",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="暗魔法(单体)Ⅱ",skill_content="对敌方单体施以暗属性攻击(威力150)",skill_boost="威力180/220/270",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双节拍",skill_content="对敌方单体施以2次物理攻击(威力80)",skill_boost="威力95/115/150 強化2後:125/145/170",test_weak="书",test_hit="2",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP21)",skill_up2="100",skill_up_content2="威力提升(110)"},{skill_order="7",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="52",skill_tag2="灯火の加護",skill_name="暗迷失(全体)Ⅲ",skill_content="对全体敌人施以暗属性攻击(威力180)<br/>并赋予暗耐性降低10%的效果(2回合)",skill_boost="威力205/245/300",test_weak="暗",test_hit="1",test_obj="敌群"},{skill_order="8",skill_type="被动",skill_tag="经验值强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得经验值强化(相互)",skill_content="战斗结束时:前后卫<br/>获得经验值提升10%"},{skill_order="9",skill_type="被动",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时光耐受性增强(相互)",skill_content="战斗开始时候:前后卫<br/>光耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="光耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="光耐受性增强(相互)",skill_content="前后卫<br/>提升光耐受性10%的效果"},{skill_order="11",skill_type="被动",skill_tag="暗伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="暗属性强化(相互)Ⅱ",skill_content="赋予前后卫提升15%暗属性伤害的效果"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="EX",skill_tag="暗,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="黑色梦想",skill_content="【Lv1】<br/>对敌方施以暗属性攻击(威力440)<br/>并赋予暗耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以暗属性攻击(威力525)<br/>并赋予暗耐性降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="14",skill_type="EX",skill_tag="buff,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="多丽丝多莉",skill_content="赋予全体敌人15%的暗耐性效果(2回合)<br/>并整个我方前卫<br/>赋予暗属性伤害提升15%的效果(2回合)<br/>【使用条件】至少使用一次自身的极限技。",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="42",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="9",skill_tag2="",skill_name="光明魔法(单体)",skill_content="对敌方单体施以光属性攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="大光明魔法(单体)",skill_content="对敌方单体施以2次光属性攻击(威力65)",skill_boost="威力80/100/125",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="4",skill_tag2="",skill_name="光耐性破坏(单体)",skill_content="赋予敌方单体光耐性降低10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="",skill_parent="",skill_sp="1",skill_tag2="",skill_name="探查",skill_content="披露一个敌人的弱点",skill_boost="弱点開示数2/3/4",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力150)",skill_boost="威力180/220/270",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="28",skill_tag2="",skill_name="大光明魔法(单体)Ⅱ",skill_content="对敌方单体施以2次光属性攻击(威力80)",skill_boost="威力95/115/150 強化2後:125/145/170",test_weak="光",test_hit="2",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP22)",skill_up2="100",skill_up_content2="威力提升(110)"},{skill_order="7",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="29",skill_tag2="灯火の加護",skill_name="乱光明魔法",skill_content="对随机目标施以2次光属性攻击(威力75)<br/>每次攻击赋予光耐性降低15%的效果(2回合)",skill_boost="威力90/110/150",test_weak=" 光",test_hit="2",test_obj="敌乱"},{skill_order="8",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时属攻强化(相互)",skill_content="战斗开始时候:前后卫<br/>属攻提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时暗耐受性增强(相互)",skill_content="战斗开始时候:前后卫<br/>赋予暗耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="光伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="光属性强化(相互)Ⅱ",skill_content="前后卫<br/>赋予光属性伤害提升15%的效果"},{skill_order="11",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="光,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="闪存下来",skill_content="【Lv1】<br/>对敌方单体施以3次光属性攻击(威力130)<br/>并赋予光耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以3次光属性攻击(威力160)<br/>并赋予光耐性降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="43",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name="冰结魔法(单体)",skill_content="对敌方单体施以冰属性攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="24",skill_tag2="",skill_name="冰结魔法(全体)",skill_content="对全体敌人施以冰属性攻击(威力110)",skill_boost="威力135/175/200",test_weak="冰",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="4",skill_tag2="",skill_name="冰耐性破坏(单体)",skill_content="赋予单体敌人10%的抗冰效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="",skill_parent="",skill_sp="1",skill_tag2="",skill_name="探查",skill_content="披露一个敌人的弱点",skill_boost="弱点開示数2/3/4",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="冰结魔法(单体)Ⅱ",skill_content="对敌方单体施以冰属性攻击(威力150)",skill_boost="威力180/220/270",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="32",skill_tag2="",skill_name="冰结魔法(全体)Ⅱ",skill_content="对全体敌人施以冰属性攻击(威力140)",skill_boost="威力165/195/230 強化2後:195/235/270",test_weak=" 冰",test_hit="1",test_obj="敌群",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(170)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="64",skill_tag2="灯火の加護",skill_name="我执冰心",skill_content="自身攻击提升30%<br/>赋予冰属性伤害提升30%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="被动",skill_tag="属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时属防强化(相互)",skill_content="战斗开始时候:前后卫<br/>赋予属防提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时加强耐火性(相互)",skill_content="战斗开始时候:前后卫<br/>赋予火耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="预习",skill_content="战斗开始时:逐个揭示敌人的弱点<br/>(同一类型的效果不能重复)"},{skill_order="11",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="冰,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="红巴里的冰击",skill_content="【Lv1】<br/>对敌方单体施以冰属性攻击(威力440)<br/>并赋予冰耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以冰属性攻击(威力525)<br/>并赋予冰耐性降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="44",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="斩",skill_content="对敌方单体施以剑物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="横一文字斩",skill_content="对全体敌人施以剑物理攻击(威力110)",skill_boost="威力135/175/200",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="9",skill_tag2="",skill_name="光击",skill_content="对敌方单体施以光属性攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="11",skill_tag2="",skill_name="横斩",skill_content="对敌方单体施以剑物理攻击(威力120)<br/>并使其速度下降10%(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力150/190/240",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="斩落",skill_content="对敌人施以剑物理攻击(威力150)",skill_boost="威力180/220/270",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力140)",skill_boost="威力165/195/230 強化2後:195/235/270",test_weak=" 剑",test_hit="1",test_obj="敌群",skill_up="60",skill_up_note="",skill_up_content="",skill_up2="100",skill_up_content2=""},{skill_order="7",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="46",skill_tag2="灯火の加護",skill_name="双剑印章",skill_content="对敌方单体施以2次剑物理攻击(威力120)<br/>并赋予物防下降10%的效果(2回合)",skill_boost="威力135/155/210",test_weak="剑",test_hit="2",test_obj="敌单"},{skill_order="8",skill_type="被动",skill_tag="经验值强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得经验值强化(相互)",skill_content="战斗结束时:前后卫获得经验值提高10%"},{skill_order="9",skill_type="被动",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时暗耐性增强(相互)",skill_content="战斗开始时:为前后卫<br/>赋予暗耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="暗耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="黑暗耐性强化(相互)",skill_content="为前后卫<br/>赋予暗耐性提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="无伤时物攻强化V",skill_content="HP为最大值时:赋予自身物攻提升30%的效果"},{skill_order="12",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="交给姐姐吧!",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力440)<br/>并赋予速度下降5%的效果(2回合)<br/>※行动顺序影响从第2回合开始<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并赋予速度下降10%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="请依靠姐姐!",skill_content="对全体敌人施以3次剑物理攻击(威力95)<br/>【使用条件】第五个回合后",skill_boost="威力105/120/145",test_weak="",test_hit="",test_obj=""},},}, {owner_order="45",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="斩",skill_content="对敌方单体施以剑物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="蓄势待发",skill_content="赋予自身物攻提升10%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="9",skill_tag2="",skill_name="暗击",skill_content="对敌方单体施以暗属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="11",skill_tag2="",skill_name="铠甲破坏",skill_content="对敌方单体施以剑物理攻击(威力120)<br/>并赋予物防下降10%的效果(2回合)",skill_boost="威力150/190/240",test_weak="剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="练气",skill_content="赋予自身15%的物攻效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连斩",skill_content="对敌方单体施以2次剑物理攻击(威力80)",skill_boost="威力95/115/150 強化2後:125/145/170",test_weak=" 剑",test_hit="2",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="",skill_up2="100",skill_up_content2=""},{skill_order="7",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="48",skill_tag2="灯火の加護",skill_name="月牙双冲",skill_content="对全体敌人施以2次剑物理攻击(威力95)",skill_boost="威力110/130/150",test_weak=" 剑",test_hit="2",test_obj="敌群"},{skill_order="8",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时物攻强化(相互)",skill_content="战斗开始时:为前后卫<br/>赋予物攻提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="物攻提升",skill_parent="8",skill_sp="",skill_tag2="進化",skill_name="物攻强化(相互)",skill_content="为前后卫<br/>赋予物攻提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时光耐性增强(相互)",skill_content="战斗开始时候:前卫和后卫<br/>光耐性提高10%的效果(3回合)"},{skill_order="11",skill_type="被动",skill_tag="剑伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="剑攻击强化(相互)Ⅱ",skill_content="赋予前后卫剑攻击伤害上升15%的效果"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="16",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="17",skill_type="EX",skill_tag="剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="月之突袭",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力440)<br/>并赋予物防下降5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并赋予物防下降10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="18",skill_type="EX",skill_tag="剑,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="月落",skill_content="对随机目标施以4次剑物理攻击(威力65)<br/>每次攻击都小概率赋予剑耐性下降15%的效果(2回合)<br/>【使用条件】第5个回合后",skill_boost="威力75/85/110",test_weak="",test_hit="",test_obj=""},},}, {owner_order="46",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="斩",skill_content="对敌方单体施以剑物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="坚守",skill_content="赋予自身物防提升10%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name="冰击",skill_content="对敌方单体施以冰属性攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="11",skill_tag2="",skill_name="小臂斩",skill_content="对敌方单体施以剑物理攻击(威力120)<br/>并赋予物攻下降10%的效果(2回合)",skill_boost="威力150/190/240",test_weak="剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="铁壁",skill_content="赋予自身物防提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="全身斩",skill_content="对敌敌方单体施以剑物理攻击(威力210)",skill_boost="威力260/280/320 強化2後:270/320/370",test_weak=" 剑",test_hit="1",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="",skill_up2="100",skill_up_content2=""},{skill_order="7",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name="铠甲壳斩",skill_content="对敌人施以剑物理攻击(威力140)<br/>自身处于物防提升状态时威力增加2.5倍",skill_boost="威力170/210/300",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="8",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时加强物防(相互)",skill_content="战斗开始时:赋予前后卫<br/>物防提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时加强耐火性(相互)",skill_content="战斗开始时:赋予前后卫<br/>火耐性提高10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="火耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="火耐性强化(相互)",skill_content="前后卫火耐性提升10%"},{skill_order="11",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="伍格特制战斗食品",skill_content="赋予前后卫<br/>恢复受到伤害量的10%的HP效果<br/>(部分除外/同系统的效果不可重复)"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="红色峡谷之空腹斩",skill_content="【Lv1】<br/>对敌人施以剑物理攻击(威力440)<br/>并赋予物攻下降5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并赋予物攻下降10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="健康一闪",skill_content="对全体敌人施以剑物理攻击(威力180)<br/>自身处于物防提升状态时威力增加3倍<br/>【使用条件】至少使用一次自己的极限技(必杀)。",skill_boost="威力205/245/300",test_weak="",test_hit="",test_obj=""},},}, {owner_order="47",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="7",skill_tag2="",skill_name="速射",skill_content="对敌方单体施以弓物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name="全体射击",skill_content="对全体敌人施以弓物理攻击(威力110)",skill_boost="威力135/175/200",test_weak=" 弓",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="9",skill_tag2="",skill_name="暗攻击",skill_content="对敌方单体施以暗属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="瞄准",skill_content="给自身提升10%的会心效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name="刚射",skill_content="对敌方单体施以弓物理攻击(威力150)",skill_boost="威力180/220/270",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="30",skill_tag2="",skill_name="全体刚射",skill_content="对全体敌人施以弓物理攻击(威力140)",skill_boost="威力165/195/230 強化2後:195/235/270",test_weak=" 弓",test_hit="1",test_obj="敌群",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP24)",skill_up2="100",skill_up_content2="威力提升(170)"},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="灯火の加護",skill_name="阳光爆裂",skill_content="弓物理攻击敌人单体<br/>根据提升等级提升攻击次数(威力90/2次)",skill_boost="威力75/65/80 攻撃回数3/4/5回",test_weak=" 弓",test_hit="1~2",test_obj="敌单"},{skill_order="8",skill_type="被动",skill_tag="经验值强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得经验值强化(相互)",skill_content="战斗结束时:前后卫获得经验值提升10%"},{skill_order="9",skill_type="被动",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时光耐受性增强(相互)",skill_content="战斗开始时候:前后卫<br/>光耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="光耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="光耐受性增强(相互)",skill_content="前后卫<br/>提升光耐受性10%的效果"},{skill_order="11",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="会心强化V",skill_content="给自身提升30%的会心效果"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="阳光明媚的亨特",skill_content="【Lv1】<br/>敌方单体弓物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="阳光明媚的暴风雨",skill_content="对全体敌人施以1-7次弓物理攻击(威力40)<br/>【使用条件】第五个回合后",skill_boost="威力50/60/80",test_weak="",test_hit="",test_obj=""},},}, {owner_order="48",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="7",skill_tag2="",skill_name="速射",skill_content="对敌方单体施以弓物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="25",skill_tag2="",skill_name="乱射",skill_content="对随机目标施以3次弓物理攻击(威力45)",skill_boost="威力55/65/90",test_weak=" 弓",test_hit="3",test_obj="敌乱"},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="9",skill_tag2="",skill_name="光击",skill_content="对敌方单体施以光属性攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="瞄准",skill_content="给自身提升10%的会心效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name="刚射",skill_content="对敌方单体施以弓物理攻击(威力150)",skill_boost="威力180/220/270",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="",skill_name="乱刚射",skill_content="对随机目标施以3次弓物理攻击(威力55)",skill_boost="威力65/80/100 強化2後:85/100/110",test_weak=" 弓",test_hit="3",test_obj="敌乱",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="100",skill_up_content2="威力提升(75)"},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="灯火の加護",skill_name="真芯之箭",skill_content="对敌方单体施以弓物理攻击(威力230)<br/>必定造成暴击伤害",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="8",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时会心强化(相互)",skill_content="战斗开始时候:前后卫<br/>赋予会心提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时暗耐受性增强(相互)",skill_content="战斗开始时候:前后卫<br/>赋予暗耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="会心威力强化(相互)",skill_content="前后卫在关键时刻<br/>提升10%的伤害效果"},{skill_order="11",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="薇薇安射门",skill_content="【Lv1】<br/>对随机目标施以4-6次弓物理攻击(威力85)<br/>【Lv10】<br/>对随机目标施以4-6次弓物理攻击(威力100)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="49",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="7",skill_tag2="",skill_name="速射",skill_content="对敌方单体施以弓物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="13",skill_tag2="",skill_name="毒箭",skill_content="对敌方单体施以弓物理攻击(威力120)<br/>并小概率中毒状态异常(2回合)",skill_boost="威力150/190/240",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name="风攻击",skill_content="对敌方单体单体施以风属性攻击(威力 120)",skill_boost="威力150/190/240",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="瞄准",skill_content="给自身提升10%的会心效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name="刚射",skill_content="对敌方单体施以弓物理攻击(威力150)",skill_boost="威力180/220/270",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name="毒液箭",skill_content="对敌方单体施以弓物理攻击(威力150)<br/>并中等概率中毒状态异常(2回合)",skill_boost="威力180/220/270 強化2後:240/280/320",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="100",skill_up_content2="威力提升(210)"},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name="冲刺射门",skill_content="对敌方单体施以弓物理攻击(威力140)<br/>攻击对象中毒时威力提升2.5倍",skill_boost="威力170/210/300",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="8",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时速度增强(相互)",skill_content="战斗开始时候:前后卫<br/>速度提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时雷耐性强化(相互)",skill_content="战斗开始时候:前后卫<br/>雷耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="物攻提升,弓伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="毒箭的处理(相互)",skill_content="当敌人处于中毒状态时<br/>前后卫的物攻提升5%<br/>弓攻击伤害提升10%的效果"},{skill_order="11",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="弓,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="红色巴里的毒杀",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力440)<br/>并中等概率中毒状态异常(2回合)<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力525)<br/>并中等概率中毒状态异常(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="50",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name="贯穿",skill_content="对敌方单体施以枪物理攻击(威力120)",skill_boost="威力150/190/240",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="煽动",skill_content="赋予全体敌人对自身的挑衅效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name="雷击",skill_content="对敌方单体施以雷属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="11",skill_tag2="",skill_name="休息",skill_content="自身的HP恢复(效力95)",skill_boost="効力115/155/215",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="恶作剧",skill_content="赋予敌方单体对自身的挑衅效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续突击",skill_content="对敌方单体施以2次枪物理攻击(威力80)",skill_boost="威力95/115/150 強化2後:125/145/170",test_weak="枪",test_hit="2",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP21)",skill_up2="100",skill_up_content2="威力提升(110)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="18",skill_tag2="灯火の加護",skill_name="防御",skill_content="使用回合中,自身受到的伤害减少20%(部分除外)",skill_boost="ダメージ減少30/40/50%",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="被动",skill_tag="金币数量增加",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得金币强化",skill_content="战斗结束时:获得的金币提升3%"},{skill_order="9",skill_type="被动",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时风阻增强(相互)",skill_content="战斗开始时:赋予前后卫<br/>风耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="风耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="风耐性强化(相互)",skill_content="赋予前后卫风耐性提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="挑衅",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫交替时挑衅(全体)",skill_content="交替至前卫时:<br/>赋予全体敌人对自身的挑衅效果(1回合)"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="13",skill_type="EX",skill_tag="回复,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="交给科妮吧!",skill_content="【Lv1】<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并恢复自身的HP(效力250)<br/>【Lv10】<br/>赋予全体敌人对自身的挑衅效果(3回合)<br/>并恢复自身的HP(效力300)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="14",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="科妮奔驰",skill_content="对随机目标施以4次枪物理攻击(威力65)<br/>行动结束后,移动到后卫<br/>【使用条件】自身的SP达到50%以上",skill_boost="威力75/85/110",test_weak="",test_hit="",test_obj=""},},}, {owner_order="51",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name="贯穿",skill_content="对敌方单体施以长枪物理攻击(威力120)",skill_boost="威力150/190/240",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="11",skill_tag2="",skill_name="突击",skill_content="对敌方单体施以长枪物理攻击(威力120)<br/>并赋予自身挑衅效果(2回合)",skill_boost="威力150/190/240",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name="风攻击",skill_content="对敌方单体单体施以风属性攻击(威力 120)",skill_boost="威力150/190/240",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="11",skill_tag2="",skill_name="休息",skill_content="自身的HP恢复(效力95)",skill_boost="効力115/155/215",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="18",skill_tag2="",skill_name="关键点突击",skill_content="对敌方单体施以长枪物理攻击(威力150)",skill_boost="威力180/220/270",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="强行突击",skill_content="对敌方单体施以2次长枪物理攻击(威力65)<br/>并赋予自身挑衅效果(3回合)",skill_boost="威力80/100/120 強化2後:95/115/150",test_weak="枪",test_hit="2",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="100",skill_up_content2="威力提升(80)"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name="无衬套推力",skill_content="对敌方单体施以长枪物理攻击(威力140)<br/>攻击对象处于挑衅状态时威力提升2.5倍",skill_boost="威力170/210/300",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="8",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时加强物防(相互)",skill_content="战斗开始时候:前后卫<br/>赋予物防提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时雷耐性强化(相互)",skill_content="战斗开始时候:前后卫<br/>雷耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="物防提升,属防提升,体力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="悠扬的观察眼",skill_content="当敌人处于挑衅状态时<br/>自动恢复HP(效力90)<br/>提升物防和属防15%的效果"},{skill_order="11",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="愤怒三叉戟",skill_content="【Lv1】<br/>对敌方单体施以3次长枪物理攻击(威力130)<br/>并赋予全体敌人对自身的挑衅效果(2回合)<br/>【Lv10】<br/>对敌方单体施以3次长枪物理攻击(威力160)<br/>并赋予全体敌人对自身的挑衅效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="52",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="7",skill_tag2="",skill_name="贯穿",skill_content="对敌方单体施以长枪物理攻击(威力120)",skill_boost="威力150/190/240",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="恶作剧",skill_content="赋予敌方单体对自身的挑衅效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="9",skill_tag2="",skill_name="暗攻击",skill_content="对敌方单体施以暗属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="11",skill_tag2="",skill_name="休息",skill_content="自身的HP恢复(效力95)",skill_boost="効力115/155/215",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="煽动着",skill_content="赋予全体敌人对自身的挑衅效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name="大突进",skill_content="对全体敌人施以长枪物理攻击(威力140)",skill_boost="威力165/195/230 強化2後:195/235/270",test_weak="枪",test_hit="1",test_obj="敌群",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP24)",skill_up2="100",skill_up_content2="威力提升(170)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="72",skill_tag2="灯火の加護",skill_name="急急忙忙的返工",skill_content="回合开始时,抢先行动<br/>赋予自身对属性攻击施以反击的效果(3回合)<br/>反击:对全体敌人施以长枪物理攻击(威力180)",skill_boost="ターン数4/5/6",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="8",skill_type="被动",skill_tag="属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时属防强化(相互)",skill_content="战斗开始时候:前后卫<br/>赋予属防提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时光耐受性增强(相互)",skill_content="战斗开始时候:前后卫<br/>光耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="加油",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="11",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="雷德巴里的突击枪",skill_content="【Lv1】<br/>对全体敌人施以长枪物理攻击(威力375)<br/>【Lv10】<br/>对全体敌人施以长枪物理攻击(威力450)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="53",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="回复魔法(单体)",skill_content="单体我方的HP恢复(效力90)",skill_boost="効力110/150/210",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name="冰结魔法(单体)",skill_content="对敌方单体施以冰属性攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="24",skill_tag2="",skill_name="冰结魔法(全体)",skill_content="对全体敌人施以冰属性攻击(威力110)",skill_boost="威力135/175/200",test_weak="冰",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="守护的面纱",skill_content="赋予单体我方10%的属防效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="大回复魔法(单体)",skill_content="单体我方的HP恢复(效力150)",skill_boost="効力170/210/270",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name="大冰结魔法(单体)Ⅱ",skill_content="对敌方单体施以2次冰属性攻击(威力80)",skill_boost="威力95/115/150 強化2後:125/145/170",test_weak=" 冰",test_hit="2",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP22)",skill_up2="100",skill_up_content2="威力提升(110)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="59",skill_tag2="灯火の加護",skill_name="天惠持续回复魔法(全体)Ⅲ",skill_content="我方所有前卫的HP回复(效果130)<br/>并同一对象的概率为20%<br/>HP自动恢复(效力80)<br/>赋予SP自动回复(回复量最大SP的5%)的效果(2回合)",skill_boost="効力150/180/220",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="8",skill_type="被动",skill_tag="经验值强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得经验值强化(相互)",skill_content="战斗结束时:前后卫获得经验值提升10%"},{skill_order="9",skill_type="被动",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时加强耐火性(相互)",skill_content="战斗开始时候:前后卫<br/>赋予火耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="火耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="火耐性强化(相互)",skill_content="前后卫<br/>提升10%的抗火效果"},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时SP活性(前单)",skill_content="后卫时:赋予前卫SP自动回复的效果(回复量10)"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="特里的神请求",skill_content="【Lv1】<br/>单体我方的HP恢复(效力250)<br/>并赋予属防提升10%的效果(2回合)<br/>【Lv10】<br/>我方单体的HP恢复(效力300)<br/>并赋予属防20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="复活",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="生命保护魔法",skill_content="赋予我方单体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用2次<br/>【使用条件】第五个回合后",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj=""},},}, {owner_order="54",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="回复魔法(单体)",skill_content="单体我方的HP恢复(效力90)",skill_boost="効力110/150/210",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="7",skill_tag2="",skill_name="重击",skill_content="对敌方单体施以杖物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="24",skill_tag2="",skill_name="火焰魔法(全体)",skill_content="对全体敌人施以火属性攻击(威力110)",skill_boost="威力135/175/200",test_weak=" 火",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="守护的面纱",skill_content="赋予单体我方10%的属防效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="大回复魔法(单体)",skill_content="单体我方的HP恢复(效力150)",skill_boost="効力170/210/270",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="30",skill_tag2="",skill_name="爆碎打",skill_content="对全体敌人施以杖物理攻击(威力140)",skill_boost="威力165/195/230 強化2後:195/235/270",test_weak=" 杖",test_hit="1",test_obj="敌群",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP24)",skill_up2="100",skill_up_content2="威力提升(170)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="灯火の加護",skill_name="超大恢复魔法(全体)",skill_content="我方前卫全体的HP恢复(效力205)",skill_boost="効力225/255/295",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时属攻强化(相互)",skill_content="战斗开始时候:前后卫<br/>属攻提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时冰耐性增强(相互)",skill_content="战斗开始时候:前后卫<br/>赋予冰耐性提升效果10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="冰耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="冰耐受性增强(相互)",skill_content="前后卫<br/>提升冰耐受性10%的效果"},{skill_order="11",skill_type="被动",skill_tag="属防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫时属防强化(前全)",skill_content="前卫时:我方前卫全体<br/>赋予属防提升10%的效果"},{skill_order="12",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="治愈力之泉",skill_content="【Lv1】<br/>单体我方的HP恢复(效力250)<br/>并赋予属攻提升10%的效果(2回合)<br/>【Lv10】<br/>我方单体的HP恢复(效力300)<br/>并赋予属攻20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="火,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="脆魔的火焰",skill_content="敌人全体受到2次火属性攻击(威力95)<br/>并赋予属攻、属防降低15%的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost="威力110/130/150",test_weak="",test_hit="",test_obj=""},},}, {owner_order="55",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="回复魔法(单体)",skill_content="单体我方的HP恢复(效力90)",skill_boost="効力110/150/210",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="破护的神谕",skill_content="赋予单体敌人10%的属防效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="9",skill_tag2="",skill_name="光明魔法(单体)",skill_content="对敌方单体施以光属性攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="智慧的面纱",skill_content="赋予我方单体属性攻击提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="破护神谕Ⅱ",skill_content="赋予单体敌人15%的属防效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="大回复魔法(单体)",skill_content="单体我方的HP恢复(效力150)",skill_boost="効力170/210/270 強化2後:240/280/340",test_weak="",test_hit="",test_obj="",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP19)",skill_up2="100",skill_up_content2="效力提升(220)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="56",skill_tag2="灯火の加護",skill_name="守护的治愈",skill_content="我方所有前卫的HP回复(效果130)<br/>并赋予属防提升10%的效果(2回合)",skill_boost="効力150/180/220",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="8",skill_type="被动",skill_tag="属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时属防强化(相互)",skill_content="战斗开始时候:前后卫<br/>赋予属防提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时暗耐受性增强(相互)",skill_content="战斗开始时候:前后卫<br/>赋予暗耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="暗耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="暗耐性强化(相互)",skill_content="前后卫<br/>赋予暗耐性提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="属防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="属防强化(相互)",skill_content="赋予前后卫提升10%的属防效果"},{skill_order="12",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="光,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="闪耀红巴里",skill_content="【Lv1】<br/>对敌方单体施以光属性攻击(威力440)<br/>并赋予属防降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以光属性攻击(威力525)<br/>并赋予属防降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="光,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="虔诚的光辉",skill_content="敌人全体受到2次光属性攻击(威力105)<br/>并赋予属防降低15%的效果(2回合)<br/>【使用条件】至少使用一次自身的极限技。",skill_boost="威力120/140/170",test_weak="",test_hit="",test_obj=""},},}, {owner_order="56",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="刺",skill_content="对敌方单体施以短剑物理攻击(威力120)",skill_boost="威力150/190/240",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="双重刺痛",skill_content="对敌方单体施以2次短剑物理攻击(威力65)",skill_boost="威力80/100/125",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="9",skill_tag2="",skill_name="光击",skill_content="对敌方单体施以光属性攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="全体胡狼",skill_content="赋予全体敌人速度降低10%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="短剑单发",skill_content="对敌方单体施以短剑物理攻击(威力150)",skill_boost="威力180/220/270",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双重短剑",skill_content="对敌方单体施以2次短剑物理攻击(威力80)",skill_boost="威力95/115/150 強化2後:125/145/170",test_weak="短剑",test_hit="2",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP21)",skill_up2="100",skill_up_content2="威力提升(110)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="26",skill_tag2="弱点外,灯火の加護",skill_name="比利佯攻",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="8",skill_type="被动",skill_tag="金币数量增加",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得金币强化",skill_content="战斗结束时:获得的金币提升3%"},{skill_order="9",skill_type="被动",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时暗耐性增强(相互)",skill_content="战斗开始时:前后卫<br/>暗耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="暗耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="暗耐性强化(相互)",skill_content="赋予前后卫<br/>暗耐性提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="物攻降低,物防降低",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="比利突破",skill_content="当自身使敌人破防时<br/>赋予被破防的敌人物攻·物防降低5%的效果(3回合)"},{skill_order="12",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="13",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="比利陷阱",skill_content="【Lv1】<br/>赋予敌方全体物防降低10%<br/>速度降低10%的效果(2回合)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>赋予敌方全体物防·速度降低20%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="14",skill_type="EX",skill_tag="buff,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="比利抢夺",skill_content="赋予敌方单体物攻·物防·属攻·属防降低15%的效果(2回合)<br/>并赋予自身<br/>物攻·物防·属攻·属防提升15%的效果(2回合)<br/>【使用条件】第8回合以后",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="57",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="斯汀",skill_content="对敌方单体施以短剑物理攻击(威力120)",skill_boost="威力150/190/240",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="コウモリ",skill_content="敵単体に物攻ダウン10%の効果を付与(2ターン)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name="雷击",skill_content="对单体敌人施以雷属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="全体コウモリ",skill_content="敵全体に物攻ダウン10%の効果を付与(2ターン)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="コウモリⅡ",skill_content="敵単体に物攻ダウン15%の効果を付与(2ターン)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="开膛手突击",skill_content="敵全体に短剣物理攻撃(威力 140)",skill_boost="威力165/195/230 強化2後:195/235/270",test_weak="短剑",test_hit="1",test_obj="敌群",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP24)",skill_up2="100",skill_up_content2="威力提升(170)"},{skill_order="7",skill_type="主动",skill_tag="短剑剑,debuff",skill_parent="",skill_sp="41",skill_tag2="灯火の加護",skill_name="ダブルバットアサルト",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群"},{skill_order="8",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时会心强化(相互)",skill_content="战斗开始时候:前后卫<br/>赋予会心提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时风阻增强(相互)",skill_content="战斗开始时候:前后卫<br/>提升风阻10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="风耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="加强抗风技能(相互)",skill_content="赋予前后卫抗风技能提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="機を見るに敏",skill_content="物攻ダウン状態の敵がいる時<br/>赋予我方前卫全体<br/>クリティカル時のダメージアップ10%の効果を付与"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="ディザームアサルト",skill_content="【Lv1】<br/>对全体敌人施以短剑物理攻击(威力330)<br/>并赋予物攻降低5%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以短剑物理攻击(威力395)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="オウルタロン",skill_content="回合开始时,抢先行动<br/>短剑对敌方单体施以物理攻击(威力 230)<br/>并赋予物防降低10%的效果(2回合)<br/>【使用条件】物攻ダウン状態の敵がいる時",skill_boost="威力260/300/400",test_weak="",test_hit="",test_obj=""},},}, {owner_order="58",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="斯汀",skill_content="对敌方单体施以短剑物理攻击(威力120)",skill_boost="威力150/190/240",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="猫头鹰",skill_content="赋予敌方单体物防降低10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name="火焰攻击",skill_content="对敌方单体施以火属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="整个猫头鹰",skill_content="赋予全体敌人物防降低10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="猫头鹰Ⅱ",skill_content="赋予单体敌人15%的物防效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="捷豹字节",skill_content="对敌方单体施以短剑物理攻击(威力210)",skill_boost="威力260/280/320 強化2後:270/320/370",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(240)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="33",skill_tag2="弱点外,灯火の加護",skill_name="三重渔夫",skill_content="对敌方单体施以3次短剑物理攻击(威力55)<br/>即使非弱点也会削减护盾点数",skill_boost="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="单"},{skill_order="8",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时速度增强(相互)",skill_content="战斗开始时候:前后卫<br/>速度提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时冰耐性增强(相互)",skill_content="战斗开始时候:前后卫<br/>赋予冰耐性提升效果10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="物攻强化(相互)",skill_content="赋予前后卫物攻提升10%的效果"},{skill_order="11",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="红巴里之刃",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并赋予物防降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并赋予物防降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="59",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name="脑天击",skill_content="对敌方单体施以斧物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="急救",skill_content="单体我方的HP恢复(效力90)",skill_boost="効力110/150/210",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="9",skill_tag2="",skill_name="雷击",skill_content="对单体敌人施以雷属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name="毒药治疗",skill_content="恢复我方单体的毒药状态异常<br/>提升时赋予毒无效化效果",skill_boost="毒無効化のターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="急救津贴",skill_content="单体我方的HP恢复(效力150)",skill_boost="効力170/210/270",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续断",skill_content="对敌方单体施以2次斧物理攻击(威力80)",skill_boost="威力95/115/150 強化2後:125/145/170",test_weak=" 斧",test_hit="2",test_obj="敌单",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP21)",skill_up2="100",skill_up_content2="威力提升(110)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="52",skill_tag2="灯火の加護",skill_name="三叉两断",skill_content="对随机目标施以3次斧物理攻击(威力85)",skill_boost="威力95/110/140",test_weak=" 斧",test_hit="3",test_obj="敌乱"},{skill_order="8",skill_type="被动",skill_tag="金币数量增加",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得叶子强化",skill_content="战斗结束时:获得的叶子提升3%"},{skill_order="9",skill_type="被动",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时风阻增强(相互)",skill_content="战斗开始时候:前后卫<br/>提升风阻10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="风耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="加强抗风技能(相互)",skill_content="赋予前后卫抗风技能提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="佩妮自制万能药",skill_content="回合结束时:<br/>以10%的概率恢复我方前卫全体的状态异常(部分除外)"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="Penny特制解毒药",skill_content="【Lv1】<br/>我方单体的HP恢复(效力250),毒状态异常恢复<br/>并赋予毒无效化效果(2回合)<br/>【Lv10】<br/>敌方单体的HP恢复(效力300),毒状态异常恢复<br/>并赋予毒无效化效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="石榴淋浴",skill_content="恢复我方前卫全体的BP 1<br/>但是,在回合中,行动会变慢<br/>【使用条件】第8回合以后",skill_boost="BP回復量2/3/4",test_weak="",test_hit="",test_obj=""},},}, {owner_order="60",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name="脑天击",skill_content="对敌方单体施以斧物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="10",skill_tag2="",skill_name="治愈",skill_content="赋予我方单体HP自动回复的效果(2回合/效力90)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name="冰击",skill_content="对敌方单体施以冰属性攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name="出血治疗",skill_content="恢复我方单体出血状态异常<br/>提升时赋予出血无效化的效果",skill_boost="出血無効化のターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name="大切割",skill_content="对敌方单体施以斧物理攻击(威力150)",skill_boost="威力180/220/270",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="19",skill_tag2="",skill_name="大治愈",skill_content="赋予我方单体HP自动回复的效果(2回合/效力120)",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="60",skill_up_note="",skill_up_content="效果回合数提升(3回合)",skill_up2="100",skill_up_content2="效力提升(150)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="灯火の加護",skill_name="慈治的恩惠",skill_content="我方前卫全体的HP恢复(效力45)<br/>并赋予HP自动恢复的效果(5回合/效力70)",skill_boost="効力60/80/110",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时物攻强化(相互)",skill_content="战斗开始时候:前后卫<br/>赋予物攻提升10%的效果"},{skill_order="9",skill_type="被动",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时加强耐火性(相互)",skill_content="战斗开始时候:前后卫<br/>赋予火耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="火耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="火耐性强化(相互)",skill_content="前后卫<br/>提升10%的抗火效果"},{skill_order="11",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="物防强化(相互)",skill_content="赋予前后卫物防提升10%的效果"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="亲情的缝合",skill_content="【Lv1】<br/>恢复我方单体的HP(效力250),恢复出血状态异常<br/>并赋予出血无效化的效果(2回合)<br/>【Lv10】<br/>恢复我方单体的HP(效力300),恢复出血状态异常<br/>并赋予出血无效化的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="复活",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="复活津贴",skill_content="使我方单体复活(回复量最大HP的25%)<br/>【使用条件】自身受到攻击次数为3次以上时",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj=""},},}, {owner_order="61",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name="脑天击",skill_content="对敌方单体施以斧物理攻击(威力120)",skill_boost="威力150/190/240",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="10",skill_tag2="",skill_name="治愈",skill_content="赋予我方单体HP自动回复的效果(2回合/效力90)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name="火焰攻击",skill_content="对敌方单体施以火属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="5",skill_tag2="",skill_name="睡眠治疗",skill_content="恢复我方的睡眠状态异常<br/>提升时赋予睡眠禁用效果",skill_boost="睡眠無効化のターン数2/3/4",test_weak=" ",test_hit=" ",test_obj="敌 我方全体"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="19",skill_tag2="",skill_name="大治愈",skill_content="赋予我方单体HP自动回复的效果(2回合/效力120)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="30",skill_tag2="",skill_name="全力斩击",skill_content="对全体敌人施以斧物理攻击(威力140)",skill_boost="威力165/195/230 強化2後:195/235/270",test_weak=" 斧",test_hit="1",test_obj="敌群",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP24)",skill_up2="100",skill_up_content2="威力提升(170)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name="突然津贴",skill_content="回合开始时,抢先行动<br/>我方前卫全体的HP恢复(效力65)<br/>并赋予冰耐性提升15%的效果(2回合)",skill_boost="効力85/115/155",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="8",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时加强物防(相互)",skill_content="战斗开始时候:前后卫<br/>赋予物防提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时冰耐性增强(相互)",skill_content="战斗开始时候:前后卫<br/>赋予冰耐性提升效果10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="开始时速度增强(相互)Ⅲ",skill_content="战斗开始时候:前后卫<br/>速度提升20%的效果(3回合)"},{skill_order="11",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="红巴利的灵药",skill_content="【Lv1】<br/>恢复我方单体的HP(效力250),恢复睡眠状态异常<br/>并赋予睡眠无效化的效果(2回合)<br/>【Lv10】<br/>恢复我方单体的HP(效力300),恢复睡眠状态异常<br/>并赋予睡眠无效化效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="62",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="7",skill_tag2="",skill_name="驱散",skill_content="对敌方单体单体施以扇子物理攻击(威力 120)",skill_boost="威力150/190/240",test_weak=" 扇",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="白狼之舞",skill_content="赋予我方单体会心提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="9",skill_tag2="",skill_name="激情的诗",skill_content="对敌方单体施以火属性攻击(威力120)",skill_boost="威力150/190/240",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="白狼的鼓舞",skill_content="赋予我方前卫全体<br/>赋予会心提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="白狼之舞Ⅱ",skill_content="赋予单体我方15%的会心效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="32",skill_tag2="",skill_name="灼热之诗Ⅱ",skill_content="对全体敌人施以火属性攻击(威力140)",skill_boost="威力165/195/230 強化2後:195/235/270",test_weak="火",test_hit="1",test_obj="敌群",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(170)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="灯火の加護",skill_name="灰熊的鼓舞",skill_content="赋予我方前卫全体<br/>赋予暴击时伤害提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="被动",skill_tag="金币数量增加",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得叶子强化",skill_content="战斗结束时:获得的叶子提升3%"},{skill_order="9",skill_type="被动",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时冰耐性增强(相互)",skill_content="战斗开始时候:前后卫<br/>赋予冰耐性提升效果10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="冰耐性提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="冰耐受性增强(相互)",skill_content="前后卫<br/>提升冰耐受性10%的效果"},{skill_order="11",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫时会心强化(前全)",skill_content="前卫时:赋予我方前卫全体会心提升30%的效果"},{skill_order="12",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="14",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="15",skill_type="EX",skill_tag="火,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="激情的步骤",skill_content="【Lv1】<br/>对全体敌人施以火属性攻击(威力330)<br/>并赋予我方前卫全体会心提升5%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以火属性攻击(威力395)<br/>并赋予我方前卫全体会心提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="16",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="大白狼的鼓舞",skill_content="给全体我方前卫一定赋予暴击效果(2回合)<br/>【使用条件】第8回合以后",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="63",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="7",skill_tag2="",skill_name="驱散",skill_content="对敌方单体单体施以扇子物理攻击(威力 120)",skill_boost="威力150/190/240",test_weak=" 扇",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="狮子舞",skill_content="赋予我方单体物攻提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="24",skill_tag2="",skill_name="暗夜之诗",skill_content="对全体敌人施以暗属性攻击(威力110)",skill_boost="威力135/175/200",test_weak=" 暗",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="狮子的鼓舞",skill_content="赋予我方前卫全体<br/>赋予物攻提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="狮子舞Ⅱ",skill_content="赋予我方单体15%的物攻效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="32",skill_tag2="",skill_name="暗夜之诗Ⅱ",skill_content="对全体敌人施以暗属性攻击(威力140)",skill_boost="威力165/195/230 強化2後:195/235/270",test_weak="暗",test_hit="1",test_obj="敌群",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(170)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="四兽的鼓舞",skill_content="赋予我方前卫全体<br/>赋予物攻、属攻、物防、属防提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时物攻强化(相互)",skill_content="战斗开始时候:前后卫<br/>赋予物攻提升10%的效果"},{skill_order="9",skill_type="被动",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时光耐受性增强(相互)",skill_content="战斗开始时候:前后卫<br/>光耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="属攻强化(相互)",skill_content="赋予前后卫属性攻击提升10%的效果"},{skill_order="11",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="暗,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="午夜步骤",skill_content="【Lv1】<br/>对全体敌人施以暗属性攻击(威力330)<br/>并赋予我方前卫全体物攻提升5%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以暗属性攻击(威力395)<br/>并赋予我方前卫全体物攻提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="64",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="7",skill_tag2="",skill_name="驱散",skill_content="对敌方单体单体施以扇子物理攻击(威力 120)",skill_boost="威力150/190/240",test_weak=" 扇",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="6",skill_tag2="",skill_name="鼴鼠之舞",skill_content="赋予我方单体物防提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="9",skill_tag2="",skill_name="微风之诗",skill_content="对敌方单体单体施以风属性攻击(威力 120)",skill_boost="威力150/190/240",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="鼴鼠的鼓舞",skill_content="赋予我方前卫全体<br/>物防提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="18",skill_tag2="",skill_name="横扫",skill_content="对敌方单体单体施以扇子物理攻击(威力 150)",skill_boost="威力180/220/270",test_weak=" 扇",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="鼴鼠的鼓舞2",skill_content="赋予我方前卫全体<br/>物防提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="60",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="100",skill_up_content2="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="扇,buff",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="鼴鼠的舞蹈扇",skill_content="对敌方单体单体施以扇子物理攻击(威力 260)<br/>并赋予我方前卫全体物防提升10%的效果(2回合)",skill_boost="威力290/340/450",test_weak=" 扇",test_hit="1",test_obj="敌单"},{skill_order="8",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时属攻强化(相互)",skill_content="战斗开始时候:前后卫<br/>属攻提升10%的效果(3回合)"},{skill_order="9",skill_type="被动",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时雷耐性强化(相互)",skill_content="战斗开始时候:前后卫<br/>雷耐性提升10%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="物防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫时物防强化(前全)",skill_content="前卫时:赋予我方前卫全体物防提升10%的效果"},{skill_order="11",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="12",skill_type="EX",skill_tag="扇,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="红色峡谷之舞蹈",skill_content="【Lv1】<br/>对敌方单体单体施以扇子物理攻击(威力 440)<br/>并赋予我方前卫全体物防提升5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体单体施以扇子物理攻击(威力 525)<br/>并赋予我方前卫全体物防提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="65",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连环突刺",skill_content="对敌方单体施以2次枪物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name="挑衅",skill_content="对全体敌人赋予对自身的挑衅效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="枪,剑",skill_parent="",skill_sp="50",skill_tag2="迅速行动",skill_name="化枪为剑",skill_content="回合中,迅速行动<br/>对全体敌人施以枪物理攻击(威力 180)<br/>并攻击剑弱点(伤害以枪物理计算)",skill_boost="威力205/245/300",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="枪,火",skill_parent="",skill_sp="50",skill_tag2="迅速行动",skill_name="炎枪迅破",skill_content="回合中,迅速行动<br/>对全体敌人施以枪物理伤害(威力 180)<br/>并攻击火弱点(伤害以枪物理计算)",skill_boost="威力205/245/300",test_weak="枪,火",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="精力自动回复",skill_parent="",skill_sp="22",skill_tag2="",skill_name="宁心静气",skill_content="对自身赋予SP自动恢复效果(2回合/回复量:最大SP的15%)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="坚不可摧",skill_content="对敌方单体赋予对自身的挑衅效果(2回合)<br/>并赋予自身物攻·物防提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消费SP降低(SP16)"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="32",skill_tag2="",skill_name="灼痕爆发",skill_content="对敌方单体施以枪物理攻击(威力 230)<br/>攻击对象处于燃烧状态时,威力为1.2倍",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content="消费SP降低(SP32)"},{skill_order="8",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="37",skill_tag2="",skill_name="焚甲焰袭",skill_content="对敌方单体施以2次火属性攻击(威力 120)<br/>并赋予物防降低10%的效果(2回合)",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="使用BP进行加成时,效果回合数增加(回合数3/4/5)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="34",skill_tag2="",skill_name="炽焰枪舞",skill_content="对敌方单体施以3次枪物理攻击(威力 60)并赋予燃烧异常状态(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力70/85/110",test_weak="枪",test_hit="3",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content="消费SP降低(SP34)"},{skill_order="10",skill_type="被动",skill_tag="枪耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="枪法家的威压",skill_content="战斗开始时:自身SP恢复30点<br/>并赋予敌人全体枪耐性下降30%的效果(1回合)"},{skill_order="11",skill_type="被动",skill_tag="伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战意激荡",skill_content="自身SP大于50%时,赋予我方前卫全体伤害增加15%的效果"},{skill_order="12",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="流星百裂枪",skill_content="【Lv1】<br/>对敌方单体施以4次枪物理攻击(威力110)<br/>并回复自身SP(回复量 最大SP的50%)<br/>【Lv10】<br/>对敌方单体施以4次枪物理攻击(威力130)<br/>并回复自身SP(回复量 最大SP的50%)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="66",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="34",skill_tag2="",skill_name="火焰魔法(单体)Ⅲ",skill_content="对敌方单体施以火属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="34",skill_tag2="",skill_name="冰结魔法(单体)Ⅲ",skill_content="对敌方单体施以冰属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="",skill_name="雷击魔法(单体)Ⅲ",skill_content="对敌方单体施以雷属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="",skill_parent="",skill_sp="1",skill_tag2="",skill_name="探查",skill_content="显示单个敌人的一个弱点",skill_boost="弱点開示数2/3/4",test_weak=" ",test_hit=" ",test_obj="敌 敌方单体"},{skill_order="5",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="40",skill_tag2="",skill_name="双重压打",skill_content="对敌方单体施以2次书物理攻击(威力120)",skill_boost="威力135/155/210",test_weak="书",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="精神统一",skill_content="赋予自身15%属攻提升的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大火焰魔法(全体)Ⅲ",skill_content="对全体敌人施以3次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 火",test_hit="3",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大冰冻魔法(全体)Ⅲ",skill_content="对全体敌人施以3次冰属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="冰",test_hit="3",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大雷击魔法(全体)Ⅲ",skill_content="对全体敌人施以3次雷属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 雷",test_hit="3",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="回复,buff,debuff",skill_parent="",skill_sp="25",skill_tag2="灯火の加護",skill_name="探索术理",skill_content="赋予自身威力提升50%的效果<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>但会使消耗SP量增加50%(3回合)<br/>能力提升(Boost)MAX时:同一目标的BP恢复1",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="预习",skill_content="战斗开始时:显示全部敌人的一个弱点<br/>(同一类型的效果不能重复)"},{skill_order="12",skill_type="被动",skill_tag="火伤害提升,冰伤害提升,雷伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火·冰·雷属性强化Ⅲ",skill_content="赋予自身火·冰·雷属性伤害提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,会心提升,火伤害提升,冰伤害提升,雷伤害提升",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="学究之徒",skill_content="赋予自身属攻提升10%、会心提升20%<br/>与火·冰·雷伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="属性暴击解放,属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="慧眼之士",skill_content="存在处于破防状态的敌人时<br/>自身属攻提升20%<br/>并且属性攻击可发生暴击"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化Ⅲ",skill_content="自身的火耐性提升20%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化Ⅲ",skill_content="自身的冰耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性提升Ⅲ",skill_content="自身风耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火,冰,雷",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="连续魔法的秘术",skill_content="【Lv1】<br/>对全体敌人施以火·冰·雷属性攻击各1次(威力195)<br/>【Lv10】<br/>对全体敌人施以火·冰·雷属性攻击各1次(威力225)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="三元素之法",skill_content="赋予我方前卫全体火·冰·雷属性<br/>伤害提升30%的效果(2回合)<br/>能力提升(Boost)MAX时:同一目标的BP恢复1<br/>【使用条件】自身SP值达到70%以上",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="67",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,枪",skill_parent="",skill_sp="15",skill_tag2="",skill_name="呼唤林德",skill_content="召唤林德,对敌方单体施以枪物理攻击(威力140)<br/>或对敌方全体施以剑物理攻击(威力120)",skill_boost="槍:威力170/210/300 剣:威力145/185/220",test_weak="枪,剑",test_hit="1,1",test_obj="单,群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="21",skill_tag2="",skill_name="会心之箭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>必定造成暴击",skill_boost="威力200/240/350",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="雷鸟",skill_content="对敌方单体施以雷属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="45",skill_tag2="",skill_name="散乱之矢",skill_content="对随机目标施以<br/>3-5次弓物理攻击(威力45)",skill_boost="威力55/65/90",test_weak=" 弓",test_hit="3~5",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="斗气解放",skill_content="赋予自身20%的物攻·物防提升效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="46",skill_tag2="",skill_name="大雷鸟",skill_content="对全体敌人施以雷属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="雷",test_hit="1",test_obj="敌群",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="",skill_name="专心之矢",skill_content="对敌方单体施以弓物理攻击(威力230)<br/>必定造成暴击",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="60",skill_tag2="",skill_name="箭雨风暴",skill_content="对全体敌人施以3-5次弓物理攻击(威力40)",skill_boost="威力50/60/80",test_weak=" 弓",test_hit="3~5",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="8",skill_sp="60",skill_tag2="進化",skill_name="箭雨风暴",skill_content="对整个敌人施以4-6次弓物理攻击(威力40)",skill_boost="威力50/60/80",test_weak=" 弓",test_hit="4~6",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="44",skill_tag2="",skill_name="终焉之矢",skill_content="对全体敌人施以弓物理攻击(威力180)",skill_boost="威力235/275/340",test_weak=" 弓",test_hit="1",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="11",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="黑森林连矢",skill_content="对敌方单体施以6次弓物理攻击(威力25)",skill_boost="威力30/35/50",test_weak=" 弓",test_hit="6",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="追击",skill_parent="",skill_sp="",skill_tag2="",skill_name="偶尔再来一击",skill_content="自身进行普通攻击时,有50%的概率追击<br/>※能力提升(Boost)时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="林德强化",skill_content="呼唤林德”的技能<br/>威力提升30%"},{skill_order="14",skill_type="被动",skill_tag="弓伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="弓攻击强化Ⅲ",skill_content="赋予自身弓攻击伤害增加20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,枪,弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="狩猎连弓・雪豹",skill_content="【Lv1】<br/>呼叫林德<br/>对全体敌人施以剑物理攻击(威力168)<br/>或对敌方单体施以枪物理攻击(威力208)<br/>并对全体敌人施以弓物理攻击(威力168)<br/>【Lv10】<br/>呼叫林德<br/>对全体敌人施以剑物理攻击(威力200)<br/>或对敌方单体施以枪物理攻击(威力250)<br/>并对敌人全体施以弓物理攻击(威力200)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="悟心之箭",skill_content="对敌方单体施以5次弓物理攻击(威力75)<br/>必定造成暴击<br/>【使用条件】当有敌人被破防时",skill_boost="威力85/95/120",test_weak="",test_hit="",test_obj=""},},}, {owner_order="68",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="短剑单发",skill_content="对敌方单体施以短剑物理攻击(威力170)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双重短剑",skill_content="对敌方单体施以2次短剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="神速",skill_content="赋予自身速度提升20%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="35",skill_tag2="",skill_name="双重撕裂突袭",skill_content="对全体敌人施以2次短剑物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="34",skill_tag2="",skill_name="风杀",skill_content="对敌方单体施以风属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="46",skill_tag2="弱点外",skill_name="三重炸裂",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name="暴风炸裂",skill_content="对全体敌人施以2次风属性攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="风",test_hit="2",test_obj="群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="",skill_name="刹那",skill_content="回合开始时,率先行动<br/>对敌方单体施以短剑物理攻击(威力260)",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="42",skill_tag2="弱点外",skill_name="刹那",skill_content="回合开始时,率先行动<br/>对敌方单体施以短剑物理攻击(威力260)<br/>即使非弱点也会削减护盾点数<br/>并赋予短剑耐性降低15%的效果(2回合)",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="38",skill_tag2="灯火の加護",skill_name="那由多",skill_content="对敌方单体施以3次短剑物理攻击(威力55)<br/>自身行动顺序越快,威力越大<br/>最大2倍(第一个行动)",skill_boost="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="回合结束时小概率异常恢复",skill_content="回合结束时:以20%的概率驱散自身状态异常(部分除外)"},{skill_order="13",skill_type="被动",skill_tag="弱点时伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="弱点威力强化Ⅲ",skill_content="当自己攻击到敌人的弱点时<br/>伤害提升20%"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="狡猾的老管家",skill_content="战斗开始时:赋予自身发动<br/>使用2次技能的效果<br/>(3回合/回合不可延长/追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技,弱点外",skill_name="无穷",skill_content="【Lv1】<br/>对全体敌人施以3次短剑物理攻击(威力130)<br/>即使非弱点也会削减护盾点数<br/>【Lv10】<br/>对全体敌人施以3次短剑物理攻击(威力150)<br/>即使非弱点也会削减护盾点数",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,风",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="虚",skill_content="对全体敌人施以4次短剑物理攻击(威力45)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>【使用条件】第5回合以后",skill_boost="威力50/60/80",test_weak="",test_hit="",test_obj=""},},}, {owner_order="69",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name="刚射",skill_content="对敌方单体施以弓物理攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="练气",skill_content="赋予自身15%的物攻效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="暗冲",skill_content="对敌方单体施以暗属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="21",skill_tag2="",skill_name="会心之箭",skill_content="对敌方单体施以弓物理攻击(威力160)<br/>必定造成暴击伤害",skill_boost="威力190/230/320",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="21",skill_tag2="",skill_name="漆黑的箭",skill_content="对敌方单体施以弓物理攻击(威力160)<br/>并赋予中等概率的暗状态异常(2回合)",skill_boost="威力190/230/320",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="30",skill_tag2="",skill_name="全体刚射",skill_content="对全体敌人施以弓物理攻击(威力145)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak=" 弓",test_hit="1",test_obj="敌群",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP24)",skill_up2="99",skill_up_content2="威力提升(175)"},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="32",skill_tag2="",skill_name="狱射",skill_content="对敌方单体施以弓物理攻击(威力220)",skill_boost="威力250/290/350 強化2後:280/330/400",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(250)"},{skill_order="8",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="64",skill_tag2="灯火の加護",skill_name="无明之箭",skill_content="对敌方单体施以弓物理攻击(威力290)<br/>并大概率会出现暗状态异常(2回合)",skill_boost="威力320/380/500",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="全速消耗SP减半",skill_content="HP满油时:赋予自身消耗SP量减轻50%的效果<br/>(效果不可重复)"},{skill_order="10",skill_type="被动",skill_tag="破防中伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="突破强化(相互)",skill_content="对正在休息的敌人<br/>赋予前后卫伤害提升10%的效果"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="暗袭击",skill_content="当敌人处于暗状态时<br/>给自身提升30%的物攻效果"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="弓,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="深渊之箭",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力440)<br/>并赋予中等概率的暗状态异常(2回合)<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力525)<br/>并赋予中等概率的暗状态异常(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="70",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="雷击魔法(单体)Ⅱ",skill_content="对敌方单体施以雷属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name="全体探查",skill_content="显示全部敌人的一个弱点",skill_boost="弱点開示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="32",skill_tag2="",skill_name="雷击魔法(全体)Ⅱ",skill_content="对全体敌人施以雷属性伤害(威力150)",skill_boost="威力175/215/260",test_weak=" 雷",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双节拍",skill_content="对敌方单体施以2次书物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="书",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="37",skill_tag2="",skill_name="大雷击魔法(全体)Ⅱ",skill_content="对全体敌人施以2次雷属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="雷",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="28",skill_tag2="",skill_name="大雷击魔法(单体)Ⅱ",skill_content="对敌方单体施以2次雷属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="雷",test_hit="2",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="46",skill_tag2="",skill_name="雷击魔法(全体)Ⅲ",skill_content="对全体敌人施以雷属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="雷",test_hit="1",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="使劲打脸",skill_content="对全体敌人施以书物理攻击(威力150)<br/>并赋予雷耐性降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak="书",test_hit="1",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="56",skill_tag2="",skill_name="特大雷击魔法(全体)",skill_content="对全体敌人施以3次雷属性攻击(威力55)",skill_boost="威力65/80/100",test_weak="雷",test_hit="3",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="72",skill_tag2="灯火の加護",skill_name="极大雷击魔法(全体)Ⅱ",skill_content="对全体敌人施以4次雷属性攻击(威力35)<br/>能力加成(Boost)MAX时:攻击次数变为5次",skill_boost="威力45/55/70",test_weak="雷",test_hit="4",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时属攻强化V",skill_content="战斗开始时:赋予自身<br/>属攻提升30%的效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="战斗开始时属攻强化V",skill_content="战斗开始时:赋予自身<br/>属攻提升30%的效果(9回合)"},{skill_order="13",skill_type="被动",skill_tag="雷伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷属性强化V",skill_content="赋予自身雷属性伤害提升30%的效果"},{skill_order="14",skill_type="被动",skill_tag="全速力,属性暴击解放",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="全速全灵",skill_content="自身BP消耗3时,迅速行动<br/>并赋予自身属性攻击发生暴击的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="雷",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="碎裂砰击",skill_content="【Lv1】<br/>对全体敌人施以3次雷属性攻击(威力85)<br/>【Lv10】<br/>对全体敌人施以5次雷属性攻击(威力100)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="雷,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="轰隆爆裂",skill_content="赋予敌方单体雷耐性下降15%的效果(2回合)<br/>并施以雷属性攻击(威力290)<br/>【使用条件】至少使用一次自己的极限技(必杀)。",skill_boost="威力340/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner_order="71",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="双重刺痛",skill_content="对敌方单体施以2次短剑物理攻击(威力70)",skill_boost="威力85/105/135",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="连光击",skill_content="对敌方单体施以2次光属性攻击(威力70)",skill_boost="威力85/105/135",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="生命抢夺",skill_content="对敌方单体施以短剑物理攻击(威力160)<br/>并吸收造成的伤害量的20%的HP",skill_boost="威力190/230/320",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="背刺",skill_content="对敌方单体施以短剑物理攻击(威力160)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力190/230/320",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="弱点外",skill_name="双重打击",skill_content="对敌方单体施以2次短剑物理攻击(威力70)<br/>即使非弱点也会削减护盾点数。(国服目前技能描述不准确,实际上是2次破盾)",skill_boost="威力85/105/135",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连光冲",skill_content="对敌方单体施以2次光属性攻击(威力85)",skill_boost="威力100/120/165 強化2後:130/150/190",test_weak="光",test_hit="2",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP22)",skill_up2="99",skill_up_content2="威力提升(115)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="27",skill_tag2="",skill_name="盗命短刃",skill_content="对敌方单体施以2次短剑物理攻击(威力70)<br/>并吸收造成的伤害量的30%的HP",skill_boost="威力85/105/135 強化2後:100/120/165",test_weak="短剑",test_hit="2",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP22)",skill_up2="100",skill_up_content2="威力提升(85)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="36",skill_tag2="灯火の加護",skill_name="盗魔短刃",skill_content="对敌方单体施以2次短剑物理攻击(威力90)<br/>并吸收造成的伤害量的2%的SP",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时速度增强(相互)Ⅲ",skill_content="战斗开始时候:赋予前后卫<br/>速度提升20%的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时物攻强化(相互)Ⅲ",skill_content="战斗开始时候:赋予前后卫<br/>物攻20%的效果(3回合)"},{skill_order="11",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="开始时会心强化(相互)Ⅲ",skill_content="战斗开始时候:赋予前后卫<br/>会心提升20%的效果(3回合)"},{skill_order="12",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="海盗暴动",skill_content="【Lv1】<br/>对全体敌人施以短剑物理攻击(威力330)<br/>并恢复自身的HP(效力250)<br/>【Lv10】<br/>对全体敌人施以短剑物理攻击(威力395)<br/>并恢复自身的HP(效力300)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="72",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="蜘蛛毒牙",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>并使其速度降低15%(2回合)※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="24",skill_tag2="弱点外",skill_name="防壁炸裂",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>即使非弱点也会削减护盾点数",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="全体猫头鹰Ⅱ",skill_content="赋予全体敌人15%物防降低的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="",skill_name="活力抢夺",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>并吸收伤害量的10%HP与1%SP",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="25",skill_tag2="",skill_name="三重炸裂",skill_content="对敌方单体施以3次短剑物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="50",skill_tag2="",skill_name="赠送SP",skill_content="除自身以外的我方单体SP回复(回复量25)",skill_boost="回復量50/75/100",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="圣夜之光",skill_content="对全体敌人施以光属性攻击(威力180)<br/>并赋予属防降低15%的效果(2回合)",skill_boost="威力205/245/300",test_weak="光",test_hit="1",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="魔力收割",skill_content="对敌方单体施以短剑物理攻击(威力180)<br/>并吸收造成的伤害的2%SP",skill_boost="威力240/280/330",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name="音速冲击",skill_content="对随机目标施以4次短剑物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="敌乱",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="37",skill_tag2="灯火の加護",skill_name="辉星的圣歌",skill_content="对随机目标施以4次光属性攻击(威力35)",skill_boost="威力45/55/80",test_weak="光",test_hit="4",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗中吸收SP",skill_content="自己进行普通攻击时<br/>吸收造成伤害量的1%的SP"},{skill_order="12",skill_type="被动",skill_tag="普攻时精力吸收,物攻提升,短剑伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="红圣的闪光",skill_content="自身物攻与短剑攻击伤害提升15%<br/>并在普攻时<br/>吸收造成伤害量的1%的SP"},{skill_order="13",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="魔力还原",skill_content="受到伤害量的3%的SP回复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="红帽子的活力",skill_content="行动阶段开始时SP为最大值的情况下<br/>赋予自身使用攻击技能发动2次的效果<br/>(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="圣夜的礼物",skill_content="【Lv1】<br/>我方前卫全体SP回复(回复量100)<br/>【Lv10】<br/>我方前卫全体SP回复(回复量200)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="红刃一刺",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>攻击对象未行动时威力提升1.2倍<br/>【使用条件】第五个回合后",skill_boost="威力260/300/400",test_weak="",test_hit="",test_obj=""},},}, {owner_order="73",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="急救",skill_content="单体我方的HP恢复(效力95)",skill_boost="効力115/155/215",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="7",skill_tag2="",skill_name="脑天击",skill_content="对敌方单体施以斧物理攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="19",skill_tag2="",skill_name="大治愈",skill_content="赋予我方单体HP自动回复的效果(2回合/效力120)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="32",skill_tag2="",skill_name="雷闪",skill_content="对全体敌人施以雷属性攻击(威力145)",skill_boost="威力170/200/245",test_weak="雷",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="急救津贴",skill_content="单体我方的HP恢复(效力155)",skill_boost="効力175/215/275",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name="超大治愈",skill_content="赋予我方单体HP自动回复的效果(2回合/效力150)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP29)",skill_up2="99",skill_up_content2="效力提升(180)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="32",skill_tag2="",skill_name="一刀两断",skill_content="对敌方单体施以斧物理攻击(威力220)",skill_boost="威力250/290/350 強化2後:280/330/400",test_weak=" 斧",test_hit="1",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(250)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="灯火の加護",skill_name="野战津贴(全体)",skill_content="我方前卫全体的HP恢复(效力205)<br/>行动结束后,移动到后卫位置",skill_boost="効力225/255/295",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="9",skill_type="被动",skill_tag="体力回复技能强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP恢复技术强化Ⅲ",skill_content="自身使用的HP恢复技能效力提升<br/>赋予20%的效果(不包括自动恢复技)"},{skill_order="10",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="完全恢复时消耗SP减轻(相互)",skill_content="HP满油时:赋予前后卫减少消耗SP量10%的效果<br/>(效果不可重复)"},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时SP活性(前单)",skill_content="后卫时:赋予前卫SP自动回复的效果(回复量10)"},{skill_order="12",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="特制活力剂",skill_content="【Lv1】<br/>单体我方的HP恢复(效力250)<br/>并赋予消耗SP量减轻40%的效果(2回合)<br/>【Lv10】<br/>我方单体的HP恢复(效力300)<br/>并赋予消耗SP量减轻50%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="74",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="大回复魔法(单体)",skill_content="我方单体HP恢复(效力160)",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="18",skill_tag2="",skill_name="连打",skill_content="对敌方单体施以2次杖物理攻击(威力75)",skill_boost="威力90/110/150",test_weak=" 杖",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="风尘魔法(单体)Ⅱ",skill_content="对敌方单体施以风属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name="持续回复魔法(全体)Ⅱ",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力110)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连痛打",skill_content="对敌方单体施以3次杖物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 杖",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="34",skill_tag2="",skill_name="风尘魔法(单体)Ⅲ",skill_content="对敌方单体施以风属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="风",test_hit="1",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP27)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="48",skill_tag2="",skill_name="治愈魔法(单体)Ⅲ",skill_content="我方单体恢复HP(效力230)<br/>并赋予HP自动恢复的效果(2回合/效力90)",skill_boost="効力250/290/350",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="53",skill_tag2="",skill_name="持续回复魔法(全体)Ⅲ",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力140)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="60",skill_tag2="",skill_name="希望之光",skill_content="我方单体恢复HP(效力230)<br/>并赋予物防·属防提升15%的效果(2回合)",skill_boost="効力250/290/350",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="10",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="48",skill_tag2="進化",skill_name="希望之光",skill_content="我方单体恢复HP(效力230)<br/>赋予HP自动回复效果(效力 70)<br/>并赋予物防·属防提升15%的效果(2回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="効力250/290/350",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="主动",skill_tag="风,回复",skill_parent="",skill_sp="70",skill_tag2="灯火の加護",skill_name="希望的星风",skill_content="对全体敌人施以3次风属性攻击(威力55)<br/>并赋予我方前卫全体HP恢复(效力90)",skill_boost="威力65/80/100",test_weak="风",test_hit="3",test_obj="敌群"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="13",skill_type="被动",skill_tag="异常耐性强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时异常耐性强化(前单)",skill_content="后卫时:前卫的<br/>状态异常耐性提升50%(部分除外)"},{skill_order="14",skill_type="被动",skill_tag="全物理耐性提升,全属性耐性提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫时全耐性强化(前全)",skill_content="前卫时:我方前卫全体物理·属性耐性提升10%"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="向流星许愿",skill_content="【Lv1】<br/>我方前卫全体HP恢复(效力200)<br/>并赋予物防·属防提升10%的效果(2回合)<br/>【Lv10】<br/>我方前卫全体HP恢复(效力250)<br/>并赋予物防·属防20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="希望的祝福",skill_content="赋予我方前后卫全体HP自动回复效果(2回合/效力 140)<br/>并驱散异常状态<br/>与赋予异常状态无效化的效果(一部分除外/2回合)<br/>【使用条件】第4回合以后",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="75",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="9",skill_tag2="",skill_name="冰结魔法(单体)",skill_content="敌人单体的冰属性魔法(威力130)",skill_boost="威力160/200/270",test_weak="冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="",skill_parent="",skill_sp="1",skill_tag2="",skill_name="探查",skill_content="披露一个敌人的弱点",skill_boost="弱点開示数2/3/4",test_weak=" ",test_hit=" ",test_obj="敌 一个敌人"},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="24",skill_tag2="",skill_name="冰结魔法(全体)",skill_content="对全体敌人施以冰属性攻击(威力115)",skill_boost="威力140/180/210",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="大冰结魔法(单体)",skill_content="对敌方单体施以2次冰属性攻击(威力70)",skill_boost="威力85/105/135",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="25",skill_tag2="",skill_name="三重重击",skill_content="对敌方单体施以3次物理攻击(威力50)",skill_boost="威力60/75/90",test_weak="书",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="8",skill_tag2="",skill_name="冰耐性破坏(单体)Ⅱ",skill_content="赋予单体敌人15%的抗冰效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6 強化2後:5/6/7",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="效果回合数提升(3回合)",skill_up2="99",skill_up_content2="效果回合数提升(4回合)"},{skill_order="7",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="37",skill_tag2="",skill_name="大冰结魔法(全体)Ⅱ",skill_content="对全体敌人施以2次冰属性攻击(威力75)",skill_boost="威力90/105/125 強化2後:105/120/140",test_weak="冰",test_hit="2",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="100",skill_up_content2="威力提升(90)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="42",skill_tag2="灯火の加護",skill_name="冰结魔法(单体)Ⅳ",skill_content="对敌方单体施以冰属性攻击(威力260)",skill_boost="威力290/340/450",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时SP治愈(前单)",skill_content="后卫时:赋予前卫SP自动回复的效果(回复量最大SP的5%)"},{skill_order="10",skill_type="被动",skill_tag="冰伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰属性强化V",skill_content="赋予自身冰属性伤害提升30%的效果"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="属攻强化Ⅲ",skill_content="赋予自身20%的属攻效果"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="冰",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="醉酒冰结魔法",skill_content="【Lv1】<br/>对全体敌人施以3-5次冰属性攻击(威力85)<br/>【Lv10】<br/>对全体敌人施以3-5次冰属性攻击(威力100)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="76",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="呼风",skill_content="对敌人单体施以风属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="休息一下",skill_content="自身HP恢复(效力105)、SP恢复(恢复量:最大SP的5%)<br/>与状态异常驱散(部分除外)",skill_boost="HP回復効力125/165/225 SP回復量6/8/10%",test_weak=" ",test_hit=" ",test_obj="己方全体"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="前线指挥",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予我方前卫全体15%物攻提升效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="46",skill_tag2="",skill_name="呼唤大风",skill_content="对全体敌人施以风属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name="紧急回避",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="60",skill_tag2="",skill_name="BP传递",skill_content="赋予除自身外的我方单体BP恢复(回复量1)<br/>但是在本回合中的行动会变慢",skill_boost="回復量2/3/4",test_weak=" ",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="63",skill_tag2="",skill_name="呼唤风暴",skill_content="对全体敌人施以2次风属性攻击(威力105)",skill_boost="威力120/140/170",test_weak=" 风",test_hit="2",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="68",skill_tag2="",skill_name="疾风三连突刺",skill_content="回合开始时,率先行动<br/>对敌方单体施以3次枪物理攻击(威力85)",skill_boost="威力95/110/140",test_weak="枪",test_hit="3",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="9",skill_sp="54",skill_tag2="進化",skill_name="疾风五连突刺",skill_content="回合开始时,率先行动<br/>对敌方单体施以5次枪物理攻击(威力55)",skill_boost="威力65/75/100",test_weak="枪",test_hit="5",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="66",skill_tag2="灯火の加護",skill_name="龙卷风",skill_content="回合开始时,率先行动<br/>对随机目标施以4次风属性攻击(威力45)",skill_boost="威力55/65/90",test_weak=" 风",test_hit="4",test_obj="敌乱"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="不屈不挠",skill_content="战斗中仅限1次,即使受到来自敌人的致命伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时消耗SP减半",skill_content="HP为最大值时:给予自身消耗SP量减轻50%的效果<br/>(效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升,物理攻击回避",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="商人的直觉",skill_content="赋予自身以50%的概率回避物理攻击(部分除外)的效果<br/>使用此能力效果回避成功时<br/>赋予BP回复量上升1的效果(1回合)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,短剑,斧,光",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="呼叫援军",skill_content="【Lv1】<br/>对随机目标施以<br/>剑・短剑・斧物理攻击与光属性攻击(威力165)各1次<br/>【Lv10】<br/>对随机目标施以<br/>剑・短剑・斧物理攻击和光属性攻击(威力195)各1次",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="紧急回避号令",skill_content="赋予我方前卫全体<br/>必定回避物理攻击(部分除外)的效果(1次)<br/>【使用条件】第4回合以后",skill_boost="回数2/3/4回",test_weak="",test_hit="",test_obj=""},},}, {owner_order="77",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="斩落",skill_content="对敌人施以剑物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="冰冲",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="(改)讨龙的夙愿",skill_content="赋予自身剑伤害提升15%的效果,进入SP污染6的异常状态(3回合)",skill_boost="威力145/185/220",test_weak=" ",test_hit=" ",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="11",skill_tag2="",skill_name="(改)三连铠甲破坏",skill_content="对敌方单体施以3次剑物理攻击(威力55)<br/>并赋予物防下降10%的效果(2回合)",skill_boost="威力170/210/300",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="34",skill_tag2="",skill_name="防守攻击",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并赋予自身物防提升15%的效果(2回合)",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="浑身斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="34",skill_tag2="",skill_name="(改)三连冰煞",skill_content="对敌方单体施以3次冰属性攻击(威力65)",skill_boost="威力260/300/400",test_weak=" 冰",test_hit="3",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="45",skill_tag2="",skill_name="守护者之怒",skill_content="对敌方单体施以2次剑物理攻击(威力120)<br/>并赋予自身物防提升20%的效果(2回合)",skill_boost="威力135/155/210",test_weak=" 剑",test_hit="2",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="52",skill_tag2="",skill_name="邪气一闪",skill_content="对全体敌人施以剑物理攻击(威力210)",skill_boost="威力235/275/340",test_weak=" 剑",test_hit="1",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="9",skill_sp="42",skill_tag2="進化",skill_name="邪气一闪",skill_content="对全体敌人施以剑物理攻击(威力210)<br/>当攻击对象处于被挑衅状态时,威力提升1.5倍",skill_boost="威力235/275/340",test_weak="剑",test_hit="1",test_obj="敌群"},{skill_order="11",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="200",skill_tag2="灯火の加護",skill_name="讨龙剑",skill_content="对敌方单体施以剑物理攻击(威力475)<br/>当自身处于物防提升状态时,威力提升1.3倍",skill_boost="威力495/600/750",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="物防提升,属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="(改)逆袭之势",skill_content="当自身处于异常状态(部分除外)时<br/>赋予自身物防·属防提升15%、自动回复HP(效力50)的效果"},{skill_order="13",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="(改)守卫之势",skill_content="战斗开始时:赋予自身最大HP20%的护盾、2BP"},{skill_order="14",skill_type="被动",skill_tag="挑衅",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="HP50%以上时挑衅(全体)",skill_content="HP50%以上时:赋予全体敌人对自身的挑衅效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,buff,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="勇骑士之一闪",skill_content="【Lv1】<br/>对全体敌人施以剑物理攻击(威力330),<br/>赋予自身挑衅效果(2回合)<br/>并赋予自身物防提升5%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以剑物理攻击(威力395),<br/>赋予自身挑衅效果(2回合)<br/>并赋予自身物防提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="体力护盾,回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="讨龙英雄之诗",skill_content="回复自身血量(回复量:最大HP的100%)<br/>赋予自身HP护盾效果(效果量:使用者最大HP的40%/重复不可)<br/>并赋予物攻提升30%与伤害上限提升(效果量50000)的效果(3回合)<br/>【使用条件】第4回合以后",skill_boost="HPバリア60/80/100% ターン数4/5/6",test_weak="",test_hit="",test_obj=""},},}, {owner_order="78",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="18",skill_tag2="",skill_name="痛打",skill_content="对单体敌人施以杖物理攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="19",skill_tag2="",skill_name="持续回复魔法(单体)Ⅱ",skill_content="赋予我方单体HP自动回复的效果(2回合/效力110)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="30",skill_tag2="",skill_name="爆碎打",skill_content="对全体敌人施以杖物理攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 杖",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name="火焰魔法(单体)Ⅱ",skill_content="对敌方单体施以火属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连痛打",skill_content="对单体敌人施以3次杖物理攻击(威力60)",skill_boost="威力70/85/110",test_weak=" 杖",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name="特大回复魔法(单体)",skill_content="单体我方的HP恢复(效力225)",skill_boost="効力245/285/345 強化2後:315/355/415",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="99",skill_up_content2="效力提升(295)"},{skill_order="7",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="32",skill_tag2="",skill_name="审判之锤",skill_content="对单体敌人施以杖物理攻击(威力220)",skill_boost="威力250/290/350 強化2後:280/330/400",test_weak=" 杖",test_hit="1",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(250)"},{skill_order="8",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="76",skill_tag2="灯火の加護",skill_name="爆裂三连击",skill_content="对全体敌人施以3次杖物理攻击(威力95)",skill_boost="威力105/120/145",test_weak=" 杖",test_hit="3",test_obj="敌群"},{skill_order="9",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="开始时物攻强化V",skill_content="战斗开始时:赋予自身提升30%物攻的效果(3回合)"},{skill_order="10",skill_type="被动",skill_tag="杖伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="全快时法杖攻击强化Ⅲ",skill_content="HP满油时:赋予自身法杖攻击伤害提升20%的效果"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="全速",skill_content="在消耗BP3时,自身可以快速行动。"},{skill_order="12",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="杖",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="断罪的铁锤",skill_content="【Lv1】<br/>对敌方单体施以杖物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以杖物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="79",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续突击",skill_content="对敌方单体施以2次枪物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name="炎冲",skill_content="对敌人单体施以火属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name="大突进",skill_content="对全体敌人施以枪物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="32",skill_tag2="",skill_name="炎闪",skill_content="对全体敌人施以火属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="失落",skill_content="对敌方单体施以枪物理攻击(威力260)<br/>但有30%的几率会受到相当于自身最大HP30%的伤害。",skill_boost="威力290/340/450",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="32",skill_tag2="",skill_name="无双突刺",skill_content="对敌方单体施以枪物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="34",skill_tag2="",skill_name="炎杀",skill_content="对敌方单体施以火属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="火",test_hit="1",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="37",skill_tag2="",skill_name="绝望",skill_content="对敌方单体施以枪物理攻击(威力290)<br/>但有30%的几率会受到相当于自身最大HP30%的伤害。",skill_boost="威力320/380/500",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="180",skill_tag2="灯火の加護",skill_name="倒转乾坤",skill_content="对敌方单体施以1〜2次枪物理攻击(威力325)",skill_boost="威力345/450/600",test_weak="枪",test_hit="1~2",test_obj="敌单"},{skill_order="11",skill_type="被动",skill_tag="枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时枪攻击强化(前全)Ⅱ",skill_content="HP为最大值时:我方前卫全体<br/>枪攻击伤害提升15%"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,枪伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="大赌徒",skill_content="HP为最大值时:赋予我方前卫全体<br/>物攻与枪攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP治愈",skill_content="赋予自身HP自动恢复的效果(效力85)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="第二笔交易",skill_content="行动选择阶段开始时20%概率<br/>赋予技能发动2次的效果<br/>(1回合/回合不可延长/追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="双四八",skill_content="【Lv1】<br/>对敌方单体施以枪物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体进行枪物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="毁灭",skill_content="回合开始时,率先行动<br/>对敌方单体施以4〜10次枪物理攻击(威力30)<br/>但有30%的几率会对自身造成伤害(效果量为自身最大生命值的80%)。<br/>【使用条件】第五个回合及之后",skill_boost="威力35/40/60",test_weak="",test_hit="",test_obj=""},},}, {owner_order="80",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,扇",skill_parent="",skill_sp="20",skill_tag2="",skill_name="呼唤哈根",skill_content="召唤哈根,对敌方单体施以2次短剑物理攻击(威力75)<br/>或对全体敌人施以扇物理攻击(威力120)",skill_boost="短剣:威力90/110/150 扇:威力145/185/220",test_weak="短剑,扇",test_hit="2,1",test_obj="敌单,敌群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连刚射",skill_content="对敌方单体施以2次弓物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 弓",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="光闪",skill_content="对全体敌人施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="",skill_name="乱之刚射",skill_content="对随机目标施以3次弓物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 弓",test_hit="3",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="觉醒",skill_content="赋予自身物理攻击增加 15%<br/>与会心提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name="治愈的波动",skill_content="赋予自身HP自动回复的效果(3回合/效力140)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="32",skill_tag2="",skill_name="狱射",skill_content="对敌方单体施以弓物理攻击(威力230)",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="流星光底",skill_content="对全体敌人施以光属性攻击(威力180)<br/>并有中等概率赋予黑暗状态异常(2回合)",skill_boost="威力205/245/300",test_weak="光",test_hit="1",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="70",skill_tag2="",skill_name="行云流水",skill_content="对随机目标施以5次弓物理攻击(威力55)",skill_boost="威力65/75/100",test_weak=" 弓",test_hit="5",test_obj="敌乱",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="81",skill_tag2="灯火の加護",skill_name="不惜身命",skill_content="对全体敌人施以4次弓物理攻击(威力45)<br/>必定造成暴击伤害",skill_boost="威力55/65/80",test_weak=" 弓",test_hit="4",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="专心致志",skill_content="赋予自身弓攻击伤害提高30%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,弓伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="专心致志",skill_content="赋予自身物攻提升15%<br/>与弓攻击伤害提升30%の効果"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="哈根强化",skill_content="“呼唤哈根”的技能威力提升30%"},{skill_order="14",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="SP治愈Ⅱ",skill_content="赋予自身SP自动回复的效果(回复量最大SP的10%)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,弓,扇",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="狩猎连弓・魔狼",skill_content="【Lv1】<br/>呼叫哈根<br/>对敌方单体施以2次短剑物理攻击(威力90)<br/>或对全体敌人施以扇物理攻击(威力140)<br/>并对敌方单体施以弓物理攻击(威力190)<br/>【Lv10】<br/>呼叫哈根<br/>对敌方单体施以2次短剑物理攻击(威力110)<br/>或对全体敌人施以扇物理攻击(威力170)<br/>并对敌方单体施以弓物理攻击(威力230)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓,光",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="拔山蓋世",skill_content="对敌方单体施以2次弓物理攻击(威力 150)<br/>可攻击光弱点(伤害以弓物理计算)<br/>该技能的伤害上限提升50000<br/>攻击对象被破防时威力增加1.2倍<br/>【使用条件】第3回合以后",skill_boost="威力165/195/260",test_weak="",test_hit="",test_obj=""},},}, {owner_order="81",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="24",skill_tag2="",skill_name="暗夜之诗",skill_content="对全体敌人施以暗属性攻击(威力115)",skill_boost="威力140/180/210",test_weak="暗",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="白狼的鼓舞",skill_content="赋予我方前卫全体<br/>赋予会心提升10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="30",skill_tag2="",skill_name="划船",skill_content="对全体敌人施以扇形物理攻击(威力145)",skill_boost="威力170/200/245",test_weak="扇",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name="忘却暗的挽歌",skill_content="赋予全体敌人暗耐性降低20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="32",skill_tag2="",skill_name="暗夜之诗Ⅱ",skill_content="对全体敌人施以暗属性攻击(威力145)",skill_boost="威力170/200/245",test_weak="暗",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="白狼的鼓舞Ⅱ",skill_content="赋予我方前卫全体<br/>赋予会心提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化2後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP18)",skill_up2="99",skill_up_content2="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="46",skill_tag2="",skill_name="暗夜之诗Ⅲ",skill_content="对全体敌人施以暗属性攻击(威力175)",skill_boost="威力200/240/280 強化2後:230/270/320",test_weak="暗",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP37)",skill_up2="100",skill_up_content2="威力提升(205)"},{skill_order="8",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="42",skill_tag2="灯火の加護",skill_name="暗激华",skill_content="对敌方单体施以暗属性攻击(威力260)<br/>行动结束后,移动到后卫位置",skill_boost="威力290/340/450",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="交替时HP治愈(前全)",skill_content="交替时:全体我方前卫<br/>赋予HP自动回复的效果(2回合/效力50)"},{skill_order="10",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时SP治愈(前单)",skill_content="后卫时:赋予前卫SP自动回复的效果(回复量最大SP的5%)"},{skill_order="11",skill_type="被动",skill_tag="精力回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫交替时SP恢复(后全)",skill_content="被前卫替换时:<br/>我方后卫全体的SP回复(回复量对象最大SP的3%)"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="EX",skill_tag="暗,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="暗夜的悲歌",skill_content="【Lv1】<br/>对全体敌人施以暗属性攻击(威力330)<br/>并赋予暗耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以暗属性攻击(威力395)<br/>并赋予暗耐性降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="82",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="风冲",skill_content="对敌方单体施以风属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="30",skill_tag2="",skill_name="连风刃",skill_content="对全体敌人施以2次风属性攻击(威力70)",skill_boost="威力80/100/120",test_weak="风",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="25",skill_tag2="",skill_name="乱斩",skill_content="对随机目标施以3次剑物理攻击(威力55)",skill_boost="威力65/80/100",test_weak=" 剑",test_hit="3",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="神速",skill_content="赋予自身速度提升20%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="34",skill_tag2="",skill_name="风杀",skill_content="对敌方单体施以风属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="风",test_hit="1",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="40",skill_tag2="",skill_name="风牙乱",skill_content="对随机目标施以3次风属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="敌乱",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="23",skill_tag2="",skill_name="休息",skill_content="自身的HP恢复(效力165)",skill_boost="効力185/225/285",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="44",skill_tag2="",skill_name="剑岚舞斗",skill_content="对随机目标施以4次风属性攻击(威力55)",skill_boost="威力65/75/100",test_weak="风",test_hit="4",test_obj="敌乱",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="剑,风,debuff",skill_parent="",skill_sp="73",skill_tag2="灯火の加護",skill_name="快刀岚魔",skill_content="对全体敌人施以3次风属性攻击(威力65)<br/>可攻击剑弱点(伤害以风属性计算)<br/>并赋予风耐性降低15%的效果(2回合)",skill_boost="威力75/90/115",test_weak="风,剑",test_hit="3",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时属攻强化Ⅲ",skill_content="战斗开始时:赋予自身属攻提升20%的效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,属性暴击解放",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="属性强化Ⅲ&属性会心",skill_content="自身属攻提升20%<br/>并赋予属性攻击发生暴击的效果"},{skill_order="13",skill_type="被动",skill_tag="风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风属性强化Ⅲ",skill_content="赋予自身风属性伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物理・属性攻击回避",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="背水之阵",skill_content="HP50%以下时:赋予自身<br/>50%概率回避攻击(一部分除外)的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="风",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="岚神武斗",skill_content="【Lv1】<br/>对敌方单体施以4〜6次风属性攻击(威力85)<br/>【Lv10】<br/>对敌方单体施以4〜6次风属性攻击(威力100)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,风",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="飓风戴天",skill_content="对敌方单体施以风属性攻击(威力 290)<br/>并攻击剑物理(伤害以风属性计算)<br/>攻击对象处于风耐性降低状态时,威力提升1.3倍<br/>【使用条件】第3回合以后",skill_boost="威力320/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner_order="83",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="9",skill_tag2="",skill_name="光明魔法(单体)",skill_content="对敌方单体施以光属性攻击(威力130)",skill_boost="威力160/200/270",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="",skill_parent="",skill_sp="1",skill_tag2="",skill_name="探查",skill_content="披露一个敌人的弱点",skill_boost="弱点開示数2/3/4",test_weak=" ",test_hit=" ",test_obj="敌 一个敌人"},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="24",skill_tag2="",skill_name="光明魔法(全体)",skill_content="敌人全体受到光属性攻击(威力115)",skill_boost="威力140/180/210",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="大光明魔法(单体)",skill_content="对敌方单体施以2次光属性攻击(威力70)",skill_boost="威力85/105/135",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力160)",skill_boost="威力190/230/320",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双节拍",skill_content="对敌方单体施以2次物理攻击(威力85)",skill_boost="威力100/120/165 強化2後:130/150/190",test_weak="书",test_hit="2",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP21)",skill_up2="99",skill_up_content2="威力提升(115)"},{skill_order="7",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="光明魔法(全体)Ⅱ",skill_content="敌人全体受到光属性攻击(威力145)",skill_boost="威力170/200/245 強化2後:200/240/280",test_weak=" 光",test_hit="1",test_obj="敌群",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(175)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="特大光明魔法(单体)Ⅲ",skill_content="对敌方单体施以3次光属性攻击(威力85)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="预习",skill_content="战斗开始时:逐个揭示敌人的弱点<br/>(同一类型的效果不能重复)"},{skill_order="10",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name="罕见的连续咏唱",skill_content="自身使用属性技能时,有10%的概率发动2次<br/>(无额外SP消耗)"},{skill_order="11",skill_type="被动",skill_tag="光伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="光属性强化(相互)Ⅱ",skill_content="前后卫<br/>赋予光属性伤害提升15%的效果"},{skill_order="12",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="光",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="古代光明魔法(单体)",skill_content="【Lv1】<br/>对敌方单体施以光属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以光属性攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="84",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="微风之诗Ⅱ",skill_content="对敌方单体施以风属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="21",skill_tag2="",skill_name="圣人之舞Ⅱ",skill_content="赋予我方单体物防·属防提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="30",skill_tag2="",skill_name="横扫千军",skill_content="对全体敌人施以扇物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="32",skill_tag2="",skill_name="暴风之诗Ⅱ",skill_content="对全体敌人施以风属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name="忘风的挽歌",skill_content="赋予全体敌人风耐性降低20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="圣人之舞Ⅲ",skill_content="赋予我方单体物防·属防提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP28)"},{skill_order="7",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="40",skill_tag2="",skill_name="龙卷之诗",skill_content="对随机目标施以3次风属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="敌乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="圣人的鼓舞Ⅱ",skill_content="赋予我方前卫全体物防·属防提升15%效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="buff",skill_parent="8",skill_sp="32",skill_tag2="進化",skill_name="圣人的鼓舞Ⅱ",skill_content="赋予我方前卫全体物防·属防提升15%<br/>与物理·属性耐性提升10%的效果(2回合)",skill_boost="ターン数3/4/6",test_weak="",test_hit="",test_obj=""},{skill_order="10",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="沙暴之诗",skill_content="对全体敌人施以2次风属性攻击(威力100)<br/>并赋予物攻降低15%的效果(2回合)",skill_boost="威力115/140/165",test_weak="风",test_hit="2",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="11",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="57",skill_tag2="灯火の加護",skill_name="晴岚之诗",skill_content="对全体敌人施以2次风属性攻击(威力100)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力115/140/165",test_weak="风",test_hit="2",test_obj="敌群"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="BP恢复提升",skill_content="战斗开始时:赋予自身<br/>BP回复量提升1的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="魔力还原",skill_content="恢复受到的伤害量的3%的SP<br/>(部分除外/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="物防提升,属防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="笑声布道",skill_content="交换到后卫时:<br/>赋予我方前卫全体物防·属防提升10%的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="墙壁哑剧",skill_content="【Lv1】<br/>赋予我方前卫全体物防·属防提升10%的效果(2回合)<br/>并赋予雷耐性提升10%的效果(2回合)<br/>【Lv10】<br/>赋予我方前卫全体物防·属防提升20%的效果(3回合)<br/>并赋予雷耐性提升20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="风,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="尤克莱利狂潮",skill_content="对随机目标施以5次风属性攻击(威力 55)<br/>每次攻击小概率赋予风耐性降低10%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="85",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续断",skill_content="对敌方单体施以2次斧物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="急救措施",skill_content="我方单体HP恢复(效力160)",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="失明治疗(全体)",skill_content="驱散我方前卫全体的失明异常状态<br/>能力提升(Boost)时赋予防止失明效果",skill_boost="暗闇無効化のターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="疼痛风暴",skill_content="对全体敌人施以风属性攻击(威力150)<br/>并小概率赋予出血状态异常(2回合)",skill_boost="威力175/215/260",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="32",skill_tag2="",skill_name="耐雷的处方Ⅱ",skill_content="我方单体HP恢复(效力160)<br/>并赋予雷耐性提升15%的效果(2回合)",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="40",skill_tag2="",skill_name="三连暴风雨",skill_content="对敌方单体施以3次风属性攻击(威力85)",skill_boost="威力95/110/140",test_weak="风",test_hit="3",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="秘传神药",skill_content="我方前卫全体的HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力90)",skill_boost="効力150/180/220",test_weak=" ",test_hit=" ",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name="狂暴猛攻",skill_content="对随机目标施以4次斧物理攻击(威力55)",skill_boost="威力65/75/100",test_weak=" 斧",test_hit="4",test_obj="敌乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="9",skill_sp="48",skill_tag2="進化",skill_name="狂暴猛攻",skill_content="对随机目标施以5次斧物理攻击(威力55)",skill_boost="威力65/75/100",test_weak=" 斧",test_hit="5",test_obj="敌乱"},{skill_order="11",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="64",skill_tag2="灯火の加護",skill_name="双重冲撞",skill_content="对敌方单体施以2次斧物理攻击(威力135)<br/>自身处于会心提升状态时威力提升1.2倍",skill_boost="威力150/175/235",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时HP治愈(前单)",skill_content="后卫时:赋予前卫HP自动回复的效果(效力100)"},{skill_order="13",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时会心强化V",skill_content="HP为最大值时:赋予自身会心提升30%的效果"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="无伤时会心威力强化(相互)Ⅲ",skill_content="HP为最大值时:赋予前后卫暴击时br/>提升20%伤害的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="劈裂愤怒",skill_content="【Lv1】<br/>对敌方单体施以3次斧物理攻击(威力110)<br/>【Lv10】<br/>对单体敌人施以5次斧物理攻击(威力130)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,斧,风,回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="瓦解斩",skill_content="对全体敌人施以4次斧物理攻击(威力 45)<br/>可攻击剑·风弱点(伤害以斧物理计算)<br/>并赋予我方前卫全体自动回复效果(效力 110)<br/>与会心提升15%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="威力55/65/80",test_weak="剑,斧,风",test_hit="4",test_obj="敌群"},},}, {owner_order="86",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="连续斩击",skill_content="对敌方单施以2次剑物理攻击(威力70)",skill_boost="威力85/105/135",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="横一个字斩",skill_content="对全体敌人施以剑物理攻击(威力115)",skill_boost="威力140/180/210",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="审视",skill_content="赋予自身15%的会心提升效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力145)",skill_boost="威力170/200/245",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="25",skill_tag2="",skill_name="乱斩",skill_content="对随机目标施以3次剑物理攻击(威力50)",skill_boost="威力60/75/90",test_weak=" 剑",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连暗冲",skill_content="对敌方单体施以2次暗属性攻击(威力85)",skill_boost="威力100/120/165 強化2後:130/150/190",test_weak="暗",test_hit="2",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="",skill_up2="99",skill_up_content2=""},{skill_order="7",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="52",skill_tag2="",skill_name="胧斩",skill_content="对随机目标施以3次剑物理攻击(威力80)",skill_boost="威力90/105/125 強化2後:105/120/140",test_weak=" 剑",test_hit="3",test_obj="敌乱",skill_up="80",skill_up_note="",skill_up_content="",skill_up2="100",skill_up_content2=""},{skill_order="8",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="一刀两断",skill_content="对敌方单体施以剑物理攻击(威力 260)",skill_boost="威力290/340/450",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="会心威力强化(相互)Ⅲ",skill_content="赋予前后卫暴击时<br/>伤害提升20%的效果"},{skill_order="10",skill_type="被动",skill_tag="破防中伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="破防强化Ⅲ",skill_content="存在处于破防状态的敌人时<br/>赋予自身伤害提升20%的效果"},{skill_order="11",skill_type="被动",skill_tag="会心提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="破防时会心强化(相互)Ⅲ",skill_content="存在处于破防状态的敌人时<br/>赋予前后卫会心提升20%的效果"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="断绝罪恶的乱舞刃",skill_content="【Lv1】<br/>对随机目标施以4-6次剑物理攻击(威力85)<br/>【Lv10】<br/>对随机目标施以4-6次剑物理攻击(威力100)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="87",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="38",skill_tag2="",skill_name="乱舞",skill_content="对随机目标施以3次扇物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 扇",test_hit="3",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="32",skill_tag2="",skill_name="轰雷之诗Ⅱ",skill_content="对全体敌人施以雷属性攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 雷",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="武人的鼓舞Ⅱ",skill_content="赋予我方前卫全体物攻·物防提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="32",skill_tag2="",skill_name="冲击",skill_content="对敌方单体施以扇物理攻击(威力230)",skill_boost="威力260/300/400",test_weak=" 扇",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="降守之舞Ⅱ",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak=" 扇",test_hit="1",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="40",skill_tag2="",skill_name="冲击连打",skill_content="对敌方单体施以2次扇物理攻击(威力120)",skill_boost="威力135/155/210",test_weak=" 扇",test_hit="2",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="40",skill_tag2="",skill_name="天雷之诗",skill_content="对随机目标施以3次雷属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="敌乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="武人的鼓舞Ⅲ",skill_content="赋予我方前卫全体物攻·物防提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="68",skill_tag2="",skill_name="破坏的乱舞",skill_content="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击小概率赋予物防降低20%的效果(2回合)",skill_boost="威力55/65/90",test_weak=" 扇",test_hit="4",test_obj="敌乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="体力护盾,buff",skill_parent="",skill_sp="89",skill_tag2="灯火の加護",skill_name="真・武神流丽之姿态",skill_content="赋予自身HP护盾(效果量 使用者最大HP的25%/不可重复)<br/>并赋予物攻・属攻・速度提升10%的效果(2回合)<br/>※行动影响从下回合开始",skill_boost="ターン数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="11",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时速度强化Ⅲ",skill_content="当HP低于30%时:赋予自身速度提升20%的效果<br/>※行动顺序影响从下回合开始"},{skill_order="12",skill_type="被动",skill_tag="速度提升,扇伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="美丽的武斗家",skill_content="自身速度提升20%<br/>扇攻击提升15%"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP治愈",skill_content="赋予自身HP自动恢复的效果(效力85)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="辉命的昂扬",skill_content="当自身存在HP护盾时<br/>自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="扇,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="死亡之舞",skill_content="【Lv1】<br/>对敌方单体施以4〜6次扇物理攻击(威力75)<br/>并赋予物防降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以4〜6次扇物理攻击(威力90)<br/>并赋予物防降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="扇",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="豪冲术・散华",skill_content="对敌方单体施以扇物理攻击(威力 260)<br/>能力提升(Boost)MAX時:威力1.5倍 ※体现在威力值上<br/>【使用条件】第3回合以后",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="敌单"},},}, {owner_order="88",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="28",skill_tag2="",skill_name="大黑暗魔法(单体)Ⅱ",skill_content="对敌方单体施以2次暗属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="暗",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="治愈魔法(全体)Ⅱ",skill_content="我方前卫全体HP恢复(效力55)<br/>并赋予HP自动恢复的效果(2回合/效力80)",skill_boost="効力70/95/130",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="睿智之光Ⅱ",skill_content="赋予我方前卫全体<br/>属攻提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="22",skill_tag2="",skill_name="流血打",skill_content="对敌方单体施以杖物理攻击(威力170)<br/>并中等概率赋予出血异常状态",skill_boost="威力200/240/350",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="破护的神谕Ⅲ",skill_content="赋予敌方单体降低20%属防效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="大复原魔法(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="7",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="24",skill_tag2="",skill_name="黑暗的微笑",skill_content="对敌方单体施以暗属性攻击(威力170)<br/>并中等概率赋予出血异常状态(2回合)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP19)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="治愈魔法(全体)Ⅲ",skill_content="我方前卫全体HP恢复(效力65)<br/>并赋予HP自动恢复的效果(2回合/效力90)",skill_boost="効力80/110/150",test_weak=" ",test_hit="",test_obj="敌 ",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="42",skill_tag2="",skill_name="黑暗魔法(单体)Ⅳ",skill_content="对敌方单体施以暗属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="暗",test_hit="1",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="80",skill_tag2="灯火の加護",skill_name="深黑的嘲笑",skill_content="对全体敌人施以3次暗属性攻击(威力80)<br/>并大概率赋予出血状态异常(2回合)",skill_boost="威力90/105/130",test_weak="暗",test_hit="3",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="対物理反击,受伤",skill_parent="",skill_sp="",skill_tag2="",skill_name="血的制裁",skill_content="赋予自身以50%的概率反击物理攻击的效果<br/>反击:对目标施以杖物理攻击(威力100)<br/>与出血状态异常(2回合)"},{skill_order="12",skill_type="被动",skill_tag="伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="血气",skill_content="当敌人处于出血状态时<br/>赋予自身伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="恤刑",skill_content="当敌人处于出血状态时<br/>赋予自身属攻提升30%的效果"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="暗",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="背理之断罪",skill_content="【Lv1】<br/>对敌方单体施以暗属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以暗属性攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="89",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续突击",skill_content="对敌方单体施以2次长枪物理攻击(威力85)",skill_boost="威力100/120/165",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="练气",skill_content="赋予自身15%的物攻效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="18",skill_tag2="",skill_name="关键点突击",skill_content="对敌方单体施以长枪物理攻击(威力160)",skill_boost="威力190/230/320",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="双脚戳",skill_content="对随机目标施以2次长枪物理攻击(威力85)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力100/120/165",test_weak="枪",test_hit="2",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="双手戳",skill_content="对随机目标施以2次长枪物理攻击(威力85)<br/>每次攻击赋予物攻降低15%的效果(2回合)",skill_boost="威力100/120/165",test_weak="枪",test_hit="2",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连暗冲",skill_content="对敌方单体施以2次暗属性攻击(威力85)",skill_boost="威力100/120/165 強化2後:130/150/190",test_weak="暗",test_hit="2",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP22)",skill_up2="99",skill_up_content2="威力提升(115)"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="32",skill_tag2="",skill_name="无双突击",skill_content="对敌方单体施以长枪物理攻击(威力220)",skill_boost="威力250/290/350 強化2後:280/330/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP26)",skill_up2="100",skill_up_content2="威力提升(250)"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name="大渔突击",skill_content="对随机目标施以3-5次长枪物理攻击(威力65)",skill_boost="威力75/85/110",test_weak="枪",test_hit="3~5",test_obj="敌乱"},{skill_order="9",skill_type="被动",skill_tag="枪耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="攻击时枪耐性减弱",skill_content="自身攻击时(部分除外),概率很小<br/>赋予敌人枪耐性降低10%的效果(2回合)"},{skill_order="10",skill_type="被动",skill_tag="经验值强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="获得经验值强化(相互)",skill_content="战斗结束时:前后卫获得经验值提升10%"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="弱化效果延长(与)",skill_content="自身状态异常以外的削弱效果<br/>赋予时的效果延长1回合(不可重复)"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="枪,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="双手双脚很少戳",skill_content="【Lv1】<br/>敌方单体4次长枪物理攻击(威力95)<br/>并赋予物攻·速度降低5%的效果(2回合)<br/>※行动顺序影响从第2回合开始<br/>【Lv10】<br/>敌方单体4次长枪物理攻击(威力115)<br/>并赋予物攻·速度降低10%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="90",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光冲",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="37",skill_tag2="",skill_name="连光闪",skill_content="对敌人全体施以2次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="属性攻击破坏斩击",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="光耐性破坏(单体)Ⅲ",skill_content="赋予敌方单体光耐性下降20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="52",skill_tag2="",skill_name="三连光杀",skill_content="对敌方单体施以3次光属性攻击(威力85)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="26",skill_tag2="",skill_name="圣火之剑",skill_content="对敌方单体施以剑物理攻击(威力120)<br/>与光属性攻击(威力120)",skill_boost="威力190/230/320",test_weak="剑",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="圣火的治愈",skill_content="我方前卫全体HP恢复(效力205)",skill_boost="効力225/255/295",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="光,buff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="圣火之光",skill_content="对敌方单体施以光属性攻击(威力260)<br/>并赋予自身属攻提升20%的效果(2回合)",skill_boost="威力290/340/450",test_weak="光",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="70",skill_tag2="灯火の加護",skill_name="三连光杀闪",skill_content="对全体敌人施以3次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="3",test_obj="敌群"},{skill_order="11",skill_type="被动",skill_tag="光伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光属性强化V",skill_content="赋予自身光属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时属攻强化(相互)Ⅲ",skill_content="HP为最大值时:赋予前后卫<br/>属攻提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="无伤时消耗SP减轻(相互)Ⅲ",skill_content="HP为最大值时:给予前后卫消耗SP量减少30%的效果<br/>(效果不可重复)"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="剑,光",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="圣火的神剑",skill_content="【Lv1】<br/>对全体敌人施以剑物理攻击(威力290)<br/>与光属性攻击(威力290)<br/>【Lv10】<br/>对全体敌人施以剑物理攻击(威力335)<br/>与光属性攻击(威力335)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="91",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="7",skill_tag2="",skill_name="规则-叫我",skill_content="召唤卢卢,对敌方单体施以杖物理攻击(威力130)",skill_boost="威力160/200/270",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="连光击",skill_content="对敌方单体施以2次光属性攻击(威力70)",skill_boost="威力85/105/135",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="25",skill_tag2="",skill_name="乱射",skill_content="对随机目标施以3次弓物理攻击(威力50)",skill_boost="威力60/75/90",test_weak=" 弓",test_hit="3",test_obj="敌乱"},{skill_order="4",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="26",skill_tag2="",skill_name="眩晕的箭",skill_content="对全体敌人施以弓物理攻击(威力115)<br/>并赋予中等概率的暗状态异常(2回合)",skill_boost="威力140/180/210",test_weak=" 弓",test_hit="1",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="30",skill_tag2="",skill_name="连光刃",skill_content="敌人全体受到2次光属性攻击(威力65)",skill_boost="威力75/90/115",test_weak="光",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连刚射",skill_content="对敌方单体施以3次弓物理攻击(威力60)",skill_boost="威力70/85/110 強化2後:90/105/125",test_weak=" 弓",test_hit="3",test_obj="敌单",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP30)",skill_up2="99",skill_up_content2="威力提升(80)"},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="35",skill_tag2="",skill_name="横冲直撞射击",skill_content="对随机目标施以4次弓物理攻击(威力30)",skill_boost="威力40/50/75 強化2後:50/60/85",test_weak=" 弓",test_hit="4",test_obj="敌乱",skill_up="80",skill_up_note="",skill_up_content="消費SP降低(SP28)",skill_up2="100",skill_up_content2="威力提升(40)"},{skill_order="8",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="56",skill_tag2="灯火の加護",skill_name="灭射",skill_content="对敌方单体施以弓物理攻击(威力290)",skill_boost="威力320/380/500",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="9",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="全快时物攻强化(相互)",skill_content="HP满油时:前后卫<br/>赋予物攻提升10%的效果"},{skill_order="10",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="规则-强化",skill_content="规则召唤”的技能<br/>威力提升30%的效果"},{skill_order="11",skill_type="被动",skill_tag="弓伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="全速时弓攻击强化(相互)Ⅲ",skill_content="HP满油时:前后卫<br/>弓攻击伤害提升20%的效果"},{skill_order="12",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="弓,杖",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="规则组合",skill_content="【Lv1】<br/>呼叫卢卢<br/>对敌方单体施以2次杖物理攻击(威力100)<br/>并对随机目标施以4次弓物理攻击(威力100)<br/>【Lv10】<br/>呼叫卢卢<br/>对敌方单体施以2次杖物理攻击(威力120)<br/>并对随机目标施以4次弓物理攻击(威力120)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="92",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="光明魔法(全体)Ⅱ",skill_content="对敌人全体施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="元精摧毁",skill_content="赋予敌方单体属攻·属防降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name="光耐性破坏(整体)Ⅲ",skill_content="赋予全体敌人光耐性下降20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双节拍",skill_content="对敌方单体施以2次书物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="书",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="大乱光明魔法",skill_content="对随机目标施以3次光属性攻击(威力55)<br/>每次攻击赋予光耐性下降15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="光",test_hit="3",test_obj="敌乱",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="无想无念",skill_content="赋予自身20%属攻提升的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="46",skill_tag2="",skill_name="光明魔法(全体)Ⅲ",skill_content="对全体敌人施以光属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="光",test_hit="1",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="40",skill_tag2="",skill_name="特大光明魔法(单体)Ⅱ",skill_content="对敌方单体施以3次光属性攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 光",test_hit="3",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="被动",skill_tag="光伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光属性强化V",skill_content="赋予自身光属性伤害提升30%的效果"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="SP 50%以下时属攻强化Ⅲ",skill_content="SP 50%以下时:赋予自身属性攻击提升20%的效果"},{skill_order="12",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="光",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="光明破军阵",skill_content="【Lv1】<br/>对全体敌人施以光属性攻击(威力375)<br/>【Lv10】<br/>对全体敌人施以光属性攻击(威力450)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="93",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="气势之箭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并赋予自身物攻提升10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="30",skill_tag2="",skill_name="连冰刃",skill_content="对全体敌人施以2次冰属性攻击(威力70)",skill_boost="威力80/100/120",test_weak=" 冰",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="穿鹰",skill_content="对敌方单体施以弓物理攻击(威力140)<br/>并赋予弓耐性下降10%的效果(2回合)",skill_boost="威力170/210/300",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="40",skill_tag2="",skill_name="三连冰冲",skill_content="对敌方单体施以3次冰属性攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 冰",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="32",skill_tag2="",skill_name="无双射",skill_content="对敌方单体施以弓物理攻击(威力230)",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="穿鹫",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并赋予弓耐性下降15%的效果(2回合)",skill_boost="威力200/240/350",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="冰纹之箭",skill_content="对敌方单体施以冰属性攻击(威力260)<br/>并赋予属攻下降20%的效果(2回合)",skill_boost="威力290/340/450",test_weak=" 冰",test_hit="1",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="义侠之箭",skill_content="对敌方单体施以弓物理攻击(威力230)<br/>并赋予自身15%物攻提升的效果",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="40",skill_tag2="",skill_name="金刚无双射",skill_content="对敌方单体施以弓物理攻击(威力260)",skill_boost="威力290/340/450",test_weak=" 弓",test_hit="1",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="贯流之箭",skill_content="对敌方单体施以弓物理攻击(威力230)<br/>并赋予物防下降15%的效果(2回合)",skill_boost="威力260/300/400",test_weak=" 弓",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="被动",skill_tag="伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="自然体",skill_content="在回合开始时BP0的情况下,在行动阶段开始时<br/>赋予自身伤害增加20%的效果"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时受到伤害减少",skill_content="HP为最大值时:赋予自身<br/>受到伤害减少50%(部分除外)的效果<br/>(同一类型的效果不能重复)"},{skill_order="13",skill_type="被动",skill_tag="威力提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="拔力",skill_content="在回合开始时BP0的情况下,在行动阶段开始时<br/>赋予自身威力提升100%的效果<br/>(同一类型的效果不能重复)"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="弓,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="穿王鹰",skill_content="【Lv1】<br/>赋予敌方单体弓耐性下降5%的效果(2回合)<br/>并施以弓物理攻击(威力440)<br/>【Lv10】<br/>赋予敌方单体弓耐性下降10%的效果(2回合)<br/>并施以弓物理攻击(威力525)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="94",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="雷霆(单体)",skill_content="对单个敌人施以雷属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 雷",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双重拍打",skill_content="对敌方单体施以2次书物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="书",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="",skill_parent="",skill_sp="1",skill_tag2="",skill_name="探查",skill_content="显示一个敌人的弱点",skill_boost="弱点開示数2/3/4",test_weak=" ",test_hit=" ",test_obj="敌 敌人"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="5",skill_tag2="",skill_name="毒药",skill_content="赋予敌方单体大概率中毒状态异常(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="治疗(单体)",skill_content="赋予我方单体HP恢复(效力160)",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="5",skill_sp="24",skill_tag2="進化",skill_name="治疗(整体)",skill_content="我方前卫全体HP恢复(效力160)",skill_boost="効力180/220/280",test_weak=" ",test_hit="",test_obj="敌 "},{skill_order="7",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="雷电耐性破坏(单体)Ⅲ",skill_content="赋予敌方单体雷耐性下降20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name="全体探查",skill_content="显示所有敌人的1个弱点",skill_boost="弱点開示数2/3/4 強化後:3/4/5",test_weak=" ",test_hit=" ",test_obj="敌 所有敌人",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="46",skill_tag2="",skill_name="雷霆(全体)",skill_content="对全体敌人施以雷属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="雷",test_hit="1",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="42",skill_tag2="",skill_name="爆裂",skill_content="对敌方单体施以雷属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="雷",test_hit="1",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="11",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="56",skill_tag2="灯火の加護",skill_name="僵直",skill_content="对敌方单体施以雷属性攻击(威力230)<br/>赋予属防下降15%和雷耐性下降15%的效果(2回合)<br/>并有中等概率赋予麻痹异常状态(2回合)",skill_boost="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="普攻时精力吸收",skill_parent="",skill_sp="",skill_tag2="",skill_name="SP吸收攻击",skill_content="自身进行普通攻击时,赋予相当于伤害1%的SP吸收"},{skill_order="13",skill_type="被动",skill_tag="雷伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷属性强化Ⅳ",skill_content="赋予自身雷属性伤害提升25%的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="属攻强化Ⅲ",skill_content="赋予自身20%的属攻提升效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="雷",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="桑格",skill_content="【Lv1】<br/>对单个敌人施以雷属性攻击(威力500)<br/>【Lv10】<br/>对单个敌人施以雷属性攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="雷,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="穿云箭",skill_content="自身属性攻击发生暴击<br/>赋予伤害上限上升(效果量30000)的效果(3回合)<br/>并对单个敌人施以雷属性攻击(威力230)<br/>能力提升(Boost)MAX时:必定造成暴击伤害<br/>【使用条件】第五个回合后",skill_boost="威力260/300/400",test_weak="",test_hit="",test_obj=""},},}, {owner_order="95",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双重短剑",skill_content="对敌方单体施以2次短剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="28",skill_tag2="",skill_name="放逐(单体)",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="24",skill_tag2="弱点外",skill_name="防壁炸裂",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>即使非弱点也会削减护盾点数",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="毒斩击",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>并中等概率赋予中毒状态异常(2回合)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="46",skill_tag2="弱点外",skill_name="梦幻三段",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name="空蝉之术",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="37",skill_tag2="",skill_name="放逐(全体)",skill_content="对全体敌人施以2次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="2",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="毒椎",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并中等概率赋予中毒异常状态(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name="残像乱舞",skill_content="对敌方单体施以短剑物理攻击(威力260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_parent="9",skill_sp="38",skill_tag2="進化",skill_name="残像乱舞",skill_content="对敌方单体施以短剑物理攻击(威力260)<br/>攻击对象中毒时威力提升1.5倍<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="58",skill_tag2="灯火の加護",skill_name="神速瞬击",skill_content="对敌方单体施以5次短剑物理攻击(威力35)",skill_boost="威力45/55/80",test_weak="短剑",test_hit="5",test_obj="敌单"},{skill_order="12",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="会心威力强化V",skill_content="赋予自身暴击时<br/>伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="幻毒痛",skill_content="当敌人处于中毒状态时<br/>赋予自身物攻提升30%的效果"},{skill_order="14",skill_type="被动",skill_tag="物理・属性攻击回避,妨害",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="光阴流水(毒)",skill_content="赋予自身以30%的概率回避攻击(部分除外)的效果<br/>使用此能力成功回避攻击时<br/>中等概率赋予全体敌人中毒异常状态(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="幻影乱舞",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力500)<br/>必定造成暴击伤害<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力600)<br/>必定造成暴击伤害",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="万手沙华",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(3回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予短剑攻击伤害提升30%(3回合)<br/>【使用条件】至少使用一次自己的极限技(必杀)。",skill_boost="ターン数4/5/6(短剣ダメージアップのみ)",test_weak="",test_hit="",test_obj=""},},}, {owner_order="96",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="28",skill_tag2="",skill_name="焰(单体)",skill_content="对敌方单体施以2次火属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="一闪",skill_content="对全体敌人施以剑物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="守卫攻击Ⅱ",skill_content="对敌方单体施以2次剑物理攻击(威力120)<br/>并赋予自身物防提升20%的效果(2回合)",skill_boost="威力135/155/210",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="拼死的觉悟",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予自身物防·属防提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="52",skill_tag2="",skill_name="三连浑身斩",skill_content="对敌方单体施以3次剑物理攻击(威力85)",skill_boost="威力95/110/140",test_weak=" 剑",test_hit="3",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="50",skill_tag2="",skill_name="焰(全体)",skill_content="对全体敌人施以2次火属性攻击(威力95)",skill_boost="威力110/130/150",test_weak="火",test_hit="2",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="剑,回复",skill_parent="",skill_sp="40",skill_tag2="",skill_name="奇迹的太刀",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并恢复自己的HP(效力180)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="52",skill_tag2="",skill_name="天堂之门",skill_content="对随机目标施以光属性攻击<br/>根据等级提升增加攻击次数(威力150/2次)",skill_boost="威力120/105/120 攻撃回数3/4/5回",test_weak="光",test_hit="1~2",test_obj="敌乱",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_parent="9",skill_sp="42",skill_tag2="進化",skill_name="天堂之门",skill_content="对随机目标施以光属性攻击<br/>根据等级提升增加攻击次数(威力150/3次)<br/>并攻击剑弱点(伤害以光魔法计算)",skill_boost="威力120/105/120 攻撃回数4/5/6回",test_weak=" 光",test_hit="3",test_obj="敌乱"},{skill_order="11",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="55",skill_tag2="灯火の加護",skill_name="砍杀",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并赋予自身最大HP提升30%的效果(2回合)",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="受击时加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="被攻击时赋予BP恢复",skill_content="受到攻击时25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="弱点时伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="弱点威力强化Ⅲ",skill_content="当自己击中敌人的弱点时<br/>赋予自身伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="魔力还原",skill_content="将受到的伤害的3%转为SP恢复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="月与丛云花与风",skill_content="【Lv1】<br/>对自身赋予反击物理攻击的效果(3回合)<br/>并赋予物防·属防提升10%的效果(3回合)<br/>反击:对目标施以剑物理攻击(威力200)<br/>【Lv10】<br/>对自身赋予反击物理攻击的效果(4回合)<br/>并赋予物防·属防提升10%的效果(4回合)<br/>反击:对目标施以剑物理攻击(威力200)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="四天王剑",skill_content="对敌方单体施以4次剑物理攻击(威力100)<br/>并赋予物防降低15%的效果(2回合)<br/>【使用条件】自身受击次数为5次以上时",skill_boost="威力110/120/145",test_weak="",test_hit="",test_obj=""},},}, {owner_order="97",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="28",skill_tag2="",skill_name="风刃(单体)",skill_content="对敌方单体施以2次风属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="风",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="治愈(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="防卫",skill_content="赋予我方前卫全体物防提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="属性防御破坏打击",skill_content="对敌方单体施以杖物理攻击(威力170)<br/>并赋予属防降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="全体加速",skill_content="赋予单体我方15%速度提升效果(2回合)<br/>能力提升(Boost)MAX时:前卫整体化<br/>※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="35",skill_tag2="",skill_name="爆碎连打",skill_content="对全体敌人施以2次杖物理攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 杖",test_hit="2",test_obj="敌群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP28)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name="再生",skill_content="赋予我方单体HP自动回复的效果(2回合/效力140)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP29)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="7",skill_sp="29",skill_tag2="進化",skill_name="再生",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力140)<br/>能力提升(Boost)MAX时:前后卫全体化",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="42",skill_tag2="",skill_name="神圣",skill_content="对敌方单体施以光属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="光",test_hit="1",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="50",skill_tag2="",skill_name="提升",skill_content="使我方单体复活(回复量最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="灯火の加護",skill_name="外壳",skill_content="赋予我方前卫全体15%属防提升(2回合)<br/>能力提升(Boost)MAX时:<br/>赋予同对象完全防止属性攻击(部分除外)的效果(1次)<br/>触发防护时,使用光属性攻击进行反击(威力200)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="天使的加护",skill_content="受到攻击时30%概率<br/>恢复受到的伤害量50%的HP<br/>(部分除外/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="速度降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="缓慢反击",skill_content="受击时30%概率<br/>赋予敌方单体减速15%的效果(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="余力",skill_content="消耗BP3使用技能时<br/>赋予自身BP回复量1提升的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="风的祈祷",skill_content="【Lv1】<br/>赋予我方前卫全体速度提升10%的效果(2回合)<br/>并赋予HP自动恢复的效果(2回合/效力100)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>赋予我方前卫全体速度提升20%的效果(3回合)<br/>并赋予HP自动恢复的效果(3回合/效力125)<br/>※行动顺序影响从下回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="光,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="神圣之光",skill_content="对敌方单体施以5次光属性攻击(威力75)<br/>并赋予我方前卫全体属攻提升15%<br/>与光属性伤害提升15%的效果(2回合)<br/>【使用条件】第五个回合后",skill_boost="威力85/95/120",test_weak="",test_hit="",test_obj=""},},}, {owner_order="98",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="弱点外",skill_name="双坏冲",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name="雷神闪",skill_content="对全体敌人施以雷属性攻击(威力150)<br/>并有中等概率赋予麻痹异常状态(2回合)",skill_boost="威力175/215/260",test_weak="雷",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="35",skill_tag2="",skill_name="双飞闪",skill_content="对全体敌人施以2次短剑物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="拖慢脚步",skill_content="赋予全体敌人10%速度降低的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="30",skill_tag2="",skill_name="劲",skill_content="对敌方单体施以短剑物理攻击(威力110)<br/>攻击对象的护盾点在10点以上时威力提升2倍",skill_boost="威力140/170/250",test_weak="短剑",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name="双坏闪",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="44",skill_tag2="弱点外",skill_name="双乱瞬刃",skill_content="对随机目标施以2-5次短剑物理攻击(威力55)<br/>即使非弱点也会削减护盾点数",skill_boost="威力65/80/100",test_weak="短剑",test_hit="2~5",test_obj="敌乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP35)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="轰",skill_content="对随机目标施以3次雷属性攻击(威力85)<br/>每次攻击中等概率赋予物防降低15%的效果(1回合)",skill_boost="威力95/110/140",test_weak="雷",test_hit="3",test_obj="敌乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="绝",skill_content="对敌方单体施以短剑物理攻击(威力290)<br/>使用后,在回合开始时<br/>赋予BP停止恢复的效果(效果影响3回合)",skill_boost="威力320/380/500",test_weak="短剑",test_hit="1",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="翔",skill_content="赋予自身使用技能再次发动的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予物攻·短剑攻击提升15%的效果(3回合)",skill_boost="ターン数4/5/6(特定アビリティ連続化以外)",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="短剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="斩岩之型",skill_content="HP为最大值时:赋予自身<br/>短剑攻击伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="追击",skill_parent="",skill_sp="",skill_tag2="",skill_name="二刀流",skill_content="自身用普攻时进行追击<br/>※能力提升(Boost)时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="追击",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="双翼刃",skill_content="自身使用“短剑物理”的攻击时,赋予追击效果<br/>(根据行动顺序攻击/不论技能段数而只发动1次)<br/>追击:对敌方单体施以短剑物理攻击(威力 100)<br/>※目标为自身选中的目标"},{skill_order="14",skill_type="被动",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="霹雳之形",skill_content="赋予自身物攻提升15%的效果<br/>HP为最大值时:自身消耗SP量减少50%<br/>(效力不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="霸",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ,弱点外",skill_name="发劲",skill_content="对敌方单体施以短剑物理攻击(威力 290)<br/>即使非弱点也会削减护盾点数<br/>攻击目标护盾点数为1以上时,威力增加至2.5倍<br/>【使用条件】第6回合以后",skill_boost="威力320/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner_order="99",owner_skill={{skill_order="1",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="25",skill_tag2="",skill_name="任意猛击",skill_content="对随机目标施以3次书物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="书",test_hit="3",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name="大火炎魔法(单体)",skill_content="对敌方单体施以2次火属性攻击(威力75)",skill_boost="威力90/110/150",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name="全体探查",skill_content="显示全部敌人的一个弱点",skill_boost="弱点開示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="34",skill_tag2="",skill_name="火焰魔法(单体)Ⅲ",skill_content="对敌方单体施以火属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name="凯特林的闪避",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="大乱火炎魔法",skill_content="对随机目标施以3次火属性攻击(威力55)<br/>每次攻击赋予火耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="火",test_hit="3",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="42",skill_tag2="",skill_name="大火炎魔法(单体)Ⅲ",skill_content="对敌方单体施以2次火属性攻击(威力120)",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="52",skill_tag2="",skill_name="三重压打",skill_content="对敌方单体施以3次书物理攻击(威力85)",skill_boost="威力95/110/140",test_weak="书",test_hit="3",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="42",skill_tag2="",skill_name="火焰魔法(单体)Ⅳ",skill_content="对敌方单体施以火属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="火",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="300",skill_tag2="灯火の加護",skill_name="禁断火炎魔法(单体)",skill_content="对敌方单体施以火属性攻击(威力530)",skill_boost="威力560/700/900",test_weak="火",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火属性强化V",skill_content="赋予自身火属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_parent="",skill_sp="",skill_tag2="",skill_name="全速力",skill_content="在消耗BP3时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="全速力",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="猫之快步",skill_content="在消耗BP3时,自身可以迅速行动<br/>并赋予自身SP自动回复效果(1回合/回复量 30)"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="毛茸茸时间",skill_content="当自身使敌人破防时<br/>赋予自身BP回复量提升1的效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="毛茸茸光线",skill_content="【Lv1】<br/>对敌方单体施以火属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以火属性攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="火",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="罕见的毛茸茸",skill_content="对随机目标施以火属性攻击<br/>根据等级提升增加攻击次数(威力 45/4次)<br/>【使用条件】第3回合以后",skill_boost="威力45/40/50 回数5/6/7回",test_weak="",test_hit="",test_obj=""},},}, {owner_order="100",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连痛打",skill_content="对敌方单体施以2次杖物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="治愈魔法(全体)Ⅱ",skill_content="我方前卫全体HP恢复(效力55)<br/>并赋予HP自动恢复的效果(2回合/效力80)",skill_boost="効力70/95/130",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="26",skill_tag2="",skill_name="制裁的火焰",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予火耐性降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="32",skill_tag2="",skill_name="审判之锤",skill_content="对敌方单体施以杖物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="杖",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="圣火的法悦",skill_content="赋予自身属攻提升20%<br/>与火属性伤害提升20%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="44",skill_tag2="",skill_name="击灭打",skill_content="对全体敌人施以杖物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="杖",test_hit="1",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP35)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="治愈魔法(全体)Ⅲ",skill_content="我方前卫全体HP恢复(效力65)<br/>并赋予HP自动恢复的效果(2回合/效力90)",skill_boost="効力80/110/150",test_weak=" ",test_hit="",test_obj="敌 ",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="8",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="净化之业火",skill_content="对全体敌人施以火属性攻击(威力210)<br/>并赋予火耐性降低20%的效果(2回合)",skill_boost="威力235/275/340",test_weak="火",test_hit="1",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP52)"},{skill_order="9",skill_type="主动",skill_tag="伤害減少",skill_parent="",skill_sp="30",skill_tag2="",skill_name="圣火神的慈悲",skill_content="赋予我方前卫全体<br/>减轻10%伤害(部分除外)1次的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)",skill_boost="効果量20/30/50%",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP24)"},{skill_order="10",skill_type="主动",skill_tag="伤害減少",skill_parent="9",skill_sp="24",skill_tag2="進化",skill_name="圣火神的慈悲",skill_content="赋予我方前卫全体<br/>减轻20%伤害(一部分除外)1次的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)",skill_boost="ダメージ減少40/60/100%",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="86",skill_tag2="灯火の加護",skill_name="净化之业炎",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="BP恢复增加",skill_content="战斗开始时:赋予自身<br/>BP回复量1提升的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="全速力",skill_content="在消耗BP3时,自身可以率先行动。"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="圣炎的教导",skill_content="当敌人处于燃烧状态时<br/>赋予自身属性攻击提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="净火之刑",skill_content="【Lv1】<br/>对敌方单体施以火属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以火属性攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="火,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="聖火神の浄炎",skill_content="赋予敌方单体燃烧异常(2 回合)并施以火属性攻击(威力 530)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>【使用条件】第五个回合后",skill_boost="威力560/700/900",test_weak="",test_hit="",test_obj=""},},}, {owner_order="101",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name="大切割",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="战斗药",skill_content="赋予自身提升15%物攻·速度的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="急救措施",skill_content="我方单体HP恢复(效力160)",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="26",skill_tag2="",skill_name="暗重冲",skill_content="对敌方单体施以暗属性攻击(威力190)<br/>速度降低15%(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力220/260/370",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="麻痹・睡眠治疗",skill_content="恢复我方的瘫痪和睡眠状态异常<br/>提升时赋予麻痹·睡眠无效化的效果",skill_boost="麻痺・睡眠無効化のターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧,回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name="治疗斧击",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>并自身的HP恢复(效力140)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name="大型断头台",skill_content="对单体敌人施以斧物理攻击(威力230)<br/>必定造成暴击伤害",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="蛮横劈砍",skill_content="对敌方单体施以斧物理攻击(威力230)<br/>速度降低20%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="52",skill_tag2="",skill_name="三叉两断",skill_content="对随机目标施以3次斧物理攻击(威力85)",skill_boost="威力95/110/140",test_weak=" 斧",test_hit="3",test_obj="敌乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="46",skill_tag2="灯火の加護",skill_name="大量削减",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>赋予并物防降低15%<br/>与斧耐性降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时物攻强化",skill_content="HP为最大值时:赋予自身物攻提升10%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻上限提升(被动),物攻提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="战斗药学",skill_content="HP为最大值时:赋予自身物攻提升10%<br/>根据支援和装备性能<br/>赋予物攻上限提升至50%的效果"},{skill_order="13",skill_type="被动",skill_tag="破防中伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="破防强化Ⅲ",skill_content="存在破防中的敌人时<br/>赋予自身伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="豪腕的药师",skill_content="当敌人处于速度降低状态时<br/>赋予自身物攻提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="崩坏",skill_content="【Lv1】<br/>对敌方单体施以斧物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以斧物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="超级战斗药",skill_content="赋予自身威力提升100%的效果<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予主动技能物攻上限提升到50%<br/>与伤害上限提升(效果量50000)的效果<br/>并赋予必定暴击效果(3回合)<br/>【使用条件】第8回合以后",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},},}, {owner_order="102",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续断",skill_content="对敌方单体施以2次斧物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name="全体大治愈",skill_content="赋予我方前卫全体<br/>HP自动回复效果(2回合/效力120)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光冲",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="40",skill_tag2="",skill_name="三连光冲",skill_content="对敌方单体施以3次光属性攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 光",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="15",skill_tag2="",skill_name="健全化",skill_content="驱散单体我方的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="52",skill_tag2="",skill_name="鼠尾草浴Ⅱ",skill_content="我方前卫全体HP回复(效果130)<br/>并驱散状态异常(部分除外)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="6",skill_sp="42",skill_tag2="進化",skill_name="鼠尾草浴Ⅱ",skill_content="我方前后卫全体HP恢复(效力130)<br/>并驱散状态异常(部分除外)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="魔力活性的治愈Ⅲ",skill_content="赋予我方单体HP自动恢复(效力150)<br/>与属攻提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="52",skill_tag2="",skill_name="三连两断",skill_content="对敌方单体施以3次斧物理攻击(威力85)",skill_boost="威力95/110/140",test_weak="斧",test_hit="3",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="耐暗的治愈Ⅲ",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与暗耐性提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="强韧免疫(全体)Ⅱ",skill_content="赋予我方前卫全体物理耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="异常耐性强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时异常耐性强化(前单)",skill_content="后卫时:前卫的<br/>状态异常耐性提升50%(部分除外)"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="14",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时HP治愈(前全)",skill_content="后卫时:赋予我方前卫全体HP自动回复的效果(效力30)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="光",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="信念的极光",skill_content="【Lv1】<br/>对敌方单体施以4次光属性攻击(威力95)<br/>并赋予我方前卫全体光属性伤害提升5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以4次光属性攻击(威力115)<br/>并赋予我方前卫全体光属性伤害提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="光,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="霊薬公の威光",skill_content="对敌方单体施以光属性攻击(威力260)<br/>并赋予我方前后卫<br/>物攻·物防·属攻·属防提升15%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="威力290/340/450",test_weak="",test_hit="",test_obj=""},},}, {owner_order="103",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="风尘魔法(单体)Ⅱ",skill_content="对敌方单体施以风属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="风",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name="全体探查",skill_content="显示全部敌人的一个弱点",skill_boost="弱点開示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="37",skill_tag2="",skill_name="大光明魔法(全体)Ⅱ",skill_content="对全体敌人施以2次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="2",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="37",skill_tag2="",skill_name="大风尘魔法(全体)Ⅱ",skill_content="对全体敌人施以2次风属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="风",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="38",skill_tag2="",skill_name="凌乱猛击",skill_content="对随机目标施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="大乱光明魔法",skill_content="对随机目标施以3次光属性攻击(威力55)<br/>每次攻击都赋予光耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="光",test_hit="3",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="大乱风尘魔法",skill_content="对随机目标施以3次风属性攻击(威力55)<br/>每次攻击都赋予风耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="风",test_hit="3",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="42",skill_tag2="",skill_name="光明魔法(单体)Ⅳ",skill_content="对敌方单体施以光属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="光",test_hit="1",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="42",skill_tag2="",skill_name="风尘魔法(单体)Ⅳ",skill_content="对敌方单体施以风属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="风",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="风,光",skill_parent="",skill_sp="75",skill_tag2="灯火の加護",skill_name="极大风尘光魔法(全体)Ⅱ",skill_content="对全体敌人施以4次风属性攻击(威力35)<br/>可攻击光弱点(伤害以风属性计算)",skill_boost="威力45/55/70",test_weak="风",test_hit="4",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="风伤害提升,光伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风・光属性强化V",skill_content="赋予自身风·光属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属性暴击解放,风伤害提升,光伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="风・光属性强化V&属性会心",skill_content="自身风·光属性伤害提升30%<br/>并且属性攻击发生暴击"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name="罕见的连续咏唱",skill_content="自身使用属性技能时,有10%的概率发动2次<br/>(无额外SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="破防时连续咏唱",skill_content="自身使用战斗技能时<br/>存在被破防的敌人,或者自身让敌人破防时<br/>自身属性技能发动2次<br/>(同系统的效果不可重复/追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升,光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风和光耐受性增强",skill_content="自身的风光耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化Ⅲ",skill_content="自身的暗耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷电耐性强化Ⅲ",skill_content="自身雷耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="风",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="古代风尘魔法(单体)",skill_content="【Lv1】<br/>对敌方单体施以风属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以风属性攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="知识的应用",skill_content="自身威力提升50%<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予伤害上限提升(效果量50000)的效果(3回合)<br/>【使用条件】第5个回合后",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},},}, {owner_order="104",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="月夜之诗2",skill_content="对敌方单体施以暗属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="狮子的鼓舞2",skill_content="赋予我方前卫全体<br/>物攻提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="30",skill_tag2="",skill_name="横扫千军",skill_content="对全体敌人施以扇物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="46",skill_tag2="",skill_name="暗夜之诗3",skill_content="对全体敌人施以暗属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="暗",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="48",skill_tag2="",skill_name="扇之战舞",skill_content="对随机目标施以4次扇物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="武人的鼓舞3",skill_content="赋予我方前卫全体物攻·物防提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="黄昏之诗2",skill_content="对随机目标施以3次暗属性攻击(威力65)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="80",skill_tag2="",skill_name="冥界的圆舞",skill_content="对敌人全体施以2次暗属性攻击(威力105)<br/>并赋予物防·属防降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="暗",test_hit="2",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="舞姬希尔缇吉的呢喃",skill_content="赋予我方前卫全体物攻·属攻·速度<br/>提升20%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="26",skill_tag2="灯火の加護",skill_name="破战的挽歌",skill_content="赋予全体敌人15%物攻、属攻降低效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="体力75%以上时精力恢复",skill_content="体力75%以上时:赋予自身SP自动恢复的效果(效力 5%)"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)",skill_content="自身赋予强化效果时<br/>效果延长 1 回合(不可重复)"},{skill_order="13",skill_type="被动",skill_tag="物防降低,扇耐性降低",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="荆棘之步",skill_content="当自身使敌人破防时<br/>对破防中的敌人施以物防降低15%<br/>与扇耐性降低15%的效果(2回合)"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="暗,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="晓之轮舞曲",skill_content="【Lv1】<br/>对敌方单体施以2次暗属性攻击(威力210)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以2次暗属性攻击(威力250)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="105",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="飞燕",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="28",skill_tag2="",skill_name="幻月",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="圆月",skill_content="对敌方全体施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="40",skill_tag2="",skill_name="穿甲",skill_content="对敌人施以剑物理攻击(威力140)<br/>攻击对象的护盾点在10点以上时威力增加2倍",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="蹑手蹑脚",skill_content="赋予自身物攻·速度提升15%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="剑,回复",skill_parent="",skill_sp="40",skill_tag2="",skill_name="一之太刀",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并恢复自身1BP",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="34",skill_tag2="",skill_name="胧月",skill_content="对敌方单体施以光属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="62",skill_tag2="",skill_name="孔雀连刃",skill_content="对随机目标施以4次剑物理攻击(威力55)",skill_boost="威力95/105/130",test_weak="剑",test_hit="4",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="50",skill_tag2="",skill_name="秘剑・无拍斩",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象未行动时威力增加1.2倍",skill_boost="威力290/340/450 強化後:340/380/500",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="反击刀",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予必定暴击效果(3回合)",skill_boost="ターン数4/5/6(必ずクリティカルのみ)",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="异常耐性强化",skill_content="自身状态异常耐性提高50%(部分除外)"},{skill_order="12",skill_type="被动",skill_tag="物理・属性攻击回避,速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="看破",skill_content="赋予自身15%概率回避攻击(部分除外)的效果<br/>使用此能力回避成功时<br/>速度提升15%(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="13",skill_type="被动",skill_tag="剑伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="无伤时剑攻击强化V",skill_content="HP为最大值时:为自身<br/>赋予剑攻击伤害提升30%的效果"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="剑,回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="终之太刀",skill_content="【Lv1】<br/>对敌人施以剑物理攻击(威力440)<br/>并回复自身1BP<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并回复自身1BP",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="106",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name="毒液箭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并中等概率赋予中毒异常状态(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="37",skill_tag2="",skill_name="连炎闪",skill_content="对全体敌人施以2次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="火",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="21",skill_tag2="",skill_name="漆黑之矢",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并中等概率赋予黑暗异常状态(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="42",skill_tag2="",skill_name="麻痹之雨",skill_content="对全体敌人施以2次弓物理攻击(威力80)<br/>并中等概率赋予麻痹异常状态(2回合)",skill_boost="威力90/105/130",test_weak="弓",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="24",skill_tag2="",skill_name="囚猎",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>攻击对象处于麻痹状态时威力增加1.2倍",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="",skill_name="乱刚射",skill_content="对随机目标施以3次弓物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 弓",test_hit="3",test_obj="敌乱",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="弓,火",skill_parent="",skill_sp="70",skill_tag2="",skill_name="交叉火力",skill_content="对全体敌人施以2次弓物理攻击(威力105)<br/>与1次火属性攻击(威力105)",skill_boost="威力115/135/160",test_weak="弓,火",test_hit="2",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="30",skill_tag2="",skill_name="妨害之箭",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并小概率赋予中毒·麻痹·黑暗的状态异常(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="剑,枪,斧,弓",skill_parent="",skill_sp="65",skill_tag2="",skill_name="夕凪的突击",skill_content="对全体敌人施以剑·枪·斧·弓物理攻击各1次(威力45)",skill_boost="威力55/65/80",test_weak="弓,枪,斧",test_hit="1",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="剑,枪,斧,弓",skill_parent="9",skill_sp="65",skill_tag2="進化",skill_name="夕凪的突击",skill_content="对敌方全体施以剑·枪·斧·弓物理攻击各1次(威力45)<br/>根据每个对象的麻痹、中毒、黑暗异常的数量,威力会发生变化。<br/>1种:威力1.2倍<br/>2种:威力1.5倍<br/>3种:威力加倍<br/>※仅生效威力倍率高的一方",skill_boost="威力55/65/80",test_weak="弓,枪,斧",test_hit="1",test_obj="敌群"},{skill_order="11",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="42",skill_tag2="灯火の加護",skill_name="危险射击",skill_content="对随机目标施以2次弓物理攻击(威力75)<br/>每次攻击都有概率赋予燃烧、冻伤、腐蚀<br/>中的一个状态异常(1回合)<br/>燃烧:回合结束时受到属攻伤害且护盾-1(不会降至0)<br/>冻伤:行动完成时属攻伤害且护盾-1(不会变成0)<br/>腐蚀:回合结束时受到物攻伤害且护盾-1(不会变成0)",skill_boost="威力90/110/150",test_weak="弓",test_hit="2",test_obj="敌乱"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="异常效果延长(与)",skill_content="自身赋予的异常状态<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="异常耐性增强",skill_content="自身状态异常耐性提高50%(部分除外)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="夕凪的制压",skill_content="存在拥有16个以上状态效果的敌人时<br/>自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,枪,斧,弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="夕凪的逆袭",skill_content="【Lv1】<br/>对敌方单体施以剑·枪·斧·弓物理攻击各1次(威力165)<br/>【Lv10】<br/>对敌方单体施以剑·枪·斧·弓物理攻击各一次(威力195)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,枪,斧,弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="夕凪的乱击",skill_content="对随机目标施以6次弓物理攻击(威力40)<br/>并攻击剑·枪·斧弱点(伤害以弓物理计算)<br/>【使用条件】第5个回合后",skill_boost="威力45/50/70",test_weak="",test_hit="",test_obj=""},},}, {owner_order="107",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name="大突进",skill_content="对全体敌人施以枪物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="37",skill_tag2="",skill_name="连冰闪",skill_content="对全体敌人施以2次冰属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="冰",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name="治疗横击",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>并恢复自身HP(效力 140)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name="盛装",skill_content="赋予全体敌人对我方指定单体的挑衅效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="双足突刺",skill_content="对随机目标进行2次枪物理攻击(威力90)<br/>每次攻击都赋予速度下降15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="50",skill_tag2="",skill_name="SP传递",skill_content="除自身以外的我方单体SP恢复(回复量25)",skill_boost="回復量50/75/100",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="回复,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="圣衣盛装",skill_content="回合开始时,率先行动<br/>为我方单体恢复HP(效力230)<br/>并赋予全体敌人对该指定对象的挑衅效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="50",skill_tag2="",skill_name="四连乱冰冲",skill_content="对随机目标施以4次冰属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="冰",test_hit="4",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="52",skill_tag2="",skill_name="三连猛进击",skill_content="对全体敌人施以3次枪物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="39",skill_tag2="灯火の加護",skill_name="丽衣棘装",skill_content="赋予我方单体对物理攻击进行反击的效果(3回合)<br/>反击:对目标施以枪物理攻击(威力180)<br/>小概率赋予魅惑异常状态(2回合)<br/>魅惑:有一定概率无法行动",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="速度强化(相互)Ⅲ",skill_content="给予前后卫速度提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="异常效果延长(与)",skill_content="自身赋予敌人的异常状态<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="13",skill_type="被动",skill_tag="体力回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫交替时HP恢复(前全)",skill_content="交替至前卫时:<br/>我方前卫全体HP恢复(效力90)"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="枪,回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="圣衣纺锤冲",skill_content="【Lv1】<br/>对全体敌人施以4次枪物理攻击(威力75)<br/>并恢复我方前卫全体HP(效力200)<br/>【Lv10】<br/>对全体敌人施以4次枪物理攻击(威力90)<br/>并恢复我方前卫全体HP(效力250)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="108",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="24",skill_tag2="弱点外",skill_name="防壁炸裂",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>即使非弱点也会削减护盾点数",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="防御削弱Ⅱ",skill_content="赋予敌方单体物防降低20%<br/>与属防降低20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="32",skill_tag2="",skill_name="冰闪",skill_content="对全体敌人施以冰属性攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 冰",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="猎豹噬咬",skill_content="对敌方单体施以短剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="40",skill_tag2="弱点外",skill_name="防壁爆破",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>即使非弱点也会削减护盾点数",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="48",skill_tag2="弱点外",skill_name="蓝宝石炸裂",skill_content="对敌方单体施以3次冰属性攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="短剑,buff,debuff",skill_parent="",skill_sp="28",skill_tag2="",skill_name="能量抢夺",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>与物攻降低20%的效果(2回合)<br/>并赋予自身物攻提升20%的效果(2回合)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="9",skill_type="主动",skill_tag="短剑,buff,debuff",skill_parent="8",skill_sp="28",skill_tag2="進化",skill_name="能量抢夺",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>与物攻降低30%的效果(3回合)<br/>并赋予自身物攻提升30%的效果(3回合)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="50",skill_tag2="",skill_name="行刺",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>攻击对象被破防时威力提升1.5倍",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(260)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="再来一次",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予必定暴击效果(3回合)",skill_boost="ターン数4/5/6(必ずクリティカルのみ)",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="破防中伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="破防强化Ⅲ",skill_content="存在破防中的敌人时<br/>赋予自身伤害提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="短剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时短剑攻击强化(前全)Ⅱ",skill_content="HP为最大值时:赋予我方前卫全体<br/>短剑攻击伤害提升 15%"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="鹰之锐眼",skill_content="存在处于破防状态的敌人时<br/>赋予自身物理攻击提升15%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="强盗钉",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并使我方前卫全体短剑攻击伤害提升5%(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并使我方前卫全体短剑攻击伤害提升10%(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ,弱点外",skill_name="六重爆破",skill_content="对敌方单体施以6次短剑物理攻击(威力40)<br/>即使非弱点也会削减护盾点数<br/>【使用条件】当存在拥有10层以上护盾的敌人时",skill_boost="威力45/50/70",test_weak="",test_hit="",test_obj=""},},}, {owner_order="109",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="大复原魔法(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name="大冰结魔法(单体)Ⅱ",skill_content="对敌方单体施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="破战之神谕Ⅱ",skill_content="赋予敌方单体物攻·属攻降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="破冰之杖",skill_content="对敌方单体施以2次杖物理攻击(威力90)<br/>并赋予冰耐性降低15%的效果(2回合)",skill_boost="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="三连旋转腿碎",skill_content="对全体敌人施以3次杖物理攻击(威力65)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力75/90/115",test_weak="杖",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="82",skill_tag2="",skill_name="精灵的治愈Ⅱ",skill_content="我方前卫全体HP回复(效果130)<br/>并赋予属攻·属防提升15%的效果(2回合)",skill_boost="効力150/180/220 強化後:さらにターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="提升时效果回合数提升"},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="80",skill_tag2="",skill_name="特大冰冻破战魔法(全体)Ⅲ",skill_content="对全体敌人施以3次冰属性攻击(威力80)<br/>并赋予物攻·属攻降低15%的效果(2回合)",skill_boost="威力90/105/130",test_weak="冰",test_hit="3",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP64)"},{skill_order="8",skill_type="主动",skill_tag="buff,物理攻击回避",skill_parent="",skill_sp="40",skill_tag2="",skill_name="圣战的面纱",skill_content="赋予我方单体物攻·属攻提升15%的效果(2回合)<br/>能力提升(Boost)MAX时:自身迅速行动<br/>并赋予目标必定回避物理攻击(部分除外)的效果(1次)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="50",skill_tag2="",skill_name="复活魔法(单体)",skill_content="复活我方单体(回复量:最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="76",skill_tag2="灯火の加護",skill_name="治愈的祝福",skill_content="赋予我方前卫全体HP自动恢复(效力110)<br/>与SP自动回复(回复量最大SP的5%)的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="魔力还原Ⅱ",skill_content="恢复受到伤害量4%的SP<br/>(部分除外/同系统的效果不可重复)"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="前卫时HP治愈(后全)",skill_content="前卫时:赋予我方后卫全体HP自动回复的效果(效力30)"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="弱化效果延长(与)",skill_content="自身状态异常以外的削弱效果<br/>赋予时的效果延长1回合(不可重复)"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="杖,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="天刑之锤碎",skill_content="【Lv1】<br/>对全体敌人施以4次杖物理攻击(威力75)<br/>并赋予物攻·属攻·速度降低5%的效果(2回合)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>对全体敌人施以4次杖物理攻击(威力90)<br/>并赋予物攻·属攻·速度降低10%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="110",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连刚射",skill_content="对敌方单体施以2次弓物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 弓",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="暗冲",skill_content="对敌方单体施以暗属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="裂伤之矢",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并有中等概率赋予出血异常状态(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="37",skill_tag2="",skill_name="连暗闪",skill_content="对全体敌人施以2次暗属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="暗",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="35",skill_tag2="",skill_name="阵雨之矢",skill_content="对全体敌人施以2次弓物理攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 弓",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="斗气解放",skill_content="赋予自身20%物攻·物防提升的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="72",skill_tag2="",skill_name="血雨",skill_content="对全体敌人施以3次弓物理攻击(威力65)<br/>并有中等概率赋予出血异常状态(2回合)",skill_boost="威力75/90/115",test_weak="弓",test_hit="3",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="64",skill_tag2="",skill_name="黑暗痛击",skill_content="对随机目标施以4次暗属性攻击(威力65)",skill_boost="威力75/85/110",test_weak="暗",test_hit="4",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="56",skill_tag2="",skill_name="破坏",skill_content="对敌方单体施以弓物理攻击(威力260)<br/>攻击对象出血时威力增加1.2倍",skill_boost="威力290/340/450",test_weak="弓",test_hit="1",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="56",skill_tag2="灯火の加護",skill_name="血色狂潮",skill_content="对随机目标施以4次弓物理攻击(威力45)<br/>每次攻击有中等概率赋予出血异常状态(2回合)",skill_boost="威力55/65/90",test_weak="弓",test_hit="4",test_obj="敌乱"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="异常效果延长(与)",skill_content="自身赋予状态异常时的效果延长1回合(部分除外/不可重复)"},{skill_order="12",skill_type="被动",skill_tag="伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="血气",skill_content="当敌人处于出血状态时<br/>赋予自身伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="威力提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="血潮",skill_content="当敌人处于出血状态时<br/>赋予自身威力提升30%的效果<br/>(同一类型的效果不能重复)"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="杀手狙击",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力500)<br/>攻击对象出血时威力增加1.2倍<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力600)<br/>攻击对象出血时威力增加1.2倍",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="111",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="清光之诗",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连扇舞",skill_content="对敌方单体施以2次扇物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 扇",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="光波之诗",skill_content="对全体敌人施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="灵药之舞",skill_content="我方前卫全体HP回复(效果130)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="魔降扇舞",skill_content="对敌方单体施以扇物理攻击(威力170)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="守护之舞",skill_content="我方前卫全体物防·属防提升15%(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="52",skill_tag2="",skill_name="乱扇流舞",skill_content="对随机目标施以3次扇物理攻击(威力85)",skill_boost="威力95/110/140",test_weak="扇",test_hit="3",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="54",skill_tag2="",skill_name="神光诗歌",skill_content="对敌方单体施以3次光属性攻击(威力85)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="敌单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP43)"},{skill_order="9",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="60",skill_tag2="",skill_name="咲乱花诗",skill_content="赋予我方前卫全体SP自动回复的效果<br/>(2回合/回复量最大SP的5%)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="10",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="70",skill_tag2="灯火の加護",skill_name="灵光诗歌",skill_content="对随机目标施以4次光属性攻击(威力65)<br/>并使下回合能迅速行动",skill_boost="威力75/85/110",test_weak="光",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="体力回复技能强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP恢复技术强化Ⅲ",skill_content="赋予自身使用的HP恢复技能效力<br/>提升20%的效果(不包括自动恢复技)"},{skill_order="12",skill_type="被动",skill_tag="受击时加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="受击时赋予BP恢复",skill_content="受到攻击时有25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复,精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时HP・SP治愈(前单)",skill_content="后卫时:赋予前卫自动恢复HP(效力50)<br/>与SP(恢复量最大SP的5%)的效果"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="神乐舞",skill_content="【Lv1】<br/>赋予我方前卫全体物防·属防提升10%的效果(2回合)<br/>并赋予SP自动恢复的效果<br/>(2回合/回复量最大SP的3%)<br/>【Lv10】<br/>赋予我方前卫全体物防·属防提升20%的效果(3回合)<br/>并赋予SP自动恢复的效果<br/>(3回合/回复量最大SP的5%)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="112",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="32",skill_tag2="",skill_name="无双突刺",skill_content="对敌方单体施以枪物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="32",skill_tag2="",skill_name="呼唤佣兵(斧单体)Ⅲ",skill_content="对敌方单体施以斧物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="32",skill_tag2="",skill_name="呼唤佣兵(书单体)Ⅲ",skill_content="对敌方单体施以书物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="书",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="60",skill_tag2="",skill_name="BP传递",skill_content="除自身以外的我方单体BP恢复(回复量1)<br/>但是在本回合中的行动会变慢",skill_boost="回復量2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连光冲",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="50",skill_tag2="",skill_name="连光杀闪",skill_content="对全体敌人施以2次光属性攻击(威力95)",skill_boost="威力110/130/150",test_weak="光",test_hit="2",test_obj="群",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="68",skill_tag2="",skill_name="猛进三段冲",skill_content="对全体敌人施以3次枪物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="68",skill_tag2="",skill_name="呼唤佣兵(斧三连全体)Ⅲ",skill_content="对全体敌人施以3次斧物理攻击(威力80)",skill_boost="威力90/105/130 強化後:105/120/145",test_weak="斧",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="68",skill_tag2="",skill_name="呼唤佣兵(书三连全体)Ⅲ",skill_content="对全体敌人施以3次书物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="书",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="灯火の加護",skill_name="斗技大会之精神",skill_content="赋予我方前卫全体<br/>枪·斧·书攻击伤害提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="BP回复量提升",skill_content="战斗开始时:赋予自身<br/>BP回复量上升1的效果(2回合)"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="斗技场主的气概",skill_content="赋予自身BP回复量提升1的效果"},{skill_order="13",skill_type="被动",skill_tag="枪伤害提升,斧伤害提升,书伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="枪・斧・本攻击强化Ⅲ",skill_content="赋予自身枪·斧·书攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="斗技场主的手段",skill_content="BP消耗3时,自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,斧,书",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="集中突破",skill_content="【Lv1】<br/>对敌方单体施以枪·斧·书物理攻击(威力100)各2次<br/>【Lv10】<br/>对敌方单体进行枪·斧·书物理攻击(威力120)各2次",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪,斧,书,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="散开游击",skill_content="对全体敌人施以4次枪物理攻击(威力45)<br/>可攻击斧・书弱点(伤害以枪物理计算)<br/>并赋予枪·斧·书耐性降低15%的效果(2回合)<br/>【使用条件】至少使用一次自己的极限技(必杀)。",skill_boost="威力55/65/90",test_weak="",test_hit="",test_obj=""},},}, {owner_order="113",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="横一文字斩",skill_content="对全体敌人施以剑物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="觉醒",skill_content="赋予自身物攻·会心提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="风神闪",skill_content="对全体敌人施以风属性攻击(威力150)<br/>并赋予风耐性下降10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="风",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="十文字斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="",skill_parent="",skill_sp="36",skill_tag2="",skill_name="气力昂扬",skill_content="赋予自身BP回复量上升1的效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="风神斩",skill_content="对随机目标施以3次风属性攻击(威力85)<br/>每次攻击赋予风耐性下降15%的效果(2回合)",skill_boost="威力95/110/140",test_weak="风",test_hit="3",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="68",skill_tag2="",skill_name="烈碎剑",skill_content="对全体敌人施以3次剑物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="剑",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="70",skill_tag2="",skill_name="乱烈斩",skill_content="对随机目标施以5次剑物理攻击(威力55)",skill_boost="威力65/75/100",test_weak="剑",test_hit="5",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="62",skill_tag2="灯火の加護",skill_name="瞬烈斩",skill_content="对敌方单体施以4次剑物理攻击(威力65)<br/>能力加成(Boost) MAX时:攻击次数变为6次",skill_boost="威力75/85/110",test_weak="剑",test_hit="3",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="剑伤害提升,暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="烈剑之姿",skill_content="赋予自身剑攻击伤害提升15%<br/>与暴击时伤害提升15%的效果"},{skill_order="12",skill_type="被动",skill_tag="剑伤害提升,暴击伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="烈剑之姿",skill_content="赋予自身物攻与剑攻击伤害提升15%<br/>暴击时伤害提升15%的效果<br/>并赋予伤害上限提升(30000)的效果"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="全速力",skill_content="在BP消耗3时,自身可以迅速行动。"},{skill_order="14",skill_type="被动",skill_tag="剑耐性降低",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="破防时剑耐性削弱Ⅱ",skill_content="当自身使敌人破防时<br/>被破防的敌人剑耐性降低15%(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="真烈剑",skill_content="【Lv1】<br/>回合开始时,率先行动<br/>对敌人施以剑物理攻击(威力440)<br/>并赋予物防下降5%的效果(2回合)<br/>【Lv10】<br/>回合开始时,率先行动<br/>对敌方单体施以剑物理攻击(威力525)<br/>并赋予物防下降10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="烈神连斩",skill_content="对敌方单体施以10次剑物理攻击(威力 5)<br/>【使用条件】自身至少使用一次极限技(必杀)。",skill_boost="威力10/15/25",test_weak="",test_hit="",test_obj=""},},}, {owner_order="114",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="横一文字斩",skill_content="对全体敌人施以剑物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 剑",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="24",skill_tag2="",skill_name="一番枪",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并且下回合能迅速行动",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="26",skill_tag2="",skill_name="坚固",skill_content="赋予自身物防·属防提升20%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="雷神闪",skill_content="对全体敌人施以雷属性攻击(威力150)<br/>并赋予雷耐性下降10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="雷",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="十文字斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="防御",skill_content="使用后在当前回合中,自身受到的伤害减少20%(部分除外)",skill_boost="ダメージ減少30/40/50% 強化後:40/50/60%",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="18",skill_tag2="進化",skill_name="防御",skill_content="使用后在当前回合中,自身受到的伤害减少60%(部分除外)",skill_boost="ダメージ減少70/80/90%",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="雷神斩",skill_content="对敌方单体施以雷属性攻击(威力260),赋予雷耐性下降15%的效果(2回合)<br/>并中等概率赋予麻痹状态异常(2回合)",skill_boost="威力290/340/450",test_weak="雷",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="60",skill_tag2="",skill_name="千本枪",skill_content="对随机目标施以3-5次枪物理攻击(威力65)",skill_boost="威力75/85/110",test_weak="枪",test_hit="3~5",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="56",skill_tag2="",skill_name="刚剑",skill_content="对敌方单体施以剑物理攻击(威力290)",skill_boost="威力320/380/500",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="11",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="20",skill_tag2="灯火の加護",skill_name="刚迅剑",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>能力提升(Boost)MAX时:技能再次发动(无SP消耗)",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="刚剑之姿",skill_content="赋予自身剑攻击伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="庇护",skill_parent="",skill_sp="",skill_tag2="",skill_name="骑士心得",skill_content="“防御”能力加成(Boost)MAX时<br/>赋予自身代替我方前卫承受<br/>单体攻击伤害的效果(1回合)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="刚剑骑士",skill_content="存在处于破防状态的敌人时<br/>自身物攻提升15%<br/>并赋予伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="真刚剑",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="至刚剑",skill_content="对敌方单体施以剑物理攻击(威力530)<br/>【使用条件】至少使用一次自己的极限技(必杀)",skill_boost="威力560/700/900",test_weak="",test_hit="",test_obj=""},},}, {owner_order="115",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="28",skill_tag2="",skill_name="大光明魔法(单体)Ⅱ",skill_content="对敌方单体施以2次光属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="光",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="治愈魔法(全体)Ⅱ",skill_content="我方前卫全体HP恢复(效力55)<br/>并赋予HP自动恢复的效果(2回合/效力80)",skill_boost="効力70/95/130",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连痛打",skill_content="对敌方单体施以3次杖物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 杖",test_hit="3",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="34",skill_tag2="",skill_name="光明魔法(单体)Ⅲ",skill_content="对敌方单体施以光属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="43",skill_tag2="",skill_name="净化愈合",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力110)<br/>并驱散物攻·物防·属攻·属防·会心·速度降低效果",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="82",skill_tag2="",skill_name="治愈恩宠Ⅱ",skill_content="我方前卫全体HP回复(效果130)<br/>并赋予物防·属防提升15%的效果(2回合)",skill_boost="効力150/180/220 強化後:さらにターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="提升时效果回合数提升"},{skill_order="7",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="50",skill_tag2="",skill_name="天罚之光",skill_content="对随机目标施以4次光属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="55",skill_tag2="",skill_name="赎罪的面纱",skill_content="赋予自身完全防卫属性攻击(部分除外)的效果(1次)<br/>触发防护时,使用光属性攻击施以反击(威力200)",skill_boost="回数2/3/4回",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="60",skill_tag2="",skill_name="生命保护魔法",skill_content="赋予我方单体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不增加)<br/>※战斗中只能使用4次",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="10",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="15",skill_tag2="灯火の加護",skill_name="健全化魔法",skill_content="驱散单体我方的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="自动复活",skill_parent="",skill_sp="",skill_tag2="",skill_name="生命的祝福",skill_content="战斗中只有一次,赋予自身自动复活的效果<br/>(以最大HP·SP为100%的状态复活)<br/>(战斗技能和复活效果次数可以重复)"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="13",skill_type="被动",skill_tag="属防提升,暗耐性提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="抗暗之精神(前全)",skill_content="SP 50%以上时:赋予我方前卫全体<br/>属防提升10%与暗耐性提升10%的效果"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="圣火神的慈爱",skill_content="【Lv1】<br/>我方前后卫全体HP回复(回复量:最大HP的15%)<br/>回复对象不能战斗时复活(回复量:最大HP的15%)<br/>【Lv10】<br/>我方前后卫全体的HP回复(回复量:最大HP的50%)<br/>回复对象不能战斗时复活(回复量:最大HP的50%)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="116",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双打棍",skill_content="对敌方单体施以2次杖物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="炼身功",skill_content="赋予自身HP恢复(效力165)<br/>与物防提升20%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name="华气冰",skill_content="对随机目标施以2次冰属性攻击(威力90)<br/>每次攻击都赋予杖耐性降低10%的效果(2回合)",skill_boost="威力105/125/180",test_weak="冰",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="44",skill_tag2="",skill_name="回天棍舞",skill_content="对全体敌人施以杖物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="杖",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="48",skill_tag2="",skill_name="华乱棍",skill_content="对随机目标施以4次杖物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="杖",test_hit="4",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="锐身功",skill_content="赋予自身物攻·速度提升20%的效果(3回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP29)"},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="62",skill_tag2="",skill_name="大棍华气冰",skill_content="对全体敌人施以冰属性攻击(威力180)<br/>并赋予杖耐性降低20%的效果(2回合)",skill_boost="威力205/245/300",test_weak="冰",test_hit="1",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="56",skill_tag2="",skill_name="断岩龙棍",skill_content="对敌方单体施以杖物理攻击(威力290)",skill_boost="威力320/380/500",test_weak="杖",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP45)"},{skill_order="9",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="云天连棍",skill_content="对随机目标施以杖物理攻击<br/>根据能力(Boost)提升等级提升攻击次数(威力120/2次)<br/>每次攻击赋予物防降低20%的效果(2回合)",skill_boost="威力95/85/100 攻撃回数3/4/5回",test_weak="杖",test_hit="1",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="被动",skill_tag="杖伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="杖攻击强化V",skill_content="赋予自身杖攻击伤害提升30%的效果"},{skill_order="11",skill_type="被动",skill_tag="受击时加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="受击时赋予BP恢复",skill_content="受到攻击时25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="将龙法",skill_content="【Lv1】<br/>赋予自身物攻提升10%(3回合)<br/>与必定暴击效果(2回合)<br/>【Lv10】<br/>赋予自身物攻提升20%(4回合)<br/>与必定暴击效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="117",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续突刺",skill_content="对敌方单体施以2次枪物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="20",skill_tag2="",skill_name="暗冲",skill_content="对敌方单体施以暗属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="24",skill_tag2="",skill_name="一番枪",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并在下个回合迅速行动",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="失明刺击",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>并中等概率赋予失明状态异常(2回合)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="40",skill_tag2="",skill_name="治疗刺击",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>并恢复自身HP(效力180)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="连锁黑暗",skill_content="对随机目标施以3次暗属性攻击(威力65)<br/>每次攻击中等概率赋予失明状态异常(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="44",skill_tag2="",skill_name="猛进击",skill_content="对全体敌人施以枪物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="枪",test_hit="1",test_obj="群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="48",skill_tag2="",skill_name="四连穿刺",skill_content="对敌方单体施以4次枪物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="枪",test_hit="4",test_obj="单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="82",skill_tag2="",skill_name="(改)长枪冲刺",skill_content="从使用的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对全体敌人施以枪物理攻击,且中等概率赋予失明的异常状态(1回合)(威力180/持续2次)",skill_boost="継続3/4/5回",test_weak="枪",test_hit="1",test_obj="群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="六芒突刺",skill_content="对随机目标施以6次枪物理攻击(威力25)",skill_boost="威力30/35/50",test_weak="枪",test_hit="6",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="(改)无伤时枪攻击强化V",skill_content="HP为最大值时:赋予自身枪攻击伤害提高30%的效果,且赋予异常状态时,效果回合数增加1(不可重复)"},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="HP 50%以上时枪攻击强化V",skill_content="HP 50%以上时:赋予自身枪攻击伤害增加30%的效果"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时HP治愈",skill_content="HP 30%以下时:赋予自身HP自动恢复的效果(效力90)"},{skill_order="14",skill_type="被动",skill_tag="必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="破防时附加心眼",skill_content="存在破防中的敌人时<br/>赋予自身必定暴击效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="海德拉穿刺",skill_content="【Lv1】<br/>对随机目标施以5-8次枪物理攻击(威力60)<br/>【Lv10】<br/>对随机目标施以5-8次枪物理攻击(威力70)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪,回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="塞利西穿刺",skill_content="对敌方单体施以枪物理攻击(威力290)<br/>并使自己的BP恢复1<br/>【使用条件】至少使用一次自己的极限技(必杀)。",skill_boost="威力340/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner_order="118",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="32",skill_tag2="",skill_name="一刀两断",skill_content="对敌方单体施以斧物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="12",skill_tag2="",skill_name="劝导姿态",skill_content="赋予自身提升15%物攻的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name="全体大治愈",skill_content="赋予我方前卫全体<br/>HP自动回复的效果(2回合/效力120)",skill_boost="ターン数3/4/5",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="4",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="44",skill_tag2="",skill_name="力说",skill_content="对随机目标施以3次斧物理攻击(威力65)<br/>每次攻击以中等概率赋予出血状态异常(2回合)",skill_boost="威力75/90/120",test_weak="斧",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="34",skill_tag2="",skill_name="炎杀",skill_content="对敌方单体施以火属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="48",skill_tag2="",skill_name="鼠尾草灵药Ⅲ",skill_content="我方单体HP恢复(效力230)<br/>并驱散状态异常(部分除外)",skill_boost="効力170/210/270",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="40",skill_tag2="",skill_name="全体特大治愈",skill_content="赋予我方前卫全体<br/>HP自动回复的效果(2回合/效力150)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="62",skill_tag2="",skill_name="论破",skill_content="回合开始时,率先行动<br/>对随机目标施以4次斧物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="斧,火",skill_parent="",skill_sp="36",skill_tag2="",skill_name="驳击",skill_content="对敌方单体施以斧物理攻击(威力120)与火属性攻击(威力120)<br/>攻击对象出血时威力提升1.5倍<br/>但会驱散攻击目标的出血状态",skill_boost="威力190/230/320",test_weak="斧,火",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(160)"},{skill_order="10",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="85",skill_tag2="灯火の加護",skill_name="教戒",skill_content="对全体敌人施以4次斧物理攻击(威力45)<br/>并大概率赋予出血状态异常(2回合)",skill_boost="威力55/65/80",test_weak="雷",test_hit="4",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="斧伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="无伤时斧攻击强化(前全)Ⅱ",skill_content="HP为最大值时:赋予我方前卫全体<br/>斧攻击伤害提升15%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,物防降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="压力",skill_content="当自身使敌人破防时<br/>赋予被破防敌人物防降低20%的效果(2回合)<br/>并赋予自身20%物攻提升的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="威力提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="血潮",skill_content="当敌人处于出血状态时<br/>赋予自身威力提升30%的效果<br/>(同一类型的效果不能重复)"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="斧,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="引导",skill_content="【Lv1】<br/>以中等概率赋予敌方单体出血状态异常(2回合)<br/>并施以斧物理攻击(威力500)<br/>攻击对象出血时威力提升1.2倍<br/>【Lv10】<br/>以中等概率赋予敌方单体出血状态异常(2回合)<br/>并施以斧物理攻击(威力600)<br/>攻击对象出血时威力提升1.2倍",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="119",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="雷鸣之诗Ⅱ",skill_content="对单体敌人施以雷属性攻击(威力170)<br/>能力提升(Boost)MAX时:赋予同对象雷耐性降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="孔雀之舞Ⅱ",skill_content="赋予我方单体15%属攻提升效果(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:同一对象的BP恢复(恢复量1)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="扫荡",skill_content="对敌方单体施以扇物理攻击(威力170)<br/>能力提升(Boost)MAX时:赋予同对象扇耐性降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="60",skill_tag2="",skill_name="BP传递",skill_content="除自身以外的我方单体BP恢复(回复量1)<br/>但是在本回合中的行动会变慢<br/>能力提升(Boost)MAX时:同一目标的HP恢复(效力280)",skill_boost="回復量2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="雷,回复",skill_parent="",skill_sp="46",skill_tag2="",skill_name="轰雷之诗Ⅲ",skill_content="对全体敌人施以雷属性攻击(威力180)<br/>能力提升(Boost)MAX时:自身SP恢复(恢复量50)",skill_boost="威力205/245/300",test_weak="雷",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="48",skill_tag2="",skill_name="天冲击",skill_content="对敌方单体施以4次扇物理攻击(威力45)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="51",skill_tag2="",skill_name="雷雨的哀歌",skill_content="对随机目标施以3次雷属性攻击(威力65)<br/>每次攻击赋予15%的雷耐性降低效果(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:赋予同对象中等概率的麻痹状态异常(2回合)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP41)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="80",skill_tag2="",skill_name="雷兽之诗",skill_content="对全体敌人施以2次雷属性攻击(威力105)<br/>并赋予物攻·属攻降低15%的效果(2回合/能力提升(Boost)MAX时可重复)<br/>提升MAX时:赋予同对象物防·属防降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="雷",test_hit="2",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="猛将的鼓舞Ⅲ",skill_content="赋予我方前卫全体物攻·属攻·会心<br/>提升20%的效果(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:同一对象的BP恢复(恢复量1)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="灯火の加護",skill_name="雷鸣之诗Ⅲ",skill_content="对单体敌人施以雷属性攻击(威力230)<br/>能力提升(Boost)MAX时:攻击次数变为2次",skill_boost="",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="BP恢复提升",skill_content="战斗开始时:赋予自身<br/>BP回复量提升1的效果(2回合)"},{skill_order="12",skill_type="被动",skill_tag="受击时加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="受击时赋予BP恢复",skill_content="受到攻击时25%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="受击时加成点回复",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="受击时赋予BP恢复",skill_content="受击时50%概率<br/>赋予BP回复量提升1的效果(1回合)<br/>※多次受到敌人伤害时也只发动一次"},{skill_order="14",skill_type="被动",skill_tag="全速力,属性暴击解放",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="全速全灵",skill_content="在消耗BP3时,自身可以迅速行动。<br/>并赋予自身属性攻击发生暴击的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="雷,回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="雷公的嬉游曲",skill_content="【Lv1】<br/>对单体敌人施以雷属性攻击(威力440)<br/>并恢复我方前卫全体的BP1<br/>【Lv10】<br/>对单体敌人施以雷属性攻击(威力525)<br/>并恢复我方前卫全体的BP1",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="高扬之舞",skill_content="赋予自身BP回复量提升3的效果(3回合)<br/>【使用条件】自身状态效果存在8个以上时",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},},}, {owner_order="120",owner_skill={{skill_order="1",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="28",skill_tag2="",skill_name="大黑暗魔法(单体)Ⅱ",skill_content="对敌方单体施以2次暗属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="暗",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name="全体探查",skill_content="显示全部敌人的一个弱点",skill_boost="弱点開示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="32",skill_tag2="",skill_name="暗魔法(全体)Ⅱ",skill_content="对全体敌人施以暗属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="暗",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三重拍打",skill_content="对敌方单体施以3次书物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="饥饿的黑暗",skill_content="对敌方单体施以暗属性攻击(威力170)<br/>并赋予属防降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="42",skill_tag2="",skill_name="黑暗魔法(单体)Ⅳ",skill_content="对敌方单体施以暗属性攻击(威力260)",skill_boost="威力290/340/450",test_weak="暗",test_hit="1",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="7",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="大乱黑暗魔法",skill_content="对随机目标施以3次暗属性攻击(威力55)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="饱食的暗黑",skill_content="对敌方单体施以暗属性攻击(威力230)<br/>并赋予属防降低15%<br/>与暗耐性降低15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="暗",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="9",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大暗黑魔法(全体)Ⅲ",skill_content="对全体敌人施以3次暗属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="暗",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="300",skill_tag2="灯火の加護",skill_name="禁断暗黑魔法(单体)",skill_content="对敌方单体施以暗属性攻击(威力530)",skill_boost="威力560/700/900",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="弱化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="",skill_name="削弱效果延长(相互/与)",skill_content="赋予前后卫除状态异常之外的<br/>削弱效果延长1回合(不可重复)"},{skill_order="12",skill_type="被动",skill_tag="暗伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗属性强化V",skill_content="赋予自身暗属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="古老的术法",skill_content="赋予自身属攻提升15%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="暗",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="古代暗黑魔法(单体)",skill_content="【Lv1】<br/>对敌方单体施以暗属性攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以暗属性攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="121",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="恋爱前奏曲",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并赋予自身剑攻击伤害上升20%的效果(2回合)",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连冰冲",skill_content="对敌方单体施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="叹息的赋格曲",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并赋予速度下降15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="44",skill_tag2="",skill_name="真一文字斩",skill_content="对全体敌人施以剑物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="缩地",skill_content="赋予自身物攻·速度提升20%的效果(3回合)<br/>※行动顺序影响从第2回合开始",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="46",skill_tag2="",skill_name="冰杀闪",skill_content="对全体敌人施以冰属性攻击(威力180)",skill_boost="威力205/245/300",test_weak=" 冰",test_hit="1",test_obj="敌群",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="52",skill_tag2="",skill_name="痛苦练习曲",skill_content="对全体敌人施以剑物理攻击(威力210)",skill_boost="威力235/275/340",test_weak=" 剑",test_hit="1",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="欢愉奇想曲",skill_content="对敌方单体施以3次剑物理攻击(威力65)<br/>并赋予自身物攻提升20%的效果(2回合)",skill_boost="威力75/90/120",test_weak="剑",test_hit="3",test_obj="单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="爱之狂想曲",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并中等概率赋予麻痹状态异常(2回合)",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="48",skill_tag2="灯火の加護",skill_name="热情的尖鸣",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>能力加成(Boost) MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时速度强化V",skill_content="战斗开始时:赋予自身<br/>速度提升30%的效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name="爽朗的快板",skill_content="选择行动阶段开始时<br/>有20%概率发动2次使用的技能<br/>(1回合/不可延长回合/追加发动的次数不消耗SP)"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="爽朗的快板",skill_content="选择行动阶段开始时<br/>有50%概率发动2次使用的技能<br/>(1回合/不可延长回合/追加发动的次数不消耗SP)"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="会心威力强化V",skill_content="赋予自身造成暴击时<br/>伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="慈爱之终曲",skill_content="【Lv1】<br/>对敌方单体施以6次剑物理攻击(威力55)<br/>并赋予自身物攻与剑攻击伤害提升5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以6次剑物理攻击(威力70)<br/>并赋予自身物攻与剑攻击伤害提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,冰",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="冰哀的维瓦切",skill_content="对全体敌人施以4次剑物理攻击(威力 45)<br/>并攻击冰弱点(伤害以剑物理计算)<br/>【使用条件】第4回合以后",skill_boost="威力55/65/80",test_weak="",test_hit="",test_obj=""},},}, {owner_order="122",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="28",skill_tag2="",skill_name="回旋",skill_content="对全体敌人施以2次枪物理攻击(威力70)",skill_boost="威力80/100/120",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="32",skill_tag2="",skill_name="火之精灵石",skill_content="对全体敌人施以火属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="44",skill_tag2="",skill_name="爆炸弩",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>每次攻击中等概率赋予出血状态异常(2回合)",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="枪,弓,火,debuff",skill_parent="",skill_sp="44",skill_tag2="進化",skill_name="爆炸弩・改",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>攻击枪・弓弱点(伤害以火属性计算)<br/>每次攻击中等概率赋予出血・燃烧状态异常(3回合)<br/>能力提升(Boost)MAX时:攻击次数变为5次<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力75/90/120",test_weak="枪,弓,火",test_hit="3,5",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="22",skill_tag2="",skill_name="独创的毒枪",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并中等概率赋予中毒状态异常(2回合)",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name="特制气味丸子",skill_content="赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予物攻下降15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="54",skill_tag2="",skill_name="火之精灵石(特大)",skill_content="对全体敌人施以火属性攻击(威力210)",skill_boost="威力235/275/340",test_weak="火",test_hit="1",test_obj="群",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="48",skill_tag2="",skill_name="大回旋",skill_content="对全体敌人施以2次枪物理攻击(威力95)",skill_boost="威力110/130/150",test_weak="枪",test_hit="2",test_obj="群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="25",skill_tag2="",skill_name="大发明普拉姆之枪",skill_content="对敌方单体施以枪物理攻击(威力110)<br/>并恢复自身SP(恢复量20)",skill_boost="威力140/170/250",test_weak="枪",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="枪,回复,加成点回复",skill_parent="",skill_sp="20",skill_tag2="進化",skill_name="大发明混合之枪",skill_content="对敌方单体施以枪物理攻击(威力110)<br/>并恢复自身HP(效力 100)与SP(恢复量60)<br/>能力提升(Boost)MAX时:自身BP恢复3",skill_boost="威力140/170/250",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="70",skill_tag2="",skill_name="雷电弩",skill_content="对随机目标施以1次雷属性攻击(威力290)<br/>并有中等概率赋予麻痹状态异常(2回合)",skill_boost="威力320/380/500",test_weak="雷",test_hit="1",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="12",skill_type="主动",skill_tag="枪,弓,雷,debuff",skill_parent="",skill_sp="56",skill_tag2="進化",skill_name="雷电弩・改",skill_content="对随机目标施以1次雷属性攻击(威力290)<br/>可攻击枪・弓弱点(伤害以雷属性计算)<br/>并有中等概率赋予麻痹状态异常(2回合)<br/>能力提升(Boost)MAX时:赋予目标感电异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力320/380/500",test_weak="枪,弓,雷",test_hit="1",test_obj="乱"},{skill_order="13",skill_type="主动",skill_tag="火,雷",skill_parent="",skill_sp="81",skill_tag2="灯火の加護",skill_name="雷火的扩散精灵石(特大)",skill_content="对全体敌人施以3次雷属性攻击(威力 95)<br/>并攻击火属性(伤害以雷属性计算)",skill_boost="威力105/120/145",test_weak="火,雷",test_hit="3",test_obj="敌群"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="回合结束小概率异常恢复",skill_content="回合结束时:有20%的概率驱散自身状态异常(部分除外)"},{skill_order="15",skill_type="被动",skill_tag="弱点时伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="弱点威力强化Ⅲ",skill_content="当自身攻击到敌人的弱点时<br/>赋予自身伤害提升20%的效果"},{skill_order="16",skill_type="被动",skill_tag="弱点时伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="進化",skill_name="小小发明家",skill_content="当自身攻击到敌人的弱点时<br/>赋予自身伤害提升21%的效果"},{skill_order="17",skill_type="被动",skill_tag="加成点回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="余力",skill_content="消耗3BP使用技能时<br/>赋予自身BP恢复量提升1的效果(2回合)"},{skill_order="18",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="19",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="22",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="23",skill_type="EX",skill_tag="火,雷",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="魔导机兽(拉尔戈型)",skill_content="【Lv1】<br/>对全体敌人施以火属性攻击(威力290)<br/>与雷属性攻击(威力290)<br/>【Lv10】<br/>对全体敌人施以火属性攻击(威力335)<br/>与雷属性攻击(威力335)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="24",skill_type="EX",skill_tag="雷",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="巴利巴利巴利斯塔",skill_content="对全体敌人施以雷属性攻击(威力 430)<br/>并攻击全弱点(无属性弱点除外)(伤害以雷属性计算)<br/>【使用条件】第3回合以后",skill_boost="威力460/600/800",test_weak="雷",test_hit="1",test_obj="敌群"},},}, {owner_order="123",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="24",skill_tag2="弱点外",skill_name="防壁炸裂",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>即使非弱点也会削减护盾点数",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="27",skill_tag2="",skill_name="盗命短刃",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>并吸收造成的伤害量的30%的HP",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="鬼火",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="天鼠",skill_content="赋予敌方单体物攻·物防<br/>降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="36",skill_tag2="弱点外",skill_name="双重炸裂",skill_content="对敌方单体施以2次短剑物理攻击(威力90)<br/>即使非弱点也会削减护盾点数",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="36",skill_tag2="",skill_name="盗魔短刃",skill_content="对敌方单体施以2次短剑物理攻击(威力90)<br/>并吸收造成伤害量的2%的SP",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="效果量提升(3%)"},{skill_order="7",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="",skill_name="三重咬噬",skill_content="对敌方单体施以3次短剑物理攻击(威力85)",skill_boost="威力95/110/140",test_weak="短剑",test_hit="3",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="46",skill_tag2="",skill_name="利刃之牙",skill_content="对敌方单体施以短剑物理攻击(威力260)<br/>并有中等概率赋予麻痹的异常状态(2回合)",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP37)"},{skill_order="9",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="70",skill_tag2="弱点外",skill_name="鬼爆炎",skill_content="对全体敌人施以2次火属性攻击(威力95)<br/>并有中等概率赋予麻痹的异常状态(2回合)<br/>即使非弱点也会削减护盾点数",skill_boost="威力110/130/150",test_weak="火",test_hit="2",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="68",skill_tag2="灯火の加護",skill_name="幻影突击",skill_content="对全体敌人施以3次短剑物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="短剑",test_hit="3",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化吸收技",skill_content="赋予自身吸收技回复量提升50%的效果"},{skill_order="12",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name="神业",skill_content="BP消耗3时,自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="13",skill_type="被动",skill_tag="加成点回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="好机会",skill_content="当自身使敌人破防时,自身的BP恢复1。"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="掠夺诡计",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并使自身的BP恢复1<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并使自身的BP恢复2",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="124",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="23",skill_tag2="",skill_name="穿心射",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并有中等概率赋予麻痹状态异常(2回合)",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="急救处理(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="37",skill_tag2="",skill_name="连风闪",skill_content="对全体敌人施以2次风属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="风",test_hit="2",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连刚射",skill_content="对敌方单体施以3次弓物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="暴雨",skill_content="对全体敌人施以2次弓物理攻击(威力80)<br/>并赋予我方前卫全体物防提升10%的效果(2回合)",skill_boost="威力90/105/130",test_weak="弓",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="魅惑诱饵",skill_content="回合开始时,率先行动<br/>为我方单体恢复HP(效力230)<br/>并赋予全体敌人对我方目标单体的挑衅效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name="固体降雨",skill_content="对全体敌人施以3次弓物理攻击(威力80)<br/>并赋予我方前卫全体物攻上升10%的效果(2回合)",skill_boost="威力90/105/130",test_weak="弓",test_hit="3",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="风切羽",skill_content="对随机目标施以4次风属性攻击(威力45)<br/>每次攻击赋予弓耐性下降15%的效果(2回合)",skill_boost="威力55/65/90",test_weak="风",test_hit="4",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="弓,回复",skill_parent="",skill_sp="62",skill_tag2="",skill_name="食人鲨",skill_content="对敌方单体施以弓物理攻击(威力260)<br/>并恢复我方前卫全体HP(效力150)",skill_boost="威力290/340/450",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="魅惑之箭",skill_content="对敌方单体施以4次弓物理攻击(威力45)<br/>并以中等概率赋予魅惑状态异常(2回合)<br/>魅力:一定概率无法行动",skill_boost="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="弓攻击强化(前全)",skill_content="赋予我方前卫全体<br/>弓攻击伤害增加10%的效果"},{skill_order="12",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)2",skill_content="当自身赋予强化效果时<br/>效果延长1回合(不重叠)"},{skill_order="13",skill_type="被动",skill_tag="强化效果延长(相互)",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长2回合(不重叠)"},{skill_order="14",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="消费SP减轻Ⅱ",skill_content="自身消耗SP量减少20%<br/>(效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="疗愈鼓舞",skill_content="【Lv1】<br/>我方前卫全体HP恢复(效力200)<br/>并赋予物攻·物防·雷耐性提升10%的效果(2回合)<br/>【Lv10】<br/>我方前卫全体HP恢复(效力250)<br/>并赋予物攻·物防·雷耐性提升20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="兴奋之香",skill_content="我方前卫全体HP恢复(效力 110)<br/>并赋予物攻·弓攻击提升15%的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="125",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name="大突进",skill_content="对全体敌人施以枪物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="会心激励Ⅱ",skill_content="赋予我方前卫全体<br/>会心提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name="炎冲",skill_content="对敌方单体施以火属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="45",skill_tag2="",skill_name="坚韧不拔之突刺",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>必定造成暴击<br/>并赋予我方前卫全体会心提升10%的效果(2回合)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="37",skill_tag2="",skill_name="连炎闪",skill_content="对敌人全体施以2次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="火",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="锐枪的姿态",skill_content="赋予自身物攻与枪攻击伤害提t升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content=""},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单",skill_up="96",skill_up_note="",skill_up_content=""},{skill_order="8",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="50",skill_tag2="",skill_name="四连炎冲",skill_content="对敌方单体施以4次火属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="火",test_hit="4",test_obj="单",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="60",skill_tag2="",skill_name="怒发冲天",skill_content="回合开始时,率先行动<br/>对敌方单体施以枪物理攻击(威力230)<br/>必定造成暴击<br/>并赋予我方前卫全体会心提升15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="群",skill_up="100",skill_up_note="",skill_up_content=""},{skill_order="10",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="79",skill_tag2="灯火の加護",skill_name="有顶天乱枪",skill_content="对随机目标施以4次枪物理攻击(威力65)<br/>并赋予我方前卫全体<br/>暴击时伤害提升15%的效果(2回合)",skill_boost="",test_weak="枪",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="必定暴击",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时必定会心",skill_content="战斗开始时:赋予自身必定暴击效果(3回合)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,枪伤害提升,必定暴击",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="把握先机(枪)Ⅱ",skill_content="战斗开始时:赋予自身物攻<br/>与枪攻击伤害提高15%<br/>以及必定暴击效果(3回合)"},{skill_order="13",skill_type="被动",skill_tag="必杀技槽回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="秘技的姿态",skill_content="战斗开始时:使自己的必杀值变为100.0%"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫时会心威力强化(前全)Ⅱ",skill_content="前卫时:赋予我方前卫全体<br/>暴击时伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="千金一枪",skill_content="【Lv1】<br/>对全体敌人施以枪物理攻击(威力330)<br/>并提升除自身以外的我方前卫全体的必杀值<br/>(目标每使用1 BP,必杀值增加1.0倍)<br/>【Lv10】<br/>对全体敌人施以枪物理攻击(威力395)<br/>并提升除自身以外的我方前卫全体的必杀值(目标每使用1 BP,必杀值增加1.0倍)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="全力以赴!",skill_content="将我方单体的必杀值提高到100.0%<br/>并提升30%的威力<br/>(2回合/回合不可延长/同系统的效果不可重复)<br/>但是在本回合中的行动会变慢<br/>能力提升(Boost)MAX时:前卫全体化<br/>【使用条件】第8回合以内",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="126",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="初雪之诗Ⅱ",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="18",skill_tag2="",skill_name="扫荡",skill_content="对敌方单体施以扇物理攻击(威力170)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="30",skill_tag2="",skill_name="横扫千军",skill_content="对全体敌人施以扇形物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="武人的鼓舞Ⅲ",skill_content="赋予我方前卫全体物攻·物防20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name="忘冰的挽歌",skill_content="赋予全体敌人20%冰耐性下降的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="扇,物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name="护身的挥击",skill_content="对敌方单体施以3次扇物理攻击(威力65)<br/>并赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="44",skill_tag2="",skill_name="露冰之诗",skill_content="对全体敌人施以2次冰属性攻击(威力80)<br/>并赋予冰耐性降低15%的效果(2回合)",skill_boost="威力90/105/130",test_weak="冰",test_hit="2",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP35)"},{skill_order="8",skill_type="主动",skill_tag="buff,物理攻击回避",skill_parent="",skill_sp="60",skill_tag2="",skill_name="淑女的鼓舞",skill_content="赋予我方物攻·物防·会心<br/>提升30%的效果(2回合)<br/>能力提升(Boost)MAX时:赋予同一对象必定回避物理攻击(部分除外)的效果(1次)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="9",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="90",skill_tag2="",skill_name="白银的冰舞",skill_content="对随机目标施以4次冰属性攻击(威力85)<br/>每次攻击小概率赋予物防降低20%的效果(2回合)",skill_boost="威力95/105/130",test_weak="冰",test_hit="4",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP72)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="30",skill_tag2="灯火の加護",skill_name="冰强化魔法(全体)Ⅲ",skill_content="赋予我方前卫全体冰属性伤害提升20%的效果(2回合)<br/>行动结束后,移动到后卫位置",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="物理攻击回避",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时物理攻击回避",skill_content="战斗开始时:赋予自身必定回避物理攻击(部分除外)的效果(3次)"},{skill_order="12",skill_type="被动",skill_tag="物理攻击回避",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="战斗开始时物理攻击回避(前全)",skill_content="战斗开始时:赋予我方前卫全体<br/>必定回避物理攻击(部分除外)的效果(3次)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="交替时物理强化(前全)",skill_content="交替时:赋予我方前卫全体物攻·物防提升10%的效果(1回合)"},{skill_order="14",skill_type="被动",skill_tag="物理攻击回避",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="交替前卫时物理攻击回避",skill_content="交替到前卫时:赋予自身<br/>必定回避物理攻击(部分除外)的效果(1次)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="冰,debuff,物理攻击回避",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="雪月的安魂曲",skill_content="【Lv1】<br/>对敌方单体施以冰属性攻击(威力440)<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予自身必定回避物理攻击的效果(3次)<br/>【Lv10】<br/>对敌方单体施以冰属性攻击(威力525)<br/>赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予自身必定回避物理攻击的效果(4次)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="属性攻击回避",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="驱魔的波兰舞",skill_content="赋予我方前卫全体<br/>必定回避属性攻击(一部分除外)的效果(1次)<br/>【使用条件】第4回合以后",skill_boost="回数2/3/4回",test_weak="",test_hit="",test_obj=""},},}, {owner_order="127",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="浑身斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="34",skill_tag2="",skill_name="雷杀",skill_content="对敌方单体施以雷属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="雷",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="两胫斩",skill_content="对随机目标施以2次剑物理攻击(威力90)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="川豆",skill_content="恢复自身HP(效力165)<br/>赋予物攻·会心提升15%的效果(2回合)<br/>并使自身下回合能迅速行动",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="40",skill_tag2="",skill_name="三连乱雷冲",skill_content="对随机目标施以3次雷属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="强袭斩",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>必定造成暴击伤害",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="威力提升(260)"},{skill_order="7",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="两小手斩",skill_content="对随机目标施以2次剑物理攻击(威力90)<br/>每次攻击赋予物攻降低15%的效果(2回合)",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP29)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="75",skill_tag2="",skill_name="激流阵",skill_content="赋予我方前卫全体物攻提升20%<br/>并赋予剑·枪攻击伤害提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP60)"},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="83",skill_tag2="",skill_name="波纹斩",skill_content="对随机目标施以4次剑物理攻击(威力85)<br/>每次攻击小概率赋予剑耐性降低15%的效果(2回合)",skill_boost="威力95/105/130",test_weak="剑",test_hit="4",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP66)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="56",skill_tag2="灯火の加護",skill_name="流崩斩",skill_content="对敌方单体施以4次剑物理攻击(威力45)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力55/65/90",test_weak="剑",test_hit="4",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="强化效果延长(相互),弱化效果延长(相互)",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化/削弱效果延长(与)",skill_content="自身强化效果与状态异常以外的削弱效果<br/>赋予时的效果延长1回合(不可重复)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,剑伤害提升,枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="王之高傲",skill_content="HP为最大值时:赋予我方前卫全体物攻提升15%<br/>与剑·枪攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="战斗开始时物理威力强化(前全)",skill_content="战斗开始时:赋予我方前卫全体<br/>物理伤害提升15%的效果(3回合)"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="剑,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="自军先导·强击",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>并赋予我方前卫全体<br/>剑·枪攻击伤害提升10%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>并赋予我方前卫全体<br/>剑·枪攻击伤害提升15%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="128",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="A120:修复(自己)",skill_content="自身HP恢复(效力105)、SP恢复(恢复量最大SP的5%)<br/>并驱散状态异常(部分除外)",skill_boost="HP回復効力125/165/225 SP回復量6/8/10%",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="R070: M盾牌",skill_content="赋予我方前卫全体<br/>属防提升15%效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name="完美回避",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="物理攻击回避",skill_parent="5",skill_sp="50",skill_tag2="進化",skill_name="超频",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)<br/>并赋予可发动2次攻击技能的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)",skill_boost="回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="60",skill_tag2="弱点外",skill_name="自爆",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>即使非弱点也会削减护盾点数<br/>但自身的HP会变成1<br/>※战斗中只能使用一次",skill_boost="威力105/120/145",test_weak="火",test_hit="3",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="威力提升(95)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="A140:重力",skill_content="对全体敌人施以2次暗属性攻击(威力95)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="威力110/130/150",test_weak="暗",test_hit="2",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name="强袭重击",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name="强袭断机",skill_content="对敌方单体施以斧物理攻击(威力260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="11",skill_type="主动",skill_tag="剑,斧",skill_parent="",skill_sp="59",skill_tag2="灯火の加護",skill_name="重击断机",skill_content="对敌方单体施以剑物理攻击(威力290)<br/>并攻击斧弱点(伤害以剑物理计算)",skill_boost="威力320/380/500",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升,物理・属性攻击回避",skill_parent="",skill_sp="",skill_tag2="",skill_name="无机之刃",skill_content="赋予自身15%概率回避攻击(部分除外)的效果<br/>使用此技能效果回避成功时<br/>赋予BP回复量提升1的效果(1回合)"},{skill_order="13",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="会心威力强化V",skill_content="赋予自身暴击时提升30%伤害的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="近战武器攻击力UP",skill_content="HP为最大值时:赋予自身物攻提升15%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="制压:歼灭重击",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>必定造成暴击伤害<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>必定造成暴击伤害",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,斧",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="制压:歼灭断斩",skill_content="对全体敌人施以5次剑物理攻击(威力35)<br/>并攻击斧弱点(伤害以剑物理计算)<br/>【使用条件】第3回合以后",skill_boost="威力40/50/60",test_weak="",test_hit="",test_obj=""},},}, {owner_order="129",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="35",skill_tag2="",skill_name="R050:刺枪",skill_content="对全体敌人施以2次枪物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="37",skill_tag2="",skill_name="A130:炸弹",skill_content="对敌人全体施以2次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="火",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="60",skill_tag2="弱点外",skill_name="自爆",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>即使非弱点也会削减护盾点数<br/>但自身的HP会变成1<br/>※战斗中只能使用一次",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="22",skill_tag2="",skill_name="A120:修复(持续)",skill_content="赋予自身HP自动回复的效果(3回合/效力110)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="A110:慢速",skill_content="赋予全体敌人速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="A120:修复(支援)",skill_content="我方单体HP恢复(效力160)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="效力提升(180)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="A060: P盾牌",skill_content="赋予我方前卫全体物防提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="50",skill_tag2="弱点外",skill_name="A150:伏特",skill_content="对单体敌人施以雷属性攻击(威力230)<br/>并赋予物攻·物防降低15%的效果(2回合)<br/>即使非弱点也会削减护盾点数",skill_boost="威力260/300/400 強化後:ターン数3/4/5",test_weak="雷",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="提升时效果回合数提升"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="48",skill_tag2="",skill_name="刺突乱击",skill_content="对随机目标施以4次枪物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="枪",test_hit="4",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="枪,雷",skill_parent="9",skill_sp="38",skill_tag2="進化",skill_name="刺突乱击",skill_content="对随机目标施以5次枪物理攻击(威力45)<br/>并攻击雷弱点(伤害以枪物理计算)",skill_boost="威力55/65/90",test_weak="枪",test_hit="5",test_obj="乱"},{skill_order="11",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="58",skill_tag2="灯火の加護",skill_name="R010:激光",skill_content="对全体敌人施以2次雷属性攻击(威力95)<br/>并赋予15%的雷耐性降低效果(2回合)",skill_boost="威力110/130/150",test_weak="雷",test_hit="2",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="经验值强化",skill_parent="",skill_sp="",skill_tag2="",skill_name="获取经验值UP(相互)",skill_content="战斗结束时:前后卫获得经验值提升40%"},{skill_order="13",skill_type="被动",skill_tag="予習",skill_parent="",skill_sp="",skill_tag2="",skill_name="A170:扫描仪",skill_content="战斗开始时:显示全体敌人的一个弱点<br/>(同一类型的效果不能重复)"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="射击攻击力UP(相互)",skill_content="赋予前后卫属攻提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="增强火·雷耐性",skill_content="自身的火·雷耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="雷,debuff,调查",skill_parent="",skill_sp="",skill_tag2="必殺技,弱点外",skill_name="黑客",skill_content="【Lv1】<br/>对敌方单体施以雷属性攻击(威力440)<br/>显示所有弱点<br/>并赋予物攻·物防降低5%的效果(2回合)<br/>即使非弱点也会削减护盾点数<br/>【Lv10】<br/>对敌方单体施以雷属性攻击(威力525)<br/>显示所有弱点<br/>并赋予物攻·物防降低10%的效果(2回合)<br/>即使非弱点也会削减护盾点数",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="雷,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="A150:伏特(扩散)",skill_content="对全体敌人施以3次雷属性攻击(威力110)<br/>并赋予我方前卫全体物攻·属攻提升15%的效果(2回合)<br/>【使用条件】第4回合以后",skill_boost="威力120/135/160",test_weak="",test_hit="",test_obj=""},},}, {owner_order="130",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三重边缘",skill_content="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="挑衅・攻势",skill_content="赋予全体敌人对自身的挑衅效果<br/>赋予自身物攻·会心提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂爆裂",skill_content="对全体敌人施以2次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/115",test_weak="短剑",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="狂战士模式",skill_content="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度提升15%与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用1次/行动顺序影响从下回合开始",skill_boost="ターン数7/8/9",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="40",skill_tag2="進化",skill_name="狂战士模式",skill_content="启动特殊效果“狂战士模式”(6回合)<br/>狂战士模式:<br/>物攻・会心・速度提升15%与伤害提升15%<br/>但回合结束时受到伤害(效果量 最大HP的40%)<br/>※战斗中只能使用2次/行动顺序影响从下回合开始",skill_boost="ターン数7/8/9",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="40",skill_tag2="",skill_name="断机破碎",skill_content="对敌方单体施以斧物理攻击(威力260)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="破甲斩机",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并赋予物防降低20%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="低躯重击",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予速度降低20%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="11",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="70",skill_tag2="弱点外,灯火の加護",skill_name="空甲破碎",skill_content="对全体敌人施以短剑物理攻击(威力150)<br/>即使非弱点也会削减护盾点数<br/>并赋予物理耐性降低10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="短剑",test_hit="1",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="不屈不挠",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name="憎恶之力",skill_content="处于狂战士模式时<br/>使用技能可发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="暴击伤害UP",skill_content="处于狂战士模式时<br/>赋予自身暴击时伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="制压:圆环斩机",skill_content="【Lv1】<br/>对敌方单体施以短剑物理攻击(威力440)<br/>并赋予物防降低10%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以短剑物理攻击(威力525)<br/>并赋予物防降低15%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,短剑,斧",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="制压:歼灭断刃",skill_content="对全体敌人施以5次短剑物理攻击(威力35)<br/>并攻击剑・斧弱点(伤害以短剑物理计算)<br/>【使用条件】第4回合以后",skill_boost="威力40/50/60",test_weak="",test_hit="",test_obj=""},},}, {owner_order="131",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name="大切断",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="冰柱",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="15",skill_tag2="",skill_name="健全化",skill_content="驱散我方单体的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="耐火・耐冰的治愈Ⅲ",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与火·冰耐性提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="100",skill_tag2="",skill_name="石榴浴",skill_content="赋予我方前卫全体BP回复(回复量1)<br/>但是在本回合中的行动会变慢<br/>※战斗中只能使用2次",skill_boost="回復量2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name="四连断",skill_content="对敌方单体施以4次斧物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="50",skill_tag2="",skill_name="四连冰柱",skill_content="对敌方单体施以4次冰属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="冰",test_hit="4",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="50",skill_tag2="",skill_name="死中活击断",skill_content="对敌方单体施以斧物理攻击(威力260)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="50",skill_tag2="",skill_name="复活手当",skill_content="使我方单体复活(回复量 最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 ",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="勇斧的辅助剂(全体)Ⅱ",skill_content="赋予我方前卫全体物攻提升15%<br/>与斧攻击伤害提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="不屈不挠",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="13",skill_type="被动",skill_tag="斧伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="斧攻击强化Ⅲ",skill_content="赋予自身斧攻击伤害提升20%的效果"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="斧",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="死中活杀断",skill_content="【Lv1】<br/>对敌方单体施以斧物理攻击(威力500)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)<br/>【Lv10】<br/>对敌方单体施以斧物理攻击(威力600)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="132",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="20",skill_tag2="",skill_name="火焰魔法(单体)Ⅱ",skill_content="对敌方单体施以火属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="大回复魔法(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三重拍打",skill_content="对敌方单体施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="50",skill_tag2="",skill_name="复活魔法(单体)",skill_content="使我方单体复活(回复量 最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="精神破坏",skill_content="赋予全体敌人属防降低15%的效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="39",skill_tag2="",skill_name="耐暗的治愈Ⅱ",skill_content="赋予我方前卫全体HP自动恢复(效力110)<br/>与暗耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP31)"},{skill_order="8",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大光明魔法(全体)Ⅲ",skill_content="对全体敌人施以3次光属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 光",test_hit="3",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大火焰魔法(全体)Ⅲ",skill_content="对全体敌人施以3次火属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 火",test_hit="3",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="火,光,debuff",skill_parent="",skill_sp="79",skill_tag2="灯火の加護",skill_name="大乱光明炎魔法Ⅲ",skill_content="对随机目标施以3次光属性攻击(威力85)<br/>并攻击火弱点(伤害以光属性计算)<br/>每次攻击赋予火·光耐性降低15%的效果(2回合)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升,光伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火・光属性强化V",skill_content="赋予自身火·光属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="前卫时属防强化(前全)",skill_content="前卫时:赋予我方前卫全体<br/>属防提升10%的效果"},{skill_order="13",skill_type="被动",skill_tag="属防提升",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="前卫时属防强化(前全)Ⅱ",skill_content="前卫时:赋予我方前卫全体属攻提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫时属攻强化(前全)Ⅱ",skill_content="前卫时:赋予我方前卫全体属防提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火・光耐性强化",skill_content="自身的火・光耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化Ⅲ",skill_content="自身的冰耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化Ⅲ",skill_content="自身的暗耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="向希望祈祷",skill_content="【Lv1】<br/>赋予我方前后卫全体最大生命值提升20%的效果(5回合)<br/>并恢复HP(效力200)<br/>【Lv10】<br/>赋予我方前后卫全体最大生命值提升25%的效果(5回合)<br/>并恢复HP(效力250)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="火,光",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="禁断光明炎魔法(全体)",skill_content="对全体敌人施以光属性攻击(威力530)<br/>并攻击火弱点(伤害以光属性计算)<br/>【使用条件】第5回合之后",skill_boost="威力560/700/900",test_weak="",test_hit="",test_obj=""},},}, {owner_order="133",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="觉醒",skill_content="赋予自身物攻·会心提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="连风击",skill_content="对敌方单体施以2次风属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="前线指挥",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="48",skill_tag2="",skill_name="岚枪",skill_content="对全体敌人施以2次枪物理攻击(威力95)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力110/130/150",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="32",skill_tag2="",skill_name="刚枪",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="75",skill_tag2="",skill_name="岚绝枪",skill_content="对全体敌人施以4次枪物理攻击(威力45)<br/>并赋予自身特殊效果“威力强化(1.5倍)”(3回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>※战斗中只能使用一次",skill_boost="威力55/65/80 強化後:60/70/85",test_weak="枪",test_hit="4",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="威力提升(55)"},{skill_order="8",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="68",skill_tag2="",skill_name="刚绝枪",skill_content="对敌方单体施以6次枪物理攻击(威力30)<br/>并赋予自身特殊效果“攻击次数增加(增加1次)”(3回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>※战斗中只能使用一次",skill_boost="強化後:威力45/50/70",test_weak="枪",test_hit="6",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="威力提升(40)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="40",skill_tag2="",skill_name="刚岚绝枪",skill_content="对敌方单体施以枪物理攻击(威力260)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力290/340/450",test_weak="枪",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="9",skill_sp="32",skill_tag2="進化",skill_name="刚岚绝枪",skill_content="对敌方单体施以枪物理攻击(威力290)<br/>威力强化效果中:威力提升1.5倍<br/>攻击次数提升效果中:攻击次数提升1次",skill_boost="威力320/380/500",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="37",skill_tag2="灯火の加護",skill_name="双乱贯穿",skill_content="对随机目标施以2次枪物理攻击(威力90)<br/>每次攻击赋予枪耐性降低15%的效果(2回合)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="枪攻击强化Ⅱ",skill_content="赋予自身枪攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="必定暴击",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时必定会心",skill_content="HP 30%以下时:赋予自身必定暴击效果"},{skill_order="14",skill_type="被动",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="刚岚之资",skill_content="赋予自身伤害上限提升(效果量100000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="卷土重来",skill_content="【Lv1】<br/>赋予自身物攻·物防·速度提升10%的效果(3回合)<br/>并恢复自身技能的可用次数<br/>【Lv10】<br/>赋予自身物攻·物防·速度提升20%的效果(4回合)<br/>并恢复自身技能的可用次数",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="刚岚的绝技",skill_content="赋予自身“特殊效果威力强化(1.5倍)”<br/>与“特殊效果攻击次数提升(1次提升)”(2回合)<br/>效果对象:岚枪、刚枪、刚岚绝枪<br/>(此技能不可恢复可用次数)<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="134",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="扭曲",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>中等概率赋予受伤异常状态(2回合)",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="守护之粉",skill_content="赋予我方前卫全体物防・属防提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="46",skill_tag2="",skill_name="极光",skill_content="对全体敌人施以光属性攻击(威力180)",skill_boost="威力205/245/300",test_weak="光",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="50",skill_tag2="",skill_name="月光",skill_content="对随机目标施以4次光属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="光",test_hit="4",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="48",skill_tag2="",skill_name="四连刚射",skill_content="对敌方单体施以4次弓物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="弓",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="裂伤乱扇",skill_content="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击以中等概率赋予受伤状态异常(2回合)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="90",skill_tag2="",skill_name="光辉之矢",skill_content="从使用后的下回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并有中等概率赋予受伤异常状态(2回合)",skill_boost="継続3/4/5回",test_weak="弓",test_hit="2",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP72)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="60",skill_tag2="",skill_name="吸魂之扇",skill_content="对敌方单体施以扇物理攻击(威力 260)<br/>攻击目标受伤时威力提升1.2倍<br/>并吸收造成的伤害量1%的SP",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="特定条件时威力倍率提升(1.3倍)"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="55",skill_tag2="",skill_name="吸命之矢",skill_content="对敌方单体施以弓物理攻击(威力260)<br/>攻击对象受伤时威力提升1.2倍<br/>并吸收造成的伤害量10%的HP",skill_boost="威力290/340/450",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="特定条件时威力倍率提升(1.3倍)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="28",skill_tag2="灯火の加護",skill_name="微醺之粉",skill_content="赋予全体敌人弓・扇・光耐性降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="受伤",skill_parent="",skill_sp="",skill_tag2="",skill_name="呼唤女管家",skill_content="自身使用战斗技能时<br/>有30%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="12",skill_type="被动",skill_tag="受伤",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="呼唤女管家",skill_content="自身使用战斗技能时<br/>有50%概率召唤女管家<br/>赋予随机目标受伤状态异常(3回合)"},{skill_order="13",skill_type="被动",skill_tag="弓伤害提升,扇伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="弓・扇攻击强化Ⅲ",skill_content="赋予自身弓·扇攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="强欲之激昂",skill_content="当敌人处于受伤状态时<br/>赋予自身物攻提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="狩王女的弔弓",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力500)<br/>攻击对象受伤时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力600)<br/>攻击对象受伤时威力提升1.2倍",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="愉悦之宴",skill_content="赋予我方前后卫全体物攻提升15%<br/>弓攻击伤害提升15%<br/>与必定暴击效果(2回合)<br/>但对同一对象施加SP污染状态异常(2回合)<br/>【使用条件】当有敌人处于受伤状态时",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="135",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name="四连短剑",skill_content="对敌方单体施以4次短剑物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="攻击削弱Ⅱ",skill_content="赋予敌方单体物攻・属攻降低20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三重节拍",skill_content="对敌方单体施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name="聚光灯",skill_content="赋予除自身以外的我方单体物攻・会心提升30%的效果(2回合)<br/>但会赋予同一对象物防降低30%的效果(2回合)<br/>并赋予全体敌人对该对象的挑衅效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="50",skill_tag2="",skill_name="四连暗冲",skill_content="对敌方单体施以4次暗属性攻击(威力45)",skill_boost="威力55/65/90",test_weak="暗",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="终焉的诗书",skill_content="对随机目标施以3次书物理攻击(威力65)<br/>每次攻击以中等概率赋予妨害·麻痹状态异常(2回合)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="短剑,回复,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="虚像之刃",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并赋予短剑耐性降低10%的效果(2回合)<br/>行动选择时,若自身处于激情状态:赋予必定暴击<br/>与恢复自身BP 3的效果",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="威力提升(260)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="66",skill_tag2="",skill_name="埋藏于心的黑暗",skill_content="对全体敌人施以2次暗属性攻击(威力95)<br/>并赋予物防·属防降低15%的效果(2回合)<br/>行动选择时,若自身处于激情状态:则攻击次数为4次<br/>物防·属防降低的效果变为3回合",skill_boost="威力110/130/150",test_weak="暗",test_hit="2",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP53)"},{skill_order="9",skill_type="主动",skill_tag="书,回复,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="褪红的手记",skill_content="对敌方单体施以书物理攻击(威力230)<br/>并赋予书耐性降低10%的效果(2回合)<br/>行动选择时,若自身处于激情状态:赋予必定暴击<br/>与恢复自身BP 3的效果",skill_boost="威力260/300/400",test_weak="书",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(260)"},{skill_order="10",skill_type="主动",skill_tag="短剑,书,暗,debuff",skill_parent="",skill_sp="38",skill_tag2="灯火の加護",skill_name="窥视内心的黑暗",skill_content="对全体敌人施以暗属性攻击(威力120)<br/>并赋予暗耐性降低15%的效果(2回合)<br/>行动选择时,若自身处于激情状态:则攻击次数变为3次<br/>并攻击短剑・书弱点",skill_boost="威力145/185/220",test_weak="暗",test_hit="1",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="激情的波动",skill_content="当我方无法战斗或自身使用必杀技时<br/>赋予自身特殊效果“激情”(4回合)<br/>激情:物攻・属攻提升30%<br/>某些技能会发生变化"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="激情的波动",skill_content="当我方无法战斗或自身使用必杀技时<br/>赋予自身特殊效果“激情”(5回合)<br/>激情:物攻・属攻提升30%<br/>某些技能会发生变化"},{skill_order="13",skill_type="被动",skill_tag="短剑伤害提升,书伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="短剑·书攻击强化Ⅲ",skill_content="赋予自身短剑·书攻击伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="与题材的邂逅",skill_content="战斗开始时:赋予自身特殊效果“激情”(3回合)<br/>激情:物攻・属攻提升30%<br/>某些技能会发生变化"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="盗公子的恍爪",skill_content="【Lv1】<br/>对敌方单体施以5次短剑物理攻击(威力85)<br/>【Lv10】<br/>对敌方单体施以5次短剑物理攻击(威力100)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="终幕的间奏曲",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予物攻·属攻提升15%的效果(3回合)<br/>【使用条件】当自身处于激情效果中时",skill_boost="ターン数4/5/6(物攻・属攻アップのみ)",test_weak="",test_hit="",test_obj=""},},}, {owner_order="136",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name="四连斩",skill_content="对敌方单体施以4次剑物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="剑",test_hit="4",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="威压之眼",skill_content="对随机目标赋予2次特殊效果“威压”(2回合)<br/>威压:物防・属防降低5%",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="44",skill_tag2="",skill_name="斩尽杀绝",skill_content="对全体敌人施以剑物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name="迅雷风烈",skill_content="对全体敌人施以雷属性攻击(威力150)<br/>并赋予特殊效果“威压”(2回合)",skill_boost="威力175/215/260",test_weak="雷",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="威压之剑",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予特殊效果“威压”(2回合)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff,复活",skill_parent="",skill_sp="76",skill_tag2="",skill_name="完成的绯晶药",skill_content="自身会心与伤害提升20%(3回合)<br/>并赋予自动复活的效果<br/>(恢复量最大HP·SP的100%)<br/>※战斗中只能使用一次",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP61)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="55",skill_tag2="",skill_name="物理迎击姿态",skill_content="赋予自身必定避免物理攻击(部分除外)的效果(1次)<br/>成功防御时,使用剑物理攻击对攻击目标反击(威力230)<br/>并赋予其特殊效果“威压”(2回合)",skill_boost="回数2/3/4回",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="8",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="58",skill_tag2="",skill_name="疾风迅雷",skill_content="对随机目标施以5次雷属性攻击(威力35)",skill_boost="威力45/55/80",test_weak="雷",test_hit="5",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="50",skill_tag2="",skill_name="威狱之剑",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象处于威压状态时威力提升1.2倍",skill_boost="威力290/340/450 強化後:340/380/500",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(290)"},{skill_order="10",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="62",skill_tag2="灯火の加護",skill_name="威压的暴剑",skill_content="对随机目标施以3次剑物理攻击(威力85)<br/>每次攻击赋予特殊效果“威压”(2回合)<br/>威压:物防・属防降低5%",skill_boost="威力95/110/140",test_weak="剑",test_hit="3",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="压制者的高杨",skill_content="当敌人处于威压状态时<br/>赋予自身物攻提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="压制者的高杨",skill_content="当敌人处于威压状态时<br/>赋予自身物攻提升20%<br/>与伤害上限提升(效果量70000)的效果"},{skill_order="13",skill_type="被动",skill_tag="剑伤害提升,暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="剑攻击·会心威力强化Ⅱ",skill_content="赋予自身剑攻击伤害提升15%<br/>与暴击时伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="物防降低,属防降低",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="凶压",skill_content="当处于前卫且存在威压状态的敌人时<br/>赋予全体敌人物防・属防降低5%的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="雷剑将的凶击",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>攻击对象处于威压状态时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>攻击对象处于威压状态时威力提升1.2倍",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="暴威的大剑",skill_content="对敌方单体施以剑物理攻击(威力140)<br/>消耗除自身外的我方前后卫全体BP值各1<br/>消耗的人数越多威力越大<br/>最大4.5倍(7人消耗时)<br/>【使用条件】当敌人处于威压状态时",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="单"},},}, {owner_order="137",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="28",skill_tag2="",skill_name="乱七八糟打击",skill_content="对敌方单体施以1-7次杖物理攻击(威力35)<br/>但有30%的几率会受到最大HP 20%的伤害。",skill_boost="威力45/55/80",test_weak="杖",test_hit="1~7",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="49",skill_tag2="",skill_name="断剑的治愈",skill_content="我方单体HP恢复(效力160)<br/>当恢复对象是剑士时,同一对象的SP恢复(恢复量25)",skill_boost="HP回復効力180/220/280 SP回復量50/75/100",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="43",skill_tag2="",skill_name="天赐的治愈",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力110)<br/>同一对象有20%概率<br/>赋予SP自动回复的效果(2回合/回复量最大SP的5%)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="坚定不移之剑的守护",skill_content="赋予我方单体物防·属防提升20%的效果(2回合)<br/>当效果对象是剑士时,同一对象的BP恢复1。",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="50",skill_tag2="",skill_name="啪嗒啪嗒火炎魔法Ⅱ",skill_content="对全体敌人施以1-5次火属性攻击(威力65)<br/>但有30%的几率会受到最大HP 20%的伤害。",skill_boost="威力75/90/115",test_weak="火",test_hit="1~5",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="回复,复活",skill_parent="",skill_sp="30",skill_tag2="",skill_name="汝,安康无恙",skill_content="驱散我方单体的状态异常并赋予状态异常无效化的效果(部分除外/1回合)<br/>有20%的概率为同一目标<br/>赋予自动复活效果(恢复量最大HP的50%)<br/>(无法战斗的我方单体不可选择/重叠时,次数不提升)",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP24)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="47",skill_tag2="",skill_name="挥舞之剑的圣别",skill_content="赋予我方单体物攻·会心提升20%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予暴击时伤害提升20%的效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="47",skill_tag2="進化",skill_name="挥舞之剑的圣别",skill_content="赋予我方前卫全体物攻·会心提升20%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予暴击时伤害提升20%的效果(2回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="38",skill_tag2="",skill_name="乱七八糟火炎魔法Ⅱ",skill_content="对敌方单体施以1〜7次火属性攻击(威力45)<br/>但有30%的几率会受到最大生命值20%的伤害。",skill_boost="威力75/85/110",test_weak="火",test_hit="1~7",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="威力提升(65)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="66",skill_tag2="",skill_name="神意的治愈",skill_content="我方前卫全体HP恢复(效力205)<br/>同一对象有20%概率<br/>赋予BP回复量提升1的效果(1回合)",skill_boost="効力225/255/295",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP53)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="74",skill_tag2="灯火の加護",skill_name="圣心的治愈",skill_content="赋予我方前卫全体<br/>SP自动回复的效果(2回合/回复量:最大SP的5%)<br/>同一对象有20%概率<br/>赋予HP自动回复的效果(2回合/效力110)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="前卫时HP治愈(全体)",skill_content="前卫时:赋予我方前后卫全体HP自动回复的效果(效力10)"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="前卫时SP治愈(全体)",skill_content="前卫时:赋予我方前后卫全体SP自动回复的效果(回复量最大SP的1%)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升,速度提升,会心提升,必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="意外之喜",skill_content="行动选择阶段开始时,随机赋予我方前卫全体<br/>物攻·物防·属攻·属防·速度·会心提升5%<br/>中的任何一个效果<br/>或必定暴击效果(2回合)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="高贵之剑的祈祷",skill_content="【Lv1】<br/>赋予我方单体物攻·会心提升10%的效果(2回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予必定暴击效果(2回合)<br/>【Lv10】<br/>赋予我方单体物攻·会心提升20%的效果(3回合)<br/>当效果对象是剑士时,对同一对象<br/>赋予必定暴击效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="火,buff,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="一团糟的火焰魔法3",skill_content="对全体敌人施以1~10次火属性攻击(威力 45)<br/>每个目标有30%概率对其<br/>赋予物防・属防降低30%的效果(2回合)<br/>同时,我方前卫全体也有30%概率<br/>被赋予物攻・属攻提升30%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="威力55/65/80",test_weak="火",test_hit="1~10",test_obj="敌群"},},}, {owner_order="138",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="光闪",skill_content="对敌人全体施以光属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="光",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="27",skill_tag2="",skill_name="信仰的活力Ⅱ",skill_content="赋予自身自动恢复SP(恢复量最大SP的10%)<br/>与物攻提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="31",skill_tag2="",skill_name="圣火之光Ⅱ",skill_content="赋予我方前卫全体属防・暗耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="33",skill_tag2="",skill_name="神圣冲击波",skill_content="对全体敌人施以剑物理攻击(威力150)<br/>并攻击光弱点(伤害以剑物理计算)",skill_boost="威力175/215/260",test_weak="剑,光",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="65",skill_tag2="",skill_name="神圣撕裂",skill_content="对敌方单体施以4次剑物理攻击(威力65)<br/>并攻击光弱点(伤害以剑物理计算)",skill_boost="威力75/85/110",test_weak="剑,光",test_hit="4",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP52)"},{skill_order="7",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="43",skill_tag2="",skill_name="光之使者",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>攻击光弱点(伤害以剑物理计算)<br/>并恢复自身的BP1",skill_boost="威力260/300/400",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="71",skill_tag2="",skill_name="神圣脉冲",skill_content="对全体敌人施以3次剑物理攻击(威力80)<br/>并攻击光弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力90/105/90",test_weak="剑,光",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP57)"},{skill_order="9",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="51",skill_tag2="",skill_name="圣域充能",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并攻击光弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450 強化後:340/380/500",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(290)"},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="53",skill_tag2="灯火の加護",skill_name="圣罚",skill_content="对敌方单体施以剑物理攻击(威力140)<br/>并攻击光弱点(伤害以剑物理计算)<br/>圣火的加护效果中:威力提升2.5倍",skill_boost="威力170/210/300",test_weak="剑,光",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="剑攻击强化Ⅱ",skill_content="赋予自身剑攻击伤害提升15%的效果"},{skill_order="12",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升,buff",skill_parent="",skill_sp="",skill_tag2="進化",skill_name="圣炎的骑士",skill_content="赋予自身剑攻击伤害提升15%<br/>与伤害上限提升效果(效果量 50000)<br/>圣火的加护效果中:自身物攻提升30%"},{skill_order="13",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP 50%以下时HP治愈",skill_content="HP 50%以下时:赋予自身HP自动恢复的效果(效力90)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="圣火的警醒",skill_content="当自身使敌人破防时<br/>赋予自身特殊效果“圣火的加护”(2回合)<br/>圣火的加护: BP回复量提升3<br/>※无论如何赋予,“圣火的加护”都将作为主动区效果"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="艾尔弗林克的裁剑",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力500)<br/>攻击光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣火的加护”(4回合)<br/>圣火的加护: BP回复量提升3<br/>※无论如何赋予,“圣火的加护”都将作为主动区效果<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力600)<br/>攻击光弱点(伤害以剑物理计算)<br/>并赋予自身特殊效果“圣火的加护”(4回合)<br/>圣火保佑: BP回复量提升3的效果<br/>※无论如何赋予,“圣火的加护”都将作为主动区效果",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="秘心的觉悟",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>【使用条件】第3回合以后",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="139",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="28",skill_tag2="",skill_name="回旋连击",skill_content="对全体敌人施以2次斧物理攻击(威力70)",skill_boost="威力80/100/120",test_weak="斧",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="精神毒药Ⅲ",skill_content="赋予敌方单体20%属防降低的效果(2回合)<br/>并赋予妨害状态异常(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="秘传的神药",skill_content="我方前卫全体HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力90)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="68",skill_tag2="",skill_name="强葬药",skill_content="回合开始时,率先行动<br/>赋予我方单体特殊效果“强葬”(3回合)<br/>强葬:物攻·属攻提升30%<br/>物理攻击耐性提升30%<br/>必定暴击<br/>但效果回合结束时无法战斗",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name="四连断",skill_content="对敌方单体施以4次斧物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="72",skill_tag2="",skill_name="黑之心蚀药",skill_content="回合开始时,率先行动<br/>对敌方单体施以4次暗属性攻击(威力45)<br/>并赋予属防降低10%的效果(2回合)",skill_boost="威力55/65/90",test_weak="暗",test_hit="4",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP58)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="38",skill_tag2="",skill_name="强葬中和药",skill_content="我方前卫全体HP恢复(效力65)<br/>并驱散特殊效果“强葬”与异常状态(部分除外)<br/>能力提升(Boost)MAX时:前后卫全体化",skill_boost="効力85/115/155",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="84",skill_tag2="",skill_name="鲁纳尼克多的瘴气",skill_content="对全体敌人施以3次暗属性攻击(威力80)<br/>并赋予属防降低20%的效果(2回合)<br/>中等概率赋予中毒状态异常(2回合)",skill_boost="威力90/105/130",test_weak="暗",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP67)"},{skill_order="9",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="52",skill_tag2="",skill_name="过敏性休克",skill_content="对敌方单体施以暗属性攻击(威力260)<br/>攻击对象处于妨害状态时威力提升1.5倍",skill_boost="威力290/340/450",test_weak="暗",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="暗",skill_parent="9",skill_sp="42",skill_tag2="進化",skill_name="过敏性休克",skill_content="对敌方单体施以暗属性攻击(威力260)<br/>攻击对象处于妨害状态时威力提升1.2倍",skill_boost="威力290/340/450",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="44",skill_tag2="灯火の加護",skill_name="过量服用",skill_content="对敌方单体施以暗属性攻击(威力 230)<br/>根据我方存在“强葬效果的人数提升威力”<br/>最大3倍(8人时)",skill_boost="威力260/300/400",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,暗伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="毒性学的知识(相互)",skill_content="当敌人处于中毒状态时<br/>赋予前后卫属攻提升30%<br/>与暗属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="妨害",skill_parent="",skill_sp="",skill_tag2="",skill_name="毒药散布",skill_content="战斗开始时:赋予全体敌人妨害状态异常(3回合)"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升,属性暴击解放",skill_parent="",skill_sp="",skill_tag2="",skill_name="强葬的相互作用",skill_content="根据我方前卫全体存在“强葬”效果人数赋予对应效果<br/>1以上:属性攻击发生暴击<br/>4以上:BP回复量提升1"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="暗,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="黑死之蜜",skill_content="【Lv1】<br/>回合中,迅速行动,对敌方单体施以4次暗属性攻击(威力95)<br/>并赋予属防降低5%的效果(2回合)<br/>攻击对象中毒时威力提升1.2倍<br/>【Lv10】<br/>回合中,迅速行动对敌方单体施以4次暗属性攻击(威力115)<br/>并赋予属防降低10%的效果(2回合)<br/>攻击对象中毒时威力提升1.2倍",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="強葬极",skill_content="回合开始时,率先行动<br/>赋予我方前后卫全体特殊效果“强葬”(3回合)<br/>强葬:物攻·属攻提升30%<br/>物理攻击耐性提升30%<br/>必定暴击<br/>但效果回合结束时无法战斗<br/>【使用条件】7回合以后,或者我方有人处于“强葬”状态时",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="140",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="大风尘魔法(单体)",skill_content="对敌方单体施以2次风属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="破护之风缚Ⅲ",skill_content="赋予敌方单体属防<br/>与风耐性降低20%的效果(2回合)<br/>并大概率赋予麻痹状态异常(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="32",skill_tag2="",skill_name="风尘魔法(全体)",skill_content="对全体敌人施以风属性攻击(威力150)",skill_boost="威力175/215/260",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="46",skill_tag2="弱点外",skill_name="三重突发",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大风尘魔法(全体)Ⅲ",skill_content="对全体敌人施以3次风属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="风",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="58",skill_tag2="弱点外",skill_name="双重绑定",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>并小概率赋予麻痹状态异常(2回合)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="22",skill_tag2="",skill_name="静心的气息",skill_content="赋予自身SP自动回复的效果(3回合/回复量最大SP的10%)",skill_boost="ターン数4/5/6 強化後:5/6/7",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="效果回合数提升(4回合)"},{skill_order="8",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="64",skill_tag2="",skill_name="极大风尘魔法(单体)Ⅲ",skill_content="对敌方单体施以4次风属性攻击(威力65)",skill_boost="威力75/85/110",test_weak="风",test_hit="4",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="雷,风",skill_parent="",skill_sp="300",skill_tag2="",skill_name="禁断风尘雷魔法(单体)",skill_content="对敌方单体施以风属性攻击(威力530)<br/>并攻击雷弱点(伤害以风属性计算)",skill_boost="威力560/700/900 強化後:660/800/1000",test_weak="风",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(630)"},{skill_order="10",skill_type="主动",skill_tag="雷,风",skill_parent="9",skill_sp="300",skill_tag2="進化",skill_name="禁断风尘雷魔法(单体)",skill_content="对敌方单体施以风属性攻击(威力730)<br/>突破雷电弱点(伤害以风属性计算)",skill_boost="威力760/900/1200",test_weak="风",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="美妙盛宴",skill_content="赋予我方前后卫全体属攻提升15%的效果(2回合)<br/>并赋予全体敌人属防降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="短剑伤害提升,风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="短剑攻击・风属性强化Ⅲ",skill_content="赋予自身短剑攻击·风属性伤害提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="束缚的悦乐",skill_content="当有麻痹状态的敌人时<br/>赋予自身SP自动恢复的效果(效力10)"},{skill_order="14",skill_type="被动",skill_tag="属性暴击解放,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="百般手段",skill_content="存在破防中的敌人时<br/>赋予自身属性攻击发生暴击效果<br/>并且伤害上限提升(效果量 70000)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="风",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="闪电旋风",skill_content="【Lv1】<br/>对全体敌人施以4次风属性攻击(威力85)<br/>并攻击雷弱点(伤害以风属性计算)<br/>【Lv10】<br/>对全体敌人施以4次风属性攻击(威力100)<br/>并攻击雷弱点(伤害以风属性计算)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="优雅的智略",skill_content="赋予自身必定暴击效果<br/>与伤害上限提升效果(效果量 100000)(3回合)<br/>【使用条件】第6回合以后",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},},}, {owner_order="141",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="15",skill_tag2="",skill_name="匕首投掷",skill_content="对敌方单体施以短剑物理攻击(威力140)<br/>并赋予速度降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)※行动顺序影响是第2回合",skill_boost="威力170/210/300",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff,调查",skill_parent="",skill_sp="35",skill_tag2="",skill_name="谍报",skill_content="赋予敌方单体物攻·属攻降低20%的效果(2回合)<br/>并显示一个弱点<br/>之后立即移到后卫(不被视为交替)",skill_boost="ターン数3/4/5 弱点開示数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="临时处置(全体)",skill_content="我方前卫全体HP回复(效果130)<br/>之后立即移到后卫(不被视为交替)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="火刃的密谋",skill_content="赋予敌方单体剑・短剑・火耐性降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="46",skill_tag2="弱点外",skill_name="三重炸裂",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="6",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="38",skill_tag2="弱点外",skill_name="复燃",skill_content="对敌方单体施以2次火属性攻击(威力90)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数",skill_boost="威力105/125/180",test_weak="火",test_hit="2",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="后燃",skill_content="对随机目标施以3次火属性攻击(威力55)<br/>每次攻击赋予速度降低15%的效果(2回合)<br/>之后立即移到后卫(不被视为交替)※行动顺序影响是第2回合",skill_boost="威力65/80/100",test_weak="火",test_hit="3",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name="双重广域炸裂",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="58",skill_tag2="弱点外",skill_name="炸裂步伐",skill_content="对随机目标施以4次短剑物理攻击(威力45)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数",skill_boost="威力55/65/90",test_weak="短剑",test_hit="4",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="25",skill_tag2="灯火の加護",skill_name="女仆式万能治疗",skill_content="驱散自身和后卫的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>之后立即移到后卫(不被视为交替)",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时SP治愈(前单)",skill_content="后卫时:赋予前卫SP自动回复的效果(回复量最大SP的5%)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时物攻强化(前单)Ⅱ",skill_content="后卫时:赋予前卫物攻提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="后卫时攻击强化(前单)Ⅱ",skill_content="后卫时:赋予前卫物攻・属攻提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="破防中伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="后卫时突破强化(前单)Ⅱ",skill_content="后卫时:对突破中的敌人<br/>赋予前卫15%伤害的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技,弱点外",skill_name="来自天堂的女仆",skill_content="【Lv1】<br/>对单体敌人施以5次短剑物理攻击(威力85)<br/>之后立即移到后卫(不被视为交替)<br/>即使非弱点也会削减护盾点数<br/>【Lv10】<br/>对单体敌人施以5次短剑物理攻击(威力100)<br/>之后立即转移到后卫(不被视为轮换)<br/>即使非弱点也会削减护盾点数",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="超能女仆的万全准备",skill_content="赋予我方前卫全体及自身后卫物攻・属攻提升15%的效果(2回合)と<br/>并赋予必定暴击效果(2ターン)<br/>之后立即移到后卫(不被视为交替)<br/>【使用条件】第6回合以后",skill_boost="ターン数3/4/5(必ずクリティカル以外)",test_weak="",test_hit="",test_obj=""},},}, {owner_order="142",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="35",skill_tag2="",skill_name="手作炖菜",skill_content="我方单体HP恢复(效力100)、SP恢复(回复量20)<br/>并赋予冰耐性提升20%的效果(2回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="効力120/160/220",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="20",skill_tag2="",skill_name="猎人的巡逻(弓全体)",skill_content="对全体敌人施以弓物理攻击(威力120)<br/>并以中等概率赋予毒·出血的状态异常(3回合)",skill_boost="威力145/185/220",test_weak="弓",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="42",skill_tag2="",skill_name="圣火骑士的巡警(雷单体)",skill_content="对敌方单体施以2次雷属性攻击(威力120)",skill_boost="威力135/155/210",test_weak="雷",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="大复原魔法(全体)",skill_content="我方前卫全体的HP回复(效果130)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="25",skill_tag2="",skill_name="猎人的巡逻(弓单体)",skill_content="对敌方单体施以3次弓物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="恩宠祈祷",skill_content="为我方前后卫全体施加特殊效果“恩宠祈祷”<br/>持续到自身采取行动或无法行动为止<br/>(持续消耗SP70/持续SP不足时也解除)<br/>恩宠祈祷: 赋予HP自动恢复(效力80)<br/>物防和属防提升15%<br/>与麻痹和睡眠无效化的效果",skill_boost="継続消費SP50/35/20",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="效果量提升(HP自动恢复效力110)"},{skill_order="7",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="70",skill_tag2="",skill_name="圣火骑士巡警(雷电全体)",skill_content="对全体敌人施以3次雷属性攻击(威力80)",skill_boost="威力90/105/130",test_weak=" 雷",test_hit="3",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="8",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="60",skill_tag2="",skill_name="生命保护魔法",skill_content="赋予我方单体自动复活的效果(回复量:最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用4次",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="9",skill_type="主动",skill_tag="复活",skill_parent="8",skill_sp="48",skill_tag2="進化",skill_name="生命保护魔法",skill_content="赋予我方单体自动复活的效果(回复量:最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用6次",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj=""},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="圣战祈祷",skill_content="为我方前后卫全体赋予特殊效果“圣战祈祷”<br/>持续到自身采取行动或无法行动为止<br/>(持续消耗SP90/持续SP不足时也解除)<br/>圣战祈祷:赋予物攻·属攻提升15%<br/>伤害提升10%<br/>与沉默和恐惧无效化的效果",skill_boost="継続消費SP70/55/40",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="效果量提升(伤害提升15%)"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="110",skill_tag2="灯火の加護",skill_name="SP·BP传递",skill_content="除自身以外的我方单体SP回复(回复量25)<br/>并将BP恢复为1<br/>但是在本回合中的行动会变慢",skill_boost="SP回復量50/75/100 BP回復量2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时SP治愈(前单)",skill_content="后卫时:赋予前卫SP自动回复的效果(回复量最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时消耗SP减轻(前全)",skill_content="后卫时:赋予我方前卫全体消耗SP量减轻10%的效果<br/>(效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="战斗开始时被伤害减轻Ⅱ",skill_content="战斗开始时:赋予自身伤害减少50%(部分除外)的效果(1次)<br/>(同一类型的效果不能重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff,属性攻击回避",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="净魂之愿",skill_content="【Lv1】<br/>我方前卫全体恢复HP(效力200)与驱散状态异常(部分除外)<br/>并赋予状态异常无效化(部分除外/2回合)<br/>与必定回避属性攻击(部分除外)的效果(1次)<br/>【Lv10】<br/>我方前卫全体恢复HP(效力250)与驱散状态异常(部分除外)<br/>并赋予状态异常无效化(部分除外/2回合)<br/>与必定回避属性攻击(部分除外)的效果(2次)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="无垢的生命之泉",skill_content="我方前后卫全体HP恢复(效力130)<br/>回复对象不能战斗时复活(回复量最大HP的100%)<br/>并赋予同对象物防·属防15%提升的效果(2回合)<br/>【使用条件】当自身处于恩宠祈祷或圣战祈祷状态时",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},},}, {owner_order="143",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="全身斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连炎冲",skill_content="对敌方单体施以2次火属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="39",skill_tag2="",skill_name="多威尔艾雷",skill_content="自身HP恢复(效力165)<br/>并赋予物攻·会心提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="26",skill_tag2="",skill_name="艾塞尔奈凡特",skill_content="对全体敌人施以剑物理攻击(威力120)<br/>并赋予自身对敌挑衅效果(2回合)",skill_boost="威力145/185/220",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="成长炸弹",skill_content="自身HP自动恢复(效力110)与会心提升15%<br/>并赋予剑攻击伤害提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="42",skill_tag2="",skill_name="艾德尔切",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>攻击对象处于挑衅状态时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name="自豪的勋章",skill_content="对随机目标施以3次剑物理攻击(威力65)<br/>每次攻击赋予自身对敌挑衅效果(2回合)",skill_boost="威力75/90/120",test_weak="剑",test_hit="3",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_parent="8",skill_sp="34",skill_tag2="進化",skill_name="自豪的勋章",skill_content="对随机目标施以4次剑物理攻击(威力65)<br/>每次攻击赋予自身对敌挑衅效果(2回合)",skill_boost="威力75/90/120",test_weak="剑",test_hit="4",test_obj="乱"},{skill_order="10",skill_type="主动",skill_tag="剑,火",skill_parent="",skill_sp="300",skill_tag2="",skill_name="艾德尔之翼",skill_content="对敌方单体施以剑物理攻击(威力530)<br/>突破火弱点(伤害以*计算",skill_boost="威力560/700/900",test_weak="剑,火",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP67)"},{skill_order="11",skill_type="主动",skill_tag="剑,回复",skill_parent="",skill_sp="26",skill_tag2="灯火の加護",skill_name="雪绒花",skill_content="对敌方单体施以2次剑物理攻击(威力75)<br/>并将自身的BP恢复为1",skill_boost="",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="魔力还原Ⅱ",skill_content="受到的伤害量的4%的SP回复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="崇高的骄傲",skill_content="当敌人处于挑衅状态时<br/>赋予自身受到的伤害15%的HP恢复效果<br/>(部分除外/同系统效力不可重复)"},{skill_order="14",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="公主的宝剑",skill_content="对自身的剑攻击伤害提升15%<br/>赋予伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="荣耀之冠",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力440)<br/>并自身的HP恢复(效力250)、SP恢复(恢复量最大SP的100%)<br/>赋予自身HP自动回复的效果(2回合/效力100)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并自身的HP恢复(效力300),SP恢复(恢复量最大SP的100%)<br/>赋予自身HP自动回复的效果(2回合/效力125)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="限界突破",skill_content="自身主动区物攻加成<br/>上限提升至50%<br/>ダメージ上限アップ(効果量 100000)の効果を付与(3ターン)<br/>【使用条件】当敌人处于挑衅状态时",skill_boost="ターン数4/5/6",test_weak=" ",test_hit=" ",test_obj=" "},},}, {owner_order="144",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="缓速剑",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并降低速度30%(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="威猛如虎",skill_content="赋予我方单体物攻·属攻提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name="火范围魔法石",skill_content="对全体敌人施以火属性攻击(威力150)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>※一场战斗可使用3次",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="1",skill_tag2="",skill_name="全能治愈药丸",skill_content="我方单体HP恢复(恢复量最大HP的25%)<br/>并恢复状态异常(部分除外)<br/>与驱散物攻·物防·属攻·属防·会心·速度降低效果<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="秉持羁绊",skill_content="赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="拼死的觉悟",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予自身物防·属防提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="52",skill_tag2="",skill_name="横扫斩",skill_content="对全体敌人施以剑物理攻击(威力210)",skill_boost="威力235/275/340",test_weak=" 剑",test_hit="1",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="连续行动...!",skill_content="赋予自身使用的攻击技能发动2次的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>并赋予物攻提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP24)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="42",skill_tag2="",skill_name="飞鹰击",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>攻击对象被破防时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="9",skill_sp="34",skill_tag2="進化",skill_name="飞鹰攻击",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>攻击对象被破防时威力提升1.2倍",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="灯火の加護",skill_name="我们的道路已然决定",skill_content="赋予自身BP回复量提升1的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="追击",skill_parent="",skill_sp="",skill_tag2="",skill_name="准备追击",skill_content="自身用普攻时追击<br/>※能力提升(Boost)时也只发动一次"},{skill_order="13",skill_type="被动",skill_tag="対物理反击",skill_parent="",skill_sp="",skill_tag2="",skill_name="反击准备",skill_content="赋予自身对物理攻击施以反击的效果<br/>反击:对对象施以剑物理攻击(威力120)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,物防提升,属防提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="危急时状态提升",skill_content="HP 50%以下时:赋予自身<br/>物攻·物防·属防提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="在信念的旗帜下",skill_content="【Lv1】<br/>赋予我方前卫全体速度提升5%的效果(2回合)<br/>恢复BP1,并提升除自身以外的我方前卫的必杀技槽<br/>(相当于目标1BP提升的必杀技槽量)※行动顺序影响从下回合开始<br/>但是在本回合中的行动会变慢<br/>【Lv10】<br/>赋予我方前卫全体速度提升10%的效果(3回合)<br/>恢复BP 1,并提升除自身以外的我方前卫的必杀技槽<br/>(相当于目标1BP提升的必杀技槽量)※行动顺序影响从下回合开始<br/>但是在本回合中的行动会变慢",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="王剑·五鹰击",skill_content="对敌方单体施以5次剑物理攻击(威力65)<br/>并恢复自身的BP2<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost="威力75/85/110",test_weak="",test_hit="",test_obj=""},},}, {owner_order="145",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="炎击魔法",skill_content="对敌方单体施以火属性攻击(威力120)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力150/190/240",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name="全体探查",skill_content="显示全体敌人的一个弱点",skill_boost="弱点開示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name="魔防弱化香料",skill_content="赋予敌方单体属防降低20%<br/>与火耐性降低20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三重振击",skill_content="对敌方单体施以3次物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="67",skill_tag2="",skill_name="炎盾的魔法",skill_content="赋予自身属防提升30%<br/>与火耐性提升30%的效果(3回合)<br/>并赋予自身对物理攻击施以反击的效果(3回合)<br/>反击:对目标施以火属性攻击(威力180)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="1",skill_tag2="",skill_name="魔攻强化香料",skill_content="赋予我方攻击提升20%<br/>与火属性伤害提升20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="45",skill_tag2="",skill_name="炎锁魔法",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予降低速度20%(2回合)<br/>与燃烧状态异常的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP36)"},{skill_order="8",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="44",skill_tag2="",skill_name="大喷火",skill_content="对敌方单体施以火属性攻击(威力230)<br/>攻击对象处于燃烧状态时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="火",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP35)"},{skill_order="9",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="86",skill_tag2="",skill_name="大炎柱魔法",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP69)"},{skill_order="10",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="76",skill_tag2="灯火の加護",skill_name="乱炎柱魔法",skill_content="对随机目标施以5次火属性攻击(威力35)<br/>每次攻击都会造成燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力45/55/80",test_weak="火",test_hit="5",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火属性强化V",skill_content="赋予自身火属性伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="燃烧提升魔力",skill_content="当敌人处于燃烧状态时<br/>赋予自身20%属攻提升的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,火耐性降低",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="燃烧提升魔力",skill_content="当敌人处于燃烧状态时<br/>赋予自身20%属攻提升的效果<br/>并赋予全体敌人10%的火耐性下降效果"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="破防时连续咏唱",skill_content="自身使用战斗技能时<br/>有处在破防状态中的敌人或自身使敌人破防时<br/>自身使用的属性技能发动2次<br/>(同系统的效果不可重复/追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="坠日",skill_content="【Lv1】<br/>对全体敌人施以火属性攻击(威力500)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>使用后,自身在回合结束时<br/>赋予BP停止恢复的效果(效果影响3回合)<br/>【Lv10】<br/>对全体敌人施以火属性攻击(威力600)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>使用后,自身在回合结束时<br/>赋予BP停止恢复的效果(效果影响3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="火,回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="火焰喷流魔法",skill_content="对敌方单体施以火属性攻击(威力290)<br/>并恢复自身BP 3点<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost="威力340/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner_order="146",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="26",skill_tag2="",skill_name="两段突刺",skill_content="对敌方单体施以2次枪物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="枪",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name="雷魔法石",skill_content="对敌方单体施以雷属性攻击(威力170)<br/>并大概率赋予麻痹状态异常(2回合)<br/>※一场战斗可使用3次",skill_boost="威力200/240/350",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="1",skill_tag2="",skill_name="物防弱化香料",skill_content="赋予敌方单体物防降低20%<br/>与枪耐性降低20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="30",skill_tag2="",skill_name="破敌突刺",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>行动结束后,移动到后卫<br/>顺势出击效果中:攻击次数提升1次",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="",skill_parent="",skill_sp="36",skill_tag2="",skill_name="气力昂扬",skill_content="赋予自身BP回复量1提升的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="1",skill_tag2="",skill_name="物攻强化香料",skill_content="赋予我方20%物攻提升<br/>与枪攻击伤害提升20%的效果(2回合)<br/>※一场战斗可使用3次",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="马头击",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>并赋予物防降低20%的效果(2回合)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="50",skill_tag2="",skill_name="长枪飞掷",skill_content="对敌方单体施以枪物理攻击(威力260)<br/>攻击对象未行动时威力提升1.2倍",skill_boost="威力290/340/450",test_weak="枪",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="68",skill_tag2="",skill_name="龙闪",skill_content="对全体敌人施以3次枪物理攻击(威力80)<br/>顺势出击效果中:攻击次数提升1次",skill_boost="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="枪",skill_parent="9",skill_sp="54",skill_tag2="進化",skill_name="龙闪",skill_content="对全体敌人施以3次枪物理攻击(威力80)<br/>顺势出击效果中:攻击次数提升3次",skill_boost="威力90/105/130",test_weak="枪",test_hit="3",test_obj="群"},{skill_order="11",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="48",skill_tag2="灯火の加護",skill_name="卡特拉泽",skill_content="对随机目标施以4次枪物理攻击(威力45)<br/>行动结束后,移动到后卫<br/>顺势出击效果中:攻击次数提升1次",skill_boost="威力55/65/90",test_weak="枪",test_hit="4",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="顺势出击",skill_content="替换至前卫时:<br/>赋予自身特殊效果“顺势出击”(1回合)<br/>顺势出击:伤害提升15%<br/>并且某些技能的攻击次数提升1次"},{skill_order="13",skill_type="被动",skill_tag="速度提升,枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="晴天快步",skill_content="HP为最大值时:自身速度提升30%<br/>枪攻击伤害提升 15%<br/>※行动顺序影响从下回合开始"},{skill_order="14",skill_type="被动",skill_tag="伤害上限提升,必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="策马扬鞭",skill_content="顺势出击效果中:赋予自身必定暴击<br/>与伤害上限提升(效果量30000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="四头龙击",skill_content="【Lv1】<br/>赋予敌方单体10%枪耐性降低的效果(2回合)<br/>并施以4次枪物理攻击(威力95)<br/>【Lv10】<br/>赋予敌方单体15%枪耐性降低的效果(2回合)<br/>并施以4次枪物理攻击(威力115)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="特罗瓦兹",skill_content="对敌方单体施以枪物理攻击(威力290)<br/>顺势出击效果中:攻击次数提升1次<br/>【使用条件】当HP为最大值时",skill_boost="威力340/380/500",test_weak="",test_hit="",test_obj=""},},}, {owner_order="147",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="24",skill_tag2="",skill_name="风尘魔法(全体)",skill_content="对全体敌人施以风属性攻击(威力120)",skill_boost="威力145/185/220",test_weak="风",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="急救",skill_content="单体我方的HP恢复(效力100)",skill_boost="効力120/160/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="斧,调查",skill_parent="",skill_sp="7",skill_tag2="",skill_name="采集断",skill_content="对单体敌人施以斧物理攻击(威力140)<br/>并还披露了一个弱点",skill_boost="威力170/210/300",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="冰・风的免疫(全体)Ⅱ",skill_content="赋予我方前卫全体提升冰·风耐性20%的效果(2回合)<br/>碧海的睿智Ⅰ效果中:同对象的HP恢复(效力130)<br/>碧海的睿智Ⅱ效果中:并同一对象的SP回复(回复量20)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="属性攻击破坏断",skill_content="对单体敌人施以斧物理攻击(威力230)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="风,回复",skill_parent="",skill_sp="40",skill_tag2="",skill_name="特大风尘魔法(单体)Ⅱ",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>碧海的睿智Ⅰ效果中:自身SP回复(回复量20)<br/>碧海的睿智Ⅱ效果中:并自身BP恢复1",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="耐火防雷的治愈Ⅲ",skill_content="我方前卫全体HP自动恢复(效力150)<br/>赋予火·雷耐性提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="62",skill_tag2="",skill_name="特大风尘魔法(全体)Ⅱ",skill_content="对全体敌人施以3次风属性攻击(威力65)<br/>碧海的睿智Ⅰ效果中:攻击次数变为4次<br/>碧海的睿智Ⅱ效果中:攻击次数变为5次",skill_boost="威力75/90/115",test_weak="风",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="42",skill_tag2="",skill_name="风尘魔法(单体)Ⅳ",skill_content="对敌方单体施以风属性攻击(威力260)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方",skill_boost="威力290/340/450",test_weak="风",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="10",skill_type="主动",skill_tag="风,buff",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name="风暴咆哮",skill_content="对随机目标施以4次风属性攻击(威力45)<br/>并赋予自身15%的属攻效果(2回合)<br/>碧海的睿智Ⅰ效果中:攻击次数变为5次<br/>碧海的睿智Ⅱ效果中:攻击次数变为6次",skill_boost="威力55/65/90",test_weak="风",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="碧海的智慧",skill_content="自身状态图像8个以上时,赋予自身特殊效果「碧海的睿智Ⅰ」<br/>16个以上时,还会给自身添加特殊效果“碧海的睿智Ⅱ”<br/>碧海的睿智Ⅰ:风属性伤害提升15%效果<br/>碧海的睿智Ⅱ:属攻提升15%效果"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="碧海的恩惠",skill_content="行动选择阶段开始时,我方前后卫全体分别<br/>物攻、物防、属攻、属防提升10%内<br/>赋予任一效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="属性暴击解放,必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="蓝色的秘术",skill_content="碧海的睿智Ⅰ效果中:<br/>赋予自身属性攻击产生暴击的效果<br/>碧海智慧Ⅱ效果中:<br/>一定要给自身带来关键效果"},{skill_order="14",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="风",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="下载黑死病",skill_content="【Lv1】<br/>对敌方单体施以风属性攻击(威力500)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方<br/>【Lv10】<br/>对敌方单体施以风属性攻击(威力600)<br/>碧海的睿智Ⅰ效果中:威力提升1.2倍<br/>碧海智慧Ⅱ效果中:威力提升1.5倍<br/>※仅适用于威力倍率高的一方",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="148",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="18",skill_tag2="",skill_name="横扫",skill_content="对敌方单体施以扇形物理攻击(威力170)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="舞斗序曲",skill_content="自身物理攻击提升 15%<br/>扇子攻击伤害提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="21",skill_tag2="",skill_name="太阳之舞",skill_content="对敌方单体施以扇形物理攻击(威力140)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力170/210/300",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="85",skill_tag2="",skill_name="回归物理的旋律",skill_content="使用回合中,赋予自身完全防止物理攻击(部分除外)的效果<br/>进一步防御时,用扇子物理攻击施以反击(威力230)<br/>燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力260/300/400",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="85",skill_tag2="",skill_name="回归属性的旋律",skill_content="使用回合中,赋予自身完全防止属性攻击(部分除外)的效果<br/>进一步防御时,用扇子物理攻击施以反击(威力230)<br/>燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力260/300/400",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="38",skill_tag2="",skill_name="烈日之舞",skill_content="对敌方单体施以3次扇物理攻击(威力65)<br/>当敌人处于燃烧状态时:攻击次数变为4次",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP30)"},{skill_order="7",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="黎明之舞",skill_content="回合开始时,抢先行动<br/>对敌方单体施以扇形物理攻击(威力170)<br/>并赋予燃烧的异常效果(2回合)<br/>战斗开始第1回合:燃烧效果变成6回合<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力200/240/350",test_weak="扇",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="56",skill_tag2="",skill_name="演舞・圆形双",skill_content="对全体敌人施以2次扇形物理攻击(威力95)",skill_boost="威力110/130/150",test_weak="扇",test_hit="2",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP45)"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="53",skill_tag2="",skill_name="演舞・合作充值",skill_content="对敌方单体施以扇形物理攻击(威力230)<br/>并赋予物防降低20%的效果(2回合)<br/>攻击对象处于燃烧状态时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="扇",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="26",skill_tag2="灯火の加護",skill_name="燃扇的挽歌",skill_content="赋予敌人单体扇子耐性降低20%的效果(2回合)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="物攻提升,扇伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="突破中物攻·扇攻击强化Ⅲ",skill_content="存在处于破防状态的敌人时<br/>给自身提升20%的攻击<br/>扇子攻击伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="庇护",skill_parent="",skill_sp="",skill_tag2="",skill_name="拯救生命",skill_content="使用物理返回旋律”或属性返回旋律”技能时<br/>给自身造成我方前卫的单体攻击伤害<br/>赋予代替效果(1回合)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="灼日的舞蹈",skill_content="当敌人处于燃烧状态时<br/>我方前卫全体攻击提升10%<br/>赋予伤害上限提升(效果量20000)的效果"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="扇",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="演舞・合作结束",skill_content="【Lv1】<br/>对敌方单体施以扇形物理攻击(威力500)<br/>攻击对象处于燃烧状态时威力提升1.2倍<br/>【Lv10】<br/>对敌方单体施以扇形物理攻击(威力600)<br/>攻击对象处于燃烧状态时威力提升1.2倍",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="149",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="28",skill_tag2="",skill_name="高速连斩",skill_content="对敌方单体施以2次剑物理攻击(威力75)<br/>并赋予自身速度提升15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力90/110/150",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="攻防一体",skill_content="赋予自身物攻・物防提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="40",skill_tag2="",skill_name="三连乱暗冲",skill_content="对随机目标施以3次暗属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="18",skill_tag2="",skill_name="阵头指挥",skill_content="赋予全体敌人对自身的挑衅效果<br/>并赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="剑,回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="呼唤葛克",skill_content="对全体敌人施以剑物理攻击(威力150)<br/>HP为最大值时:自身的BP恢复2",skill_boost="威力175/215/260",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="破魔暗闪",skill_content="对全体敌人施以暗属性攻击(威力150)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak="暗",test_hit="1",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="54",skill_tag2="弱点外",skill_name="呼唤瓦帕",skill_content="对随机目标施以4次斧物理攻击<br/>HP为最大值时:即使在弱点以外也能削除护盾点",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="55",skill_tag2="",skill_name="溟海闪",skill_content="对全体敌人施以剑物理攻击(威力180)<br/>并计算暗弱点(伤害以剑物理计算)<br/>HP为最大值时:威力提升1.2倍",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="43",skill_tag2="",skill_name="暗月",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>HP为最大值时:威力提升1.2倍",skill_boost="威力260/300/400 強化後:290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(260)"},{skill_order="10",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="43",skill_tag2="進化",skill_name="暗月",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>HP为最大值时:威力提升1.5倍",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="灯火の加護",skill_name="怒涛的号令",skill_content="赋予我方前卫全体物攻<br/>与剑・斧攻击伤害提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="12",skill_type="被动",skill_tag="物攻提升,属攻提升,消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="荒海的威信",skill_content="前卫时且HP为最大值时:<br/>我方前卫全体物攻・属攻提升15%<br/>SP消耗量减少20%(效果不可重复)"},{skill_order="13",skill_type="被动",skill_tag="体力护盾",skill_parent="",skill_sp="",skill_tag2="",skill_name="呼唤伊乌利",skill_content="消耗BP3使用技能时,为自身附加HP护盾<br/>(效力 使用者最大HP的75%/不可重复)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="领主的气概",skill_content="BP消耗3时,自身使用的攻击技能发动2次<br/>(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,斧",skill_parent="",skill_sp="",skill_tag2="必殺技,弱点外",skill_name="格兰波特的猛攻",skill_content="【Lv1】<br/>对敌方单体施以2次斧物理攻击(威力125)<br/>并3次剑物理攻击(威力125)<br/>斧物理攻击在弱点以外也能削除护盾点<br/>【Lv10】<br/>对敌方单体施以2次斧物理攻击(威力150)<br/>并3次剑物理攻击(威力150)<br/>斧物理攻击在弱点以外也能削除护盾点",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,斧,暗",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="冥渊闪",skill_content="对全体敌人施以4次剑物理攻击(威力55)<br/>并攻击斧・暗弱点(伤害以剑物理计算)<br/>【使用条件】第4回合以后",skill_boost="威力60/70/85",test_weak=" ",test_hit=" ",test_obj=" "},},}, {owner_order="150",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,buff",skill_parent="",skill_sp="37",skill_tag2="",skill_name="炎闪",skill_content="对全体敌人施以火属性攻击(威力150)<br/>在迷彩效果中:添加1个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="10",skill_tag2="",skill_name="机关式连续箭",skill_content="敌方单体弓物理攻击(威力35)<br/>并最多消耗9个自身的机关弓pt”<br/>同对象消耗的PT和相同次数的弓物理攻击(威力35)",skill_boost="威力45/55/80",test_weak="弓",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="休息一下",skill_content="自身的HP恢复(效力105)、SP恢复(恢复量最大SP的5%)<br/>恢复状态异常(部分除外)",skill_boost="HP回復効力125/165/225 SP回復量6/8/10%",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="31",skill_tag2="",skill_name="二连刚射",skill_content="对敌方单体施以2次弓物理攻击(威力90)<br/>在迷彩效果中:添加1个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost="威力105/125/180",test_weak="弓",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="装置弓安装",skill_content="添加了3个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost="効果付与数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="弓,buff,debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="物理破坏刚射",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>并赋予物攻·物防降低10%的效果(2回合)<br/>在迷彩效果中:添加1个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP28)"},{skill_order="7",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="54",skill_tag2="",skill_name="整个监狱射击",skill_content="对全体敌人施以弓物理攻击(威力180)<br/>在迷彩效果中:添加2个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost="威力205/245/300",test_weak="弓",test_hit="1",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="火,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="连炎杀",skill_content="对敌方单体施以2次火属性攻击(威力120)<br/>在迷彩效果中:添加2个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="弓,buff",skill_parent="",skill_sp="59",skill_tag2="",skill_name="疾风三连击",skill_content="回合开始时,抢先行动<br/>对敌方单体施以3次弓物理攻击(威力65)<br/>在迷彩效果中:添加1个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP47)"},{skill_order="10",skill_type="主动",skill_tag="弓,buff",skill_parent="9",skill_sp="47",skill_tag2="進化",skill_name="疾风三连击",skill_content="回合开始时,抢先行动<br/>对敌方单体施以3次弓物理攻击(威力65)<br/>在迷彩效果中:添加2个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="31",skill_tag2="灯火の加護",skill_name="燃烧的陷阱(全体)",skill_content="赋予全体敌人燃烧状态异常(2回合)<br/>在迷彩效果中:添加3个机关弓pt”<br/>机关弓pt:提升部分技能的攻击次数<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="物理攻击回避,伪装",skill_parent="",skill_sp="",skill_tag2="",skill_name="软绵绵的伪装",skill_content="使用技能时,如果自身没有处于伪装状态<br/>给自身添加特殊效果伪装”(2次)<br/>伪装:一定要避免物理攻击(部分除外)"},{skill_order="13",skill_type="被动",skill_tag="弓伤害提升,消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="潜伏狙击",skill_content="迷彩效果中:自身弓攻击伤害提升15%<br/>赋予消耗量减少30%(效果不可重复)的效果"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="装置很流行",skill_content="当自身使敌人破防时<br/>添加4个机关弓pt”"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="机关式紫色箭",skill_content="【Lv1】<br/>敌人全体受到弓物理攻击(威力60)<br/>并最多消耗9个自身的机关弓pt”<br/>同对象消耗的PT和相同次数的弓物理攻击(威力60)<br/>【Lv10】<br/>对全体敌人施以弓物理攻击(威力70)<br/>并最多消耗9个自身的机关弓pt”<br/>同对象消耗的PT和相同次数的弓物理攻击(威力70)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="潇洒的五连击",skill_content="对单体敌人施以5次弓物理攻击(威力65)<br/>并还添加了5个装置弓pt”<br/>机关弓pt:提升部分技能的攻击次数<br/>【使用条件】当自身处于伪装效果中时",skill_boost="威力75/85/110",test_weak="",test_hit="",test_obj=""},},}, {owner_order="151",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="25",skill_tag2="",skill_name="三连击",skill_content="对敌方单体施以3次斧物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="斧",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="62",skill_tag2="",skill_name="防愈之烟",skill_content="我方前卫全体HP恢复(效力65)<br/>并赋予物防·属防15%提升的效果(2回合)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="51",skill_tag2="",skill_name="雷雨的哀歌",skill_content="对随机目标施以3次雷属性攻击(威力65)<br/>每次攻击降低15%雷耐性(2回合/能力提升(Boost)MAX时可重复)<br/>能力提升(Boost)MAX时:对同一对象以中等概率施加麻痹(2回合)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="32",skill_tag2="",skill_name="雷斧的辅助剂Ⅱ",skill_content="赋予我方单体斧·雷属性伤害提升15%的效果(2回合)<br/>能力提升(Boost)MAX时:同对象的必杀技槽提升50.0%",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="51",skill_tag2="",skill_name="雷锤之诗",skill_content="对敌方单体施以3次雷属性攻击(威力65)<br/>并赋予属攻降低20%的效果(2回合)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="高扬的治疗药(全体)",skill_content="赋予我方前卫全体物攻·属攻提升15%的效果(2回合)<br/>并驱散状态异常(部分除外)<br/>Boost MAX时:<br/>驱散同对象的物攻、物防、属攻、属防、会心、速度降低效果",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="61",skill_tag2="",skill_name="黄金的雷舞",skill_content="对随机目标施以4次雷属性攻击(威力45)<br/>每次攻击小概率赋予物攻降低15%的效果(2回合)",skill_boost="威力55/65/90",test_weak="雷",test_hit="4",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP49)"},{skill_order="8",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="80",skill_tag2="",skill_name="雷霆之诗",skill_content="对全体敌人施以2次雷属性攻击(威力105)<br/>并赋予物防·属防降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="雷",test_hit="2",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="77",skill_tag2="",skill_name="玫瑰花雨",skill_content="赋予我方前卫全体HP自动恢复(效力150)<br/>与速度提升15%的效果(2回合)<br/>并提升必杀技槽20.0%<br/>能力提升(Boost)MAX时:前后卫全体化※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name="万雷之诗Ⅱ",skill_content="对随机目标施以5次雷属性攻击(威力35)",skill_boost="威力45/55/80",test_weak="雷",test_hit="5",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="机智",skill_content="在BP自然恢复阶段后,如果BP为0,则将自身的BP恢复为1。"},{skill_order="12",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP 75%以上时SP治愈",skill_content="HP 75%以上时:赋予自身SP自动恢复的效果(恢复量最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="必杀技槽回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="秘技之构",skill_content="战斗开始时:将自身的必杀技槽提升为100.0%"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="报春花雨",skill_content="【Lv1】<br/>赋予我方前卫全体HP自动恢复(效力100)<br/>与物攻·属攻提升10%的效果(2回合)<br/>并将除自身以外的我方前卫全体必杀技槽提升50.0%<br/>【Lv10】<br/>赋予我方前卫全体HP自动恢复(效力125)<br/>与物攻·属攻提升20%的效果(3回合)<br/>并将除自身以外的我方前卫全体必杀技槽提升50.0%",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="152",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="17",skill_tag2="",skill_name="单脚突刺",skill_content="对敌方单体施以枪物理攻击(威力140)<br/>并赋予速度降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除<br/>※行动顺序影响从下回合开始",skill_boost="威力170/210/300",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="枪,杖,buff",skill_parent="",skill_sp="28",skill_tag2="",skill_name="乱枪术",skill_content="对随机目标施以3次枪物理攻击(威力55)<br/>并攻击杖弱点(伤害以枪物理计算)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost="威力65/80/100",test_weak="枪",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="心眼",skill_content="赋予自身必定暴击效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=" "},{skill_order="4",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="33",skill_tag2="",skill_name="守势突刺",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并赋予自身物防提升20%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="敌单"},{skill_order="5",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="二连大突进",skill_content="对全体敌人施以2次枪物理攻击(威力80)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost="威力90/105/130",test_weak="枪",test_hit="2",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="枪,杖,debuff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="蛇牙枪术",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予枪·杖耐性降低10%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="敌单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="枪,杖,debuff",skill_parent="",skill_sp="54",skill_tag2="",skill_name="冲角枪术",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予物防·属防降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="敌群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="枪,杖,debuff",skill_parent="",skill_sp="69",skill_tag2="",skill_name="猛袭枪术",skill_content="对全体敌人施以枪物理攻击(威力180)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予物攻·属攻降低15%的效果(2回合)<br/>连击效果中:再次发动效果(无SP消耗)且”连击”效果解除",skill_boost="威力205/245/300",test_weak="枪",test_hit="1",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="神风五连突刺",skill_content="对敌方单体施以5次枪物理攻击(威力55)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost="威力65/75/100",test_weak="枪",test_hit="5",test_obj="敌单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="枪,杖,buff,全速力",skill_parent="9",skill_sp="56",skill_tag2="進化",skill_name="神风五连突刺",skill_content="回合开始时,率先行动<br/>对敌方单体施以5次枪物理攻击(威力56)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并为自身附加特殊效果“连击”<br/>连击:部分技能的效果再次发动(无SP消耗)",skill_boost="威力65/75/100",test_weak="枪",test_hit="5",test_obj="敌单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="69",skill_tag2="灯火の加護",skill_name="大海盗的号令",skill_content="赋予我方前卫全体<br/>枪攻击伤害提升30%的效果(2回合)<br/>连击效果中:同对象的物攻提升30%(2回合)<br/>※”连击”效果解除",skill_boost="ターン数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="12",skill_type="被动",skill_tag="枪伤害提升,消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="苍蛇之型",skill_content="连击效果中:赋予自身枪攻击伤害提升20%<br/>与SP消耗量减少20%(效力不可重复)的效果"},{skill_order="13",skill_type="被动",skill_tag="全属性耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="前卫时属性耐性强化(前全)Ⅲ",skill_content="前卫时:赋予我方前卫全体全属性耐性提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="buff,加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="海蛇的眼光",skill_content="存在破防中的敌人时<br/>自身物攻提升20%<br/>BP恢复量提升1"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,杖,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="海蛇狂枪",skill_content="【Lv1】<br/>对敌方单体施以2次枪物理攻击(威力210)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以2次枪物理攻击(威力250)<br/>攻击杖弱点(伤害以枪物理计算)<br/>并赋予我方前卫全体BP回复量提升1的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪,杖",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="龙骨枪术",skill_content="对敌方单体施以枪物理攻击(威力350)<br/>攻击杖弱点(伤害以枪物理计算)<br/>此技能的伤害上限提升50000<br/>连击效果中:再次发动效果(无SP消耗)<br/>※”连击”效果解除<br/>【使用条件】第3回合以后",skill_boost="威力380/460/600",test_weak="枪,杖",test_hit="1",test_obj="敌单"},},}, {owner_order="153",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,枪,斧,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name="呼唤玛・法",skill_content="召唤玛法,对全体敌人施以2次剑物理攻击(威力70)<br/>并攻击枪・斧弱点(伤害以剑物理计算)<br/>并中等概率赋予受伤异常状态(2回合)",skill_boost="威力80/100/120",test_weak="剑,枪,斧",test_hit="2",test_obj="敌群"},{skill_order="2",skill_type="主动",skill_tag="剑,枪,斧,杖,debuff",skill_parent="1",skill_sp="42",skill_tag2="進化",skill_name="呼唤玛・法",skill_content="召唤玛法,对全体敌人施以2次剑物理攻击(威力70)<br/>并攻击枪・斧・杖弱点(伤害以剑物理计算)<br/>并中等概率赋予受伤异常状态(3回合)",skill_boost="威力80/100/120",test_weak="剑,枪,斧,杖",test_hit="2",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="收割扇舞",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="敌群"},{skill_order="4",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="40",skill_tag2="",skill_name="丽风乱舞",skill_content="对随机目标施以3次风属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="战斗之舞",skill_content="赋予我方前后卫全体物攻・速度提升15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="54",skill_tag2="",skill_name="灾厄的西风",skill_content="对全体敌人施以风属性攻击(威力180)<br/>中等概率赋予魅惑状态异常(2回合)<br/>魅惑:一定概率无法行动",skill_boost="威力205/245/300",test_weak="风",test_hit="1",test_obj="敌群"},{skill_order="7",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name="俘虏的乱舞",skill_content="对随机目标施以3次扇物理攻击(威力65)<br/>每次攻击小概率赋予魅惑状态异常(2回合)<br/>魅惑:一定概率无法行动",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="70",skill_tag2="",skill_name="扇华烂漫",skill_content="对随机目标施以5次扇物理攻击(威力55)",skill_boost="威力65/75/100",test_weak="扇",test_hit="5",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="77",skill_tag2="",skill_name="狂风四连舞",skill_content="对全体敌人施以4次风属性攻击(威力45)",skill_boost="威力55/65/80",test_weak="风",test_hit="4",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="88",skill_tag2="",skill_name="毁灭的蛊惑扇",skill_content="对全体敌人施以3次扇物理攻击(威力95)<br/>中等概率赋予魅惑状态异常(2回合)<br/>魅惑:一定概率无法行动",skill_boost="威力105/120/145",test_weak="扇",test_hit="3",test_obj="敌群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP70)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="豪扇之舞",skill_content="我方前卫全体扇攻击伤害提升30%(2回合)",skill_boost="ターン数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},{skill_order="12",skill_type="被动",skill_tag="精气pt",skill_parent="",skill_sp="",skill_tag2="",skill_name="精气吸收",skill_content="当自身使用战斗技能时<br/>吸收造成伤害5%的HP<br/>并附加1个“精气pt“(※不受攻击次数影响)<br/>精气pt:根据数量附加被动“女帝的欢喜”效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升,体力自动回复,精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="女帝的欢喜",skill_content="赋予我方前卫全体根据自身“精气pt”数量的效果<br/>3以上时:物防・属防提升15%<br/>6以上时:物攻・属攻提升15%<br/>9以上时:HP・SP自动恢复(效力70/恢复量 最大SP的5%)"},{skill_order="14",skill_type="被动",skill_tag="扇耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="加・洛哈的作风",skill_content="自身使敌人破防时<br/>赋予被破防的敌人扇耐性降低10%的效果(2回合)<br/>并为自身附加1“精气pt”<br/>精气pt:根据数量附加被动“女帝的欢喜”效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="扇,buff,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="舞踏姬的愉悦",skill_content="【Lv1】<br/>对随机目标施以8次扇物理攻击(威力45)<br/>每次攻击都会赋予妨害状态异常(1回合)<br/>并附加3个“精气pt”<br/>精气pt:根据数量附加被动“女帝的欢喜”效果<br/>【Lv10】<br/>对随机目标施以8次扇物理攻击(威力55)<br/>每次攻击都会赋予妨害状态异常(1回合)<br/>并附加3个“精气pt”<br/>精气pt:根据数量附加被动“女帝的欢喜”效果",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="应战之舞",skill_content="赋予我方前后卫全体物防・属防提升15%的效果(2回合)<br/>并为自身附加3个“精气pt”<br/>精气pt:根据数量附加被动“女帝的欢喜”效果<br/>【使用条件】至少使用一次极限技(必杀)",skill_boost="ターン数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},}, {owner_order="154",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="恶作剧",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="防御削弱Ⅱ",skill_content="赋予敌方单体物防·属防降低20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="33",skill_tag2="",skill_name="医治",skill_content="恢复我方单体HP(效力100)<br/>与SP(恢复量:对象最大SP的5%)",skill_boost="HP回復効力120/160/220 SP回復量6/8/10%",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="50",skill_tag2="",skill_name="四连乱风冲",skill_content="对随机目标施以4次风属性攻击(威力45)",skill_boost="威力55/65/90",test_weak=" 风",test_hit="4",test_obj="敌乱"},{skill_order="5",skill_type="主动",skill_tag="物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name="紧急回避",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="10",skill_tag2="",skill_name="坚毅一击",skill_content="对敌方单体施以2次短剑物理攻击(威力45)<br/>能力提升(Boost)MAX时:消耗我方前后卫全体的SP各100点<br/>消耗的人数越多威力越大<br/>最多5倍(消耗8人时)",skill_boost="威力55/70/100 強化後:65/80/120",test_weak="短剑",test_hit="2",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="威力提升(55)"},{skill_order="7",skill_type="主动",skill_tag="短剑,风",skill_parent="",skill_sp="73",skill_tag2="",skill_name="阵风斩",skill_content="对全体敌人施以4次短剑物理攻击(威力35)<br/>并攻击风弱点(伤害以短剑物理计算)",skill_boost="威力45/55/70",test_weak="短剑",test_hit="4",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP58)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name="进攻的信号",skill_content="赋予我方前卫全体物攻·属攻提升15%<br/>与短剑攻击·风属性伤害提升15%的效果<br/>并提升伤害上限(效果量30000)(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP59)"},{skill_order="9",skill_type="主动",skill_tag="短剑,风",skill_parent="",skill_sp="65",skill_tag2="",skill_name="诡斩",skill_content="对敌方单体施以3次短剑物理攻击(威力85)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>攻击对象处于短剑耐性降低状态时,威力提升1.2倍",skill_boost="威力95/110/140",test_weak="短剑",test_hit="3",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP52)"},{skill_order="10",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="12",skill_tag2="灯火の加護",skill_name="勇敢一击",skill_content="对敌方单体施以短剑物理攻击(威力40)<br/>能力提升(Boost)MAX时:消耗我方前后卫全体的SP各100点<br/>根据消耗的人数增加攻击次数(最多8次)",skill_boost="威力50/60/80",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="短剑伤害提升,风伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="短剑攻击・风属性强化(前全)",skill_content="赋予我方前卫全体<br/>短剑攻击·风属性伤害提升10%的效果"},{skill_order="12",skill_type="被动",skill_tag="短剑伤害提升,风伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="短剑攻击・风属性强化(前全)Ⅱ",skill_content="赋予我方前卫全体<br/>短剑攻击·风属性伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="瓦洛雷的作风",skill_content="存在处于破防状态的敌人时<br/>赋予我方前卫全体物攻·属攻提升15%<br/>与伤害上限提升(效果量20000)的效果"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="破防中时BP回复",skill_content="存在处于破防状态的敌人时<br/>赋予自身BP回复量提升1的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="锁链之誓句",skill_content="【Lv1】<br/>我方前后卫全体SP回复(回复量50)<br/>并使除自身以外的我方前后卫全体的必杀技可使用次数复活1<br/>(此必杀技不可复活使用次数)<br/>【Lv10】<br/>我方前后卫全体SP回复(回复量100)<br/>并使除自身以外的我方前后卫全体的必杀技可使用次数复活1<br/>(此必杀技不可复活使用次数)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="精力恢复",skill_content="我方前后卫全体SP恢复(回复量 75)<br/>【使用条件】第4回合以后",skill_boost="回復量100/150/200",test_weak="",test_hit="",test_obj=""},},}, {owner_order="155",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="13",skill_tag2="",skill_name="痹缚刺",skill_content="对敌方单体施以短剑物理攻击(威力100)<br/>中等概率赋予麻痹异常状态(2回合)",skill_boost="威力120/150/210",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="20",skill_tag2="",skill_name="双风波",skill_content="对敌方单体施以2次风属性攻击(威力55)",skill_boost="威力65/80/105",test_weak="风",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="攻击降低Ⅱ",skill_content="对敌方单体施以物攻・属攻降低20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="弱点外",skill_name="二连细破",skill_content="对敌方单体施以2次短剑物理攻击(威力55)<br/>即使非弱点也会削减护盾点数",skill_boost="威力65/80/105",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="白葡萄",skill_content="我方单体SP回复(回复量10)<br/>当恢复对象是盗贼时<br/>赋予对象必定暴击效果(2回合)",skill_boost="回復量20/30/40",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="短剑,回复",skill_parent="",skill_sp="26",skill_tag2="",skill_name="舞刺突",skill_content="对敌方单体施以2次短剑物理攻击(威力55)<br/>并将自身的BP恢复1",skill_boost="威力65/80/105",test_weak="短剑",test_hit="2",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP21)"},{skill_order="7",skill_type="主动",skill_tag="短剑,回复",skill_parent="6",skill_sp="26",skill_tag2="進化",skill_name="舞刺突",skill_content="对敌方单体施以2次短剑物理攻击(威力55)<br/>并将自身的BP恢复2<br/>之后立即移到后卫(不被视为交替)",skill_boost="",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="8",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="53",skill_tag2="弱点外",skill_name="风破连阵",skill_content="对全体敌人施以2次风属性攻击(威力55)<br/>即使非弱点也会削减护盾点数<br/>能力提升(Boost)MAX时:攻击次数变为3次",skill_boost="威力65/80/80",test_weak="风",test_hit="2",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="短剑,风",skill_parent="",skill_sp="41",skill_tag2="",skill_name="岚刺突",skill_content="对随机目标施以3次短剑物理攻击(威力45)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost="威力55/65/90",test_weak="短剑,风",test_hit="3",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP33)"},{skill_order="10",skill_type="主动",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="41",skill_tag2="",skill_name="自欺的一刺",skill_content="短剑对敌方单体施以物理攻击(威力 230)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑,风",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="11",skill_type="主动",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="63",skill_tag2="灯火の加護",skill_name="暴风坏闪",skill_content="对全体敌人施以3次短剑物理攻击(威力65)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>Boost MAX时:赋予同对象物攻·属攻降低10%的效果(2回合)",skill_boost="威力75/90/115",test_weak="短剑,风",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫交替时SP恢复(前全)",skill_content="替换至后卫时:<br/>我方前卫全体SP回复(回复量对象最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name="瞬身的姿态",skill_content="替换至前卫时:<br/>赋予自身使用技能发动两次的效果<br/>(1回合/回合不可延长/追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="短剑伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="短剑攻击强化Ⅲ",skill_content="赋予自身短剑攻击伤害提升20%的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="葬风乱刺",skill_content="【Lv1】<br/>对敌方单体施以5次短剑物理攻击(威力75)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低5%的效果(2回合)<br/>【Lv10】<br/>对敌方单体施以5次短剑物理攻击(威力90)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并赋予短剑耐性降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="刺风破盾的计谋",skill_content="赋予全体敌人短剑・风耐性降低15%的效果(2回合)<br/>并无视弱点削除3层护盾<br/>但这个效果无法使敌人破防<br/>【使用条件】当没有敌人处于破防状态时",skill_boost="ターン数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},}, {owner_order="156",owner_skill={{skill_order="1",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="30",skill_tag2="",skill_name="大量投掷名册",skill_content="对随机目标施以3-4次书物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="书",test_hit="3~4",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="debuff,调查",skill_parent="",skill_sp="26",skill_tag2="",skill_name="弱点分析",skill_content="赋予全体敌人物防·属防降低15%的效果(2回合)<br/>并显示一个弱点",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="debuff,物理攻击回避",skill_parent="",skill_sp="54",skill_tag2="",skill_name="磨蹭(物理)",skill_content="赋予全体敌人对自身后卫的挑衅效果(3回合)<br/>并赋予后卫必定回避物理攻击(部分除外)的效果(1次)<br/>随后立即移到后卫(不视为交替)",skill_boost="回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff,属性攻击回避",skill_parent="",skill_sp="54",skill_tag2="",skill_name="磨蹭(属性)",skill_content="赋予全体敌人对自身后卫的挑衅效果(3回合)<br/>并赋予后卫必定回避属性攻击(部分除外)的效果(1次)<br/>随后立即移到后卫(不视为交替)",skill_boost="回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="62",skill_tag2="",skill_name="三连冰闪",skill_content="对全体敌人施以3次冰属性攻击(威力65)",skill_boost="威力75/90/115",test_weak="冰",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="48",skill_tag2="",skill_name="乱丢名册",skill_content="对随机目标施以1-8次书物理攻击(威力45)",skill_boost="威力55/65/90",test_weak="书",test_hit="1~8",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="选手介绍",skill_content="赋予自身物攻·属攻提升20%的效果(3回合)<br/>后卫存活时:赋予后卫相同效果(3回合)<br/>能力提升(Boost)MAX时及后卫生存时:后卫BP回复3",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="哈米陷阱",skill_content="赋予我方单体对物理攻击施以反击的效果(3回合)<br/>随后自身移到后卫(不视为交替)<br/>反击:对全体敌人施以2次书物理攻击(威力70)<br/>并赋予物防·属防降低5%的效果(2回合)",skill_boost="ターン数4/5/6(対物理反撃のみ)",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="效果量提升(10%)"},{skill_order="9",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="名册书角",skill_content="对敌方单体施以书物理攻击(威力260)<br/>并中等概率赋予出血·麻痹·失明中的<br/>任一状态异常(2回合)",skill_boost="威力290/340/450 強化後:340/380/500",test_weak="书",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(290)"},{skill_order="10",skill_type="被动",skill_tag="书伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="哈米选手登场",skill_content="替换至前卫时:<br/>赋予自身书攻击伤害提升30%的效果(1回合)"},{skill_order="11",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="助手的声援",skill_content="后卫时:<br/>赋予前卫回复受到伤害量15%的HP的效果<br/>(部分除外/同系统的效果不可重复)"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="书",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="哈米完结",skill_content="【Lv1】<br/>对敌方单体施以书物理攻击(威力500)<br/>【Lv10】<br/>对敌方单体施以书物理攻击(威力600)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="157",owner_skill={{skill_order="1",skill_type="主动",skill_tag="风,调查",skill_parent="",skill_sp="40",skill_tag2="",skill_name="探究之绿",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>并显示一个弱点",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="光,回复",skill_parent="",skill_sp="62",skill_tag2="",skill_name="纯粹之白",skill_content="对敌方单体施以3次光属性攻击(威力65)<br/>并恢复我方前卫全体的HP(效力150)",skill_boost="威力75/90/120",test_weak="光",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name="活性之黄",skill_content="对敌方单体施以3次雷属性攻击(威力65)<br/>并赋予我方前卫全体速度・会心提升15%的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="寒色大理石",skill_content="赋予我方前卫全体冰・风・暗耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="暖色大理石",skill_content="赋予我方前卫全体火・雷・光耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="火,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name="情热之红",skill_content="对敌方单体施以3次火属性攻击(威力65)<br/>并赋予我方前卫全体物攻・属攻提升15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="冰,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name="平静之蓝",skill_content="对敌方单体施以3次冰属性攻击(威力65)<br/>并赋予我方前卫全体物防・属防提升15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="高贵之紫",skill_content="对敌方单体施以3次暗属性攻击(威力65)<br/>并赋予物攻・属攻降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="9",skill_type="主动",skill_tag="6属性复合",skill_parent="",skill_sp="54",skill_tag2="",skill_name="异色的拼贴画",skill_content="对敌方单体施以火・冰・雷・风・光・暗属性攻击各1次(威力45)",skill_boost="強化後:威力55/65/85",test_weak="火,冰,雷,风,光,暗",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(50)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="64",skill_tag2="灯火の加護",skill_name="异色的调色板",skill_content="赋予自身火・冰・雷・风・光・暗属性<br/>伤害提升30%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="12",skill_type="被动",skill_tag="弱点时伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="弱点威力强化(相互)Ⅲ",skill_content="前后卫在攻击到敌人的弱点时伤害提升20%"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="舞动的色彩",skill_content="当自身状态栏超过16个时<br/>赋予我方前卫全体SP自动回复的效果(回复量 最大SP的5%)"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升,冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火·冰耐受性强化",skill_content="火・冰耐性提升10%"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升,风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="加强防雷风耐性",skill_content="雷・风耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光・暗耐性强化",skill_content="自身的光・暗耐性提升10%"},{skill_order="17",skill_type="EX",skill_tag="6属性复合,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="极彩的媒材",skill_content="【Lv1】<br/>对敌方单体施以火・冰・雷・风・光・暗属性攻击各1次(威力85)<br/>并赋予我方前卫全体<br/>物攻・物防・属攻・属防・会心・速度提升5%的效果(2回合)<br/>※行动顺序影响从下回合开始<br/>【Lv10】<br/>对敌方单体施以火・冰・雷・风・光・暗属性攻击各1次(威力105)<br/>并赋予我方前卫全体<br/>物攻・物防・属攻・属防・会心・速度提升10%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="158",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="18",skill_tag2="",skill_name="二连突刺",skill_content="对敌方单体施以2次枪物理攻击(威力75)",skill_boost="威力90/110/150",test_weak="枪",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="连冰击",skill_content="对敌方单体施以2次冰属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="冰",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name="破刃突刺",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并赋予物攻·属攻降低15%的效果(2回合)",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="体力护盾",skill_parent="",skill_sp="40",skill_tag2="",skill_name="圣夜烛光",skill_content="回合开始时,率先行动<br/>赋予除自身以外的我方HP护盾<br/>(效力:使用者最大HP的10%/不可重复)",skill_boost="HPバリア20/30/40%",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="70",skill_tag2="",skill_name="三连冰戒闪",skill_content="对全体敌人施以3次冰属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="冰",test_hit="3",test_obj="敌群"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="信仰的欢喜",skill_content="自身最大HP提升20%<br/>并赋予HP自动恢复(效力140)的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP37)"},{skill_order="7",skill_type="主动",skill_tag="冰,回复",skill_parent="",skill_sp="60",skill_tag2="",skill_name="治愈的吹雪",skill_content="对全体敌人施以冰属性攻击(威力180)<br/>并恢复我方前卫全体的HP(效力90)",skill_boost="威力205/245/300",test_weak="冰",test_hit="1",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="8",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="赠送SP",skill_content="除自身以外的我方单体的SP回复(回复量25)<br/>但是在本回合中的行动会变慢<br/>如果该对象被赋予了HP护盾,则BP恢复1。",skill_boost="回復量50/75/100",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="体力护盾,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name="圣夜的红衣",skill_content="赋予除自身以外的我方HP护盾<br/>(效力:使用者最大HP的20%/不可重复)<br/>并赋予物防·属防提升20%的效果(2回合)",skill_boost="HPバリア40/60/80% ターン数3/4/5 強化後:50/75/100%",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="效果量提升(HP护盾25%)"},{skill_order="10",skill_type="主动",skill_tag="体力护盾,buff",skill_parent="9",skill_sp="74",skill_tag2="進化",skill_name="圣夜红衣",skill_content="赋予除自身以外的我方HP护盾<br/>(效力:使用者最大HP的30%/不可重复)<br/>并赋予物防·属防提升20%的效果(2回合)",skill_boost="HPバリア60/90/120% ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="100",skill_tag2="灯火の加護",skill_name="五连白银",skill_content="对敌方单体施以5次冰属性攻击(威力75)",skill_boost="威力85/95/120",test_weak="冰",test_hit="5",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="最大体力提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="最大HP强化Ⅱ",skill_content="赋予自身最大HP提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="受击时精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="魔力还原Ⅱ",skill_content="受到的伤害量4%的SP回复<br/>(部分除外/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="冰伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="冰属性强化V",skill_content="赋予自身冰属性伤害提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="体力护盾",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="天赐之光",skill_content="【Lv1】<br/>赋予我方前卫全体HP护盾<br/>(效力:使用者最大HP的30%/不可重复)<br/>【Lv10】<br/>赋予我方前卫全体HP护盾<br/>(效力:使用者最大HP的40%/不可重复)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="冰",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="白银天闪",skill_content="对全体敌人施以5次冰属性攻击(威力30)<br/>【使用条件】第3回合以后",skill_boost="威力35/40/50",test_weak="",test_hit="",test_obj=""},},}, {owner_order="159",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name="连射",skill_content="对敌方单体施以2次弓物理攻击(威力75)",skill_boost="威力90/110/150",test_weak="弓",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="20",skill_tag2="",skill_name="连环雷击",skill_content="对敌方单体施以2次雷属性攻击(威力75)",skill_boost="威力90/110/150",test_weak="雷",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name="品牌螺栓",skill_content="对随机目标施以2次雷属性攻击(威力75)<br/>每次攻击赋予雷耐性降低15%的效果(2回合)",skill_boost="威力90/110/150",test_weak="雷",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name="乱弓残痕",skill_content="对随机目标施以2次弓物理攻击(威力75)<br/>每次攻击赋予弓耐性降低15%的效果(2回合)",skill_boost="威力90/110/150",test_weak="弓",test_hit="2",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="28",skill_tag2="",skill_name="啄木鸟雷矢",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力75/90/120",test_weak="弓,雷",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="60",skill_tag2="",skill_name="暗药的早弓",skill_content="回合开始时,抢先行动<br/>对敌方单体施以3次弓物理攻击(威力65)<br/>并赋予中等概率的暗状态异常(2回合)<br/>能力提升(Boost)MAX时:暗的概率成为最大概率",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="7",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="62",skill_tag2="",skill_name="螺栓窗格",skill_content="回合开始时,抢先行动<br/>对敌方单体施以3次雷属性攻击(威力65)<br/>并有中等概率赋予麻痹的异常状态(2回合)<br/>能力提升(Boost)MAX时:麻痹的概率成为最大概率",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="63",skill_tag2="",skill_name="闪电风暴",skill_content="对全体敌人施以3次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力75/90/75",test_weak="弓,雷",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP50)"},{skill_order="9",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="65",skill_tag2="",skill_name="乱弓雷尖矢",skill_content="对随机目标施以4次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为6次",skill_boost="威力75/85/75",test_weak="弓,雷",test_hit="4",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP52)"},{skill_order="10",skill_type="主动",skill_tag="弓,雷",skill_parent="9",skill_sp="52",skill_tag2="進化",skill_name="乱弓雷尖矢",skill_content="对随机目标施以4次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>能力提升(Boost)MAX时:攻击次数变为7次",skill_boost="威力75/85/75",test_weak="弓,雷",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="主动",skill_tag="弓,雷,debuff",skill_parent="",skill_sp="101",skill_tag2="灯火の加護",skill_name="多重雷箭",skill_content="从使用的下一个回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对全体敌人施以弓物理攻击(威力180/持续2次)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>并赋予弓·雷耐性降低15%的效果(2回合)",skill_boost="継続3/4/5回",test_weak="弓,雷",test_hit="2",test_obj="弓"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="前卫时HP治愈(前全)",skill_content="前卫时:赋予我方前卫全体HP自动回复的效果(效力30)"},{skill_order="13",skill_type="被动",skill_tag="会心提升,暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="会心・会心威力强化(相互)Ⅱ",skill_content="前后卫的会心提升15%<br/>赋予暴击时伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,弓伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="物攻・弓攻击强化Ⅱ",skill_content="自身物理攻击提升 15%<br/>弓攻击伤害提升15%的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓,雷",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="神鸣响轰射",skill_content="【Lv1】<br/>对随机目标施以8次弓物理攻击(威力45)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>【Lv10】<br/>对随机目标施以8次弓物理攻击(威力55)<br/>并攻击雷弱点(伤害以弓物理计算)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓,雷",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="镇心雷三正射",skill_content="对敌方单体施以3次弓物理攻击(威力110)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>必定造成暴击伤害<br/>【使用条件】第4回合以后",skill_boost="威力120/140/180",test_weak="",test_hit="",test_obj=""},},}, {owner_order="160",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="40",skill_tag2="",skill_name="三连乱光冲",skill_content="对随机目标施以3次光属性攻击(威力 65)",skill_boost="威力75/90/120",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name="王技之剑·破战",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>王装时:同对象的物攻・属攻降低15%(2回合)<br/>战装时:同对象的物防・属防降低15%(2回合)",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑,debuff",skill_parent="3",skill_sp="34",skill_tag2="技変化",skill_name="战技之剑・破护",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>王装时:同对象的物攻・属攻降低15%(2ターン)<br/>战装时:同对象的物防・属防降低15%(2回合)",skill_boost="威力200/240/350",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="25",skill_tag2="",skill_name="心怀未来",skill_content="自身SP恢复(恢复量50)",skill_boost="回復量75/100/125",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="37",skill_tag2="",skill_name="信念的王火・进军",skill_content="王装时:赋予我方前卫全体会心提升10%与伤害提升10%的效果(2回合)<br/>战装时:赋予自身剑攻击伤害提升30%的效果(3回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="6",skill_sp="37",skill_tag2="技変化",skill_name="信念的战火·孤军",skill_content="王装时:赋予我方前卫全体会心提升10%与伤害提升10%的效果(2回合)<br/>战装时:赋予自身剑攻击伤害提升30%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="主动",skill_tag="剑,回复",skill_parent="",skill_sp="44",skill_tag2="",skill_name="王之剑・练气",skill_content="对敌方单体施以剑物理攻击(威力 230)并恢复自身1BP<br/>王装时:自身追加1点“练气pt”<br/>战装时:“练气pt”存在1个及以上时消耗1“练气pt”并使得技能再次发动(不消耗SP)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP35)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="8",skill_sp="44",skill_tag2="技変化",skill_name="战之剑·再气",skill_content="对敌方单体施以剑物理攻击(威力 230)并恢复自身1BP<br/>王装时:自身追加1点“练气pt”<br/>战装时:“练气pt”存在1个及以上时消耗1“练气pt”并使得技能再次发动(不消耗SP)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP35)"},{skill_order="10",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="47",skill_tag2="",skill_name="王煌斬",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并攻击光弱点(伤害以剑物理计算)<br/>“练气pt”存在2个及以上时消耗2个“练气pt”并使技能再次发动(不消耗SP)<br/>战装时:同时攻击暗弱点(伤害以剑物理计算)",skill_boost="威力290/340/450 強化後:340/380/500",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="威力提升(290)"},{skill_order="11",skill_type="主动",skill_tag="剑,光,暗",skill_parent="10",skill_sp="47",skill_tag2="技変化",skill_name="战煌斩・日蚀",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并攻击光弱点(伤害以剑物理计算)<br/>“练气pt”存在2个及以上时消耗2个“练气pt”并使技能再次发动(不消耗SP)<br/>战装时:同时攻击暗弱点(伤害以剑物理计算)",skill_boost="威力290/340/450 強化後:340/380/500",test_weak="剑,光",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="威力提升(290)"},{skill_order="12",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="51",skill_tag2="",skill_name="向希望祈祷・王信",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力110)<br/>王装时:同对象的最大HP提升15%(2回合)<br/>战装时:“练气pt”存在1个及以上时消耗1个“练气pt”<br/>并赋予自身HP护盾(效力:使用者最大HP的50%/重复不可)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP41)"},{skill_order="13",skill_type="主动",skill_tag="体力护盾,回复",skill_parent="12",skill_sp="51",skill_tag2="技変化",skill_name="向希望祈祷·战坚",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力110)<br/>王装时:同对象的最大HP提升15%(2回合)<br/>战装时:“练气pt”存在1个及以上时消耗1个“练气pt”<br/>并赋予自身HP护盾(效力:使用者最大HP的50%/重复不可)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP41)"},{skill_order="14",skill_type="主动",skill_tag="剑,光",skill_parent="",skill_sp="67",skill_tag2="",skill_name="王煌澜斩",skill_content="对随机目标施以5次剑物理攻击(威力 35)<br/>并攻击光弱点(伤害以剑物理计算)<br/>“练气pt”存在3个及以上时消耗3个“练气pt”并再次发动效果(不消耗SP)<br/>战装时:同时攻击暗弱点(伤害以剑物理计算)",skill_boost="威力45/55/80",test_weak="剑,光",test_hit="5",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP54)"},{skill_order="15",skill_type="主动",skill_tag="剑,光,暗",skill_parent="14",skill_sp="67",skill_tag2="技変化",skill_name="战煌澜斩・日蚀",skill_content="对随机目标施以5次剑物理攻击(威力 35)<br/>并攻击光弱点(伤害以剑物理计算)<br/>“练气pt”存在3个及以上时消耗3个“练气pt”并再次发动效果(不消耗SP)<br/>战装时:同时攻击暗弱点(伤害以剑物理计算)",skill_boost="威力45/55/80",test_weak="剑,光",test_hit="5",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP54)"},{skill_order="16",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="形态转换·战装",skill_content="行动选择阶段时,可进行“王装”与“战装”的形态切换<br/>战装时:赋予自身剑攻击伤害提升30%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="17",skill_type="被动",skill_tag="",skill_parent="16",skill_sp="",skill_tag2="技変化",skill_name="形态切换:王装",skill_content="行动选择阶段时,可进行“王装”与“战装”的形态切换<br/>战装时:赋予自身剑攻击伤害提升30%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="18",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="王家的练气",skill_content="王装時:自身使用主动技能时<br/>追加1“练气pt”(※不受攻击次数的影响)<br/>练气pt:追加一部分技能效果"},{skill_order="19",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="22",skill_type="EX",skill_tag="剑,光,暗,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="战王之剑",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力440)<br/>并攻击光・暗弱点(伤害以剑物理计算)<br/>王装时:赋予我方前卫全体物攻·属攻提升5%的效果(2回合)<br/>战装时:威力提升1.5倍<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并攻击光・暗弱点(伤害以剑物理计算)<br/>王装时:赋予我方前卫全体物攻·属攻提升10%的效果(2回合)<br/>战装时:威力提升1.5倍",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="161",owner_skill={{skill_order="1",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="进攻的福音",skill_content="赋予我方前卫全体<br/>物攻・属攻・会心提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="守护的福音",skill_content="赋予我方前卫全体<br/>物防・属防・速度提升15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="冰碎之诗",skill_content="对敌方单体施以3次冰属性攻击(威力65)<br/>并赋予冰耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="扇碎的舞步",skill_content="对敌方单体施以3次扇物理攻击(威力65)<br/>并赋予扇耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="54",skill_tag2="",skill_name="奉神扇舞",skill_content="回合开始时,率先行动<br/>对随机目标施以3次扇物理攻击(威力65)<br/>行动结束后,移动到后卫",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="",skill_parent="",skill_sp="100",skill_tag2="",skill_name="气力的祈祷",skill_content="赋予我方前后卫全体特殊效果“气力祈祷”<br/>持续到自身行动或无法行动为止<br/>(持续消耗SP200/持续SP不足时也解除)<br/>气力祈祷: BP回复量提升1",skill_boost="継続消費SP160/130/100",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP80)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="42",skill_tag2="",skill_name="精神的鼓舞",skill_content="赋予我方前卫全体<br/>属性耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="66",skill_tag2="",skill_name="奉神冰乱华",skill_content="回合开始时,率先行动<br/>对随机目标施以4次冰属性攻击(威力45)<br/>行动结束后,移动到后卫",skill_boost="威力55/65/90",test_weak="冰",test_hit="4",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP53)"},{skill_order="9",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="42",skill_tag2="",skill_name="奉神冰激华",skill_content="对敌方单体施以冰属性攻击(威力260)<br/>行动结束后,移动到后卫",skill_boost="威力290/340/450 強化後:340/380/500",test_weak="冰",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(290)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="54",skill_tag2="灯火の加護",skill_name="龙鳞的鼓舞",skill_content="赋予我方前卫全体<br/>物理耐性提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="属攻提升,冰伤害提升,雷伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰雷的启示",skill_content="后卫时:赋予我方前卫全体属攻提升10%<br/>与冰·雷属性伤害提升10%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="交替时属性强化(前全)",skill_content="交替时:赋予我方前卫全体属攻・属防提升10%的效果(1回合)"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,属防提升",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="交替时属性强化(前全)Ⅱ",skill_content="交替时:赋予我方前卫全体属攻・属防提升15%的效果(1回合)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 回合(不重叠)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="复活",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="向着未来的愿望",skill_content="【Lv1】<br/>赋予我方前后卫全体自动复活的效果<br/>(恢复量 最大HP的15%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>【Lv10】<br/>赋予我方前后卫全体自动复活的效果<br/>(恢复量 最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,书,扇,冰",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="冰神斩舞",skill_content="对敌方单体施以冰属性攻击(威力475)<br/>并攻击剑・书・扇弱点(伤害以冰属性计算)<br/>【使用条件】自身的BP值为5以上",skill_boost="威力495/600/750",test_weak="",test_hit="",test_obj=""},},}, {owner_order="162",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="25",skill_tag2="",skill_name="三连击",skill_content="对敌方单体施以3次斧物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="斧",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="急救措施(全体)",skill_content="我方前卫全体HP回复(效果130)<br/>支援pt”5以上:前后卫全体化",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="斧,杖,书",skill_parent="",skill_sp="36",skill_tag2="",skill_name="剪定断",skill_content="对全体敌人施以斧物理攻击(威力150)<br/>并攻击杖・书弱点(伤害以斧物理计算)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="建筑师的洞察力",skill_content="赋予敌人单体斧·杖·书耐性降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="体力护盾",skill_parent="",skill_sp="12",skill_tag2="",skill_name="构筑防护栏",skill_content="赋予我方单体HP护盾<br/>(效力 使用者最大HP的5%/不可重复)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="HPバリア10/15/15%",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧,杖,书",skill_parent="",skill_sp="54",skill_tag2="",skill_name="啦啦队捣固",skill_content="对随机目标施以1次斧物理攻击(威力45)<br/>并对随机目标<br/>施以与自身的“支援pt”相同次数的斧物理攻击(威力45/最多5次)<br/>突破杖・书弱点(伤害以斧物理计算)",skill_boost="威力55/65/90",test_weak="斧",test_hit="1",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP43)"},{skill_order="7",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="惠普恢复坚果(全体)",skill_content="我方前卫全体的HP恢复(效力45)<br/>并赋予HP自动恢复的效果(2回合/效力90)<br/>支援pt”2以上:恢复同对象的状态异常(部分除外)<br/>支援pt”8以上:并赋予状态异常无效化的效果(2回合/部分除外)",skill_boost="効力150/180/220 強化後:ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="提升时效果回合数提升"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="工作指示",skill_content="赋予我方前卫全体提升物攻、物防、会心5%的效果(2回合)<br/>每次支援pt”效果提升5%(最多30%)<br/>支援pt”5以上:赋予同对象斧头攻击伤害提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="斧,杖,书,debuff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="啦啦队废料",skill_content="对单体敌人施以斧物理攻击(威力260)<br/>并攻击杖·书弱点(伤害以斧物理计算)<br/>支援pt”2以上:赋予同对象物防降低20%的效果(2回合)<br/>支援pt”4以上:再次发动效果(无SP消耗)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="斧,杖,书",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name="废料&废料",skill_content="对全体敌人施以3次斧物理攻击(威力55)<br/>并攻击杖·书弱点(伤害以斧物理计算)<br/>支援pt”9以上:攻击次数达到6次",skill_boost="威力65/80/100",test_weak="斧",test_hit="3",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="必杀技槽回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="先驱精神",skill_content="回合结束时:自身的必杀技槽提升50.0%"},{skill_order="12",skill_type="被动",skill_tag="体力自动回复,精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="市民们的支持",skill_content="根据自身的支援pt”数量赋予全体我方前卫效果<br/>3以上:赋予HP自动恢复效果(效力30)<br/>7以上:并赋予SP自动恢复的效果(恢复量对象的最大SP的5%)"},{skill_order="13",skill_type="被动",skill_tag="伤害提升,体力自动回复,精力自动回复",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="市民们的支持",skill_content="根据自身的支援pt”数量赋予全体我方前卫效果<br/>3以上:赋予HP自动恢复效果(效力30)<br/>5以上:额外提升15%的伤害效果<br/>7以上:并赋予SP自动恢复的效果(恢复量对象的最大SP的5%)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="啦啦队变化",skill_content="更换时:添加1个支援pt”"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火·冰耐受性强化",skill_content="自身的火·冰耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升,风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="加强防雷风耐性",skill_content="自身的防雷风耐性提升10%"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光・暗耐性强化",skill_content="自身的光暗耐性提升10%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="啦啦队构建",skill_content="【Lv1】<br/>回合开始时,抢先行动<br/>赋予我方前卫全体物攻·属攻·会心提升6%的效果(1回合)<br/>每次支援pt”效果提升1%<br/>并还为自身添加了1个支持pt”<br/>(可用次数: 2次)<br/>【Lv10】<br/>回合开始时,抢先行动<br/>赋予我方前卫全体物攻·属攻·会心提升6%的效果(1回合)<br/>每次支援pt”效果提升1%<br/>并还为自身添加了1个支持pt”<br/>(可用次数: 10次)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="斧,杖,书,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="土地整平",skill_content="对敌方单体施以8次斧物理攻击(威力25)<br/>并攻击杖·书弱点(伤害以斧物理计算)<br/>并赋予斧·杖·书耐性降低15%的效果(2回合)<br/>【使用条件】自身的应援pt为6以上",skill_boost="威力30/35/50",test_weak="",test_hit="",test_obj=""},},}, {owner_order="163",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,枪,debuff",skill_parent="",skill_sp="45",skill_tag2="",skill_name="呼唤林德・舞",skill_content="召唤林德,对全体敌人施以剑物理攻击(威力150)<br/>并攻击枪弱点(伤害以剑物理计算)<br/>并赋予物防·属防降低10%的效果(2回合)",skill_boost="威力175/215/260",test_weak="剑,枪",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二连清扫",skill_content="对敌方单体施以2次扇物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="扇",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="21",skill_tag2="",skill_name="引诱的挽歌",skill_content="赋予全体敌人对自身的挑衅效果(2回合)<br/>并赋予物攻·属攻降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="32",skill_tag2="",skill_name="炎蛇之诗",skill_content="对全体敌人施以火属性攻击(威力120)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力145/185/220",test_weak="火",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="火,属性攻击回避",skill_parent="",skill_sp="52",skill_tag2="",skill_name="驱魔的炎舞",skill_content="对敌方单体施以3次火属性攻击(威力65)<br/>并赋予自身必定回避属性攻击(部分除外)的效果(1次)",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="泪雨的乱舞",skill_content="对随机目标施以3次扇物理攻击(威力65)<br/>每次攻击赋予物防・属防・速度降低10%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力75/90/120",test_weak="扇",test_hit="3",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="59",skill_tag2="",skill_name="无心之先舞",skill_content="对敌方单体单体施以扇物理攻击(威力 260)<br/>必定造成暴击伤害<br/>攻击对象速度降低时威力提升1.2倍",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP47)"},{skill_order="8",skill_type="主动",skill_tag="扇",skill_parent="7",skill_sp="47",skill_tag2="進化",skill_name="无心之先舞",skill_content="对敌方单体单体施以扇物理攻击(威力 260)<br/>必定造成暴击伤害<br/>攻击对象速度降低时威力提升1.5倍",skill_boost="威力290/340/450",test_weak="扇",test_hit="1",test_obj="单"},{skill_order="9",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="78",skill_tag2="",skill_name="夜雾的连舞",skill_content="对全体敌人施以4次扇物理攻击(威力35)<br/>中等概率赋予魅惑状态异常(2回合)<br/>魅力:一定概率无法行动",skill_boost="威力45/55/70",test_weak="扇",test_hit="4",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="78",skill_tag2="",skill_name="凤凰之舞",skill_content="对全体敌人施以扇物理攻击(威力150)<br/>并赋予物攻・物防・属攻・属防・会心・速度降低15%<br/>的效果(2回合)※行动顺序影响从下回合开始",skill_boost="威力175/215/260",test_weak="扇",test_hit="1",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="11",skill_type="主动",skill_tag="扇,debuff",skill_parent="",skill_sp="59",skill_tag2="灯火の加護",skill_name="华乱吹",skill_content="对随机目标施以4次扇物理攻击(威力45)<br/>每次攻击小概率赋予扇耐性降低15%的效果(2回合)",skill_boost="威力55/65/90",test_weak="扇",test_hit="4",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="全速力",skill_parent="",skill_sp="",skill_tag2="",skill_name="加速冲刺",skill_content="消耗BP1以上时,自身可以迅速行动。"},{skill_order="13",skill_type="被动",skill_tag="物理・属性攻击回避",skill_parent="",skill_sp="",skill_tag2="",skill_name="回避架势",skill_content="赋予自身以50%的概率回避攻击(部分除外)的效果"},{skill_order="14",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="消费SP减轻Ⅱ",skill_content="自身消耗SP量减少20%<br/>(效果不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,枪,扇,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="玉霰舞・雪豹",skill_content="【Lv1】<br/>回合开始时,抢先行动<br/>与林德一起,对全体敌人施以扇形物理攻击(威力330)<br/>刺穿剑・枪的弱点(伤害以*计算",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="扇火的哀歌",skill_content="赋予全体敌人扇・火耐性降低15%的效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="ターン数3/4/5",test_weak=" ",test_hit=" ",test_obj=" "},},}, {owner_order="164",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name="火焰燃烧魔法(单体)Ⅱ",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予燃烧异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="书,debuff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="物理攻击牵制打击",skill_content="对敌方单体施以书物理攻击(威力170)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="书",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name="全体探查",skill_content="显示全体敌人的一个弱点",skill_boost="弱点開示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="16",skill_tag2="",skill_name="燃烧的智略",skill_content="赋予全体敌人燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="枪,火,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="火枪队·炎击(全体)",skill_content="对全体敌人施以火属性攻击(威力150)<br/>并攻击枪弱点(伤害以火属性计算)<br/>当攻击目标处于燃烧状态时<br/>赋予火耐性降低15%的效果(2回合)",skill_boost="威力175/215/260",test_weak="火",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="枪,火",skill_parent="",skill_sp="54",skill_tag2="",skill_name="火枪队·伏击(全体)",skill_content="为自身附加倒计时效果(计数4)<br/>计数结束时,对全体敌人施以火属性攻击(威力360)<br/>并攻击枪弱点(伤害以火属性计算)",skill_boost="威力410/490/600",test_weak="火,枪",test_hit="1",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP43)"},{skill_order="7",skill_type="主动",skill_tag="枪,火",skill_parent="",skill_sp="123",skill_tag2="",skill_name="火枪队・投枪",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对随机目标施以3次火属性攻击(威力55/持续2次)<br/>并攻击枪弱点(伤害以火属性计算)",skill_boost="継続3/4/5回",test_weak="火",test_hit="3",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP98)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="贤王的炎枪阵",skill_content="赋予我方前卫全体属攻提升20%<br/>与枪·火属性伤害提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="枪,火,debuff",skill_parent="",skill_sp="61",skill_tag2="",skill_name="火枪队·突贯(单体)",skill_content="对敌方单体施以火属性攻击(威力260)<br/>并攻击枪弱点(伤害以火属性计算)<br/>当攻击目标处于燃烧状态时<br/>赋予物防·属防降低15%的效果(2回合)",skill_boost="威力290/340/450",test_weak="火,枪",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP49)"},{skill_order="10",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name="业火缭乱之计略",skill_content="对随机目标施以3次火属性攻击(威力85)<br/>每次攻击小概率赋予燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力95/110/140",test_weak="火",test_hit="3",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="属攻强化V",skill_content="赋予自身属性攻击提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属防降低,枪耐性降低,火耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="鹰眼",skill_content="当自身使敌人破防时<br/>对被破防的敌人赋予属防降低10%<br/>与枪·火耐性降低10%的效果(3回合)"},{skill_order="13",skill_type="被动",skill_tag="属防降低,枪耐性降低,火耐性降低",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="鹰眼",skill_content="当自身使敌人破防时<br/>对被破防的敌人赋予属防降低15%<br/>与枪·火耐性降低15%的效果(3回合)"},{skill_order="14",skill_type="被动",skill_tag="枪伤害提升,火伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="好时机的炎枪阵",skill_content="存在处于破防状态的敌人时<br/>赋予我方前卫全体枪·火属性伤害提升15%<br/>与伤害上限提升(效果量20000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="百之兵法",skill_content="【Lv1】<br/>在回合中,迅速行动,并赋予我方单体<br/>威力提升100%的效果(1回合/回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量10000)的效果(1回合)<br/>【Lv10】<br/>在回合中,迅速行动,并赋予我方单体<br/>威力提升100%的效果(1回合/回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量50000)的效果(1回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="火枪破盾的计略",skill_content="赋予敌方单体枪·火耐性降低15%的效果(2回合)<br/>并无视弱点削除6层护盾<br/>但这个效果无法使敌人破防<br/>【使用条件】当没有敌人处于破防状态时",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="165",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双边缘",skill_content="对敌方单体施以2次短剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连炎冲",skill_content="对敌方单体施以2次火属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三重边缘",skill_content="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="火,buff",skill_parent="",skill_sp="54",skill_tag2="",skill_name="阳炎",skill_content="对敌方单体施以2次火属性攻击(威力120)<br/>并还会给自身添加特殊效果金丝雀假”(1次)<br/>假冒金丝雀:一定要避免攻击(部分除外)<br/>※无论授予方法如何,加那利假”的次数合计(最多9次)",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="48",skill_tag2="弱点外",skill_name="石榴石爆裂",skill_content="对敌方单体施以3次火属性攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="60",skill_tag2="",skill_name="闪回",skill_content="给自身添加特殊效果金丝雀假”(1次)<br/>行动结束后,移动到后卫位置<br/>假冒金丝雀:一定要避免攻击(部分除外)<br/>※无论授予方法如何,加那利假”的次数合计(最多9次)",skill_boost="効果付与数2/3/4回",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="7",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="反防护字节",skill_content="短剑对敌方单体施以物理攻击(威力 230)<br/>并赋予物防·属防降低15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="50",skill_tag2="",skill_name="刺客",skill_content="短剑对敌方单体施以物理攻击(威力 230)<br/>攻击对象突破时威力提升1.5倍",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="威力提升(260)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="62",skill_tag2="弱点外",skill_name="快速狂欢",skill_content="回合开始时,抢先行动<br/>对敌方单体施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP50)"},{skill_order="10",skill_type="主动",skill_tag="短剑,buff",skill_parent="",skill_sp="88",skill_tag2="灯火の加護",skill_name="闪闪发光的突击",skill_content="对全体敌人施以4次短剑物理攻击(威力35)<br/>并还会给自身添加特殊效果金丝雀假”(2次)<br/>假冒金丝雀:一定要避免攻击(部分除外)<br/>※无论授予方法如何,加那利假”的次数合计(最多9次)<br/>※Sapoabi的目标是选择的目标",skill_boost="威力45/55/70",test_weak="短剑",test_hit="4",test_obj="群"},{skill_order="11",skill_type="被动",skill_tag="卡娜莉伪装",skill_parent="",skill_sp="",skill_tag2="",skill_name="美少女义贼传说",skill_content="战斗开始时:赋予自身特殊效果金丝雀假”(2次)<br/>假冒金丝雀:一定要避免攻击(部分除外)<br/>※无论授予方法如何,加那利假”的次数合计(最多9次)"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="安格利·卡纳利",skill_content="自身攻击后(反击、必杀技等部分除外)<br/>与自身的金丝雀假”相同次数的追击(最多4次)<br/>追击:对敌方单体施以短剑物理攻击(威力40)<br/>即使非弱点也会削减护盾点数"},{skill_order="13",skill_type="被动",skill_tag="卡娜莉伪装",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="罗伊·阿尔蒂·卡纳利",skill_content="当自身使敌人破防时<br/>给自身添加特殊效果金丝雀假”(3次)<br/>假冒金丝雀:一定要避免攻击(部分除外)<br/>※无论授予方法如何,加那利假”的次数合计(最多9次)<br/>※如果在应用此效果之前未授予Canary Fake”<br/>萨波阿比安格利·卡纳利”不会发动"},{skill_order="14",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="短剑,buff",skill_parent="",skill_sp="",skill_tag2="必殺技,弱点外",skill_name="海上金丝雀",skill_content="【Lv1】<br/>回合开始时,抢先行动<br/>对敌方单体施以6次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数<br/>并还会给自身添加特殊效果金丝雀假”(5次)<br/>【Lv10】<br/>回合开始时,抢先行动<br/>敌方单体6次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数<br/>并还会给自身添加特殊效果金丝雀假”(5次)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="166",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="15",skill_tag2="",skill_name="一闪",skill_content="对敌方单体施以剑物理攻击(威力140)",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="34",skill_tag2="",skill_name="V字斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>行动选择时只有自身生存:<br/>攻击次数变成4次,可以突破暗弱点",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="剑,暗",skill_parent="2",skill_sp="34",skill_tag2="技変化",skill_name="生迹亡痕",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>行动选择时只有自身存活时:<br/>攻击次数变成4次,可攻击暗弱点",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑,杖,debuff",skill_parent="",skill_sp="40",skill_tag2="",skill_name="威力重锤",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>攻击杖弱点(伤害以剑物理计算)<br/>并赋予物防降低20%的效果(2回合)",skill_boost="威力200/240/350",test_weak="剑,杖",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="剑,风",skill_parent="",skill_sp="29",skill_tag2="",skill_name="剑解",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并攻击风弱点(伤害以剑物理计算)",skill_boost="威力200/240/350",test_weak="剑,风",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="剑,风",skill_parent="",skill_sp="61",skill_tag2="",skill_name="幽风斩",skill_content="回合开始时,率先行动<br/>对全体敌人施以剑物理攻击(威力120)<br/>并攻击风弱点(伤害以剑物理计算)<br/>并赋予物攻·速度降低10%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力145/185/220",test_weak="剑,风",test_hit="1",test_obj="群"},{skill_order="7",skill_type="主动",skill_tag="剑,风,debuff",skill_parent="",skill_sp="54",skill_tag2="",skill_name="回旋斩",skill_content="对全体敌人施以2次剑物理攻击(威力80)<br/>攻击风弱点(伤害以剑物理计算)<br/>并赋予物攻降低15%的效果(2回合)",skill_boost="威力90/105/130",test_weak="剑,风",test_hit="2",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP43)"},{skill_order="8",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="83",skill_tag2="",skill_name="电光音速斩",skill_content="对全体敌人施以4次剑物理攻击(威力45)",skill_boost="威力55/65/80",test_weak="剑",test_hit="4",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP66)"},{skill_order="9",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="缘风",skill_content="对随机目标施以4次风属性攻击(威力45)<br/>每次攻击小概率赋予麻痹异常状态(2回合)",skill_boost="威力55/65/90",test_weak="风",test_hit="4",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP51)"},{skill_order="10",skill_type="主动",skill_tag="剑,枪",skill_parent="",skill_sp="53",skill_tag2="",skill_name="跃天斩",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并攻击枪弱点(伤害以剑物理计算)<br/>攻击对象被破防时威力提升1.2倍",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="11",skill_type="被动",skill_tag="勇者pt",skill_parent="",skill_sp="",skill_tag2="",skill_name="勇者的资质",skill_content="当自身使用主动技能攻击时<br/>为自身附加1个“勇者pt”<br/>每个“勇者pt”可提升5%威力(最多45%/同系统的效果不可重复)"},{skill_order="12",skill_type="被动",skill_tag="対物理・属性反击",skill_parent="",skill_sp="",skill_tag2="",skill_name="镜反冲",skill_content="消耗BP3并使用技能时<br/>赋予自身对物理·属性攻击施以反击的效果(1回合)<br/>反击:对全体敌人施以剑物理攻击(威力90)<br/>并攻击风弱点(伤害以剑物理计算)"},{skill_order="13",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="EX",skill_tag="剑,火,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="龙首尔",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力440)<br/>并攻击火弱点(伤害以剑物理计算)<br/>并赋予燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>【Lv10】<br/>对敌方单体施以剑物理攻击(威力525)<br/>并攻击火弱点(伤害以剑物理计算)<br/>并赋予燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="167",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="24",skill_tag2="",skill_name="红色代客",skill_content="对敌方单体施以火属性攻击(威力170)<br/>魔力pt”3以上:威力1.2倍",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="24",skill_tag2="",skill_name="银色冻结",skill_content="对全体敌人施以冰属性攻击(威力70)<br/>魔力pt”3以上:重新发动效果(无消耗SP)",skill_boost="威力80/100/120",test_weak="冰",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name="紫色托盘",skill_content="对敌方单体施以暗属性攻击(威力170)<br/>并赋予速度降低15%的效果(2回合)<br/>魔力pt”5以上:敌人全体化<br/>※行动顺序影响从第2回合开始",skill_boost="威力200/240/350",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="银牙",skill_content="对全体敌人施以冰属性攻击(威力150)<br/>并小概率赋予麻痹状态异常(2回合)<br/>魔力pt”3以上:麻痹的概率变为中等概率<br/>魔力pt”5以上:麻痹的概率成为大概率",skill_boost="威力175/215/260",test_weak="病",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="紫色薄雾",skill_content="对全体敌人施以暗属性攻击(威力150)<br/>并小概率赋予暗状态异常(2回合)<br/>魔力pt”3以上:赋予暗的概率变为中等概率<br/>魔力pt”5以上:暗的概率成为大概率",skill_boost="威力175/215/260",test_weak="暗",test_hit="1",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="雷,风",skill_parent="",skill_sp="52",skill_tag2="",skill_name="蓝色盖尔",skill_content="对随机目标施以3次雷属性攻击(威力65)<br/>并攻击风弱点(伤害以雷属性计算)<br/>魔力pt”5以上:威力1.2倍",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="雷,风",skill_parent="",skill_sp="44",skill_tag2="",skill_name="蓝色风暴",skill_content="对单体敌人施以雷属性攻击(威力230)<br/>并攻击风弱点(伤害以雷属性计算)<br/>魔力pt”3以上:敌人全体化<br/>魔力pt”5以上:威力1.2倍",skill_boost="威力260/300/400",test_weak="雷",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP35)"},{skill_order="8",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="60",skill_tag2="",skill_name="红色凯奇",skill_content="对敌方单体施以火属性攻击(威力35)<br/>并对同一对象施以与自身的魔力pt”相同次数的火属性攻击(威力35/最多6次)",skill_boost="威力45/55/80",test_weak="火",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="9",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="55",skill_tag2="",skill_name="琥珀风暴",skill_content="对全体敌人施以雷属性攻击(威力180)<br/>魔力pt”每提升2次威力(最大1.8倍)",skill_boost="威力205/245/300",test_weak="雷",test_hit="1",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="10",skill_type="被动",skill_tag="精力回复,魔力pt",skill_parent="",skill_sp="",skill_tag2="",skill_name="魔力的积累",skill_content="当自身使用战斗技能攻击时<br/>自身的SP恢复(恢复量10)<br/>并自身提升1个魔力pt”(※不受攻击次数影响)"},{skill_order="11",skill_type="被动",skill_tag="属攻提升,全属性伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="魔力的睁眼",skill_content="根据自身的魔力pt”数量赋予效果<br/>1以上:属攻提升12%(最大30%)魔力pt”每1次效果提升2%<br/>9以上:属性伤害提升20%"},{skill_order="12",skill_type="特殊",skill_tag="火耐性提升,冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火·冰耐受性强化",skill_content="自身的火·冰耐性提升10%"},{skill_order="13",skill_type="特殊",skill_tag="雷耐性提升,风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="加强防雷风耐性",skill_content="自身的防雷风耐性提升10%"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光・暗耐性强化",skill_content="自身的光暗耐性提升10%"},{skill_order="15",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="黑色深渊",skill_content="【Lv1】<br/>回合开始时,抢先行动<br/>完全防止自身属性攻击(部分除外)的效果(2回合)<br/>赋予属攻提升10%的效果(2回合)<br/>进一步防范时,对全体敌人施以暗属性攻击反击(威力135)<br/>【Lv10】<br/>回合开始时,抢先行动<br/>完全防止自身属性攻击(部分除外)的效果(3回合)<br/>赋予属攻20%的效果(3回合)<br/>进一步防范时,对全体敌人施以暗属性攻击反击(威力135)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="168",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="29",skill_tag2="",skill_name="V影斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并攻击暗弱点(伤害以剑物理计算)",skill_boost="威力105/125/180",test_weak="剑,暗",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="剑,暗,buff",skill_parent="",skill_sp="29",skill_tag2="",skill_name="无畏斩",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>并赋予自身物攻提升10%的效果(2回合)",skill_boost="威力200/240/350",test_weak="剑,暗",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="憎恨连锁",skill_content="赋予自身HP恢复(效力105)、SP恢复(恢复量最大SP的5%)<br/>与异常状态恢复(部分除外)",skill_boost="HP回復効力125/165/225 SP回復量6/8/10%",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="38",skill_tag2="",skill_name="崩碎",skill_content="对全体敌人施以2次剑物理攻击(威力80)<br/>并攻击暗弱点(伤害以剑物理计算)",skill_boost="威力90/105/130",test_weak="剑,暗",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="58",skill_tag2="",skill_name="憎恶的乱剑",skill_content="自身受到伤害(效果量:最大HP的30%)<br/>对随机目标施以5次剑物理攻击(威力55)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>※这个效果不会让自身无法战斗",skill_boost="威力65/75/100",test_weak="剑,暗",test_hit="5",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="憎恶之扩散",skill_content="对我方前卫全体造成伤害(效果量:对象最大生命值的50%)<br/>并赋予同一目标的伤害提升20%<br/>与必定暴击效果(2回合)与恢复1个BP<br/>※此效果不会使我方无法战斗",skill_boost="ターン数3/4/5 強化後:4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="80",skill_tag2="",skill_name="憎恶的绝剑",skill_content="对敌方单体施以剑物理攻击(威力40),并攻击暗弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时: HP超过60%的我方前后卫全体<br/>消耗最大HP的60%<br/>根据消耗的人数,重复相同的攻击(最多8次)",skill_boost="威力50/60/80",test_weak="剑,暗",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP64)"},{skill_order="8",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="55",skill_tag2="",skill_name="激流回旋剑",skill_content="对敌方单体施以3次剑物理攻击(威力85)<br/>并攻击暗弱点(伤害以剑物理计算)",skill_boost="威力95/110/140",test_weak="剑,暗",test_hit="3",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="9",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="82",skill_tag2="",skill_name="憎恶的剑闪",skill_content="对我方前卫全体造成伤害(效果量:对象最大生命值的30%)<br/>并对全体敌人施以6次剑物理攻击(威力40)。<br/>同时攻击暗弱点(伤害以剑物理计算)<br/>※此效果不会使我方无法战斗",skill_boost="威力45/50/65",test_weak="剑,暗",test_hit="1",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP66)"},{skill_order="10",skill_type="被动",skill_tag="精力回复,必杀技槽回复,加成点回复,物攻提升,伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="孤高的魔王",skill_content="当我方有人无法战斗时<br/>自身SP恢复(恢复量:最大SP的100%),BP恢复5<br/>必杀技的使用次数回复1,必杀技槽变成100.0%<br/>并赋予物攻提升15%和伤害提升15%的效果(3回合)"},{skill_order="11",skill_type="被动",skill_tag="物攻提升,伤害提升,必定暴击",skill_parent="",skill_sp="",skill_tag2="",skill_name="激昂",skill_content="HP 75%以下时:赋予自身<br/>物攻提升15%、伤害提升15%<br/>与必定暴击效果"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="剑,暗",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="生迹亡痕",skill_content="【Lv1】<br/>对敌方单体施以4次剑物理攻击(威力110)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>【Lv10】<br/>对敌方单体施以4次剑物理攻击(威力130)<br/>并计算暗弱点(伤害以剑物理计算)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="169",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,暗",skill_parent="",skill_sp="59",skill_tag2="",skill_name="愤怒的气息",skill_content="对全体敌人施以3次暗属性攻击(威力55)<br/>并攻击火弱点(伤害以暗属性计算)",skill_boost="威力65/80/100",test_weak="暗,火",test_hit="3",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="空虚的妄想",skill_content="自身攻击提升30%<br/>赋予暗属性伤害提升30%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="debuff,复活",skill_parent="",skill_sp="50",skill_tag2="",skill_name="绝望的祝福",skill_content="使我方单体复活(回复量最大HP的25%)<br/>但是,赋予该对象最大HP降低30%的效果(6回合)",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="火,暗,debuff",skill_parent="",skill_sp="54",skill_tag2="",skill_name="疯狂的火焰",skill_content="对随机目标施以3次暗属性攻击(威力65)<br/>并攻击火弱点(伤害以暗属性计算)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗,火",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="84",skill_tag2="",skill_name="绝望的连锁",skill_content="赋予我方前后卫全体对应对象HP的效果(2回合)<br/>HP 50%以下时:同对象物攻·属攻提升15%<br/>当HP低于20%时:伤害提升15%<br/>之后,同一对象的HP恢复(效力65)",skill_boost="ターン数3/4/5 効力85/115/155",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="火,暗,debuff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="黑色深渊",skill_content="对全体敌人施以暗属性攻击(威力180)<br/>并攻击火弱点(伤害以暗属性计算)<br/>并有中等概率赋予麻痹的异常状态(2回合)",skill_boost="威力205/245/300",test_weak="暗,火",test_hit="1",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="7",skill_type="主动",skill_tag="火,暗",skill_parent="",skill_sp="300",skill_tag2="",skill_name="愤怒的波动",skill_content="对敌方施以暗属性攻击(威力530)<br/>并攻击火弱点(伤害以暗属性计算)",skill_boost="威力560/700/900 強化後:660/800/1000",test_weak="暗,火",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="威力提升(630)"},{skill_order="8",skill_type="主动",skill_tag="暗,回复",skill_parent="",skill_sp="55",skill_tag2="",skill_name="实时橡皮擦",skill_content="对敌方单体施以3次暗属性攻击(威力65)<br/>并攻击火弱点(伤害以暗属性计算)<br/>并回复我方前后卫<br/>根据伤害量吸收的HP(效果量 造成伤害量的15%)",skill_boost="威力75/90/120 強化後:95/110/140",test_weak="暗,火",test_hit="3",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="威力提升(85)"},{skill_order="9",skill_type="主动",skill_tag="回复,复活",skill_parent="",skill_sp="150",skill_tag2="",skill_name="绝望的祈祷",skill_content="我方前后卫全体的HP回复(回复量最大HP的10%)<br/>回复对象不能战斗时复活(回复量最大HP的10%)<br/>※一场战斗可使用3次",skill_boost="回復量20/30/40%",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP120)"},{skill_order="10",skill_type="被动",skill_tag="加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="漆黑的诅咒",skill_content="SP 10%以上且回合结束时:自身BP恢复1<br/>但是,自身的SP消耗了最大SP的5%"},{skill_order="11",skill_type="被动",skill_tag="精力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="死亡恐惧症",skill_content="自身使用必杀技时<br/>自身SP恢复(恢复量最大SP的100%)"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="15",skill_type="EX",skill_tag="暗,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="圣艾丽西亚",skill_content="【Lv1】<br/>对敌方单体施以暗属性攻击(威力440)<br/>赋予物攻、物防、属攻、属防、速度、会心、速度降低5%的效果(2回合)<br/>并中概率赋予毒、出血、麻痹、暗的状态异常(2回合)<br/>【Lv10】<br/>对敌方单体施以暗属性攻击(威力525)<br/>赋予物攻、物防、属攻、属防、速度、会心、速度降低10%的效果(2回合)<br/>并中概率赋予毒、出血、麻痹、暗的状态异常(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="170",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,火,光",skill_parent="",skill_sp="32",skill_tag2="",skill_name="圣炎连斩",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并攻击火・光弱点(伤害以剑物理计算)",skill_boost="威力105/125/180/315",test_weak="剑,火,光",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="24",skill_tag2="",skill_name="气魄",skill_content="赋予自身提升20%物攻<br/>与伤害上限提升(效果量50000)的效果(3回合)",skill_boost="ターン数4/5/6/8",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="28",skill_tag2="",skill_name="回复魔法(全体)",skill_content="我方前卫全体HP恢复(効力 65)",skill_boost="効力85/115/155/275",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="49",skill_tag2="",skill_name="退火退光的圣炎",skill_content="对全体敌人施以2次光属性攻击(威力80)<br/>并赋予火・光耐性降低10%的效果(2回合)",skill_boost="威力95/115/130/230",test_weak="光",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="73",skill_tag2="",skill_name="圣炎的守结界",skill_content="赋予我方前卫全体物防·属防<br/>与暗耐性提升15%的效果(2回合)<br/>BP消耗5时:赋予同对象必定避免属性攻击(一部分除外)的效果(1次)<br/>成功防御时,使用光属性攻击施以反击(威力200)",skill_boost="ターン数3/4/5/7",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="圣炎的攻结界",skill_content="赋予我方前卫全体物攻·属攻提升15%的效果(2回合)<br/>BP消耗5时:<br/>赋予全体敌人物防・属防降低15%的效果(2回合)",skill_boost="ターン数3/4/5/7(物防・属防ダウンも対象)",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="剑,火,光,回复",skill_parent="",skill_sp="76",skill_tag2="",skill_name="圣炎的重剑",skill_content="对敌方单体施以2次剑物理攻击(威力135)<br/>并攻击火・光弱点(伤害以剑物理计算)<br/>并恢复自身的BP1<br/>BP消耗5时:必定暴击",skill_boost="威力150/175/235/415",test_weak="剑,火,光",test_hit="2",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP61)"},{skill_order="8",skill_type="主动",skill_tag="剑,火,光",skill_parent="",skill_sp="58",skill_tag2="",skill_name="圣炎的万剑",skill_content="对敌方单体施以3次剑物理攻击(威力85)<br/>并攻击火・光弱点(伤害以剑物理计算)<br/>BP消耗3以上时:攻击次数提升为5<br/>BP消耗5时:攻击次数提升为8",skill_boost="威力95/110/100/90",test_weak="剑,火,光",test_hit="3",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="剑,火,光",skill_parent="",skill_sp="74",skill_tag2="",skill_name="圣炎一文字・连斩",skill_content="对全体敌人施以3次剑物理攻击(威力80)<br/>并攻击火・光弱点(伤害以剑物理计算)<br/>BP消耗3以上时:攻击次数提升为4<br/>BP消耗5时:攻击次数提升为6",skill_boost="威力90/105/80/90",test_weak="剑,火,光",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP59)"},{skill_order="10",skill_type="主动",skill_tag="剑,火,光,buff",skill_parent="",skill_sp="74",skill_tag2="灯火の加護",skill_name="圣炎的烂剑",skill_content="对随机目标施以4次剑物理攻击(威力 45)<br/>并攻击火・光弱点(伤害以剑物理计算)<br/>BP消耗3以上时:<br/>赋予自身剑攻击伤害提升15%的效果(5回合)<br/>BP消耗5时:<br/>赋予自身物攻提升15%的效果(5回合)",skill_boost="威力55/65/90/160",test_weak="剑,火,光",test_hit="4",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="加成等级变化(2/4/6),剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="累世的剑圣",skill_content="赋予自身剑攻击伤害提升15%的效果<br/>并将能力提升(Boost)等级变更为Lv.2/Lv.4/Lv.6<br/>※BP消耗量将变更为1/3/5"},{skill_order="12",skill_type="被动",skill_tag="加成点回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="气炎万丈",skill_content="自身使用战斗技能时<br/>若存在破防中的敌人或由自身破防的敌人,则恢复自身3BP"},{skill_order="13",skill_type="被动",skill_tag="加成点回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="守指长的使命",skill_content="战斗开始时:自身恢复BP2"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="剑,火,光,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="继承圣火之煌剑",skill_content="【Lv1】<br/>对全体敌人施以3次剑物理攻击(威力130)<br/>并攻击火・光弱点(伤害以剑物理计算)<br/>并赋予我方前卫全体“大圣火的加护”效果(1回合)<br/>大圣火的加护:BP回复量提升5<br/>【Lv10】<br/>对全体敌人施以3次剑物理攻击(威力150)<br/>并攻击火・光弱点(伤害以剑物理计算)<br/>并赋予我方前卫全体“大圣火的加护”效果(1回合)<br/>大圣火的加护:BP回复量提升5",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="171",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="20",skill_tag2="",skill_name="光明魔法(单体)Ⅱ",skill_content="对敌方单体施以光属性攻击(威力170)",skill_boost="威力200/240/350",test_weak="光",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="恩宠的巫鼓舞",skill_content="我方前卫全体HP自动恢复(效力80)<br/>并赋予物防·属防提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="",skill_parent="",skill_sp="60",skill_tag2="",skill_name="心气的巫鼓舞",skill_content="赋予我方BP回复增加1的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="守指的挽歌",skill_content="赋予敌方单体剑・火・光耐性降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="48",skill_tag2="",skill_name="圣炎之诗・独连奏",skill_content="对敌方单体施以2次扇物理攻击(威力30)<br/>根据目标状态效果的数量,攻击次数会发生变化。<br/>6个以上:攻击次数变为4次<br/>12个以上:攻击次数变为6次",skill_boost="威力35/40/60",test_weak="扇",test_hit="2,4,6",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="72",skill_tag2="",skill_name="腐耐的夜曲",skill_content="为自身添加倒计时效果(计数4)<br/>计数结束时,赋予全体敌人物理·属性耐性降低15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP58)"},{skill_order="7",skill_type="主动",skill_tag="火,光,debuff",skill_parent="",skill_sp="53",skill_tag2="",skill_name="圣炎之诗・神威",skill_content="对全体敌人施以2次光属性攻击(威力95),并攻击火弱点(伤害以光属性计算)<br/>根据每个目标的状态效果数量赋予效果(2回合)<br/>6个以上:物攻·属攻降低15%<br/>12个以上:物防·属防降低15%",skill_boost="威力110/130/150",test_weak="光,火",test_hit="2",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="8",skill_type="主动",skill_tag="火,光",skill_parent="",skill_sp="80",skill_tag2="",skill_name="圣炎之诗・轮唱",skill_content="对全体敌人施以4次光属性攻击(威力45),并攻击火弱点(伤害以光属性计算)<br/>根据每个对象的状态效果数量,攻击次数会发生变化。<br/>6个以上:攻击次数变为5次<br/>12个以上:攻击次数达到6次",skill_boost="威力55/65/80",test_weak="光,火",test_hit="4",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP64)"},{skill_order="9",skill_type="主动",skill_tag="火,光",skill_parent="",skill_sp="45",skill_tag2="",skill_name="圣炎之诗・赎罪",skill_content="对敌方单体施以光属性攻击(威力260),并攻击火弱点(伤害以光属性计算)<br/>根据对象状态效果的数量,威力会发生变化。<br/>6个以上:威力1.5倍<br/>12个以上:威力2.0倍※仅适用于威力倍率高的一方",skill_boost="威力290/340/450",test_weak="光,火",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP36)"},{skill_order="10",skill_type="主动",skill_tag="火,光,debuff",skill_parent="",skill_sp="67",skill_tag2="灯火の加護",skill_name="圣炎之诗·绝唱",skill_content="对敌方单体4施以次光属性攻击(威力65)<br/>并攻击火弱点(伤害以光属性计算)<br/>根据对象状态效果的数量赋予效果(2回合)<br/>6个以上:中等概率赋予失明状态异常<br/>12个以上:中等概率赋予麻痹状态异常",skill_boost="威力75/85/110",test_weak="光,火",test_hit="4",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="物防降低,属防降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="约指的阳念·减守",skill_content="前卫时:赋予全体敌人物防·属防降低5%的效果"},{skill_order="12",skill_type="被动",skill_tag="物攻降低,属攻降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="约指的阴念·减攻",skill_content="后卫时:赋予全体敌人物攻·属攻降低5%的效果"},{skill_order="13",skill_type="被动",skill_tag="会心降低,速度降低",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="约指的精念·减身",skill_content="SP 50%以上时:赋予全体敌人会心·速度降低5%的效果"},{skill_order="14",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="弃战的奏鸣曲",skill_content="【Lv1】<br/>赋予全体敌人物攻·物防·属攻·属防降低10%的效果(2回合)<br/>【Lv10】<br/>赋予全体敌人物攻·物防·属攻·属防降低20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="172",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name="连续断",skill_content="对敌方单体施以2次斧物理攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 斧",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连冰冲",skill_content="对敌方单体施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 冰",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="15",skill_tag2="",skill_name="健全化",skill_content="恢复单体我方的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="46",skill_tag2="",skill_name="奉献的葡萄喷洒药(除自)",skill_content="自身受到伤害(效果量最大HP的75%)<br/>之后,除自身以外的我方前后卫全体的HP恢复(效力130)<br/>※这个效果不会让自身无法战斗",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="",skill_parent="",skill_sp="100",skill_tag2="",skill_name="奉献石榴粉",skill_content="自身受到伤害(效果量最大HP的75%)<br/>之后,赋予我方前卫全体BP回复量提升1的效果(2回合)<br/>※这个效果不会让自身无法战斗",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="65",skill_tag2="",skill_name="献身的防治愈散布药(除自)",skill_content="自身受到伤害(效果量最大HP的75%)<br/>之后,除了自身以外的所有我方前后卫都将HP自动回复(效力120)<br/>赋予物防·属防提升10%的效果(2回合)<br/>※这个效果不会让自身无法战斗",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP52)"},{skill_order="7",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="50",skill_tag2="",skill_name="死中活击断",skill_content="对单体敌人施以斧物理攻击(威力260)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="52",skill_tag2="",skill_name="死中活冰葬",skill_content="对敌方单体施以冰属性攻击(威力260)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力290/340/450",test_weak="柄",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="68",skill_tag2="",skill_name="死力尽冰狱",skill_content="对全体敌人施以3次冰属性攻击(威力65)<br/>当HP低于30%时:重新激活效果(无SP消耗)",skill_boost="威力75/90/115",test_weak="冰",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="20",skill_tag2="灯火の加護",skill_name="冰斧松弛药(全体)",skill_content="赋予敌人全体斧·冰耐性降低15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="体力护盾",skill_parent="",skill_sp="",skill_tag2="",skill_name="奉献的生命延续",skill_content="使用战斗技能后,如果自身处于濒死状态<br/>为自身添加HP屏障<br/>(效力使用者最大HP的75%/不可重复)"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,冰伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时属攻・冰属性强化V",skill_content="HP 30%以下时:自身攻击提升30%<br/>赋予冰属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="加油",skill_content="战斗中只有1次,即使受到来自敌人的HP变成0的伤害,HP也只剩下1。"},{skill_order="14",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="完全康复药",skill_content="【Lv1】<br/>我方前后卫全体的HP回复(回复量99999)<br/>并赋予物攻·物防·属攻·属防提升1%的效果(2回合)<br/>【Lv10】<br/>我方前后卫全体的HP回复(回复量99999)<br/>并赋予物攻、物防、属攻、属防提升10%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="173",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="34",skill_tag2="",skill_name="光明魔法(单体)Ⅲ",skill_content="对敌方单体施以光属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="34",skill_tag2="",skill_name="暗魔法(单体)Ⅲ",skill_content="对敌方单体施以暗属性攻击(威力230)",skill_boost="威力260/300/400",test_weak="暗",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="25",skill_tag2="",skill_name="SP周期",skill_content="自身的SP恢复(恢复量50)",skill_boost="回復量75/100/125",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="大乱光明魔法",skill_content="对随机目标施以3次光属性攻击(威力55)<br/>每次攻击赋予光耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="光",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="大乱暗魔法",skill_content="对随机目标施以3次暗属性攻击(威力55)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="光,buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="星霜的极光",skill_content="对敌方单体施以光属性攻击(威力230)<br/>无穷之光效果中:赋予自身属性攻击提升30%的效果(2回合)<br/>无穷之暗效果中:攻击次数变为2次",skill_boost="威力260/300/400",test_weak="光",test_hit="1",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="7",skill_type="主动",skill_tag="暗,buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="饥饿的虚空",skill_content="对敌方单体施以暗属性攻击(威力230)<br/>无穷之光效果中:攻击次数变为2次<br/>无穷的暗效果中:赋予自身伤害提升30%的效果(2回合)",skill_boost="威力260/300/400",test_weak="暗",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="8",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="威神的毁灭",skill_content="对全体敌人施以3次光属性攻击(威力55)<br/>无穷光效中:赋予同对象光耐性降低15%的效果(2回合)<br/>无穷之暗效果中:攻击次数变为6次",skill_boost="威力65/80/100",test_weak="光",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="坠落的凶星",skill_content="对全体敌人施以3次暗属性攻击(威力55)<br/>无穷之光效果中:攻击次数变为6次<br/>无穷的暗效果中:赋予同对象15%的暗耐性降低效果(2回合)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP51)"},{skill_order="10",skill_type="主动",skill_tag="回复,debuff",skill_parent="",skill_sp="34",skill_tag2="灯火の加護",skill_name="昏睡的寄托",skill_content="赋予敌人单体15%的属攻、属防效果(2回合)<br/>无穷的光效果中和无穷的暗效果中:自身的BP恢复3点",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="无穷之光,无穷之暗",skill_parent="",skill_sp="",skill_tag2="",skill_name="无穷的智慧",skill_content="自身使用属性技能时,根据属性赋予自身效果(3回合)<br/>光属性:特殊效果无穷之光”<br/>暗属性:特殊效果无穷的暗”<br/>无穷之光/无穷之暗:伤害上限提升(效果量30000)的效果"},{skill_order="12",skill_type="被动",skill_tag="属性暴击解放,必定暴击",skill_parent="",skill_sp="",skill_tag2="",skill_name="悠久的记忆",skill_content="赋予自身属性攻击产生暴击的效果<br/>在无穷的光效果和无穷的暗效果中:<br/>一定要对同一对象施加关键效果"},{skill_order="13",skill_type="被动",skill_tag="无穷之光,无穷之暗",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="传承下去的智慧",skill_content="战斗开始时:赋予自身<br/>赋予特殊效果无穷之光”和无穷之暗”(2回合)<br/>无穷之光/无穷之暗:伤害上限提升(效果量30000)的效果"},{skill_order="14",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光・暗耐性强化",skill_content="自身的光暗耐性提升10%"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="EX",skill_tag="光,暗,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="比起深沉的梦来的灾难",skill_content="【Lv1】<br/>敌方单体交替4次光・暗属性攻击(威力60)<br/>在无穷的光效果和无穷的暗效果中:<br/>赋予同对象物理属性耐性降低5%的效果(2回合)<br/>【Lv10】<br/>敌方单体交替4次光・暗属性攻击(威力75)<br/>在无穷的光效果和无穷的暗效果中:<br/>赋予同对象物理属性耐性降低10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="174",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="25",skill_tag2="",skill_name="乱射",skill_content="对随机目标施以3次弓物理攻击(威力55)",skill_boost="威力65/80/100",test_weak=" 弓",test_hit="3",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="30",skill_tag2="",skill_name="全体刚射",skill_content="对全体敌人施以弓物理攻击(威力150)",skill_boost="威力175/215/260",test_weak=" 弓",test_hit="1",test_obj="敌群"},{skill_order="3",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="风沙的调查",skill_content="对随机目标施以2次风属性攻击(威力75)<br/>每次攻击都会造成腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="猎人的慧眼",skill_content="赋予自身会心提升15%<br/>与弓攻击伤害提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="37",skill_tag2="",skill_name="坏残之矢",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>当攻击目标处于腐蚀状态时<br/>赋予该对象物理耐性降低10%的效果(2回合)<br/>但会驱散攻击目标的腐蚀状态",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="53",skill_tag2="",skill_name="沙尘之岚",skill_content="对全体敌人施以2次风属性攻击(威力80)<br/>并赋予腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力90/105/130",test_weak="风",test_hit="2",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="42",skill_tag2="",skill_name="侵蚀之狱射",skill_content="对敌方单体施以弓物理攻击(威力230)<br/>攻击对象腐蚀状态时威力提升1.3倍",skill_boost="威力260/300/400",test_weak="弓",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP34)"},{skill_order="8",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="沙尘之矢",skill_content="对敌人全体施以2次弓物理攻击(威力95)<br/>并赋予腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力110/130/150",test_weak="弓",test_hit="2",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="300",skill_tag2="",skill_name="崩坏之矢",skill_content="对敌方单体施以弓物理攻击(威力530)<br/>当攻击目标处于腐蚀状态时,威力提升1.5倍<br/>并赋予该对象物理耐性降低10%的效果(2回合)<br/>但会驱散攻击目标的腐蚀状态",skill_boost="威力560/700/900",test_weak="弓",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP67)"},{skill_order="10",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="66",skill_tag2="灯火の加護",skill_name="沙砾之矢",skill_content="对敌方单体施以3次弓物理攻击(威力85)<br/>并赋予腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力95/110/140",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="沙尘的加护",skill_content="存在腐蚀状态的敌人时<br/>赋予自身SP自动回复的效果(回复量最大SP的10%)"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,会心提升,精力自动回复",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="沙尘的加护",skill_content="存在腐蚀状态的敌人时<br/>赋予自身SP自动回复的效果(回复量最大SP的10%)<br/>并赋予物攻・会心提升10%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="德托夫族的狩猎术",skill_content="当敌人处于物理耐性降低状态时<br/>我方前卫全体攻击提升15%<br/>弓攻击伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="异常效果延长(与)",skill_content="当自身出现异常状态时<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="风绝之矢",skill_content="【Lv1】<br/>回合中,率先行动对敌方单体施以弓物理攻击(威力440)<br/>当攻击目标处于腐蚀状态时,威力提升至2倍<br/>并赋予该对象物理耐性降低5%的效果(2回合)<br/>但会驱散攻击目标的腐蚀状态<br/>【Lv10】<br/>回合中,率先行动对敌方单体施以弓物理攻击(威力525)<br/>当攻击目标处于腐蚀状态时,威力提升至2倍<br/>并赋予该对象物理耐性降低10%的效果(2回合)<br/>但会驱散攻击目标的腐蚀状态",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="蚀乱之矢",skill_content="对随机目标施以5次弓物理攻击(威力 55)<br/>每次攻击都赋予腐蚀状态异常(1回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)<br/>【使用条件】有敌人存在物理耐性降低状态时",skill_boost="威力65/80/100",test_weak=" ",test_hit=" ",test_obj=" "},},}, {owner_order="175",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="25",skill_tag2="",skill_name="三重爆破",skill_content="对单体敌人施以3次短剑物理攻击(威力 55)",skill_boost="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="27",skill_tag2="",skill_name="暗夜重重呢",skill_content="对敌方单体施以3次暗属性攻击(威力55)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="27",skill_tag2="",skill_name="盗命短刃",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>并吸收造成的伤害量的30%的HP",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="短剑,回复",skill_parent="",skill_sp="74",skill_tag2="",skill_name="早摘的三闪刃",skill_content="对全体敌人施以3次短剑物理攻击(威力55)<br/>自身的行动顺序越靠前,SP恢复越多<br/>第一个行动:恢复60,第二个:恢复40,第三个:恢复20,第四个及以后:不恢复",skill_boost="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="黑蛇",skill_content="赋予敌方单体物防・速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="76",skill_tag2="弱点外",skill_name="三重广域炸裂",skill_content="对全体敌人施以3次短剑物理攻击(威力65)<br/>即使非弱点也会削减护盾点数",skill_boost="威力75/90/115",test_weak="短剑",test_hit="3",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP61)"},{skill_order="7",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="77",skill_tag2="",skill_name="暗幕",skill_content="对全体敌人施以3次暗属性攻击(威力65)<br/>Boost MAX时:<br/>赋予同一对象“物理攻击必定失败(部分除外)”的特殊效果(1次)",skill_boost="威力75/90/115",test_weak="暗",test_hit="3",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="8",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="突然袭击",skill_content="对敌方单体施以短剑物理攻击(威力230)<br/>自身行动顺序越靠前,威力越大<br/>最大2倍(第一个行动)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="8",skill_sp="26",skill_tag2="進化",skill_name="突然袭击",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>自身行动顺序越靠前,威力越大<br/>最大3倍(第一个行动)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="84",skill_tag2="",skill_name="潜行突袭",skill_content="对全体敌人施以3次短剑物理攻击(威力80)<br/>当自身的行动顺序排在第一位时<br/>赋予攻击目标物攻·物防降低15%的效果(2回合)",skill_boost="威力90/105/130",test_weak="短剑",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP67)"},{skill_order="11",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="55",skill_tag2="灯火の加護",skill_name="潜行破坏",skill_content="对随机目标施以3次短剑物理攻击(威力30)<br/>每次攻击小概率赋予短剑耐性降低15%的效果(2回合)<br/>自身行动顺序越靠前,攻击次数越多<br/>第一个行动: 3次,第二个:2次,第三个:1次,第四个及以后:无提升",skill_boost="威力35/45/60",test_weak="短剑",test_hit="3",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="短剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="短剑攻击强化V",skill_content="赋予自身短剑攻击伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="伤害上限提升,必定暴击",skill_parent="",skill_sp="",skill_tag2="",skill_name="致命之姿态",skill_content="存在处于破防状态的敌人时<br/>赋予自身必定暴击<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="底力:残影",skill_content="(准备Turn: 3/再使用Turn:5)<br/>选择指令时,赋予自身特殊效果“残影”(1回合)<br/>残影:使用的技能发动2次(追加发动部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="暗影突袭",skill_content="【Lv1】<br/>对敌方单体施以5次短剑物理攻击(威力75)<br/>自身行动顺序越靠前,威力越大<br/>最大2倍(第一个行动)<br/>【Lv10】<br/>对敌方单体施以5次短剑物理攻击(威力90)<br/>自身行动顺序越靠前,威力越大<br/>最大2倍(第一个行动)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="短剑,回复",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="瞬巧四刃",skill_content="对敌方单体施以4次短剑物理攻击(威力65)<br/>当自身的行动顺序排在第一位时<br/>恢复自身的BP2<br/>【使用条件】第5回合之后",skill_boost="威力75/85/110",test_weak="",test_hit="",test_obj=""},},}, {owner_order="176",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="7",skill_tag2="",skill_name="斩",skill_content="对敌方单体施以剑物理攻击(威力140)",skill_boost="威力170/210/300",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="12",skill_tag2="",skill_name="回复魔法(单体)",skill_content="恢复我方单体HP(效力100)",skill_boost="効力120/160/220",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="18",skill_tag2="",skill_name="连续斩击",skill_content="对敌方单体施以2次剑物理攻击(威力75)",skill_boost="威力90/110/150",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑",skill_parent="3",skill_sp="18",skill_tag2="技変化",skill_name="夺命之剑",skill_content="对敌方单体施以2次剑物理攻击(威力75)<br/>并吸收造成的伤害量的30%HP",skill_boost="威力90/110/150",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连乱斩",skill_content="对随机目标施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="剑",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="剑",skill_parent="5",skill_sp="38",skill_tag2="技変化",skill_name="牙王乱斩",skill_content="回合开始时,率先行动<br/>对随机目标施以4次剑物理攻击(威力 65)",skill_boost="威力75/85/110",test_weak="剑",test_hit="4",test_obj="乱"},{skill_order="7",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="22",skill_tag2="",skill_name="横一文字斩",skill_content="对全体敌人施以剑物理攻击(威力120)",skill_boost="威力145/185/220",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="8",skill_type="主动",skill_tag="剑,回复",skill_parent="7",skill_sp="36",skill_tag2="技変化",skill_name="气合的连剑闪",skill_content="对全体敌人施以2次剑物理攻击(威力70)<br/>并恢复自身的BP1",skill_boost="威力80/100/120",test_weak="剑",test_hit="2",test_obj="群"},{skill_order="9",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="休息一下",skill_content="自身HP恢复(效力105)与SP恢复(恢复量最大SP的5%)<br/>并驱散状态异常(部分除外)",skill_boost="HP回復効力125/165/225 SP回復量6/8/10%",test_weak="",test_hit="",test_obj=""},{skill_order="10",skill_type="主动",skill_tag="回复,buff",skill_parent="9",skill_sp="42",skill_tag2="技変化",skill_name="有益的休息",skill_content="自身HP恢复(效力105)与SP恢复(恢复量最大SP的5%)<br/>驱散状态异常(部分除外)<br/>并赋予自身物攻・物防提升20%的效果(3回合)",skill_boost="HP回復効力125/165/225 SP回復量6/8/10% ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="主动",skill_tag="剑,buff",skill_parent="",skill_sp="42",skill_tag2="",skill_name="护身宝剑",skill_content="对敌方单体施以2次剑物理攻击(威力90)<br/>并赋予自身物防・属防提升10%的效果(2回合)",skill_boost="威力105/125/180",test_weak="剑",test_hit="2",test_obj="单"},{skill_order="12",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="浑身铠甲破坏",skill_content="对敌方单体施以剑物理攻击(威力 230)<br/>并赋予物防降低10%的效果(2回合)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="13",skill_type="主动",skill_tag="剑,debuff",skill_parent="12",skill_sp="38",skill_tag2="技変化",skill_name="八文字铠甲破坏",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并赋予物防降低15%的效果(2回合)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="14",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="50",skill_tag2="",skill_name="复活措施",skill_content="使我方单体复活(回复量最大HP的25%)<br/>※一场战斗可使用3次",skill_boost="回復量50/75/100%",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="15",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="52",skill_tag2="灯火の加護",skill_name="波澜斩",skill_content="对随机目标施以剑物理攻击<br/>根据等级增加提升攻击次数(威力120/2次)",skill_boost="威力95/85/100 攻撃回数3/4/5回",test_weak="剑",test_hit="1",test_obj="乱"},{skill_order="16",skill_type="被动",skill_tag="物攻提升,会心提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="底力:黑蚀",skill_content="(准备回合:2/再使用回合:5)使用条件:夜晚<br/>行动选择(右上角底力按钮)时,赋予自身特殊效果“黑蚀”(3回合)<br/>黑蚀:物攻・会心提升30%<br/>并赋予普攻技能变化<br/>然而回合结束时会受到伤害(效果量:最大HP的15%)"},{skill_order="17",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="普攻吸收SP",skill_content="自身使用普攻时<br/>吸收造成伤害量的1%SP"},{skill_order="18",skill_type="被动",skill_tag="剑伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="剑攻击强化Ⅱ&上限突破Ⅳ",skill_content="赋予自身剑攻击伤害提升15%<br/>与伤害上限提升(效果量25000)的效果"},{skill_order="19",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="22",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="黑之流剑",skill_content="【Lv1】<br/>对敌方单体施以剑物理攻击(威力600)<br/>※v3.1.0版本能强化至lv4(威力 615)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="177",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="26",skill_tag2="",skill_name="双边缘",skill_content="对敌方单体施以2次短剑物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="短剑",test_hit="2",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="磨刀",skill_content="自身物理攻击提升 15%<br/>赋予短剑攻击伤害提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="22",skill_tag2="",skill_name="血边缘",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>并有中等概率赋予受伤的异常状态(2回合)",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name="双宽爆裂",skill_content="对全体敌人施以2次短剑物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="短剑",test_hit="2",test_obj="敌群"},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="39",skill_tag2="",skill_name="决杀的紫烟",skill_content="自身的SP恢复(恢复量50)<br/>并还赋予了发动两次使用的攻击技能的效果<br/>(2回合/回合不可延长/<br/>同系统的效果不可重复/追加发动部分无SP消耗)<br/>但是,自身中毒状态异常(2回合)",skill_boost="回復量75/100/125",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="44",skill_tag2="",skill_name="三重血缘",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>并有中等概率赋予受伤的异常状态(2回合)",skill_boost="威力75/90/120",test_weak="短剑",test_hit="3",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP35)"},{skill_order="7",skill_type="主动",skill_tag="短剑,buff",skill_parent="",skill_sp="94",skill_tag2="",skill_name="神速的三闪刃",skill_content="回合开始时,抢先行动<br/>对全体敌人施以3次短剑物理攻击(威力55)<br/>并赋予自身会心·速度提升20%的效果(2回合)<br/>※行动顺序影响从第2回合开始",skill_boost="威力65/80/100",test_weak="短剑",test_hit="3",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP75)"},{skill_order="8",skill_type="主动",skill_tag="短剑,暗,debuff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="暗的残针",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并攻击暗弱点(伤害以短剑物理计算)<br/>并赋予物攻·属攻降低20%的效果(2回合)",skill_boost="威力260/300/400",test_weak="短剑",test_hit="1",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="68",skill_tag2="",skill_name="五进制边缘",skill_content="对敌方单体施以5次短剑物理攻击(威力35)<br/>自身状态效果图像6个以上时威力提升1.2倍",skill_boost="威力45/55/80",test_weak="短剑",test_hit="5",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP54)"},{skill_order="10",skill_type="主动",skill_tag="短剑,暗",skill_parent="9",skill_sp="68",skill_tag2="進化",skill_name="五进制边缘",skill_content="对敌方单体施以5次短剑物理攻击(威力35)<br/>并攻击暗弱点(伤害以短剑物理计算)<br/>自身状态栏6个以上时威力提升1.2倍",skill_boost="威力45/55/80",test_weak="短剑,暗",test_hit="5",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="300",skill_tag2="灯火の加護",skill_name="刺穿心脏",skill_content="对敌方单体施以短剑物理攻击(威力530)",skill_boost="威力560/700/900",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,会心提升,短剑伤害提升,速度降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="黑蛇的锁链",skill_content="对自身的攻击和会心提升15%<br/>短剑攻击伤害提升 15%<br/>但是,它会给自身带来15%的速度降低效果。"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name="磨砺神经",skill_content="行动选择阶段开始时有50%的概率<br/>赋予发动两次攻击技能的效果<br/>(1回合/回合不可延长/<br/>同系统的效果不可重复/追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="决心",skill_content="赋予自身15%的物攻效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="短剑,暗",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="香烟端",skill_content="【Lv1】<br/>对敌方单体施以6次短剑物理攻击(威力65)<br/>并攻击暗弱点(伤害以短剑物理计算)<br/>自身状态栏8个以上时威力提升1.5倍<br/>【Lv10】<br/>对敌方单体施以6次短剑物理攻击(威力80)<br/>并攻击暗弱点(伤害以短剑物理计算)<br/>自身状态栏8个以上时威力提升1.5倍",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="短剑,暗,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="暗的残针",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>并攻击暗弱点(伤害以短剑物理计算)<br/>并赋予物攻・物防・属攻・属防降低15%的效果(2回合)<br/>【使用条件】至少使用一次自身的极限技。",skill_boost="威力260/300/400",test_weak="",test_hit="",test_obj=""},},}, {owner_order="178",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="18",skill_tag2="",skill_name="射かける",skill_content="敵単体に弓物理攻撃(威力 90)<br/>特定の支炎獣を連れていると攻撃を追加<br/>アカラ:さらに、アカラを呼び出し2回の剣物理攻撃(威力 90)<br/>剣物理攻撃は槍・斧弱点を突ける(ダメージ計算は剣物理)<br/>マヒナ:さらに、マヒナを呼び出し2回の雷属性攻撃(威力 90)<br/>雷属性攻撃は風・光弱点を突ける(ダメージ計算は雷属性)",skill_boost="威力105/125/180",test_weak="弓",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="剑,枪,斧,弓",skill_parent="1",skill_sp="18",skill_tag2="技変化",skill_name="けしかける(アカラ)",skill_content="敵単体に弓物理攻撃(威力 90)<br/>さらに、アカラを呼び出し2回の剣物理攻撃(威力 90)<br/>剣物理攻撃は槍・斧弱点を突ける(ダメージ計算は剣物理)",skill_boost="威力105/125/180",test_weak="剑,枪,斧,弓",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="弓,雷,风,光",skill_parent="1",skill_sp="18",skill_tag2="技変化",skill_name="けしかける(マヒナ)",skill_content="敵単体に弓物理攻撃(威力 90)<br/>さらに、マヒナを呼び出し2回の雷属性攻撃(威力 90)<br/>雷属性攻撃は風・光弱点を突ける(ダメージ計算は雷属性)",skill_boost="威力105/125/180",test_weak="弓,雷,风,光",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="25",skill_tag2="",skill_name="れんぞくうち",skill_content="弓物理攻击敌人单体<br/>ブーストLvに応じて攻撃回数増加(威力 75/2回)",skill_boost="威力65/55/60 攻撃回数3/4/5回",test_weak="弓",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="40",skill_tag2="",skill_name="乱れ雷鳥",skill_content="对随机目标施以3次雷属性攻击(威力65)",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="敌乱"},{skill_order="6",skill_type="主动",skill_tag="斧,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="かいたい",skill_content="对敌方单体施以斧物理攻击(威力170)<br/>さらに、自身にHP自動回復(効力 80)と<br/>物攻・速度アップ15%の効果を付与(2ターン)<br/>攻撃対象がブレイク中の時威力が1.3倍<br/>※行动顺序影响从第2回合开始",skill_boost="威力200/240/350",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="7",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="45",skill_tag2="",skill_name="ねんちゃく糸",skill_content="敵単体に”鈍足”の効果を付与(2ターン)<br/>鈍足:速度ダウン(効果量 9999)の効果<br/>※行动顺序影响从第2回合开始",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="獣王無尽",skill_content="自身に物攻・速度アップ15%の効果(3ターン)と<br/>赋予一定避免物理攻击(部分除外)的效果(1次)<br/>※行动顺序影响从第2回合开始",skill_boost="ターン数4/5/6 回数2/3/4回",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="9",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="24",skill_tag2="",skill_name="ひきうち",skill_content="对敌方单体施以弓物理攻击(威力170)<br/>行动结束后,移动到后卫位置<br/>并使用快速行动到下一个回合",skill_boost="威力200/240/350",test_weak="弓",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP19)"},{skill_order="10",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="60",skill_tag2="弱点外",skill_name="曲射",skill_content="对敌方单体施以3次弓物理攻击(威力85)<br/>即使非弱点也会削减护盾点数",skill_boost="威力95/110/140",test_weak="弓",test_hit="3",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="11",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="82",skill_tag2="",skill_name="どとうの矢",skill_content="对随机目标施以6次弓物理攻击(威力40)",skill_boost="威力45/50/70",test_weak="弓",test_hit="6",test_obj="乱",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP66)"},{skill_order="12",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="巻き狩り",skill_content="味方前衛全体に物攻・会心アップ15%の効果を付与(2ターン)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="13",skill_type="被动",skill_tag="物攻提升,暴击伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="物攻・会心威力強化Ⅱ",skill_content="自身物理攻击提升 15%<br/>赋予暴击时伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="",skill_name="休息时间",skill_content="当自身使敌人破防时<br/>赋予自身使用的攻击技能2次发动的效果<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>※効果影響は次行動から"},{skill_order="15",skill_type="被动",skill_tag="特定技能连续化,弓耐性降低",skill_parent="14",skill_sp="",skill_tag2="進化",skill_name="ブレイクアクト",skill_content="当自身使敌人破防时<br/>ブレイクさせた敵に弓耐性ダウン15%の効果を付与(2ターン)<br/>さらに、自身に使用する攻撃アビリティを2回発動する効果を付与<br/>(2回合/回合不可延长/追加发动部分无SP消耗)<br/>※効果影響は次行動から"},{skill_order="16",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="底力:獣の力",skill_content="(準備Turn:1/再使用Turn:4)<br/>コマンド選択時、自身に特殊効果”獣の力”を付与(1ターン)<br/>獣の力:アビリティ編成が以下の内容になる<br/>獣の爪:敵全体に弓物理攻撃<br/>獣の咆哮:敵全体に物防・属防ダウンの効果を付与<br/> さらに、弱点に関係なくシールドポイントを1削る<br/>獣の牙:敵単体に弓物理攻撃"},{skill_order="17",skill_type="被动",skill_tag="弓",skill_parent="16",skill_sp="1",skill_tag2="技変化",skill_name="獣の爪",skill_content="敵全体に弓物理攻撃(威力 240)"},{skill_order="18",skill_type="被动",skill_tag="debuff",skill_parent="16",skill_sp="1",skill_tag2="技変化",skill_name="獣の咆哮",skill_content="敵全体に物防・属防ダウンの効果を付与(2ターン)<br/>さらに、弱点に関係なくシールドポイントを1削る"},{skill_order="19",skill_type="被动",skill_tag="弓",skill_parent="16",skill_sp="1",skill_tag2="技変化",skill_name="兽牙",skill_content="对敌方单体施以弓物理攻击(威力290)"},{skill_order="20",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="22",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="23",skill_type="EX",skill_tag="弓,雷",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="雷凰閃弓",skill_content="【Lv1】<br/>敵全体に5回の弓物理攻撃(威力 65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>【Lv10】<br/>敵全体に5回の弓物理攻撃(威力 75)<br/>并攻击雷弱点(伤害以弓物理计算)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="24",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="疾走雨矢",skill_content="回合开始时,抢先行动<br/>对全体敌人施以4次弓物理攻击(威力45)<br/>【使用条件】当突破中没有敌人时",skill_boost="威力55/65/80",test_weak="",test_hit="",test_obj=""},},}, {owner_order="179",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="强斩",skill_content="剑对敌方单体施以物理攻击(威力 230)",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连炎冲",skill_content="对敌方单体施以2次火属性攻击(威力90)",skill_boost="威力105/125/180",test_weak=" 火",test_hit="2",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="44",skill_tag2="",skill_name="真一文字斩",skill_content="对全体敌人施以剑物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="伤害減少",skill_parent="",skill_sp="26",skill_tag2="",skill_name="铁壁堡垒",skill_content="赋予自身1次伤害减少50%(部分除外)的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)",skill_boost="ダメージ減少60/70/80%",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="坚定的指挥Ⅲ",skill_content="赋予我方前卫全体物防·属防提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="41",skill_tag2="",skill_name="不退步的觉悟",skill_content="回合开始时,抢先行动<br/>赋予全体敌人对自身的挑衅效果<br/>赋予自身物防和属防15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP33)"},{skill_order="7",skill_type="主动",skill_tag="buff,debuff",skill_parent="6",skill_sp="33",skill_tag2="進化",skill_name="不退步的觉悟",skill_content="回合开始时,抢先行动<br/>赋予全体敌人对自身的挑衅效果<br/>赋予自身物防·属防提升30%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="51",skill_tag2="",skill_name="持久的姿态",skill_content="自身最大HP提升30%<br/>赋予HP自动恢复(效力140)的效果(3回合)",skill_boost="ターン数4/5/6 強化後:5/6/7",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="效果回合数提升(4回合)"},{skill_order="9",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="62",skill_tag2="",skill_name="破破斩",skill_content="对全体敌人施以剑物理攻击(威力210)<br/>不屈PT”3以上:威力提升1.1倍<br/>不屈pt”6以上:并赋予物防降低15%(2回合)<br/>不屈pt”9以上:并赋予物攻降低15%(2回合)",skill_boost="威力235/275/340",test_weak="剑",test_hit="1",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP50)"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="50",skill_tag2="",skill_name="不屈之剑",skill_content="剑对敌方单体施以物理攻击(威力 260)<br/>不屈PT”3以上:威力提升1.2倍<br/>不屈PT”6以上:威力提升1.3倍<br/>不屈pt”9以上:威力提升1.5倍<br/>※仅适用于威力倍率高的一方",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="11",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name="继战的决心",skill_content="赋予自身自动复活的效果(恢复量最大HP·SP的20%)<br/>(重叠时,次数不提升)<br/>※一场战斗可使用3次",skill_boost="回復量30/40/50%",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="不屈pt,物防提升,属防提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="不会被粉碎的人",skill_content="赋予自身物防和属防15%的效果<br/>并当受到敌人攻击时,提升1个不屈pt”<br/>(部分除外/※不受攻击次数影响)<br/>※为了反击动作,在赋予其他反击时或<br/>无法反击时(无法行动、敌人反击等)不发动<br/>不屈pt:根据数量添加Sapoabi不屈”效果<br/>无法战斗时不会消失"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升,属防提升,剑伤害提升,全物理耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="不屈不挠",skill_content="根据自身的不屈不挠”数量赋予自身效果<br/>3以上:物攻·剑攻击伤害提升15%<br/>6以上:并物防和属防提升15%<br/>9以上:物理耐受性提升15%"},{skill_order="14",skill_type="被动",skill_tag="挑衅",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="开始时挑衅(全体)",skill_content="战斗开始时:整个敌人<br/>赋予自身挑衅效果(3回合)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="不屈之剑",skill_content="【Lv1】<br/>对全体敌人施以剑物理攻击(威力375)<br/>不屈PT”3以上:威力1.1倍,不屈PT”6以上:威力1.2倍<br/>不屈pt”9以上:威力提升1.4倍,甚至更多<br/>赋予攻击对象剑耐性降低10%的效果(2回合)<br/>※仅适用于威力倍率高的一方<br/>【Lv10】<br/>对全体敌人施以剑物理攻击(威力450)<br/>不屈PT”3以上:威力1.1倍,不屈PT”6以上:威力1.2倍<br/>不屈pt”9以上:威力提升1.4倍,甚至更多<br/>赋予攻击对象剑耐性降低15%的效果(2回合)<br/>※仅适用于威力倍率高的一方",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="不挠连斩",skill_content="对全体敌人施以2次剑物理攻击(威力80)<br/>不屈pt”6以上:攻击次数变为4次<br/>不屈pt”9以上:攻击次数达到6次<br/>【使用条件】自身不屈不挠的PT为3以上",skill_boost="威力95/115/130",test_weak="",test_hit="",test_obj=""},},}, {owner_order="180",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="28",skill_tag2="",skill_name="连乱冰冲",skill_content="对随机目标施以2次冰属性攻击(威力90)",skill_boost="威力105/125/180",test_weak="冰",test_hit="2",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="27",skill_tag2="",skill_name="抗心苦者",skill_content="单体我方的HP恢复(效力160)<br/>并恢复SP污染状态异常",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="26",skill_tag2="",skill_name="二乱切断",skill_content="对随机目标施以2次斧物理攻击(威力90)",skill_boost="威力105/125/180",test_weak="斧",test_hit="2",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="16",skill_tag2="",skill_name="强心的精神",skill_content="给我方单体施加特殊效果强势”(6回合)<br/>强势:威力提升30%的效果<br/>(同一类型的效果不能重复)<br/>但是,消耗量提升30%的效果",skill_boost="ターン数7/8/9",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="48",skill_tag2="",skill_name="刨冰",skill_content="对随机目标施以3次冰属性攻击(威力65)<br/>并延长我方前卫全体的特殊效果强势”(1回合)",skill_boost="威力75/90/120",test_weak="柄",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="健心的和弦",skill_content="我方前卫全体HP自动恢复(效力120)<br/>赋予衰弱无效化效果(2回合)<br/>并延长特殊效果强势”(1回合)",skill_boost="ターン数3/4/5(HP自動回復・衰弱無効化のみ)",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="44",skill_tag2="",skill_name="冰心的女仆",skill_content="我方前后卫全体<br/>赋予冰属性伤害提升15%的效果(2回合)<br/>并延长特殊效果强势”(1回合)",skill_boost="ターン数3/4/5(氷属性ダメージアップのみ)",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP35)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="50",skill_tag2="",skill_name="从这里到这里",skill_content="对敌方单体施以冰属性攻击(威力65)<br/>强势状态下的我方人数,重复相同攻击(最多4次)",skill_boost="威力75/90/120",test_weak="冰",test_hit="1~4",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="9",skill_type="主动",skill_tag="冰",skill_parent="8",skill_sp="40",skill_tag2="進化",skill_name="从这里到这里",skill_content="对敌方单体施以冰属性攻击(威力65)<br/>强势状态下的我方人数,重复相同攻击(最多5次)",skill_boost="威力75/90/120",test_weak="冰",test_hit="1~4",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="44",skill_tag2="",skill_name="在岩石上",skill_content="对敌方单体施以冰属性攻击(威力230)<br/>强势状态的我方有3人以上时威力加倍",skill_boost="威力260/300/400 強化後:290/340/450",test_weak="冰",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(260)"},{skill_order="11",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="60",skill_tag2="灯火の加護",skill_name="破碎的冰",skill_content="对全体敌人施以2次冰属性攻击(威力95)<br/>强势状态的我方有3人以上时威力加倍",skill_boost="威力110/130/150",test_weak="冰",test_hit="2",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="后卫时SP活性(前全)",skill_content="后卫时:赋予我方前卫全体SP自动回复的效果(回复量10)"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,冰伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="装饰",skill_content="当有三个以上的我方处于强势状态时<br/>我方前卫全体攻击提升15%<br/>赋予冰属性伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="鸡尾酒表演",skill_content="当有看涨的我方时<br/>赋予自身BP回复量1提升的效果"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="冰",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="迪杰夫蒂夫",skill_content="【Lv1】<br/>对敌方单体施以冰属性攻击(威力500)<br/>强势状态的我方有3人以上时威力加倍<br/>【Lv10】<br/>对敌方单体施以冰属性攻击(威力600)<br/>强势状态的我方有3人以上时威力加倍",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="强心的灵魂",skill_content="给我方前卫全体施加特殊效果强势”(3回合)<br/>强势:威力提升30%的效果<br/>(同一类型的效果不能重复)<br/>但是,消耗量提升30%的效果<br/>【使用条件】第3回合以后",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},},}, {owner_order="181",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="45",skill_tag2="",skill_name="雷击感电魔法(单体)g",skill_content="对敌方单体施以雷属性攻击(威力140)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力170/210/300",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="调查",skill_parent="",skill_sp="10",skill_tag2="",skill_name="全体调查",skill_content="显示全体敌人的一个弱点",skill_boost="弱点開示数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="书",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三重拍打",skill_content="对敌方单体施以3次书物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="书",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="火,雷,debuff",skill_parent="",skill_sp="41",skill_tag2="",skill_name="大乱雷击炎魔法",skill_content="对随机目标施以3次雷属性攻击(威力55)<br/>并攻击火弱点(伤害以雷属性计算)<br/>每次攻击赋予15%的雷耐性降低的效果(2回合)",skill_boost="威力65/80/100",test_weak="雷,火",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="守雷之物反魔法",skill_content="赋予自身雷耐性提升30%的效果(3回合)<br/>并赋予自身对物理攻击施以反击的效果(3回合)<br/>反击:对目标施以雷属性攻击(威力120)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="火,雷",skill_parent="",skill_sp="73",skill_tag2="",skill_name="特大雷击炎魔法(全体)Ⅲ",skill_content="对全体敌人施以3次雷属性攻击(威力80)<br/>并攻击火弱点(伤害以雷属性计算)",skill_boost="威力90/105/130",test_weak="雷,火",test_hit="3",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP58)"},{skill_order="7",skill_type="主动",skill_tag="火,雷,debuff",skill_parent="",skill_sp="93",skill_tag2="",skill_name="持续雷击炎魔法(全体)",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对全体敌人施以雷属性攻击(威力180/持续2次)<br/>并攻击火弱点(伤害以雷属性计算)<br/>当攻击目标处于感电状态时<br/>小概率赋予麻痹状态异常(2回合)",skill_boost="継続3/4/5回",test_weak="雷,火",test_hit="1",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP74)"},{skill_order="8",skill_type="主动",skill_tag="火,雷,debuff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="霹雳闪电",skill_content="对随机目标施以4次雷属性攻击(威力45)<br/>并攻击火弱点(伤害以雷属性计算)<br/>每次攻击小概率赋予15%属防降低的效果(2回合)",skill_boost="威力55/65/90",test_weak="雷,火",test_hit="4",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP51)"},{skill_order="9",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="92",skill_tag2="",skill_name="大雷击感电魔法(单体)Ⅳ",skill_content="对敌方单体施以2次雷属性攻击(威力135)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力150/175/235",test_weak="雷",test_hit="2",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP74)"},{skill_order="10",skill_type="主动",skill_tag="雷,debuff",skill_parent="9",skill_sp="74",skill_tag2="進化",skill_name="特大雷击感电魔法(单体)Ⅳ",skill_content="对敌方单体施以3次雷属性攻击(威力95)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力110/125/160",test_weak="雷",test_hit="3",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="56",skill_tag2="灯火の加護",skill_name="雷强化魔法(全体)V",skill_content="赋予我方前卫全体<br/>雷属性伤害提升30%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="电力助推器",skill_content="当敌人处于感电状态时<br/>赋予我方前卫全体属攻提升20%的效果"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="异常效果延长(与)",skill_content="当自身出现异常状态时<br/>效果延长1回合(部分除外/不可重复)"},{skill_order="14",skill_type="被动",skill_tag="属性暴击解放,属攻提升,雷伤害提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="雷击的禁术",skill_content="赋予自身属攻提升10%,雷属性伤害提升30%<br/>与属性攻击发生暴击的效果"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="火,雷",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="破戒之球雷",skill_content="【Lv1】<br/>对全体敌人施以5次雷属性攻击(威力65)<br/>并攻击火弱点(伤害以雷属性计算)<br/>攻击对象感电时威力提升1.5倍<br/>【Lv10】<br/>对全体敌人施以5次雷属性攻击(威力75)<br/>并攻击火弱点(伤害以雷属性计算)<br/>攻击对象感电时威力提升1.5倍",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="雷,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="雷击感电魔法(全体)Ⅳ",skill_content="对全体敌人施以雷属性攻击(威力210)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)<br/>【使用条件】第3回合以后",skill_boost="威力235/275/340",test_weak="",test_hit="",test_obj=""},},}, {owner_order="182",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="27",skill_tag2="",skill_name="霜花诗",skill_content="对随机目标施以3次冰属性攻击(威力55)",skill_boost="威力65/80/100",test_weak="冰",test_hit="3",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="27",skill_tag2="",skill_name="孤影之诗",skill_content="对随机目标施以3次暗属性攻击(威力55)",skill_boost="威力65/80/100",test_weak="暗",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="守护星的福音",skill_content="赋予我方前卫全体<br/>赋予物防、属防、会心15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="冰霜诗",skill_content="对敌方单体施以3次冰属性攻击(威力65)<br/>并赋予属防降低10%的效果(2回合)",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="暗,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="残夜之诗",skill_content="对敌方单体施以3次暗属性攻击(威力65)<br/>并赋予属防降低10%的效果(2回合)",skill_boost="威力75/90/120",test_weak="暗",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="紫苑的祈祷",skill_content="给友方前后卫全体添加特殊效果紫苑之祈祷”<br/>持续到自身行动或无法行动为止<br/>(持续消耗SP180/持续SP不足时也解除) <br/>紫苑的祈祷:会心提升30%<br/>火・冰属性伤害提升30%<br/>属性攻击会产生暴击效果",skill_boost="継続消費SP140/100/60",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="银灰的祈祷",skill_content="给我方前后卫全体添加特殊效果银灰祈祷”的效果<br/>持续到自身行动或无法行动为止<br/>(持续消耗SP180/持续SP不足时也解除)<br/>银灰的祈祷:会心提升30%<br/>光・暗属性伤害提升30%<br/>属性攻击会产生暴击效果",skill_boost="継続消費SP140/100/60",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="70",skill_tag2="",skill_name="白魔之诗Ⅲ",skill_content="对全体敌人施以3次冰属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="冰",test_hit="3",test_obj="敌群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="暗",skill_parent="",skill_sp="70",skill_tag2="",skill_name="幽暗诗Ⅲ",skill_content="对全体敌人施以3次暗属性攻击(威力80)",skill_boost="威力90/105/130",test_weak="暗",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="100",skill_tag2="灯火の加護",skill_name="星辰的祝福",skill_content="除自身以外的我方前卫全体的SP回复(回复量25)",skill_boost="回復量50/75/100",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="更换时HP恢复(前全)",skill_content="替换时:我方前卫全体的HP恢复(效力45)"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,会心提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="吉兆的出现",skill_content="SP 50%以下时:我方前卫全体<br/>属攻·会心提升15%<br/>赋予伤害上限提升(效果量20000)的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,会心提升,伤害上限提升",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="吉兆的出现",skill_content="SP 50%以下时:我方前卫全体<br/>属攻·会心提升20%<br/>赋予伤害上限提升(效果量30000)的效果"},{skill_order="14",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="热阅读",skill_content="当自身不是银灰祈祷或紫苑祈祷状态时<br/>赋予自身SP自动回复的效果(回复量最大SP的10%)"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="防火强化Ⅲ",skill_content="自身的抗火技能提升了20%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升,暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰・暗耐性强化",skill_content="自身的冰·暗耐性提升10%"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐受性增强Ⅲ",skill_content="自身的抗光技能提升了20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="神秘的占卜舞",skill_content="【Lv1】<br/>我方前卫全体攻击·会心提升10%<br/>属性伤害提升10%<br/>赋予属性攻击发生暴击的效果(2回合)<br/>【Lv10】<br/>我方前卫全体攻击·会心提升15%<br/>属性伤害提升15%<br/>赋予属性攻击发生暴击的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="星影的祝福",skill_content="我方前后卫全体<br/>赋予伤害上限提升(效果量50000)的效果(6回合)<br/>【使用条件】第五个回合后",skill_boost="ターン数7/8/9",test_weak="",test_hit="",test_obj=""},},}, {owner_order="183",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连击",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="弓,回复",skill_parent="",skill_sp="46",skill_tag2="",skill_name="气力的三矢",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并将自身的BP恢复1",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="60",skill_tag2="",skill_name="BP传递",skill_content="除自身以外的我方BP恢复(回复量1)<br/>但是在本回合中的行动会变慢",skill_boost="回復量2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="弓,回复",skill_parent="",skill_sp="77",skill_tag2="",skill_name="奖金风暴",skill_content="对全体敌人施以4次弓物理攻击(威力25)<br/>并回复我方前卫全体的SP(回复量20)",skill_boost="威力35/45/60",test_weak="弓",test_hit="4",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="稳健的商业计划",skill_content="赋予我方前卫全体物防·属防提升20%<br/>与枪攻击伤害提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="10",skill_tag2="",skill_name="合作",skill_content="对敌方单体施以2次枪物理攻击(威力45)<br/>能力提升(Boost)MAX时:消耗我方前后卫全体的BP各1点<br/>消耗的人数越多威力越大<br/>最多5倍(8人消耗时)",skill_boost="威力55/70/100 強化後:65/80/120",test_weak="枪",test_hit="2",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="威力提升(55)"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="6",skill_sp="10",skill_tag2="進化",skill_name="合作",skill_content="对敌方单体施以2次枪物理攻击(威力65)<br/>能力提升(Boost)MAX时:消耗我方前后卫全体的BP各1点<br/>消耗的人数越多威力越大<br/>最多5倍(8人消耗时)",skill_boost="威力85/100/140",test_weak="枪",test_hit="2",test_obj="单"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="70",skill_tag2="",skill_name="商魂猛进击",skill_content="对全体敌人施以4次枪物理攻击(威力35)<br/>能力提升(Boost)MAX时:攻击次数变为6次",skill_boost="威力45/55/45",test_weak="枪",test_hit="4,6",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="枪,回复,buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name="一举两得的三连枪",skill_content="对敌方单体施以3次枪物理攻击(威力85)<br/>并赋予我方前卫全体HP吸收回复(效果量:造成伤害的30%)<br/>能力提升(Boost)MAX时:赋予恢复对象<br/>物防·属防提升10%的效果(2回合)",skill_boost="威力95/110/140",test_weak="枪",test_hit="3",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP59)"},{skill_order="10",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="73",skill_tag2="",skill_name="猪突猛进击・双穿",skill_content="对全体敌人施以2次枪物理攻击(威力105)<br/>并赋予物防降低15%的效果(2回合)<br/>能力提升(Boost)MAX时:赋予同对象15%的枪耐性降低效果(2回合)",skill_boost="威力120/140/170",test_weak="枪",test_hit="2",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP58)"},{skill_order="11",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="73",skill_tag2="灯火の加護",skill_name="尖刺风暴",skill_content="对随机目标施以4次枪物理攻击(威力65)<br/>每次攻击小概率赋予枪耐性降低15%的效果(2回合)",skill_boost="威力75/85/110",test_weak="枪",test_hit="4",test_obj="乱"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,枪伤害提升,弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="武器的熟练掌握(枪・弓)Ⅱ",skill_content="赋予自身物攻提升15%<br/>与枪·弓攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,枪伤害提升,精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="商人的互助",skill_content="根据队内商人的人数,赋予我方前卫全体对应效果<br/>2以上:枪攻击伤害提升15%<br/>3以上:并自动恢复SP(恢复量:最大SP的3%)<br/>4以上:提升15%物攻"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="底力:气合",skill_content="(准备回合: 2/再使用回合:6)<br/>(右上角)命令选择时,赋予我方前后卫全体的商人<br/>特殊效果“气合”(1回合)<br/>气合: BP不会减少(包括消耗时/部分除外)<br/>※但技能选择阶段仍需要使用BP拉至对应增幅量。<br/>※以BP消耗为条件发挥效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="先行投资",skill_content="【Lv1】<br/>恢复我方前后卫全体的BP1<br/>并赋予枪攻击伤害提升10%的效果(2回合)<br/>【Lv10】<br/>恢复我方前后卫全体的BP5<br/>并赋予枪攻击伤害提升15%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="呼唤小弟",skill_content="从使用后的下回合开始,每回合<br/>在我方行动之前(部分除外)<br/>对随机目标施以5次枪物理攻击(威力30/持续2次)<br/>【使用条件】第3回合以后",skill_boost="継続回数3/4/5回",test_weak="",test_hit="",test_obj=""},},}, {owner_order="184",owner_skill={{skill_order="1",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="27",skill_tag2="",skill_name="猫式特大雷击魔法(单体)",skill_content="对敌方单体施以3次雷属性攻击(威力55)<br/>随后立即移到后卫(不视为交替)",skill_boost="威力65/80/100",test_weak="雷",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="27",skill_tag2="",skill_name="猫式特大火焰魔法(单体)",skill_content="对敌方单体施以3次火属性攻击(威力55)<br/>随后立即移到后卫(不视为交替)",skill_boost="威力65/80/100",test_weak="火",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff,调查",skill_parent="",skill_sp="24",skill_tag2="",skill_name="学者猫的魔物讲座",skill_content="赋予敌方单体属防降低20%的效果(2回合)<br/>并显示一个弱点",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name="猫之身法",skill_content="赋予自身必定回避物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="80",skill_tag2="",skill_name="学者猫流魔力提升",skill_content="赋予我方前后卫全体属攻提升15%的效果(2回合)<br/>当对象是学者时<br/>赋予同对象火·雷属性伤害提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="50",skill_tag2="",skill_name="福尔斯托尔托尼斯",skill_content="对随机目标施以4次雷属性攻击(威力45)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="雷",test_hit="4,5",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="50",skill_tag2="",skill_name="燧石",skill_content="对随机目标施以4次火属性攻击(威力45)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力55/65/90",test_weak="火",test_hit="4,5",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="8",skill_type="主动",skill_tag="雷,回复",skill_parent="",skill_sp="82",skill_tag2="",skill_name="猫式特大雷击魔法(全体)Ⅲ",skill_content="对全体敌人施以3次雷属性攻击(威力80)<br/>后卫生存时:后卫的SP回复(回复量10)<br/>然后转移到后卫(不被视为轮换)",skill_boost="威力90/105/130",test_weak="雷",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP66)"},{skill_order="9",skill_type="主动",skill_tag="火,回复",skill_parent="",skill_sp="82",skill_tag2="",skill_name="猫式特大火焰魔法(全体)Ⅲ",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>后卫生存时:后卫的SP回复(回复量10)<br/>然后转移到后卫(不被视为轮换)",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP66)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="50",skill_tag2="灯火の加護",skill_name="学者猫的祝福信",skill_content="为自身添加倒计时效果(计数8)<br/>计数结束时,我方前卫全体的BP恢复3<br/>※通过能力提升(Boost)缩短计数",skill_boost="カウント7/6/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="属攻提升,火伤害提升,雷伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="学者猫的全力",skill_content="消耗BP3并使用技能时<br/>自身攻击提升20%<br/>赋予火·雷属性伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,火伤害提升,雷伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="学者猫的全力",skill_content="消耗BP3并使用技能时<br/>自身攻击提升30%<br/>赋予火·雷属性伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻上限提升(被动),伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="学王的学园",skill_content="我方前卫全体的支援和装备性能的属攻提升上限50%的效果<br/>赋予伤害上限提升(效果量20000)的效果"},{skill_order="14",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="实地工作",skill_content="替换时:赋予前后卫提升10%攻击的效果(1回合)<br/>当对象是学者时,效果量为20%"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升,雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="增强火雷电耐性",skill_content="自身的火、雷耐性提升10%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化Ⅲ",skill_content="自身的抗冰技能提升了20%"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="加强抗风技能Ⅲ",skill_content="自身抗风技能提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="学者猫的特别魔法指南",skill_content="【Lv1】<br/>属于自身和后卫的攻击提升10%<br/>属性伤害提升10%的效果(3回合)<br/>【Lv10】<br/>属于自身和后卫的攻击提升20%<br/>属性伤害提升20%的效果(4回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="学者猫的古代魔法指南",skill_content="属于自身和后卫的攻击提升30%<br/>属性伤害提升30%的效果(2回合)<br/>并当对象是学者时<br/>对同一对象施以属性攻击会产生暴击效果<br/>赋予必定暴击效果(2回合)<br/>【使用条件】第10回合以内",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="185",owner_skill={{skill_order="1",skill_type="主动",skill_tag="光",skill_parent="",skill_sp="37",skill_tag2="",skill_name="天戒之光",skill_content="对随机目标施以4次光属性攻击(威力35)",skill_boost="威力45/55/75",test_weak="光",test_hit="4",test_obj="敌乱"},{skill_order="2",skill_type="主动",skill_tag="体力护盾,回复",skill_parent="",skill_sp="34",skill_tag2="",skill_name="治愈的圣盾",skill_content="单体我方的HP恢复(效力160)<br/>并还提升了HP屏障<br/>效果量使用者最大HP的25%/不可重复)",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="36",skill_tag2="",skill_name="魔术钢杆",skill_content="对敌方单体施以2次杖物理攻击(威力90)<br/>并造成的伤害量的2%的SP吸收",skill_boost="威力105/125/180",test_weak="杖",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="39",skill_tag2="",skill_name="月光的审判",skill_content="赋予敌方单体物防·属防降低20%的效果(2回合)<br/>并小概率赋予暗状态异常(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="治愈恩典Ⅱ",skill_content="我方前卫全体HP自动恢复(效力80)<br/>赋予物防·属防15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="77",skill_tag2="",skill_name="月白的面纱",skill_content="对全体敌人施以3次光属性攻击(威力65)<br/>最大提升时间<br/>赋予同一对象一定要去除属性攻击(部分除外)”的特殊效果(1次)",skill_boost="威力75/90/115",test_weak="光",test_hit="3",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="7",skill_type="主动",skill_tag="体力护盾,回复",skill_parent="",skill_sp="66",skill_tag2="",skill_name="快复的圣盾",skill_content="我方前卫全体恢复HP(效力130),恢复状态异常(部分除外)<br/>并还提升了HP屏障<br/>(效果量使用者最大HP的25%/不可重复)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP53)"},{skill_order="8",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="88",skill_tag2="",skill_name="新月的判决",skill_content="敌方单体4次光属性攻击(威力65)<br/>当攻击目标处于突破状态时<br/>并赋予同对象属性耐性降低15%的效果(2回合)",skill_boost="威力75/85/110",test_weak="光",test_hit="4",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP70)"},{skill_order="9",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="101",skill_tag2="",skill_name="满月的判决",skill_content="敌人全体受到4次光属性攻击(威力45)<br/>当攻击目标处于突破状态时<br/>并赋予同对象属性耐性降低15%的效果(2回合)",skill_boost="威力55/65/80",test_weak="光",test_hit="4",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP81)"},{skill_order="10",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="120",skill_tag2="灯火の加護",skill_name="生命保护魔法(全体)",skill_content="赋予我方前卫全体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用2次",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="最大体力提升,弱点时伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="聆讯时间",skill_content="自身最大HP提升15%<br/>攻击敌人的弱点时<br/>提升伤害20%的效果"},{skill_order="12",skill_type="被动",skill_tag="最大体力提升,弱点时伤害提升,消耗精力减少",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="聆讯时间",skill_content="自身最大HP提升15%<br/>攻击敌人弱点时伤害提升30%<br/>赋予消耗量减少30%(效力不可重复)的效果"},{skill_order="13",skill_type="被动",skill_tag="属防降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="揭露",skill_content="当前卫的我方突破敌人时<br/>赋予突破的敌人15%的属防效果(2回合)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="底气:断罪",skill_content="(准备Turn: 2/再使用Turn:4)<br/>选择命令时,赋予自身特殊效果断罪”(1回合)<br/>断罪:除了战斗”以外的攻击(部分除外)<br/>攻击所有弱点(除无属性弱点外)的效果(伤害计算以每次攻击为准)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="圣火神的威望",skill_content="【Lv1】<br/>回合开始时,抢先行动<br/>自身以外的我方前后卫全体威力提升50%<br/>(1回合/回合不可延长/同系统的效果不可重复)<br/>赋予伤害上限提升(效果量10000)的效果(1回合)<br/>【Lv10】<br/>回合开始时,抢先行动<br/>自身以外的我方前后卫全体威力提升50%<br/>(1回合/回合不可延长/同系统的效果不可重复)<br/>赋予伤害上限提升(效果量20000)的效果(1回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="光",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="神圣魔法(全体)",skill_content="敌人全体受到光属性攻击(威力630)<br/>【使用条件】第4回合以后",skill_boost="威力660/800/1000",test_weak="",test_hit="",test_obj=""},},}, {owner_order="186",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="25",skill_tag2="",skill_name="三连伏击",skill_content="对敌方单体施以3次扇物理攻击(威力55)",skill_boost="威力65/80/100",test_weak="扇",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="猛将的鼓舞Ⅱ",skill_content="赋予我方前卫全体<br/>物攻・属攻・会心提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="45",skill_tag2="",skill_name="魅风之诗Ⅱ",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>当我方处于狂热状态者超过4人时<br/>对同一目标以中等概率赋予魅惑状态异常(2回合)<br/>魅力:一定概率无法行动",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="扇,风,回复",skill_parent="",skill_sp="54",skill_tag2="",skill_name="慈岚的演舞",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>并攻击扇弱点(伤害以风属性计算)<br/>当我方超过4人存在狂热状态时<br/>恢复我方前卫全体的HP(效力90)<br/>能力提升(Boost)MAX时:此回合延迟行动",skill_boost="威力75/90/120",test_weak="风,扇",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="扇,风,debuff",skill_parent="",skill_sp="76",skill_tag2="",skill_name="沙岚的演舞",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>并攻击扇弱点(伤害以风属性计算)<br/>根据我方狂热状态的人数赋予效果(2回合)<br/>4人以上:同对象物防・属防降低15%<br/>7人以上:同对象物理・属性耐性降低10%",skill_boost="威力75/90/120",test_weak="风,扇",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name="大司教的鼓舞II",skill_content="赋予我方前卫全体<br/>属攻・属防・会心提升15%的效果(2回合)<br/>当我方处于狂热状态者超过7人时<br/>赋予同对象属性伤害提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP59)"},{skill_order="7",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="98",skill_tag2="",skill_name="辉星之舞",skill_content="赋予我方单体物攻・属攻・会心提升30%的效果(2回合)<br/>根据我方狂热状态的人数赋予效果<br/>4人以上:同对象SP恢复(恢复量20)<br/>7人以上:恢复1BP",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP78)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="74",skill_tag2="",skill_name="大骑士的鼓舞II",skill_content="赋予我方前卫全体<br/>物攻・物防・会心提升15%的效果(2回合)<br/>当我方处于狂热状态者超过7人时<br/>赋予同对象物理伤害提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP59)"},{skill_order="9",skill_type="主动",skill_tag="扇,风",skill_parent="",skill_sp="51",skill_tag2="",skill_name="累岚的演舞",skill_content="对敌方单体施以3次风属性攻击(威力45)<br/>并攻击扇弱点(伤害以风属性计算)<br/>攻击次数根据我方狂热状态的人数而变化<br/>4人以上:攻击次数变为5次<br/>7人以上:攻击次数变为7次",skill_boost="威力55/65/90",test_weak="风,扇",test_hit="3",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP41)"},{skill_order="10",skill_type="主动",skill_tag="扇,风",skill_parent="9",skill_sp="41",skill_tag2="進化",skill_name="累岚的演舞",skill_content="对敌方单体施以4次风属性攻击(威力45)<br/>并攻击扇弱点(伤害以风属性计算)<br/>攻击次数根据我方狂热状态的人数而变化<br/>4人以上:攻击次数变为6次<br/>7人以上:攻击次数变为8次",skill_boost="威力55/65/90",test_weak="风,扇",test_hit="4",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="扇,风,buff",skill_parent="",skill_sp="90",skill_tag2="灯火の加護",skill_name="呼唤烈风之歌",skill_content="对全体敌人施以3次风属性攻击(威力95)<br/>并攻击扇弱点(伤害以风属性计算)<br/>消耗BP1以上时:赋予我方前卫全体<br/>下一个回合迅速行动的效果",skill_boost="威力105/120/145",test_weak="风,扇",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="物攻提升,属攻提升,会心提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="狂热漩涡",skill_content="自身使用战斗技能、必杀技时<br/>对我方的技能作用目标(包括自身)赋予特殊效果“狂热”(3回合)<br/>狂热:物攻・属攻・会心提升5%<br/>根据狂热状态的人数,会追加被动“昂扬舞”的效果"},{skill_order="13",skill_type="被动",skill_tag="加成点回复量提升,风伤害提升,精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="昂扬舞",skill_content="赋予自身风属性伤害提升30%的效果<br/>当我方处于狂热状态者超过4人时<br/>赋予自身特殊效果“昂扬舞Ⅰ”<br/>7人以上时,赋予自身特殊效果“昂扬舞Ⅱ”<br/>昂扬舞Ⅰ: SP自动恢复(恢复量 最大SP的10%)的效果<br/>昂扬舞Ⅱ: BP恢复量提升1"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="底力:让我们一起",skill_content="(准备Turn: 2/再使用Turn:4)<br/>选择指令时,赋予自身特殊效果“让我们一起”(1回合)<br/>让我们一起:自身技能作用目标发生变化<br/>自身、我方单体→我方前卫全体<br/>我方前卫全体→我方前后卫全体<br/>敌方单体→全体敌人"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="月踏之舞",skill_content="【Lv1】<br/>回合开始时,率先行动<br/>赋予我方前后卫全体<br/>物攻・属攻・会心提升5%的效果(2回合)<br/>【Lv10】<br/>回合开始时,率先行动<br/>赋予我方前后卫全体<br/>物攻・属攻・会心提升10%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="太阳之歌",skill_content="回合开始时,率先行动<br/>赋予我方前后卫全体主动区<br/>物攻・属攻・会心增益上限提升至50%<br/>与伤害上限提升(效果量30000)的效果(2回合)<br/>【使用条件】当我方处于狂热状态者超过4人以上时",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="187",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="22",skill_tag2="",skill_name="全体射击",skill_content="对全体敌人施以弓物理攻击(威力120)",skill_boost="威力145/185/220",test_weak="弓",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="28",skill_tag2="",skill_name="别拖拖拉拉的!",skill_content="除了自身以外的我方<br/>赋予物攻·属攻15%的效果(2回合)<br/>并赋予该对象在下一回合快速行动的效果",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="debuff,调查",skill_parent="",skill_sp="26",skill_tag2="",skill_name="弱点分析",skill_content="赋予全体敌人物防·属防降低15%的效果(2回合)<br/>并逐一披露弱点",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="乱楔箭",skill_content="对随机目标施以3次弓物理攻击(威力55)<br/>每次攻击赋予中概率弓耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="弓",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="破刃之箭",skill_content="赋予自身对物理·属性攻击施以反击的效果(3回合)<br/>反击:对敌方单体施以弓物理攻击(威力150)<br/>赋予物攻·属攻15%的效果(2回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="52",skill_tag2="弱点外",skill_name="岩穿连雨",skill_content="敌人全体受到2次弓物理攻击(威力80)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/105/130",test_weak="弓",test_hit="2",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="7",skill_type="主动",skill_tag="弓,雷,debuff",skill_parent="",skill_sp="77",skill_tag2="",skill_name="三连雷刚射和影射",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>并赋予物攻・物防・属攻・属防・会心・速度降低10%的效果(2回合)",skill_boost="威力75/90/120",test_weak="弓",test_hit="3",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="8",skill_type="主动",skill_tag="",skill_parent="7",skill_sp="62",skill_tag2="進化",skill_name="三连雷刚射和影射",skill_content="对敌方单体施以3次弓物理攻击(威力65)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>并赋予物攻・物防・属攻・属防・会心・速度降低10%的效果(3回合)",skill_boost="威力75/90/120",test_weak="弓,雷",test_hit="3",test_obj="单"},{skill_order="9",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="78",skill_tag2="",skill_name="全体四连雷狱射",skill_content="对全体敌人施以4次弓物理攻击(威力45)<br/>并攻击雷弱点(伤害以弓物理计算)",skill_boost="威力55/65/80",test_weak="弓,雷",test_hit="4",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="10",skill_type="主动",skill_tag="弓,雷",skill_parent="",skill_sp="67",skill_tag2="",skill_name="二连雷绝射·霸",skill_content="对敌方单体施以2次弓物理攻击(威力135)<br/>并攻击雷弱点(伤害以弓物理计算)<br/>攻击对象破防状态时威力提升1.5倍",skill_boost="威力150/175/235",test_weak="弓,雷",test_hit="2",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP54)"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="100",skill_tag2="灯火の加護",skill_name="鬼教官的激励",skill_content="赋予我方前卫全体BP回复量1提升的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="物攻提升,会心提升,弓伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="猎人猫的射箭指南",skill_content="前卫时:我方前卫全体<br/>物攻·会心提升15%<br/>弓攻击伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="挑衅",skill_parent="",skill_sp="",skill_tag2="",skill_name="尽情享受吧!",skill_content="前卫时:对整个敌人<br/>对自身施加挑衅效果"},{skill_order="14",skill_type="被动",skill_tag="受击时精力回复,受击时体力回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="流动的呼吸",skill_content="受到伤害量的20%HP和5%SP恢复<br/>(部分除外/同系统效力不可重复)"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="猎人猫的突击号令",skill_content="【Lv1】<br/>我方前卫全体的HP恢复(效力200)<br/>并赋予物攻、属攻、会心提升10%的效果(2回合)<br/>【Lv10】<br/>我方前卫全体的HP恢复(效力250)<br/>并赋予物攻、属攻、会心提升20%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="巨兽爪弓",skill_content="回合开始时,抢先行动<br/>对单体敌人施以5次弓物理攻击(威力30)<br/>之后,当攻击目标的护盾点大于等于5时<br/>并对同一对象施以5次弓物理攻击(威力30)<br/>【使用条件】自身的HP达到50%以上",skill_boost="威力35/45/60",test_weak="",test_hit="",test_obj=""},},}, {owner_order="188",owner_skill={{skill_order="1",skill_type="主动",skill_tag="冰",skill_parent="",skill_sp="20",skill_tag2="",skill_name="布里扎德(单体)",skill_content="对敌方单体施以冰属性攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 冰",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="高跟鞋",skill_content="单体我方的HP恢复(效力160)",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="15",skill_tag2="",skill_name="埃斯纳",skill_content="恢复单体我方的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="42",skill_tag2="",skill_name="班尼什(全体)",skill_content="敌人全体受到2次光属性攻击(威力70)<br/>当自身处于最大HP提升状态时<br/>攻击次数变成了3次<br/>并赋予同对象物防·属防降低10%的效果(2回合)",skill_boost="威力80/100/120",test_weak="光",test_hit="2,3",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="14",skill_tag2="",skill_name="魔法关键",skill_content="我方单体的属攻·会心提升10%效果<br/>赋予属性攻击发生暴击的效果(2回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="80",skill_tag2="",skill_name="神圣之光",skill_content="我方前卫全体的HP恢复(效力130)<br/>恢复状态异常(部分除外)<br/>并赋予物防·属防提升10%的效果(2回合)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP64)"},{skill_order="7",skill_type="主动",skill_tag="冰,buff",skill_parent="",skill_sp="96",skill_tag2="",skill_name="法力冰轮",skill_content="对全体敌人施以3次冰属性攻击(威力65)<br/>当自身处于最大HP提升状态时<br/>攻击次数变成了4次<br/>并赋予我方前卫全体物防·属防提升15%的效果(2回合)",skill_boost="威力75/90/115",test_weak="冰",test_hit="3,4",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP77)"},{skill_order="8",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="60",skill_tag2="",skill_name="重新加注",skill_content="赋予我方单体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>※战斗中只能使用4次",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="9",skill_type="主动",skill_tag="光,debuff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="惩罚",skill_content="对敌方单体施以3次光属性攻击(威力85)<br/>当自身处于最大HP提升状态时<br/>攻击次数变成了4次<br/>并赋予同对象物防·属防降低15%的效果(2回合)",skill_boost="威力95/110/140",test_weak="光",test_hit="3",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="300",skill_tag2="灯火の加護",skill_name="即使看不见也要一起",skill_content="从使用的回合开始每3回合1次※最初的应用在2回合后<br/>在回合结束时<br/>我方前卫全体的HP回复(回复量最大HP的100%)<br/>SP恢复(恢复量最大SP的50%),BP恢复3次(持续1次)",skill_boost="継続2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="最大体力提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="回复最大突破(与)",skill_content="当自身恢复战斗技能时<br/>如果恢复目标已经是HP满了<br/>先赋予最大HP提升20%的效果(4回合/<br/>作为战斗技能授予/<br/>如果恢复技能不同,效果会提升/最多30%)<br/>※必杀技、HP自动回复除外<br/>※提升中的名称变化是相同的技能"},{skill_order="12",skill_type="被动",skill_tag="属攻提升,会心提升,冰伤害提升,光伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="宿命的公主",skill_content="前卫时:我方前卫全体<br/>属攻·会心提升15%<br/>赋予冰·光属性伤害提升15%的效果"},{skill_order="13",skill_type="被动",skill_tag="属攻提升,会心提升,冰伤害提升,光伤害提升",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="宿命的公主",skill_content="前卫时:我方前卫全体<br/>属攻·会心提升20%<br/>赋予冰·光属性伤害提升20%的效果"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="攻防一体(前全)",skill_content="自身攻击时(反击、必杀技等部分除外)<br/>赋予我方前卫全体1次伤害减少30%(部分除外)的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="圣雾",skill_content="【Lv1】<br/>赋予我方前卫全体自动复活的效果(回复量最大HP的15%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>并HP恢复(效力200)<br/>HP自动恢复(效力60)<br/>赋予属攻提升5%的效果(2回合)<br/>【Lv10】<br/>赋予我方前卫全体自动复活的效果(回复量最大HP的25%)<br/>无法战斗时立即发动(重叠时,次数不提升)<br/>并HP恢复(效力250)<br/>HP自动恢复(效力80)<br/>赋予属攻提升10%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="光,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="无敌的",skill_content="对全体敌人施以3次光属性攻击(威力80)<br/>并整个我方前卫<br/>赋予1次伤害减少100%(部分除外/最少1次伤害)的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)<br/>【使用条件】第6回合以后",skill_boost="威力90/105/130",test_weak="",test_hit="",test_obj=""},},}, {owner_order="189",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="31",skill_tag2="",skill_name="斩华",skill_content="对全体敌人施以2次剑物理攻击(威力70)<br/>并攻击暗弱点(伤害以剑物理计算)",skill_boost="威力80/100/120",test_weak="剑,暗",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="剑,暗,buff",skill_parent="",skill_sp="31",skill_tag2="",skill_name="黑玫瑰",skill_content="对敌方单体施以剑物理攻击(威力170)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>并赋予自身最大HP提升20%的效果(2回合)",skill_boost="威力200/240/350",test_weak="剑,暗",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="55",skill_tag2="",skill_name="暗黑",skill_content="如果自身的HP超过50%,则消耗最大HP的50%<br/>对敌方单体施以剑物理攻击(威力290)<br/>并计算暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍",skill_boost="威力320/380/500",test_weak="剑,暗",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="16",skill_tag2="",skill_name="暴走",skill_content="对敌方单体施以剑物理攻击(威力30)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>能力提升(Boost)MAX时: <br/>消耗自身最大HP的10%直到HP剩至10%及以下(最多6次)<br/>根据消耗的次数重复相同的攻击",skill_boost="威力35/40/60",test_weak="剑,暗",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="27",skill_tag2="",skill_name="魔力吸收(黑)",skill_content="赋予自动恢复SP(恢复量最大SP的10%)<br/>与物攻提升15%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="53",skill_tag2="",skill_name="嵯峨剑",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>自身剩余HP越低威力越大<br/>最大2倍(HP 10%以下)",skill_boost="威力320/380/500",test_weak="剑,暗",test_hit="1",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="威力提升(290)"},{skill_order="7",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="71",skill_tag2="",skill_name="违背命令",skill_content="对全体敌人施以3次剑物理攻击(威力80)<br/>并攻击暗弱点(伤害以剑物理计算)",skill_boost="威力90/105/130",test_weak="剑,暗",test_hit="3",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP57)"},{skill_order="8",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="79",skill_tag2="",skill_name="漆黑",skill_content="如果自身的HP超过50%,则消耗最大HP的50%<br/>对全体敌人施以4次剑物理攻击(威力55)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍",skill_boost="威力65/80/100",test_weak="剑,暗",test_hit="4",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP63)"},{skill_order="9",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="66",skill_tag2="",skill_name="暗黑・灾",skill_content="如果自身的HP超过50%,则消耗最大HP的50%<br/>对敌方单体施以5次剑物理攻击(威力55)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍",skill_boost="威力85/95/120",test_weak="剑,暗",test_hit="5",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(65)"},{skill_order="10",skill_type="主动",skill_tag="剑,暗",skill_parent="9",skill_sp="66",skill_tag2="進化",skill_name="暗黑・灾",skill_content="如果自身的HP超过50%,则消耗最大HP的50%<br/>对敌方单体施以5次剑物理攻击(威力75)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍",skill_boost="威力85/95/120",test_weak="剑,暗",test_hit="5",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="74",skill_tag2="灯火の加護",skill_name="死中活",skill_content="赋予自身特殊效果“不沉”(3回合)<br/>并赋予BP回复量提升3的效果(3回合)<br/>不沉:即使受到HP变成0的伤害,HP也只剩下1(部分除外)<br/>※战斗中只能使用一次",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="物攻提升,剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="逆境",skill_content="当HP低于60%时:赋予自身物攻提升30%与剑攻击伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="自动复活",skill_parent="",skill_sp="",skill_tag2="",skill_name="自动复活",skill_content="战斗中只有一次,赋予自身自动复活的效果<br/>(以最大HP·SP为100%的状态复活)<br/>(战斗技能和复活效果次数可以重复)"},{skill_order="14",skill_type="被动",skill_tag="最大体力提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="最大HP强化V",skill_content="赋予自身最大HP提升30%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="剑,暗",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="暗黑星云",skill_content="【Lv1】<br/>如果自身的HP超过50%,则消耗最大HP的50%<br/>对全体敌人施以7次剑物理攻击(威力40)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍<br/>【Lv10】<br/>如果自身的HP超过50%,则消耗最大HP的50%<br/>对全体敌人施以7次剑物理攻击(威力50)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>消耗HP时威力提升1.1倍",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="剑,暗",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="大暴走",skill_content="对敌方单体施以剑物理攻击(威力45)<br/>并攻击暗弱点(伤害以剑物理计算)<br/>消耗自身最大HP的10%直到HP剩至10%及以下(最多9次)<br/>根据消耗的次数重复相同的攻击<br/>【使用条件】第4回合以后",skill_boost="威力55/65/90",test_weak="",test_hit="",test_obj=""},},}, {owner_order="190",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="26",skill_tag2="",skill_name="月缘",skill_content="对敌方单体施以枪物理攻击(威力170)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力200/240/350",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="38",skill_tag2="",skill_name="月牙",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>并赋予速度降低15%的效果(2回合)<br/>※行动顺序影响从下回合开始",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="48",skill_tag2="",skill_name="月季",skill_content="对全体敌人施以枪物理攻击(威力150)<br/>并赋予速度降低15%的效果(2回合)<br/>攻击对象速度降低时威力提升1.3倍<br/>※行动顺序影响从下回合开始",skill_boost="威力175/215/260",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="启示录",skill_content="对全体敌人施以枪物理攻击(威力120)<br/>赋予我方前卫全体HP护盾<br/>(效果量:使用者最大HP的10%/不可重复)<br/>并赋予自身对物理·属性攻击反击效果(3回合)<br/>反击:对目标施以枪物理攻击(威力200)",skill_boost="威力150/190/240",test_weak="枪",test_hit="1",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="雷",skill_parent="",skill_sp="64",skill_tag2="",skill_name="闪电箭",skill_content="对敌方单体施以4次雷属性攻击(威力65)",skill_boost="威力75/85/110",test_weak="类",test_hit="4",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="枪,buff,debuff",skill_parent="",skill_sp="55",skill_tag2="",skill_name="吟唱",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>中等概率赋予麻痹状态异常(2回合)<br/>并赋予我方前卫全体物攻提升15%的效果(2回合)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP44)"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="40",skill_tag2="",skill_name="甘菊",skill_content="对敌方单体施以枪物理攻击(威力260)",skill_boost="威力290/340/450 強化後:340/380/500",test_weak="枪",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="威力提升(290)"},{skill_order="8",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="58",skill_tag2="",skill_name="主宰",skill_content="对敌方单体施以5次枪物理攻击(威力35)<br/>当攻击目标处于速度降低状态时,攻击次数变为7次。",skill_boost="威力45/55/80",test_weak="枪",test_hit="5",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="100",skill_tag2="",skill_name="超级跳跃",skill_content="为自身附加特殊效果“跳跃中”(计数2)<br/>下回合超迅速地行动<br/>对全体敌人施以3次枪物理攻击(威力195)<br/>但这种攻击无法将敌人破防<br/>随后,解除“跳跃中”状态<br/>跳跃中:无法行动,无法成为效果对象(部分除外)<br/>身上被赋予的效果不再经过回合数",skill_boost="威力225/270/345",test_weak="枪",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP80)"},{skill_order="10",skill_type="主动",skill_tag="枪,buff",skill_parent="9",skill_sp="80",skill_tag2="進化",skill_name="超级跳跃",skill_content="为自身附加特殊效果“跳跃中”(计数2)<br/>下回合超迅速地行动<br/>对全体敌人施以3次枪物理攻击(威力240)<br/>但这种攻击无法将敌人破防<br/>随后,解除“跳跃中”状态<br/>跳跃中:无法行动,无法成为效果对象(部分除外)<br/>身上被赋予的效果不再经过回合数",skill_boost="威力270/315/390",test_weak="枪",test_hit="3",test_obj="群"},{skill_order="11",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="78",skill_tag2="灯火の加護",skill_name="雷雨",skill_content="对全体敌人施以3次雷属性攻击(威力80)<br/>当攻击目标处于速度降低状态时<br/>并以中等概率赋予麻痹状态异常(2回合)",skill_boost="威力90/105/130",test_weak="雷",test_hit="3",test_obj="群"},{skill_order="12",skill_type="被动",skill_tag="速度降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="交替时速度减弱(全体)V",skill_content="交替前后卫时:赋予全体敌人<br/>速度降低30%的效果(2回合)<br/>※行动顺序影响从下回合开始"},{skill_order="13",skill_type="被动",skill_tag="威力提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="全力全开",skill_content="消耗BP3时,赋予自身威力100%提升的效果<br/>(同一类型的效果不能重复)"},{skill_order="14",skill_type="被动",skill_tag="枪伤害提升,伤害上限提升,必定暴击",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="勇敢再临",skill_content="(准备Turn: 2/再使用Turn:4)<br/>选择命令时,赋予自身特殊效果“勇敢再临”(1回合)<br/>勇敢再临:自身枪攻击伤害提升30%<br/>伤害上限提升50000<br/>必定暴击"},{skill_order="15",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="星月",skill_content="【Lv1】<br/>对全体敌人施以6次枪物理攻击(威力50)<br/>攻击对象速度降低时威力提升1.2倍<br/>【Lv10】<br/>对全体敌人施以6次枪物理攻击(威力60)<br/>攻击对象速度降低时威力提升1.2倍",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="灵手",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>并吸收造成伤害量的1%SP<br/>攻击对象未行动时威力翻倍<br/>【使用条件】当有敌人处于速度降低状态时",skill_boost="威力260/300/400",test_weak="",test_hit="",test_obj=""},},}, {owner_order="191",owner_skill={{skill_order="1",skill_type="主动",skill_tag="扇",skill_parent="",skill_sp="25",skill_tag2="",skill_name="乱七八糟的",skill_content="对随机目标施以3次扇形物理攻击(威力35)",skill_boost="威力40/50/60",test_weak="扇",test_hit="3",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="33",skill_tag2="",skill_name="拟暗斧",skill_content="对随机目标施以3次斧物理攻击(威力55)<br/>每次攻击以中等概率赋予暗状态异常(2回合)",skill_boost="威力65/80/100",test_weak="斧",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="斧,扇,buff",skill_parent="",skill_sp="35",skill_tag2="",skill_name="攻击性旋扇攻击",skill_content="对全体敌人施以扇物理攻击(威力75)<br/>并攻击斧弱点(伤害以扇物理计算)<br/>并赋予自身15%的物攻效果(2回合)",skill_boost="威力90/115/135",test_weak="扇,斧",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="扇,火,风,debuff",skill_parent="",skill_sp="61",skill_tag2="",skill_name="火焰乱风符",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>并攻击扇・风弱点(伤害以火属性计算)<br/>每次攻击赋予物攻·属攻降低10%的效果(2回合)<br/>消耗BP1以上时:赋予自身下回合延迟行动的效果",skill_boost="威力75/90/120",test_weak="火,扇,风",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="斧,扇,回复",skill_parent="",skill_sp="41",skill_tag2="",skill_name="活龙断冲",skill_content="对敌方单体施以扇物理攻击(威力140)<br/>并攻击斧弱点(伤害以扇物理计算)<br/>龙尾pt”2以上:自身HP恢复(效力140)",skill_boost="威力160/180/240",test_weak="扇,斧",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="天衣自在",skill_content="自身物理攻击提升 15%<br/>扇攻击伤害提升15%的效果(3回合)<br/>龙尾pt”2以上:赋予自身HP自动回复的效果(3回合/效力80)<br/>龙尾PT”4以上:更多<br/>赋予SP自动回复的效果(3回合/回复量最大SP的5%)<br/>龙尾pt”5以下:添加3个龙尾pt”(仅在Sapoabi龙尾扇”有效时)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="7",skill_type="主动",skill_tag="扇,火,风,debuff",skill_parent="",skill_sp="75",skill_tag2="",skill_name="火焰旋风符",skill_content="对全体敌人施以2次火属性攻击(威力95)<br/>并攻击扇・风弱点(伤害以火属性计算)<br/>并赋予物防·属防降低10%的效果(2回合)<br/>消耗BP1以上时:赋予自身在下回合迅速行动的效果",skill_boost="威力110/130/150",test_weak="火,扇,风",test_hit="2",test_obj="群"},{skill_order="8",skill_type="主动",skill_tag="斧,扇,debuff",skill_parent="",skill_sp="69",skill_tag2="",skill_name="浊龙断扇",skill_content="回合开始时,率先行动<br/>对敌方单体施以3次扇物理攻击(威力35)<br/>并攻击斧弱点(伤害以扇物理计算)<br/>并赋予扇耐性降低15%的效果(2回合)<br/>“龙尾pt”4以上:赋予同一对象腐蚀状态以上(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力40/50/60",test_weak="扇,斧",test_hit="3",test_obj="单"},{skill_order="9",skill_type="主动",skill_tag="斧,扇,回复",skill_parent="",skill_sp="67",skill_tag2="",skill_name="奸龙断冲",skill_content="对敌方单体施以扇物理攻击(威力175)<br/>并攻击斧弱点(伤害以扇物理计算)<br/>“龙尾pt”4以上:恢复1BP",skill_boost="威力195/230/300",test_weak="扇,斧",test_hit="1",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="斧,扇",skill_parent="",skill_sp="53",skill_tag2="灯火の加護",skill_name="激龙断冲",skill_content="对敌方单体施以扇物理攻击(威力140)<br/>并攻击斧弱点(伤害以扇物理计算)<br/>“龙尾pt”9以上:再次发动效果(无SP消耗)<br/>※再次发动部分不消耗“龙尾pt”<br/>能力提升(Boost)MAX时:回合中,行动推迟",skill_boost="威力160/180/240",test_weak="扇,斧",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="龙尾扇",skill_content="每次受到攻击,都会附加1个“龙尾pt”<br/>“龙尾pt”每提升1,扇物理攻击威力提升15%(最多135%/普攻除外)<br/>使用扇物理攻击技能后,“龙尾pt”消耗4点<br/>战斗开始时:附加5个“龙尾pt”"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="龙尾扇",skill_content="每次受到攻击,都会附加1个“龙尾pt”<br/>“龙尾pt”每提升1,扇物理攻击威力提升15%(最多135%/普攻除外)<br/>使用扇物理攻击技能后,“龙尾pt”消耗3点<br/>战斗开始时:附加5个“龙尾pt”"},{skill_order="13",skill_type="被动",skill_tag="挑衅",skill_parent="",skill_sp="",skill_tag2="",skill_name="用战斗来挑衅",skill_content="自身普攻时<br/>赋予自身挑衅效果(2回合)"},{skill_order="14",skill_type="被动",skill_tag="物攻提升,扇伤害提升,全物理耐性提升,全属性耐性提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="击鳞",skill_content="根据自身的“龙尾pt”赋予效果<br/>2以上:物理属性耐性提升15%<br/>4以上:并物品攻击提升20%<br/>6以上:并扇子攻击伤害提升20%<br/>伤害上限提升(效果量30000)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧,扇",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="稻穗崩",skill_content="【Lv1】<br/>对全体敌人施以5次扇物理攻击(威力35)<br/>并攻击斧弱点(伤害以扇物理计算)<br/>“龙尾pt”6以上:必定暴击<br/>※触发被动“龙尾扇”的提升威力,但不消耗pt<br/>【Lv10】<br/>对全体敌人施以5次扇物理攻击(威力45)<br/>并攻击斧弱点(伤害以扇物理计算)<br/>“龙尾pt”6以上:必定暴击<br/>※触发被动“龙尾扇”的提升威力,但不消耗pt",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="扇",skill_parent="",skill_sp="",skill_tag2="EXアビリティ,弱点外",skill_name="胧姿",skill_content="为自身附加倒计时效果(计数3)<br/>计数结束时,对随机目标施以1次扇物理攻击(威力205)<br/>即使非弱点也会削减护盾点数<br/>※触发被动“龙尾扇”的提升威力,但不消耗pt<br/>【使用条件】第4回合以后",skill_boost="威力240/290/420",test_weak="",test_hit="",test_obj=""},},}, {owner_order="192",owner_skill={{skill_order="1",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连乱斩",skill_content="对随机目标施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="剑",test_hit="3",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="八文字斩",skill_content="对敌方单体施以剑物理攻击(威力 230)",skill_boost="威力260/340/400",test_weak=" 剑",test_hit="1",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="44",skill_tag2="",skill_name="真一文字斩",skill_content="对全体敌人施以剑物理攻击(威力180)",skill_boost="威力205/245/300",test_weak="剑",test_hit="1",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="40",skill_tag2="",skill_name="会心之枪",skill_content="对敌方单体施以枪物理攻击(威力230)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力260/340/400",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="36",skill_tag2="",skill_name="五行之架势",skill_content="赋予自身物攻提升20%<br/>与剑攻击伤害增加20%的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="连锐闪",skill_content="对全体敌人施以2次剑物理攻击(威力95)<br/>并赋予剑耐性降低15%的效果(2回合)",skill_boost="威力110/130/150",test_weak="剑",test_hit="2",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP45)"},{skill_order="7",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="63",skill_tag2="",skill_name="云散枪",skill_content="对随机目标施以2次枪物理攻击(威力65)<br/>每次攻击小概率赋予枪耐性降低15%的效果(2回合)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost="威力75/85/110",test_weak="枪",test_hit="2",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="剑,debuff",skill_parent="",skill_sp="49",skill_tag2="",skill_name="缭乱斩",skill_content="对随机目标施以2次剑物理攻击(威力45)<br/>每次攻击小概率赋予物防降低15%的效果(2回合)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost="威力55/65/90",test_weak="剑",test_hit="2",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP39)"},{skill_order="9",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="48",skill_tag2="",skill_name="轰天斩",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="10",skill_type="主动",skill_tag="剑",skill_parent="9",skill_sp="38",skill_tag2="進化",skill_name="轰天斩",skill_content="对敌方单体施以剑物理攻击(威力 260)<br/>武鬼效果中:威力提升1.3倍<br/>武神效果中:威力提升1.5倍<br/>※仅适用威力倍率高的一方<br/>能力提升(Boost)MAX时:必定造成暴击伤害",skill_boost="威力290/340/450",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="38",skill_tag2="灯火の加護",skill_name="炼丹",skill_content="赋予自身自动恢复SP(恢复量 最大SP的10%)<br/>与BP回复量提升1的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="武艺百般",skill_content="赋予自身物理伤害增加30%的效果"},{skill_order="13",skill_type="被动",skill_tag="特定技能连续化,物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="与友征战之王道",skill_content="当自身被赋予特殊效果“天烈”或“双月”时<br/>为自身附加特殊效果“武鬼”<br/>当自身同时被赋予特殊效果“天烈”和“双月”时<br/>为自身赋予特殊效果“武神”<br/>武鬼:物攻提升30%;<br/>武神:赋予自身使用的攻击技能发动2次的效果<br/>(从赋予时起发挥效果/追加发动部分无SP消耗)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="底力:阴之力",skill_content="(准备Turn: 2/再使用Turn:4)<br/>使用技能界面右上角底力按钮时,赋予自身特殊效果“阴之力”(1回合)<br/>阴之力:技能编制将变化为以下内容<br/>天烈斩:对敌方单体施以剑物理攻击,并赋予自身特殊效果“天烈”<br/>飞燕华:对敌方单体施以2次剑物理攻击,并回复自身BP 2点<br/>双月斩:对全体敌人施以枪·剑物理攻击各1次,并赋予自身特殊效果“双月”<br/>天烈:赋予除普攻以外,可以同时攻击短剑·斧·杖弱点的效果<br/>双月:赋予除普攻以外,可以同时攻击弓・本・扇弱点的效果"},{skill_order="15",skill_type="被动",skill_tag="剑,buff",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="天烈斩",skill_content="对敌方单体施以剑物理攻击(威力290)<br/>并为自身附加特殊效果“天烈”<br/>天烈:除普攻以外的物理攻击(部分除外)<br/>可以同时攻击短剑·斧·杖弱点<br/>(伤害计算以所使用攻击类型为准)"},{skill_order="16",skill_type="被动",skill_tag="剑,回复",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="飞燕华",skill_content="对敌方单体施以2次剑物理攻击(威力120)<br/>并恢复自身的BP 2点"},{skill_order="17",skill_type="被动",skill_tag="剑,枪,buff",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="双月斩",skill_content="对全体敌人施以枪·剑物理攻击各1次(威力105)<br/>并为自身附加特殊效果“双月”<br/>双月:除普攻以外的物理攻击(部分除外)<br/>可同时攻击弓・书・扇弱点<br/>(伤害计算以所使用攻击类型为准)"},{skill_order="18",skill_type="特殊",skill_tag="光耐性提升,暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光・暗耐性强化",skill_content="自身的光·暗耐性提升10%"},{skill_order="19",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="22",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="23",skill_type="EX",skill_tag="剑",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="十文字斩・连",skill_content="【Lv1】<br/>对全体敌人施以5次剑物理攻击(威力65)<br/>武鬼效果中:威力提升1.5倍<br/>武神效果中:威力提升2倍<br/>※仅适用威力倍率高的一方<br/>【Lv10】<br/>对全体敌人施以5次剑物理攻击(威力75)<br/>武鬼效果中:威力提升1.5倍<br/>武神效果中:威力提升2倍<br/>※仅适用威力倍率高的一方",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="24",skill_type="EX",skill_tag="枪",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="枪刃乱舞",skill_content="对敌方单体施以8次枪物理攻击(威力25)<br/>【使用条件】自身处于武神效果中时",skill_boost="威力30/35/50",test_weak="",test_hit="",test_obj=""},},}, {owner_order="193",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="40",skill_tag2="",skill_name="全体特大治愈",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力150)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="30",skill_tag2="",skill_name="斧一闪",skill_content="对全体敌人施以斧物理攻击(威力150)",skill_boost="威力175/215/260",test_weak="斧",test_hit="1",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="15",skill_tag2="",skill_name="健全化",skill_content="驱散单体我方的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="46",skill_tag2="",skill_name="毒击三断",skill_content="对敌方单体施以3次斧物理攻击(威力65)<br/>大概率赋予妨害状态异常(2回合)",skill_boost="威力75/90/120",test_weak="斧",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="复活",skill_parent="",skill_sp="60",skill_tag2="",skill_name="生命保护措施",skill_content="赋予我方单体自动复活的效果(回复量 最大HP的25%)<br/>无法战斗时立即发动(重叠时次数不提升)<br/>※战斗中只能使用4次",skill_boost="回復量50/75/100%",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="68",skill_tag2="",skill_name="斧三闪",skill_content="对全体敌人施以3次斧物理攻击(威力80)",skill_boost="威力90/105/130",test_weak="斧",test_hit="3",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP54)"},{skill_order="7",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="72",skill_tag2="",skill_name="猎豹连断",skill_content="回合开始时,率先行动<br/>对随机目标施以4次斧物理攻击(威力45)<br/>每次攻击赋予斧耐性降低15%的效果(1回合)",skill_boost="威力55/65/90",test_weak="斧",test_hit="4",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP58)"},{skill_order="8",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="48",skill_tag2="",skill_name="狮子连闪",skill_content="对全体敌人施以2次斧物理攻击(威力95)<br/>能力提升(Boost)MAX时:攻击次数变为4次",skill_boost="威力110/130/110 強化後:120/140/120",test_weak="斧",test_hit="1,4",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="威力提升(105)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="70",skill_tag2="",skill_name="鬼神连断",skill_content="对敌方单体施以5次斧物理攻击(威力55)",skill_boost="威力65/75/100",test_weak="斧",test_hit="5",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="9",skill_sp="56",skill_tag2="進化",skill_name="鬼神连断",skill_content="对敌方单体施以6次斧物理攻击(威力55)",skill_boost="威力65/75/100",test_weak="斧",test_hit="6",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="荒疗治",skill_content="对敌方单体施以斧物理攻击(威力260)<br/>根据对象状态栏的数量,威力会发生变化。<br/>6个以上:威力1.5倍<br/>12个以上:威力2.0倍<br/>※仅适用于威力倍率高的一方",skill_boost="威力290/340/450",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="斧追闪",skill_content="赋予我方前卫全体发动“斧物理”攻击时 进行追击的效果<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击:对全体敌人施以斧物理攻击(威力200)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,会心提升,斧伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="尽可能地多救一人",skill_content="HP为最大值时:赋予我方前卫全体物攻·会心提升15%<br/>与斧攻击伤害提升15%的效果"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="底力:节约调合",skill_content="(准备Turn: 3/再使用Turn:6)<br/>选择命令时,赋予自身特殊效果“节约调和”(1回合)<br/>节约调合:技能编制将变化为以下内容<br/>浆果浴:我方前卫全体HP/SP恢复<br/>石榴浴:我方前卫全体BP恢复,但此行动推迟<br/>战斧的辅助剂(全体)Ⅱ:赋予我方前卫全体<br/> 物攻・会心・斧攻击伤害提升的效果<br/>无力之香:赋予全体敌人物攻・物防・会心降低的效果"},{skill_order="15",skill_type="被动",skill_tag="",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="浆果浴",skill_content="我方前卫全体HP恢复(效力205)、SP恢复(回复量25)"},{skill_order="16",skill_type="被动",skill_tag="",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="石榴浴",skill_content="恢复我方前卫全体的BP 1<br/>但该回合的行动会推迟"},{skill_order="17",skill_type="被动",skill_tag="",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="战斧的辅助剂(全体)Ⅱ",skill_content="赋予我方前卫全体物攻·会心提升15%<br/>与斧攻击伤害提升15%的效果(2回合)"},{skill_order="18",skill_type="被动",skill_tag="",skill_parent="14",skill_sp="1",skill_tag2="技変化",skill_name="无力之香",skill_content="赋予全体敌人物攻・物防・会心降低15%的效果(2回合)"},{skill_order="19",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="20",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="21",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="22",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="23",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="24",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="灵药调合",skill_content="【Lv1】<br/>我方前后卫全体HP回复(效力200)、SP回复(回复量50)<br/>并赋予物攻・斧攻击伤害提升10%的效果(2回合)<br/>【Lv10】<br/>我方前后卫全体HP回复(效力250)、SP回复(回复量100)<br/>并赋予物攻・斧攻击伤害提升15%的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="25",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="百药处方",skill_content="赋予我方前后卫全体物攻・斧攻击伤害提升15%的效果(5回合)<br/>消耗BP1以上时:赋予同对象威力提升30%的效果<br/>(5回合/回合不可延长/同系统的效果不可重复)<br/>消耗BP2以上时:提升伤害上限(5回合/效果量20000)<br/>能力提升(Boost)MAX时:赋予必定暴击效果(2回合)<br/>【使用条件】自身状态栏为6个以上时",skill_boost="効果が変動(ターン数増加なし)",test_weak="",test_hit="",test_obj=""},},}, {owner_order="194",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name="火焰燃烧魔法(单体)Ⅱ",skill_content="对敌方单体施以火属性攻击(威力170)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力200/240/350",test_weak="火",test_hit="1",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="34",skill_tag2="",skill_name="冰结冻伤魔法(单体)Ⅱ",skill_content="对敌方单体施以冰属性攻击(威力170)<br/>并赋予冻伤状态异常(2回合)<br/>冻伤:行动完成时属攻伤害&护盾-1(不会变成0)",skill_boost="威力200/240/350",test_weak="冰",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="雷击感电魔法(单体)Ⅱ",skill_content="对单体敌人施以雷属性攻击(威力170)<br/>并赋予感电状态异常(2回合)<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力200/240/350",test_weak="雷",test_hit="1",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="51",skill_tag2="",skill_name="大乱火炎魔法Ⅱ",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>每次攻击赋予火耐性降低15%的效果(2回合)<br/>收束化效果中:效果对象变成敌方单体<br/>并赋予属防降低10%的效果(2回合)<br/>※每次攻击都会产生效果",skill_boost="威力75/90/120",test_weak="火",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="51",skill_tag2="",skill_name="大乱冰结魔法Ⅱ",skill_content="对随机目标施以3次冰属性攻击(威力65)<br/>每次攻击赋予冰耐性降低15%的效果(2回合)<br/>收束化效果中:效果对象变成敌方单体<br/>并赋予属防降低10%的效果(2回合)<br/>※每次攻击都会产生效果",skill_boost="威力75/90/120",test_weak="冰",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="51",skill_tag2="",skill_name="大乱雷击魔法Ⅱ",skill_content="对随机目标施以3次雷属性攻击(威力65)<br/>每次攻击赋予15%的雷耐性降低效果(2回合)<br/>收束化效果中:效果对象变成敌方单体<br/>并赋予属防降低10%的效果(2回合)<br/>※每次攻击都会产生效果",skill_boost="威力75/90/120",test_weak="雷",test_hit="3",test_obj="乱"},{skill_order="7",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大火焰魔法(全体)Ⅲ",skill_content="对全体敌人施以3次火属性攻击(威力80)<br/>收束化效果中:效果对象为敌方单体,威力提升1.5倍<br/>并对同一对象赋予燃烧状态异常(2回合)的效果<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力90/105/130",test_weak="火",test_hit="3",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="8",skill_type="主动",skill_tag="冰,debuff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大冰结魔法(全体)Ⅲ",skill_content="对全体敌人施以3次冰属性攻击(威力80)<br/>收束化效果中:效果对象为敌方单体,威力提升1.5倍<br/>并对同一对象赋予冻伤状态异常(2回合)的效果<br/>冻伤:行动完成时属攻伤害&护盾-1(不会变成0)",skill_boost="威力90/105/130",test_weak="冰",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="9",skill_type="主动",skill_tag="雷,debuff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="特大雷击魔法(全体)Ⅲ",skill_content="对全体敌人施以3次雷属性攻击(威力80)<br/>收束化效果中:效果对象为敌方单体,威力提升1.5倍<br/>并对同一对象赋予感电状态异常(2回合)的效果<br/>感电:每次受到雷属性攻击时,护盾-1(不会变成0)",skill_boost="威力90/105/130",test_weak="雷",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="火,冰,雷",skill_parent="",skill_sp="84",skill_tag2="灯火の加護",skill_name="属性排列",skill_content="对随机目标施以1次火・冰・雷属性攻击(威力60)<br/>并重复相同的攻击(1次)<br/>收束化效果中:效果对象变成敌方单体",skill_boost="威力70/80/105",test_weak="火,冰,雷",test_hit="1",test_obj="乱"},{skill_order="11",skill_type="被动",skill_tag="火伤害提升,冰伤害提升,雷伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火・冰・雷属性强化Ⅲ",skill_content="赋予自身火·冰·雷属性伤害提升20%的效果"},{skill_order="12",skill_type="被动",skill_tag="属性暴击解放,火伤害提升,冰伤害提升,雷伤害提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="神奇的魔法公式化方法",skill_content="赋予自身火·冰·雷属性伤害提升30%<br/>与属性攻击发生暴击的效果"},{skill_order="13",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="属性连锁反应",skill_content="前卫时:我方前卫全体以火・冰・雷属性攻击时<br/>为<u>每个属性</u>附加追击效果<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击(火):对随机目标施以火属性攻击(威力200)<br/>追击(冰):对随机目标施以冰属性攻击(威力200)<br/>追击(雷):对随机目标施以雷属性攻击(威力200)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="底力:收束化",skill_content="(准备Turn: 4/再使用Turn:2)<br/>选择右上角命令时,赋予自身特殊效果“收束化”(1回合)<br/>收束化:自身攻击技能的效果对象变成敌方单体<br/>部分技能的性能发生变化"},{skill_order="15",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化Ⅲ",skill_content="自身的火耐性提升20%"},{skill_order="16",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化Ⅲ",skill_content="自身的冰耐性提升20%"},{skill_order="17",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="加强抗风技能Ⅲ",skill_content="自身风耐性提升20%"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="硕学王的基本定理",skill_content="【Lv1】<br/>自身威力提升100%<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予伤害上限提升(效果量10000)的效果(3回合)<br/>【Lv10】<br/>自身威力提升100%<br/>(3回合/回合不可延长/同系统的效果不可重复)<br/>并赋予伤害上限提升(效果量50000)的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="魔力的干扰与减退",skill_content="赋予全体敌人降低15%属防的效果(2回合/技变化时可重复)<br/>并赋予“必定免疫属性攻击(部分除外)”的特殊效果(1次)<br/>收束化效果中:效果对象为敌方单体,并赋予属防降低30%<br/>与属性耐性降低30%效果(2回合)<br/>【使用条件】第3回合以后",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="195",owner_skill={{skill_order="1",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="28",skill_tag2="",skill_name="全体慧矢",skill_content="对全体敌人施以弓物理攻击(威力70)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:攻击次数变为2次<br/>“慧矢pt”3以上:威力提升1.2倍",skill_boost="威力80/100/120",test_weak="弓",test_hit="1",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="弓",skill_parent="",skill_sp="35",skill_tag2="",skill_name="乱之慧矢",skill_content="对随机目标施以2次弓物理攻击(威力35)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:攻击次数变为4次<br/>“慧矢pt”3以上:攻击次数变为6次",skill_boost="威力45/55/75",test_weak="弓",test_hit="2",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="26",skill_tag2="",skill_name="狩猎的教示",skill_content="赋予我方单体物攻·物防提升10%的效果(2回合)<br/>“慧矢pt”2以上:前卫全体化<br/>“慧矢pt”3以上:当效果对象是猎人时,对同一对象<br/>赋予弓攻击伤害提升10%的效果(2回合)<br/>※不消耗“慧矢pt”",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="49",skill_tag2="",skill_name="三连慧矢",skill_content="对敌方单体施以3次弓物理攻击(威力55)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:赋予同对象物理耐性降低10%的效果(2回合)<br/>“慧矢pt”3以上:威力提升1.2倍",skill_boost="威力65/80/100",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="62",skill_tag2="",skill_name="三连麻痹慧矢",skill_content="对敌方单体施以3次弓物理攻击(威力55)<br/>并中等概率赋予麻痹异常状态(2回合)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:敌人全体化<br/>“慧矢pt”3以上:威力提升1.2倍",skill_boost="威力65/75/100",test_weak="弓",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="狩猎的教导",skill_content="赋予我方前卫全体物攻提升20%的效果(2回合)<br/>“慧矢pt”2以上:赋予同对象弓攻击伤害提升20%的效果(2回合)<br/>“慧矢pt”3以上:<br/>赋予消耗SP量减少20%的效果(2回合/效力不可重复)<br/>※不消耗“慧矢pt”",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="62",skill_tag2="",skill_name="多连慧矢",skill_content="对敌方单体施以4次弓物理攻击(威力65)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:赋予同对象物防·属防降低15%的效果(2回合)<br/>“慧矢pt”3以上:攻击次数达到6次",skill_boost="威力75/85/110",test_weak="弓",test_hit="4",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP50)"},{skill_order="8",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="96",skill_tag2="",skill_name="迅速慧矢",skill_content="回合开始时,率先行动<br/>对全体敌人施以4次弓物理攻击(威力35)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:威力1.2倍<br/>“慧矢pt”3以上:赋予物理耐性降低10%的效果(2回合)",skill_boost="威力35/45/70",test_weak="弓",test_hit="4",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP77)"},{skill_order="9",skill_type="主动",skill_tag="弓,debuff",skill_parent="",skill_sp="70",skill_tag2="",skill_name="无双慧矢",skill_content="对敌方单体施以2次弓物理攻击(威力135)<br/>并赋予弓耐性降低10%的效果(2回合)<br/>使用技能后,会消耗1个“慧矢pt”<br/>“慧矢pt”2以上:威力1.1倍<br/>“慧矢pt”3以上:威力1.3倍<br/>※仅适用于威力倍率高的一方",skill_boost="威力150/175/235",test_weak="弓",test_hit="2",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP56)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="40",skill_tag2="灯火の加護",skill_name="彗星无始",skill_content="赋予自身威力提升100%<br/>(2回合/回合不可延长/同系统的效果不可重复)<br/>与伤害上限提升(效果量50000)的效果(2回合)<br/>并赋予必定暴击效果(2回合)<br/>但自身的“慧矢pt”会变为0",skill_boost="ターン数4/5/6(必ずクリティカルのみ)",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="慧矢充填",skill_content="自身使用战斗技能时<br/>如果自身的“慧矢pt”为0,则附加3个“慧矢pt”<br/>※在使用技能后生效"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="慧矢充填",skill_content="自身使用战斗技能时<br/>如果自身的“慧矢pt”为0,则附加6个“慧矢pt”<br/>※在使用技能后生效"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,弓伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="狩猎阵形",skill_content="赋予我方前卫全体根据队内猎人人数的效果<br/>2以上:弓攻击伤害提升15%<br/>3以上:物攻提升15%<br/>4以上:伤害上限提升(效果量 20000)"},{skill_order="14",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="夜雨",skill_content="赋予我方前卫全体发动“弓物理”攻击时 进行追击的效果<br/>(仅按行动顺序攻击/不依赖攻击次数且只发动一次)<br/>追击:对全体敌人施以弓物理攻击(威力100)<br/>并小概率赋予腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="弓,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="夜阴之诛矢",skill_content="【Lv1】<br/>对敌方单体施以弓物理攻击(威力440)<br/>赋予我方前后卫全体的猎人以根据队内猎人人数对应的效果(2回合)<br/>1以上:弓攻击伤害提升10%<br/>2以上:伤害上限提升(效果量10000)<br/>3以上:必定暴击<br/>【Lv10】<br/>对敌方单体施以弓物理攻击(威力525)<br/>赋予我方前后卫全体的猎人以根据队内猎人人数对应的效果(2回合)<br/>1以上:弓攻击伤害提升15%<br/>2以上:伤害上限提升(效果量50000)<br/>3以上:必定暴击",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="弓",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="扫灭连弓",skill_content="对敌方单体施以3次弓物理攻击(威力55)<br/>并消耗最多6个“慧矢pt”<br/>对同目标施以与被消耗pt数量相同次数的弓物理攻击(威力55)<br/>【使用条件】第3回合以后",skill_boost="威力65/80/100",test_weak="",test_hit="",test_obj=""},},}, {owner_order="196",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连击",skill_content="对敌方单体施以3次枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="31",skill_tag2="",skill_name="小憩乱突",skill_content="对随机目标施以3次枪物理攻击(威力55)<br/>每次攻击有20%概率恢复自身HP(效力100)",skill_boost="威力65/75/100",test_weak="枪",test_hit="3",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="26",skill_tag2="",skill_name="猫的交涉术",skill_content="赋予全体敌人15%物攻·属攻降低的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="46",skill_tag2="",skill_name="气合的三连突刺",skill_content="对敌方单体施以3次枪物理攻击(威力65)<br/>并恢复自身的BP1",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="风,回复",skill_parent="",skill_sp="48",skill_tag2="",skill_name="气合的三连风冲",skill_content="对敌方单体施以3次风属性攻击(威力65)<br/>并恢复自身的BP1",skill_boost="威力75/90/120",test_weak="风",test_hit="3",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="枪,回复",skill_parent="",skill_sp="74",skill_tag2="",skill_name="商人猫的即兴突刺",skill_content="对随机目标施以枪物理攻击<br/>根据等级提升攻击次数(威力85/3次)<br/>每次攻击有20%概率恢复自身的BP 1",skill_boost="威力75/75/70 回数4/5/6回",test_weak="枪",test_hit="1,3",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP59)"},{skill_order="7",skill_type="主动",skill_tag="风,回复",skill_parent="",skill_sp="76",skill_tag2="",skill_name="商人猫的即兴吹风",skill_content="对随机目标施以风属性攻击<br/>根据等级提升攻击次数(威力85/3次)<br/>每次攻击有20%概率恢复自身的BP 1",skill_boost="威力75/75/70 回数4/5/6回",test_weak="风",test_hit="1,3",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP61)"},{skill_order="8",skill_type="主动",skill_tag="枪,回复",skill_parent="7",skill_sp="59",skill_tag2="進化",skill_name="商人猫的即兴突刺",skill_content="对随机目标施以物理攻击<br/>根据等级提升攻击次数(威力85/4次)<br/>每次攻击有20%概率恢复自身的BP 1",skill_boost="威力75/75/70 回数5/6/7回",test_weak="枪",test_hit="1",test_obj="乱"},{skill_order="9",skill_type="主动",skill_tag="枪,buff",skill_parent="",skill_sp="96",skill_tag2="",skill_name="商机大突进",skill_content="回合开始时,率先行动<br/>对全体敌人施以4次枪物理攻击(威力35)<br/>能力提升(Boost)MAX时:赋予我方前卫全体<br/>物攻提升20%的效果(2回合)",skill_boost="威力45/55/70",test_weak="枪",test_hit="4",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP77)"},{skill_order="10",skill_type="主动",skill_tag="风,buff",skill_parent="",skill_sp="98",skill_tag2="",skill_name="雄风呼啸",skill_content="回合开始时,率先行动<br/>对全体敌人施以4次风属性攻击(威力35)<br/>能力提升(Boost)MAX时:赋予我方前卫全体<br/>属攻提升20%的效果(2回合)",skill_boost="威力45/55/70",test_weak="风",test_hit="4",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP78)"},{skill_order="11",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="41",skill_tag2="灯火の加護",skill_name="商人猫印的健康饮料",skill_content="自身SP恢复(恢复量50)<br/>消耗BP1以上时:赋予同对象<br/>必定回避物理攻击(部分除外)的效果(1次)<br/>消耗BP2以上时:恢复HP(效力100)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="SP回復量75/100/125",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="BP恢复提升",skill_content="战斗开始时:赋予自身<br/>BP回复量提升1的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,物防提升,属攻提升,属防提升,体力自动回复,精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="商人猫的运营收益",skill_content="前卫时:根据行动阶段开始时自身的BP<br/>为所有我方前卫附加效果<br/>2以上:物防·属防提升5%<br/>3以上:物攻·属攻提升5%<br/>4以上:HP自动恢复(效力30)<br/>5以上:SP自动恢复(恢复量15)<br/>※进行判断时计入本回合即将消耗的BP"},{skill_order="14",skill_type="被动",skill_tag="属性暴击解放,物攻提升,属攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="商人猫的支出能力",skill_content="当消耗的BP超过1时,根据消耗量<br/>在行动阶段开始时对我方前卫全体附加效果<br/>1以上:属性攻击发生暴击<br/>2以上:物攻·属攻提升10%<br/>3以上:伤害上限提升(效果量20000)"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,风",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="阿尔帕汽车突击",skill_content="【Lv1】<br/>对全体敌人施以枪物理攻击(威力375)<br/>并攻击风弱点(伤害以枪物理计算)<br/>行动选择时自身的BP越多,威力越大<br/>最大1.5倍(BP5时)<br/>【Lv10】<br/>对全体敌人施以长枪物理攻击(威力450)<br/>并攻击风弱点(伤害以枪物理计算)<br/>行动选择时自身的BP越多,威力越大<br/>最大1.5倍(BP5时)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="绅商伯的心算",skill_content="恢复自身的BP5<br/>并赋予物攻·属攻提升30%<br/>与伤害提升30%的效果(3回合)<br/>【使用条件】自身的BP值为3以下",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},},}, {owner_order="197",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连击",skill_content="对敌方单体施以3次长枪物理攻击(威力65)",skill_boost="威力75/90/120",test_weak="枪",test_hit="3",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连斩",skill_content="对敌方单体施以3次剑物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 剑",test_hit="3",test_obj="敌单"},{skill_order="3",skill_type="主动",skill_tag="物理攻击回避",skill_parent="",skill_sp="50",skill_tag2="",skill_name="紧急回避",skill_content="赋予自身一定避免物理攻击(部分除外)的效果(1次)",skill_boost="回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="32",skill_tag2="",skill_name="无双突击",skill_content="对敌方单体施以长枪物理攻击(威力230)",skill_boost="威力260/300/400",test_weak="枪",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="剑",skill_parent="",skill_sp="32",skill_tag2="",skill_name="全身斩击",skill_content="剑对敌方单体施以物理攻击(威力 230)<br/>能力提升(Boost)MAX时:必定造成暴击伤害<br/>但是,在回合中,行动会变慢",skill_boost="威力260/300/400",test_weak="剑",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="50",skill_tag2="",skill_name="枪组合",skill_content="回合开始时,抢先行动<br/>对敌方单体施以3次长枪物理攻击(威力55)<br/>当攻击目标处于突破状态时<br/>并对同一目标施以枪物理攻击(威力90)",skill_boost="威力65/80/100 追撃威力105/125/180",test_weak="枪",test_hit="3",test_obj="单",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="剑,暗",skill_parent="",skill_sp="78",skill_tag2="",skill_name="黑色的幻影",skill_content="对全体敌人施以4次剑物理攻击(威力45)<br/>共计暗弱点(伤害以剑物理计算)<br/>当命令选择时,有敌人正在突破时<br/>目标是敌方单体,攻击次数变为1次,威力提升<br/>这个技能的伤害上限提升50000。<br/>(有突破中的敌人时:威力350)",skill_boost="威力55/65/80 ブレイク中の敵がいる時:威力380/460/600",test_weak="剑,暗",test_hit="4",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="8",skill_type="主动",skill_tag="枪,暗,debuff",skill_parent="",skill_sp="86",skill_tag2="",skill_name="黑色的处决",skill_content="对全体敌人施以4次枪物理攻击(威力45)<br/>并攻击暗弱点(伤害以枪物理计算)<br/>中等概率赋予麻痹异常状态(2回合)<br/>选择指令时,有敌人处于破防状态时<br/>赋予麻痹变为大概率",skill_boost="威力55/65/80",test_weak="枪,暗",test_hit="4",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP69)"},{skill_order="9",skill_type="主动",skill_tag="剑,枪,暗,debuff",skill_parent="",skill_sp="72",skill_tag2="",skill_name="黑色的手",skill_content="对全体敌人施以2次枪物理攻击(威力95)<br/>攻击剑・暗弱点(伤害以枪物理计算)<br/>并赋予物防降低15%的效果(2回合)<br/>攻击对象破防时威力提升1.2倍",skill_boost="威力110/130/150",test_weak="枪,暗",test_hit="2",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP58)"},{skill_order="10",skill_type="主动",skill_tag="枪,暗",skill_parent="",skill_sp="55",skill_tag2="灯火の加護",skill_name="黑色长枪",skill_content="对敌方单体施以枪物理攻击<br/>根据Boost等级提升攻击次数(威力230/1次)<br/>并攻击暗弱点(伤害以枪物理计算)<br/>Boost MAX时(威力70/6次)",skill_boost="",test_weak="枪,暗",test_hit="1",test_obj="单"},{skill_order="11",skill_type="被动",skill_tag="剑伤害提升,枪伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="剑·枪攻击强化V",skill_content="赋予自身剑·枪攻击伤害提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="剑伤害提升,枪伤害提升,伤害上限提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="毁灭世界的男人",skill_content="赋予自身剑·枪攻击伤害提升30%<br/>与伤害上限提升(效果量25000)的效果"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,属攻提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="狩猎动物的人",skill_content="存在处于破防状态的敌人时<br/>我方前卫全体物攻・属攻提升15%<br/>并赋予伤害上限提升(效果量20000)的效果"},{skill_order="14",skill_type="被动",skill_tag="加成点回复量提升,精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="魔素吸收",skill_content="存在处于破防状态的敌人时<br/>赋予自身SP自动回复(回复量20)和BP回复量1提升的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,暗",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="黑色长枪·大",skill_content="【Lv1】<br/>对敌方单体施以2次枪物理攻击(威力240)<br/>并攻击暗弱点(伤害以枪物理计算)<br/>攻击对象破防时威力提升1.5倍<br/>【Lv10】<br/>对敌方单体施以2次枪物理攻击(威力285)<br/>并攻击暗弱点(伤害以枪物理计算)<br/>攻击对象破防时威力提升1.5倍",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="攻击量表",skill_content="回合中,率先行动对敌方单体施以枪物理攻击(威力260)<br/>并附加特殊效果“攻击量表”(计数7)<br/>※通过Boost缩短计数<br/>攻击量表:仅处于破防状态且受到攻击时,计数减少1<br/>计数为0时,破防状态回合延长(1回合)<br/>※即使受到多段攻击,也只减少1次计数<br/>※仅行动顺序中的攻击才会减少/此攻击也减少计数<br/>【使用条件】第6回合以后",skill_boost="威力290/340/450 カウント6/5/4",test_weak="",test_hit="",test_obj=""},},}, {owner_order="198",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三重短剑",skill_content="对敌方单体施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/120/210",test_weak="短剑",test_hit="3",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="40",skill_tag2="弱点外",skill_name="防壁炸裂",skill_content="短剑对敌方单体施以物理攻击(威力 230)<br/>即使非弱点也会削减护盾点数",skill_boost="威力260/340/400/700",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="短剑,光",skill_parent="",skill_sp="47",skill_tag2="",skill_name="青之斩击",skill_content="对敌方单体施以3次短剑物理攻击(威力65)<br/>并攻击光弱点(伤害以短剑物理计算)<br/>并赋予物攻降低10%的效果(2回合)",skill_boost="威力75/90/120/210",test_weak="短剑,光",test_hit="3",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="43",skill_tag2="",skill_name="坏甲斩魔",skill_content="对敌方单体施以短剑物理攻击(威力 230)<br/>消耗BP3以上时:赋予同对象物防降低20%的效果(2回合)<br/>消耗BP5时:物防降低效果变为5回合",skill_boost="威力75/90/120/210",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="5",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="82",skill_tag2="",skill_name="水平重击",skill_content="对全体敌人施以3次短剑物理攻击(威力65)<br/>消耗BP3以上时:对同一目标<br/>赋予物攻·会心降低20%的效果(2回合)<br/>BP5消耗时:物攻·会心降低的效果变为5回合",skill_boost="威力75/90/115/205",test_weak="短剑",test_hit="3",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="47",skill_tag2="",skill_name="蓝之幻影",skill_content="赋予全体敌人对自身的挑衅效果<br/>赋予自身对物理·属性攻击施以反击的效果(3回合)<br/>反击:对目标施以短剑物理攻击(威力150)<br/>并攻击光弱点(伤害以短剑物理计算)<br/>并恢复自身的BP1",skill_boost="ターン数4/5/6/8",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP38)"},{skill_order="7",skill_type="主动",skill_tag="短剑,光",skill_parent="",skill_sp="73",skill_tag2="",skill_name="青之魔弹",skill_content="对敌方单体施以短剑物理攻击<br/>根据等级提升攻击次数(威力85/3次)<br/>并攻击光弱点(伤害以短剑物理计算)",skill_boost="威力75/50/50/90 攻撃回数4/5/6/8回",test_weak="短剑,光",test_hit="1,3",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP58)"},{skill_order="8",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="76",skill_tag2="",skill_name="连续碎刃",skill_content="对随机目标施以5次短剑物理攻击(威力35)<br/>每次攻击小概率赋予短剑耐性降低20%的效果<br/>消耗BP3以上时:短剑耐性降低变为中等概率<br/>消耗BP5时:短剑耐性降低变为大概率",skill_boost="威力45/55/80/140",test_weak="短剑",test_hit="5",test_obj="乱",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP61)"},{skill_order="9",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="62",skill_tag2="",skill_name="把你的※△☆切掉",skill_content="对敌方单体施以2次短剑物理攻击(威力135)<br/>消耗BP3以上时:必定造成暴击伤害<br/>消耗BP5时:提升该技能的伤害上限50000。",skill_boost="威力150/175/235/415 強化後:威力165/195/260/455",test_weak="短剑",test_hit="2",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="威力提升(150)"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="112",skill_tag2="灯火の加護",skill_name="首先切掉△☆※吧",skill_content="赋予自身物攻提升50%<br/>与BP回复量提升1的效果(3回合)",skill_boost="ターン数4/5/6/8",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="加成等级变化(2/4/6),物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="魔物附体",skill_content="赋予自身物攻提升15%的效果<br/>并将潜力等级变化为Lv.2/Lv.4/Lv.6<br/>※BP的消耗量将变为1/3/5"},{skill_order="12",skill_type="被动",skill_tag="威力提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="全身全灵",skill_content="消耗BP3以上时:赋予自身威力提升100%的效果(同系统的效果不可重复)<br/>消耗BP5时:赋予伤害上限提升(效果量100000)的效果"},{skill_order="13",skill_type="被动",skill_tag="威力提升,伤害上限提升",skill_parent="12",skill_sp="",skill_tag2="進化",skill_name="全身全灵",skill_content="消耗BP3以上时:赋予自身威力提升100%的效果(同系统的效果不可重复)<br/>消耗BP5时:威力提升效果提升到120%<br/>并赋予伤害上限提升(效果量100000)的效果"},{skill_order="14",skill_type="被动",skill_tag="物攻上限提升(被动),物攻上限提升(主动)",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="狂气迸发(力)",skill_content="自身被赋予的主动技能物攻增益上限<br/>与被被动加装备赋予的物攻增益上限<br/>提升至50%"},{skill_order="15",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="这☆※△×混蛋!",skill_content="【Lv1】<br/>赋予自身物攻提升10%的效果(3回合)<br/>并赋予特殊效果“气合”(3回合/回合不可延长)<br/>气合: BP不会减少(包括消耗时/部分除外)<br/>※但技能选择阶段仍需要使用BP拉至对应增幅量。<br/>※以BP消耗为条件发挥效果<br/>【Lv10】<br/>赋予自身物攻提升15%的效果(4回合)<br/>并赋予特殊效果“气合”(4回合/回合不可延长)<br/>气势: BP不会减少(包括消耗时/部分除外)<br/>※但技能选择阶段仍需要使用BP拉至对应增幅量。<br/>※以BP消耗为条件发挥效果",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="短剑",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="我要把你剁成肉酱!",skill_content="对随机目标施以8次短剑物理攻击(威力25)<br/>消耗BP3以上时:必定造成暴击伤害<br/>消耗BP5时:攻击次数变为10次<br/>【使用条件】自身受击次数为5次以上时",skill_boost="威力30/50/90",test_weak="",test_hit="",test_obj=""},},}, {owner_order="199",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="24",skill_tag2="",skill_name="埃米尔高跟鞋",skill_content="单体我方的HP恢复(效力160)<br/>能力提升(Boost)MAX时:前卫全体化",skill_boost="効力180/220/280",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="书,暗",skill_parent="",skill_sp="30",skill_tag2="",skill_name="紫色的斩击",skill_content="对敌方单体施以3次暗属性攻击(威力55)<br/>并攻击书弱点(伤害以暗属性计算)",skill_boost="威力65/80/100",test_weak="暗,书",test_hit="3",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="书,暗,debuff",skill_parent="",skill_sp="41",skill_tag2="",skill_name="紫色的弹雨",skill_content="对随机目标施以3次暗属性攻击(威力55)<br/>并攻击书弱点(伤害以暗属性计算)<br/>每次攻击赋予暗耐性降低15%的效果(2回合)",skill_boost="威力65/80/100",test_weak="暗,书",test_hit="3",test_obj="乱"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="47",skill_tag2="",skill_name="埃米尔屏障",skill_content="赋予我方前卫全体物防·属防提升15%的效果(2回合)<br/>并只赋予1次伤害减少30%(部分除外)的效果<br/>(同系统的效果不可重复/重叠时,次数不提升)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="书,暗",skill_parent="",skill_sp="123",skill_tag2="",skill_name="紫色的追弹",skill_content="从使用的下一个回合开始,每回合1次<br/>在我方行动之前(部分除外)<br/>对随机目标施以3次暗属性攻击(威力55/持续2次)<br/>并攻击书弱点(伤害以暗属性计算)",skill_boost="継続3/4/5回",test_weak="暗,书",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="50",skill_tag2="",skill_name="埃米尔·艾尔",skill_content="赋予我方前卫全体物攻·属攻提升20%的效果(2回合)<br/>消耗自身的SP 45<br/>消耗完成时,同一对象的枪·短剑攻击伤害提升20%<br/>赋予暗属性伤害提升20%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="7",skill_type="主动",skill_tag="书,暗",skill_parent="",skill_sp="18",skill_tag2="",skill_name="埃米尔光束",skill_content="对敌方单体施以暗属性攻击(威力30)<br/>并攻击书弱点(伤害以暗属性计算)<br/>能力提升(Boost)MAX时:直到低于SP20<br/>消耗自身的SP 20次(最多9次)<br/>消耗的次数,重复相同的攻击",skill_boost="威力35/40/60",test_weak="暗,书",test_hit="1",test_obj="单",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP14)"},{skill_order="8",skill_type="主动",skill_tag="书,暗",skill_parent="",skill_sp="73",skill_tag2="",skill_name="紫色的多斩击",skill_content="对全体敌人施以3次暗属性攻击(威力80)<br/>并攻击书弱点(伤害以暗属性计算)<br/>消耗了自身的15个SP<br/>当SP消耗完成时,重新激活效果(无SP消耗)",skill_boost="威力90/105/130",test_weak="暗,书",test_hit="3",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP58)"},{skill_order="9",skill_type="主动",skill_tag="书,暗",skill_parent="",skill_sp="45",skill_tag2="",skill_name="紫色的波动",skill_content="对敌方单体施以暗属性攻击(威力260)<br/>并攻击书弱点(伤害以暗属性计算)<br/>消耗了自身的15个SP<br/>当SP消耗完成时,重新激活效果(无SP消耗)",skill_boost="威力290/340/450",test_weak="暗,书",test_hit="1",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP36)"},{skill_order="10",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="52",skill_tag2="灯火の加護",skill_name="艾米尔·雷杰内",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力140)<br/>并恢复状态异常(部分除外)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="属攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="属攻强化V",skill_content="赋予自身属性攻击提升30%的效果"},{skill_order="12",skill_type="被动",skill_tag="属性暴击解放,属攻提升,会心提升",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="最强武器的本能",skill_content="自身攻击和会心提升30%<br/>属性攻击会产生暴击效果"},{skill_order="13",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="SP治愈Ⅱ",skill_content="赋予自身SP自动回复的效果(回复量最大SP的10%)"},{skill_order="14",skill_type="被动",skill_tag="属攻上限提升(被动),属攻上限提升(主动)",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="迸发出疯狂(魔)",skill_content="自身被巴托阿比攻击的上限<br/>根据萨波阿比和装备性能的属攻上限<br/>赋予50%的效果"},{skill_order="15",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="暗耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="暗耐性强化",skill_content="自身的暗耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="魔力凝结",skill_content="【Lv1】<br/>自身SP恢复(恢复量最大SP的100%)<br/>并赋予伤害上限提升(效果量10000)的效果(3回合)<br/>【Lv10】<br/>自身SP恢复(恢复量最大SP的100%)<br/>并赋予伤害上限提升(效果量50000)的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="书,暗",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="紫色的压碎",skill_content="对敌方施以暗属性攻击(威力530)<br/>并攻击书弱点(伤害以暗属性计算)<br/>消耗自身的SP 200<br/>当SP消耗完成时,重新激活效果(无SP消耗)<br/>【使用条件】第3回合以后",skill_boost="威力560/700/900",test_weak="",test_hit="",test_obj=""},},}, {owner_order="200",owner_skill={{skill_order="1",skill_type="主动",skill_tag="杖",skill_parent="",skill_sp="18",skill_tag2="",skill_name="痛打",skill_content="对单体敌人施以杖物理攻击(威力160)",skill_boost="威力190/230/320",test_weak=" 杖",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="28",skill_tag2="",skill_name="回复魔法(全体)",skill_content="我方前卫全体的HP恢复(效力60)",skill_boost="効力80/110/150",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="体力回复技能强化",skill_parent="",skill_sp="20",skill_tag2="",skill_name="洗心",skill_content="提升自身HP恢复技能效力<br/>赋予20%的效果(不包括3回合/自动恢复)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="23",skill_tag2="",skill_name="守护的灵气Ⅱ",skill_content="赋予我方前卫全体<br/>属防提升15%效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="杖,debuff",skill_parent="",skill_sp="20",skill_tag2="",skill_name="属性攻击破坏打击",skill_content="对单体敌人施以杖物理攻击(威力160)<br/>并赋予属攻降低15%的效果(2回合)",skill_boost="威力190/230/320",test_weak="杖",test_hit="1",test_obj="单"},{skill_order="6",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="大复原魔法(全体)",skill_content="我方前卫全体的HP恢复(效力125)",skill_boost="効力145/175/215 強化2後:220/250/290",test_weak=" ",test_hit="",test_obj="敌 ",skill_up="72",skill_up_note="",skill_up_content="消費SP降低(SP34)",skill_up2="99",skill_up_content2="效力提升(200)"},{skill_order="7",skill_type="主动",skill_tag="",skill_parent="",skill_sp="15",skill_tag2="",skill_name="净化的祈祷",skill_content="我方单体的削弱效果缩短1回合<br/>(部分除外)",skill_boost="ターン数2/3/4 強化2後:3/4/5",test_weak="",test_hit="",test_obj="",skill_up="80",skill_up_note="",skill_up_content="消费SP降低(SP12)",skill_up2="100",skill_up_content2="缩短回合数提升(2回合)"},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="42",skill_tag2="灯火の加護",skill_name="忍耐的灵气Ⅱ",skill_content="赋予我方前卫全体最大生命值提升15%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="被动",skill_tag="消耗精力减少",skill_parent="",skill_sp="",skill_tag2="",skill_name="濒死时消耗SP减半",skill_content="HP 30%以下时:自身消耗SP量减少50%效果<br/>(效果不可重复)"},{skill_order="10",skill_type="被动",skill_tag="速度提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="HP 50%以下时速度强化Ⅲ",skill_content="当HP低于50%时:赋予自身速度提升20%的效果<br/>※行动顺序影响在回合开始时"},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="强化效果延长(与)",skill_content="当自身赋予强化效果时<br/>效果延长 1 个回合(不重叠)"},{skill_order="12",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="13",skill_type="特殊",skill_tag="光耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="光耐性强化",skill_content="自身的光耐性提升 10%。"},{skill_order="14",skill_type="EX",skill_tag="回复",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="纯粹的祈祷",skill_content="【Lv1】<br/>我方前卫全体的HP恢复(效力250)<br/>【Lv10】<br/>我方前卫全体的HP恢复(效力300)",skill_boost="",test_weak="",test_hit="",test_obj=""},},}, {owner_order="201",owner_skill={{skill_order="1",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="18",skill_tag2="",skill_name="大切割",skill_content="对敌方单体施以斧物理攻击(威力170)",skill_boost="威力200/240/350",test_weak=" 斧",test_hit="1",test_obj="敌单"},{skill_order="2",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="21",skill_tag2="",skill_name="爆燃断",skill_content="对单体敌人施以斧物理攻击(威力140)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力170/210/300",test_weak="斧",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="38",skill_tag2="",skill_name="三连断",skill_content="对敌方单体施以3次斧物理攻击(威力65)",skill_boost="威力75/90/120",test_weak=" 斧",test_hit="3",test_obj="敌单"},{skill_order="4",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="32",skill_tag2="",skill_name="滋补强壮的饭菜",skill_content="赋予自身物攻、会心、速度提升15%的效果(3回合)<br/>※行动顺序影响从第2回合开始",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="超力招来的药膳粥",skill_content="赋予我方前卫全体HP自动回复的效果(2回合/效力90)<br/>并物攻提升15%<br/>赋予斧攻击伤害提升15%的效果<br/>(无2回合/能力提升(Boost)延长)",skill_boost="HP自動回復のターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="76",skill_tag2="",skill_name="三炸回闪",skill_content="对全体敌人施以3次斧物理攻击(威力65)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力75/90/115",test_weak="斧",test_hit="3",test_obj="群",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP61)"},{skill_order="7",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="78",skill_tag2="",skill_name="四炒燃乱断",skill_content="对随机目标施以4次斧物理攻击(威力65)<br/>每次攻击都会造成燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力75/85/110",test_weak="斧",test_hit="4",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP62)"},{skill_order="8",skill_type="主动",skill_tag="斧,debuff",skill_parent="",skill_sp="69",skill_tag2="",skill_name="双炸崩回闪",skill_content="对全体敌人施以2次斧物理攻击(威力105)<br/>当攻击目标处于燃烧状态时<br/>并赋予斧头耐性降低15%的效果(2回合)",skill_boost="威力120/140/170",test_weak="斧",test_hit="2",test_obj="群",skill_up="99",skill_up_note="",skill_up_content="消费SP降低(SP55)"},{skill_order="9",skill_type="主动",skill_tag="斧",skill_parent="",skill_sp="50",skill_tag2="",skill_name="双爆激断",skill_content="对敌方单体施以2次斧物理攻击(威力120)<br/>攻击对象处于燃烧状态时威力提升1.5倍",skill_boost="威力135/155/210",test_weak="斧",test_hit="2",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP40)"},{skill_order="10",skill_type="主动",skill_tag="斧",skill_parent="9",skill_sp="40",skill_tag2="進化",skill_name="双爆激断",skill_content="对敌方单体施以2次斧物理攻击(威力120)<br/>攻击对象处于燃烧状态时威力提升2倍",skill_boost="威力135/155/210",test_weak="斧",test_hit="2",test_obj="单"},{skill_order="11",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="30",skill_tag2="灯火の加護",skill_name="点心烂漫",skill_content="一定要对自身至关重要<br/>赋予伤害上限提升(效果量50000)的效果(3回合)",skill_boost="ターン数4/5/6",test_weak="",test_hit="",test_obj=""},{skill_order="12",skill_type="被动",skill_tag="物攻提升,斧伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火焰厨师",skill_content="当敌人处于燃烧状态时<br/>给自身提升30%的攻击<br/>赋予斧攻击伤害提升30%的效果"},{skill_order="13",skill_type="被动",skill_tag="斧耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="会心的准备",skill_content="每次攻击都会造成致命伤害<br/>赋予攻击对象减少15%斧头耐性的效果(2回合)<br/>并赋予燃烧的异常效果(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)"},{skill_order="14",skill_type="被动",skill_tag="特定技能连续化",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="底力:再来一碗",skill_content="选择命令时,赋予自身特殊效果再来一碗”(1回合)<br/>再来一碗:使用的攻击技能发动2次(额外消耗部分无SP消耗)"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="八宝爆裂回闪",skill_content="【Lv1】<br/>赋予全体敌人燃烧状态异常(2回合)<br/>并8次斧物理攻击(威力30)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)<br/>【Lv10】<br/>赋予全体敌人燃烧状态异常(2回合)<br/>并8次斧物理攻击(威力40)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content=""},{skill_order="21",skill_type="EX",skill_tag="斧",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="伍炸激回闪",skill_content="对全体敌人施以5次斧物理攻击(威力40)<br/>【使用条件】有燃烧状态的敌人时",skill_boost="威力45/55/65",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content=""},},}, {owner_order="202",owner_skill={{skill_order="1",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="弱点外",skill_name="双重裂纹",skill_content="对敌方单体施以2次短剑物理攻击(威力75)<br/>即使非弱点也会削减护盾点数",skill_boost="威力90/110/150",test_weak="短剑",test_hit="2",test_obj="单"},{skill_order="2",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="28",skill_tag2="",skill_name="夺命短刃",skill_content="对敌方单体施以短剑物理攻击(威力170)<br/>并吸收造成伤害量的10%HP和1%SP",skill_boost="威力200/240/350",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="3",skill_type="主动",skill_tag="debuff",skill_parent="",skill_sp="30",skill_tag2="",skill_name="反垄断",skill_content="对全体敌人<br/>赋予物攻·物防·属攻·属防降低10%的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj=""},{skill_order="4",skill_type="主动",skill_tag="短剑",skill_parent="",skill_sp="60",skill_tag2="",skill_name="三重开膛袭击",skill_content="对全体敌人施以3次短剑物理攻击(威力65)",skill_boost="威力75/90/115",test_weak="短剑",test_hit="3",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="黄色笑话",skill_content="赋予我方单体20%物攻提升<br/>与暴击时伤害提升15%的效果(2回合)<br/>并赋予必定暴击效果(2回合/能力提升(Boost)无延长)",skill_boost="ターン数3/4/5(必ずクリティカル以外)",test_weak="",test_hit="",test_obj=""},{skill_order="6",skill_type="主动",skill_tag="加成点回复量提升",skill_parent="",skill_sp="60",skill_tag2="",skill_name="跟进",skill_content="赋予我方BP回复量提升1的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP48)"},{skill_order="7",skill_type="主动",skill_tag="短剑,风",skill_parent="",skill_sp="75",skill_tag2="",skill_name="飓风",skill_content="对全体敌人施以5次短剑物理攻击(威力25)<br/>并攻击风弱点(伤害以短剑物理计算)",skill_boost="威力30/35/45",test_weak="短剑,风",test_hit="5",test_obj="群",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP60)"},{skill_order="8",skill_type="主动",skill_tag="短剑,风,debuff",skill_parent="",skill_sp="68",skill_tag2="",skill_name="熄灭",skill_content="对敌方单体施以2次短剑物理攻击(威力135)<br/>攻击风弱点(伤害以短剑物理计算)<br/>并附加特殊效果“短剑弱化”(2次)<br/>短剑弱化:若没有短剑弱点,则附加短剑弱点<br/>若有短剑弱点,短剑弱点伤害倍率提升20%<br/>每次受到短剑弱点攻击次数减少1<br/>※不能赋予没有弱点的敌人",skill_boost="威力150/175/235",test_weak="短剑,风",test_hit="2",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP54)"},{skill_order="9",skill_type="主动",skill_tag="短剑,风,debuff",skill_parent="8",skill_sp="54",skill_tag2="進化",skill_name="熄灭",skill_content="对敌方单体施以2次短剑物理攻击(威力150)<br/>并攻击风弱点(伤害以短剑物理计算)<br/>并附加特殊效果“短剑弱化”(2次)<br/>短剑弱化:若没有短剑弱点,则附加短剑弱点<br/>若有短剑弱点,短剑弱点伤害倍率提升20%<br/>每次受到短剑弱点攻击次数减少1<br/>※不能赋予没有弱点的敌人",skill_boost="威力165/195/260",test_weak="短剑,风",test_hit="2",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="57",skill_tag2="",skill_name="诙谐笑话",skill_content="赋予我方前卫全体物攻·会心提升15%<br/>与暴击时伤害提升15%的效果<br/>并赋予伤害上限提升(效果量20000)的效果(2回合)",skill_boost="ターン数3/4/5",test_weak="",test_hit="",test_obj="",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP46)"},{skill_order="11",skill_type="主动",skill_tag="短剑,debuff",skill_parent="",skill_sp="75",skill_tag2="弱点外,灯火の加護",skill_name="羞辱",skill_content="回合开始时,率先行动<br/>对敌方单体施以短剑物理攻击(威力260)<br/>即使非弱点也会削减护盾点数<br/>并赋予特殊效果“短剑弱化”(3次)<br/>短剑弱化:若没有短剑弱点,则附加短剑弱点<br/>若有短剑弱点,短剑弱点伤害倍率提升20%<br/>每次受到短剑弱点攻击次数减少1<br/>※不能赋予没有弱点的敌人",skill_boost="威力290/340/450",test_weak="短剑",test_hit="1",test_obj="单"},{skill_order="12",skill_type="被动",skill_tag="短剑耐性降低",skill_parent="",skill_sp="",skill_tag2="",skill_name="破耐的好机会(短剑)Ⅱ",skill_content="当我方前卫使敌人破防时<br/>赋予被破防的敌人15%短剑耐性降低的效果(2回合)"},{skill_order="13",skill_type="被动",skill_tag="物攻提升,会心提升,短剑伤害提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="狡黠的副手",skill_content="赋予我方前卫全体根据队内盗贼人数的效果<br/>2以上:短剑攻击伤害提升15%<br/>3以上:物攻·会心提升15%<br/>4以上:暴击时伤害倍率提升为1.4倍(通常为1.25倍)"},{skill_order="14",skill_type="被动",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="前卫时突破伤害上限(前全)",skill_content="前卫时:赋予我方前卫全体伤害上限提升(效果量30000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="buff,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="锁链之征途",skill_content="【Lv1】<br/>赋予全体敌人短剑耐性降低5%的效果(2回合)<br/>并赋予我方前卫全体短剑攻击伤害提升5%<br/>与必定暴击的效果(2回合)<br/>【Lv10】<br/>赋予全体敌人短剑耐性降低10%的效果(3回合)<br/>并赋予我方前卫全体短剑攻击伤害提升10%<br/>与必定暴击的效果(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="buff,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="原形毕露吧",skill_content="赋予我方前后卫全体物攻提升20%<br/>与暴击时伤害提升20%的效果(2回合)<br/>效果对象为盗贼时,赋予同一对象<br/>必定暴击效果(2回合/能力提升(Boost)无延长)<br/>并赋予全体敌人特殊效果“短剑弱化”(3次)<br/>短剑弱化:若没有短剑弱点,则附加短剑弱点<br/>若有短剑弱点,短剑弱点伤害倍率提升20%<br/>每次受到短剑弱点攻击次数减少1<br/>※不能赋予没有弱点的敌人<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost="ターン数3/4/5(必ずクリティカル以外) 回数4/5/6回",test_weak="",test_hit="",test_obj=""},},}, {owner_order="203",owner_skill={{skill_order="1",skill_type="主动",skill_tag="火,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name="真红的情热",skill_content="对随机目标施以2次火属性攻击(威力75)<br/>每次攻击赋予火耐性降低15%的效果(2回合)",skill_boost="威力90/110/150",test_weak="火",test_hit="2",test_obj="乱"},{skill_order="2",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="29",skill_tag2="",skill_name="新绿的安息",skill_content="对随机目标施以2次风属性攻击(威力75)<br/>每次攻击赋予风耐性降低15%的效果(2回合)",skill_boost="威力90/110/150",test_weak="风",test_hit="2",test_obj="乱"},{skill_order="3",skill_type="主动",skill_tag="火,风,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="舞踏・黄昏的华尔兹",skill_content="对全体敌人施以2次火属性攻击(威力80)<br/>并攻击风弱点(伤害以火属性计算)<br/>舞姬时:赋予同对象物攻·属攻降低15%的效果(2回合)<br/>歌姬时:赋予同对象燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力95/115/130",test_weak="火,风",test_hit="2",test_obj="群"},{skill_order="4",skill_type="主动",skill_tag="火,风,debuff",skill_parent="3",skill_sp="112",skill_tag2="技変化",skill_name="歌唱・黄昏的华尔兹",skill_content="对全体敌人施以2次火属性攻击(威力80)<br/>并攻击风弱点(伤害以火属性计算)<br/>舞姬时:赋予同对象物攻·属攻降低15%的效果(2回合)<br/>歌姬时:赋予同对象燃烧状态异常(2回合)<br/>燃烧:回合结束时受到属攻伤害&护盾-1(不会降至0)",skill_boost="威力95/115/130",test_weak="火,风",test_hit="2",test_obj="群"},{skill_order="5",skill_type="主动",skill_tag="火,风,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="舞踏・命运的塔兰泰拉",skill_content="对全体敌人施以2次风属性攻击(威力80)<br/>并攻击火弱点(伤害以风属性计算)<br/>舞姬时:赋予同对象物防·属防降低15%的效果(2回合)<br/>歌姬时:赋予同对象腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力95/115/130",test_weak="风,火",test_hit="2",test_obj="群"},{skill_order="6",skill_type="主动",skill_tag="火,风,debuff",skill_parent="5",skill_sp="112",skill_tag2="技変化",skill_name="歌唱·命运的塔兰泰拉",skill_content="对全体敌人施以2次风属性攻击(威力80)<br/>并攻击火弱点(伤害以风属性计算)<br/>舞姬时:赋予同对象物防·属防降低15%的效果(2回合)<br/>歌姬时:赋予同对象腐蚀状态异常(2回合)<br/>腐蚀:回合结束时受到物攻伤害&护盾-1(不会变成0)",skill_boost="威力95/115/130",test_weak="风,火",test_hit="2",test_obj="群"},{skill_order="7",skill_type="主动",skill_tag="buff",skill_parent="",skill_sp="64",skill_tag2="",skill_name="舞踏・倾我所有",skill_content="赋予我方前卫全体物攻·属攻·会心提升15%的效果(2回合)<br/>舞姬时:赋予自身火·风属性伤害提升30%的效果(3回合)<br/>歌姬时:赋予自身必定回避属性攻击(部分除外)的效果(1次)",skill_boost="ターン数3/4/5(物攻・属攻・会心アップ) ターン数4/5/6(火・風ダメージアップ)",test_weak="",test_hit="",test_obj=""},{skill_order="8",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="128",skill_tag2="技変化",skill_name="歌唱・倾我所有",skill_content="赋予我方前卫全体物攻·属攻·会心提升15%的效果(2回合)<br/>舞姬时:赋予自身火·风属性伤害提升30%的效果(3回合)<br/>歌姬时:赋予自身必定回避属性攻击(部分除外)的效果(1次)",skill_boost="ターン数3/4/5(物攻・属攻・会心アップ) 回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="9",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="64",skill_tag2="進化",skill_name="舞踏・倾我所有",skill_content="赋予我方前卫全体物攻·属攻·会心提升15%的效果(2回合)<br/>并附加特殊效果“狂热”<br/>(3回合/作为支援技能赋予/效力不可重复)<br/>舞姬时:赋予自身火·风属性伤害提升30%的效果(3回合)<br/>歌姬时:赋予自身必定回避属性攻击(部分除外)的效果(1次)<br/>狂热:物攻·属攻·会心提升5%",skill_boost="ターン数3/4/5(物攻・属攻・会心アップ) ターン数4/5/6(火・風ダメージアップ)",test_weak="",test_hit="",test_obj=""},{skill_order="10",skill_type="主动",skill_tag="buff",skill_parent="7",skill_sp="128",skill_tag2="技変化",skill_name="歌唱・倾我所有",skill_content="赋予我方前卫全体物攻·属攻·会心提升15%的效果(2回合)<br/>并附加特殊效果“狂热”<br/>(3回合/作为支援技能赋予/效力不可重复)<br/>舞姬时:赋予自身火·风属性伤害提升30%的效果(3回合)<br/>歌姬时:赋予自身必定回避属性攻击(部分除外)的效果(1次)<br/>狂热:物攻·属攻·会心提升5%",skill_boost="ターン数3/4/5(物攻・属攻・会心アップ) 回数2/3/4回",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="40",skill_tag2="",skill_name="业火之诗",skill_content="对随机目标施以3次火属性攻击(威力65)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力75/90/75",test_weak="火",test_hit="3,5",test_obj="乱",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="12",skill_type="主动",skill_tag="风",skill_parent="",skill_sp="40",skill_tag2="",skill_name="龙卷之诗",skill_content="对随机目标施以3次风属性攻击(威力65)<br/>能力提升(Boost)MAX时:攻击次数变为5次",skill_boost="威力75/90/75",test_weak="风",test_hit="3,5",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP26)"},{skill_order="13",skill_type="主动",skill_tag="火,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="舞踏·渴望爱情",skill_content="对敌方单体施以2次火属性攻击(威力120)<br/>舞姬时:赋予自身15%属攻提升的效果(2回合)<br/>歌姬时:必定造成暴击伤害<br/>并且此技能的伤害上限提升30000。",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单",skill_up="99",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="14",skill_type="主动",skill_tag="火",skill_parent="13",skill_sp="104",skill_tag2="技変化",skill_name="歌唱·渴望爱情",skill_content="对敌方单体施以2次火属性攻击(威力120)<br/>舞姬时:赋予自身15%属攻提升的效果(2回合)<br/>歌姬时:必定造成暴击伤害<br/>并且此技能的伤害上限提升30000。",skill_boost="威力135/155/210",test_weak="火",test_hit="2",test_obj="单"},{skill_order="15",skill_type="主动",skill_tag="风,buff",skill_parent="",skill_sp="52",skill_tag2="",skill_name="舞踏·向往清风",skill_content="对敌方单体施以2次风属性攻击(威力120)<br/>舞姬时:赋予自身15%属攻提升的效果(2回合)<br/>歌姬时:必定造成暴击伤害<br/>并且此技能的伤害上限提升30000。",skill_boost="威力135/155/210",test_weak="风",test_hit="2",test_obj="单",skill_up="100",skill_up_note="",skill_up_content="消費SP降低(SP42)"},{skill_order="16",skill_type="主动",skill_tag="风",skill_parent="15",skill_sp="104",skill_tag2="技変化",skill_name="歌唱・向往清风",skill_content="对敌方单体施以2次风属性攻击(威力120)<br/>舞姬时:赋予自身15%属攻提升的效果(2回合)<br/>歌姬时:必定造成暴击伤害<br/>并且此技能的伤害上限提升30000。",skill_boost="威力135/155/210",test_weak="风",test_hit="2",test_obj="单"},{skill_order="17",skill_type="主动",skill_tag="风,debuff",skill_parent="",skill_sp="67",skill_tag2="灯火の加護",skill_name="恋爱傀儡",skill_content="对全体敌人施以风属性攻击(威力210)<br/>并攻击火弱点(伤害以风属性计算)<br/>并大概率赋予魅惑异常状态(2回合)<br/>魅惑:一定概率无法行动",skill_boost="威力235/275/340",test_weak="风,火",test_hit="1",test_obj="群"},{skill_order="18",skill_type="被动",skill_tag="属性暴击解放,火伤害提升,风伤害提升,威力提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风格转变:歌姬",skill_content="选择命令时,可以切换为“舞姬”或“歌姬”的形态<br/>歌姬时:自身火·风属性伤害提升15%<br/>并且威力提升100%(同系统效力不可重复)<br/>属性攻击发生暴击<br/>但自身消耗SP量提升100%"},{skill_order="19",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="绮罗星的舞步",skill_content="舞姬时:自身使用「火・风属性」攻击时<br/>为每个属性附加追击效果<br/>(仅按行动顺序攻击/不依赖攻击次数只发动一次)<br/>追击(火):对全体敌人施以2次火属性攻击(威力30)<br/>追击(风):对全体敌人施以2次风属性攻击(威力30)"},{skill_order="20",skill_type="被动",skill_tag="属攻上限提升(被动),属攻提升,火伤害提升,风伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="世界第一巨星",skill_content="自身火·风属性伤害提升15%<br/>并赋予被动与装备提供的属攻提升上限<br/>增加至50%的效果<br/>舞姬时:赋予自身SP自动回复的效果(回复量:最大SP的5%)<br/>歌姬时:自身属攻提升20%<br/>并赋予伤害上限提升(效果量50000)的效果"},{skill_order="21",skill_type="特殊",skill_tag="火耐性提升,风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="加强抗火、风耐性技能",skill_content="自身的抗火、风耐性技能提升10%"},{skill_order="22",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷电耐性强化Ⅲ",skill_content="自身雷耐性提升20%"},{skill_order="23",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化Ⅲ",skill_content="自身的抗冰技能提升了20%"},{skill_order="24",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="25",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="26",skill_type="EX",skill_tag="buff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="月虹的阿斯图里亚娜",skill_content="【Lv1】<br/>赋予我方前后卫全体属攻·会心·速度提升10%的效果(2回合)<br/>当效果对象是舞者时,<br/>同一对象属性伤害提升10%(2回合)<br/>【Lv10】<br/>赋予我方前后卫全体属攻·会心·速度提升15%的效果(3回合)<br/>当效果对象是舞者时,<br/>同一对象属性伤害提升15%(3回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="27",skill_type="EX",skill_tag="火,风,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="舞踏·倾你所有",skill_content="对敌方单体施以3次火属性攻击(威力55)<br/>并攻击风弱点(伤害以火属性计算)<br/>舞姬时:目标变成全体敌人,并且同对象的属防<br/>与属性耐性降低15%(2回合)<br/>歌姬时:目标变成单体且威力提升<br/>此技能的伤害上限提升50000。<br/>【使用条件】第3回合以后",skill_boost="舞姫時:威力65/75/100 歌姫時:威力110/125/160",test_weak="",test_hit="",test_obj=""},},}, {owner_order="204",owner_skill={{skill_order="1",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="42",skill_tag2="",skill_name="急救措施(全体)",skill_content="我方前卫全体HP回复(效果130)",skill_boost="効力150/180/220",test_weak="",test_hit="",test_obj=""},{skill_order="2",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="1",skill_tag2="",skill_name="李子丸",skill_content="我方单体SP回复(回复量10)<br/>当目标是盗贼或学者时,恢复量提升一倍<br/>※一场战斗可使用3次",skill_boost="回復量20/30/40",test_weak="",test_hit="",test_obj=""},{skill_order="3",skill_type="主动",skill_tag="斧,雷,风",skill_parent="",skill_sp="54",skill_tag2="",skill_name="四连风雷断",skill_content="对敌方单体施以4次斧物理攻击(威力45)<br/>并攻击雷・风弱点(伤害以斧物理计算)",skill_boost="威力55/65/90",test_weak="斧,雷,风",test_hit="4",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="30",skill_tag2="",skill_name="健全化(全体)",skill_content="驱散我方前卫全体的状态异常<br/>并赋予状态异常无效化的效果(部分除外/1回合)<br/>能力提升(Boost)时:驱散同一目标的<br/>特殊效果“禁止交替”、“昏迷”、“寂静”",skill_boost="ターン数2/3/4",test_weak="",test_hit="",test_obj=""},{skill_order="5",skill_type="主动",skill_tag="回复",skill_parent="",skill_sp="36",skill_tag2="",skill_name="全体大治愈",skill_content="赋予我方前卫全体<br/>HP自动回复的效果(2回合/效力120)",skill_boost="ターン数3/4/5",test_weak=" ",test_hit=" ",test_obj="敌 "},{skill_order="6",skill_type="主动",skill_tag="",skill_parent="",skill_sp="300",skill_tag2="",skill_name="李子的高纯度输液",skill_content="赋予除自身以外的我方前后卫全体<br/>SP护盾(效果量125/不可重复)<br/>※战斗中只能使用一次",skill_boost="SPストック150/200/300",test_weak="",test_hit="",test_obj="",skill_up="88",skill_up_note="",skill_up_content="消費SP降低(SP67)"},{skill_order="7",skill_type="主动",skill_tag="斧,雷,风,debuff",skill_parent="",skill_sp="66",skill_tag2="",skill_name="多连风雷乱断",skill_content="对随机目标施以4次斧物理攻击(威力45)<br/>并攻击雷・风弱点(伤害以斧物理计算)<br/>每次攻击小概率赋予物防·属防降低10%的效果(2回合)<br/>命令选择时SP为最大值时:攻击次数变为6次",skill_boost="威力55/65/90",test_weak="斧,雷,风",test_hit="4",test_obj="乱",skill_up="96",skill_up_note="",skill_up_content="消費SP降低(SP53)"},{skill_order="8",skill_type="主动",skill_tag="体力护盾,回复,buff",skill_parent="",skill_sp="1",skill_tag2="",skill_name="炫酷保健",skill_content="驱散自身状态异常(部分除外),随后<br/>消耗自身最大SP的20%(最多3次)直至SP低于20%<br/>并赋予我方前后卫全体根据SP消耗的次数所对应的效果<br/>1次以上: HP自动恢复(2回合/效力120)<br/>2次以上:最大HP提升20%(2回合)<br/>3次:赋予HP护盾(效果量:使用者最大HP的20%/不可重复)",skill_boost="ターン数3/4/5 強化後:ターン数4/5/6",test_weak="",test_hit="",test_obj="",skill_up="99",skill_up_note="",skill_up_content="效果回合数提升(3回合)"},{skill_order="9",skill_type="主动",skill_tag="斧,雷,风",skill_parent="",skill_sp="81",skill_tag2="",skill_name="三连风雷水平两断",skill_content="对全体敌人施以3次斧物理攻击(威力80)<br/>并攻击雷・风弱点(伤害以斧物理计算)<br/>指令选择时SP为最大值时:再次发动效果(无SP消耗)",skill_boost="威力90/105/130",test_weak="斧,雷,风",test_hit="3",test_obj="群",skill_up="100",skill_up_note="",skill_up_content="消费SP降低(SP65)"},{skill_order="10",skill_type="主动",skill_tag="",skill_parent="",skill_sp="150",skill_tag2="灯火の加護",skill_name="李子输液",skill_content="赋予除自身外的我方前卫全体SP护盾(效果量50/不可重复)",skill_boost="SPストック75/100/150",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="",skill_parent="",skill_sp="",skill_tag2="",skill_name="战斗开始时SP护盾(全体)Ⅱ",skill_content="战斗开始时:我方前后卫全体<br/>赋予SP护盾(效果量:使用者最大SP的20%/不可重复)"},{skill_order="12",skill_type="被动",skill_tag="",skill_parent="11",skill_sp="",skill_tag2="進化",skill_name="战斗开始时SP护盾(全体)Ⅳ",skill_content="战斗开始时:赋予我方前后卫全体<br/>SP护盾(效果量:使用者最大SP的40%/不可重复)"},{skill_order="13",skill_type="被动",skill_tag="受击时体力回复",skill_parent="",skill_sp="",skill_tag2="",skill_name="夏娜式即时反应措施",skill_content="处于前卫且自身有SP护盾时<br/>赋予我方前卫全体受到伤害量的10%HP回复的效果<br/>(部分除外/同系统的效果不可重复)"},{skill_order="14",skill_type="被动",skill_tag="精力自动回复",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="夏娜式SP治愈",skill_content="赋予自身SP自动回复的效果(回复量最大SP的5%)<br/>若自身存在SP护盾,则恢复量提升一倍。"},{skill_order="15",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="风耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="风耐性强化",skill_content="自身的风耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="雷耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="雷耐性强化",skill_content="自身的雷耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="斧,雷,风",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="三色彩虹",skill_content="【Lv1】<br/>对敌方单体施以6次斧物理攻击(威力55)<br/>并攻击雷・风弱点(伤害以斧物理计算)<br/>并为自身附加SP护盾<br/>(效果量:使用者最大SP的100%/不可重复)<br/>【Lv10】<br/>对敌方单体施以6次斧物理攻击(威力70)<br/>并攻击雷・风弱点(伤害以斧物理计算)<br/>并为自身附加SP护盾<br/>(效果量:使用者最大SP的200%/不可重复)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="回复,buff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="永恒的行动",skill_content="自身HP恢复(恢复量:最大HP的25%),随后<br/>消耗自身最大SP的20%(最多3次),直至SP低于20%<br/>并赋予我方前后卫全体根据SP消耗的次数所对应的效果<br/>1次以上:伤害上限提升(2回合/效果量20000)<br/>2次以上:BP回复量提升3(1回合)<br/>3次:赋予特殊效果“不沉”(2回合)<br/>不沉:即使受到HP变成0的伤害,HP也只剩下1(部分除外)<br/>【使用条件】自身的SP达到20%以上",skill_boost="HP回復量50/75/100% ダメージ上限アップのターン数3/4/5",test_weak="",test_hit="",test_obj=""},},}, {owner_order="205",owner_skill={{skill_order="1",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="35",skill_tag2="",skill_name="瞬间刺",skill_content="对全体敌人施以2次枪物理攻击(威力 80)",skill_boost="威力95/115/130/230",test_weak="枪",test_hit="2",test_obj="群"},{skill_order="2",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="37",skill_tag2="",skill_name="武闪·焰",skill_content="对全体敌人施以2次火属性攻击(威力 80)",skill_boost="威力95/115/130/230",test_weak="火",test_hit="2",test_obj="群"},{skill_order="3",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="41",skill_tag2="",skill_name="双手破突・狱",skill_content="对敌方单体施以2次枪物理攻击<br/>攻击火弱点(伤害以枪物理计算)<br/>并赋予物攻·属攻降低10%的效果(2回合)",skill_boost="威力105/125/180/315",test_weak="枪,火",test_hit="2",test_obj="单"},{skill_order="4",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="44",skill_tag2="",skill_name="瞬刺乱枪",skill_content="对随机目标施以3次枪物理攻击(威力65)<br/>每次攻击小概率赋予物防降低10%的效果(2回合)<br/>消耗BP5时:攻击次数变为6次",skill_boost="威力75/120/105",test_weak="枪",test_hit="3",test_obj="乱"},{skill_order="5",skill_type="主动",skill_tag="火",skill_parent="",skill_sp="46",skill_tag2="",skill_name="火炎乱掌",skill_content="对随机目标施以3次火属性攻击(威力 65)<br/>每次攻击小概率赋予目标降低10%属防的效果(2回合)<br/>BP消耗5时,攻击次数变为6次",skill_boost="威力75/90/120/105",test_weak="火",test_hit="3",test_obj="乱"},{skill_order="6",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="60",skill_tag2="",skill_name="瞬刺全枪",skill_content="对全体敌人施以3次枪物理攻击(威力65)<br/>消耗BP5时:攻击次数变为5次",skill_boost="威力75/115/90",test_weak="枪",test_hit="3",test_obj="群"},{skill_order="7",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="77",skill_tag2="",skill_name="瞬刹破突・狱",skill_content="对敌方单体施以4次枪物理攻击<br/>攻击火弱点(伤害以枪物理计算)<br/>并赋予物攻·属攻降低10%的效果(2回合)",skill_boost="威力75/85/110/195",test_weak="枪,火",test_hit="4",test_obj="单"},{skill_order="8",skill_type="主动",skill_tag="枪,debuff",skill_parent="",skill_sp="56",skill_tag2="",skill_name="强夺乱突",skill_content="对随机目标施以3次枪物理攻击(威力65)<br/>每次攻击小概率赋予物攻降低20%的效果(2回合)<br/>消耗BP5时:攻击次数变为7次",skill_boost="威力75/120/90",test_weak="枪",test_hit="3",test_obj="乱"},{skill_order="9",skill_type="主动",skill_tag="枪",skill_parent="",skill_sp="68",skill_tag2="",skill_name="天狱头枪",skill_content="对敌方单体施以2次枪物理攻击(威力150)<br/>此技能的伤害上限提升50000<br/>消耗BP5时:攻击次数变为3次",skill_boost="威力165/260/315",test_weak="枪",test_hit="2",test_obj="单"},{skill_order="10",skill_type="主动",skill_tag="buff,debuff",skill_parent="",skill_sp="67",skill_tag2="灯火の加護",skill_name="对财富的厌恶",skill_content="赋予自身30%的物攻提升<br/>与枪攻击伤害提升30%<br/>并赋予必定暴击效果(3回合)<br/>但同时会赋予自身特殊效果“BP不可恢复”(3回合/回合数可覆盖)",skill_boost="ターン数4/6/8(BP回復不可以外)",test_weak="",test_hit="",test_obj=""},{skill_order="11",skill_type="被动",skill_tag="加成等级变化(2/4/6),物攻提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="虚伪的财富",skill_content="赋予自身提升30%物攻的效果<br/>并将潜力槽Lv变更为Lv.2/Lv.4/Lv.6(MAX)<br/>※BP的消耗量将变为1/3/5"},{skill_order="12",skill_type="被动",skill_tag="威力提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="一无所有者",skill_content="回合开始时BP0的情况下,在行动选择阶段时<br/>赋予自身威力提升250%的效果<br/>(同系统的效果无法重复)"},{skill_order="13",skill_type="被动",skill_tag="威力提升",skill_parent="9",skill_sp="",skill_tag2="進化",skill_name="一无所有者",skill_content="回合开始时BP0的情况下,在行动选择阶段时<br/>赋予自身威力提升300%的效果<br/>(同系统的效果无法重复)"},{skill_order="14",skill_type="被动",skill_tag="枪伤害提升,伤害上限提升",skill_parent="",skill_sp="",skill_tag2="灯火の加護",skill_name="富业之枪",skill_content="赋予自身枪攻击伤害提升15%<br/>与伤害上限提升(效果量50000)的效果"},{skill_order="15",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="16",skill_type="特殊",skill_tag="火耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="火耐性强化",skill_content="自身的火耐性提升 10%。"},{skill_order="17",skill_type="特殊",skill_tag="冰耐性提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="冰耐性强化",skill_content="自身的冰耐性提升 10%。"},{skill_order="18",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+10000",skill_content="自身造成伤害上限+10000"},{skill_order="19",skill_type="特殊",skill_tag="伤害上限提升",skill_parent="",skill_sp="",skill_tag2="",skill_name="伤害上限+20000",skill_content="自身造成伤害上限+20000"},{skill_order="20",skill_type="EX",skill_tag="枪,debuff",skill_parent="",skill_sp="",skill_tag2="必殺技",skill_name="绅商伯的激愤",skill_content="【Lv1】<br/>对全体敌人施以10次枪物理攻击(威力25)<br/>并赋予物攻·物防·属攻·属防降低10%的效果(2回合)<br/>【Lv10】<br/>对全体敌人施以10次枪物理攻击(威力35)<br/>并赋予物攻·物防·属攻·属防降低15%的效果(2回合)",skill_boost="",test_weak="",test_hit="",test_obj=""},{skill_order="21",skill_type="EX",skill_tag="枪,debuff",skill_parent="",skill_sp="",skill_tag2="EXアビリティ",skill_name="富杀千手枪",skill_content="对敌方单体施以8次枪物理攻击(威力30)<br/>但会附加特殊效果“BP不可恢复”<br/>(3回合/回合数可覆盖)<br/>消耗BP5时:攻击次数变为12次<br/>【使用条件】至少使用一次自身的极限技(必杀)。",skill_boost="威力35/55/65",test_weak="",test_hit="",test_obj=""},},}, } return p
本页使用的模板:
模块:测试数据库/doc
(
查看源代码
)
返回
模块:测试数据库
。